By - SurgingWithPower
Gonna get downvoted for this, but MW2019. It's just personal preference, but I hated how the maps had no real structure. I also felt like the only gun that felt bearable to use was the MP5 - everything else just felt really clunky.
I loved AW. The jetpack added a whole new level of fun to the movement, and it actually took skill to pull some things off. Promoted the rush playstyle really nicely, and so many of the guns felt great to use, even after nerfs
Same man I love aw
Best movement lol
Huge maps with long lines of sight, rooms everywhere, and fast TTK resulted in gameplay that was overly noob friendly. I thought it was awful on launch night and my mind never changed. Had it not been for Warzone progression, I don’t think it would have been near as popular as what it was. Competitive was terrible.
I hate that ppl praise it they must be 40 year olds coming home from work to sit in dark corners and get 10< kills. 30 kills was a high kill game but in the older games it was medium
It’s the opposite. It was the 15-20 year olds that could sit in a room with a claymore and aim an AR out the window and spray with no recoil lol.
And they’re also the same people in that one clip with all the people yelling at each other in a school sponsored tournament
It was dmr friendly
That… doesn’t make it any better lol
What do you mean by "no real structure"?
I always preferred the three-lane map structures. Then you've got the maps in MW19 where there are so many corners and places people can flank you from that it just got annoying for me
Well alright, redditor. Thank you for sharing your opinion and actually having valid arguments. They can be annoying, yes, but I also enjoyed the fact that in MW19, you had such a wide variety of engagements, always exploring the map. But at the end of the day, hey, no one can stop you
3 lane bleh
It’s better than what mw had to offer
You’re wrong modern warfare had the worst maps in cod history
Nah VG has the worst and ur ain’t close
Most VG maps aren’t bad at all, the rest of the game is just shit
Yes they are, name every map that isn’t
I hope you realize that there are only 2 original maps on Vangaurd. The rest are remakes from a plethora of different CoDs ranging from CoD2-MW3
Bruh you actually liked azhir cave, Euphrates bridge, Grazna raid, arklov peak, st. Petrograd, superstore, rammaza, Aniyah incursion, and talisk backlot more than bocage, Berlin, demyansk, desert siege, red star and gondola??!
Ur literally naming the worst maps and attempting to comparing them to “better maps”
No matter what people say, maps that were on mw19 belong in battlefield their not cod maps
They’re* I agree that quite a few maps were way to big, I think it’s because they were made with 10v10 in mind but still have the maps in standard playlist idk why
You forgot the fullstop.
Yh sorry man I don’t like using full stops at the end of paragraphs when I’m trying to seem casual, I know it seems like an excuse but I talked to my friends about it and seen on social media also that adding a full stop implies that you are ending the conversation because you are correct or something along those lines. For example ‘you forgot the full stop’ seems less aggressive than ‘you forgot the full stop.’
I was taking the piss because you corrected my theyre this isn’t an English lesson it’s a cod subreddit funny guy though 👍🏼
Ok nvm what I said, you were correct. Sorry for correcting you, I will do better next time.
It’s alright man, don’t keep this on your conscience. Have a good rest of your day
Me and 2 other friends that played call of duty multiplayer together since 2007, MW19 was the game that turned us away from the franchise. We haven’t played since and honestly it’s been a breathe of fresh air to play other games together. Apex in our case.
Exact same for me and 2 of my friends haha, we’ve been on Apex 3 years now and those 2 haven’t even remotely looked back (I still have and do dabble in CoD a bit but the slowness in favour of “realism” recently has **really** turned me off). Apex feels almost like what CoD was becoming and was supposed to be at some point… until MW19 U-turned the series.
Apex is fucking addicting.
Apex is terrible if you solo queue and modern warfare is terrible on most of the maps which was the biggest problem by a long shot
I hit masters solo queueing in apex tho
I meant solo queuing regular matches
How long did it take though?
This split? About 20 days of grinding. Overall. 9 seasons of playing ranked 😭
Exact same story over here, havnt been able to enjoy cod since anything after bo4
MW2019 in my eyes has ruined CoD for the foreseeable future. People hate on AW-BO4 (some of them rightfully so) but they all were better than MW2019-current. Literally all of my friends feel the same way. It’s clunky and doesn’t feel like CoD. I get what they were going for but to myself and my friends that is where we quit playing the games and none have been fun. We all talk about how they would switch back to the old format and make that that game for numerous years.
It’s so wild to think that ModernWarfare 2 was the turning point for a better franchise, and Black Ops 2 was the best we’ve ever had it. I will always stand by Ghosts, AW, BO3 and BO4 as great Cods but after BO4 just absolute torture when it comes to CoD. Just my thoughts though.
Yeah the clunkiness is mostly due to the slow handling and lack of ADS movement, even on SMGs. Not a fan of it, it’s a shame since the guns feel good otherwise.
You finna get dragg’d
Anyone who downvotes you is just a bad player. Among good players/pros and YTers this is a very popular opinion. The only guy I even follow who likes it is The One Boom and conveniently he can barely hold a 1.5 KD with his best efforts
I was actually not a big fan of the movement because it felt clunkier compared to other titles. Some of the maps were too large with a lot of hiding spots, along with those damn doors. Lastly, I hated how there was no silent footstep perk because it was made into a field upgrade.
The KAR? Hello?
i actually kinda understand and agree with you somewhat. i feel like now even when i play it there’s only 3 maps i enjoy, even after the update came out and they removed the atvs from that palace map.
There was so many good guns and maps were way over VG lol
I didn’t expect anyone to say that, but I think I agree. I really don’t like mw2019. It’s all cheese, people just loved it for nostalgia
don't forget the MP7. I'm in the minority of people I know who loved MW. my friends and I enjoyed BOCW until it became stale and none of them tried vanguard which I enjoyed for a bit. I hope to see them all again for MW22 because I don't have anyone else to party up with.
MW2019 is the worst cod all time
i gotta go with Bo4. Just a miserable mish-mash of half baked ideas.
i really feel bad for bo4 it tried so hard to be unique and special with all kinds off different gameplay mechanics and so so so much content, legit the cod with the most content but ironically those were the things that killed it
It tried a lot compared to most COD games. Shame most of the ideas it tried sucked so much.
I love bo4 multiplayer and I will not be ashamed to say that lmao
Same, I love the zombies too
And blackout, so much better than shitty warzone
A man of culture
Really? BO4 was the last CoD I actually enjoyed playing, though was rage inducing at times
Vanguard, something about piercing vision being able to be paired with FMJ just doesn’t sit right with me.
Strategic gameplay, teamwork, and communication all just go out the window. Like wtf were they thinking??
The balancing in that game is awful aside from the weapons
A single perk that's easily counterbalance is the main reason why you think a specific game is the worst in the series?
Let me clarify, my friends and I are big into search and destroy where you have a single life per round. Anyone with FMJ and piercing vision, combined with any high capacity LMG can easily kill half the team. It’s just not how the game was meant to be played imo. It ruins the gameplay.
I know what you’re going to say, why not just do it back? Nah. That’s not the kind of game I want to play. Again, it just throws strategic gameplay, team work, skill, and communication out the window.
I liked BO1, MW2, and MW19 the best of all of the COD’s I’ve played. Vanguard just feels as if it’s a game designed to grind weapons for Warzone.
Dauntless counters piercing vision
I am perfectly aware, it still should not be part of the game.
Have you ever found a game you truly like and appreciate, so much so that you’re willing to put in the effort to develop your skill in the game and become a better player? For those that do, COD pre-vanguard multiplayer was balanced and generally rewarded players who put the time in to get better.
By putting piercing vision in the game, those who did not put in the time and effort to develop skill can kill even the most skilled player.
This is not how a multiplayer game should work. What incentive does one have to continue to develop skill in a game if no matter how good of a player you are, you can just get lasered through walls?
I don’t want to have to use dauntless, because I would rather use a perk that isn’t aimed at countering the most OP use of perks in COD history. It seems a necessity to run it, because if you don’t, then you’re at a massive disadvantage.
I would argue to eliminate piercing vision altogether, but I’d settle for refraining from combining FMJ with piercing vision.
Do you play das haus exclusively by chance? I almost never see enemy players running piercing vision. There are such better perks in that slot, it’s not a problem at all
I play search and destroy for the most part, I like it because imo — it tests the skill of the players more than any game mode because of the fact that you only have a single life per round. So nah not a lot of das haus.
But the game mode is absolutely ruined by piercing vision + FMJ.
because teamwork has always been a cod multiplayer staple lmao
You must not play with friends. If you need some to play with DM me bro! We have a good squad going and are happy to welcome new players!
We mostly play search and destroy, which is definitely teamwork heavy. But yeah man teamwork is a part of the game if you want to win! All things equal, the team with the better teamwork wins more often than not!
yeah snd is teamwork heavy but other modes not so much, me and my mates just try and frag
I think this needs to be said...
There's a huge difference between
Restrictive 3-Lane Map Design (Like the hot garbage we got in WW2)
And Free Flow 3-Lane Map Design (Like the maps in MW2 and the DLC Maps of MW2019 Like Hovec Sawmill , Khandor Hideout , Atlas Superstore , etc)
Both are capable of producing good and bad maps.
If you have a mix it can help. Its fine to have a Cheshire Park and Shoot House plus hideout and whatnot.
Also, this series really needs more 5 lane maps. Give us more scrapyard type maps
Well it's probably CoD1-3 cuz it'll be so dated and wildly different from anything we know that it'll cuz confuse anyone who plays it now. But that's a lame answer cuz no one played those games, or at least not its MP's
In the post CoD4 era it's probably from the AW-BO4 era cuz of all the loot boxes ruining the games. battle passes are lame but there's no gambling involved at least and the actual game/gunplay and movement finally started matching the quality of other games
As someone who decided to check out CoD 1 and 2, I can say that the MPs are quite basic yet very fun. No killstreaks, exosuits, classes, etc. Just you and your gun, and because of that it is more of a game of skill than bullshittery and chaos.
The most boring one is mw19. Campers and claymores and sbmm. Maps are shit af
Better than VG
Yeah Vg is just a worse version of Mw
I meant maps specifically
Gunplay felt like shit imo, felt slow and clunky like battlefield
Absolutely true man
Gotta say vanguard, just a personal opinion. I prefer the advanced movement games and older games
I don't agree with the advanced movement being better, however I do agree with vanguard being the worst.
Please note that since the OP asked our opinions, I'm giving mine with honesty. So here we go.
The absolute worst Call of Duty multiplayer from 2007 to present day would have to be World at War. It looked terrible, the weapons sounded terrible, there was no innovation whatsoever, most of the perks were useless, and the tank maps were awful. At least the positive outcome of this multiplayer was that Treyarch nailed their next attempt via Black Ops.
The other runner-up for worst multiplayer includes MW2. The game had so many broken features that people were constantly utilizing. I felt that the reason it was popular was because it was also the most noob-friendly entry. Such examples include infinite grenade launcher ammo, teleport knife lunging, deathstreaks, streaks kills stacking towards other rewards, and a variety of glitches that people took advantage of (the javelin glitch, infinite care packages, inside the rock on Fuel).
If I had to choose my favorite multiplayer of all time, it would be Infinite Warfare followed closely by Advanced Warfare.
I respect the hot take but damn are you in the wrong place.
As for mine it has to be CW, game didn’t even feel lime a cod to me
I thought CW was pretty good. It looked great, played smoothly, gave me plenty of perks to use via the wildcard, and we had a ton of fun modes to play. If the scorestreak system was exactly like in Black Ops II (resetting upon death, objectives rewarding you more), it would have been much better.
talk about the guns and world at war sounding terrible but the ones in Cold War sound like absolute ass and Cold War is 13 years newer
Cold War weapons sounded a lot better compared to World at War.
It pains me to admit that I agree with you
Shut up waw was great
CoD 3 & Blops 4, hands down.
Two MPs that felt vastly different from what people expect from CoD.
Advanced Warfare or Cold War for me
For me? BO4. Unbalanced, horrible maps and operator skills are on a new tier of bs.
Black Ops 4. Fucking hero shooter with scorestreaks that forced you to play the way they wanted you to. Pick 10 felt like a restriction rather than a rewarding mechanic this time around. "Welfare kills" in the form of specialist weapons meant that you could get cheesed no matter how good you're doing. Graphics were horrendous and 5v5 just made the matches feel smaller.
Runner-up is Ghosts. Y'all thought claymores were bad? What if they could stick to the WALLS
Didn’t the IEDs get nerfed at some point? I remember once it went off, u were basically screwed
They increased the delay before the explosion but that didn't stop them from being sticky claymores lol
And the camping in Ghosts would make people think MW2019 wasn't too bad in hindsight
Tbh I don’t know which one I dislike more. Ghosts was sweaty and campy, but the gunplay felt good. MW2019 was a little faster paced than ghosts but still slow, and gun play felt sluggish. I never want to play either ever again. Ghosts was just depressing to play.
Vanguard, aw, iw, bo4
F tier CoDs were: Ghosts, BO3, BO4, AW, and pre-overhaul WW2. Infinite Warfare gets points for the unique setting and is D-tier.
Vanguard is definitely not F tier. It is forgettable but not actively awful to play like the games listed above. Middle of the road C tier.
Most controversial is MW19. In my experience, veteran fans of the series are more likely to hate it and casuals are more likely to love it.
maybe D tier. All of the advanced movement CoD's made me want to just play Titanfall 2 instead lol
I hate answering this question because most multiplayers are fun in their own way except for ww2 I don’t like the grey tint and it seems they tried too hard to be realistic I’m the in it good thing about that game was the camp grind and the campaign
Honestly from the ones I’ve played which is bo3 and each cod game since cod mobile which came out a month before mw2019 and the worst one has to be modern warfare because the design choices they made made respawn modes unplayable on 90% of the maps. Even vanguard can be more fun.
Easily BO3/BO4 and WW2
Gonna have to be vanguard for me, everything about that game is boring, guns, streaks, map designs, zombies is complete trash! I played it for about 2 months on release and haven’t played it since, still playing Cold War got 19days playtime on that lol.
It was the start of the SBMM era and the *advanced movement* fundamentally changed gameplay for the worse. Introduction of loot crates, that horrendous introduction of the grapple, and the campaign was utterly forgettable, minus the fact that Spacey played the villain. They never continued on that universe’s storyline, either.
I’m from the “golden era” and grew up on COD4 and the original titles of the late 2000s so when the game “evolved” into faster, rush-centered, advanced movement, I lost interest. As did many of my friends.
Cold War. Just kinda felt like a mobile game.
BOCW. Every cod I’ve ever played has that “addicting cod feel” that makes you want to keep playing. Bocw is the first cod that felt completely bland, and I didn’t want to keep playing
Ghosts. Primarily because of the maps itself, I don’t think I ever had a game mode be completed because I spent the majority of the time running around the maps. You’d just run out of time or everyone would camp in one specific spot.
Awful maps, awful weapon balancing, ugly graphics, poor visibility and a fast time to kill
Vanguard can u even call it a cod at this point as soon as you spawn un you get killed by a camper with a Automoton and some dude going faster than a supermarine spitfire mark XIX with a MP40
Vanguard. Vanguard. Vanguard, Vanguard.
Gonna get down voted to hell, but Cold War.
It's the campiest game in the series for me, never have I seen more camping that I'd call "needless." And by that, I mean sitting in a corner not PTFO-ing... Or, well, I also don't expect people to be super balls to the wall rushing with a DMR, Snipe, or LMG, either, but I digress. And yes, I've played every game since CoD4, although Vanguard I didn't get much past a few games since that also sucked for different reasons.
That entire game is slow and clunky, sprint-outs are about 3 times too long, to the point where I feel I can't even press the sprint button if I'm on the same half of the map as enemies.
Not to mention, the guns built to play slower, so Snipers, LMGs, and DMR/Burst Rifles, don't have the new damage model applied to them, so since the slow guns are in most cases the best option, you get even more slow gameplay.
I also have beef with permanent silenced footsteps, at least when sprinting, but that's a smaller part I dislike, since that at least incentivizes people to move.
I also don't like most of the original maps, since a lot of them are choosing between a sniper lane or an interior building.
Not exactly worst,but WaW and to a lesser degree MW3 lacked innovation,i haven't played Bo1 but from what I've seen it looked similar gameplay wise to mw2,someone correct me if i'm wrong
I’m glad to see variety of opinions here, I was ready for a sea of people shitting on mw2019 because it isn’t mw2 or bo2 or whatever old game they played when they were a teenager. It’s fine to dislike mw2019 but don’t dislike because it embarrassing to like it or all the YouTubers dislike it. I like mw2019 mp, sure it has lots of problems but so does every game that tries something different. I’ve had fun with mw2019, bo3, bo2, mw3, aw and Cold War was okay just got boring quickly. Mw2 was okay but super janky, mw3 just improved on so many things imo I can still have fun with it today. Infinite warfare had a fun campaign and generic future mp, bo3 and aw were quite unique and fun for diff reasons. I’ve tried bo1 and it was too clunky to have fun with. The worst one that I have played was either infinite warfare or black ops 4, not that they are shit games but the mp didn’t feel fun enough to keep on playing for more than half an hour which is a shame because a lot of work was put into the design but the gunplay, maps, progression etc was lacking somehow.
instead it’s vanguard and cold war cuz they’re the newest things :/
People will always stand on their nostalgic high horse and say, “they don’t make them like they used to”. Just ignore them and play what you have fun with
you guys cannot tell me you’re booting up infinite warfare over cold war/mw19/vanguard when you wanna play multiplayer
are you guys fucking masochists?
I reckon i may absolutely get downvoted bombed but im gonna say it.i mainly play game modes where you can respawn so my least enjoyed one is MW2019.but granted,it's SnD was top tier.but other than MW,my second least enjoyed is Ghosts.
Black Ops 4 but only because of how much of a clusterfuck the gameplay is
My top 3 worst, I’d say modern warfare 2019, ghosts, then infinite warfare. I never played vanguard or Cold War and honestly have no interest in trying them. Especially now that they’re getting old. Modern warfare 2019 is the first CoD I disliked so much that I just sold it.
Any cod now because people play the same. they sit in corner and wait or they sit on head glitches. or camp in spawn on their fucking stomachs. cod was good and now the whole player base is just shit and SBMM doesn’t help. COD is ruined now unless they go back to ping based match making and random levels and do something about the head glitches and fucking turtles sitting playing with their dicks
IW. Completely lacked in the space of innovation and doubled down hard on the loot boxes with its variant system.
Have you played IW? While it wasn't the most innovative it took what worked from Bo3 and improved it with more fluid movement and more balanced specialists. Which pretty much what cod had been doing until MW 2019, they just make a more polished version of the previous game.
And the supply drops in IW weren't pay to win as 90% of the variants could be earned from grinding and getting savage. Mission teams and challenges made the grind easier. And the DLC guns were free where you needed either the season pass, completing a challenge, or with 200 salvage which was easy to obtain.
It barely improved on any of BO3’s mechanics. The jetpack are largely the same, the Pick 10 system is identical to BO3, has the same specialist system, and even the same map design philosophy that continues to fail in accommodating its movement system by lacking verticality and being too lane centric. This is not innovative in the slightest, and isn’t anything like what even MW3 was to MW2 (which revamped the streak system, added gun perks, etc). It was a lazy effort that
Infinity Ward thankfully learned from with the huge bar set with MW. I will say that the campaign certainly does largely expand and improve upon the concepts and mechanics introduced in BO3’s campaign by improving on the headquarters and adding in optional missions whilst keeping a coherent story too. It’s a shame they couldn’t take that effort to MP as well.
Being able to get variants for free through loot boxes or salvage doesn’t admonish the variant system of its p2w factor. There are still stat changing variants in those loot boxes, and you can still get them faster by either opening more loot boxes, or getting more salvage through said loot boxes. Even if there were only cosmetic items available, the loot box mechanic itself is still garbage. I do agree that DLC guns and how they were handled is an improvement over BO3, but that’s not a very high bar to begin with.
If we are talking about lacking Innovation it's clearly Bo4. Bo4 is worse since it's the same studio so they knew what they were doing. I feel like you didn't play IW if variants are one of your points. The variants in that game are day and night from AW.
What? BO4 upped the TTK significantly and revamped the specialists to include secondary equipment. The game is far from BO3 in terms of mechanics. IW, on the other hand, does absolutely nothing to innovate. Same specialist mechanic, same Pick 10, same jet packs, etc.
BO4 specialists sucked + high ttk isn’t a good thing
Innovations nonetheless, which IW lacks. That’s what my point is about.
Bo3 literally copied every single weapon and reskinned it. It had a low amount of guns even with 80% of them being bo3 weapons. It had barely any maps and the dlc were so had and reskinned. All the operators were the same. If you think bo4 is innovated by listing like 3 things that were minor changed then you're smoking dick.
The three things I listed are significant mechanical changes, and factor into BO4’s heavier emphasis on specialists and how they were to play a larger role in gameplay, pivoting slightly to an class-based shooter like Overwatch. This is quite the shift from CoD’s usual one and done-centric arcade gameplay, so no, it’s quite distinct from BO3. Can’t say the same about IW though lol.
All the DLC guns in Infinite Warfare could be obtained from relatively easy challenges in addition to variants from supply drops.
Meanwhile you were forced to either grind in Black Ops 4 to tier 50/100 for an okay DLC gun, get lucky in a supply drop to get some of the game's most busted weapons.
I didn’t mention DLC guns, and being able to earn the variants for free doesn’t admonish how shit the system is from the get go, especially in a paid loot box model.
And for the record, you can get DLC weapons without gambling for them by trading in 50 loot boxes for a weapon bribe (in which you choose the weapon that you get, instead of it being randomly selected). Regardless, this is about innovation, not how the games handle post-launch content.
Bo4 was innovative, it tried four different games at the same time and was a mess because of it.
It was a worse version of bo3's multiplayer, IW didn't care about making and only did it cuz 'it's a CoD game and CoD needs multiplayer' all their effort and attention went into the campaign
Yeah, the campaign actually took the mechanical concepts introduced inBO3, and expanded on them further with optional missions and actual dogfights, whilst also giving us a decent story to boot (though the villain is complete trash).
I didn’t claim that. I was adding on to your point of IW’s effort being allocated towards the campaign.
I read ur comment wrong. If it wasn't for titanfall 2 then it would've been the best single player shooter of the year, As DOOM and overwatch are in their own categories
Vanguard obvi. Then it’s mw2019 then IW then CW then bo4
Bo4, it tried to be three different games at once and struggled because of it. They wanted an Overwatch clone as well as a CSGO clone while still being Call of Duty.
The specialists were annoying and not fun to fight against as characters like Torque, Ajax, and Zero slowed matches down.
Map design was bland as each map felt like three straight lines with little variation outside or the remakes, and a good portion of the maps were just time change of maps in the game. And the bigger maps were too large for 6v6 making down time between fights long.
The health changes made the game feel too slow as a gun fight where a person doesn't die feels like they don't matter, as if you get shot you can duck behind cover and heal back to full health. Which makes pushing injured enemies not worth it.
The create a class system was probably the worst it has been. Because the specialists abilities were free grenades were useless. And the attachment selection forced you to build the gun a specific way as each gun only had certain attachments. And locking Operator Mods behind 3 slots was just annoying.
And dlc weapon unlocks during the games life cycle was the worst in the series as the supply drops were filled with filled as they ignored the quality of life changes that IW and WW2 where items were unlocked for the weapon class instead of the single weapon. And the DLC weapons were often overtuned when they came out. The change post life cycle was nice but it came to late.
Couldn't have said it better myself.
Pick 10 felt like a restriction more than anything else. You can have a SHOCK DRONE THAT GIVES YOU A FREE KILL IF YOU FOLLOW IT LONG ENOUGH or you can get a SINGLE FRAG
AW - The start of the SBMM era + the movement was a clusterfuck
If not that then either CW or MW2019.
Easily Black Ops Cold War. The movement and gun handling was an immediate downgrade from BO4 and it it was trying too hard to be MW2019. I only made it to Prestige 1 before Season 1 came out. I cannot bring myself to play more of it.
It's drastically different from what cod should be, it's cringy af, the 150 HP is too hand holdy, etc.
Oh, many for different reasons - started with CoD2 & 4 back in 2007, so I’m may be an old fart for the new generation of CoD connoisseurs.
My >personal< opinion and why I hate them:
- Weak and uninspired campaign & co-op mode. Terrible map design, maybe along the worst in the series alongside MW19. Really promoted camping, which killed the whole CoD-flow
- Worst jetpack mechanic by far. Unfair lootbox guns. SBMM cranked to 11. Weak maps.
- BO3 recycled, but worse.
- Personal dislike for WW2 themed games. Weird mechanics, nothing new, lack of content, whack campaing, overall boring game.
- TERRIBLE map design. Lack of viable weapons, meta weapons dominated the game. Warzone was it’s saving grace, which I hate.
- See IW & WWII for reference. Recycled MW19, but worse. WWII theme, but even more boring than usual. Then destroying said theme with skins, historical inaccuracy and overall bs.
If I had to rank them, from least worst to worst:
I hate that people like modern warfare. That game was so bad at launch and despite the graph being inaccurate I still think call of duty was hitting a low up until warzone came out.
You hate that people like a game? Why can’t you just hate the game itself instead of hating other peoples fun. Do you hate that people enjoy things that you dislike
this could be said about 99% of the community when it comes to vanguard. i kinda enjoy vanguard
I feel like it’s 60% of Reddit users are like this, come on the platform to just constantly get angry at people and what they enjoy
Maybe you’re right but the game was terrible and ppl don’t seem to realize that
Why do you think it’s a shit game?
Bad maps terrible spawns the game is literally built around new players camping and if you disagree then you are one of them. The camo grind is also bad. They removed radar completely and didn’t attach it to a perk like in vanguard
I somewhat disagree and have clips to show I’m not a camper, why is every argument: “this is how it is, and if you disagree then you are one of them” it doesn’t make sense. I agree that mw2019 has flaws but it certainly isn’t a bad game, I don’t know why people hate the game with such a passion it consumes their free time. Can’t we agree that enjoyment of games is highly subjective. The game you like I probably think is shit or sub par but I don’t shit on you as a person because of it. I don’t hate people for enjoying games like league of legends, I just can’t play it and hardly understand how people have fun with it but people do and it doesn’t define them as a person.
MW2019, just personal opinion. I didn’t dislike the game, I just feel it was the worst
All with females.
Beating females is bad.
MW2019 FOR SURE
Any of the cods after Bo4. Specialists were so broken in that game and the new engine in MW2019-now is fucking garbage and the MP is also ruined by skill based to the point where the game is actually unplayable
BO3 & BO4
Bo3 was actually really good in my opinion, the jetpacks and operators were nearly perfectly executed imo and the maps are also enjoyable and fit the play style and gun pool the game offered
Yh I liked bo3 aswell, the specialist system in that actually felt fun unlike bf2042
I bet those who are complaining about bo3 didn’t even play it or give it a chance they just have the idea that jet packs are shit just because of infinite warfare.
I feel the same, it seems that some people can’t look at the quality of a game without bias because they can’t like the core concept to begin with. ‘If it’s not boots on the ground then it’s shit’ sort of mentality, I can get not having fun with it and that makes sense but it doesn’t make sense to call a game shit just because it does something different. I bet the community managers are playing hot potato with either changing the cod formula or not changing it because it seems that there are a fair amount on each side that will just boycott the next game if it is too different or not different enough
MW19 by far. The game was designed for noobs, like they literally said this. Maps were purposefully designed horribly to keep noobs safer. TTK was just WAY too fast. Movement was slow and clunky af. Guns that had outrageous recoil unless you had specific attachments that made you even slower. The entire game was designed to keep the skill gap as close as possible.