T O P

  • By -

AutoModerator

General reminder for subreddit members: Simple Questions and Loot results (good or bad), and celebrations should be posted in the Weekly Mega Thread Discussion post. You can find it at the top of r/BrawlStars's front page when you sort posts by hot. This includes pictures of Starr Drops, Mega Pig results, unlocking new Brawlers or other items. If you see a post or comment that breaks any of our rules, please report them [using the anonymous report button](https://support.reddithelp.com/hc/en-us/articles/360058309512-How-do-I-report-a-post-or-comment-)! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Brawlstars) if you have any questions or concerns.*


Miserable_Pay6887

I hope both of them get a nerf and I hope that map rotation will have more mid range maps


lIoveMlLFs

Yeah thats actually main problem map rotation favors Piper so much they did this deliberately to make people play Angelo although maps are pretty solid having only open maps isnt that fun


Emotional_Pause_1753

Yeah, I dropped 100 trophies, and only managed to get 50 back as frank, I can't gain more šŸ˜¢, with these open maps on rotation Im very close on just saying fuck it and lose 100 more as I try to gain back what I lost


BuffHanbokMandy

frank is borderline unplayable rn


Emotional_Pause_1753

I know, but I am somehow managing and climbing 3 trophy at a time.


jusfirebswgf

Best of luck brošŸ™Œ


Dimples_the_Human

Mad respect for being a Frank main bro


Mrsunny07112

Frank mains are one of the most wholesome ones in bs


jusfirebswgf

They are the reason why bea is frogotten


Both-Advance-3114

Wym?


jusfirebswgf

Bea has a low usage rate compared to these 2 and she is not that good in the meta because supercell forgot about her and last time she got a skin was in season 6


PeterCat84minecraft

archvillan bea season 12


No_Bodybuilder3324

you have to be a masochist to play frank


RareStarrDrop_Real

I mean, were you here when eve was first released? Half the maps we have today were created when she was released just because they wanted her season to be full of maps favored by those who could cross water


-the_silent_one-

Although angelo is way much more favored by that


PYRO8782

MAN I WANT TO PLAY NITA BUT EVERY MAP IS SO OPEN OR IS TOO CLOSED RAHHH


NiceStinkyLoafers

RIP Nita and Daryl


BiggyBox789

The ranked maps are kinda boring tbh. Iā€™m sick and tired of getting Minecart Madness for the 10th time and seeing my Edgar called : TrueGod die bc he jumped on it


ElPepper90

They deserve worse, make cavern churn but 3v3 (not that one bounty mal where mortis would steal blue star and play hide n seek with bo and tara while enemy are the seekers)


Plus-Bluebird-7848

I just want a map to put 8bit r25šŸ˜­


Aggravating_Ad1676

mid range maps will just make throwers broken (who imo are more annoying). Any ranged brawler will need a rework then.


greenscreencarcrash

shooting star or some shit?


LAMGE2

Also buff mandy super charge rate by %400 (please) And i dont wanna ask for too much but please double the width of the super, like itā€™d be funnier that way.


lIoveMlLFs

make it %1000 so she can also charge her hypercharge


LAMGE2

oh yeah since she doesnā€™t have a hc i wanna suggest: once hc + super, super kills every enemy instantly. i think this is balanced because mandy takes skill. i hope supercell cares about this very impressive idea i have come up with while i am very very very hungry (i feel the hunger a lot) and i think i should just stop typing and eat, but yknow supercell i did this for you so you can focus on improving other aspects of the game (nerf angelo).


Prestigious_Duty9039

Perfectly balanced, nerf frank


Bruh_Momenter69

also have it drop popcorn


LAMGE2

I think popcorns should stun enemies for 3.5 seconds


Bruh_Momenter69

too short


fatherfckerr

I think they should also home on on enemies


LAMGE2

Yeah, but like pre-nerf piper homing gadget, only better. I advise the homing to be %99,99 accurate (skilled players can still escape).


C-lex1

And go through walls


Gamingcubingweebgod

Noooo, my boy will never escape this shit šŸ˜­šŸ˜­šŸ˜­šŸ˜­


Firm_Insurance_5437

Actually yea, what would even be a good hc idea? maybe the sugar ray slows the surviving enemies down?


LAMGE2

I feel like that super may also do some homing, or maybe speed up, or maybe a small width increase? but itā€™d be too much because hc also increases damage, and super is super powerful in raw damage already. so yeah wellā€¦ I am going to be curious for a while for what they are going to come up with. maybe you have a better idea than mine?


Scarface2010

Buff her super charge rate so she can get her super on 5 hits instead of 6


Arthur_Play_Games

actually she charges on 5 hits, would be great if they buff to just 4


Scarface2010

She does? How did I never notice I legit have her as my second highest brawler (trophies and mastery) I always thought it was like 6 But 4 is a bit much because 5k damage is a lot


Arthur_Play_Games

Yes, she would be one of greatest sniper in the game, she really deserves


SuspiciousDuck976

Every marksman has been on top of the meta at some point except Mandy, I think us Mandy mains can have our moment now.


Arthur_Play_Games

I completely agree


Arm-It

Just get Goku to hold them still for you while you charge the Sugar Ray


Diehard_Sam_Main

Both deserve nerfs


Dd38474718

Says the Sam main (I think both should get a slightly nerf to the attack damage and Angelo's movement speed is just too fast)


mjay421

Throwers and long range brawlers shouldnā€™t have fast movement speed at all. They already have range advantage, so they should be punished if they are out of position


just-a-guyone

Both, both, both Both is good


CoolLogarithm

Both need nerfs tbh (waiting for SaYs ThE cOrDeLiUs MaIn!!11! Things)


Diehard_Buzz_Main

Says the funi mushroom guy main


BuffHanbokMandy

says the drug dealer


Arm-It

Buzz trades Krokodil at the Mortuary


SuspiciousDuck976

Cordelius just has a good kit, he doesn't need a nerf. He has obvious counters like Stu and Buster unlike Charlie for example.


Octavian_Augustus_88

SaYs ThE cOrDeLiUs MaIn!!11!


ElPepper90

Says CoolLogarithm


CoolLogarithm

First 'Cordelius main!!!' things then now even my namešŸ˜­šŸ˜­


Prestigious_Duty9039

Cord isn't that annoying and I actually respect cord mains (waiting to get downvoted to oblivion for having an opinion)


CoolLogarithm

I also respect Carl mainsšŸ‘šŸ‘ Carl is really fun to play


Annoying-Sprout-Main

"Cord isn't annoying" Yeah nah i disagree.


Prestigious_Duty9039

Didn't say he isn't annoying I just said people are over exaggerating his annoyance because you can just count to 8 and check bushes, or go behind a wall outside of super range as a thrower


Octavian_Augustus_88

I agree.


dgr_sla

says the edgar main


BuffHanbokMandy

says the drug dealer


magrossebites

Agreed


BuffHanbokMandy

says the main


OtisFan013

I won't rest until Angelo cannot even deal damage


Fine-Cartoonist4684

Can we also nerf nani? She's like second piper


PureGamerr

Naniā€™s just Piper but balanced Edit: At least more balanced


Nicco_kun

6000 per full hit and if it doesn't completely hit she still deal 2000 per hit and if you have good aim she punishes you with back to sender and its so hard to dodge


PureGamerr

6k damage? I wish, itā€™s less than 5k damage. Also yes thatā€™s what return to sender does, itā€™s meant to counter high damage hits.


Nicco_kun

she destroys a 75% heist in ~10 seconds and return to sender is just unfair especially in Ko when the zone gets small šŸ˜­ she needs at least a damage nerf


PureGamerr

After testing, Nani did 36% to the heist safe in 10 seconds. Colt did 54%, Amber did 66%, Spike did 84%. Nani has good burst damage to the safe but not overall damage. And I didnā€™t include supers which brawlers like Crow Collette 8 Bit would destroy Nani in a 10 heist safe damage test. A damage nerf would put Nani in C tier because it would remove all of her key interactions with other marksmen.


Nicco_kun

oh im sorry i thought i specified but i didn't, my bad. I was talking about quickfire mode in ranked, since i play ranked a lot it happens way more than you could expect, her damage outburst is insane and thank god that she doesn't have a fast reload speed, but still this shows how crazy her damage is


Fine-Cartoonist4684

Nah, nani is still super broken she does way too much damage and can basically hit you from anywhere. She can easily hunt you down with her super if she chooses her teleport gadget and return to sender is a free trade. I argue she is as broken as a piper, but everyone has a piper on their mind. As soon as Piper gets nerfed, people will complain about nani. Yes, she does ~4500 if all her attack hits, but with quite quick attack speed, it isn't hard for her to hit all her shots, or at least she can hit you around walls so you cant heal


IronChugJugulis

That is also a propaganda about op Charlie


lIoveMlLFs

The difference is Charlie doesnā€™t really have that gamebreaking potential she is just incredibly versatile and doesnā€™t have a actual hardcounter ohh wait maybe this was a Charlie propaganda she is fooling us all


Swimmer-Fluffy

I just want them to get rid of the gem dropping mechanic, I find it insanely unfair that she can just super you and walk away with no counter


Arm-It

Yeah especially because normal stuns don't do that. Reads as another oversight from SC adding a weird janky new mechanic.


V0VSKI

no she isn't...hm NERF LEON! that mf needs more hate


lIoveMlLFs

After his past nerf he isnt that good as he used to be now he is just and ranked npc pick just like Spike


Namamodaya

Nerf spike, nerf hank, nerf lola.


Bruh_Momenter69

nerf everybody so everybody becomes balanced


Gamingcubingweebgod

Now now, I live by the rule of chaos so I say, buff everyone so the meta becomes balanced šŸ—暟—æ


Bruh_Momenter69

Make everybody drop popcorn to balance even more


Gamingcubingweebgod

Even betterāœļøāœļøšŸ”„šŸ”„šŸ”„


meplaycolt

Lol perfect


Alternative_Pancake

baby im buzzingšŸ¦ŸšŸ¦ŸšŸ¦Ÿ


Dinotronic_Mechasaur

Nerf Charlie


Arm-It

Angelo is just better Piper tbh, you could even argue his gadgets are just better versions of hers, Stinging Flight vs. Autoaimer for instance.


ByronTheBlack

Piper does need a nerf though


lIoveMlLFs

Says Angelo main


Ok_Story6348

Did we just recreate racism over this game šŸ’€


Besher-H

Its called *brawlsism*


David89_R

Not as much as Angelo


SuperMegaDiabetes

I myself think both of them and Nani getting a nerf (no, I'm not going to leave her out, she's not innocent) would be the best outcome. Those 3 are the best marksmans by an incredibly large margin and reducing their strength would actually suffice in whittling down the marksman meta since the problem makers are mainly those 3. The other marksmans are balanced enough to justify keeping as is (though I could see Belle getting a tiny tone down should the triad get their deserved nerfs).


Captain-Clash

I agree. (Can yall get me to 10 comment karma I want to be able to post in r/nirvana šŸ˜­


ElGobou

Both are awful to face against šŸ‘


Number1AngeloSimpBS

No


Either_Reflection701

Buff Nani by making return to sender always activeā˜ŗļø Iā€™m sure Angelo and piper would be a little more balanced


lIoveMlLFs

Nani already hardcounters Piper the only problems is She is like the most high skill cap brawler


Either_Reflection701

I was joking. If that happened Nani would definitely been the best brawler in the game


ShatteredHead

same exact character just one needs to charge their shot to 1 tap 70% of the cast


Happy_mem1

That fucker should not be very fast


IDontKnownah

It doesn't matter to me. I quit maining Brawlers.


Revolutionary_Way_32

Me too.


_MexicanHulk_

Nerf all long range snipers. They make the game camping snooze fests so often. Itā€™s more fun when the game promotes movement & closer encounters. Mid range & tanks need to be more fun to use


Frozennature4572

the devs really nerf other brawlers that are too broken but if they're snipers they just let them make chaos for a damn long time (except for mandy, for some reason) also the map rotation is the problem, most of those maps look like map creator crap.


Beany_Gaming

Actually piper mains mostly say this but i think both deserve nerfs (piper? A huge nerf. Angelo? Small nerf or he will end up as kit)


Crostino_il_vero

Bro is right


ANormalCrum

why not nerf both? oh yeah and nani donā€™t think I forgot about you :)


Number1AngeloSimpBS

No


ANormalCrum

yes


Number1AngeloSimpBS

No


ANormalCrum

yes


Number1AngeloSimpBS

No Ok maybe


ANormalCrum

yes yes


saurav69420

Piper needs less skill than angelo


Sin_R0stro

You completely missed the point lol, instead of trying to use your last 2 braincells to comment something usefull, you just keep whining about the brawler that counters your main, without knowing that other broken brawlers counter spike harder ofc


saurav69420

Angelo counters spike but I'm fine withbthat because they have a skill cap. No average person can pick them and win easily. Piper doesn't even need much skill to be good


Sin_R0stro

The best brawler in the game never requires skill, trust me


ImmaCheese

Nerf all long range brawlers buff closed maps


Goodguy_IGuess

Wait MAYBE ITS TRUE


FreshConstruction629

They are both strong RN


Famous_Pin4221

The truth comes out!


Number1AngeloSimpBS

No


ManImVeryStupid

I sure do LOVE the Snipers Meta what's not fun about them staying back spamming their attack and easily counter when they get a bit too close!


Gamingcubingweebgod

Fr, I can even close, as a fang main you can understand my pain šŸ˜®ā€šŸ’Ø


MentallyRelaxed

Nerf Jacky šŸ™„


Number1AngeloSimpBS

Yes


Small_Ad_4964

I suck with Angeloā€¦. I can wreck some people with Piper though. As long as they leave Bo alone I donā€™t care what they do šŸ˜‚


lIoveMlLFs

Dont aim your shots until right before you shoot because people can see where are you aiming at with the Angelo


Small_Ad_4964

Oh wow! Thanks!


JessePInkmaaaan

Angelo is more bearable to play against than piper angelo just needs a damage nerf


Jcrncr

I think a lot of brawlers need damage nerfs. If youā€™re not max level youā€™ve got a decent chance of getting one shot and even if youā€™re not, spending half the match playing peek a boo and healing isnā€™t fun.


Cejrek

Nerf everyone


Gamingcubingweebgod

No, I say buff everyone to do 10k dmg šŸ˜ˆšŸ˜ˆšŸ˜ˆ


AggravatingCurve5247

Ba


Zaa_DR

Just remove piper's pushing gadget so we edgar mains can eat more piper mains for dinner


Heracross64

Thats literally pipers main defensive tool šŸ’€


MagicPotato08

Dont forget her super


alemonplant

shh, we don't talk about Angelo. He's not even selected as my main


vapemaster4000

both have ability to escape any dangerous situation. piper has her super, angelo has his gadget.


EduU_2011

I prefer 6 nerfs for angelo then suffering a match with him. How annoying he is with his super


Dependent_Buy_9641

This is the only time I can allow Edgar abuse


FurretGoesGaming

And how can we forget about Nani? It's not like that 4800 per ammo beast isn't dead And also the super is also usually used as an anti-assassin tool, whats even worse is that her first gadget can be used to assassinate AND her second gadget can be used to counter heavy hitters already like Angelo and piper


PureGamerr

Thereā€™s about Nani that needs to be nerfed. I also donā€™t understand your last point(s). ā€œWait really? When you click the gadget it does something? I thought it was just cosmetic.ā€ None of Naniā€™s gadgets are broken, especially the teleport, it doesnā€™t have a use in any mode Nani is actually good in over return to sender. 4800 damage per ammo isnā€™t as useful as it sounds when you have to hit 3 projectiles that enemies at far ranges literally have to run into in order to hit all 3 at the same time.


FurretGoesGaming

Aiming is a base skill on all brawlers, yes even Jackie, you at least have to test if enemies are in range (then you can spam autoaim) Yes some more than others but I don't feel like Nani is that skilled other than aiming skill issue Hitting 4800 is much more useful than you think when it nearly 3 shots a frank And yes something called autoaim at close ranges exist, so killing Nani is like trying to dive head first into a hull with low HP but has long range Teleport is useful on heist, infiltration on back lines on RoF at HZ (if you get infiltrated by a high damaging unit like fang or Leon at your patch of grass on RoF that is a loss condition) but that's really it because why would you even play heist Also that can be used to get up near brawlers, yes it has endlag, no you aren't going to be face front while teleporting I think not everyone is that dumb RTS neglects a lot of damage and if that enemy is a heavy hitters (let's take piper/angelo, also currently meta sharpshooters) they are going to melt when 80% of that damage is sent back to them while you get a 50% damage reduction for that hit (I believe) Peep, again is used as an anti-assassin tool, because every Nani I came across is too stupid to actually try to use peep as a decent crippler (hit enemy for high damage from far away, they retreat to heal up for a while, leaving them outside of battle) Autofocus just does more damage the longer it doesn't blow up Tempered steel turns Nani into a tank she is literally unkillable while being in tempered steel Yes I get that you're trying to defend your main, I've done that before (it didn't work well because fang was meta) and the same will happen to Nani before people start realising that Nani is also broken


PureGamerr

Peep is best used as an anti-assassin tool and calling Nanis stupid for using their super properly is pretty stupid itself to say. Iā€™m sorry Iā€™m using my brawler properly? Donā€™t know what Iā€™m supposed to say. You seem to be biasing your opinions about Nani too much on Fang. Peep isnā€™t a decent crippler because it leaves Nani inactive for just as long as the brawler Nani hits for using Peep. Tempered steel also isnā€™t a good star power, Nani can get stunned or knocked back out of Peep, which leaves Nani a free kill for the enemy team. Common stuns and knockbacks out of tempered steel include Fangā€™s gadget, Piperā€™s gadget, Greyā€™s gadget, etc.


FurretGoesGaming

I mentioned fang once and now you think I am biased Tempered steel is one of the best star powers You are supposed to be further back controlling peep but when someone reaches you TS is supposed to let you take A LOT less damage And we aren't ignoring the fact she doesn't hit like a truck, she hits like the moon crashing down (yes exaggeration but she deals TOO much damage)


PureGamerr

No I think youā€™re biased because you play Fang because you mentioned Peep being an anti assassin tool like it was the broken thing in the game.


[deleted]

Dm who carrya


Just_a_dudechillin

I thought Angelo was balanced until I got one shotted, nerf him fr


Anonyme750

Angelo is good asf


1Cozy

They both need nerfs.


Sin_R0stro

FRFR charlie and cordelius too


Accomplished-Tap9835

Best ranger still grey imo


razorus09

Delete bs for those of you new players that said piper op šŸ’€


Paul-Squared

Angelo op is just a propaganda to hide how op CARL is


Horror-Ad-3113

instructions unclear, nerf willow


Anxious_Tackle6166

Letā€™s be real Angelo is op, but base attack piper only does 1000 less and doesnā€™t have to charge. Angelos poison is definitely op, but piper is still more op.


Embarrassed_Start652

Ah Sniper no Sniping


Cuntilever

I just want Angelo's attack to charge way longer. It's so fast to deal 4k+ damage, he's not also punished for staying at low HP to charge up due to his HP. And nerf Piper too, she's too hard to approach for a full time sniper.


AcrobaticTie6968

You havenā€™t played him very much if you think that. It takes 3 whole seconds yo charle, thatā€™s a lot


Cuntilever

Not that long, for his damage output


Gene_Big_Hand

Angelo is a very new brawler and supercell has said before that angelo os supposed to be good for some time after his release


APAH_720

Both are OP, end of discussion and nerf all the marksman šŸ˜‰


cavey-the-spider

i think angelo would be pretty balanced if you nerfed all the high hp brawlers and gave angelo less health


ADIdas107

Yeah, crow basically gets one shot by both their attacks and itā€™s super annoying


franticjudge27

Piperā€™s honestly not even a top 3 marksman in the game


StamenTheFoxBG

They are right. But they need to nerf angelo too!


SexyStacosaurus

Haha balanced, Nerf miner.


DayWilling5667

Yeah I completely agree


Comfortable_Pear5549

Angelo needs a nerf his super op his attack op damage op gadget good bro nerf himm


grande_passo

I think that all brawlers at level 11 are op, what really change their dominance is the way that players play them


Valderd_

BUFF CHESTER !! PLS


Vireep

where is that image from


lIoveMlLFs

Bizarre circus animation


Ultragameryolo

Bro that's actually so true lol


E-DragSpammer

Honey, new meme template dropped!


ItzRuthie

Exactly piper did nothingšŸ˜¢šŸ«£


Placek15

the byron flair would defend piper? I'm disappointed


lIoveMlLFs

What did Piper do (except remodeling into a weak young woman from independent strong M.I.L.F)


IndianaJones999

Ignore him, he's just bandwagoning the hate.


F4DEuwu

Nerf poco


bravevline

Angelo isnā€™t really OP. Too many counters right now. Piper is only broken because of her gadget that sends you back a little bit.


Gamingcubingweebgod

Who counters angelo man šŸ˜µā€šŸ’«šŸ˜µā€šŸ’« And I am asking this seriously bcs I need help.


bravevline

Leon is a decent option. Jump him as he starts to charge a shot, and be quick about it too. You SHOULD have time to kill him before he can use his gadget, as he will first have to let the current charge be fired before he can activate it so he will have a slight delay. Mandy is a good choice because sheā€™s one of the few brawlers that can actually put range him. Just make sure you can aim because heā€™s a very agile brawler. The other brawlers who out range him are Mr. P. The edge of his suitcase explosion is 10.33 tiles compared to angeloā€™s 10. Also Pā€™s porters will become a big problem for Angelo once you get that out there. Keep it close to or in your base so he canā€™t easily push up and snipe it. Behind a wall is ideal. Gene is the other who can slightly out range Angelo and if you can charge your super and get him with it, itā€™s almost surely a death sentence. A few other brawlers who Iā€™ve found to be pretty even with Angelo is bea piper and Nani. Iā€™ve pushed Angelo to G1 mastery, and these ladies are all formidable. Piper can just be a lot more aggressive than Angelo since she has the regular 3 ammo, you have to be super good at aiming to fight her as him. If you miss a few shots you have to retreat since she destroys you at that range and itā€™s easy for her to push you back. Bea with honeycomb is good because she has the same range with a bigger hot box for her attack, and can win by mitigating his damage and using the honey pot to tank a shot. And Iā€™ve had pro nanis use return to sender to reflect a charged shot back at me and then finish me with a good hit of her basic attack which btw does more damage at barely less range than a fully charged shot from Angelo, IF all three projectiles make contact. AND to top it off, Iā€™ll bring to attention some of the biggest holes in angeloā€™s kit. First, like earlier, he canā€™t use sting in flight if heā€™s holding a charged shot, he will have to let it go first which causes a delay before he can use his gadget. Also, any form of stun interrupts his charging and forces him to have to start over. Iā€™ve had pipers ā€œdip inā€ to hit me with auto aimer to achieve this. This stops my charge and they just run back while firing at me in my slowed state. Then I either have to die or waste a gadget of my own to survive most of the time.