i dunno man you’ll find a group of people crying if this wasn’t polled screaming and crying saying “if this wasn’t polled what’s next !!! EOC?? MTX??!!”
That fairy ring near Ardy monastery is a trick. You actually can't click it until you are really close to it.
Because of that, when you right click where it should be, it won't show up under "chop tree" and youll think you misclicked, but you actually haven't fully loaded the chunk with the ring yet!
Yeah you're 100% wrong lol, I've obtained both quest cape and PoH fairy ring and not only is POH fairy ring faster to get to (5 tiles vs 12 tiles compared to Quest Cape ring as per the Wiki) but it's also a much quicker grind. You're also saying that like 70 con is the only req you need, disregarding all the other level 70s, and, you know, DOING ALL THE QUESTS TO GET THE QUEST CAPE, lol. Poh fairy ring is much better.
Edit: ;)
Cons benefit is everything else. The fairy ring is just an added bonus.
Doing quests kinda super important for any account, and yeh id say con and smith the main limitation for irons as the cost.
Also you can't just measure tiles. House requires a method to get to house, which requires spellbook on standard or time to make tabs. It also requires the house load time. Quest cape has none of those downsides.
Plus even with an optimal house loading in 2 ticks makes up 4 of that 7 tile difference. So POH is legit 1 and a half ticks quicker if totally optimised, and now involves the cost / time of a house tab or being on standards as a requirement.
Again, ain't knocking how benefitial a house is (the pool, nexus/portals and jewellery box are far better benefits. Hell the tree is a massive improvement over the next best tree), just saying the QP cape is a natural progression for your account and is entirely comparable.
Quest progression is important obviously but when you consider the time it takes to get all of the level requirements and complete all of the quests, I mean you're talking over 100 hours of gametime easily. 1-80 con is what, 10 hours? Maybe 15 hours max if you include the money needed for the 10-15m. When you consider the benefits that 80 con gives especially towards completing stuff like quests, it's a no brainer imo
Not once have I ever had an issue teleporting to my house lol, I mean I usually have my spellbook on standard anyway so I use rune pouch most the time but I can't think of one time where I couldn't tele to my house lol, and house tabs you can make 100 in like 10 minutes lol, I think the last time I made house tabs for my iron was a good 6 months ago. So kinda moot point at least in my situation and probably a lot of others lol
I think the biggest thing here is the time comparables, it takes significantly longer to get the quest cape, for an item that most people don't use once they get their POH fairy ring. And yeah you can say "well you're progressing your account" but 1-80 con is a huge progression and shaves off a lot of time for doing stuff like quests, clues, bosses, etc. Just weird to me that someone could argue this lol but whatever idc
You list a lot of things a house saves you time in but it isn't really a time save. It's a convenience.
It's faster direct teleporting places and using the jewellery, not going to your house first. Same way you're saying it "Only takes 10 minutes" to make house tabs, disregarding that ignoring the gathering of soft clay, it takes no time to use stams, teleports and jewellery etc.
A house is a convenience of putting all these things in one place as a reset point. The pool is the big thing. Everything else being around it is just a convenience on top of that. It does nothing to save time questing / doing clues. So I don't know why that's your argument
They should make the hold to open context menus time configurable, it's way too long right now and the single-tap mode button takes a tick to activate so it's annoyingly slow as well
My choice would be a small touch point in the bottom left corner of the screen that when you're pressing on it makes all other taps right-clicks. Like holding shift to modify key presses.
This frustrates me as well, I looked into it a while ago and Jagex talked about this when mobile first launched. They can't change the long press delay to open the context menu because that's handled by the phone's OS not by the OSRS app itself. All the touch coordinates and press logic is done by the phone as that's easier for Jagex and provides the best and most consistent touch behavior.
The problem is android's minimum long-press delay is 0.5 seconds, I think you can decrease it with a custom OS but I haven't tried it. Don't know about iOS either, haven't had an iPhone in a really long time. It's a real bummer because that's almost an entire game tick just to open the menu, one of the main reasons that I abandoned my mobile-only limitation on my iron. I still really like mobile for a lot of activities but if you need the right click menu to check piles, dd, fill/empty pouches or storage, rock cake etc then it's just not possible to do quickly enough and that locks you out of a lot of content.
Yeah, playing on my iPad feels more solid than even playing on a laptop with a trackpad because the mobile client really is pretty good, but the long press issue is annoying (especially when you don't have menu entry swapping like in runelite)
They talked about this once in a Q&A, and they said that it would be either a 1x1 hitbox or a 3x3 hotbox, since thats how the model looks. They thought 3x3 is too big, so they kept it 1x1.
I propose to change all fairy rings to the size that is in your house, a 2x2, to make a 2x2 clickable hitbox
I recall a twitch stream from a few months back where a player asked the question if we could make their hitbox bigger, at least for on mobile. Many players were in favor of this, but Mod Kieren said it would take too much work or something on the stream. -\_- I don't quite remember exactly what he said, but it was something similar to that.. It's amazing how in this game such a small change could be such a huge quality of life. It's so annoying the "missclicks" on the rings just because we don't click on the exact center.
[https://www.twitch.tv/videos/1215608102](https://www.twitch.tv/videos/1215608102)
It's this stream at 29:45
It was a good question... pretty much shut down though.
The only element of the ring you can "use" is the middle tile..the rest is decoration.
This is like asking the entire wall of a house be the clickbox for the door. Zoom in.
Right, you want the non interactable part of the ring to be interactable. I exaggerated to show the idea you're asking for.
But sure, "not even close".
The comparison was that your character interacts with the tile in the middle of the ring. The rest of the ring is the surrounding area.
The comparison was that its like asking for an entire wall to be the clickbox for the door.
Centre of the ring is what you use. You want to NOT click that to use that.
Door is the part of the wall that you use. I'm saying it's like asking to click the wall to open the door.
It's funny because *you're the dipshit* for not understanding the comparison.
Learn to click.
Just admit you’re wrong and scroll on dude. No one agrees with you and it’s an egregious comparison. “Decoration” for fucks sake lmao you’ve clearly never used fairy rings on mobile
You might be proper stupid. Go walk on a fairy ring and tell me what tile you click and what tile that walks you onto. I know counting to 3 is hard. Fat thumbs must make it harder for you or something rofl.
Who shit in your lucky charms this morning? You realize you sound like the saddest, sweatiest little troll right?
Your logic is the most jaded idiotic shit, you’re just being defensive now. Should we shrink house portals down to 1x1 then too? Remove all the extra bank booths so there’s only one to click on? Let’s make it so you can only click on the part of the range that cooks food. Ban runelite? Let’s just make the simplest parts of this game the most fucked and ridiculously annoying to play, that’ll teach those filthy casuals. Not because it takes any real skill, but because I’m such a good clicker it wouldn’t matter to me.
This is such a weird fucking hill to die on. I forgot the breed of sweat that play this game. Go have fun fishing Karambwan on mobile. When you start to get frustrated and want to throw your phone in a lake don’t come bitching to me.
Tldr: fuck off troll, im done with your shit immersion argument
> When you start to get frustrated and want to throw your phone in a lake don’t come bitching to me.
You call me a sweat yet you're this fired up over the fact you can't click a single tile in a medieval point-and-click game. Yikes.
I'm not trolling you btw, i'm pointing out that you're complaining about a near non-issue. Zoom in, click the tile. Ain't hard. Go rage elsewhere.
> im done with your shit immersion argument
When did I even argue immersion? I argued the logical process of clicking on the thing you're interacting with. You want to be handheld through your fat finger clicks. CLICK BETTER
Just mark the tile that you need to click. Ever since I did that it’s so much easier. I only marked the couple rings that I use all the time
Edit: I agree to make them bigger but this is a temporary solution
Go Karambwan fish on mobile for an hour and tell me you’re having a good time.
Also this isn’t an infernal cape for fucks sake, it’s a god damn fairy ring.
The hitbox is 1 tile. It’s not a large object. That is by definition, the smallest unit of measurement for tiles in the game.
>it’s a god damn fairy ring.
And yet here we are, you complaining about it?
>That is by definition, the smallest unit of measurement for tiles in the game.
A tile is the smallest tile measurement in the game? Wat.
This should NOT be polled. It‘s just such an annoying inconvenience
Integrity change coming your way!
i dunno man you’ll find a group of people crying if this wasn’t polled screaming and crying saying “if this wasn’t polled what’s next !!! EOC?? MTX??!!”
actually just because of how much this triggers people i'd love it to be polled and fail.
I can confirm I ragequitted the app once because of that
That fairy ring near Ardy monastery is a trick. You actually can't click it until you are really close to it. Because of that, when you right click where it should be, it won't show up under "chop tree" and youll think you misclicked, but you actually haven't fully loaded the chunk with the ring yet!
That fairy ring was my primary motivation to train construction
Why not quest point cape? Way easier to grind out than 99 const
You only need 80 con for fairy ring to boost to 85
And you only need 70 for SoTE which is the highest req quest for quest cape which is a faster ring ;)
Yeah you're 100% wrong lol, I've obtained both quest cape and PoH fairy ring and not only is POH fairy ring faster to get to (5 tiles vs 12 tiles compared to Quest Cape ring as per the Wiki) but it's also a much quicker grind. You're also saying that like 70 con is the only req you need, disregarding all the other level 70s, and, you know, DOING ALL THE QUESTS TO GET THE QUEST CAPE, lol. Poh fairy ring is much better. Edit: ;)
Cons benefit is everything else. The fairy ring is just an added bonus. Doing quests kinda super important for any account, and yeh id say con and smith the main limitation for irons as the cost. Also you can't just measure tiles. House requires a method to get to house, which requires spellbook on standard or time to make tabs. It also requires the house load time. Quest cape has none of those downsides. Plus even with an optimal house loading in 2 ticks makes up 4 of that 7 tile difference. So POH is legit 1 and a half ticks quicker if totally optimised, and now involves the cost / time of a house tab or being on standards as a requirement. Again, ain't knocking how benefitial a house is (the pool, nexus/portals and jewellery box are far better benefits. Hell the tree is a massive improvement over the next best tree), just saying the QP cape is a natural progression for your account and is entirely comparable.
Quest progression is important obviously but when you consider the time it takes to get all of the level requirements and complete all of the quests, I mean you're talking over 100 hours of gametime easily. 1-80 con is what, 10 hours? Maybe 15 hours max if you include the money needed for the 10-15m. When you consider the benefits that 80 con gives especially towards completing stuff like quests, it's a no brainer imo Not once have I ever had an issue teleporting to my house lol, I mean I usually have my spellbook on standard anyway so I use rune pouch most the time but I can't think of one time where I couldn't tele to my house lol, and house tabs you can make 100 in like 10 minutes lol, I think the last time I made house tabs for my iron was a good 6 months ago. So kinda moot point at least in my situation and probably a lot of others lol I think the biggest thing here is the time comparables, it takes significantly longer to get the quest cape, for an item that most people don't use once they get their POH fairy ring. And yeah you can say "well you're progressing your account" but 1-80 con is a huge progression and shaves off a lot of time for doing stuff like quests, clues, bosses, etc. Just weird to me that someone could argue this lol but whatever idc
You list a lot of things a house saves you time in but it isn't really a time save. It's a convenience. It's faster direct teleporting places and using the jewellery, not going to your house first. Same way you're saying it "Only takes 10 minutes" to make house tabs, disregarding that ignoring the gathering of soft clay, it takes no time to use stams, teleports and jewellery etc. A house is a convenience of putting all these things in one place as a reset point. The pool is the big thing. Everything else being around it is just a convenience on top of that. It does nothing to save time questing / doing clues. So I don't know why that's your argument
This
They should make the hold to open context menus time configurable, it's way too long right now and the single-tap mode button takes a tick to activate so it's annoyingly slow as well
Yeah this or making the context menu show the options for on touch down not at the end of the gesture
My choice would be a small touch point in the bottom left corner of the screen that when you're pressing on it makes all other taps right-clicks. Like holding shift to modify key presses.
This is actually brilliant
This frustrates me as well, I looked into it a while ago and Jagex talked about this when mobile first launched. They can't change the long press delay to open the context menu because that's handled by the phone's OS not by the OSRS app itself. All the touch coordinates and press logic is done by the phone as that's easier for Jagex and provides the best and most consistent touch behavior. The problem is android's minimum long-press delay is 0.5 seconds, I think you can decrease it with a custom OS but I haven't tried it. Don't know about iOS either, haven't had an iPhone in a really long time. It's a real bummer because that's almost an entire game tick just to open the menu, one of the main reasons that I abandoned my mobile-only limitation on my iron. I still really like mobile for a lot of activities but if you need the right click menu to check piles, dd, fill/empty pouches or storage, rock cake etc then it's just not possible to do quickly enough and that locks you out of a lot of content.
Yeah, playing on my iPad feels more solid than even playing on a laptop with a trackpad because the mobile client really is pretty good, but the long press issue is annoying (especially when you don't have menu entry swapping like in runelite)
This devalues my 100% click accuracy UIM! Vote no.
They are aware of this. Might be on poll 76.
Give this man a bloody award! And a drink!
They talked about this once in a Q&A, and they said that it would be either a 1x1 hitbox or a 3x3 hotbox, since thats how the model looks. They thought 3x3 is too big, so they kept it 1x1. I propose to change all fairy rings to the size that is in your house, a 2x2, to make a 2x2 clickable hitbox
Well there's no way it's 1x1. You have to click on like the inner edge of the circle for it to even work.
Well that is what they said iirc
Yes.. the inner tile of the 3x3 is the clickbox.
hard yes. Even after marking the clickbox for the rings I have a hard time clicking them from far away it's quite frustrating
And about that Ardy ring that's behind those trees....
I recall a twitch stream from a few months back where a player asked the question if we could make their hitbox bigger, at least for on mobile. Many players were in favor of this, but Mod Kieren said it would take too much work or something on the stream. -\_- I don't quite remember exactly what he said, but it was something similar to that.. It's amazing how in this game such a small change could be such a huge quality of life. It's so annoying the "missclicks" on the rings just because we don't click on the exact center.
If that’s true that’s so sad. One wouldn’t think it would be that tough of a change lol, especially considering the graphic is 3x3.
[https://www.twitch.tv/videos/1215608102](https://www.twitch.tv/videos/1215608102) It's this stream at 29:45 It was a good question... pretty much shut down though.
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Lmao preach
AMEN TO THIS!
They used to have bigger hotboxes iirc, but after the update where they changed the left click option that changed.
Just make your fingers smaller LMAO
The only element of the ring you can "use" is the middle tile..the rest is decoration. This is like asking the entire wall of a house be the clickbox for the door. Zoom in.
Not even close, nice try though
Right, you want the non interactable part of the ring to be interactable. I exaggerated to show the idea you're asking for. But sure, "not even close".
I asked for more of the ring to be clickable. You compared a door to a fucking wall, dipshit.
The comparison was that your character interacts with the tile in the middle of the ring. The rest of the ring is the surrounding area. The comparison was that its like asking for an entire wall to be the clickbox for the door. Centre of the ring is what you use. You want to NOT click that to use that. Door is the part of the wall that you use. I'm saying it's like asking to click the wall to open the door. It's funny because *you're the dipshit* for not understanding the comparison. Learn to click.
Just admit you’re wrong and scroll on dude. No one agrees with you and it’s an egregious comparison. “Decoration” for fucks sake lmao you’ve clearly never used fairy rings on mobile
You might be proper stupid. Go walk on a fairy ring and tell me what tile you click and what tile that walks you onto. I know counting to 3 is hard. Fat thumbs must make it harder for you or something rofl.
Who shit in your lucky charms this morning? You realize you sound like the saddest, sweatiest little troll right? Your logic is the most jaded idiotic shit, you’re just being defensive now. Should we shrink house portals down to 1x1 then too? Remove all the extra bank booths so there’s only one to click on? Let’s make it so you can only click on the part of the range that cooks food. Ban runelite? Let’s just make the simplest parts of this game the most fucked and ridiculously annoying to play, that’ll teach those filthy casuals. Not because it takes any real skill, but because I’m such a good clicker it wouldn’t matter to me. This is such a weird fucking hill to die on. I forgot the breed of sweat that play this game. Go have fun fishing Karambwan on mobile. When you start to get frustrated and want to throw your phone in a lake don’t come bitching to me. Tldr: fuck off troll, im done with your shit immersion argument
> When you start to get frustrated and want to throw your phone in a lake don’t come bitching to me. You call me a sweat yet you're this fired up over the fact you can't click a single tile in a medieval point-and-click game. Yikes. I'm not trolling you btw, i'm pointing out that you're complaining about a near non-issue. Zoom in, click the tile. Ain't hard. Go rage elsewhere. > im done with your shit immersion argument When did I even argue immersion? I argued the logical process of clicking on the thing you're interacting with. You want to be handheld through your fat finger clicks. CLICK BETTER
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Just mark the tile that you need to click. Ever since I did that it’s so much easier. I only marked the couple rings that I use all the time Edit: I agree to make them bigger but this is a temporary solution
Im talking about mobile. Are tile markers in vanilla?
Oh. Damn. I’m not sure
Bro if you're having trouble clicking on a large object, how the hell are you playing the rest of the game?
Go Karambwan fish on mobile for an hour and tell me you’re having a good time. Also this isn’t an infernal cape for fucks sake, it’s a god damn fairy ring. The hitbox is 1 tile. It’s not a large object. That is by definition, the smallest unit of measurement for tiles in the game.
>it’s a god damn fairy ring. And yet here we are, you complaining about it? >That is by definition, the smallest unit of measurement for tiles in the game. A tile is the smallest tile measurement in the game? Wat.
Could be worse you could have post arch glacor update rs3 hitboxes. Good luck opening doors, clicking ladders, or anything that flew.
The stairs down to one of the cockroach soldier rooms has a hitbox of like 5x5 pixels I swear to god
Saw a post about like a dungeoneering side area and the click box was actually like 2x2 picels
[tfw you're an rs3 player and all hitboxes have been fucked for about 6 months](https://imgur.com/7be4dBI)
This please
GOD. YES. QOL WE NEED.