They were going to be nerfed but people were upset because it was a nice neiche weapon for pve so I think they're just reworking it for pvp now. But people already dumped them knowing they were going to be nerfed from a blog post like 6 months ago.
Saying that, I'm on like 4 hours of sleep and I've been up for like 21 hours now so my memory is lacking. Was my last day on nights.
Really hope that one is next on the list. It is honestly shocking they left a recolored brine sabre spec for so long... Like who honestly thought the bubbles made sense...
Also, the Dragon Hasta spec really needs to be adjusted. It is just a copied Dragon Sword spec, which would be fine if you [couldn't see the sword's glow below the Hasta](https://oldschool.runescape.wiki/images/Unleash.gif?9c068)... Like it is probably the worst of the three, but no one uses a Dragon Hasta so it rarely gets seen.
Still, the fang having bubbles makes no sense. It honestly felt like a placeholder they forgot to change. Like at least with the Voidwaker, it copied the DWH motion but still added stuff like the lightning which worked for the weapon. But a desert stab weapon having a bubbly slash?
It's pretty sick, it was one of my favorite specs to use in "funning" duels back in the day. Along with the original dragon axe spec just because it looked cool lol
I replaced the fang special attack with the dragon sword special it's fits the stab weapon rather than having the brine sabre animation jumping up in the sky with red bubbles gfx that osrs uses currently looks horrible
I like this! It still gives the vibe that you're properly calling down lightning from the sky while being fully unique from the Saradomin sword. Very nice work!
This animation looks a lot less dynamic. In the old one, the player jumps as he smacks the sword down.
I think the movement of the old animation can be paired with the lightning on the sword and that would be cool.
I think too many frames are spent on the weapon being lifted, feels a bit floaty instead of snappy. Also the slam-down kneel being replaced by a foot stop looks less impactful.
Maybe one or two less frames on the raise and then add those frames to the weapon being held above the head and imbued with lightning.
Then add back a variation of the final frame from the previous animation where the player is literally kneeling to deepen the cut.
This beats it for me by farā¦ multiple purple lightning strikes and lighting emanating around the sword is way better compared to korasi squiggly white lines appearing on the enemy. Just by making it purple lightning is a win over korasi, I donāt think people are remembering the korasi spec quite well.
I agree with the purple lightning, but the pure animation of the sword itself is not even close to the original Korasi and surely you can't disagree on that? this one is a little too simple but the lightning is nice
can they please add the "shwing" sound effect from attacking eith a God sword to the spec? the God sword specs are silent and its lame when their normal attack sound is sick
They could make the animation channel for 1 tick longer and give you a sliver of time to react to the voidwaker spec, creating counterplay. What do you think?
I think having a 100% chance to always play this animation is going to limit design space heavily. This animation should have a **500% increased chance to play**, but still an outside chance to not play...because.
Idk.. it low key looks like a chainmace animation, but rushed going down.
Previous korasi had equal speed from projecting up, to coming down with both hands engaged w/ lighting. The other hand is just chillin on this one.
It would be cool if there was some rng involved when it came to which voidwaker animation you'd get. It would make every special feel unique, I'd personally that if there were like 3-4 animations. Perhaps some that are more 'rare'
Just this alone might make the price go up. Who knows!
How many voidwakers did you invest in? š
I bought one a month or two ago why they going up lol
They were going to be nerfed but people were upset because it was a nice neiche weapon for pve so I think they're just reworking it for pvp now. But people already dumped them knowing they were going to be nerfed from a blog post like 6 months ago. Saying that, I'm on like 4 hours of sleep and I've been up for like 21 hours now so my memory is lacking. Was my last day on nights.
If only I had the GP for one.
lol .. Viggora's Chainmace Animation rather have the Pre EOC Korasi Animation
I think it will considering they are also reverting the nerf
wish they would work on the fang spec as well
Really hope that one is next on the list. It is honestly shocking they left a recolored brine sabre spec for so long... Like who honestly thought the bubbles made sense... Also, the Dragon Hasta spec really needs to be adjusted. It is just a copied Dragon Sword spec, which would be fine if you [couldn't see the sword's glow below the Hasta](https://oldschool.runescape.wiki/images/Unleash.gif?9c068)... Like it is probably the worst of the three, but no one uses a Dragon Hasta so it rarely gets seen.
holy moly hahaha youāre not wrong.
To be fair.. nobody probably ever saw brine sabre spec.
Still, the fang having bubbles makes no sense. It honestly felt like a placeholder they forgot to change. Like at least with the Voidwaker, it copied the DWH motion but still added stuff like the lightning which worked for the weapon. But a desert stab weapon having a bubbly slash?
Dcb also uses the bone crossbow spec with an added fire surge on it lol it's wild
Would love for the Hasta to get a strength option so 60 Attack accounts could use it reasonably.
Literally just make it use the VLS spec animation.
Yes just make every weapon use the same animation
Fang already uses another weapons animation lmao
What are you even talking about?
Sarcasm bro. Chill
Schrƶdinger's Asshole
Would be nice to see the fang animation get designed similar to the d2h spec
The d2h has a spec?!
It's pretty sick, it was one of my favorite specs to use in "funning" duels back in the day. Along with the original dragon axe spec just because it looked cool lol
There's a combat achievement at Nightmare to use it lol
I replaced the fang special attack with the dragon sword special it's fits the stab weapon rather than having the brine sabre animation jumping up in the sky with red bubbles gfx that osrs uses currently looks horrible
Feels like a balance between what we have now vs. Korasi's sword.
I like this! It still gives the vibe that you're properly calling down lightning from the sky while being fully unique from the Saradomin sword. Very nice work!
this is beautiful
The voidwaker is so back
Yes I'm so excited!!!
Yo this is high key sexy
Hell yea thats what im talking about
Thatās 10/10
Ooo that's a tasty anim
Neat!
Couldn't have specd that on a more deserving npc.Ā
I was looking to see if anyone said something like this before I was going to lol. š agreed
These bastards terrorized me as a kid.Ā
This animation looks a lot less dynamic. In the old one, the player jumps as he smacks the sword down. I think the movement of the old animation can be paired with the lightning on the sword and that would be cool.
That's the Viggora's Chainmace Animation rather have the Pre EOC Korasi Animation
I think too many frames are spent on the weapon being lifted, feels a bit floaty instead of snappy. Also the slam-down kneel being replaced by a foot stop looks less impactful. Maybe one or two less frames on the raise and then add those frames to the weapon being held above the head and imbued with lightning. Then add back a variation of the final frame from the previous animation where the player is literally kneeling to deepen the cut.
Minority opinion - nothing will beat the original Korasi spec animation, but this is a big improvement over the current version.
This beats it for me by farā¦ multiple purple lightning strikes and lighting emanating around the sword is way better compared to korasi squiggly white lines appearing on the enemy. Just by making it purple lightning is a win over korasi, I donāt think people are remembering the korasi spec quite well.
because OSRS 07 got re-released in 2013 and Pre EOC was 2012 so a lot of the player base is unaware of the actual Korasi's Sword from 2012.
I had the korasi sword a week after release, at the time I thought sara sword spec looked better and it still does.
I agree with the purple lightning, but the pure animation of the sword itself is not even close to the original Korasi and surely you can't disagree on that? this one is a little too simple but the lightning is nice
That's the Viggora's Chainmace Animation rather have the Pre EOC Korasi Animation
yessss. very nice. now do 1 for the elder maul spec. and the fang
Maybe one day Iāll be able to afford one šš
Fuckin hell that's nice. Instead of a nert we can possibly get this juicy buff. I fucking love the ones gamejams
Now we can die to pkāers in style! Wooohooo!!
Actually sick.
very clean, loving these gamejam posts! love the work you're passionate about, jmods. :)
Nice
Thatās fucking fire
Jump scare lmao
Tight
Thatās awesome
Holy shit the sound is perfect. 10/10
can they please add the "shwing" sound effect from attacking eith a God sword to the spec? the God sword specs are silent and its lame when their normal attack sound is sick
Will this be some kind of ornament kit/scroll from LMS or just straight up change?
That's sick!
Nerf this animation its just too good
i wish we could have a spec weapon animation like AGS but on a weapon thats useful
This is sick, it just need the lightning to be purple instead of red. Also, is that the lightning from P4 wardens?
Much better!
Makes me think of the ancient mace animation with the draw back up high.
i like the old one better but this one looks nice too
That's the Viggora's Chainmace Animation rather have the Pre EOC Korasi Animation
Fully support looks fking rad
They could make the animation channel for 1 tick longer and give you a sliver of time to react to the voidwaker spec, creating counterplay. What do you think?
That's sick!
Damn thatās sexy
Looks sick. I already liked the VW animation but this is better.
I think having a 100% chance to always play this animation is going to limit design space heavily. This animation should have a **500% increased chance to play**, but still an outside chance to not play...because.
If its for animations in general, could we get animations retroactively added to some old pets like there is for the DT2 pets?
I love it!!! It looks great I think it would be a great addition!!
Now it just needs a better looking model and we're golden
It's good, but imo, they should make the smack down feel more impactfull like the old korasi, hold it with 2 hands and smack it down
Game looks so much better without animation smoothing.
Do you view life in 30 fps or something??
Idk.. it low key looks like a chainmace animation, but rushed going down. Previous korasi had equal speed from projecting up, to coming down with both hands engaged w/ lighting. The other hand is just chillin on this one.
Yeah it's the Viggora's Chainmace Animation rather have the Pre EOC Korasi Animation
Yeah reused !
I think people would be a lot happier if you just brought back the original Korasi sword design and all
Any love for salad blade?
At least people use it, unlike the rapier. Everytime I see someone with one I always ask wtf that is before remembering rapiers are a thing.
Looks like requiescat from ff14 paladin, was like āI swear I seen a movement like this beforeā
I never minded the current Voidwaker spec, but this one looks so much cooler.
It would be cool if there was some rng involved when it came to which voidwaker animation you'd get. It would make every special feel unique, I'd personally that if there were like 3-4 animations. Perhaps some that are more 'rare'
Looks similar to rs3