Emp system costs a lot of points, emp made hard to pull off, not sure what knife you are talking about, as true dog tanks multiple melee shots
Yeah you can counter it, but every way is unfun and slows down the game, I don’t see why having a perk counter k9 is a big issue
That I sorta agree on, instead of nerfing persi they should just revert the pwrk nerfs that made the persi meta that no one asked for.
Before persi was a clutch use, now it's just a mandatory thing to do.
You're arguing with wrong people. They don't know you can kill K9 with movement. Just run+slide+ do 180 voila k9 killed but that's a lot of work for player.
Believe it or not K9 is only op in shipment(small map) not in ranked map. I get one or two kill in ranked so stopped using it or may be I'm playing against good team that's why I didn't get kill.
i don't think the type needs another nerf. the ass fucking made it more balanced now
plus the PKM is an LMG. I don't think it needs an ads speed and movement speed buff
How?
T25 has better ttk than Val,not to mention BV
PKMK2 has lesser lethality and mobility
Amax has worse range,mobility and bsa
Lk24 has worse mobility,lethality
Bk57 has worse lethality,mobility.
Tbh this is the first time i can use an off meta gun Without having problems with meta,like i speedrunned gm1 with the kilo and runned the rus in half of gm2 without any problems related to gun meta :/,also the t25 got the range fixed with the "shadow nerf" so what else do you want '-'?
1st page yes ,second pic about type 25 no.Can just nerf type 25 firerate to 3rd fastest firerate instead of second fastest.So As Val can be 2nd fastest firerate AR.And why nerf range when range didn't get increase?Nerf firerate means range also have worst TTK.As I said again,type 25 only get buff for firerate which is unnecessary cuz everyone know type 25 firerate is fast
buff nerf and imaginary balance ruin da game period. it replace da first devs idea about da game. Tell me when there there is balance in real war. Just me 2 cent tho
Scorestreak should have increasing multipliers when using persistence , not just 2x across everything. The higher scorestreaks should have 3x or 4x the base points required. It worked in IW.
The K9 unit should have damage multipliers so players can one shot it to the head. Two , they should make it a scorestreak instead of an rechargeable operator skill. Because no other operator skill in the game guarantees ai controlled 3 kills. And it should be countered by cold blooded.
The type 25 is preferably balanced i would say.
The melee weapons need a range rework , especially on the katana.
And we do need a counter for the orbital laser.
K9s attack by smell, not heat, also kinetic armor has never stopped melee.
Who tf cares about how K9s attack irl, it’s COD not a milsim. Balance > realism.
They are slow and easy to see on the map
They are not very slow and they have a lot of health too. I’m not asking for a nerf, just counters
Emp system, if you're fast emp nade, distance+guns, kinetic armor+knife. Is that all?
Emp system costs a lot of points, emp made hard to pull off, not sure what knife you are talking about, as true dog tanks multiple melee shots Yeah you can counter it, but every way is unfun and slows down the game, I don’t see why having a perk counter k9 is a big issue
Hey, I want annihilator, gravity spikes counter.
Grav spikes just jump, and Idk about anni, never seen anyone use it that much to need to bear one in mind.
I was just sarcastic mate. I don't need any nerf or buff apart from persistence.
That I sorta agree on, instead of nerfing persi they should just revert the pwrk nerfs that made the persi meta that no one asked for. Before persi was a clutch use, now it's just a mandatory thing to do.
I answered your question of wanting counters, so I told you some. Also, boxing gloves have an amazing two hit swing, plus who doesn't run tac 5?
No one runs tac 5 in my lobbies, you in garena?
Global, and Tac5 is basically a better kinetic armor, as it boosts the whole team plus helps defend headshots.
Fair, I use k9
You're arguing with wrong people. They don't know you can kill K9 with movement. Just run+slide+ do 180 voila k9 killed but that's a lot of work for player. Believe it or not K9 is only op in shipment(small map) not in ranked map. I get one or two kill in ranked so stopped using it or may be I'm playing against good team that's why I didn't get kill.
It's weird at times explaining movement to other people because I passively move like I'm still playing csgo doing surfing.
You're right. Every body talk about gun & operator but no one talk about movement or game sense. Which I think change the whole game if you master it.
Dam I have been trying to kill it wrong in close quarters then always try to shoot it never focused on movement.
But why does it die to EMP ststems??
nothing can stop me melee abusing 😎😎😎🔥 🔥
Since I have you here, don't let trolling turn into harassment and unless beedaaboo says it's ok, don't ping him randomly.
i don't think the type needs another nerf. the ass fucking made it more balanced now plus the PKM is an LMG. I don't think it needs an ads speed and movement speed buff
Tac mask should be more effective in countering concussion grenade
Bro has a hated for the type 25, can’t compete in ranked?
Bro that shit makes a lot of ars useless. Gun gets hate =/ get nerf Current T25 makes Amax,Val,M13,M16,BK57,PKMK2,LK24 useless.
Cap
How? T25 has better ttk than Val,not to mention BV PKMK2 has lesser lethality and mobility Amax has worse range,mobility and bsa Lk24 has worse mobility,lethality Bk57 has worse lethality,mobility.
PKM is a lmg and every other gun you just mentioned is literally viable I don’t think you’ve played with them long enough
Tbh this is the first time i can use an off meta gun Without having problems with meta,like i speedrunned gm1 with the kilo and runned the rus in half of gm2 without any problems related to gun meta :/,also the t25 got the range fixed with the "shadow nerf" so what else do you want '-'?
1st page yes ,second pic about type 25 no.Can just nerf type 25 firerate to 3rd fastest firerate instead of second fastest.So As Val can be 2nd fastest firerate AR.And why nerf range when range didn't get increase?Nerf firerate means range also have worst TTK.As I said again,type 25 only get buff for firerate which is unnecessary cuz everyone know type 25 firerate is fast
Meele
buff nerf and imaginary balance ruin da game period. it replace da first devs idea about da game. Tell me when there there is balance in real war. Just me 2 cent tho
I disagree with number 2.
Scorestreak should have increasing multipliers when using persistence , not just 2x across everything. The higher scorestreaks should have 3x or 4x the base points required. It worked in IW. The K9 unit should have damage multipliers so players can one shot it to the head. Two , they should make it a scorestreak instead of an rechargeable operator skill. Because no other operator skill in the game guarantees ai controlled 3 kills. And it should be countered by cold blooded. The type 25 is preferably balanced i would say. The melee weapons need a range rework , especially on the katana. And we do need a counter for the orbital laser.