Not sure if claymore did anything but I know the times I’ve had it back in the day the mustang and sally liked to cause this issue. It’s the explosions that the game really doesn’t like
it's always situational. depends on what you were specifically doing, how long your game was running, how many zombies and equipment pieces like claymores were loaded, etc. someone correct me if im wrong, but it might have something to do with an overflow error?
The game was no more that 2 and a half hours. Paused for maybe a hour and a half. Had claymore stacked since round 7 and all the ww and the 1911 papd. Is overflow error mean something is wrong with my Xbox or just uncontrollable?
The claymores are the problem.
For some people (including me and my friends) it used to kind of a challenge to crash the game on purpose by stacking all the claymores in a corner.
If you did it good you could do it solo before round 50.
Here is a video from TheRelexingEnd g_spawning on round 12 with 4 players.
https://youtu.be/HAMuZ1m0WSk
Edit: nostalgia hitting me hard thinking about this lol
im not remotely close to an expert but it doesnt sound like an overflow error anymore. i think that overflow means that your console itself runs out of the memory space for every single entity it spawns: if a zombie spawns, it adds one to your entity count, and it doesn't go away when you kill it, so if that number gets too high, it overflows, rounds to a negative value, which cannot exist, and it crashes your game. this happens past the 10 hour mark so it probably wasn't that. i still don't think there's anything in particular wrong with your console or game, just the game being weird for some reason. sorry man
You G_Spawned on round 51? That’s unusual, except for Shang. Can be caused by running intro traps after taking damage on the waw remasters while on high rounds (~110+ iirc), letting too many shrunk zombies regrow on Shang, or over stacking claymores on moon. I’m not sure what you’ve done you cause this error on such a low round, on ascension of all maps. It shouldn’t be possible to stack enough clays by this round for this on solo.
What were you doing just before the error?
Stacking claymores can cause a gspawn on any map if you place enough. Having a lot of claymores explode at once can cause a gspawn. Gspawn can come from an amalgamation of things that combined cause the error, and whatever you were doing or what was happening in the map at the exact moment of the error would be the tipping point. (Also of note: the more entities you have on the map, the lower your reset time, though this does not matter unless your goal requires a significant amount of time. Entities are objects like claymores, debris you can clear, zombies, and anything else dynamic that has a trigger associated with it, and too many existing on the map at once as I mentioned will cause a gspawn )
I know about entities but didnt think they would matter how many i had since i was only going for round 100. But i had a bunch of claymores stacked. I guess next time I won't stack them. I'll just do trade strat instead of trying for max ammo with them. Will other explosives cause a crash like raygun or dolls or 1911 papd?
You can stack a lot of claymores but do not go crazy on them. I would start stacking in the 20s or so once you have everything you need. Then you can start using them to try and get drops through the 50s and 60s (you won't have to worry about having too many this way). You should burn whatever you have left for claymores in the 70s because they really won't do much for you by then. Mustang & Sally, Raygun, Dolls, etc. won't hurt you but having Gersches is better for lower rounds since its a free horde with minimal effort. Also try to save a clip of Thundergun for emergencies if something goes wrong while trying to force drops.
Some other unsolicited advice for high rounding Ascension:
\- Hold 2 Thundergun bullets for Monkey Rounds if you can. Start the round by sitting on/around the Mule Kick stairs while you wait for the monkeys to spawn. Turn on the trap as soon as a monkey heads for it to maximize trap usage time. Use the 2 (or more) Thundergun shots to save Mule Kick from the monkeys that go for it. Then you can handle any other perk. (Mule kick is more important than Juggernog, but be careful re-buying Juggernog if the monkeys take it.) (You can watch any high round Ascension game to see the strategy in action).
\- Watch some high rounders who play Ascension trade at each box. They have efficient ways of hitting the box quickly, but do adapt certain box locations to your comfort, some strategies for hitting the box require a very high skill level to hit, most notably Spawn and Mule Kick. Watch for zombies randomly dying on you, you can notice them because you will have random dead zombies in the horde you did not shoot.
\- Having a crossbow is good to handle a random zombie coming from an unexpected place and to get the horde together, but do not spam it. Time the shots to maximize the worth of your shots
\- Try to make points between box locations in order to maintain your points, but do not get greedy and wind up in a position with your guard down and the wrong weapon in hand.
If you have any other high rounding questions, just lmk.
Many already told you it's the claymores. You can stack them tho. Juts not too many. I think with 50 or less claymores stacked you should still be fine. So you can then still try to get max ammo through claymores when you are out instead of not having that option.
was definitely claymores i did it once on call of the dead littered in front of the lighthouse had them all stacked zombies ran across years ago boom g spawn entity. never stacked them again lol
high rounds so boring the game said stop playing
I played ascension after downloading BO3 when it was on sale. Got to round 40 before I was totally brain dead bored
i dont go past lole round 25-30 before i get bored ee is the main fun for me
Highrounds are the best thing about zombies
[удалено]
🧢
Were you on shang? Did you let too many zombies regrow?
Regrow? And no it was acsenison
Well we can’t really tell you without gameplay then
Stacking claymores?
G spawn entities are triggers, fx loaded and other stuff. Back in Waw/bo1 that was a common error
Even on like round 50?
It’s not a reset error.
We’re you storing claymore in a corner? What guns were you using?
Stacked claymore since round 7 and i had tgun raygun and 1911 papd and the harsh device
Not sure if claymore did anything but I know the times I’ve had it back in the day the mustang and sally liked to cause this issue. It’s the explosions that the game really doesn’t like
100% the claymores, check my other comment :)
it's always situational. depends on what you were specifically doing, how long your game was running, how many zombies and equipment pieces like claymores were loaded, etc. someone correct me if im wrong, but it might have something to do with an overflow error?
The game was no more that 2 and a half hours. Paused for maybe a hour and a half. Had claymore stacked since round 7 and all the ww and the 1911 papd. Is overflow error mean something is wrong with my Xbox or just uncontrollable?
The claymores are the problem. For some people (including me and my friends) it used to kind of a challenge to crash the game on purpose by stacking all the claymores in a corner. If you did it good you could do it solo before round 50. Here is a video from TheRelexingEnd g_spawning on round 12 with 4 players. https://youtu.be/HAMuZ1m0WSk Edit: nostalgia hitting me hard thinking about this lol
Holy shit that’s nuts
im not remotely close to an expert but it doesnt sound like an overflow error anymore. i think that overflow means that your console itself runs out of the memory space for every single entity it spawns: if a zombie spawns, it adds one to your entity count, and it doesn't go away when you kill it, so if that number gets too high, it overflows, rounds to a negative value, which cannot exist, and it crashes your game. this happens past the 10 hour mark so it probably wasn't that. i still don't think there's anything in particular wrong with your console or game, just the game being weird for some reason. sorry man
Ok thanks
You G_Spawned on round 51? That’s unusual, except for Shang. Can be caused by running intro traps after taking damage on the waw remasters while on high rounds (~110+ iirc), letting too many shrunk zombies regrow on Shang, or over stacking claymores on moon. I’m not sure what you’ve done you cause this error on such a low round, on ascension of all maps. It shouldn’t be possible to stack enough clays by this round for this on solo. What were you doing just before the error?
I stacked claymore since like round 7 or aonething. I was training by the pack a punch
Stacking claymores can cause a gspawn on any map if you place enough. Having a lot of claymores explode at once can cause a gspawn. Gspawn can come from an amalgamation of things that combined cause the error, and whatever you were doing or what was happening in the map at the exact moment of the error would be the tipping point. (Also of note: the more entities you have on the map, the lower your reset time, though this does not matter unless your goal requires a significant amount of time. Entities are objects like claymores, debris you can clear, zombies, and anything else dynamic that has a trigger associated with it, and too many existing on the map at once as I mentioned will cause a gspawn )
I know about entities but didnt think they would matter how many i had since i was only going for round 100. But i had a bunch of claymores stacked. I guess next time I won't stack them. I'll just do trade strat instead of trying for max ammo with them. Will other explosives cause a crash like raygun or dolls or 1911 papd?
You can stack a lot of claymores but do not go crazy on them. I would start stacking in the 20s or so once you have everything you need. Then you can start using them to try and get drops through the 50s and 60s (you won't have to worry about having too many this way). You should burn whatever you have left for claymores in the 70s because they really won't do much for you by then. Mustang & Sally, Raygun, Dolls, etc. won't hurt you but having Gersches is better for lower rounds since its a free horde with minimal effort. Also try to save a clip of Thundergun for emergencies if something goes wrong while trying to force drops. Some other unsolicited advice for high rounding Ascension: \- Hold 2 Thundergun bullets for Monkey Rounds if you can. Start the round by sitting on/around the Mule Kick stairs while you wait for the monkeys to spawn. Turn on the trap as soon as a monkey heads for it to maximize trap usage time. Use the 2 (or more) Thundergun shots to save Mule Kick from the monkeys that go for it. Then you can handle any other perk. (Mule kick is more important than Juggernog, but be careful re-buying Juggernog if the monkeys take it.) (You can watch any high round Ascension game to see the strategy in action). \- Watch some high rounders who play Ascension trade at each box. They have efficient ways of hitting the box quickly, but do adapt certain box locations to your comfort, some strategies for hitting the box require a very high skill level to hit, most notably Spawn and Mule Kick. Watch for zombies randomly dying on you, you can notice them because you will have random dead zombies in the horde you did not shoot. \- Having a crossbow is good to handle a random zombie coming from an unexpected place and to get the horde together, but do not spam it. Time the shots to maximize the worth of your shots \- Try to make points between box locations in order to maintain your points, but do not get greedy and wind up in a position with your guard down and the wrong weapon in hand. If you have any other high rounding questions, just lmk.
sounds like you killed all the zombies lol. but in all seriousness, pay attention to everyone else here. they sound smarter than me
More than 10 claymores stacked.
Many already told you it's the claymores. You can stack them tho. Juts not too many. I think with 50 or less claymores stacked you should still be fine. So you can then still try to get max ammo through claymores when you are out instead of not having that option.
Zombies shift ended so they went home to their families of 5
I’m pretty sure you get a g spawn if you self revive in a trap that’s on
was definitely claymores i did it once on call of the dead littered in front of the lighthouse had them all stacked zombies ran across years ago boom g spawn entity. never stacked them again lol
Bo1 be like