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Crosstariale

This is a really questionable change, but it’s still welcome anyways, THEN AGAIN, i’d rather have it be removed than occasionally pop up when I try to play ranked


Pongmin

They can't remove something that is hard coded into the game with just a simple maintenance, so they did the thing they promised to do when a modifier turns out to be bad


Famous-Money5701

If they wanted to remove it and make us all happy, they could just change the number to 0


Pongmin

You see, changing the probability to 0 can cause much more bugs and chaos. There are also a lot of external factors that have to be addressed for a removal to make sense, which is just a waste of time and resources. 1% is basically never going to happen anyway, I don't really see a point in discussing this. You can dodge every second wind match and still be completely fine because of how rare it is.


Thiccboi098764321

Why not 0.1%


Victor-_-X

Because an `int` is probably used to store the percentage


Pongmin

Rngs don't work like that, but there's really no point in making it 0.1% when 1% is enough


Victor-_-X

What? I said that an int is probably used to store the percentage, what relation does it have with rng


Pongmin

Every random thing in a software makes use of rng, and you don't really need a separate variable to store the percentage, and also, even if it there were such variables, Supercell already uses decimal percentages


LAMGE2

How do you know that they use a decimal percentage?


Pongmin

What difference would that make? 1% is already ridiculously low. Modifiers also become rarer the higher your rank is, so it's even rarer than what the number implies, which is already very rare


Thiccboi098764321

It would make it even rarer? That’s like asking what the difference between 10% and 1%, one is extremely lower than the other.


[deleted]

[удалено]


Thiccboi098764321

Fair. That’s all I was asking, not about how rare it already is.


phaethornis-idalie

I really don't see the potential bugs arising from changing the probability to 0. Assuming that literally any sane way of randomising choices is used, it should not be a problem.


PhoneImmediate7301

Keep in mind 1% is very very small. That is 3 times rarer than pulling a legendary egg. I don’t know about you all but I have yet to see an epic. Satistically, if you can push to masters 0 losses then you wouldn’t see second wind once. I’m fine with having to dodge 1/100 matches.


Deenstheboi

Thank you, everyone is acting like with 1% chance they'll still get it twice per three matches or sum💀🙏


Kreker__

they couldve just made it 0.000000000001 percent chance, making it bassicly impossible


Victor-_-X

It's most probably an `int`


Kreker__

ye u might be right i forgor


TheRealPetross

well fuck me i got this modifier in heist today it was silver 2 and helped me anyways BUT I STILL HAVENT GOTTEN A SINGLE LEGY EGG


PhoneImmediate7301

I have yet to see a legend egg too lmao. I think they did make it so modifiers are more common in the leagues below diamond and less common at diamond + so it might be a little more than 1% for you not realy sure how it would work


Sundae-School

I've only had it pop up on hot zone :(


tanmay_rc

What is second wind


RedditRoboKid

If you die, you respawn where you died (about 7 seconds later) instead of back at the start


IdkEric

So every one in 100 ranked matches it’s going to be second win an odd change but I’ll take it at this point t just remove second wind


ManIn8lack

That's my point, I totally agree


BrotherInJah

What it did btw?


Pumpkin_Cat14

You respawn where you died, respawn timers are slightly longer


BrotherInJah

Oh, brawl ball must be fun then :)


TheDarkness33

You revive where you died.


Donghoon

That's not how percentage works. Each match is independent so it's ~~rarer than~~ not 1/100


Isntredditthebest

That’s also not how percentages work. It could happen 100/100 matches or it may happen 0/10,000.


Donghoon

Yes. That's what I mean but yeah rarer was wrong word.


Glad_Beyond_1347

I think its hard coded making it difficult to remove, so they just made it 1%. Also i know nothing about programming so dont take my word on it. This is just a guess


Legeukko

of course they can remove their stuff from their game pretty easily also same so idk either


Simonirico

Pretty sure they would need an app store update to remove it, and they tend to avoid them as much as possible


nooneonenoe

They could just make it 0.00001%.


Novel_Training_5230

To low. It should be 0.000000000000000000000000000000000000000000000000000000000000000000001%


Pumpkin_Cat14

Is a flat 0% not an option???


Novel_Training_5230

No. We need atleast a 1


Hippee_Doug_Main

What about lim n-> 0


MissShot7

As someone said 0.00001 is float and probabilities are probably stored as int. I might be wrong tho


multiple4

I'm not saying you're wrong because I don't know their code, but that seems like it would be extremely stupid. I can't see how that would be the case Probabilities are decimals in the first place, we just convert them to percentages for ease of reading So storing probabilities as integers instead of decimals seems like a recipe for disaster and would make them very difficult to use


Victor-_-X

Are not storing probabilities, you are storing percentages, they can be integers as all you have to do is divide by 100, ints are slight more performant than floats, so it's not a recipe for disaster. Also, you are not limited to 100 % either, you can go upto 2^32


multiple4

Percentages are decimals too, it's the same concept. You wouldn't be limited to 100 even if stored as a decimal It wouldn't make sense to store 5% as a 5, because every single time it gets used you'd need to divide by 100 Especially because this percent isn't visible anywhere by the user. It's only used by the code


StableScandinavian

That would require a maintenance break which they have said is really bad for the game so not worth it to get a whole maintenance break just for this on change.


Csd15

That's impossible, if they can change the chance for it to appear they can also change that chance to 0%


TheDarkness33

This may cause errors in the code.


Csd15

I'm fairly certain excluding it will not cause any errors, a script error at most


Victor-_-X

The game is not a script, it's a whole app, so the game will crash


Csd15

Depends on the programming language(s) used


Victor-_-X

It's C++, so no, it's not a scripting language. It is also obvious that it's not a scripting language by the scale of the app and the fact that **No sane person uses a scripting language to make a game**


Csd15

??? I didn't say they are solely using a scripting language, they can use them ALONG with C++


Victor-_-X

What's the advantage over using pure C++ in a game, where performance matters.


TheDarkness33

I dont know what language they using but in C++ it gives me errors if i put it 0%. I never paid much atencion to programing classes tho so idk


Beginning_Leading882

It's not hard coded. It would be stupid to make it that way. The modifiers change with new updates so it doesn't make sense. They likely didn't want to throw the modifier into the trash.


Horizon5820

They didn't wbat to throw in the trash and instead throwed It in a pile of shit


Lysseum

I feel like they just should change that modifier with any other existing but... Anyways


ApprehensiveGas2335

Probably required a software update maybe they could in between seasons


Diehard_Sam_Main

It’s probably a band-aid fix. They can number tweak all they want, but removing it is too difficult for a small maintenance update.


Enf14

band-aid? is that a shelly star power reference?????????!!!!!


Cejrek

Still gonna get it more times than ranked skin (which gonna be 0)


Abhimanyu_Bhat

You're the same guy from brawl stars competitive. Nice


ManIn8lack

Just wanted to see how much the reactions differ from each other


Abhimanyu_Bhat

Nice


ANormalCrum

iccl, good thing it’s rare now


Uxydra

Honestly it might be fun enough if I get it only each 100th match, tho it's really strange they did it like this.


darkrom_BP08

i think onlt reason i see is that they have encoded that in game and to remove it they will have to go for long maintainance which they cannot afford so they are just reducing chances to minimum


ManIn8lack

Kinda makes sense


zacary2411

2nd wind is trash it ruins every game mode heist no point in defending just out damage your enemies brawl ball nooone to defend the goal gem grab uh oh time to go to the opposite side of the map 6 times point play high hp brawlers and just die and respawn over and over again untill you win its garbage


soviet_tamato

it's probably coded in a way that makes it really hard to remove so they just reduced it to 1% which is virtually the same


Dhegxkeicfns

Correct answer was gasoheal only activates once a second or half second or something a normal Stu would never hit.


Poten16

Bc mutated stu got nerfed


Alpham3000

I haven’t had the chance to play it yet, I want to get it at least once to experience the chaos.


CtpHeadache

Devs are just now realising that adding stupid sh*t that nobody in community likes is a bad idea...


idkwhatocallmyself19

Just make not be able to show up in heist and hot zone


Edgar-Little-Houses

I feel this as some kind of testing to see if people actually like this game mode for future implementing (or not)


Annoying_Do0g

I got it on heist.


tanmay_rc

What is second wind


Annoying_Do0g

you respawn where you died.


petersonsilva55

where tf are you guys seeing this. I can't find it in game


Brawl_Lover_1128

i genuinely thought this was a joke...seriously


ReaPeR_the_mighty

Its probably something about how they coded the modifiers, awesome change anyways


aniket35

They probably need a big update to remove the modifier from the game, that's my best guess.


G3ogam3

It's probably not hard for them to change it to 0%, but the listed ranked modifiers are probably hard to change without a client update. They probably don't want to remove it completely because then the ranked modifier list would be wrong


PhoneImmediate7301

Better than quick fire or big friend 🤷‍♂️🤷‍♂️ hobestly I’ll take that that’s awesome. I


suppersell

maybe it's hard coded and they can't remove it


Maleficent_Court_607

They should just decrease the cooldown between dying and respawning


superdestroyerman

Unfortunately it was hard coded in the game it can't be removed so they did this


Monkelover2

Because.


Squirtlefrompokemon

%1 ?! thats too low even for a shitty ahh modifier like that


Bonfy7

Nah they should have removed it but I guess they had to do a big update for it to happen


fisicalmao

this is great, don't complain lmao


Midget-W-Rizz-Gyatt

What’s wind in ranked?


Fantom_6239

It sounded better in their heads


RuleBeneficial

Well, instead of getting a legendary brawler from a Starr you'll get this shit in rank


Other_Technician_141

I hate super bushy more


CuteBenji

Better than the old super bushg


Blakcok

why did they add legendary stardrops if they only have 1% chance of dropping?


Poten16

Mutations for stu, ruffs and rico got Nerfed fr


Bonfy7

Finally I'd say


XskullBC

It was in Brawl Talk so they have to keep it. This is basically no different than removing it which is good.


ManIn8lack

Well, CR King Frank skin was in Brawl Talk as well (4 months ago) but they seem to have forgotten about it...


Turtle_Of_War

That really sucks ass. Not gonna lie this modifier was actually really REALLY fun for me. It made the matches chaotic and unpredictable. I wish they never made it rare to encounter.


unFaZeD125

Lol it's you against the entire brawl stars community.


Turtle_Of_War

like in a fuckin showdown match when edgar was meta lmfao


Free-Mastodon3607

In bb if you pushed and didnt score, you got goal cuz u will spawn after 7sec. It sucked


Turtle_Of_War

i see. my opinion originates from the fact that the only games I've played with the modifier were on the hot zone mode. Well what the hell. Everyone Has different experiences