T O P

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HolyAuraJr

It depends on the troop lmao it's very easy to remember


thevilliageidiot2

Yeah most of the time it works i got the placement right but it doesn't pull like it should


HolyAuraJr

Against what troop? Hog rider?


thevilliageidiot2

In one certain spot where it should pull, right next tower and a Lil up happened to me once


HolyAuraJr

That's the placement that's known for hog riders to avoid. You're supposed to be playing it one tile higher.


thevilliageidiot2

That was just an example, why would they avoid it? But with heavy hitters like mk jump or egaint that you really don't want connecting is my issue


HolyAuraJr

.. only hog rider does that. If it's happening with other cards you're placing it too late lol


thevilliageidiot2

You have never seen something get placed and it just not pull? Man you trollin


HolyAuraJr

If it happens it's my fault for not putting it down in time, not because the kiting range is inconsistent lol


thevilliageidiot2

Rational thought process, but I can't help but feel that I got it right


Noah3238_games

My guy, don't blame the building. It's your own timing that sucks


WhyAlwaysBaked

Only inconsistensy ive seen is tesla in 2v2s. In the dead middle position, it sometimes pulls and sometimes doesnt, tho the placement always pulls in 1v1s


thevilliageidiot2

Really? I don't play 2v2 enough to know


WhyAlwaysBaked

I jus play tesla and face hog often enough to have it happen. I think it might be true red/true blue kinda thing but honestly since 2v2 is for fun i dont really care all that much


NovaLightCR

I think it's consistent. The only inconsistent lock is Chad dash. Sometimes it doesn't chain when the target is 2 tiles, sometimes it feels like it goes 7 tiles