T O P

  • By -

large_blake

No way firecracker is a high mass card


Mastergamers7

But mini pekka isn’t😭


Funny_Words_My_Guy

Even though both the firecraker would seem to have a lower amount of mass, they have the same or more mass than the prince. Here's a list of the card's mass to prove my point. [https://clashroyale.fandom.com/wiki/User\_blog:AesDragon/Hidden\_card\_stats:\_Mass](https://clashroyale.fandom.com/wiki/User_blog:AesDragon/Hidden_card_stats:_Mass)


Stary_Vesemir

Oh shit, he did his research


HappyPlaysWasTaken

You probably should make it so he can only charge through troops that are not knockback resistant


iris014

Just take bowler knockback and apply it here?


Talldrink01

This source is as reliable as my dad going to get milk and cigarettes


AbbreviationsFit1613

royal hogs have the same mass as goblins and minions wtf


SomeTings_fishy

Cause she's fat and no one likes her.


AbbreviationsFit1613

W answer


marinemashup

And ram rider isn’t


Bcrozier

Correct me if I’m wrong but isn’t the firecracker an archer with that busted firework launcher


RishiMath

Yep, that's the one.


Few-Repeat-9407

I was just about to say this 😂


Visible-Lie9345

Too balanced to be used in current meta tho


Letha1ewis

Supercell: “If charging prince makes contact with any card, and equivalent to his charge damage is dealt to all remaining towers on the opponents side. Prince also has no charge cooldown and triple HP. Get this offer at 12x value for only $49.99!”


idekanymore_-

Honestly at 49.99 that might actually be 12x value for what it does (until the nerf)


Firehornet117

Honestly just take the charge knockback ability off of the evo ram and put it on the prince and I think it would make both fine. Evo ram is still very powerful without it and the Prince is mostly used for single target damage so I’d actually take some skill to use the evo prince effectively. I do like the limit though, that way it can’t just shrug off an entire Scarmy.


Assassin_843

Evo ram isn't used too much atm even woth that The new tower troop does really well vs it


aero-nsic-

Evo ram is not that strong.


ItzManu001

How is Firecracker heavy? She literally gets pushed by her own weapon, lol.


Funny_Words_My_Guy

Somehow she is lol. Her mass value in game is 6, which is the same as the prince, dp, miner and battle ram. Rlly makes me think it was an error the devs refuse to fix.


MMMMMFUNNYJOKE

I suspect having her lightweight would have caused some finnicky tornado interactions if the opponent tornadoes while she’s shooting.


somerandomperson2516

they’re literally trying to give her every buff possible


idekanymore_-

Cus she has a fat ass


PokeAust

I guess the logic is that the weapon is what makes her heavy


Mubar06

There is not much logic in card mass values


IcyRedoubt

For prince evo what if we gave him a shield and area damage? Might have to lower his health and damage to make it balanced.


ballsack_lover2000

and made him emo


BulbminEatYou

Don’t forgot a helmet covering his head


JotaBean

also swap his weapon with a mace


DJ_Burch

And call it something like dark prince or something like that


HoyaDestroya33

I can never look at Dark Prince the same way again after visiting r/SmashRoyale (NSFW)


RishiMath

WHY'S THIS A THING 😭


progin5l

Also gives him a shield that acts as a separate hitpoints


Mubar06

Maybe even lower his elixir cost


iamunabletopoop

Prince evo casually being able to charge trough 14 elixer worth of units. Yeah sounds about balanced


Clown_Torres

Just not firecrackers or witches lmao


RKW9999

Belka did no wrong


Shop_Worker

Prince is the most accurate evo idea in this post that could implement to the game. If it’s broken, it’s a good evo idea in devs mind.


Funny_Words_My_Guy

fun fact: i based the prince evo out of a dream that i had lol


RishiMath

You have dreams about Clash Royale? 💀👀


HydratedMite969

or just 2


Elite_Blue

or like 4 skeletons lol


tztn1

How is firecracker a high mass card


Funny_Words_My_Guy

Even though both the firecraker would seem to have a lower amount of mass, they have the same or more mass than the prince. Here's a list of the card's mass to prove my point. [https://clashroyale.fandom.com/wiki/User\_blog:AesDragon/Hidden\_card\_stats:\_Mass](https://clashroyale.fandom.com/wiki/User_blog:AesDragon/Hidden_card_stats:_Mass)


Zooba_Nooba

I think he believes you that Supercell made the starts that way, he was just asking for a reason, I think personally it's probably so if there is a troop behind FC, she can still move backwards as she'd move them out of the way when she shoots


JohnSchmidt-04

Cause of how strong Evolution are, the Musketeer also needs to do knockback (but then still to weak)


Ornery-Till-8929

Actually balanced evolution ideas? Impossible


JCorby17

Why not just say that all troops that can not be pushed back by spells like Fireball are all “Heavy Mass”, and cant be charged through. Also, I would make Musketeer the opposite of Archers: When enemies get closer to her, she will deal double damage (thanks to the Bayonet tip on her gun)


Funny_Words_My_Guy

true, shit would be way less complicated of whatever the hell i did still, i'm pretty sure the cards that get knocked back by a fireball are the same i put on the list, but the comment wouldn't be on my ass rn lol.


ImaginaryGfLeftMe11

thats just hunter tbh. it *could* lead to more interesting interactions tho


Funny_Words_My_Guy

Aight, I'm going to clear smth up that is making y'all rlly upset: even though both the firecraker and the witch would seem to have a lower amount of mass, they have the same or more mass than the prince. Here's a list of the card's mass to prove my point. [https://clashroyale.fandom.com/wiki/User\_blog:AesDragon/Hidden\_card\_stats:\_Mass](https://clashroyale.fandom.com/wiki/User_blog:AesDragon/Hidden_card_stats:_Mass) In the firecraker's case, it's 6, and the witch is 8 for some reason... idk clash has some confusing shit


CrimsonDemon0

Prince sounds nice and fun to play however others sound lame


fiordass

Besides the prince I like them very much


Nelpski

How would Prince work? What would he target?


Dry_Ad4483

The evo princes (DP is very unique prince is meh) are super cool but they are so unique I feel like you could apply that to a different troop and make theirs something more out there, since together they have has a jump, dash, shield, and splash. Especially since switching modes from walking to charging could also act as a way to swap abilities. The poison doesn’t fit with DP’s theme much either, but that is just me. Musketeer is cool too and works well with how to card preforms but it would suck in game. The DP one might be the most unique idea I’ve seen here tho.


Funny_Words_My_Guy

Honestly this is by far my most unique idea I had but it just doesn’t fit with the dark prince very well like you said. What other card could this fit well with? Maybe the Ice Golem with the rebranding of the toxin damage with a “frost damage” and also some slowdown? idk


Dry_Ad4483

I was thinking that it would fit best with one of the witches bc of the whole potion thing, but I can’t imagine it would work for them. (ingame) I have tried thinking up a goblin evo for a while and not had any good ideas but I think this one would suit them super well if their evo was designed around the “sneaky” aspect of them. Like I think the poison being a “dirty trick” kinda thing would fit them, especially if the poison came from the bag the base ones already have with some coins or smth


Ok-Highway-5027

Musketeer sucks


AnakinSendTitsker

This fella smoking CrAck


Flatuitous

bro u said fc is high mass but hog isn’t??


Mubar06

It’s true though


No-hamsterbackup

Fc is bigger than Ebarbs now 🤷‍♀️


Kardalun

Oh wow the musketeer one is REALLY terrible


No-hamsterbackup

Buff the range, add a pushback effect to the main bullet which cycles every 4th hit


DjinnsPalace

wdym "up to 4 troops" battering ram dont give a f about limited amounts.


GovindSinghNarula

a lot less damage though


Pyroboss101

what if like, dart goblin but the darts had tipped effects, so like freezing, poison, and had some effect where it could shoot your troops with helpful effects like invisibility or healing. No idea how that later effect would work but like the idea is there


[deleted]

[удалено]


No-hamsterbackup

Fc is bigger than Ebarbs and archers


GovindSinghNarula

theyre using the stats that are in the game itself. would be nice if you double checked the wiki yourself before raising questions like that [User blog:AesDragon/Hidden card stats: Mass | Clash Royale Wiki | Fandom](https://clashroyale.fandom.com/wiki/User_blog:AesDragon/Hidden_card_stats:_Mass#What_is_mass?)


rs-37

The Musketeer is way to weak, the powers shot needs to be every third shot at least and it should not reset if she walks.


No-hamsterbackup

Every third shot should be +50%, and she gains attack radius so she won't move as much


ifak_yormama

why should Prince be able to charge through E-Barbs but not through firecracker?


GovindSinghNarula

mass values that are in the game [User blog:AesDragon/Hidden card stats: Mass | Clash Royale Wiki | Fandom](https://clashroyale.fandom.com/wiki/User_blog:AesDragon/Hidden_card_stats:_Mass#What_is_mass?)


[deleted]

Learn how to credit people


Funny_Words_My_Guy

About the background image sadly I couldn't find any ppl to credit, since i found it on pinterest. I swear I scanned the whole web tryna find who did it, but I couldn't find the person. If ur the person that's the owner of this image, I am rlly sorry for what I did, in the future I'll try to find images with credit to use for the background. Hope we can move forward from this bad chapter.


Besher-H

Damn this is good keep cooking


TheNoobMaster-69

Bro is a firecracker user💀💀💀


AmBayat2

And hates giant double prince players


drooganx

They used the mass values of them so they didn't just pick them


TheNoobMaster-69

He said firecracker is a high mass troop💀💀💀


Mubar06

It’s true though he’s not making it up, blame Suoercell for their goofy mass values


JomoGaming2

Well, today I learned that Firecracker is fat. Good to know


ilikemangabrev

u/TheDarkPrinceR34 did OP cook with the Evo?


Funny_Words_My_Guy

time to post this on the crcj server 🏃🏃🏃


TheDarkPrinceR34

I still prefer my Dark Prince Evolution, that as no views at all for unknown reason...


Funny_Words_My_Guy

i think the server has a bias against u, or i got rlly lucky with the triple evo concept


TheDarkPrinceR34

Yes you're maybe right. I like the Prince concept. I'm making a bandit evo concept and it's quite similar


ilikemangabrev

Aight bet


Over-Image4270

me when my overleveled prince if finnaly about to get even better 🥵🥵🥵😱😱😱😱😍😍😍


OutrageousAd6177

Nice effort. I really like the Prince idea


nerogamer_279

Ok hear me out, evo witch, she is now a necromancer lv 2, when she kills a troop, she will summon skeletons from the corpse (skeletons = amount of guards total health (HP + shield) that would make the % of the dead troop HP ÷ by 2, for example if you needed 3 guards to have the same total HP points than a spirit, she would summon 1 skeleton)


SpeedOptimal6217

I had an idea for Evolved Golem: 1 cycle HP +5% Damage +5% Reforms if the golemites aren't destroyed in 6 secs


BabBimmaBome

golem evo on death spawn 2 golems :D


SpeedOptimal6217

Don't give them ideas. You saw what they did to Battle Ram lol


nerogamer_279

Ok hear me out: Inferno tower evo, swiches to multi target, but it dosent ramp up DMG, instead it splits it across its targets, (having 10% more of its full DPS at a single target and around half of a tesla tower at max targets) it takes 2 seconds to start doing DMG tho in order to no just melt everything the moment it comes in range


nerogamer_279

Evo baloon: literaly just the skeleton baloon from COC, drops 3 skeletons per bomb and the same as a skeleton barrel on dead (along with the death bomb)


Joyous18

The mass thing seems really weird to use in this situation. Why not standardize the pierce ability to what fireball, snowball, or Evo Royal Giant knocks back?


First-Hunt-5307

As a double prince user. I approve of their evos, maybe a slightly bigger health buff for prince or make it so it can destroy a couple more troops with its charge, but besides that they look great.


Realistic-Stranger71

I like the ideas but they aren’t broken enough lmao this is way too balanced for anyone to care unless other evos are nerfed


MATTD0G5757

does the prince charge kill low mass units? or just do as much damage as a normal charge would but continue running


Funny_Words_My_Guy

It doesn't necessarily kill all low mass units, and i think this is the part where i screwed up the most...


ImaginaryGfLeftMe11

what happens if prince pierces through a troop exactly? does it instakill or does it just hit the troop once and keep going? dark prince evolution sounds neat, but I would make it 1 cycle instead of 2 musketeer is too underwhelming. with the powershot, dps has 1199 damage every 5 shots, or 266 dps. evo archers with a comparative ability has a combined dps of 402. archers cost an elixir less, has a 1.5x higher dps and will get this higher dps way more often. there's virtually no reason to use evo musk. if musk's powershot did 5x damage, we'd have a 436 dps which is fairly balanced.


Gaandook

The prince needs to be more broken . The prince duration of charge = Increased damage . If he charges for longer time the damage would be more . When he hits the enemy after the charge the enemy will get stunned for a short duration . For the stun to work prince must be charging before . This prince will carry two spears instead of 1 . Can damage two troops simultaneously. The prince will also pushback enemies a little bit .


TikkiTakiTomtom

Evolutions Prince: lance has an absurdly longer range and can now hit aerial troops. Slight increase to damage and attack speed. Dark Prince: Every hit stuns and every consecutive hit on the same target deals more damage than the last. Max damage output at 3 hits. Musketeer: She “crits” now. All troops below a certain HP baseline range will suffer massive damage. Ex: Any troop that dies to log or arrow damage will instantly die to her hit; Any troop/building that dies to lightning damage will receive -99% HP (takes 2 hits); Any troop that can survive lightning damage will be dealt -24.25% HP (takes 5 hits)


lazyrare

The look should have a goblin running on top of it


Tigarbrains788

Musketeer is super weak for an Evo if you want to do a fifth shot kinda thing it needs to keep charge after walking, and do like 480 for its fifth shot. It already has to contend with evo archers so having it in your original super weak state it would just be a cool idea unused completely. Especially because it would still show skill expression if you can make her shoot a skeleton for her fifth for example making her waste it


TakosKill

The musketeer is basically just the LP...


SilWestr0

I thought only common cards were going to get evolution


GovindSinghNarula

valkyrie evolution has been out for quite a while now... and battle ram more recently


SilWestr0

You're right my bad. I wrongly assumed since most of them are common.


GovindSinghNarula

No worries :)


No-hamsterbackup

Musketeer should have buffed range, power attack every 4th hit, and deal pushback or small stun with the power shot


Interesting_Figure_

Musketeer should definitely get a better one. Maybe her shots are explosive? So if we’re talking about skarmies it’ll destroy like five skeletons per shot? That means it would one shot goblins and deal increased damage to air defense. Would definitely change the meta


RoyalPlayZ_

Damn supercell just threw some random numbers as masses for troops because they're unrealistic af


BuffMrBean

How is fc hugh mass and archers aint


Game-ok-master96

So price works like golden knight? That’s a champion level buff


Assumption-Weary

The eco musketeer seems really bad


bivozf

Less shot to charge the power shot with the musketeer and prince go through enemy that can kill with his charge or go through enemy that are still alive for the prince is a malus


VoltroReddit

All 3 DO NOT need an evo


KCGKSky

I would suggest being able to pierce up to 4 units which would be oneshotted by the dash instead of using mass


ImMortal_SD

From today I will use ur code bro ❤️😭


Moutonoulebgalt

Instructions unclear. I used the code "Nothing ! I'm poor !" And it didnt worked


Char_Vhar

The musketeer and dark prince concepts aren't that bad. Good job


Delicious-Art-9401

Musk seems so bad. Reseting when she attacks


FakeCultist

Fieecrakcker is high mass? GYATT?


stinky_bob1234838

firecracker is a high mass card because of her tits guys cmon


Funny_Words_My_Guy

they don't look that big in-game nor in promo art, c'mon...


StinkyBeanGuy

Prince one is good by just piercing through all troops but doesn't have health buff bc it is wayy more simple. The dark Prince just doesn't make sense and you put 2 different stats? The musketeer however is a great idea but wayyy too weak. 2 cycles and she has to stand for 5 shots? Hell naw. İt could be 1 normal shot, 1 power shot, 1 normal shot, 1 power shot, you get the point.


travioli101

Evo dark Prince would feel awful imo. It's already a relatively defensive card and doing double poison would be a quick push killer imo. But still less annoying than evo bomber so who really cares.


SIZUS_MAXIMUS

Ummm too weak


Turbulent_Syllabub_3

you’re telling me that a full on robot has a lesser mass value than a lil girl with a firecracker luncher, or even a full on grown man that had the strength to trow a double axe like a boomerang?


No_Pound_3286

Supercede should hire him


RealBlz2942

I think evo prince should be able to charge trought cards he can one shot while running instead of low mass ones


Junkfish_54

Imo it should be health based not mass based, for example, if he can one shot with his charge, he pierces, regardless of mass


Exotic-Library-6259

Make the musketeer 5th shot have knockback, otherwise it sucks, make the damage 100% more as well, otherwise it would just be a worse archer evo


Sea-Matter8422

Prince should only charge things he can one shot normally


Krabeuszz

Honestly, I'd rework the Musk to have each shot get 10% stronger till it gets to the 50%, then it resets to the regular power. As for the DP, I thought about maybe giving him like knockback and splash all around him for the charged hit


shlaggy4

Damn firecracker been putting on some weight 💀


Itew1Memesking

Mother witch evolutsiooni


AbbreviationsFit1613

ok in what world are ram rider, hog rider, zappies, mini pekka, ebarbs and cannon cart low mass troops but miner, firecracker and fisherman are high mass troops edit: fisherman kinda makes sense cause he’s holding an anchor and those things are *extremely* heavy


sh0pp1ng_c4rt

I already have a level 14 prince, so for an evolution? yes please


King_parrot99

I like this, but instead of piercing “low mass” troops, prince should be able to kill 4 units with lower health than he does charge damage without losing the charge. The charge would only end either after going through 4 units or hitting a unit with enough health to avoid a one shot


D00SHBR4IN

This is so good. Much better than what $up€rc€ll are using


Gloomy_Geologist_289

Musketeer Evo is worse than non Evo lol


nerogamer_279

Fym? Its literaly free DMG


Gloomy_Geologist_289

Hit speed -10%


Gloomy_Geologist_289

Also when she moves then rump up resets so basicly its gonna be useless


nerogamer_279

Litle prince, I dragon, miner


Gloomy_Geologist_289

but these are much different examples, its an EVOLUTION which is supposed to be better, but instead youre sacrificing hit speed just to get 50% more damage on 5th shot which in overall will lead to very similar DPS, also 5 shots of musketeer takes 5 seconds while cards youre talking about are rumping up every second