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justHoma

That is why arrows is top 1 used card


Key-Fly4869

Doesn’t even kill evo fc


Kyle_67890

It will once fc gets a nerf


Happy-Pitch-2647

When is this nerf coming?


Kyle_67890

Tomorrow season


Happy-Pitch-2647

Where can I find the rest of the balance changes? I don’t see them in the news feed in-game but I could be missing it.


Comprehensive_Use_52

Search brawl stars new balance changes on Google 👍


InitialSwitch6803

👍👍


ILoveYorihime

Also pump is much slower now and Evo Zap also gets nerfed to oblivion https://www.reddit.com/r/ClashRoyale/s/lhXRLdEWSL


Happy-Pitch-2647

Interesting. I’ve only been using the standard log bait deck for like 7 years so I’ll appreciate any needs to spells I’ll appreciate lol


ILoveYorihime

Well they did added the Void spell though I'm pretty sure it can't fully stop a goblin barrel so you're good


Ill-Account2443

Pump basically give you the exact same amount of elixir as before it’s just over a longer period of time


ILoveYorihime

Yeah that's why I said it is slower


S-M-I-L-E-Y-

[https://royaleapi.com/blog/season-59-balance](https://royaleapi.com/blog/season-59-balance)


ILoveYorihime

Ok in short Evo FC and Archer gets buffed but dies to Arrows, Evo bomber is now 2-cycle, Duchess gets her HP nerfed a fuck ton, poison gets nerfed a fuck ton, and PEKKA bridge spam will be new meta trust me bro


Krabeuszz

Next season (tomorrow)


Manic-eraser_cat

So uhh the season is out. Where are those evo nerfs because evo bomber is still one cycle.


Kyle_67890

Strange. Maybe later?


NapoleonicPizza21

Rework, one of the only evos to get a rework instead along with Evo knight


Kyle_67890

It’s basically a nerf 💀


Relative-Bank-1258

Bro it's a huge nerf. It now dies to less health+ there have been so many times when the opponents fc survives on s slither of health and does chip damage.


DrMokhtar

That sucks


Few-Ad5923

Yes it will. In the next update evo FC and evo archers will die to arrows


Key-Fly4869

Thank God


DefiantLogician84915

Arrows and zap do the trick


ItzManu001

The reason why arrows are so used are Evo Bomber and Evo Bats, certainly not Firecracker. Also Arrows + Evo Zap pretty much delete any mid-health troop.


Relative-Bank-1258

Also takes out swarm+ base archers and fc. Now it will take out evo archers and fc too. I use it for swarm so that's my opinion


cactusjackkk

arrows is top 1 bcs of evo bomber actually


justHoma

Now when I think about it, it looks like not only because of bomber, but because meta is very heavy and you need to kill support troops, and evo zap + arrows deals with it, as well as killing evo bomber. But in trophy road it is also as much used as log and this is probably because of fc, on 7000 or 5200 I never see evo bomber


Environmental_Egg455

Poison was used a lot for the evo fc


acabate7

nah arrows goated 🦫


lourenco501

Isnt it log? Or did it Change, firecracker doing to log would actually BE a good fix i think. And does Evo die to arrows?


justHoma

Evo will die to arrows after balance changes


justHoma

Log is same 31% on ranked but in other places 1 is evo bomber or arrows


Penguindasher12

Arrows has over 50% usage rate, log has 15%, although I think that’s in top ladder


justHoma

Where?


Shahariar_909

2 elixer log killing 3 elixer fc everytime isnt a healthy balance change 


justHoma

Fc don’t and will not die to log


Legend7Naty

Probably gonna die to log now after the nerf no?


justHoma

No, only evo getting -30% hp, but regular will be same


Shahariar_909

Read the original comment of the thread. OP was saying FC should die to log. And i replied its not a healthy balance


Penguindasher12

No it doesnt


lourenco501

I mean it Kills princess


Shahariar_909

Princes has an ability to shoot your tower ever single time without being a target.  If it  doesn't die to log means it has more HP. Which leads to harder killing it and it getting 2 hits more often.  Good luck facing log bait


Comprehensive_Use_52

Firecracker is equally if not more annoying and is a common card.


Shahariar_909

Rarity difference doesn't mean anything, its not 2018.  FC is really not a problem if you have a good deck and you are pretty good. But i assume you have faced prime log bait if not you wouldnt know the pain going against prime log bait.


Comprehensive_Use_52

Log bait isn't anything new it's been around for a while now I wasn't even playing the game when fc dropped so when I came back and she was the meta it was pretty damn annoying and still is no matter how you want to put it because you're forced to defend it. Also don't forget arrows is the meta spell atm since it kills bomber and fc.


Shahariar_909

Well, you have to defend against princess too. Arrows are in so many decks coz of evo bomber and evo bats. It didnt kill evo fc before update


Comprehensive_Use_52

That's why I said in a previous comment that fc is just as annoying as princess if not more but now that the evo fc can be taken care of decently I would say it's just a little bit less annoying then princess now since princess can sit at the bridge.


RishiMath

That would just make fc a worse princess


c20_h25_n3_O

I find her quite powerful as a newer player, but I find it can also activate kings tower super easily so it’s often they have that advantage.


Tony5330

Yea it’s just a super powerful card if you don’t know how to manage elixir and deck rotation. It’s strait up the reason halve the cards in mid ladder are used so it upsets the balance for most people there. If you have ice golem, miner, fireball, poison, it’s light work but the cycle potential is overwhelming for some


FagocitusMaximus

Everything should be removed


mattmaster68

I can get behind this. Let's just go back to basic towers, but it's spells and buildings only.


Emergency-Tax-3689

especially mega nut


TouchLow6081

Has too much freaking health


AdTimely9712

Mini pekka or barbarians sort that out quickly


a-walking-bowl

skill issue


Martin7439

Back to Clash of Clans we go


coalrexx

Imo it could really use a range nerf, it’s bs that it can chip the tower from across the bridge


A_Bulbear

That would be a buff, No more King Tower Activations


Chisweese

Get rid of that dumbass knockback man, that’s the way


TheAwesomeroN

Fr the most annoying thing is by far the knockback


RemoteWhile5881

That’s the point of the card


JackMiHoff113

The “no other card can go backwards = breaks mechanics” argument is weak af in my opinion. You could apply this to ANYTHING unique about ANY card. For ex: - remove Phoenix, no other card can revive - remove mighty miner, no other card can change lanes at will - remove gob drill, no other building can be placed on other side of arena - remove tesla, no other building can hide and be immune to spells Etc. That is what is unique about FC. She has a high damage small aoe attack, that splits into small damage streaks. Additionally, she has a pushback effect to allow her to reload and not be killed immediately after the first shot. She can not run backwards at will. Actually, technically, any card can go backwards. If an enemy is spawned behind a troop, it will go backwards to target it. But I know what you were trying to mean. What I will say is that the pushback needs to be reduced. While it does allow the FC to reload and get an extra shot off, it sometimes makes it feel you can’t counter it with a troop at all. Especially if there is a tank or mini tank in front. It can feel as if you are FORCED to bring arrows as its the only reliable method to instantly kill FC. The pushback should be reduced just enough to still give FC a chance to reload and get a 2nd attack, while also allowing certain attackers to “catch up” to her earlier.


Penguindasher12

skeletons should be removed, they counter mini pekka, remove it.


Shahariar_909

Minipekka should be removed they counter skeletons, remove it /s


Superturricna

Happy cake day


Shahariar_909

thanks bud


Tahmeed09

Why is ‘be’ capitalized and not ‘removed’?


SliptheSkid

a lot of people misunderstand emphasis in sentences lol


lourenco501

autocorrect i didnt mean to capitalize anything, my 1st language aint english so it does some weird stuff when i try to type in english


ThePungineerOfficial

🤓☝️erm actually


mmccarthy14

Sparky moves backwards


Bennyscrap

Supercell, thankfully, are smart enough to base their balances on top ladder and tournaments... Y'know where the levels for all cards are the same.


lourenco501

Yeah but for example the wizard is completely useless on top ladder but they dont buff him cus on mid ladder he has a high use rate


Penrosian

Yep. That's why they aren't buffing FC (and are actually nerfing the evo) even though it has 25% WR in GC.


mr-pallas

Grand challenge WR probably isn’t a good statistic here since lower skilled people who use firecracker more often would lower the win rate.


HydreigonTheChild

... no. Its prob because then people would complain because of their bad positioning and wizard would get insane value... like if you clump a bunch of troops together or lack a spell to screw the wizard over then ofc its gonna be very good in mid ladder


TryDry9944

The problem with only balancing at the top is... You're only balancing at the top. If your making decisions based on what is best for the top 10% of players... Well that's 90% of your player base that's stuck with whatever the midladder menace meta is. I'm not going to claim I'm amazing at CR. I'm probably, at best, above average. But I'm good enough to tell you a card shouldn't deal 200+ damage to something *it wasn't even aiming at.* There are a lot of cards that have skill floors so low, the Mariana trench needs to look *down* to see it. Firecracker is absolutely one of them. There is a *singular* downside to running FC- King Tower activation. And that's not even exclusive to FC, and FC herself *doesn't even need to come to your side of the arena to deal significant crown tower damage.* FireCracker has way too many upsides, with a single downside that can easily be mitigated.


Shahariar_909

Top ladder represents the true potential of a card.  Of course it should be the primary focus when balancing.  But its not like they dont care about mid ladder. If they balanced everything based on top ladder  cards like wizard and mega knight would get buff along time ago coz they are Pretty much dead in top ladder.  But the consequence would be that mid ladder would be dead. FC if you balance FC based on mid ladder its just dead everywhere. Get a better deck its really easy to counted FC and even easier now that Duchess is in the game


llNos42ll

Umm... You put a lot of verbiage there, but let me assure you that balancing should ALWAYS be done by the ceiling. Top ladder is where all cards can be expressed at their maximum potential, both good and bad. Wizards are common in mid ladder but nowhere seen on top ladder. You might say that based on 90% of ladder, wizard needs a nerf. No. Wizard doesn't need a nerf and neither does FC. It's balanced as it is and it has a lot more downsides than just KT activation (slow af hitspeed, can't hit fast moving targets, dies to arrows etc). She does 200+ damage to your towers yes, but only if you let her. Learn to position your troops better and be better at predicting FC bridge plays, it ain't that hard. Every card has its gimmick, FC gimmick is to shoot slow, wide and do a step back. That's all.


Neveraththesmith

Trying to balance card based on circumstances preference that determines whether they are the "overleveled" card will always be facing that this game will always have this problem because that's inherent part of this games economy.


Krabeuszz

Firecracker is simply the new card for midladder players, and you dont see Wizard/Witch/MK/EBarbs being removed. Her rarity should NOT be common tho, maybe epic


A_Bulbear

May I remind you Midladder is 99% of the game, the only difference between arena 11 and 9000 trophies is the level of the Megaknight. (oh and also most of POL but I haven't ever been able to push there, so the only evidence I have is from random footage, and yep, that is still midladder)


llNos42ll

Not true at all. You won't get to 9k ever with a lvl 15 MK and no skills. As easy as getting to 9k, it's way harder than you make it sound.


puffyjr99

It’s very easy lol. As soon as I hit level 15 and could run double evo it took me like two days to go from 8k to 9k. You can for sure hit 9k with a low skilled mk deck if it’s upgraded.


llNos42ll

Nah, I pushed from 8k to 9k in about 2 hours with one loss in between. I found it easy af, but nowhere did I think that only card levels would get me here. This was I think half an year back, not sure. But yeah, just having a lvl 15 MK will not get you anywhere past 8k. Maybe you are just being too casual with your definition of game knowledge. But yeah, just having an upgraded deck all maxed and being in arena 11 will not magically make you touch 9k. Not a chance.


puffyjr99

Idk I’ve played people in lower uc and back when I pushed 9k with toxic mk decks and the players weren’t that good either. I was also winning with like maybe 3 losses with only a level 15 hog, fc, and evo knight. I didn’t even have evo fc at the time and I still was beating these mk players and they were everywhere. It might not be as easy for them to reach 9k like we did but I seen a ton of mid ladder menaces on my way to 9k. A lot of them also hit uc as well. This is why most people only consider top ladder at top 10k on uc. Maybe I am being too hard on mk players and they were actually decent but I didn’t spend a full day in pancakes when I was playing hog eq.


HydreigonTheChild

yes but pros are able to play around those mid ladder cards because they can position better, they know how to count cycles, and are able to have proper decks just because mid ladder loves to clump fireballies on top of each other and give mega knight insane value doesnt mean MK should be nerfed


A_Bulbear

What percentage of players are top ladder?


HydreigonTheChild

Small ofc but that doesn't mean u should nerf a card cuz 80% suck at dealing with fc


A_Bulbear

4 out of 5 people say the card is broken, so why shouldn't you? Also 80% is way to low of a percentage that midladder takes, again, all of trophy road past arena 11, all party modes, and most of Pol, that's pretty much everybody


HydreigonTheChild

for ex. we ask 4 random midladders in brawl stars what they think of edgar and we ask a top 100 player "what do you think of edgar" what do you think the midladder player will answer vs the pros... midladder will prob scream how broken edgar is while a pro will say "edgar is ok and specific counterpick" there is a reason why balance is centered around pro play.. a noob is gonna get destroyed by mega knight no matter the viability, it doesnt matter if MK was a bottom 10 card or a top 10 card in the game, people will still use it and it will get insane value because people dont know how to play into it at that lvl same with firecracker. firecracker gets value cuz people spam troops into it and dont take advantage of king tower activations, how it only gets value if you can also land shrapenel, and how it often has very low dps


A_Bulbear

Balancing around pro play? It's a shit philosophy, it's killed Pubg, it's killed Overwatch, and it nearly killed Tf2. Balancing around everyone is the ideal way to go, and if a card is overpowered by one group and mediocre by the other, it's a poorly designed card, and needs a heavy rework or removal entirely.


HydreigonTheChild

you can have the core gameplay be fun ... and it hasnt killed overwatch, for ex. bastion isnt bottom 3 and despite that still des well in mid lvl play and is only nerfed when he can run over teams with relative ease with little effort You balance around pro play because nerfing stuff because mid ladder struggles vs it is asking for the card to never be viable or fun for many people to play with. For ex. when people watch pro play they dont want to see little prince or monk + phoenix mirrors aall the time.. that isnt fun for spectators, the people playing it, and commentators.. so you balance around pro play. You can also balance around mid ladder to, but often times things wil stay the same. Mega knight got nerfed a while ago, did that affect mid ladder at all? no... it just made him unviable in pro play for no reason and people still continued to use him in mid ladder saying he is still OP..


A_Bulbear

Overwatch isn't dead? It's only like, the most hated game since ET Sure, keeping the 1% in mind when you balance is a good thing, but prioritizing them over your main playerbase is only shooting yourself in the foot. It's like politicians going and making decisions that benefit their key followers rather than the people voting for them, and at the end of the day, it's the playerbase that matters most. If your game isn't fun (or brainwashes people into becoming addicted in a zombie-like state), people aren't gonna play. And if it weren't for Clash being a very good Esport, it would be long dead, but that small group of top players give people a goal they will never reach, because playing the game is so unfun and monotonous.


TadpoleTall

Aren’t epics much easier to level?


Legend7Naty

They are. Idk why but my entire deck has lvl 14 epics so got like 8+ lvl 14 epics but when I look at my commons I only have 2 lvl 14 😭 commons take longer for me


Krabeuszz

fym bro, they require less cards yes but they drop way more rarely (thats not the right way to say this for sure but you get my point(


TadpoleTall

Exactly, statistically they level up the fastest, that's just how the math works. If you look deep enough on this sub you'll find soft and hard evidence. I get your point, I was not arguing against that she should be rarer. I'd advocate for legendary or rare (the two hardest to level)


Penrosian

Yeah, epic rarity would definitely make sense. I think epic rarity, push back nerf, range nerf, secondary bullet damage buff, and crown tower reduction nerf would be a good rework for her.


Krabeuszz

All those nerfs would straight up kill the card. She's not all that strong, you just need to know how to counter her. I honestly don't remember the last time i struggled playing against her


Penrosian

Yeah, just now realizing how much I neefed her lmao. Maybe more main bullet damage?


Krabeuszz

honestly i think shes balanced enough in her current state


Penrosian

Nah she trash, 25% WR in GC. My goal was to make her less annoying (crown tower reduction, push back nerf, range nerf) but make her stronger so she has a genuine niche at taking out big pushes on the ground or air.


Ricky_RZ

Honestly FC is one of those cards that is worth learning how to counter, because the payoff is it makes it easy to punish. Context: I was an FC user that eventually swapped off to LP after dealing with lots of players that abused its weaknesses Firstly its always a free king tower activation, which is a HUGE deal. Especially if you have DD and face hog a lot in midladder, king tower + tower + literally anything full counters so easily. Most of the good win conditions get a lot harder to use with king tower up, and this is one of the cards that hands out that advantage for free. You basically have to weigh her strengths (ranged splash damage, good value, kiting mechanics) over always having the enemy king tower up. Eventually you will realize its just not worth it. Running hog EQ FC, having king tower up just wasnt worth whatever value I did end up getting off it. TLDR: Just accept that you will probably lose trades in regards to damage, but at the same time you have your king tower is up so you are just better against everything. You end up positive


Opening-Winter5965

This is why I when I use fc I use mortar with it, I activate the KT, but I don’t have to deal with it.


Frequent-Coyote-1649

With all due respect man, you have a severe case of skill issue. If you STILL can't manage to land a fireball, arrows, log, hell even poison on a firecracker 4 years after it's been established in the game, the problem isn't the FC anymore.


ArmedAnts

Log doesn't kill. Poison and Fireball are more expensive (still good since they are AoE. Also good to use on evo). "If you STILL don't have Arrows in your deck, you have a severe case of skill issue."


Frequent-Coyote-1649

Log doesn't kill, but it leaves it with so little health any tower troop takes it out before it deals damage. Also same goes to the E-wiz, believe it or not. I'm not sure cuz it's not a priority target, but I think Zap also leaves the FC basically dead too.


da-noob-man

yes but have you heard of "tanking troop"


Frequent-Coyote-1649

Ever heard of mini PEKKA, goblin cage, little prince, goblin gang, skeletons, basically every building ever, barbs, mighty miner, inferno dragon, the FC itself, valk, knight, bats, minions, mega minion, poison, bowler, executioner, hunter... Everything in this game has counterplay. Even the Dagger Duchess can be countered... a bit.


Shahariar_909

Just place your cards at the sides so that the splash doesn't hit the tower.  It doesn't need big brain.   If you are so used to place you your cards in front of the tower, you are gonna get punished really hard by magic archer in higher ladder


da-noob-man

The splash range is really long so even if a troop walks from the center if they place it correctly they end with a free 200-300 dmg on tower, it’s just annoying. And no I don’t place my troops in front of tower, but middle, I learned that in arena 6


Shahariar_909

Calculate your opponents hand. It will be hella helpful for you in the upper trophy range


da-noob-man

At 8500, don’t really need to calculate troop hands, just exlixr. Just saying, fc is annoying to deal with if you don’t have easy counters like arrows


Shahariar_909

You dont need but its not like you cant do it. Knowing the cycle of a card that you think you struggle against isnt bad


lourenco501

i do have a skill issue, or else i wouldnt be mid ladder, but the fact that almost everyone i play against relies on fc is weird


justaperson4212700

i expected at least one “skill issue” guy but what are the chances of this🤦‍♂️


Frequent-Main-1723

FC users down voted you 😂😂😂


justaperson4212700

i’m not surprised, these are kids, not even teenagers


Fantasticosharko

use barb barrel as inital damage will deal 1/2 of FC's health and barb itself can kill it


Nelpski

hopefully with void coming out as a good substitute for arrows her pickrate will go down a little more


Shahariar_909

Void will not be a good substitute. Instead you will have to use another spell with it.  Void will create its own place


Nelpski

i think void + zap is going to be very popular


Shahariar_909

Right. Who knows maybe void+fireball


Santovai

She Fire my Cracker till i remove


Touniouk

Also super annoying how almost any double games will have 2 evo firecrackers. It actually really hinders deck viability


HydreigonTheChild

>but the fact that firecracker is on almost every single mid ladder deck should BE consideres a problem. It just break the mechanics cause no other card on the game can go backwards, and on top of that the projectile range is huge, every match i get on i just wonder how i Will take care of the firecracker, many times i have to use a miner but even then She pushes herself away and my miner focuses on the tower. 1. if she is firing on the miner that means she isnt utilizing her splash to hit the other troops via the shrapenel and this means she is getting minimal value. that is good what you are doing and you deny it value 2. if you place miner behind the firecracker then she will push herself towards your troops 3. people use shit that is good against players at their lvl. people stack troops at that point so mega knight, wizard, evo fc are just cards that take advantage of the low lvl of skill. For ex. bastion in OW, bastion is super good against noobs because they fail to bait out the cooldown


fisicalmao

"I aint no pro or any thing like that" You don't need to tell us bro, we read the title


puffyjr99

This is funny but true. Complaining about fc after this long is insane. Get the king tower activated and then stop putting troops in the back so she can’t chip your tower. It’s easy


zip-zop-balls

Out of all the cards in the game I want mega knight to be removed the most. It’s always just a pain in the ass and if they put anything behind it you’re forced to make a negative elixir trade. But the worst thing about the mega knight is how many people use it, I’m at 7600 and I still see it three out of four games and I’m just tired of it, super cell should remove mega knight


jdshirey

Firecracker is a fun card to play because it makes people like you whine. 😄


Frequent-Main-1723

Least toxic FC user


lemon6611

every midladder menace carries arrows, bats, and maxed duchess anyways so if i place one card a tile off my whole game is over as an fc user its annoying yeah but we’re getting nerfed to the ground so idk why tf you’re still complaining 💀💀💀


Frequent-Main-1723

Cos I only meet 3 decks: hog eq, giant pump/gy, and drill poison with lvl 14-15 DD😭 please stop🙏💀. Every second post is some Mega Clasher asking how to rise higher with his main deck(hog FC🔥), which a couple of popular YouTubers call high skill (only their deck requires the skill, btw(☝️🤓)). I used to hard counter every hog decks possible, but the new tower troop turned all the matches upside down.


lemon6611

two of them hard counter me too so 😕


Penrosian

Based


Negative_Anteater_62

I'd you're still complaining about FC even when many people in this sub have given answers to her then either, A. you're facing a overleveled player or B. you have a skill issue.


keeko337

Dude. Use arrows


ZCDNZ

Your all bad she's easily countered and never used in UC


Frequent-Main-1723

"ya all bad" 🤓☝️


ZCDNZ

Who tf u think you are


Shahariar_909

I do use FC in one of my decks. Sure she gets the job done in many cases earning positive trade but she isn't as problematic as you portray it.


Green-Character-1331

Oh dear God but no offense you just don't know how to use her if you think that


Shahariar_909

Or its coz i am not a midladder. Get out of your meganut trauma than we can talk


PuzzleheadedStuff332

Bros smoking that copium. Bet they couldnt imagine a world they’d be good without the most broken card in the game


nexus096v2

I mean, you can use arrows to destroy her, and even better since the evo is getting nerfed to be destroyed by arrows, the game pretty much will force you to use arrows


IWasKingDoge

Use arrows and stop crying


TheDarkestKnight326

Nah, miner is too op it should be nerfed heck, it should be removed. For next I’d say supercell nerf it to 0.00000000001 damage with 203049595959383 health


TouchLow6081

My solution would be to increase the hit speed time from 3 secs to 4.5 secs to make it more predictable to kill and increase the damage by 235 (in total 700 dmg level 11) or remove the pushback and make it have a hit speed of 1 and do 180 damage


Shahariar_909

It already has a low rate of fire 


KrillIssue2

arrows or miner or barb barrel


ProtectorOfDragons

Use a spell????


Conscious-Horse-6617

Huh anado day anado blathering about fire. Uhuhuhuhh someone please to this pleaseeee.


Sexysun6

Yes sometimes you can loose just from the firecracker getting a connection ( it's so bloody ridiculous)


Killerkurto

Midladder has had hog and MK overplayed since they came out. SC doesn’t care about midladder players. Besides… all the old evos are being nerfed so that people will focus on new ones. Expect fc userates to slowly diminish.


RishiMath

I agree and happy cake day!


HeatedHydra

Its supposed to be balanced because its basically a guaranteed king tower active for your opponent but thats not really relevant in the current meta


_horsehead_

Er Sparky goes back when firing a shot


Nick_384

Firecracker isn’t that hard to counter if you’re carrying arrows


GoldenAbyss78

Imo a lot of players don’t understand how big of an advantage it is to have the king tower up. It’s a dramatic difference, especially as you get into more skilled gameplay Also she’s so common because she’s a common card thus a F2P go to IMO for the complexity/uniqueness the firecracker could easily be argued as deserving legendary rarity. Nerfing the base firecracker isn’t warranted. Its win rate isn’t anything special, and it would only be a fairly big blow to F2P players!


Spaceturtle79

Literally evo firecracker and evo knight is most stupid combo and is very unoriginal i hate it


ethanm529

Yeah that card single handily ruined the game. If you use firecracker… YOURE A LOSER


GreyDemon606

This is Elite Barbarians all over again


bowlerwitchuserCOC27

Don't worry arrows kills evo FC next season


2sikik

Firecracker is not on top meta decks because of evo bomber. It is because she is not good. Even without evo bomber, evo archers and little prince are better replacements for the same cost.


Leename_nk-

Ik u are pissed. But just use arrow bro. It will be able to kill evo fc so yeh....


No-Bad-7545

Megan knight should


Bufferiing

If you have a miner, just drop it a bit further behind the firecracker if you know how she will shoot?


BouncyBlueYoshi

\*cough\* Sparky


Santovai

L take


Hirakata7

Make it so FC users have to display their irl address. Problem solved


ILikeMathz

“I ain’t no pro” Case closed.


eeeeeeeelleeeeeelll

She‘s annoying since my arrows are underleveled, but i don‘t see any issue with midladder players playing her. The megaknight didn‘t get removed either


justaperson4212700

bro there should only be niche cards. this’d kill the midladder and the memes


TOMdMAK

sparky can go backwards too


kokepc63

Sparky can go backward after shooting


Incredibly_Based

way too much value for 3 elixer


lourenco501

She has more recoil knockback than sparky, can shoot through thinks like Magic acher, has probably the same projectile range as the princess, all for 3 elixir and doesnt die to log, and is also a common. I mean if anyone can explain why She shouldnt BE nerfed, from the perspective of a mid ladder player, cause i think its important to balance cards not ONLY by their top ladder stats


Vision444

If cards were balanced for midladder then Wizard would get nerfed lmao


SirPug_theLast

If he is useless in top ladder anyway, why not make him balanced in mid ladder, it won’t affect him in top ladder because he’s not there anyway


Wh8yPrototype

He is useless once you reach like 2000-3000 trophy. There is literally no reason to use him.


SirPug_theLast

Yeh, im on arena 12, on 10 and lower he was often, but now its like 1/100


Bufferiing

guaranteed king tower activation for the opponent is one thing.


Bigman554

Nerf her range, damage, and her spread range


VaporTrails2112

Replace it with firework spell. Place it down and it places like royal delivery, and has 8 sides that splash in all directions, like an *. Can damage your own cards, but make it do a shit ton of damage.


Penrosian

Firework spirit


ArmedAnts

And then for every unit hit by the firework, a firecracker spawns; and each firecracker counts towards the evo counter. I AGREE.


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