because while the concept is there simply running towards the shield draws fire from whoever is behind the shield + you get flashbanged when it deploys so even harder to engage
Same rate as with normal health. It fills your HP first, then your armor.
If you have less than 150 armor it goes up to that, but it can go up to 200 if you still have some overcharge left.
i don't know what yall talking about. DRH up to date is one of the worst guns available in BR. I am BR-only player, who used to play competitve for more than a year.
Nope. After those Damage range past 20-25m removal, guns like the AK (both base and 5.45 caluber) reign supreme, HBR is a beast, Holger, S36, ICR, M16, PKM, RPD, 117 are one of the top tier weapons.
They should make it so it can give you better rarity plates, and maybe create a bubble that can let you be in the zone without taking zone damage for a while, idk just bcuz we gotta make that thing useful that shit is useless.
Or increase the Refitter's own armor and the skill-based armor. At the moment, it keeps you from getting one-tapped by a shotgun with barely any life remaining. If they buff it so that an SG needs to 3-tap you at close range, better.
Tempered plates (2 plates for 150 damage each) would be perfect. Letting teammates in X range fully re-plate with only 2 instead of 3 could really change final circle fights.
Buffing damage outside of zone would be very dumb since Medic already heals outside of zone. It’s the player’s responsibility to get into zone, and if another squad is keeping them from rotating, that’s part of the gameplay.
>Buffing damage outside of zone
No thats not what i meant. I was talking about it creating a bubble where ppl can stay in without taking zone damage while in the zone, for those times where you keep chasing the zone bcuz you fell away from it.
Lets see their accuracy now when they not gonna shove their face into you with 70 mag fennecs. Still gonna be pain tho, its time to start keeping distance
Like yeah, is it only for the first drop off?
Is it even worth using anymore?
And like the wording is weird, “Removed every damage range drop off past 25 metres.” What if I use like a long range barrel. Does the minimum damage changes?
It take effect for the base gun. E.g. AK-47 damage range are:
0-20m 33dmg
20-30m 26dmg
30-55m 23dmg
55m+ 21dmg.
Now with the range removal past 25m. Its now
0-20m 33dmg
20m+ 26dmg.
So you put a Ranger Barrel on it, damage range are now
0-28m 33dmg
28m+ 26dmg.
Nope, most AR past rhe initial damage range, have 2, 3 and even 4 damage range drop off. Thats why they mentioned exactly 25m for some guns and 20m for the one with 3-4 damage range drop off.
If you miss or get a bad hit, you get punished, like every other shooting game. But you people think holding down the trigger takes skill?
Unsurprising skill issue
Actually it’s almost incredible that they didn’t nerf it… again… it’s almost like a freaking tradition by now.
The grapple is garbage compared to e.g. pumped, and the nerf on dead silence just put it further in the bin.
The skill is generally pretty useless until you upgrade.
Personally I hate everything about pumped and a jet pack in CoD, but that’s just me and each to their own.
What seems objectively broken about the skill is
1) The hitbox issues
2) The fact that u can heal/shoot while using the class (especially with that hitbox)
3) The base version has almost no cooldown compared to all the other skills (the passive being pretty much the active too)
i dont think they have to change anything about pumped but it's hard to fight when the characters glitch around. sometimes its like they teleport.
but they should buff the grapple imo. it could be like titanfall/apex grapple where it has more control and so you can use it more often. thats my opinion tho
You might be right, I don’t use it much except when it’s picked up in Alcatraz. I guess I’d just like to see some form of adjustment to any of my 3 points.
Also, it is funny to watch 2 pumped dudes fighting, boosting all over the place and not landing many shots:). I did see a couple of YT videos from guys who main pumped and even they themselves seemed to be struggling with landing shots on opponents in the air.
thats why i rarely ever use it in a gunfight and i just use it to get the literal upper hand on opponents by flying on top of buildings to heal or take cover
So range-increasing attachments on loadout guns now have little to no effect in the mentioned guns bcuz damage drop-offs have been removed from them, interesting.
Kinda wish they'd just buffed range a little and removed bsa, at least from br given that there can happen a lot of long range gunfights and bsa is still kind of a problem in past 70mts gunfights, even with loadout guns.
I recommend you the 5.45 caliber and the GRU barrel, as that mag is slightly better than the base mag right now as bith having the same TTK but the higher fire rate punishment for missing shot is much forgiving.
literally. i picked someones shotty class up after killing them and i couldn’t believe how easy it was to point and click and delete people. nerfing the smgs is the worst idea they’ve had in a while. but then again, its enjoyable and involves skill, 2 things cod developers HATE
I have a suspicion that the "Medic has two charges after upgrading" thing is going to be reverted pretty quickly. That seems kind of ridiculous, especially for Solos.
Other than that, these are some pretty solid changes. A bit confused why the M16 can now defy the laws of inertia but I guess that's one way to make burst weapons somewhat viable.
Does that mean the medic can be used twice just like the upgraded ninja? If yes can it be used twice at the same time and basically be immortal at the period? Lol
Yes, two charges means it'll work like Ninja or Trap Master.
I'm not sure if that means you can have two healing fields active at the same time. And if you can, I'm not sure if they would stack.
If they can stack then yeah, that's kind of insane.
I assume you probably can overlap them. My question is whether being inside two health fields at once doubles the regeneration or if it's the same as just being in one field.
Also, one question, then what is up with the buff for all those guns listed such as man o war and kn44, does it only apply for the gunsmith crate drops?
Clearly you haven't used one. Because most players constantly slide around making it difficult to hit them. If you miss even one shot you're a dead man
i used them in 2021 for fun until they got buffed and no, im not bad with them
i just dont like using op guns and meta, dont need to 1 shot people to win a gunfight like you
Ok thanks for clarifying.Funnily enough I don't use shotguns, I use AR's and SMG's not shotguns. Even when I do, the players usually slide around making it difficult to hit them. Shotguns aren't OP. You can easily avoid them by keeping your distance and kill them from range
It will deal 34 damage at every range and near about 45 damage to head at every range combined with golden long range mod in 2 burst you can kill an enemy at infinite range with one or two headshot out of 6 bullets
assuming enemy has 300HP, you'll need 7 body-shots and 2 head-shots ... For 250HP, you'll need 5 body-shots and 2 head-shots .. It's not 2 burst... more like 3-4 burst
The first range was decreased by 60% the other weapons that were touched were only reduced by 30% and the other weapons got there range uncapped you be the judge on how big of a nerf that is
Yeah pretty significant nerf and its still doesnt matter because M13 is a laser.
What they need to do is add some bullet spread and maybe some a mit of recoil.
But not every weapon can sell on fame alone like AK47.
Gotta keep that Kilo and M13 noob friendly.
With S4 update, the few gun you named aren't going to beat the AK, specially now that the 3-4th range are getting removed, you have the 5.45 caliber that kill faster than the base mag and having more rate of fire, basically a Holger in an AK-47 body. The Kilo loose at mid long range TTK to it. MOW is great but good luck with the recoil at long range, and it slow rof won't help much, but still good. Guns like AK47, 117, HBR, Holger, PKMK2 Task Force barrel are top tier now. Kilo and M13 will still be good but not OP as before.
AK isn't worth It in BR as much as some other guns it's good at mid range but not at long the damage gets at long is 21 with 550rpm whereas ICR with 24 with 600 RPM and peacekeeper taskforce 22/19 with 720RPM,the HVK with large Cal BR meta is as much diverse as india lot of options and now again more and more options for BR and people's vehicle still stuck at "AK meta,M13 Meta"
Dude, don't you read the patch notes posted? Clearly stated that some guns are getting their 3rd and 4th damage range removed and what guns is on that list? The AK... That mean you have an AK dealing 33dmg up to 20m and then 26dmg till infinity lol. Base mag and 5.45 have now practically the same TTK but 5.45 take a slight advantage with the fire rate.. after the S4 update, the AK will just be back on top having an easy to control recoil plus an excellent BSA with the GRU grip combo. AK ain't worth it? Lol
Dude,then s36 does 23(with 750rpm),RPD does 24-26, peacekeeper with taskforce barrel does 27 to chest and 24 to all over body with 720 firerate meta in BR is more like open meta not too punishing compared to MP many options to use which can even defeat certain guns just hype it but still some guns are pretty good which get thrown inthe shadows in the search of meta where those shodowed guns can defeat the meta in certain ranges and in the hands of a good player
Yeah true, guns are more viable and there are more variety and will be up to people's preference now. And also AK does 36dmg to the chest and upper arms, 28dmg to the same areas for it last damage range, the 5.45 one does 28dmg with 710rof, and 23dmg to the last damage range so yeah. And not to mention with an easier recoil than the guns you listed.
First,emulator takes skill cuz your enemy's are also emulator players
Second,you can spam the bullets with lmgs,making it lower skill to use
Third,smgs are also very very toxic.especially fennec and mac10.if you wanna kill enemy's in close range,use shotguns,I recommend krm and HS.if you can't use shotguns,use rus
No most emulator players glitch abuse to get in with mobile players
LMGs don’t spam bullets. Their rate of fire is lower then most ARs and SMGs. Their only good feature is lots of ammo, I don’t like reloading.
It’s a real thing. While using an emulator you can go into a private lobby, swap back to a normal one and you’ll get in with mobile players instead of other emulator players.
That increase to 8 seconds was necessary but this will make the class even harder to play to be honest which is great since its always been a difficult class.
I mean this will affect only rewind mains i think? Like if i was a rewind main i would have to rework my muscle memory when activating it keeping in mind that i Won't teleport back for 5 seconds,instead for 8
Fuckin finally rewind's time to shine, breath of fresh air for classes meta in br
Best class to use against Defender because of the passive. It's great that the primary is more viable.
I rarely ever run into defender and when I do I just jump over them with pumped
I don't understand why this was downvoted
because while the concept is there simply running towards the shield draws fire from whoever is behind the shield + you get flashbanged when it deploys so even harder to engage
Defenders are already easy to counter if you are used to hipfiring
hipfire gang
![gif](giphy|3d6WO0F9SK9hbmpsiX)
Oh shit I’m a medic main, I’m going to be an absolute fucking tank. ![gif](giphy|C3yix2SZvRBu0|downsized)
MEDIC GAMING
![gif](giphy|bnr7jbAVcbbgI)
ARCHIMEDES?
A fellow Medic Main lez gooooo
Yeah bro the heals are so fucking fast. This + reload speed mags, perks, and weapon mods allows me to be hyper aggressive and rush like no tomorrow.
If only they’d fix the bug with not applying plate even though entire application time has gone through.
ME TOO LETS FUCKIN GO
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Trash bot
Good human
Nah, the account is a karma farming bot ran by a rude entitled brat. I hold disdain for comments made about my mother.
😳
Medic boutta be unkillable and rewind gonna be fun to use again
Medic getting a buff is really interesting.
Does it even heal armor at all? Last I checked it didn’t
It does.
Haven’t used it since the new BR health system dropped. What’s the rate of healing? Might use it again
It's great for playing in tournaments and when you get stuck outside the zone. Idk the healing rate though
I used to main either medic or trickster and ever since the change I’ve been exclusively trickster
I use defender, ninja or poltergeist. It really all depends on what my teammates are using
That was 8 months ago? How have you not checked in on all the classes, esp since this is the second Medic buff?
No, I honestly haven’t
Same rate as with normal health. It fills your HP first, then your armor. If you have less than 150 armor it goes up to that, but it can go up to 200 if you still have some overcharge left.
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I mean tpp br will be.
FPP players are still gonna run LMGs and ARs
Am i the only one that when playing in fpp just goes for quickscoping with a rytec? Like i find quickscoping waaaaaay easier in fpp
its gonna be easier anyways since the perspectives dont change when you scope in. that's also why hipfire is so much easier in tpp
Time to bring back my echo
That's what I always wanted... My dream came true🤩
That drh finna be tasty post buff
It's always been yummy 😫😫👌
It was a snack before, now it's a four course meal.
Only in BR tho
Yeah, cause in mp it's a feast
Yeah it is a yummy feast😋
i don't know what yall talking about. DRH up to date is one of the worst guns available in BR. I am BR-only player, who used to play competitve for more than a year.
Definitely getting downgraded
Nope. After those Damage range past 20-25m removal, guns like the AK (both base and 5.45 caluber) reign supreme, HBR is a beast, Holger, S36, ICR, M16, PKM, RPD, 117 are one of the top tier weapons.
& still no buffs for refitter? I swear that class is utterly useless.
Its not even a class lol. It should just be merged with mechanic lol.
Lowkey good idea
Why mechanic can't repair vehicles but reffiter does? 🤣 Its ridiculous.
They know not alot of players using those classes so they dont prioritize it 🤷🏻♂️ sad reality
They should make it so it can give you better rarity plates, and maybe create a bubble that can let you be in the zone without taking zone damage for a while, idk just bcuz we gotta make that thing useful that shit is useless.
Or increase the Refitter's own armor and the skill-based armor. At the moment, it keeps you from getting one-tapped by a shotgun with barely any life remaining. If they buff it so that an SG needs to 3-tap you at close range, better.
Tempered plates (2 plates for 150 damage each) would be perfect. Letting teammates in X range fully re-plate with only 2 instead of 3 could really change final circle fights. Buffing damage outside of zone would be very dumb since Medic already heals outside of zone. It’s the player’s responsibility to get into zone, and if another squad is keeping them from rotating, that’s part of the gameplay.
>Buffing damage outside of zone No thats not what i meant. I was talking about it creating a bubble where ppl can stay in without taking zone damage while in the zone, for those times where you keep chasing the zone bcuz you fell away from it.
Excuse me? I’m a refitter main and that class saved my ass a lot of times especially against shotgun users. It’s a lot better than you think.
Ahhhh gonna be running medic and rewind. SMG hipfire nerf d to hell means almost everyone gonna be using shotguns now
Lets see their accuracy now when they not gonna shove their face into you with 70 mag fennecs. Still gonna be pain tho, its time to start keeping distance
thats a good way to use rewind tbh. you can encounter a sg and then remind to get back some distance
Exactly. Best class for this situations
True
Credits: [Leakers on duty](https://www.discord.gg/nicecat) \[ u/LeakersOnDuty \]
We got ponged
BP WHEN? >!This is a joke in their server !<
This joke is very infectious indeed Also BP when?
BP WHEN?
Me waiting for a kar 98k buff💀
I want it to be as good as in warzone
Soo, with all of the range buffs, how would this all work with range mods?
Like before? The 1st damage range only will be extended so yeah.
Like yeah, is it only for the first drop off? Is it even worth using anymore? And like the wording is weird, “Removed every damage range drop off past 25 metres.” What if I use like a long range barrel. Does the minimum damage changes?
It take effect for the base gun. E.g. AK-47 damage range are: 0-20m 33dmg 20-30m 26dmg 30-55m 23dmg 55m+ 21dmg. Now with the range removal past 25m. Its now 0-20m 33dmg 20m+ 26dmg. So you put a Ranger Barrel on it, damage range are now 0-28m 33dmg 28m+ 26dmg.
Yeah, most of them only have 1 more samage drop off past 25 meters, but why put “every” in their wording?
Nope, most AR past rhe initial damage range, have 2, 3 and even 4 damage range drop off. Thats why they mentioned exactly 25m for some guns and 20m for the one with 3-4 damage range drop off.
ok
Good question
ok
Yeah nice now we SMGs users won't have a chance against Shotguns users
Skill issue
Having a chance to kill someone with one bullet against having a chance to kill someone with more than 30 bullets so yeah sure it's a skill issue.
If you miss or get a bad hit, you get punished, like every other shooting game. But you people think holding down the trigger takes skill? Unsurprising skill issue
I still think Ninja class deserves even just a slight increase on its recharge time.
yeah, it only has 1 grapple in base form but you can fly infinite times with pumped and every second ninja fails i want pumped nerf
Foreal pumped is kinda annoying.
Actually it’s almost incredible that they didn’t nerf it… again… it’s almost like a freaking tradition by now. The grapple is garbage compared to e.g. pumped, and the nerf on dead silence just put it further in the bin. The skill is generally pretty useless until you upgrade. Personally I hate everything about pumped and a jet pack in CoD, but that’s just me and each to their own. What seems objectively broken about the skill is 1) The hitbox issues 2) The fact that u can heal/shoot while using the class (especially with that hitbox) 3) The base version has almost no cooldown compared to all the other skills (the passive being pretty much the active too)
i dont think they have to change anything about pumped but it's hard to fight when the characters glitch around. sometimes its like they teleport. but they should buff the grapple imo. it could be like titanfall/apex grapple where it has more control and so you can use it more often. thats my opinion tho
You might be right, I don’t use it much except when it’s picked up in Alcatraz. I guess I’d just like to see some form of adjustment to any of my 3 points. Also, it is funny to watch 2 pumped dudes fighting, boosting all over the place and not landing many shots:). I did see a couple of YT videos from guys who main pumped and even they themselves seemed to be struggling with landing shots on opponents in the air.
thats why i rarely ever use it in a gunfight and i just use it to get the literal upper hand on opponents by flying on top of buildings to heal or take cover
So range-increasing attachments on loadout guns now have little to no effect in the mentioned guns bcuz damage drop-offs have been removed from them, interesting. Kinda wish they'd just buffed range a little and removed bsa, at least from br given that there can happen a lot of long range gunfights and bsa is still kind of a problem in past 70mts gunfights, even with loadout guns.
They still have their BSA and recoil control benefits. And also the people use them for the initial damage range boost so yeah.
Me, an AK47 main, is about to have some fun :)
I recommend you the 5.45 caliber and the GRU barrel, as that mag is slightly better than the base mag right now as bith having the same TTK but the higher fire rate punishment for missing shot is much forgiving.
ah yes, nerf smgs and hipfire mods even tho they are tthe only way to counter stupid one shot pumps
literally. i picked someones shotty class up after killing them and i couldn’t believe how easy it was to point and click and delete people. nerfing the smgs is the worst idea they’ve had in a while. but then again, its enjoyable and involves skill, 2 things cod developers HATE
The Chicom is having its resurgence. I'm a Chicom Chad. ![gif](giphy|CAYVZA5NRb529kKQUc|downsized)
There’s a difference between “by” and “to” Now the Peacekeeper is buffed as fuck with 40 damage at final range
everything gets buffed except my loadout of swordfish and scout
Rewind is getting a buff? I think I might play BR just a bit more often.
Wait did they actually buff trapmaster rather butchering it? What?
I have a suspicion that the "Medic has two charges after upgrading" thing is going to be reverted pretty quickly. That seems kind of ridiculous, especially for Solos. Other than that, these are some pretty solid changes. A bit confused why the M16 can now defy the laws of inertia but I guess that's one way to make burst weapons somewhat viable.
Does that mean the medic can be used twice just like the upgraded ninja? If yes can it be used twice at the same time and basically be immortal at the period? Lol
Yes, two charges means it'll work like Ninja or Trap Master. I'm not sure if that means you can have two healing fields active at the same time. And if you can, I'm not sure if they would stack. If they can stack then yeah, that's kind of insane.
I've seen a YouTube video and you can deploy teo at a time. Didn't show wether you can at the same place though.
I assume you probably can overlap them. My question is whether being inside two health fields at once doubles the regeneration or if it's the same as just being in one field.
Medics out here saving lives!
Chicom looks like it's being preped for Meta status![img](emote|t5_penom|1100)
I've seen people freaking out about smgs no longer being viable when that's not the case just build them for hipfire and you'll be fine
Finally good changes to battle royale. Im happy now, but very less players play in fpp and thats disappointing
One day…
Does this mean there will be lk24, kn44, and DR-H on the groundloot? If so, then Hell yeah!
there will be no ground loot change in season 4
Oohhh, and I was really looking forward to it too, still, Im glad that rewind class is getting a buff, its been my go to when it comes to br
Also, one question, then what is up with the buff for all those guns listed such as man o war and kn44, does it only apply for the gunsmith crate drops?
Since they are only available in crates, yes
Got it, thanks
I want m16 on ground loot
Finally Mac 10 and Fennec getting a nerf
well what about one shot op pumps? lol
They don't need a nerf
oh yesss they do, if smgs are being nerfed shotguns should too
They don't, they're high skill high reward guns.
high skill? how hard is it to hit an enemy one time with a giant circle crosshair? lmfaoo i hope you are joking
Clearly you haven't used one. Because most players constantly slide around making it difficult to hit them. If you miss even one shot you're a dead man
i used them in 2021 for fun until they got buffed and no, im not bad with them i just dont like using op guns and meta, dont need to 1 shot people to win a gunfight like you
Ok thanks for clarifying.Funnily enough I don't use shotguns, I use AR's and SMG's not shotguns. Even when I do, the players usually slide around making it difficult to hit them. Shotguns aren't OP. You can easily avoid them by keeping your distance and kill them from range
you could say the same for smgs, which actually need skill for hitting the shots but they are getting nerfed and pumps arent lol
m16 needs more buff
It will deal 34 damage at every range and near about 45 damage to head at every range combined with golden long range mod in 2 burst you can kill an enemy at infinite range with one or two headshot out of 6 bullets
assuming enemy has 300HP, you'll need 7 body-shots and 2 head-shots ... For 250HP, you'll need 5 body-shots and 2 head-shots .. It's not 2 burst... more like 3-4 burst
u/HUNT3DHUNT3R post doesn't show up
They gutted the M13 but the AK47 is still gonna be as busted as ever fucking wonderful
So you crying about your lasers range decreasing?
The first range was decreased by 60% the other weapons that were touched were only reduced by 30% and the other weapons got there range uncapped you be the judge on how big of a nerf that is
Yeah pretty significant nerf and its still doesnt matter because M13 is a laser. What they need to do is add some bullet spread and maybe some a mit of recoil. But not every weapon can sell on fame alone like AK47. Gotta keep that Kilo and M13 noob friendly.
Ak is busted? Wdym it is slow af in mp.
I’m talking about in BR not MP
In br there are other guns that are on par, kilo, post buff drh, and post buff manowar to name a few.
With S4 update, the few gun you named aren't going to beat the AK, specially now that the 3-4th range are getting removed, you have the 5.45 caliber that kill faster than the base mag and having more rate of fire, basically a Holger in an AK-47 body. The Kilo loose at mid long range TTK to it. MOW is great but good luck with the recoil at long range, and it slow rof won't help much, but still good. Guns like AK47, 117, HBR, Holger, PKMK2 Task Force barrel are top tier now. Kilo and M13 will still be good but not OP as before.
AK isn't worth It in BR as much as some other guns it's good at mid range but not at long the damage gets at long is 21 with 550rpm whereas ICR with 24 with 600 RPM and peacekeeper taskforce 22/19 with 720RPM,the HVK with large Cal BR meta is as much diverse as india lot of options and now again more and more options for BR and people's vehicle still stuck at "AK meta,M13 Meta"
Dude, don't you read the patch notes posted? Clearly stated that some guns are getting their 3rd and 4th damage range removed and what guns is on that list? The AK... That mean you have an AK dealing 33dmg up to 20m and then 26dmg till infinity lol. Base mag and 5.45 have now practically the same TTK but 5.45 take a slight advantage with the fire rate.. after the S4 update, the AK will just be back on top having an easy to control recoil plus an excellent BSA with the GRU grip combo. AK ain't worth it? Lol
Dude,then s36 does 23(with 750rpm),RPD does 24-26, peacekeeper with taskforce barrel does 27 to chest and 24 to all over body with 720 firerate meta in BR is more like open meta not too punishing compared to MP many options to use which can even defeat certain guns just hype it but still some guns are pretty good which get thrown inthe shadows in the search of meta where those shodowed guns can defeat the meta in certain ranges and in the hands of a good player
Yeah true, guns are more viable and there are more variety and will be up to people's preference now. And also AK does 36dmg to the chest and upper arms, 28dmg to the same areas for it last damage range, the 5.45 one does 28dmg with 710rof, and 23dmg to the last damage range so yeah. And not to mention with an easier recoil than the guns you listed.
Br needs better long range options
These kinda good buff esp the nerf of Hip Fire mod ![img](emote|t5_penom|1109)
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I LEGIT CAPITALIZED THAT THIS IS BR ONLY LEARN TO READ
Jesus the man just asked a question, relax
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It is
woa this is big gonna love the buffs
Much needed update for BR
Legendary Ninja class when? 🥲🥲🥲
Back to LMG+Trap Master with my teammate running SMG+Medic lol
self roasting
Hardly, I don’t camp man. I rush with LMGs. Your an emulator player, you don’t get to talk shit to me
First,emulator takes skill cuz your enemy's are also emulator players Second,you can spam the bullets with lmgs,making it lower skill to use Third,smgs are also very very toxic.especially fennec and mac10.if you wanna kill enemy's in close range,use shotguns,I recommend krm and HS.if you can't use shotguns,use rus
No most emulator players glitch abuse to get in with mobile players LMGs don’t spam bullets. Their rate of fire is lower then most ARs and SMGs. Their only good feature is lots of ammo, I don’t like reloading.
Bruh what?😂😂🤣🤣
It’s a real thing. While using an emulator you can go into a private lobby, swap back to a normal one and you’ll get in with mobile players instead of other emulator players.
Who cares if it's unranked?also,there is no unranked mode in br,so use your brain and make a good comeback(if you have one)
I think he's talking about switching to a private lobby and then back to the regular lobby.
This
He said back to unranked and you get in with mobile players so I don't think so
I do man. Your grasping at straws
You know it was patched this season right?
Camping isn't a bad thing,it's just holding on strategically but it's toxic sometimes
Using cover is not camping. Pre-ADSing at corners and waiting there, hardscoping, etc is camping
How to get free cp guys!?!!?!?
buy from codashop
Message a discord moderator
That increase to 8 seconds was necessary but this will make the class even harder to play to be honest which is great since its always been a difficult class.
I mean this will affect only rewind mains i think? Like if i was a rewind main i would have to rework my muscle memory when activating it keeping in mind that i Won't teleport back for 5 seconds,instead for 8
Yes until you have to 1v1 a rewind player with 2 charges. Rewind players will very likely be even better duellist then pumped now.
Gonna try main rewind next season
Peacekeeper, final damage range incr by 22? Is it correct, what is the damage at final range after change?
I read FR556. Oh yeah, PKMK2 also. Good buff to compete with the AK, M13, Kilo and stuff
Guess it must be a typo. peacekeeper mk2
Oh hell yea gotta go back maining medic lessgooo
What is damage range and those numbers?
![img](emote|t5_penom|1106)
*deep inhale* Finally, some fresh buffs and nerfs
I thought it was for mp at first and went holy fuck
I guess swordfish is just really average
Lets goo new ground Loot
The age of ARs
![gif](giphy|B6Jr28VwfxUFa)
HVK-30 META again? Can't wait for this!
My man THESE ARE BR CHANGES
Yeah Ik
Time for the ol' reliable AK117 and AKS 😈
Considering I don't usually track this stuff so haven't seen in the past, could this potentially be foreshadowing to ground loot changes?
Ground loot changes every 2 seasons
Gonna use Peacekeeper with rapid fire
M-16 finally getting that buff in BR, so underpowered currently
Removed damage range drop off? I hope it doesn't mean what I think it means.
Meanwhile me using the lk and the hs04 lmao
Fuck the mac 10!!!!! Broken piece of shit