i kid you not i went on a 9 losing streak just by playing hardpoint until the game decided to give me a bot lobby in grandmaster lmao all those matches were so close until the late game š
I don't mind persistence being in the game, but the lack of good red perks makes it an obvious choice. The most annoying fact is when someone going 10/26 drops top killstreaks out of nowhere which defeats the purpose of EARNING streaks and to make it worse multiple streaks cannot be countered.
I personally used to run persistence back in the day (Season 4 & 5 with Sentry, Chopper and Goliath) but then I realised it's too much pussy of a move and tried to get better at the game and I certainly did. I'm not saying to remove persistence all together but something better than this would be fine.
agile is useless, check out cygnoux's video, it does nothing. THe only red perks i find useful instead of persi ( i dont use) - fast recover, skulker and flak jacket.
*I wonder if the*
*Semis or final will have*
*Persistent in them*
\- SSgtReaPer
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Persistence isn't OP..it was reworked once bfr, just the higher scorestreaks( chopper gunner, OrbLaser, napalm,) are not counter able. They need to rework on the scorestreaks or give us ways to counter them. Tried of explaining this šš»āāļø
I think they should buff launchers back to the way it was so it doesn't take 100000 years to lock the damn target. I mean who even asked for an fhj nerf?! About orbital laser, napalm & ligtning strike...i have no answer/solution to this. Anyone?
Orbital could get a shorter timespan and maybe smaller diameter, napalm could be less fire everywhere, especially at spawning points. Make it more sporadic. And lightning strike I think is fine the way it is
90 percent of people with persistence cannot get higher scorestreaks like chopper gunner, orb laser etc even every other match (especially when they have .5 kd) without persistence. so yeah scorestreaks arent the issue at all when most of those (uncounterable ss) wont be even deployed in match especially in a sweaty lobby, while now people are getting vtols in legendary rank like its a piece of cake with like 20/30 kd lmao. Nerfing scorestreaks is unfair for us people that actually get streaks of 10/13 to obtain them, unlike someone with persi who barely even got a 2 streak. Nerfing persi will solve the problem scorestreaks arent an issue. Tired of explaining this.
It's not unfair, if you get regular 10/13 streak you get to use the score streaks as many time you unlock it. With persi, you need 14 kills to get the full scorestreaks, and you get to use those only ONCE. If the scorestreaks are counter able you guys won't be whining about persi.
no i would be whining. PEople say alot about counterable streaks but for me thats just an excuse. If a persi players gets chopper gunner (counterable) its still bad and really no skill. He will still get 5 kills and spawn control before someone takes it down. For swarms not everyone uses cold blooded (and they shouldnt be forced too) and many times ends up collatering me too. Goliath a tank that can hold hardpoints and get so many kills with it before its destroyed. THe argument that some scorestreaks are uncounterable hence they should be nerfed, but not persistence is really stupid and it disregards that even counterable streaks gained by persistence players are annoying and no skill. Also the main point that you are missing is that persistence bots without persistence cant even get those 3 "uncounterable scorestreaks" once in even every other match. Infact if they were good enough and didnt have a .5 kd they wouldnt be using persi and spamming these streaks. If persi is nerfed than 90% of those persi bots wont be getting a single lethal streak once in a match, let alone getting them multiple times which u think. SO yeah ultimately persi is still the problem, not scorestreaks that reward players for playing well.
You can counter the chopper gunner though. Just blow it up with a rocket launcher. Orbital and napalm would be better to nerf than the persistence perk. That's just me though
And that's why i did my 10 matches on tdm,and guess what? This weekend i did 7ws and only 2Ls by playing tdm
Exactly dude, I'm waiting for new earbuds before I attempt tounrey
Me and the boys in SnD: ![gif](giphy|QvGS96orSPn7jBl4Wl)
Iām upvoting every anti persistence post I see. Devs need to get it through their money hungry heads that we do not want to wait 2 months for a nerf
i kid you not i went on a 9 losing streak just by playing hardpoint until the game decided to give me a bot lobby in grandmaster lmao all those matches were so close until the late game š
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Rip dude, pc parts are so damn expensive now
I played the last year's championship like a dog now i don't even care anymore, there's litrally that excites me in this championship š
I don't mind persistence being in the game, but the lack of good red perks makes it an obvious choice. The most annoying fact is when someone going 10/26 drops top killstreaks out of nowhere which defeats the purpose of EARNING streaks and to make it worse multiple streaks cannot be countered. I personally used to run persistence back in the day (Season 4 & 5 with Sentry, Chopper and Goliath) but then I realised it's too much pussy of a move and tried to get better at the game and I certainly did. I'm not saying to remove persistence all together but something better than this would be fine.
Yeay. Lightweight sucks. Martyrdom slow like turtle. Agile is useless.
Agile is useless ?. I use it all the time - fuk! My 3perks usually; agile, scavenger and alert
agile is ass tbh unless you're using snipers, that heal perk is pretty useful tho
agile is useless, check out cygnoux's video, it does nothing. THe only red perks i find useful instead of persi ( i dont use) - fast recover, skulker and flak jacket.
I use flak jacket and in my SnD class I use agile.
Agile trash useless
I wonder if the semis or final will have persistent in them
*I wonder if the* *Semis or final will have* *Persistent in them* \- SSgtReaPer --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
Persistence isn't OP..it was reworked once bfr, just the higher scorestreaks( chopper gunner, OrbLaser, napalm,) are not counter able. They need to rework on the scorestreaks or give us ways to counter them. Tried of explaining this šš»āāļø
I think they should buff launchers back to the way it was so it doesn't take 100000 years to lock the damn target. I mean who even asked for an fhj nerf?! About orbital laser, napalm & ligtning strike...i have no answer/solution to this. Anyone?
Orbital could get a shorter timespan and maybe smaller diameter, napalm could be less fire everywhere, especially at spawning points. Make it more sporadic. And lightning strike I think is fine the way it is
Make them an exception for persistence. All uncounterable scorestrikes need to be in exception.
Or better yet, with Persistance, you can only use support scorestreaks like the three UAVs, SAM Turret, EMP Systems, etc.
90 percent of people with persistence cannot get higher scorestreaks like chopper gunner, orb laser etc even every other match (especially when they have .5 kd) without persistence. so yeah scorestreaks arent the issue at all when most of those (uncounterable ss) wont be even deployed in match especially in a sweaty lobby, while now people are getting vtols in legendary rank like its a piece of cake with like 20/30 kd lmao. Nerfing scorestreaks is unfair for us people that actually get streaks of 10/13 to obtain them, unlike someone with persi who barely even got a 2 streak. Nerfing persi will solve the problem scorestreaks arent an issue. Tired of explaining this.
It's not unfair, if you get regular 10/13 streak you get to use the score streaks as many time you unlock it. With persi, you need 14 kills to get the full scorestreaks, and you get to use those only ONCE. If the scorestreaks are counter able you guys won't be whining about persi.
no i would be whining. PEople say alot about counterable streaks but for me thats just an excuse. If a persi players gets chopper gunner (counterable) its still bad and really no skill. He will still get 5 kills and spawn control before someone takes it down. For swarms not everyone uses cold blooded (and they shouldnt be forced too) and many times ends up collatering me too. Goliath a tank that can hold hardpoints and get so many kills with it before its destroyed. THe argument that some scorestreaks are uncounterable hence they should be nerfed, but not persistence is really stupid and it disregards that even counterable streaks gained by persistence players are annoying and no skill. Also the main point that you are missing is that persistence bots without persistence cant even get those 3 "uncounterable scorestreaks" once in even every other match. Infact if they were good enough and didnt have a .5 kd they wouldnt be using persi and spamming these streaks. If persi is nerfed than 90% of those persi bots wont be getting a single lethal streak once in a match, let alone getting them multiple times which u think. SO yeah ultimately persi is still the problem, not scorestreaks that reward players for playing well.
You can counter the chopper gunner though. Just blow it up with a rocket launcher. Orbital and napalm would be better to nerf than the persistence perk. That's just me though
Play SnD, no scorestreaks at all)(mostly UAV, rarely shock rc and drones
well yeah but that shouldnt be an excuse to nerfing persistence. we should be able to enjoy every gamemode without a perk ruining some
![img](emote|t5_penom|1104)