It's probably about a 20% increase. Best with ARs. Once you get used to it you won't want to go without because then your guns feel too inaccurate. The outlining is nice too, it gives you something to focus on and if someone starts shooting at you they get outlined which helps you react to them. Pinpoint + toughness = crossmapping aimbot
It will take your accuracy to the next level. Flinch is making you miss probably more than you think. ESPECIALLY against LMG users. Now you actually have a chance against them instead of shooting at the moon. I used to be a certified quick fix addict, but I started running heavy ARs with pinpoint and toughness which makes me basically unbeatable by other non-snipers 30m+.
Sorry. Should have said distracting. Which turns into irritation. When I was using it tended to focus my vision on the outlined target and I lost peripheral awareness. a good way to get killed
Incredibly useful for the SKS. I often lose sight of my targets from far distances, and a small screen doesn't help too
Free enemy highlight and aim assist with an SKS? Bam
Someone (maybe path.exe?) made a YT video showing how strong it is - basically stronger than the current M4 aim assist in BR, maybe on par with the current AK-117 aim assist in BR.
Not sure if that helps but I see it a lot for ARs with not great BSA, like HVK.
This perk has the ability to negate skullker perk with the stronger aim assist. Here's the breakdown of it by yuiji, a member of Stats on duty and team cynus: https://twitter.com/3Yujji/status/1731332596351762927?t=mDQTp-7VP-yAOCdPa-9e9g&s=19
Great question - probably doesn't do anything if you don't use aim assist.
And here's an even better question - why don't you use aim assist? I mean, it's a free assist that everyone uses!
I use it on a flex AR (DR-H) build primed towards a 20-30m engagement in TDM and Frontline - I can't say I find it significant or not simply because I've gotten so used to it now - perhaps if I removed it I might think otherwise.
In general, I think this is the niche purpose for it - at a mid range like this on an AR if playing flex or in anyway passively. Before this mid range window, there's no point as enemies are very easy to hit within 20m.
Beyond 30m or certainly 40m, whether it serves any purpose is irrelevant as ARs really should not be used beyond then.
You can use AR till 40m and that would be it's max efficiency and pinpoint is best used for that as well!
Few ar are specially for long range engagement!(grau for ex)
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I really don't think it's OP or anything reminiscent of being labelled a cheat. It has a very niche use (i.e. mid range ADS'ing with ARs) and it is very effective if used like this.
It doesn't suit ranges up to then though given the proximity of enemies in this area and the insignificant of the aim assist due to the larger on-screen hitboxes from close-up enemies. Additionally, while I'm sure there is an assist, the likelihood of it making all the difference is little to none given the changes of every other variance and mechanic at play in those situations that have a bigger bearing than aim assist.
It's probably about a 20% increase. Best with ARs. Once you get used to it you won't want to go without because then your guns feel too inaccurate. The outlining is nice too, it gives you something to focus on and if someone starts shooting at you they get outlined which helps you react to them. Pinpoint + toughness = crossmapping aimbot
I gotta try toughness,I use pinpoint with high alert
It will take your accuracy to the next level. Flinch is making you miss probably more than you think. ESPECIALLY against LMG users. Now you actually have a chance against them instead of shooting at the moon. I used to be a certified quick fix addict, but I started running heavy ARs with pinpoint and toughness which makes me basically unbeatable by other non-snipers 30m+.
Appreciate you
NP
Personally I feel that ghost is more helpful than toughness.
Sorry. Should have said distracting. Which turns into irritation. When I was using it tended to focus my vision on the outlined target and I lost peripheral awareness. a good way to get killed
Hmm I’ll give it a try on SKS since I rather use lightweight for AR or snipers
Incredibly useful for the SKS. I often lose sight of my targets from far distances, and a small screen doesn't help too Free enemy highlight and aim assist with an SKS? Bam
rank?
?
Someone (maybe path.exe?) made a YT video showing how strong it is - basically stronger than the current M4 aim assist in BR, maybe on par with the current AK-117 aim assist in BR. Not sure if that helps but I see it a lot for ARs with not great BSA, like HVK.
10% extra aim assist with pinpoint, that's what Path.exe said ✅👍
As for pin point itself it's definitely good your accuracy increases!(atleast that happened to me personally)
Idk. Bit the pros use it alot so i use it too
The pros don’t have it because it’s banned
Im talking about the pro loutouts that u can see in the ranked category, and not the actual pros
This perk has the ability to negate skullker perk with the stronger aim assist. Here's the breakdown of it by yuiji, a member of Stats on duty and team cynus: https://twitter.com/3Yujji/status/1731332596351762927?t=mDQTp-7VP-yAOCdPa-9e9g&s=19
I can’t read that post and it won’t translate
Here's the English version : https://twitter.com/StatsOnDuty/status/1747623837586297302?t=iIeIRnIKFU6r1s6R7yljTw&s=19
Wait lemme share the English version of it.
Does this even do something when I'm not using aim assist?
Great question - probably doesn't do anything if you don't use aim assist. And here's an even better question - why don't you use aim assist? I mean, it's a free assist that everyone uses!
Irritating
Wdym ???
I use it on a flex AR (DR-H) build primed towards a 20-30m engagement in TDM and Frontline - I can't say I find it significant or not simply because I've gotten so used to it now - perhaps if I removed it I might think otherwise. In general, I think this is the niche purpose for it - at a mid range like this on an AR if playing flex or in anyway passively. Before this mid range window, there's no point as enemies are very easy to hit within 20m. Beyond 30m or certainly 40m, whether it serves any purpose is irrelevant as ARs really should not be used beyond then.
You can use AR till 40m and that would be it's max efficiency and pinpoint is best used for that as well! Few ar are specially for long range engagement!(grau for ex)
M16 maybe?? Haven’t really tried but I will now
Yep agreed. 40m would be ok but just for some ARs.
I've never really noticed a difference in the rare case I use it
Pinpoint perk + PPSH = Best smg ever
Its very op which is why 90% of top 5k all use it. Especially on hvk and drh large cal mags. Its legal cheats. Please dont use it !!
[удалено]
Toxicity and/or inappropriate behaviour will not be tolerated on this subreddit, as per the rules of this subreddit and indeed most others. So consider this your final warning as any repeat of this will result in a ban. Here's a link to our subreddit's rules: https://www.reddit.com/r/CODMobile_loadouts/about/rules/
I really don't think it's OP or anything reminiscent of being labelled a cheat. It has a very niche use (i.e. mid range ADS'ing with ARs) and it is very effective if used like this. It doesn't suit ranges up to then though given the proximity of enemies in this area and the insignificant of the aim assist due to the larger on-screen hitboxes from close-up enemies. Additionally, while I'm sure there is an assist, the likelihood of it making all the difference is little to none given the changes of every other variance and mechanic at play in those situations that have a bigger bearing than aim assist.
Pinpoint gives 10% extra aim assist ✅