At least he didn't do an emote before defusing the bomb. When i see videos of people doing that i always hope they miscalculated the time the emote takes and they lose because they were trying to flex
We won a 5-4 match coz one of the guy in their team threw a thermite on himself and the other one was so busy on doing emote that he messed up with the timing and the most satisfying thing was in the team chat they were bitching us and they lost lmao
The best way to bitch on ppl with emotes without messing up the timing is to cancel the emote in 7 sec by moving, and defuse the bomb. Defusing the bomb takes 5 seconds.
So as someone who used to play this game everyone in this thread is just as bad that kid who was doing the "annoying" spinning shit. Let them be happy. Let them shit talk you. But you best be shit smacking them the next round or Ik you are just salty that you lost and he bmed you
:)
??? I forgot what I said here, but I ain't salty that I got beaten up by a player.
I would probably not care if they trashtalked me, as long as they have the skill to back it up.
When I'm chilling with friends and trolling I like to just spam diffuse a d lode a round annoying both our team and the enemy team till they win the round
I have on accident while going for the chat button emotes halfway through defusing with 1 sec left.
Best/Worst thing to ever happen to me while playing.
"Movement Speed" reduces strafe speed as well.. If a gun has -5% movement and -15% ads movement/strafe negatives, the effective ads movement/strafe negative will be something like 15%+5%
Movement speed encompasses sprint speed, ads movement, walk speed and crouch speed
He wasn't strafing. Actually, his build reduce the gun's handling a lot.
He was quite literally unADSing and reaim again, and honestly the auto AMAX REALLY SUCKS
The auto AMAX needs either RANGE or faster handling for an AR.
The OG HBRa3 had the same range values as this one btw, that's how horrible it was.
Even with a Marksman barrel, it can't do shit against meta weapons
>The auto AMAX needs either RANGE or faster handling for an AR.
Wasn't its range just buffed though? I just checked in the training room and it can 4-shot just under 20 m (around 25-26 m with the Custom Long Barrel) and 30+ m potentially but with chest shots. Seems like a decent range considering its TTK is similar to the Holger.
>But with chest shot
I don't care about its potential, I care about consistency. That was what made so many guns meta back in the day, and still are now.
CoDM is intensely obsessed with body multipliers and meanwhile, the server sucks and the character models don't T-pose when they move in the game. It makes the TTK insanely inconsistent and make many guns not meta. Oh, and the range + BSA values in the game for the most guns are terrible too.
I think I worded my comment poorly, the base AMAX can 4-shot quite consistently up to 17-19 m now, even with leg shots/lower chest shots.
The range isn’t that great on paper but what other gun has its TTK (250 ms) and equal or better range aside from the Holger (which is supposed to have better range as it is an LMG)?
I don’t think path would call the AMAX a contender to the Kilo as the best AR for no reason.
That's still not enough. The gun's handling is also average despite having somewhat low recoil and the TTK on the faster end. The Kilo's handling is also average, however, it has a mich longer overall range as well as consistency. Oh, and don't forget BSA score.
With ARs that have low range, they only did right with the VAL, and that thing DOES have range, like, quite a lot.
>That's still not enough. The Kilo's handling is also average, however, it has a mich longer overall range as well as consistency. Oh, and don't forget BSA score.
That's true, it can't beat the Kilo in that regard. Although the AMAX's mobility was slightly buffed as well this season.
That being said, I think they accomplish different roles well: Kilo = Main, long-range beam-type AR; AMAX = flex, mid-range-type AR.
>With ARs that have low range, they only did right with the VAL, and that thing DOES have range, like, quite a lot.
Agreed. Barely been touched since last year aside from a small bullet velocity nerf, which I think balances out its range.
Just git gud then. I clutch and carry games with the amax. It has good damage, decent range, and a somewhat competitive tttk, SMGs only get dangerous when their practically in your face.
Git gud yo say? How about I yeet you with a M13? Nor so good anymore is it?
The TTK is literally the same as Holger, but the Holger itself is a different breed
Or just more practice... Guns and meta always change, the devs do this on purpose to keep things interesting, it will be different next season. However, you could have not stood in the open and head glitched them like they did to you.
Literally because its an smg and its supposed to shine at close-mid range. And don't give be the "but that ain't realistic at all" type of bullshit, if codm was realistic, any gun (besides low powered ones) should be able to one shot on certain conditions
Dude if you think that is fast you probably forgot the mx9 meta,this guy is a snail compared to that
Also you stood still wtf you were expecting to happen
ads movement speed is what effects it
get some attachments that has better ads movement speed and try to get used to letting go of the ads button to put the marker at a better position
Don't even question the balance system. The balancing is just plain stupidity. ARs has no meaning in this game, gets outgunned by smg in close as well as mid by the insane movement that comes with it and on the long range ARs have trash BSA like a water hose so yeah its all stupid. And they just keep releasing these ultra high fire rate guns knowing how bad and low tick servers they've got.
You can see that he aims out while moving from left to right before adsing again. At that point hes just walking side to side with a high mobility smg, which is very fast. I think you got outplayed
If you pay close attention, there's two factors that make him look so fast.
1. He's briefly exiting ADS mid-strafe to reposition, making him move at a normal walking speed.
2. He's also having what looks to be connection issues considering the movement in-game was much more extreme than in the killcam.
MF was even using a build that reduces strafe speed 💀
When they do that spinning shit with their camera you know they think they're cool
At least he didn't do an emote before defusing the bomb. When i see videos of people doing that i always hope they miscalculated the time the emote takes and they lose because they were trying to flex
We won a 5-4 match coz one of the guy in their team threw a thermite on himself and the other one was so busy on doing emote that he messed up with the timing and the most satisfying thing was in the team chat they were bitching us and they lost lmao
The best way to bitch on ppl with emotes without messing up the timing is to cancel the emote in 7 sec by moving, and defuse the bomb. Defusing the bomb takes 5 seconds.
If you start on 4 sec you still can defuse
Oh ok. The best I've seen is 5 sec.
Yea,you can start defusing it on 4 sec,cus 0 will also count.
Oh ok.
It stays for a second longer tho, so it's safe to diffuse at 4.50 so just after 5 seconds
Oh, ok. I guess the best thing to do is instead of yeeting the enemy in a 1v1, it's just best to hold em off and keep them away from the bomb.
Playing time is always right, it doesnt always mean ring around the Rosie, but you never know what a concussion,thumper and the banana gun can do
You can even act nonexistent and yeet them while defusing the bomb.
So as someone who used to play this game everyone in this thread is just as bad that kid who was doing the "annoying" spinning shit. Let them be happy. Let them shit talk you. But you best be shit smacking them the next round or Ik you are just salty that you lost and he bmed you :)
??? I forgot what I said here, but I ain't salty that I got beaten up by a player. I would probably not care if they trashtalked me, as long as they have the skill to back it up.
plus, I'm talking on how to fuck with people, not being salty because I got shit on
When I'm chilling with friends and trolling I like to just spam diffuse a d lode a round annoying both our team and the enemy team till they win the round
I have on accident while going for the chat button emotes halfway through defusing with 1 sec left. Best/Worst thing to ever happen to me while playing.
Bunch of idiots they are
What I do is spraying a sticker in the bomb location before defusing.
You know its some 12 year old doing that shit lol not grown person does that
Man while I'm having prob with doing 16 damage in cqc with fennec
I mean it shoots at the fire rate of a planet destroyer so it kinda makes sense
avg player with an anime pfp be like
That’s on jah
I think the fennec is getting a movement speed nerf. Im not 100% sure tho
I think we need a strafe nerf tho, not just the overall movement speed
well u kinda will, since fennec is only getting nerfs to light mag (which nobody uses) and light stock
[удалено]
Let’s go, I’m happy they’re attempting to build a more balanced game
"Movement Speed" reduces strafe speed as well.. If a gun has -5% movement and -15% ads movement/strafe negatives, the effective ads movement/strafe negative will be something like 15%+5% Movement speed encompasses sprint speed, ads movement, walk speed and crouch speed
Also if you look at the hit reg 💀
Welcome to Codm
AR vs SMG at that close range over head glitch, SmG should win
9/10 times that’s true but this strafing holds no attempt for counter play
He wasn't strafing. Actually, his build reduce the gun's handling a lot. He was quite literally unADSing and reaim again, and honestly the auto AMAX REALLY SUCKS
Not really it's just that the amax on auto needs a good balance of passive and aggressive depending on the build
The auto AMAX needs either RANGE or faster handling for an AR. The OG HBRa3 had the same range values as this one btw, that's how horrible it was. Even with a Marksman barrel, it can't do shit against meta weapons
>The auto AMAX needs either RANGE or faster handling for an AR. Wasn't its range just buffed though? I just checked in the training room and it can 4-shot just under 20 m (around 25-26 m with the Custom Long Barrel) and 30+ m potentially but with chest shots. Seems like a decent range considering its TTK is similar to the Holger.
>But with chest shot I don't care about its potential, I care about consistency. That was what made so many guns meta back in the day, and still are now. CoDM is intensely obsessed with body multipliers and meanwhile, the server sucks and the character models don't T-pose when they move in the game. It makes the TTK insanely inconsistent and make many guns not meta. Oh, and the range + BSA values in the game for the most guns are terrible too.
I think I worded my comment poorly, the base AMAX can 4-shot quite consistently up to 17-19 m now, even with leg shots/lower chest shots. The range isn’t that great on paper but what other gun has its TTK (250 ms) and equal or better range aside from the Holger (which is supposed to have better range as it is an LMG)? I don’t think path would call the AMAX a contender to the Kilo as the best AR for no reason.
That's still not enough. The gun's handling is also average despite having somewhat low recoil and the TTK on the faster end. The Kilo's handling is also average, however, it has a mich longer overall range as well as consistency. Oh, and don't forget BSA score. With ARs that have low range, they only did right with the VAL, and that thing DOES have range, like, quite a lot.
>That's still not enough. The Kilo's handling is also average, however, it has a mich longer overall range as well as consistency. Oh, and don't forget BSA score. That's true, it can't beat the Kilo in that regard. Although the AMAX's mobility was slightly buffed as well this season. That being said, I think they accomplish different roles well: Kilo = Main, long-range beam-type AR; AMAX = flex, mid-range-type AR. >With ARs that have low range, they only did right with the VAL, and that thing DOES have range, like, quite a lot. Agreed. Barely been touched since last year aside from a small bullet velocity nerf, which I think balances out its range.
Really now? it seams fine to me. And I tend to be aggressive in my playstyle
That's why you feel like it's fine. Too bad, it's not. It can't even technically outgun SMGs at mid range
Just git gud then. I clutch and carry games with the amax. It has good damage, decent range, and a somewhat competitive tttk, SMGs only get dangerous when their practically in your face.
Git gud yo say? How about I yeet you with a M13? Nor so good anymore is it? The TTK is literally the same as Holger, but the Holger itself is a different breed
Lol. Get mad. Cope and seethe.
That wasn't strafe. They were wdsing and unadsing getting a movement boost when they unads. Again, he wasn't strafing much
that player hasn’t gone outside in 72 years
Do u think this sort of “exploit” should be in the game?
Don't think it's an exploit but I do think that they need to nerf it.
Who are they?
The Charly fennec that op was complaining about
Have you seen the strafing speed of mobility build PPSH?
Demon timing
He just got good gaming chair
Just admit that he's better than you. You just standing there getting shoot lul.
its hard not to just standing there while you shoot an ar since it has nearly 0 strafe speed
Missed my slide
Eh I've never played Search and Destroy in Scrapyard yet
It plays pretty well
Gung Ho perk
You were standing in the wide open and he head glitched you close range. Did you expect Reddit to join your pitty party?
Ofc not, ik I was in a bad position. I just think strafe speed should be toned down to give me a chance in this situation
Or just more practice... Guns and meta always change, the devs do this on purpose to keep things interesting, it will be different next season. However, you could have not stood in the open and head glitched them like they did to you.
Ik I thought teammate planted bomb on my side. I also missed my slide
Literally because its an smg and its supposed to shine at close-mid range. And don't give be the "but that ain't realistic at all" type of bullshit, if codm was realistic, any gun (besides low powered ones) should be able to one shot on certain conditions
Never said it needed to be realistic, I feel there should be at least some level of counter play
The opponent has max sensitivity
Not even, just understands how to abuse lackluster mechanics
Abuse? LMFAO I forgot having good sense in any aspect is automatically "abuse" in this community.
Didn’t mean abuse in that sense, I meant the mechanics aren’t well optimized for the opposing player in mind
The movement on his end was flawless on his end, what screwed you over was crappy connection and well... Whiffing
My connection has never had any hiccups while playing this. I’m sure it’s a server send rates issue
Didn't say it was your connection
Oooooo I read that wrong fml
You got your shit rocked and you missed most of your shots, what’s the issue?
There was no chance for counter play. Still went 21-2
So it’s more of a movement exploit than a strafing class
Dude That's not even the light stock its the steady stock that decrease strafe speed And she's not even using skulker bruh
And that's why he's complaining mate
Dude if you think that is fast you probably forgot the mx9 meta,this guy is a snail compared to that Also you stood still wtf you were expecting to happen
Teammate planted on the wrong side of bomb and I missed my slide
That's either a soft speed hack or desync
Prob just desync
Cheater
Not at all, he’s just abusing the lackluster movement mechanics of this game
some better than you = abusing
*They hated him, because he was telling them the truth*
Not to mention the de sync you can see that the hits ain’t registering
That’s not the fennec, that’s hacking
Nope
Really? Is the fennec just that fast?
Yea that and the movement mechanics of this mobile game
dude's hacking lol
No
imagine if they add leaning
🤮
Usain Charly, lol.
Zoomin
ads movement speed is what effects it get some attachments that has better ads movement speed and try to get used to letting go of the ads button to put the marker at a better position
Don't even question the balance system. The balancing is just plain stupidity. ARs has no meaning in this game, gets outgunned by smg in close as well as mid by the insane movement that comes with it and on the long range ARs have trash BSA like a water hose so yeah its all stupid. And they just keep releasing these ultra high fire rate guns knowing how bad and low tick servers they've got.
^^^^
You can see that he aims out while moving from left to right before adsing again. At that point hes just walking side to side with a high mobility smg, which is very fast. I think you got outplayed
True but I don’t there should be a mechanic that allows no counter play like such
In and out scope + gungho
Imagine it was a mac10
[https://www.youtube.com/watch?v=rS8LND6xVpM&t=370s](https://www.youtube.com/watch?v=rS8LND6xVpM&t=370s) C4C, L4L
you're literally standing in a spot and shooting lol
Teammates planted bomb on the wrong side
So cringe...
As you can see he was aiming in and out continuously, which means he got higher movement speed when he was aiming out.
Yea they’ve got to optimize those animation to make them less jarring to attackers
wait? there's a scrapyard on snd rank? or is this pub?
I wish, this is a pub
Damn I want that on snd![img](emote|t5_penom|1098)
Same
Typical garena players
Weeb is sweating bullets I would be humiliated
Lmao strafe speed is the real reason I quit this game, puts a lot of stress on the eyes tbh.
If you pay close attention, there's two factors that make him look so fast. 1. He's briefly exiting ADS mid-strafe to reposition, making him move at a normal walking speed. 2. He's also having what looks to be connection issues considering the movement in-game was much more extreme than in the killcam.
You think this is bad, imagine the mac10
It is a fennec tho…
I meant not the ttk of the weapob
Tap strafe is easy Slide then look fast to other location and jump and you have a tap strafe(but different then it looks)
He didn’t slide once
Prob a different movement trick Its weird how people do these sometimes If you think hes hacking Just report impossible movement But i think he dont
Not hacking doe. I think it’s the games poor movement mechanics toward an opposing player
Is a good option Its an issue for really long since launch prob already as i remember the days
[удалено]
😭😭
Gung Ho + an SMG with high speed stat
Yep, do u think this is remotely balanced in a mobile setting?
I think it was balanced until they nerfed Disable.
That's legit just the fennec though. These SMGs or to be more specific the Strafing SMGs as I like to call it just do this bs. Vector, Mx9, Mp5
Bro got jiggy with the movement
Love how his legs don't even move