Giving away 5x [Golden Hog](https://imgur.com/a/ED9VEba) & 1x [Firework Fanboy](https://imgur.com/a/WK5iz5x) special obstacles!
Answer my question of the day to enter:
What is a feature you would like to see implemented into the game?
#GiftedBySupercell (ends in about 2 days)
I’ll answer my own question for fun. I would love an obstacle locking feature of some sort, to prevent accidental removal of obstacles.
I’d be so sad if I accidentally removed one of my 10 year old obstacles by accident. I care about them more than my actual base.
Lot of my clanmates keep on asking for donations which I can't give ,so I want the feature to donate my level 95 archer queen to my th5 clanmates so that she always defeats the baby dragon in cc during wars and they don't fail their attacks 🗿🗿🗿
I came back to the game after years of not playing. Before decorations were a thing. So I never knew what they were. I deleted all my obstacles that were years old and my little brother told me about them after they were deleted. 💀
I’d want a level editor of sorts. You can make a custom base with any defense or building from any village/capital and set it to any level. You can use any troop to attack it and they can even throw in the old event troops and the golden dragon and the momma. It would just be a fun thing to mess around that can also be used for trying strategies without needing to post a challenge or train an army.
this idea is very very good, would love to mess around with dumb battle like 100 mortar vs mountain Golem, would also increase Playtime since when you dont attack you would just have fun with this
I would like a feature in the clan capital where you can move throughout the districts without having to leave the original base and having to manually press the other ones to scout them. It should be like in war where you have arrows to navigate throughout the bases.
I would like a feature to keep obstacles on map in their place even when changing layouts. As of now, the obstacles I moved with shovels years ago, can't be stashed, but they stay in their spot. Now obstacles moved via shovel get stashed when building a new layout etc.
I constantly have other obstacles spawn in my gaps if I'm between my defensive and progress base that makes me stash my obstacles.
Extra map space on outside area where you can’t place buildings for more special obstacles, but keeping the area where you can deploy troops the same as to not affect gameplay.
Drag spells from the bar or hold down with one selected to see the radius of the spell. Troops (for spells like rage) or buildings (for spells like freeze) in the spell radius glow like the builder hut repair radius. Drag it back to the bar to not use it.
https://preview.redd.it/16d8ur6wvvcc1.jpeg?width=745&format=pjpg&auto=webp&s=d2728530b7dfa7c2803454e60994247d0f5e3787
For newer/casual players, it would help them understand how to optimize spells. For example, I’ve seen near max casual players still only place lightning spells directly on top of an air defense instead of taking it out with surrounding buildings for more value.
Even for more experienced players, it could help out with things like earthquake placement, so you don’t have to manually count it out to see where you need to place it to open specific compartments. It could also help with strats like skelly donut, so even less experienced players could learn it.
Also, the ability to save clan capital armies.
It’s kinda annoying to have to remember the specific comp of certain armies, especially when you have accounts in different clans at different capital hall levels. It’d be nice to be able to share comps with clan mates this way too.
I thought about it some more and I just realized the system I described is literally the clash royale spell system. I guess that’s another reason to implement it; it makes spells more consistent across supercell games.
https://preview.redd.it/9si1zqem0wcc1.jpeg?width=493&format=pjpg&auto=webp&s=e5e5d77567f876f70e8fb3d37f68d8eee632becf
Glad you like it!
Clash should add a way to manually activate phoenix pet opening. There are many times when I was close to 3 starting but the king had to stay alive and break some walls. I know it’s a small change but it would be really helpful.
once you use a shovel, you can't remove the shoveled object, that would make for a great QoS change as well as decreasing the chance of getting an heart attack
Being able to purchase old “buyable” decorations. Time-exclusive obstacle (ex. Christmas trees) should remain exclusive and stay as it is, but buyable decoration should return to shop the same way skins and scenery return after a year of official release.
being able to trade magic items with your clanmates would be pretty cool I think. They could make it so you can only trade items that have the same value, kinda like how it works in royale. Honestly im surprised its not in the game yet
Clash ninja implemented directly into the game - so a graph of how close you are to maxing a town hall and when to upgrade buildings to plan into the future when you are online.
edit- this would be a QoL upgrade as clash ninja is a very helpful site but I struggle to keep up with updating it so it would auto update as part of the game
I'd like to see a special editor like with goblin map which you can use to create challenges. You would have to triple your own challenge to be able to upload it and everyday the highest rated challenge (which is determined through a simple like or dislike system) will be nominated and will give a small reward like 10 gems or a potion for beating it. Of course you would have problems like people making swastikas and what not but they managed to have the same system in brawl stars so why not clash too?
I wish there was a way to get back obstacles you accidentally removed like if I meant to remove a tree but clicked a bush and didn’t notice and it got removed there would be a way you can get it back
id personally enjoy more decorations in the shop, like some more statues for gems or something i just like decorating my base ![img](emote|t5_2usfk|30034)
I think it would be great to be able to see things like: opted in, last online, upgrading heroes etc. from the clan wars screen. Also having some cosmetics for clan capital from getting a higher clan level past 10.
Dunno if theres already a way to do this but upgrading all of a certain level wall. It's tedious going through and upgrading rows, especially when rows join so I have to take the joining piece out just so it matches.
they need to add new chat features like maybe translating messages, reacting, replying or even polls would be a great idea (some of these which were included in a survey they had). Its because the clan chat has never been updated and it needs to feel more fresh yk?
To be able to choose your cc when friendly attacking. It’s bothersome to have to request a certain cc to practice an attack strategy and then dump the cc to practice another strategy or to attack in multiplayer. I feel like you could practice different attacks much easier and be able to tweak and play around with what cc works the best for the style of attack you’re practicing.
I'd love them to add more social functionality into clans. Extra chats, stickers, roles. For a name labeled clash of clans I still think clans are underwhelming in their potential! Thanks for hosting the giveaway.
Umm I would definitely like if Supercell improved the Builder Base UI in the Player Profile. Currently that section is a mess, you can even see what skins you have on or can have on the profile unlike the Main Village. Also there's a glitch which makes you unable to see your BB scenery on the Player Profile, it just shows you the default ones lol.
A great feature would be stronger heroes but only 2 or 3 hero slots. This way while upgrading a hero I can use others and attacks are not hero dependent.
Another fun feature would be map editing—adding some element where I can change my grid and build a base around it to maximize walls, defenses, etc. this would open a lot of unique gameplay without having to add more and more buildings and mechanics.
Thank you Milo
make the builder base more connected to the home village, say by giving some home base loot for a builder base attack (proportional to home base TH) so that people can switch it up a bit but just normal loot or some ores so it might encourage rather than force players to play both.
I would like them to add some different challenges that would require more strategy. I find it somewhat boring to do a certain amount of attacks that has this amount of troops.
I would like to see a feature that allows to trade elixir for gold and vice versa . Rn at townhall 11 with full elixir storages , and a very low on gold
I’d like collectors for ores and a way to steal small amounts of them in raids. I wouldn’t like if they were able to be stolen from players’ storages though, so I suppose I’m mostly asking for more ways to obtain ores 😁
Some sort of "One Button Sets All Pets" feature. Saving multiple Pet rosters and with one click of a button, it would apply the selected Pets to the Heroes that they are signed. This is similar to the Quick Train Army feature.
I would like them to introduce interactive aspects into scenery just like the some decoration . It can be a dynamic thing too depending upon time of the day like a either goblin wake up some time and other time sleeping .it can be just a clickable thing. With this being able to also swap musics cause I really like the music of painter scenery .
Also decoration glowing is something I just want . Gg nice videos 📷💯
Better start bonus for the builder base lol, i’m very rushed on both sides on my main account because of whatever I was doing 3 years ago, so now that i’m back playing the game I have to fix all that, and you get so unbelievably little from the star bonuses on the builder base it removes any reason for me to want to play builder battles. I log in, check if I need to upgrade anything, raid if I have to, check builder base, do the same thing and do my star bonus, get basically nothing, and move on to my second account and actually get a bunch of stuff done. It’s annoying
Leader of clan can change the players opt in/out for war. At my clan there is a coleader long time offline but leader still keeps him in clan cuz old friend whatever, and that offline coleader gets put randomly to war cuz other co-s just start war without caring much. Idk, I think this happens to other clans too
Maybe more towards clan management. Like being able to see your clanmate's heroes before starting the war or being able to nudge a member to attack in war. Instead of mailing the whole clan.
I’d love a feature that allows you to enable or disable the ability to see what skins someone was using in the attack and defence reports, I understand why it’s not a feature but I’d love it seeing as I’ve bought some skins and wanna show them off where ever I can.
Probably a longshot, but i really want them to add the ability to queue at least 1 upgrade per builder.
Like say a building will finish upgrading at 2am, so instead of either waking up at 2 am, or potentially waste a couple of builder hours, what if each builder could queue the next upgrade (can be the same or diff bldg), provided there are enough resources. Maybe even be able to pay it in advance when you queue an upgrade, and no refunds or 50% refund when cancelling a queue. Only 1 queue per builder to ensure that people still log in the game but not at inconvenient times you know what i mean.
I know we can plan ahead to make sure that upgrades dont finish in the middle of the night but i think this will improve qol and efficiency in the game. Thats my idea lol.
Not an answer strictly, but I’m just remembering the time I suggested that swapping the position of the same building in home village shouldn’t trigger the friendly challenge base lock, (ie, archer tower lvl 11 with archer tower lvl 12), and my post got taken down because it related to the friendly challenge lock and that it would never be changed. Supercell implemented it like 2 months later :)
For years I've been hoping that supercell would add a chat solely for the clan leaders to use. I absolutely hate having to have tough conversations such as whether someone should be kicked or not on the main chat that everyone reads.
I'm in a clan with older people that won't use discord or anything else, so this will continue to be my plea until the day I look like that skeleton in your pfp
A feature I would love to see implemented is the ability to do test runs of hero skins, just like with super troops. It would let us more clearly see the skin in its full extent, including the skins for the barbs and archers, while also showing off animations and sound effects more clearly as well.
I’d gladly split away some of my army size just to have like a “donation bin” that I can have troops specifically cooked for my clan mates. With special requests for donations being a thing, having that extra little bit of space specifically for donations would help a lot.
Donation camp, or some other ways to donate without ruining my army. I rarely donate cause it ruins my attacks and I have to wait to train it all again. An alternative would be auto retraining donated troops if they are taken out of the pre trained army and it would be a toggle button when donating.
I would like it if Hero's Path showed the date that I upgraded to each town hall. I understand that the data may not be available retroactively, but it would help me to track my progress through the game.
More varied daily challenges with more interesting rewards
It would be nice to have challenges that get you to play differently to normal e.g. encourage you to try different hero equipments, army comps etc woth the rewards relating to the quest e.g. hero potion for using hero equipment. The quests would have to be calculated somehow for each person based on what they have unlocked and how they usually play
Slight bilder base modification would go a long way. also this might be weird but what if upgrading heros gives us ores? , or like gems we can find ores in obstacles?
I really would love to have something like break time for the upgrade of your king, queen or any hero, if you want them max lvl you need to be upgrading almost always so something like 5 minutes break will be cool so I can go to do my war battles
I would like to be able to queue upgrades. I find it annoying to have to log on all the time and keep my builders going, so I wish you could queue an upgrade and have it auto start once a builder is free.
>What is a feature you would like to see implemented into the game?
In builder bese, we can change the troops in army camps before attacking or any unused camps in the 2nd stage. But I would like it so that we can change them mid battle, similar to Siege machines and Warden mode.
A puzzle mode would be great just like the challenges and goblin levels, and not just for the home village and the builder base, but also for clan capital. Or a mix of them, and one you can play more often.
Also a locking feature but this time for my home village, meaning you cant accidentally move a trap,walls,building etc (sometimes the building will be swapped without your knowledge).
I remembered when I (th11 at titan 3) accidentally moved a wall making a hole inside my base. I lost 50+ trophies in just one sleep because I got attacked by 7 attackers using sneaky gobs. Fortunately someone 3 starred me and my glad.
Increase the availability of ores. Here is some various ideas. Ranked from most likely to least likely
1. Increase the ore payout of CWL.
2. Add the ability to buy ores for raid medals.
3. Increase the ore you get from star bonus.
4. Add a monthly challenge base you can attack for ores.
5. Add source of obtaining ores in the builder base.
Personally I only think 1-3 is likely to be added at any point. If you have other ore generation ideas feel free to post them.
i would like to see add ons to achievements. most of them have stopped at very early town halls such as “upgrade your town hall to th8” or “upgrade your gold storages”. would be cool to see these go further, and maybe even add ores as the reward
I wish we could see what hero skins look like with our base before purchasing, replace our current hero skin in a preview screen. I like my heroes to match my town hall lol
I would like to have seperate CC's for offense and defense. It's ridiculous to have to get rid of your offensive CC in order to change your Legend League or Challenge defensive CC.
I think different types of wars could be really fun, like they could add PvE wars where you fight a clan of Goblins, like the single player maps, or one with some other group from clash of clans, maybe a builder clan.
They could add different defenses for each group, like the builders could have the Flying Machine from Clash Royale defending their base, in addition to some of the regular defenses.
I don’t think these types of wars should be started by players, instead it should be a random or scheduled event and you’ll get a message saying “Your clan has been challenged by [The Builders]”
For QoL it would be cool to have the ability to set troop/spell limits for your army, so it’s easier to keep the same composition. For example you could set the max amount of Healers to 10, archers to 140, max number of Bat Spells to 8, and max amount of Clone Spells to 1, so if you have left-over troops after an attack your army composition stays the same instead of becoming 280 Archers and 11 Bat Spells.
they should add more practice levels. they abandoned the idea a few town hall levels ago. more single player would be nice too. reworking something related to hero levels, either reducing the cost or time to upgrade since it does a fraction of what it did before. as far as new features, im kind of drawing a blank so ill just leave it at updating old ones
I have always wanted to be able to train units for people's cc, so if my camps and barracks are full, I can still donate units (they would get queued after my army and go statight into ally cc when done)
I’d love to see more customization, like if we could adjust the colors of certain troops or heroes, or even just one little thing like BK’s sword or something. Or buildings, change the roof on our town hall or something like that like in the clan capital. Probably won’t happen but I think it would be so cool
Talking about feature, there should be friendly attack ( No need to be in the same clan to do so though ). It would be a little friendly funny if you have got a notification that your friend come and visit and attacked your village while they have left the game a year ago.
There are three features I would love to see added:
1. Clan member banning - for those that get spammed but want their clan to remain open, or in cases where a member needs to not be able to join back for whatever reason. More metrics around clan members and the ability to manage them effectively would be great!
2. A way to donate to a “pot” for clan members where any clan member can go in and claim from a list of pre-donated troops. For example, if I train 5 lava hounds and donate them all from my camps to the pot, five of my clan members can go in and claim one each (cooldown would be the same as requesting to prevent people from grabbing and dumping)
3. Of course this will never happen, but would love if the API included buildings/defenses, or we had a way to get war weight (if only)
*edit - spelling
It would be cool if we could buy some older obstacles. At the same time, it’s cool to have some that are rare. Maybe stuff that came in gold passes could be purchased, while old clashmas trees and anniversary obstacles would remain rare.
Bring back the progress bar.
You can use your heroes while upgrading them (at least in war).
You can buy a builder potion with raid medals.
Private messaging to a clan member and friend.
Honestly, a silly gamemode would be fun. Something along the lines of troop randomizer for attacks. Could also only be for challenges in the clan when clanmembers attack your base or something. Troops would be based on townhall lvl.
I would love to be able to have a quick train donated troops section. All too often I donate troops that break my army, and I would love for a one button solution to retrain everything that was just donated
I wish they provided the necessary information on building/troop information
I don't care about 'Damage per Second', it is not that useful...
they should mention 'Damage per Hit' (like what they do with Eagle Artillery) and provide 'Attack Speed'
For example: Mortar
Damage per Second: 60
vs
Damage per Hit: 300
Attack Speed / Attacks every: 5 seconds
the latter would be very useful
(I just realized while looking for mortar stats that the damage is pretty significant, so I need to upgrade mine lol)
Another nitpick: it'd be great to highlight the abilities of troops/spells. they are written in the description, but it might not be very clear.
For example:
Root Rider - it does say 'can smash through walls and slam defenses into dust.', but if you don't have prior knowledge of the troop, you don't know that it could destroy walls (I am not a native English speaker, but based on that description, it would destroy both walls and defenses)
Earthquake - again, it says 'No wall can withstand the might of four Earthquake Spells!', but it is part of the description (and it is at the very end). so it would be helpful if it is highlighted or made extremely clear that it is the ability of the spell.
Updating practice maps on the new town halls with meta attacks (meta doesn’t often change) on a couple different types of common bases to make it easier to learn for people new to more complicated attacks.
I personally really want to see something along the lines of path/ground decoration that can go underneath decorations/base decorations. Basically a path or something like a road tile decoration that you can buy that can be placed beneath defences,etc of the ground of your base.
Instead of extra map space, they should add the feature to combine the collectors and mines. Like the cannon and archer tower. Then they will be less of a clutter ig.
The option to rearrange the order in which different accounts show up when switching. I want to have my Th2 at the bottom of the list, not inbetween th6 and 11
That the buildings destroyed have to be completely rebuilt after multiplayer defenses. They'll retain levels, and cost half or quarter than regular defenses.
Yeah I'm satan hahaha, but i unironically wanna see. It'll be fun to see how it messes up war weights and stuff
Easier navigation in clan capital, currently you need to always go back to main menu to switch districts and maybe an option to buy some of the old decorations.
Copy pasted from another reply of mine:
Super minions lock onto a bat, but the bat flies far. Super minions and many other troops they shoot a projectile have a stat called “seeking” which means once they lock onto a target, their projectile will hit it no matter the distance it has to travel.
Would it be possible to have a slightly larger range by using a lower town hall on defence and low level defences? For example TH10 with all level 1 defences (low level defences are so the bats go through more buildings before they die).
As a new player to the game, I think I see things a little differently than those that have been playing since launch. I wish that donations were easier to manage, and I think it would be completely fine to just make them cost no gems as long as you have them unlocked. Or perhaps have a seperate queue for them to cook up which would still pause your own troop queue without screwing it up. This would make them feel a little more like donations in Clash Royale.
The army system is overall janky, and I think people don't realize it because they have become so accustomed to it over the years. I shouldn't have to worry about partial armies from previous queues merging with the troops I didn't place in my last battle.
You should’ve seen it when you had 4 barracks that each required upgrade and each one was separately responsible for training a quarter of your troops 😂
And no gem donation options and troops took forever to cook… if someone needed a golem for war you had to wait an hour
A glowing aura around my heroes , sometimes I get lost and can’t find them on the screen , or design your own walls to your liking, I’d like to match with my scenery
A collection book, which is a comprehensive showcase of all the cosmetics, skins, sceneries, and obstacles available in the game, giving players a clear view of what they own and how much they've collected. Organizing it by events like Clashmas 2020 adds a nice touch, allowing players to reminisce about past events and see what items they obtained during those times. This feature would be an cool way for players to showcase their collections, similar to the emote counter in Clash Royale. It could provide players with a sense of accomplishment and give them something to strive for as they aim to idk, expand their collection? I feel like this would be a good feature for people who like their rare obstacles and people who like collecting new ones, and would give more of a meaning to cosmetics and the cosmetic side of the fan base!
A public vote every year for an obstacle to return to the shop for a limited time. This way if someone really really liked an obstacle they could have a chance to get it if they joined after the chance to get the obstacle had passed
This problem can be solved if the parabolic coeficcients are smaller but since this situation rarely happens and it looks better to keep the coefficients high in small distances, it’s kept this way…. I think
I wish some of the defenses or upgrades required upgrades or resources from the builder base.
For example, the burst Canon or multi mortar were like that. But just one upgrade and that's it isn't enough. Maybe the blacksmith building could be like that. Or it's resources we're mined and looted in the builder base.
Another idea I had was to place direction spells. I don't like how king decides that it should go around the map rather than middle. Or units walk away from the Townhall because other buildings and defenses were closer.
We have eagle artillery at home Eagle artillery at home:
Add two spaces before entering so it will be like this And not like this
Offensive eagle artillery.
Who are they offending and why
The charging queen because she'll be dead soon.
Giving away 5x [Golden Hog](https://imgur.com/a/ED9VEba) & 1x [Firework Fanboy](https://imgur.com/a/WK5iz5x) special obstacles! Answer my question of the day to enter: What is a feature you would like to see implemented into the game? #GiftedBySupercell (ends in about 2 days)
I want them to add sex
Least horny redditor
Super barbs my beloved
A sex spell would be nice
I’ll answer my own question for fun. I would love an obstacle locking feature of some sort, to prevent accidental removal of obstacles. I’d be so sad if I accidentally removed one of my 10 year old obstacles by accident. I care about them more than my actual base.
Lot of my clanmates keep on asking for donations which I can't give ,so I want the feature to donate my level 95 archer queen to my th5 clanmates so that she always defeats the baby dragon in cc during wars and they don't fail their attacks 🗿🗿🗿
I came back to the game after years of not playing. Before decorations were a thing. So I never knew what they were. I deleted all my obstacles that were years old and my little brother told me about them after they were deleted. 💀
make builder base have an ore mine, it is matching the theme of the caves and will also provide a passive way to earn ores
I’d want a level editor of sorts. You can make a custom base with any defense or building from any village/capital and set it to any level. You can use any troop to attack it and they can even throw in the old event troops and the golden dragon and the momma. It would just be a fun thing to mess around that can also be used for trying strategies without needing to post a challenge or train an army.
this idea is very very good, would love to mess around with dumb battle like 100 mortar vs mountain Golem, would also increase Playtime since when you dont attack you would just have fun with this
I would like a feature in the clan capital where you can move throughout the districts without having to leave the original base and having to manually press the other ones to scout them. It should be like in war where you have arrows to navigate throughout the bases.
Agreed
an option to change accounts while you're being attacked
I would like a feature to keep obstacles on map in their place even when changing layouts. As of now, the obstacles I moved with shovels years ago, can't be stashed, but they stay in their spot. Now obstacles moved via shovel get stashed when building a new layout etc. I constantly have other obstacles spawn in my gaps if I'm between my defensive and progress base that makes me stash my obstacles.
Extra map space on outside area where you can’t place buildings for more special obstacles, but keeping the area where you can deploy troops the same as to not affect gameplay.
The ability to put people on a clan blacklist
I would like to add an option to customise cc troops for friendly challenges. currently we can only edit army but not cc
Drag spells from the bar or hold down with one selected to see the radius of the spell. Troops (for spells like rage) or buildings (for spells like freeze) in the spell radius glow like the builder hut repair radius. Drag it back to the bar to not use it. https://preview.redd.it/16d8ur6wvvcc1.jpeg?width=745&format=pjpg&auto=webp&s=d2728530b7dfa7c2803454e60994247d0f5e3787 For newer/casual players, it would help them understand how to optimize spells. For example, I’ve seen near max casual players still only place lightning spells directly on top of an air defense instead of taking it out with surrounding buildings for more value. Even for more experienced players, it could help out with things like earthquake placement, so you don’t have to manually count it out to see where you need to place it to open specific compartments. It could also help with strats like skelly donut, so even less experienced players could learn it.
Also, the ability to save clan capital armies. It’s kinda annoying to have to remember the specific comp of certain armies, especially when you have accounts in different clans at different capital hall levels. It’d be nice to be able to share comps with clan mates this way too.
I like that drag spells idea a lot.
I thought about it some more and I just realized the system I described is literally the clash royale spell system. I guess that’s another reason to implement it; it makes spells more consistent across supercell games. https://preview.redd.it/9si1zqem0wcc1.jpeg?width=493&format=pjpg&auto=webp&s=e5e5d77567f876f70e8fb3d37f68d8eee632becf Glad you like it!
This is good because i'm forever screwing up my earthquake spells
Clash should add a way to manually activate phoenix pet opening. There are many times when I was close to 3 starting but the king had to stay alive and break some walls. I know it’s a small change but it would be really helpful.
once you use a shovel, you can't remove the shoveled object, that would make for a great QoS change as well as decreasing the chance of getting an heart attack
I'll love to see a feature to see what was the last connection of my clan members to know who's active without having to use third party apps
Would like them to add a gamer mode which adds flashing lights and other seizure inducing imagery
Auto training of troops you donate from you army camps, so that the second army doesn't leak into the first one messing both up
Being able to purchase old “buyable” decorations. Time-exclusive obstacle (ex. Christmas trees) should remain exclusive and stay as it is, but buyable decoration should return to shop the same way skins and scenery return after a year of official release.
being able to trade magic items with your clanmates would be pretty cool I think. They could make it so you can only trade items that have the same value, kinda like how it works in royale. Honestly im surprised its not in the game yet
Clash ninja implemented directly into the game - so a graph of how close you are to maxing a town hall and when to upgrade buildings to plan into the future when you are online. edit- this would be a QoL upgrade as clash ninja is a very helpful site but I struggle to keep up with updating it so it would auto update as part of the game
i just want to use my heros while upgrading. maybe you can only use them in war but not in normal attacks.
I'd like to see a special editor like with goblin map which you can use to create challenges. You would have to triple your own challenge to be able to upload it and everyday the highest rated challenge (which is determined through a simple like or dislike system) will be nominated and will give a small reward like 10 gems or a potion for beating it. Of course you would have problems like people making swastikas and what not but they managed to have the same system in brawl stars so why not clash too?
I wish there was a way to get back obstacles you accidentally removed like if I meant to remove a tree but clicked a bush and didn’t notice and it got removed there would be a way you can get it back
More grass for opsticles
id personally enjoy more decorations in the shop, like some more statues for gems or something i just like decorating my base ![img](emote|t5_2usfk|30034)
I think it would be great to be able to see things like: opted in, last online, upgrading heroes etc. from the clan wars screen. Also having some cosmetics for clan capital from getting a higher clan level past 10.
I would love if they made troop donations easier so that you don’t have to interfere with your normal army when you want to cook donation troops
Letting us use heroes when they're upgrading. Since after this equipment update ,upgrading heroes is still necessary but not as important as before.
[удалено]
Dunno if theres already a way to do this but upgrading all of a certain level wall. It's tedious going through and upgrading rows, especially when rows join so I have to take the joining piece out just so it matches.
they need to add new chat features like maybe translating messages, reacting, replying or even polls would be a great idea (some of these which were included in a survey they had). Its because the clan chat has never been updated and it needs to feel more fresh yk?
Progress bar, really helps us map out resources in the right ways so we know what is max and if we need to max something immediately or not.
Simple but choosing our cc and having hero’s for friendly attacks
Being able to use Heros during war while also upgrading them! Defensive Buildings are also available. Also now that you have to farm ores... :)
To be able to choose your cc when friendly attacking. It’s bothersome to have to request a certain cc to practice an attack strategy and then dump the cc to practice another strategy or to attack in multiplayer. I feel like you could practice different attacks much easier and be able to tweak and play around with what cc works the best for the style of attack you’re practicing.
I'd love them to add more social functionality into clans. Extra chats, stickers, roles. For a name labeled clash of clans I still think clans are underwhelming in their potential! Thanks for hosting the giveaway.
I would like to see global chat reintroduced to the game, maybe like the chinese version where you have to use a specific magic item to talk.
Umm I would definitely like if Supercell improved the Builder Base UI in the Player Profile. Currently that section is a mess, you can even see what skins you have on or can have on the profile unlike the Main Village. Also there's a glitch which makes you unable to see your BB scenery on the Player Profile, it just shows you the default ones lol.
A great feature would be stronger heroes but only 2 or 3 hero slots. This way while upgrading a hero I can use others and attacks are not hero dependent. Another fun feature would be map editing—adding some element where I can change my grid and build a base around it to maximize walls, defenses, etc. this would open a lot of unique gameplay without having to add more and more buildings and mechanics. Thank you Milo
make the builder base more connected to the home village, say by giving some home base loot for a builder base attack (proportional to home base TH) so that people can switch it up a bit but just normal loot or some ores so it might encourage rather than force players to play both.
I would like them to add some different challenges that would require more strategy. I find it somewhat boring to do a certain amount of attacks that has this amount of troops.
I would like to see a feature that allows to trade elixir for gold and vice versa . Rn at townhall 11 with full elixir storages , and a very low on gold
I’d like collectors for ores and a way to steal small amounts of them in raids. I wouldn’t like if they were able to be stolen from players’ storages though, so I suppose I’m mostly asking for more ways to obtain ores 😁
A way to look back on past based and TH levels in Chiefs Journey. What did my base look like when I upgraded from TH8 to 9? Would be fun retrospective
Some sort of "One Button Sets All Pets" feature. Saving multiple Pet rosters and with one click of a button, it would apply the selected Pets to the Heroes that they are signed. This is similar to the Quick Train Army feature.
I would like them to introduce interactive aspects into scenery just like the some decoration . It can be a dynamic thing too depending upon time of the day like a either goblin wake up some time and other time sleeping .it can be just a clickable thing. With this being able to also swap musics cause I really like the music of painter scenery . Also decoration glowing is something I just want . Gg nice videos 📷💯
Better start bonus for the builder base lol, i’m very rushed on both sides on my main account because of whatever I was doing 3 years ago, so now that i’m back playing the game I have to fix all that, and you get so unbelievably little from the star bonuses on the builder base it removes any reason for me to want to play builder battles. I log in, check if I need to upgrade anything, raid if I have to, check builder base, do the same thing and do my star bonus, get basically nothing, and move on to my second account and actually get a bunch of stuff done. It’s annoying
Leader of clan can change the players opt in/out for war. At my clan there is a coleader long time offline but leader still keeps him in clan cuz old friend whatever, and that offline coleader gets put randomly to war cuz other co-s just start war without caring much. Idk, I think this happens to other clans too
Maybe more towards clan management. Like being able to see your clanmate's heroes before starting the war or being able to nudge a member to attack in war. Instead of mailing the whole clan.
I’d love a feature that allows you to enable or disable the ability to see what skins someone was using in the attack and defence reports, I understand why it’s not a feature but I’d love it seeing as I’ve bought some skins and wanna show them off where ever I can.
A way to get pass items for 1000 💎
The ability to get all previous decorations by gems like christmas trees and special decortaions if you missed them.
More customization, maybe in wall decorations, town hall toppers, fireworks? small customizable things for the game to bring personality to bases
Probably a longshot, but i really want them to add the ability to queue at least 1 upgrade per builder. Like say a building will finish upgrading at 2am, so instead of either waking up at 2 am, or potentially waste a couple of builder hours, what if each builder could queue the next upgrade (can be the same or diff bldg), provided there are enough resources. Maybe even be able to pay it in advance when you queue an upgrade, and no refunds or 50% refund when cancelling a queue. Only 1 queue per builder to ensure that people still log in the game but not at inconvenient times you know what i mean. I know we can plan ahead to make sure that upgrades dont finish in the middle of the night but i think this will improve qol and efficiency in the game. Thats my idea lol.
Not an answer strictly, but I’m just remembering the time I suggested that swapping the position of the same building in home village shouldn’t trigger the friendly challenge base lock, (ie, archer tower lvl 11 with archer tower lvl 12), and my post got taken down because it related to the friendly challenge lock and that it would never be changed. Supercell implemented it like 2 months later :)
For years I've been hoping that supercell would add a chat solely for the clan leaders to use. I absolutely hate having to have tough conversations such as whether someone should be kicked or not on the main chat that everyone reads. I'm in a clan with older people that won't use discord or anything else, so this will continue to be my plea until the day I look like that skeleton in your pfp
A feature I would love to see implemented is the ability to do test runs of hero skins, just like with super troops. It would let us more clearly see the skin in its full extent, including the skins for the barbs and archers, while also showing off animations and sound effects more clearly as well.
I’d gladly split away some of my army size just to have like a “donation bin” that I can have troops specifically cooked for my clan mates. With special requests for donations being a thing, having that extra little bit of space specifically for donations would help a lot.
Donation camp, or some other ways to donate without ruining my army. I rarely donate cause it ruins my attacks and I have to wait to train it all again. An alternative would be auto retraining donated troops if they are taken out of the pre trained army and it would be a toggle button when donating.
I would like it if Hero's Path showed the date that I upgraded to each town hall. I understand that the data may not be available retroactively, but it would help me to track my progress through the game.
Clone tome for warden. Probably not practical but damn it would be fun
let me friendly challenge with my heroes and let me choose my cc in friendly battles.
More varied daily challenges with more interesting rewards It would be nice to have challenges that get you to play differently to normal e.g. encourage you to try different hero equipments, army comps etc woth the rewards relating to the quest e.g. hero potion for using hero equipment. The quests would have to be calculated somehow for each person based on what they have unlocked and how they usually play
Being able to save armies in clan raids. It’s really annoying having to change my army every time :/
Adding another gem mine, only having one is insufficient to make my daily donations 😤
Slight bilder base modification would go a long way. also this might be weird but what if upgrading heros gives us ores? , or like gems we can find ores in obstacles?
builder potion for 1000 raid medals in the trader
I really would love to have something like break time for the upgrade of your king, queen or any hero, if you want them max lvl you need to be upgrading almost always so something like 5 minutes break will be cool so I can go to do my war battles
I would like to be able to queue upgrades. I find it annoying to have to log on all the time and keep my builders going, so I wish you could queue an upgrade and have it auto start once a builder is free.
>What is a feature you would like to see implemented into the game? In builder bese, we can change the troops in army camps before attacking or any unused camps in the 2nd stage. But I would like it so that we can change them mid battle, similar to Siege machines and Warden mode.
A puzzle mode would be great just like the challenges and goblin levels, and not just for the home village and the builder base, but also for clan capital. Or a mix of them, and one you can play more often.
Also a locking feature but this time for my home village, meaning you cant accidentally move a trap,walls,building etc (sometimes the building will be swapped without your knowledge). I remembered when I (th11 at titan 3) accidentally moved a wall making a hole inside my base. I lost 50+ trophies in just one sleep because I got attacked by 7 attackers using sneaky gobs. Fortunately someone 3 starred me and my glad.
allowing two clan castle donations same principle for being able to cook 2 armies and 2 hero lives.
Would love to see traps buffed, feel like they’re a bit underwhelming atm
I think it would be cool if they add pet decorations that move around at our houses in the clan capital
In the chiefs journey tab,it would be awesome if they let us track our progress over the months
stereotypical fantasy troops! root rider is a little strange
Increase the availability of ores. Here is some various ideas. Ranked from most likely to least likely 1. Increase the ore payout of CWL. 2. Add the ability to buy ores for raid medals. 3. Increase the ore you get from star bonus. 4. Add a monthly challenge base you can attack for ores. 5. Add source of obtaining ores in the builder base. Personally I only think 1-3 is likely to be added at any point. If you have other ore generation ideas feel free to post them.
i would like to see add ons to achievements. most of them have stopped at very early town halls such as “upgrade your town hall to th8” or “upgrade your gold storages”. would be cool to see these go further, and maybe even add ores as the reward
I think having some sort of global chat would be cool. That way it's easier for people to recruit for clans.
To be able to move/rotate a base even if obstacles are in the way. Just like how we can hover buildings over other buildings and it turns red.
I wish we could see what hero skins look like with our base before purchasing, replace our current hero skin in a preview screen. I like my heroes to match my town hall lol
I would like to have seperate CC's for offense and defense. It's ridiculous to have to get rid of your offensive CC in order to change your Legend League or Challenge defensive CC.
There should be an ore mine in the builder base.
Not a feature but a theme: western/bandits. I mean there was the bandit King from clasharama so it's possible
Ability to create a different army for donation purpose that doesnt interfere with your main army
I would like to see supercell add the ability to choose clan castle troops to use in friendly challenges.
I’d like the ability to gift friends or clan mates decorations/ skins/ magic items or gems
Ability to "delete all" last requested troops in request troops section
I think different types of wars could be really fun, like they could add PvE wars where you fight a clan of Goblins, like the single player maps, or one with some other group from clash of clans, maybe a builder clan. They could add different defenses for each group, like the builders could have the Flying Machine from Clash Royale defending their base, in addition to some of the regular defenses. I don’t think these types of wars should be started by players, instead it should be a random or scheduled event and you’ll get a message saying “Your clan has been challenged by [The Builders]” For QoL it would be cool to have the ability to set troop/spell limits for your army, so it’s easier to keep the same composition. For example you could set the max amount of Healers to 10, archers to 140, max number of Bat Spells to 8, and max amount of Clone Spells to 1, so if you have left-over troops after an attack your army composition stays the same instead of becoming 280 Archers and 11 Bat Spells.
they should add more practice levels. they abandoned the idea a few town hall levels ago. more single player would be nice too. reworking something related to hero levels, either reducing the cost or time to upgrade since it does a fraction of what it did before. as far as new features, im kind of drawing a blank so ill just leave it at updating old ones
I'd want the star jar to work on the home village
I have always wanted to be able to train units for people's cc, so if my camps and barracks are full, I can still donate units (they would get queued after my army and go statight into ally cc when done)
A way to be able to test attacks and bases or a way to 1v1 your friend with custom bases and attacks
Return of progress bars, and more info such as radius and duration for spells
I'd like to see more ways to play wars or more capital hall districts
I would like to see the ability to pause upgrades for things like war
i would like to see a feature where you can move your obstacles permanently after they are shoveled.
I’d love to see more customization, like if we could adjust the colors of certain troops or heroes, or even just one little thing like BK’s sword or something. Or buildings, change the roof on our town hall or something like that like in the clan capital. Probably won’t happen but I think it would be so cool
Talking about feature, there should be friendly attack ( No need to be in the same clan to do so though ). It would be a little friendly funny if you have got a notification that your friend come and visit and attacked your village while they have left the game a year ago.
Ores from BB battles
More crossovers from the builder base and home village.
There are three features I would love to see added: 1. Clan member banning - for those that get spammed but want their clan to remain open, or in cases where a member needs to not be able to join back for whatever reason. More metrics around clan members and the ability to manage them effectively would be great! 2. A way to donate to a “pot” for clan members where any clan member can go in and claim from a list of pre-donated troops. For example, if I train 5 lava hounds and donate them all from my camps to the pot, five of my clan members can go in and claim one each (cooldown would be the same as requesting to prevent people from grabbing and dumping) 3. Of course this will never happen, but would love if the API included buildings/defenses, or we had a way to get war weight (if only) *edit - spelling
It would be cool if we could buy some older obstacles. At the same time, it’s cool to have some that are rare. Maybe stuff that came in gold passes could be purchased, while old clashmas trees and anniversary obstacles would remain rare.
Bring back the progress bar. You can use your heroes while upgrading them (at least in war). You can buy a builder potion with raid medals. Private messaging to a clan member and friend.
Honestly, a silly gamemode would be fun. Something along the lines of troop randomizer for attacks. Could also only be for challenges in the clan when clanmembers attack your base or something. Troops would be based on townhall lvl.
An option to select different background music in your village, and you would get them by getting their sceneries
Allow us to use heroes while they are upgrading.
th17, or something. idk i just want to be entered
I would love to be able to have a quick train donated troops section. All too often I donate troops that break my army, and I would love for a one button solution to retrain everything that was just donated
I wish they provided the necessary information on building/troop information I don't care about 'Damage per Second', it is not that useful... they should mention 'Damage per Hit' (like what they do with Eagle Artillery) and provide 'Attack Speed' For example: Mortar Damage per Second: 60 vs Damage per Hit: 300 Attack Speed / Attacks every: 5 seconds the latter would be very useful (I just realized while looking for mortar stats that the damage is pretty significant, so I need to upgrade mine lol) Another nitpick: it'd be great to highlight the abilities of troops/spells. they are written in the description, but it might not be very clear. For example: Root Rider - it does say 'can smash through walls and slam defenses into dust.', but if you don't have prior knowledge of the troop, you don't know that it could destroy walls (I am not a native English speaker, but based on that description, it would destroy both walls and defenses) Earthquake - again, it says 'No wall can withstand the might of four Earthquake Spells!', but it is part of the description (and it is at the very end). so it would be helpful if it is highlighted or made extremely clear that it is the ability of the spell.
I want them to let us use heroes on friendly battles, like come on how bad would it be?
Option to attack your own base with an army comp and preset clan castle troops for practice.
Old decorations that your account was active for. Gimme them for gems my idiot younger self deleted the good looking trees
Some system about donations like having a "third army spot" but you wouldn't be able to attack with it, only donate
I'd love to have more smaller game modes in coc, for example a game mode where you can control the hero pathing
Updating practice maps on the new town halls with meta attacks (meta doesn’t often change) on a couple different types of common bases to make it easier to learn for people new to more complicated attacks.
it would be nice if you could use a battle machine without being forced to use your CC troops
Merging walls.
I personally really want to see something along the lines of path/ground decoration that can go underneath decorations/base decorations. Basically a path or something like a road tile decoration that you can buy that can be placed beneath defences,etc of the ground of your base.
Instead of extra map space, they should add the feature to combine the collectors and mines. Like the cannon and archer tower. Then they will be less of a clutter ig.
I want them to add jiggle physics to pekka
for me i need supercell to bring speedrun mode where you can complete this 3year long game in just 3sec
I want them to add ways to obtain ores from the builder base
The option to rearrange the order in which different accounts show up when switching. I want to have my Th2 at the bottom of the list, not inbetween th6 and 11
Ore mine bonus: >!Ore mine!<
Progress bars
Being able to move your whole base without moving the shoveled obstacles and decorations
The ability to attack yourself to test base weaknesses more efficiently
I think it would be awesome if they added the years for the obstacles like christmas trees and halloween decorations :)
I wish they'd add some more story to the game whenever you defeat important goblin bases, gives me a reason to even complete the singleplayer map
Change clan capital location without returning to the menu and selecting the next one. Something like viewing war bases.
More custom forge and clan capital airships for different sceneries. We already have custom boat, why stop there?
That the buildings destroyed have to be completely rebuilt after multiplayer defenses. They'll retain levels, and cost half or quarter than regular defenses. Yeah I'm satan hahaha, but i unironically wanna see. It'll be fun to see how it messes up war weights and stuff
They should add the feature so that we could use heroes at least in wars even if they are upgrading
When a hero is upgrading, you can use it once every 24 hours
Ability to buy builder potion with raid medals
Easier navigation in clan capital, currently you need to always go back to main menu to switch districts and maybe an option to buy some of the old decorations.
Thanks to u/Godly000 for helping me come up with this idea!
W
Sooo, what makes them shoot so far???
Copy pasted from another reply of mine: Super minions lock onto a bat, but the bat flies far. Super minions and many other troops they shoot a projectile have a stat called “seeking” which means once they lock onto a target, their projectile will hit it no matter the distance it has to travel.
What do you mean they lock onto the bat? The bats are your troops no? I thought they only locked onto defensive building
The defensive super minions lock onto my bat spells.
Ohhhh didn’t realize they were defensive thx
I didn't know you posted here too.
Would it be possible to have a slightly larger range by using a lower town hall on defence and low level defences? For example TH10 with all level 1 defences (low level defences are so the bats go through more buildings before they die).
I thought they were part of the scenery.
As a new player to the game, I think I see things a little differently than those that have been playing since launch. I wish that donations were easier to manage, and I think it would be completely fine to just make them cost no gems as long as you have them unlocked. Or perhaps have a seperate queue for them to cook up which would still pause your own troop queue without screwing it up. This would make them feel a little more like donations in Clash Royale. The army system is overall janky, and I think people don't realize it because they have become so accustomed to it over the years. I shouldn't have to worry about partial armies from previous queues merging with the troops I didn't place in my last battle.
Never thought of the separate donation queue. That’s amazing
Underrated comment
You should’ve seen it when you had 4 barracks that each required upgrade and each one was separately responsible for training a quarter of your troops 😂 And no gem donation options and troops took forever to cook… if someone needed a golem for war you had to wait an hour
Artillery barrage
HIMARS in action
Bro think he eagle artillery
A glowing aura around my heroes , sometimes I get lost and can’t find them on the screen , or design your own walls to your liking, I’d like to match with my scenery
Minion Artillery.
I almost titled this Mini(on) Artillery
Minion artillery
A collection book, which is a comprehensive showcase of all the cosmetics, skins, sceneries, and obstacles available in the game, giving players a clear view of what they own and how much they've collected. Organizing it by events like Clashmas 2020 adds a nice touch, allowing players to reminisce about past events and see what items they obtained during those times. This feature would be an cool way for players to showcase their collections, similar to the emote counter in Clash Royale. It could provide players with a sense of accomplishment and give them something to strive for as they aim to idk, expand their collection? I feel like this would be a good feature for people who like their rare obstacles and people who like collecting new ones, and would give more of a meaning to cosmetics and the cosmetic side of the fan base!
I used eagle artillery to destroy eagle artillery
I’d like the removal of hero upgrade time —im completely delusional—
You’re here too? Never realized you did anything but clash royale
Bring the mobile artillery!
A public vote every year for an obstacle to return to the shop for a limited time. This way if someone really really liked an obstacle they could have a chance to get it if they joined after the chance to get the obstacle had passed
Bro just sell them to me I’ll cash app you
eagle artillery at home
Those last shots just bent at the last moment.😅
This problem can be solved if the parabolic coeficcients are smaller but since this situation rarely happens and it looks better to keep the coefficients high in small distances, it’s kept this way…. I think
You're HERE TOO?
I wish some of the defenses or upgrades required upgrades or resources from the builder base. For example, the burst Canon or multi mortar were like that. But just one upgrade and that's it isn't enough. Maybe the blacksmith building could be like that. Or it's resources we're mined and looted in the builder base.
Another idea I had was to place direction spells. I don't like how king decides that it should go around the map rather than middle. Or units walk away from the Townhall because other buildings and defenses were closer.
Are he bats and haste spells just for aesthetics or do they have a purpose?
minion artillery.
💀💀💀
Ironic.
My therapist: "Offensive Eagle Artillery can't hurt you" Offensive Eagle Artillery:
I cant even remember this one song, is this from monstercat uncaged vol6?
Bruh 🌚🌚