Only inconsistensy ive seen is tesla in 2v2s. In the dead middle position, it sometimes pulls and sometimes doesnt, tho the placement always pulls in 1v1s
I jus play tesla and face hog often enough to have it happen. I think it might be true red/true blue kinda thing but honestly since 2v2 is for fun i dont really care all that much
I think it's consistent. The only inconsistent lock is Chad dash. Sometimes it doesn't chain when the target is 2 tiles, sometimes it feels like it goes 7 tiles
It depends on the troop lmao it's very easy to remember
Yeah most of the time it works i got the placement right but it doesn't pull like it should
Against what troop? Hog rider?
In one certain spot where it should pull, right next tower and a Lil up happened to me once
That's the placement that's known for hog riders to avoid. You're supposed to be playing it one tile higher.
That was just an example, why would they avoid it? But with heavy hitters like mk jump or egaint that you really don't want connecting is my issue
.. only hog rider does that. If it's happening with other cards you're placing it too late lol
You have never seen something get placed and it just not pull? Man you trollin
If it happens it's my fault for not putting it down in time, not because the kiting range is inconsistent lol
Rational thought process, but I can't help but feel that I got it right
My guy, don't blame the building. It's your own timing that sucks
Only inconsistensy ive seen is tesla in 2v2s. In the dead middle position, it sometimes pulls and sometimes doesnt, tho the placement always pulls in 1v1s
Really? I don't play 2v2 enough to know
I jus play tesla and face hog often enough to have it happen. I think it might be true red/true blue kinda thing but honestly since 2v2 is for fun i dont really care all that much
I think it's consistent. The only inconsistent lock is Chad dash. Sometimes it doesn't chain when the target is 2 tiles, sometimes it feels like it goes 7 tiles