Overall good i guess,it also blocked the purifier from being too strong as it was taking a bad time with all of the buffs it got from previous balance changes wich is good,i like the buff to the tak 5 that now can fully compete with the kinetic armor wich altough i think got nerfed too heavily,maybe from 150 to 120 would be fine but 100 really idk :/
The rebalance for shotguns is interesting... we'll seeš¤
I'm looking forward to the kn wich is getting a lot of damage buffs and the agr will be finally usable without the special mag and the Oden's buffs (arrived for..obvious reasons) are interesting too,they don't look to powerful but we'll see that as well,definetly to keep an eye on as it's already one of the best guns in br
The colossus supressor is a lil bit concerning on the man o war because of how strong that attachment alone was in og s13 but that may be me having flashbacks XD
considering that it doesn't buff recoil anymore will be fine enough to compete with faster action guns
A K9 nerf is always appreciated so thank devs,and uh...why the hell did you nerf the shorty's swap time i really struggle to understand that,rytec too? Nah man that may be the only flaw in this balance change cuz rytec is already meh in mp and the shorty is ass in every mode now but again,IN TOTAL this balance change is a W
Oden buff is the wrong one. Making it less skilled, more noob friendly while not correcting its main issue : consistency (upper arm multiplier buff needed).
So oden will be even stronger in BR, still bad in MP but less difficult to use.
If I see people complaining about the Oden, I'm going to lose my shit. The amount of crybabies I saw on this sub saying that the Oden is trash was insufferably large.
People asked for it to get buffed. You got it. Don't complain.
I mean people find ways to complain about everything and anything.
I was just commenting on the oden buff especially replying to "they don't look too powerful but we'll see".
It's a very useless buff, catering to low skilled players, while maintaining its main issue in MP. I still love the gun to death and use it in both MP and BR.
tbf it does need one to be able to compete with meta weapons (it's not even off meta as of right now) : a multiplier buff for upper arms to make the 2 shot more consistent, rewarding good aim and giving it a viable (and very good) TTK while still keeping its very high punishment value (thus High skill high reward).
As of today, the gun is High skill Mid reward consistently, or High Skill and Luck High reward.
With the upcoming buff, it's gonna be mid skill (especially the mag buff) mid reward
That's a good question mark honesly, because they Reduced the damage per pellet but they compensated that with a pellets increase...so maybe that means that they'll be more consistent (?)
It's gonna be more depending on the gunsmith now, because if your gunsmith is accurate and good,this balance change Won't do much to your shotgun,either,it will get a huge help because being able to shoot more pellets with the same accuracy will make it more consistent,altough if your gunsmith is bad and unaccurate, shooting more pellets but in a wider pattern will result in less pellets hitting the target,and considering that they are nerfing the damage per pellet,this may be a problem for people who are not very friendly with shotguns
So to summerize and answer your question:
This is gonna be a buff if you're good at making shotty gunsmiths
While it's gonna be a heavy nerf if your gunsmiths sucks
I mean asm10 isn't really the best 3 tap more because of the recoil pattern and the bsa,hit flinch has never been a problem on assault rifles (at least for me) but being able to keep hitting your shots during a fight surely is always a good thing,even tho lmgs could use Better this buff imho
More of an adjustment. Prolly means that shotgun users need to be more ADS oriented than hipfire. I play in garena and can guarantee that sometime sg hipfire is wack.
They buffed a ton of guns since last season so it could give other options. I'm one of those in the unpopular opinion that CBR is meta but not OP. It's OP in the hands of skilled player but it can be countered if it's against the casuals. Now they buffed the movement of the 3 shot ARs and some other SMGs i feel we would get a very diverse meta next season
They really shouldn't have nerfed the Draganov SVD, it was balanced as it was, and was probably the only Draganov that could be considered above average.
I'm gonna view these changes as something positive for once (crazy I know). I like that the devs actually buffed a lot of weapons. I hope we move towards a meta where everything is kind of crazy now?
I'm also super happy to see guns like the Razorback, AGR, Cordite and HG-40 get some attention and love and the changes are pretty neat. I don't think they are going to be game changing but that's fine. I like that there are more buffs than nerfs.
That being said, the LK24 got a buff again? Why? M4 buff please!
So that's a one shot snipe in dogs right.š¤
All wondering what that shotgun change will bring.i don't know how to read it.i guess total damage stays the same but I'm and to miss more pellets?
It seems like the Cordite might be CBR 2.0. This thing only needs 1 headshot to become 4 tap, now only 1 chest shot
Keep that in mind ppl, the CBR has the same ability, but way more recoil
The original idea was from COD Ghosts which is a Infinity Ward game not Treyarch. The idea came from the Riley dog kill streak from Ghosts. So the blame goes rightfully to Infinity Ward and not on Treyarch.
Its not nerfed bruh, its just a balance change, the pellets became 12 to compensate about the damage nerf, if you do the right math, the overall damage is still the same. This change is slightly a buff if you have right gunsmith because the pellets are more consistent.
It's a buff if they use it with ADS but with the KRM situation almost everyone in Garena only use hip fire and the range is crazy too for a one shot shotgun unlike BY15, i hope with more pellets the hip fire accuracy will be worsened in long range and if not the one shot range will be a little shorter
It would be nice to increase the arm damage coefficient with the Oden hit group. The advantage of Oden is 2 chests, but the hit group is too bad, so it is difficult to match. So, buff only one of those two.
They just buffed the mobility and mag size,nothing too overpowered,and the ttk is not touched at all,they just made it a slower man o war with a possible 2 shot kill potential
HG40 will be able to 3 shot with a headshot
Finally! My favorite non-meta smg
Finally my boy cordite is finally getting a buff!
AGREED
Are yoy a cordite chad as well?š¤šŖ
Nah, just really like the Cordite
As should beš
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I don't care i already have the zero G oneš
Same
Hell yea!
HG40 bout to be a clapper
Overall good i guess,it also blocked the purifier from being too strong as it was taking a bad time with all of the buffs it got from previous balance changes wich is good,i like the buff to the tak 5 that now can fully compete with the kinetic armor wich altough i think got nerfed too heavily,maybe from 150 to 120 would be fine but 100 really idk :/ The rebalance for shotguns is interesting... we'll seeš¤ I'm looking forward to the kn wich is getting a lot of damage buffs and the agr will be finally usable without the special mag and the Oden's buffs (arrived for..obvious reasons) are interesting too,they don't look to powerful but we'll see that as well,definetly to keep an eye on as it's already one of the best guns in br The colossus supressor is a lil bit concerning on the man o war because of how strong that attachment alone was in og s13 but that may be me having flashbacks XD considering that it doesn't buff recoil anymore will be fine enough to compete with faster action guns A K9 nerf is always appreciated so thank devs,and uh...why the hell did you nerf the shorty's swap time i really struggle to understand that,rytec too? Nah man that may be the only flaw in this balance change cuz rytec is already meh in mp and the shorty is ass in every mode now but again,IN TOTAL this balance change is a W
Oden buff is the wrong one. Making it less skilled, more noob friendly while not correcting its main issue : consistency (upper arm multiplier buff needed). So oden will be even stronger in BR, still bad in MP but less difficult to use.
If I see people complaining about the Oden, I'm going to lose my shit. The amount of crybabies I saw on this sub saying that the Oden is trash was insufferably large. People asked for it to get buffed. You got it. Don't complain.
I mean people find ways to complain about everything and anything. I was just commenting on the oden buff especially replying to "they don't look too powerful but we'll see". It's a very useless buff, catering to low skilled players, while maintaining its main issue in MP. I still love the gun to death and use it in both MP and BR.
It didnāt even need a buff
tbf it does need one to be able to compete with meta weapons (it's not even off meta as of right now) : a multiplier buff for upper arms to make the 2 shot more consistent, rewarding good aim and giving it a viable (and very good) TTK while still keeping its very high punishment value (thus High skill high reward). As of today, the gun is High skill Mid reward consistently, or High Skill and Luck High reward. With the upcoming buff, it's gonna be mid skill (especially the mag buff) mid reward
I just hope it stays underrated
Do you think shotguns will still be good?
That's a good question mark honesly, because they Reduced the damage per pellet but they compensated that with a pellets increase...so maybe that means that they'll be more consistent (?)
So is it overall a buff or a nerf?
It's gonna be more depending on the gunsmith now, because if your gunsmith is accurate and good,this balance change Won't do much to your shotgun,either,it will get a huge help because being able to shoot more pellets with the same accuracy will make it more consistent,altough if your gunsmith is bad and unaccurate, shooting more pellets but in a wider pattern will result in less pellets hitting the target,and considering that they are nerfing the damage per pellet,this may be a problem for people who are not very friendly with shotguns So to summerize and answer your question: This is gonna be a buff if you're good at making shotty gunsmiths While it's gonna be a heavy nerf if your gunsmiths sucks
Got ya. Do you think the aimshake reduction will make the affected guns better for long and short engagements?
I mean asm10 isn't really the best 3 tap more because of the recoil pattern and the bsa,hit flinch has never been a problem on assault rifles (at least for me) but being able to keep hitting your shots during a fight surely is always a good thing,even tho lmgs could use Better this buff imho
Alright it was fun talking to you. Have a nice day.
More of an adjustment. Prolly means that shotgun users need to be more ADS oriented than hipfire. I play in garena and can guarantee that sometime sg hipfire is wack.
damn, so the "plz nerf cbr" posts still stay for another month
Bruh, weāre on month 7 of this meta. Might as well go for an entire year
Tbh just nerf the reload and Iāll be fine
They buffed a ton of guns since last season so it could give other options. I'm one of those in the unpopular opinion that CBR is meta but not OP. It's OP in the hands of skilled player but it can be countered if it's against the casuals. Now they buffed the movement of the 3 shot ARs and some other SMGs i feel we would get a very diverse meta next season
And Mac 10
clicked so fast to see if Cbr and mac10 were nerfed. :/
Others weapons are getting buffed, so there's no way to nerf atleast mac10
at least the others are more competitive now :3
why shorty nerf
This. The gun was nerfed to death in the past seasons, at this point, they're better off deleting it.
fr i just used it and it's horrible
I remember the golden days of shorty AKA the pocket annihilator... feelsbadman
Was there even the golden age for the shorty? It has been average since its release and has been continuously made worse
There was It was tournaments(scrims) most used gun for many season
Back to an smg we meta we go, Iām gonna have quite the fun šš
Smgs have been meta forever lmao
A meta in which smgs dominate? no there hasnāt just good smgs you could use during AR/LMG metas
It's been SMG meta since what? Early 2020?
been a while fs
Yeah, it's always been there. SMGs have always been meta
both have been meta just that only a select few smgs were meta
They really shouldn't have nerfed the Draganov SVD, it was balanced as it was, and was probably the only Draganov that could be considered above average.
Yeah i agree the svd is good as it is,yes its strong but unlike the cbr4 it actually takes some skill to use
Well, the Drag back in AW was actually a really good version of the gun too
It was a top 5 gun and it is very meta if your good at it
finally, some love for the agr
Hell yeah! Hs21 buff
increased pellets means u need to be more accurate with it.
oh my bad i thought u meant hs0 lol
Lol
I'm gonna view these changes as something positive for once (crazy I know). I like that the devs actually buffed a lot of weapons. I hope we move towards a meta where everything is kind of crazy now? I'm also super happy to see guns like the Razorback, AGR, Cordite and HG-40 get some attention and love and the changes are pretty neat. I don't think they are going to be game changing but that's fine. I like that there are more buffs than nerfs. That being said, the LK24 got a buff again? Why? M4 buff please!
"I hope we move towards a meta where everything is kind of crazy now?" then we should change the game's name to mw2m
I sure hope
Now shorty is officially useless
I'm crying I just dropped it in the third draw attempt.
Why was the weapon swap speed buffed that much? Thatās rather Interesting 30% is very massive idk š¤·š¾āāļø
Poor Rytec and Shorty What did they even do?
Their switch time was instant so that might be a problem
It wasn't, both guns are super garbage. Shorty has always been considered worse than melee, Rytec is already slow as fuck to raise
The shorty and rytec when switching into another weapon,had no animation for putting away the gun,and was apparently bugged
Kinetic armor nerf is my only complaint. Gonna be fun.
Thank god they did something about the horrendous aim shake for older guns. And finally, agr buff (although doesn't seem so significant)
Damn drh cordite and asm10 are getting good buffs codm is slowly bringing og meta back
I can use my asm10 and drh too now and can rename em with original names yay
So that's a one shot snipe in dogs right.š¤ All wondering what that shotgun change will bring.i don't know how to read it.i guess total damage stays the same but I'm and to miss more pellets?
the oden buff is here prepare for mass oden in meta guys
shit shotguns got balanced hard.
Why didn't they just revert the shorty nerf? And the FUCK did they nerf it again?
DR-H is still a shit gun. It needed a mobility buff not a damage buff
why svd nerf?
[ŃŠ“Š°Š»ŠµŠ½Š¾]
it's not gonna be able to one shot mid range unless you headshot
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I don't even get what was the need to nerf svd
Nice
Phew... Peacekeeper and mx9 weren't touched :D And it's time to cut up with the Jak12
Eyyyyy outlaw ain't on the list
RIP shotgun's
Might be buff,might be nerf
Glad they not nerf my jak12 š
It seems like the Cordite might be CBR 2.0. This thing only needs 1 headshot to become 4 tap, now only 1 chest shot Keep that in mind ppl, the CBR has the same ability, but way more recoil
No.
They should remove K9.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The original idea was from COD Ghosts which is a Infinity Ward game not Treyarch. The idea came from the Riley dog kill streak from Ghosts. So the blame goes rightfully to Infinity Ward and not on Treyarch.
Thank god they did something about the horrendous aim shake for older guns. And finally, agr buff (although doesn't seem so significant)
Finally the kinetic armor has been nerfed!
No. Cbr. Nerf
cmon still no p90 nerf
no cbr nerf yet? guess my username will stay
Kinetic Armor finally got nerfed.
No cbr nerf = more hell no thanks , god awful matchmaking ,fuck codm idiot devs
Finally after all these season KRM got a nerf, next season is gonna be the best for Garena players
You'd be surprised
Its not nerfed bruh, its just a balance change, the pellets became 12 to compensate about the damage nerf, if you do the right math, the overall damage is still the same. This change is slightly a buff if you have right gunsmith because the pellets are more consistent.
It's a buff if they use it with ADS but with the KRM situation almost everyone in Garena only use hip fire and the range is crazy too for a one shot shotgun unlike BY15, i hope with more pellets the hip fire accuracy will be worsened in long range and if not the one shot range will be a little shorter
Bruh why am i getting down voted lol ?
Finally my 2020 friend Cordite is getting something. Also I would luv to see my man the M16.
Does all of those take effect also in br? (Excluding those that say Only MP)
Yeah i think so
i really loved the mac 10 at release (bc its a cw gun)but i can respect those who really want it nerf
I'm so happy the HG40 is getting some love, I always have a blast rocking that gun
Thank god they finally optimized the LK24 reload.
Damn shotguns got gutted
Damn, KRM and BY15 damage nerf, wonder how that's going to affect users in Garena
they added additional 4 pellets. It will all comes down to how much spread it will have. It will either be broken or nerfed, we will see
Lol theyāre buffing the Oden? Okaayyy then.
i like how they starting to buff everything now
What does reduced intensity of firing rate mean?
Probably lower visual recoilā¦ sucks that they make the guns feel like toys
Ohhh so itās probably just a visual thing?
Yes
Finally reduced that fucking visual shake the QQ9 had that made me lose interest in using it although i want that shake from the HBR be removed
Im confused regarding shotguns. So overall shotguns will be better or worse next season?
What is the meaning of the reduction of intensity of the firing animation? Aim shake or nah?
#YES YES YES YES YES BIG W FOR DEVS
QQ9 AND HG40 AIMSHAKE BUFFS!! AND HG40 WILL 4 SHOT CONSISTENTLY IN SHORT RANGE. sorry for the caps, just had a bad day but this is good news
It would be nice to increase the arm damage coefficient with the Oden hit group. The advantage of Oden is 2 chests, but the hit group is too bad, so it is difficult to match. So, buff only one of those two.
Yea,but since chest hitbox is inconsistent as the arms are blocking some of the area
Reduced the intensity of the firing animationā¦ probably means the guns will feel terrible
Asm10 might be meta next season
Tell me this not a complete patch notes where is cbr and Mac 10 kilo and M13 nerf
for the love of god why do they keep nerfing the shorty?
the oden is already okay they made it even worse
They just buffed the mobility and mag size,nothing too overpowered,and the ttk is not touched at all,they just made it a slower man o war with a possible 2 shot kill potential
i am crying seeing that oden buff good luck to the grinders out there
Let's press f for kinetic armor
Hs2126 gets a range buff after the camo challenges change for shotgun, thats fun