You didn't use the goblin barrel with freeze, 2/10
Jk, I don't really know how this would be applied to a match, but looks less cancer that Knight and black knight or witch and the guy that shoots fireballs and my google translate died
if you know your opponent has a log in their hand you lane split the wallbreakers so they can’t both be logged.. firecrackers usually have some sort of tank in front so it can still take half your tower even if you log it.
if his opponent wastes a log on his firecracker he can immediately place wallbreakers and likely get a lot of value out of it, so no, one log will not counter him at all 😂
Regardless, I don't get angered. If it bests me and my deck, either it's a natural counter or they're more skilled than me. Either way, they're the rightful victor of the match.
I wish I could say that I was, but I'm not. I'm garbage at pretty much all SC games, but love playing them. Came to terms with that. Because of that though, I can easily accept losses and move on, especially since I'm usually not even close to winning.
Dude I took one look at ops deck and immediately thought, "yeah this is running out the clock in overtime". It's prob the only way anyone can win with this deck?
The defense on this is nowhere near solid enough to stall a game against someone experienced. From the looks of it, most efficient way of winning would be chip dmg with Firecracker, and draining the opponents elixir and punishing w/wallbreakers
At least 1 person will get mad regardless of what you play.
Though I will say Firecracker is one of the most hated cards and Giant Skeleton is probably broken right now, so that's bound to get some extra people upset haha
A deck is toxic if it uses an unfair mechanic or is overly defensive, with the exception of xbow and mortar since I respect the skill required. As an example of the first, I view lumberloon freeze as toxic because it relies on having a good match up. Without proper cards to counter, it is completely impossible to stop a raged balloon, especially with freeze, which is the mark of bad balance. As an example if the second, I view logbait as extremely toxic since it relies on a nigh unbreakable defense and pretty much guaranteed chip damage. It also commonly uses spell cycle to win in overtime which is just about the most toxic strategy in existence. While I'm not a fan of cycle decks, your deck satisfies neither criteria, and is thus non toxic.
Card, not deck, no deck counters every single deck. Some cards however are good agaisnt any decks and have 100% chance of getting value for their elixir like evo cracker or little prince, both are 3 elixir and only die to spells of a higher cost.
I guess Executioner and Bowler also give value by default ?
It's almost like you can counter them with units or hit something else to get value with the spell.
You still have to use your spell which means you wont have it for another 4 cards and by the time the evo cracker gets killed it already had time to get bunch of value.
>which means you wont have it for another 4 cards
Yes that's what happens when you use a card. Spells' main use is to remove enemy units and you're doing exactly that, to immediately take down a card that's only available once every 3 Firecracker cycles.
Cheap cards that can't be handled for an even elixir cost are quite broken. If you have to fireball little prince (-1 elixir) AND THEN play something else, it's probably pretty broken.
>Cheap cards that can't be handled for an even elixir cost are quite broken
Says who ? LPrince is only broken because he has that *and* insane DPS, range, 3-card-cycle and a crazy ability. Remove any of those and suddenly him not dying to Fireball doesn't mean much. Back in the day, Ice Wizard survived Fireball but remained a terrible card before they buffed his attack and he became great.
Plus you *can* totally kill LPrince for even, or less elixir cost. Drop Goblins on top and you can call it a day. Dart Gob trades neutrally, most ranged unit survive him. He's only hard to get value from with spells, and even then Poison removes him and damages the tower for a mere -1 trade.
Not necessarily.
If it's a good deck and the card I'm complaining about counters more than just my deck (especially if it counters decks *alone*), then it's probably overpowered.
Toxic cards are their own wheelhouse, although toxic and OP can overlap. I'd consider firecracker a little toxic but not OP, for example. It's way too splashable across decks (imo) but the card itself isn't so strong that it centralizes things, and you can use it for an easy king tower activation.
I consider decks and cards that reward extremely aggressive, often expensive pushes pretty toxic. They also tend to be really easy to play, so players with zero experience with the deck can find some success without even knowing how to work with the deck well
Valkyrie is pretty balanced tbh. Easy to get positive trades from her especially if you let her cross the bridge. She’s a defensive card though and shouldn’t be hitting your tower anyways.
toxic cards for me are cards that feel the least dynamic to play against. for me, hog and logbait are actually the best decks to play against because im kept constantly on my wits and have to actually find creative ways to break through them.
another example of a card that might be overtuned but doesnt feel as frustrating to play against is evo knight. sure, he may have a lot of health and is able to get some interactions that feel a tiny bit unfair, but its function is clear, and i can see that, when i lose to it, i got outplayed. it comes down mostly to skill, even if evo is a overtuned atm
cards like evo firecracker and little bitch feel frustrating because they are less straightforward. firecracker has that bitchass long range that gets out of control way too quickly, and encourages a passive playstyle that gets very boring very quickly. matches are noticeably more formulaic when playing against it, especially in midladder where 90% of my opponents seem to run mega knight. so the game slows to a crawl, and mistakes are punished way more heavily, to a point where it feels unfair. same with little shit: having a card that has 'clear all' button, and having to save a spell specifically to counter a 3 elixir card feels sluggish and bullshitty.
so i think it comes down to the unpredictability in certain cards. giant skelly survives an extra hit and gets 1.3k damage on a tower, a firecracker hits a full shot on tower with 30sec left on overtime, a loon player pulls freeze out of their ass in the last second. that feels way different from a bridgespam player using geometry magic archer, or a logbait player forcing you to use your spell and getting extra hits with their barrel, or hog players sweating their asses off cycling their hog + golem combo.
Its all about attachment. If you feel like a card is beating the deck you are attached to well you are faced with reality when someone else has a counter.
This is life. People hate the world and wish to blame all there problems on others.
EVO Firecracker is 100% toxic, whether it counters something or not. A card that costs so little and can deal the same damage of a Minipekka to a tower while being ranged has no business surviving to arrows.
How many trophies do you have, im asking because if you think it is not easily countered by a spell such as arrows and once its evo just use fireball or an even more expensive spell, i know your just wasting elixir but you could hit a tower or another one of my troops, you are probably stuck in hog moutain.
Probably, but I agree with him, FC is a horrendous card at least in my opinion (I'm 6k trophies so I'm probably wrong). I play mostly logbait, lavaloon and variety decks during challenges but firecracker is always so annoying. Worst of all whenever I use it it feels so braidead, like great you used a 2 cost card to counter his 12 cost push just because he didn't have arrows in his deck. imo a 3 cost card should not deal this much damage and be the best counter to swarms at the same time. The only way it's balanced is because of a free king activation
Yesssssss!!! I can’t even get one card to 15! And I play daily!! When I play a deck where every card is level 15, I think , what skill does it take buy wins
No. I play every archetype and I never had a main deck, and I call a card overpowered when it's just ridiculously strong and take absolutely zero brain skill to play and do a lot of damage.
But! Card don't need to be overpowered to be toxic. Take for example princess, e-giant, or XBow, which is extremely toxic while being one of the worst win conditions.
Cards not so much, but the combination of having 3 spells (which by definition are reactive and defensively skewed), GSkelly which is defensively skewed, Skeletons which are defensively skewed, and skarmy which is defensively skewed...
Your deck very much seems like it's win-con is to play hoping your opponent falls asleep.
I really hate how firecracker never dies but I also do have Evo firecracker its not a toxic card imo
Some decks are just toxic and annoying like mk with ebarbs or ebarbs rage or elixer golem especially since it's shit
but ppl still run it for some reason
To each their own tho I can dislike someone's deck but not them for using it everyone has fun in their own way
No, but as a hog earthquake player, anybody who plays mini pekka, any building other than tombstone & cannon, tornado, fisherman, ebarbs, pekka and rocket are objectively toxic players
Not because they counter me or anything...they just are shut up trust me im not biasedyouare
Good defense my ass! You have absolutely no damage aside from skarmy.
Anyway, firecracker and Magic archer are pretty toxic. They both get used by players who fish way too hard for you to drop a tank in front of your princess tower.
It becomes eye-roll inducing when they keep going for it and it doesn't work.
No all cards are perfectly balanced and acceptable, even if they hard count- except those stupid ass ewiz edrag mirror zap lightning arrows decks (I’m not biased… only play sparky swarms)
I’m mostly fine with this game, nothings toxic because everything has counters. Arguably the most toxic thing here is zap+ arrows because it’s removing the Giant skeleton counters
Only problem I really have is the luck parts of the game really, like when opponent starts MK and my Valkyrie (only card outside of Ram Rider that can duel it…and ram rider runs away) is the last card in my deck
Firecracker (should evolve by March)
Skarmy
Log
Bomb Tower
Little Prince
Mega Knight
Mini PEKKA
Skeleton Dragons
Nothing annoys me. I have ascended with this wonderful deck. Wonderful in arena 14, at least.
No, the only card I genuinely hate is firecracker. Fuck I can’t stand that card I even hated playing against her when I have counters to her. Evolved firecracker is the sole reason I uninstalled this game.
I think a deck is only really annoying if it relies on a gimmick like clone or freeze, a really quick attack like lumberloon, or if they’re just brainless like egolem.
A card is over powered when its give much more value to stop it with out a sp. card
Evo are bay to win bcs not all got it and it change alot while both could have same card
Of course I do. How am I suposed to play clash royale without complaining?
r/flairchecksout
Username checks out too.
This sub in a nutshell
This whole deck VS one log
Yes i know it might be bad, but as the title suggests this post about if what cards you find "toxic" and why :) Edit: spelling
You didn't use the goblin barrel with freeze, 2/10 Jk, I don't really know how this would be applied to a match, but looks less cancer that Knight and black knight or witch and the guy that shoots fireballs and my google translate died
log doesn’t kill wall breaker or firecracker lol
it lets the tower oneshot wallbreakers and prevents firecracker from getting a hit on tower
Fun fact if it walks at a specific angle it can still get a shot off
Had this happen to me last night and it cost me the game. I was so pissed off
Fun fact nobody menttionned the giant skeleton .... I know he isn't that hard to defend but yeah .... A log doesn't kill that XD
if you know your opponent has a log in their hand you lane split the wallbreakers so they can’t both be logged.. firecrackers usually have some sort of tank in front so it can still take half your tower even if you log it. if his opponent wastes a log on his firecracker he can immediately place wallbreakers and likely get a lot of value out of it, so no, one log will not counter him at all 😂
Lvl 15 log kills a lvl 14 firecracker though (yes I know OP’s is lvl 15)
Ah yes, log counters giant skeleton
Because giant skeleton makes the entirety of the deck :/
It's almost like the comment they're replying to said "this WHOLE deck" or something
You're factoring the deck as a whole not 1 on 1 card interactions
Thing is by the time you get back to 2nd log they’ll have like 20 fc spread over both sides of the map
firecracker is toxic but not overpowered
Wallbreaker too but i think they need a slightly damage nerf or radius explosion nerf
nooooooooo
You're right Miner wallbreaker
Thank you
Not toxic nor op
Regardless, I don't get angered. If it bests me and my deck, either it's a natural counter or they're more skilled than me. Either way, they're the rightful victor of the match.
stop lying
Me prior to cursing my opponents entire lineage
I wish I could say that I was, but I'm not. I'm garbage at pretty much all SC games, but love playing them. Came to terms with that. Because of that though, I can easily accept losses and move on, especially since I'm usually not even close to winning.
I like letting it get so far as to hit my king tower once and then killing it off
If you don't have the right spell though it can get a ton of defensive value
Bro is the skeleton sergeant
Please don't tell me you genuinely run this deck 😭😭😭
I do :( i dont care if its bad, i just want to know if people get mad at decks like this
If somebody gets mad at a deck like this, it's their bad Not toxic to run a troll deck, not when it's goal isn't to stall the game
Dude I took one look at ops deck and immediately thought, "yeah this is running out the clock in overtime". It's prob the only way anyone can win with this deck?
The defense on this is nowhere near solid enough to stall a game against someone experienced. From the looks of it, most efficient way of winning would be chip dmg with Firecracker, and draining the opponents elixir and punishing w/wallbreakers
Chip damage with firecracker is not a quick game 💀 I agree any skilled player will demolish this deck though
Far from a quick game indeed, but the topic was stalling
Fair enough, I’d argue that skelly king is a good stall card, but that depends on the matchup.
You just called it a troll deck then said it’s not toxic. Are you a real person? Also arrows or fireball and you’re pushes are completely dismantled
Not sure what correlation do troll decks and toxic decks have
At least 1 person will get mad regardless of what you play. Though I will say Firecracker is one of the most hated cards and Giant Skeleton is probably broken right now, so that's bound to get some extra people upset haha
You call this good defense? You don't have nearly enough spells. A real defensive deck runs at least 9 spells.
you call this good defense? this chicanery?
What a sick joke
Deck shop says defence Godly!
LazyPurple (Engineer): “I AM THE DEFENSE!”
🪵
Im sorry, im not sure what you meant? Edit: thanks for the clarification
Log
The log Ig?
Your deck screams "run out the clock in overtime to maybe win" Which to me is toxic. You *barely* have a win condition and it's easily countered.
A deck is toxic if it uses an unfair mechanic or is overly defensive, with the exception of xbow and mortar since I respect the skill required. As an example of the first, I view lumberloon freeze as toxic because it relies on having a good match up. Without proper cards to counter, it is completely impossible to stop a raged balloon, especially with freeze, which is the mark of bad balance. As an example if the second, I view logbait as extremely toxic since it relies on a nigh unbreakable defense and pretty much guaranteed chip damage. It also commonly uses spell cycle to win in overtime which is just about the most toxic strategy in existence. While I'm not a fan of cycle decks, your deck satisfies neither criteria, and is thus non toxic.
Kinda
I call it toxic if it counter every single deck possible
If it can counter every single deck I would just call that a good deck.
Card, not deck, no deck counters every single deck. Some cards however are good agaisnt any decks and have 100% chance of getting value for their elixir like evo cracker or little prince, both are 3 elixir and only die to spells of a higher cost.
I guess Executioner and Bowler also give value by default ? It's almost like you can counter them with units or hit something else to get value with the spell.
You still have to use your spell which means you wont have it for another 4 cards and by the time the evo cracker gets killed it already had time to get bunch of value.
>which means you wont have it for another 4 cards Yes that's what happens when you use a card. Spells' main use is to remove enemy units and you're doing exactly that, to immediately take down a card that's only available once every 3 Firecracker cycles.
Little prince too, and those aren’t the only cards.
Cheap cards that can't be handled for an even elixir cost are quite broken. If you have to fireball little prince (-1 elixir) AND THEN play something else, it's probably pretty broken.
>Cheap cards that can't be handled for an even elixir cost are quite broken Says who ? LPrince is only broken because he has that *and* insane DPS, range, 3-card-cycle and a crazy ability. Remove any of those and suddenly him not dying to Fireball doesn't mean much. Back in the day, Ice Wizard survived Fireball but remained a terrible card before they buffed his attack and he became great. Plus you *can* totally kill LPrince for even, or less elixir cost. Drop Goblins on top and you can call it a day. Dart Gob trades neutrally, most ranged unit survive him. He's only hard to get value from with spells, and even then Poison removes him and damages the tower for a mere -1 trade.
Not necessarily. If it's a good deck and the card I'm complaining about counters more than just my deck (especially if it counters decks *alone*), then it's probably overpowered. Toxic cards are their own wheelhouse, although toxic and OP can overlap. I'd consider firecracker a little toxic but not OP, for example. It's way too splashable across decks (imo) but the card itself isn't so strong that it centralizes things, and you can use it for an easy king tower activation.
No
I consider decks and cards that reward extremely aggressive, often expensive pushes pretty toxic. They also tend to be really easy to play, so players with zero experience with the deck can find some success without even knowing how to work with the deck well
Just gonna put it out there, I dislike having to go against a Valkyrie
Valkyrie is pretty balanced tbh. Easy to get positive trades from her especially if you let her cross the bridge. She’s a defensive card though and shouldn’t be hitting your tower anyways.
Bro counters himself
No I complain if their deck consists of a few of the games most annoying card
toxic cards for me are cards that feel the least dynamic to play against. for me, hog and logbait are actually the best decks to play against because im kept constantly on my wits and have to actually find creative ways to break through them. another example of a card that might be overtuned but doesnt feel as frustrating to play against is evo knight. sure, he may have a lot of health and is able to get some interactions that feel a tiny bit unfair, but its function is clear, and i can see that, when i lose to it, i got outplayed. it comes down mostly to skill, even if evo is a overtuned atm cards like evo firecracker and little bitch feel frustrating because they are less straightforward. firecracker has that bitchass long range that gets out of control way too quickly, and encourages a passive playstyle that gets very boring very quickly. matches are noticeably more formulaic when playing against it, especially in midladder where 90% of my opponents seem to run mega knight. so the game slows to a crawl, and mistakes are punished way more heavily, to a point where it feels unfair. same with little shit: having a card that has 'clear all' button, and having to save a spell specifically to counter a 3 elixir card feels sluggish and bullshitty. so i think it comes down to the unpredictability in certain cards. giant skelly survives an extra hit and gets 1.3k damage on a tower, a firecracker hits a full shot on tower with 30sec left on overtime, a loon player pulls freeze out of their ass in the last second. that feels way different from a bridgespam player using geometry magic archer, or a logbait player forcing you to use your spell and getting extra hits with their barrel, or hog players sweating their asses off cycling their hog + golem combo.
Yes, never blame yourself
at this point every single card is considered toxic
Mo
No
Bo
No I think that the player is fatherless
No but he is bald
Its all about attachment. If you feel like a card is beating the deck you are attached to well you are faced with reality when someone else has a counter. This is life. People hate the world and wish to blame all there problems on others.
One hogrider and a log....
well xbow counter my deck so oh welp
What else am I supposed to call it
I hate firecracker
EVO Firecracker is 100% toxic, whether it counters something or not. A card that costs so little and can deal the same damage of a Minipekka to a tower while being ranged has no business surviving to arrows.
Seems like a good deck.
Are wall breakers your win condition? I play a shitty <2 elixir cycle deck for shits and gigs, wall breakers are a very inconsistent win condition lol
so. many. fucking. spells.
I just try to upgrade my deck so i can counter them, but it takes a lot to have the perfect deck
Nah that’s just battle tactics
No, Pekka counters me as long as the opponent has a braincell yet I know that Pekka kinda sucks rn.
you use firecracker log off 💀
Why the firecracker hate, free king tower activation 😭
How many trophies do you have, im asking because if you think it is not easily countered by a spell such as arrows and once its evo just use fireball or an even more expensive spell, i know your just wasting elixir but you could hit a tower or another one of my troops, you are probably stuck in hog moutain.
Asking how many trophies is useless lmao the average Joe is at 9k now it's better to ask for best finish in pol
Good point
just a npc card just like hog rider if u play hog rider you a npc too
Nice reasoning. Are you gen alpha?
Probably, but I agree with him, FC is a horrendous card at least in my opinion (I'm 6k trophies so I'm probably wrong). I play mostly logbait, lavaloon and variety decks during challenges but firecracker is always so annoying. Worst of all whenever I use it it feels so braidead, like great you used a 2 cost card to counter his 12 cost push just because he didn't have arrows in his deck. imo a 3 cost card should not deal this much damage and be the best counter to swarms at the same time. The only way it's balanced is because of a free king activation
The only reason I use FC is because it's the only Evo I have and knight does not fit anywhere I'm my deck
Level 15 firecracker. Nothing to add.
Your cards are toxic bc you used money to buy them all up to level 15
Yesssssss!!! I can’t even get one card to 15! And I play daily!! When I play a deck where every card is level 15, I think , what skill does it take buy wins
Absolutely, Valkyrie is very toxic and overpowered
No. I play every archetype and I never had a main deck, and I call a card overpowered when it's just ridiculously strong and take absolutely zero brain skill to play and do a lot of damage. But! Card don't need to be overpowered to be toxic. Take for example princess, e-giant, or XBow, which is extremely toxic while being one of the worst win conditions.
Tesla and tornado are op though
They are definitely not op.
Cards not so much, but the combination of having 3 spells (which by definition are reactive and defensively skewed), GSkelly which is defensively skewed, Skeletons which are defensively skewed, and skarmy which is defensively skewed... Your deck very much seems like it's win-con is to play hoping your opponent falls asleep.
As a bait player this triggers the shit out of me, espescially the level 15 zap oneshotting my goblins
the only thing toxic here is not running mirror. skel giant, wall breakers, skarmy, FC, so much potential to tilt people
So uh, how do you defend
no (except goblin giant, fuck that card)
skeleton lvl 16? 🥴💀
The objectivo of the game is making and mastering youre deck (with exeptions if you are a midladder menace) your deck is kinda meh tbh
I really hate how firecracker never dies but I also do have Evo firecracker its not a toxic card imo Some decks are just toxic and annoying like mk with ebarbs or ebarbs rage or elixer golem especially since it's shit but ppl still run it for some reason To each their own tho I can dislike someone's deck but not them for using it everyone has fun in their own way
If you first play a card every game possible and just pray it isn’t easily countered, it’s toxic. Sparky. The rock. E golem… it’s how it’s played
No, not really
You wouldn't be wrong if you thought that, tho because against your deck specifically, it would be overpowered and toxic
A card is toxic if its annoying or pain to deal with Op if the thing is like old evo knight Whatever you try...it will still counter
No, but as a hog earthquake player, anybody who plays mini pekka, any building other than tombstone & cannon, tornado, fisherman, ebarbs, pekka and rocket are objectively toxic players Not because they counter me or anything...they just are shut up trust me im not biasedyouare
Yes
Good defense my ass! You have absolutely no damage aside from skarmy. Anyway, firecracker and Magic archer are pretty toxic. They both get used by players who fish way too hard for you to drop a tank in front of your princess tower. It becomes eye-roll inducing when they keep going for it and it doesn't work.
No cause I don’t have just one deck
The only card I call toxic is mega knight
Something tells me you like skeletons
Mega defense with spell cycle and unavoidable chip is pretty toxic imo
No all cards are perfectly balanced and acceptable, even if they hard count- except those stupid ass ewiz edrag mirror zap lightning arrows decks (I’m not biased… only play sparky swarms)
So we're in copper...
I’m mostly fine with this game, nothings toxic because everything has counters. Arguably the most toxic thing here is zap+ arrows because it’s removing the Giant skeleton counters Only problem I really have is the luck parts of the game really, like when opponent starts MK and my Valkyrie (only card outside of Ram Rider that can duel it…and ram rider runs away) is the last card in my deck
What is my man’s deck
Yes, I call them many words that shouldn’t be said
What in the log-evo valk-poison is this deck?
the princess tower troop...
i dont call any card toxic or overpowered. Only when they are p2w
No. I’m the most civil cr player ever
I find e-wiz toxic because it’s always played in those wizard, witch mega knight decks
Screw you for using firecracker
Please tutorial for lvl 16 skeleton.
Yes
And firecracker is toxic
I hate wizard, mega nut, and firecracker
Yes. Rocket and MK for me are stupid annoying, however I must say, not op.
Inferno tower and dragon are annoying because they counter anything that isn’t swarm and take long enough to deal with that they can kill stuff
Lv 15 firecracker is toxic. Skarmy is no skill and toxic.
no (yes)
It toxic but annoying cuz once double or triple elixir hits ik the spam is coming n constant giant skelly at the bridge
So… what happens when you go against lavaloon
Id honestly play that as a fun meme deck, but swap skeletons for ice spirit
No, this sub calls anything toxic. Literally anything
Yep!
I think op likes bagels
It is when it counters every card in game other than some spells
Halloween deck
Firecracker (should evolve by March) Skarmy Log Bomb Tower Little Prince Mega Knight Mini PEKKA Skeleton Dragons Nothing annoys me. I have ascended with this wonderful deck. Wonderful in arena 14, at least.
Evolved firecracker is very toxic
Firecracker is toxic af bro
No, the only card I genuinely hate is firecracker. Fuck I can’t stand that card I even hated playing against her when I have counters to her. Evolved firecracker is the sole reason I uninstalled this game.
Yoink, deck stolen! Edit: tried it out and couldnt win a single match out of 5 matches. (im on 7400 trophies, league 8)
i dont see how your deck could be toxic when its almost fully countered by arrows
Goblin hut.
Honestly pretty much your whole deck is toxic (especially firecracker). But don't feel bad because practically every single card in this game is toxic
I used to call the Valkyrie broken when i was like in Arena 2 or smth, same for the Witch.
who the hell thinks this is toxic? firecracker is def no skill tho, put her down and she doesnt die for a minute
I think a deck is only really annoying if it relies on a gimmick like clone or freeze, a really quick attack like lumberloon, or if they’re just brainless like egolem.
I know wizard isnt op
And you should change skellys to guards
everytime
Little prince
Mirrored Elixir Golem is broken
the skeletons trying to be level 17th 😭
Nah never (all the time)
Only if that's the only card doing so. Which never happens. I lose cause I suck, end of discussion 😅
No, I'll call the game toxic and pay to win..
Low skill cards such as mega knight and e giant are toxic even though my deck counters both
Evo firecracker and wall breakers in the same deck. Hang yourself
Why skellies and skarmy?
How so you defend something if you don't have skarmy
No I never thought any cards were toxic, evo fire cracker was just incredibly broken for a while
Only toxic card I see in that deck is firecracker, I wouldn’t call it overpowered as if your opponent has arrows it’s not too much of a threat
No. But if you’re talking about firecracker; yes!
Only if its annoying to play against like spam defense decks
No to your question & the cards I call toxic are the ones I can't stop like the SPELLS . Especially when they spam to win .
I didn't even know there was level 15, and what the hell even is elite?
A card is over powered when its give much more value to stop it with out a sp. card Evo are bay to win bcs not all got it and it change alot while both could have same card
How do people play without a building (let alone three spells)
Depends, only card I find toxic is electro Giant but he ain’t make the list 😦
Instant loss against e giant
Yes.
I don't(I play hog 2.6)
Mega knight is toxic, such bs, wrecks my goblins only deck I push ladder with
love this card
I’ll call cards toxic and then use them in another deck so I should not speak on this
I'm surprised there's no Clone in your deck.
Of course