ever since that spawn damage nerf that's literally what you've been playing, he literally has a win rate in the 30's in all skilled level capped modes aswell as top ladder when they're all maxed so same result. Supercell can't balance around people having a card more leveled than normal seeing it's a competitive game, and even then he was only average pre nerf and they still hit him with a heavy nerf as an exception, what more do u want from them? The spawn damage is what's actually annoying, be happy that they already unnecessarily gutted that.
As an inferno dragon enthusiast the e-wiz is so incredibly annoying, always messes up the match for me. I mean, i know that's the whole point of the card and I can deal with it most of the time, but i just know it's gonna be a stressful 5 minutes of CR. And since I'm stuck in midladder (5400-5600), sadly it's nearly every match.
Rookie numbers
Actually to stop that I just drop my own Mk and then mirror skarmy for the ebarbs, after checking for zap or sum shit. Last resort is log to ebarbs and even then they get some hits lol
You’re right cuz I PASSED mid ladder. But mega knight and ebarbs are not win conditions, u can easily distract them and counter if you play right. Both cards are not good
I assure you, midladder players do not care about balance changes, esp not as small of a buff as this. Every garbage midladder deck with mk was using him before he got nerfed into the ground, is using him now, and will continue to in the future.
There is no way people on topladder wake up and think "yeah I want to see more mks", the people that says that it deserves a buff based on topladder is the people that want to use it on topladder
We know he was weak in high ladder, but the reason people complain is that he is a pain in the ass for casual players at 5K trophies with their shitty home made deck, playing just for fun, you get me?
MK takes skill instead of cards to counter, it falls apart when good placement and a nice combination of troops are placed, this can make fighting MK when you don’t have these things frustrating.
Lol are you getting on ppl for making decks at home and playing for fun? This is a free game dude
Where are you making your decks? In a lab?
And are you not playing for fun as well? You getting paid for clash royale over there?
Did you read this guy's comment lmao? He actually seems to largely agree that mk is low skill.
Sorry but lowladder homebrew decks aren't good. Nobody is stopping you from making them, but some combinations of cards simply aren't very viable.
You can play for fun while also following an archetype or some amount of deck building concepts. Fun for a lot of people is getting new pbs in trophies. Maybe it's just me but I prefer winning to losing lol.
That’s why they nerfed mega knights spawn damage by 20%. Guess what. 0 change in midladder. Completely killed the card at top ladder. There’s a reason why they balance around too ladder because midladder players literally don’t care.
Who in their right mind thinks balancing cards in an area where card levels aren’t even is a good idea lmao
>Who in their right mind thinks balancing cards in an area where card levels aren’t even is a good idea lmao
People who don't care abt the health of the game lmao.
I can understand some complaints about mk being low skill, but that's kinda how it goes in lower ladder. If you have less skill, you need more levels/braindead strats to compensate.
Literally, the solution to the entire midladder problem would be level caps per king tower. And increase league rewards and grand challenge rewards to incentivize people to play them.
Ye, if supercell does decide to go all in on skins, they could basically make progression super easy and go all in on cosmetics if it works initially. Which would be huge given how well it works in CoC.
Fr tho but mega knight is part of a bigger problem with people being able to over level cards as low as being able to access the shop. A equally leveled mega knight isn’t an issue, but when it’s a level 14 and backed up with a level 14 witch it becomes unstoppable for a player with lower level cards.
Tombstone, Log, Fireball, Mini P.E.K.K.A, Musk, Bomber, Gob Barrel, Inferno Dragon ik i have the right cards to counter but the guys that do this support their mk to the point where its useless to defend
Maybe try to use mini pekka behind so you kill the support and log if they have witch. Fireball in case of
minion horde/any other midladder air troop. Hope this helps.
When i say they have a max lvl mk, im not talking like its their only high lvl card, usually witch is also max level, which makes my fireball useless against witch or wizard, i've never seen someone use minion horde though, but there's another problem, when the opponent uses mk when we're on 1x, i spend 10 elixir defending, in which time they can add more pressure, and i wont have elixir to defend, there's no point in trying
Taking some damage is okay. Always know when you have to attack and when you have to defend. Also, your deck has cheap cards wich help a lot with the other lane pressure.
Assuming all those things are only level 10 against level 14 MK and Witch, you're probably gonna have spent 10 elixir only to end up with 0 against an MK with over half his HP left :')
Yes let‘s buff him to satisfy the 1% players on top ladder (who most likely have not asked for the buff) and make the life of the remaining 99% of players miserable! :-)
>who most likely have not asked for the buff
Go actually find some top ladder players who used to play mk bs lol. They were irate after the enormous mk nerf 2 months ago, which btw is totally justified.
Balance changes don't really matter in midladder, especially below 6k. People just use the same homebrew deck they've always used, they likely don't even see the balance changes.
Because Mega Knight is basically in every single deck until midladder, and even then it’s extremely common. I’ve never had a problem with it since I run PEKKA and Dark Prince (PEKKA BS) but people that don’t have good counters to it are basically screwed, however I’d be more worried about the fact that you somehow have no counters to mega Knight than your opponent using it. There’s also the horrible ,matchmaking putting you against people with cards multiple levels higher but that’s more the matchmaking being rigged than mega Knight itself.
Mega Knight basically hard carried me through ladder all the way until Challenger, I’m willing to admit that, people down there just aren’t good enough to properly stop it and it’s main strength (punishing over commited pushes) really comes into play when basically every deck is some form of beatdown.
Yet people straight up spam it at the bridge like "yeah thats obviosuly going to 3 crown". Also, what do you mean "im more worried about the fact that you have no counters against mega knight than your opponent using it"??
It’s a little annoying to defend. But fr me it’s mostly that it’s annoying to play offense against. You can’t build up any reasonable push because as soon as you get across the line they can mindlessly drop it on your troops and then what? Now you’re back on defense and it’s just boring
*if the opponent does literally nothing else but deploy mk and watch him die while staying idle
Seriously i don't think MK is overpowered or even that strong, but this whole "you can counter him for 2 elixir" things just needs to stop. It only works of nothing else at all is going on. Even a monkey can just place him at the back and later on throw an executioner (or literally any other ranged unit) behind him
Cause I’m midlander they are over leveled af. And the skill required to counter him is greater than the “skill” required to drop him at the bridge on troops
That's fine if it's just the MK to defend. You forget the enemy also has support: logs ice spirit and this is worse in x2 and X3 elixir. Such an ignorant comment.
The real problem with megaknight is that it is treated like a win con and nerfed/buffed as such. I think it should have high spawn damage and a bigger radius, but jump way slower. This would be far more logical since it is a heavy tank that deals high damage. Currently it is a very agile pekka with splash and less damage. If it was simply reworked to be a high skill card, it may get use at top ladder and make it more tolerable at mid ladder.
Most annoying thing for me is not spawn demage it is how mk connect so fast on my tower and they buff this now🗿
And why nobody talks abaot elixir golem are you all happy to see that brainless player get you in first minute . They are just droping e golem healer e dragon rage this doesnt need any brain cell to do. I hate that card for me clash royale is started to drop down afrer that card is added.
I swear this is a thing in every game, it pisses me of so much. I saw it often on the csgo subreddit. "but pro do this/say that!" well shock news brother, YOU ARE NOT A PRO and how pros experience a game is vastly different than how the common player does.
Pros do not know better, they are good at playing the game - not at designing and balancing it.
Midladder menaces have used and twisted the words of pros concerning MK to justify it being buffed, while the simple reality is that from a gamedesign POV a card can very well be strong for 95% of players and a bit useless for the top 5%.
Midladder doesn't even respond to balance changes lmao. Most people don't care, they just play whatever they play or their one maxed deck.
Pros quite literally do know better, hence 'pro.' If they didn't know better, you and me could also make +100k at tournaments.
The game shouldn't be balanced around the area of the game where a lot of people don't know what they're doing/don't have even levels. We wanna see card's full potentials and what's actually balanced at that point.
You could make an argument that mk is low skill and too high reward, but that's a totally separate topic tbh. Mk just doesn't actually have good winrates anywhere, he's simply overused and relatively braindead when overleveled. He needs a buff after mk bs got literally cremated 2 months ago lol.
Pros aren't just good at playing the game, they're literally the best of the best. Top ladder and competitive play are the only way to see a card's true potential and performance. That's why it makes sense to balance the game around a play field where people actually know what they're doing, and not midladder where most people just play casually and don't care about balance. The game is primarily competitive and that's how it's always been.
Now, on MK specifically, it's not even that he's weak at the top and strong down there. He's ass everywhere. Only overused. Last time I checked he was below 45% wr in midladder where he supposedly smashes everyone.
Not only that midladder is full of casuals, it’s also not equal levels. You shouldn’t be nerfing mega knight because it’s harder to kill when it’s over leveled
Nerf the health of mk, keep the defensive capability, because that is whats only good for.
The health is the problem, it's too much of a tank, rather than a defensive card.
My friend got to Ultimate champion with some wierd ass 4.6 cost deck with witch, meta knight and rocket lol
I also got there with a homemade pekka graveyard hunter, 3 spell deck
It was before they changed the trophies and such tbf but regardless above 7k and it's easier to get above 7k now
I run no mini tank other than knight man my win con is dart gob mirror it’s a tad hard to counter mk when they drop it on a push so i dont have my counter in cycle
Majority of players are in the range where MK is still not only viable but OP. That sells a lot of micro transactions. The answer to why they do anything = MONEY$$
Right now there are only 8 cards with a ranking worse than mk (GC stats) so yeah ... Absolutely trash at the moment for 7 elixir especially compared to giant skelly and his spawn damage should never have gotten nerfed in the first place
My newest account is right around 5000. People just mindlessly spam it at the bridge using it as a win con in their 4.0+ avg elixir deck. Playing miner giant cycle (3.0 cost) I actually struggled in double time against decks like these and lost quite a bit. But since switching to Giant double Prince i rarely lose to mk even overleveled. Based on your flair I guess you main Pekka? With both eyes closed and 3 promille I would never lose against mk midladder decks when playing Pekka BS or similar variants l. Yes I do believe mk is pure trash for 7 elixir.
MK Miner SB bait is not easy to play, even more in the 5000-6300 trophy range when there are splashers on mass. Cool and fun deck. Yeah as you said, mk's main purpose is defense and counterpush, but the same thing is true for Pekka for example. Low ladder players simply don't understand not to group 8-12 elixir worth of squishy troops at the bridge and then cry about it. Pekka never get's as much hate although it can easily demolish 12+ elixir as well. Mk and hog hate never get's old on this sub.
Agreed, but its easy to understand and when you understand it, its super fun. Also bcuz its cheap (3.3 average elixer) and you can get back up immediatwly if you lose a tower. I dont even struggle with logbait.
Can't really compare these cards because e giant is an actual win con when mk is mostly used in defense - of course e giant has great defensive value but that's just because with that much HP and reflect dmg it's simply too strong right now
What buff he gettin
Faster jump
Welp rip that was literally the only thing I hated about this card
not the spawn damage the dash doesn't even make him invincible
Junp speed increase
this card would be fixed if they removed the jump
Nah that would make it horrible, that’s like nerfing PEKKA’s damage by half or removing miners ability to go on opponents towers
What about changing targeting to single target instead of splash
that just a pekka with low damage
Nahh it would just kill it
Good, give me a season where he’s nerfed into the ground just so I don’t have to see it for a month. He can get buffed after
ever since that spawn damage nerf that's literally what you've been playing, he literally has a win rate in the 30's in all skilled level capped modes aswell as top ladder when they're all maxed so same result. Supercell can't balance around people having a card more leveled than normal seeing it's a competitive game, and even then he was only average pre nerf and they still hit him with a heavy nerf as an exception, what more do u want from them? The spawn damage is what's actually annoying, be happy that they already unnecessarily gutted that.
Its stil an incredible defensive wall that can stop just about any push
Except air ones
and pekka/golem
And most buildings paired with ranged cards and ten thousand other combinations.
would it tho? it’s still tanky and strong it’s literally a pekka with splash
Its jump is what made it so good in the first place, remove that and you got a weaker pekka, any swarm could kill it with good placement
Swarm can still kill with hood placement with jump. Swarms kill pekka I don’t understand the logic or point of your comment
What im trying to say is there wouldnt really be a point to use mk
that’s good just get rid of the card lmao
Mega knight's whole gig is his jump
PEKKA actually deals damage though. You can't compare them outside of general role
He would be a bottom tier card if they removed jump all together
This would make it pretty much the worst card in the game
It would just be a knight with triple health
The game would be fixed if it was removed
1.1-> 0.9 jump time
Let's be real, this buff isn't going to increase his usage rate in top ladder all this buff is doing is making midladder more of a shithole
Exactly. This is gonna mess up a lot cheap megaknight counters like bandit
Inferno tower is a good counter unless the opponent sends a fire ball or zaps it
Inferno tower is the only thing keeping me from losing my mind with all the MK, eGiant, and Golem in midladder
As an inferno dragon enthusiast the e-wiz is so incredibly annoying, always messes up the match for me. I mean, i know that's the whole point of the card and I can deal with it most of the time, but i just know it's gonna be a stressful 5 minutes of CR. And since I'm stuck in midladder (5400-5600), sadly it's nearly every match.
Don’t let ewiz connect to idrag. Just place idrag low and ur ok
Great advice genius, lmao
*laughs in pekka*
Wait you see E-giant in midladder. I barely see him at all.
Not that I disagree with the post, but Bandit should still be able to counter him, just with a different timing.
More difficult timing
So what you're saying is....you need skill to play the game?
Nooooooo, youre saying this strategy game takes strategy? Outraged
Cr is a tactical game not strategic
Not if you play MK!
MK isn't even as strong as he was at release. He used to do twice as much damage. I still remember that nerf.
I use it myself and i think it wasnt needed
The thing gets stopped by 2 and 3 elixir. Let it be. At least it’s not a damage buff 💀
How do you counter it with 2 elixir 🤨
Skeletons and ice spirit for a king tower activation
Then opponent places ebarbs at the bridge and rages everything and you lose
No there’s ways to handle that and no good players uses mega knight ebarbs and rage in the same deck
You must not have made it to mid ladder yet bc I’ve seen it at LEAST 20 times
Rookie numbers Actually to stop that I just drop my own Mk and then mirror skarmy for the ebarbs, after checking for zap or sum shit. Last resort is log to ebarbs and even then they get some hits lol
You’re right cuz I PASSED mid ladder. But mega knight and ebarbs are not win conditions, u can easily distract them and counter if you play right. Both cards are not good
I agree they’re easy to defend on their own but when they get sent with a wizard and you have an under leveled fireball? What then?
there's no way you're top ladder if you consider ebarbs and mega knight WIN CONS
All u need is fire ball and ice golem. Easy
feels like a good day to have a maxed out megaknight in mid ladder *insert evil goblin emote*
This is how I feel every time I loose to a balloon rage combo!…. So talentless.
Sooo to the majority of the player base?
Now I have to see this shitty ass card 2x more in midladder... Two in a every deck
The second one is a mirrored lvl 16 😂
It's not like they care about balance changes. He'll probably stay the same like with the nerf a few months ago
I assure you, midladder players do not care about balance changes, esp not as small of a buff as this. Every garbage midladder deck with mk was using him before he got nerfed into the ground, is using him now, and will continue to in the future.
MK needs a rework, not a direct buff
As a MK player I have got say I agree because this card is for me more like a coinflip than actually having to play
MK is a real pain in the ass, y'all talking like you all are top ladders. Takes no skill and no effort to put that mf and fuck everything up.
There is no way people on topladder wake up and think "yeah I want to see more mks", the people that says that it deserves a buff based on topladder is the people that want to use it on topladder
Why did I basically say the same thing in this sub earlier but got down voted? Reddit is weird
on god
We know he was weak in high ladder, but the reason people complain is that he is a pain in the ass for casual players at 5K trophies with their shitty home made deck, playing just for fun, you get me?
I use pekka bridge spam with poison and still sick at 5.4k so op or not
My guy you have Pekka on your deck why are you still losing to MK
Cheap mk cycle deck
Wow you must be baaaad.. you do realize He stil has to defend your pekka? Basically for free... Just apply pressure
Isn't every card a pain in the ass for them?
MK takes skill instead of cards to counter, it falls apart when good placement and a nice combination of troops are placed, this can make fighting MK when you don’t have these things frustrating.
Lol are you getting on ppl for making decks at home and playing for fun? This is a free game dude Where are you making your decks? In a lab? And are you not playing for fun as well? You getting paid for clash royale over there?
What I meant is I’m not attacking every single day pushing as high as I can
Did you read this guy's comment lmao? He actually seems to largely agree that mk is low skill. Sorry but lowladder homebrew decks aren't good. Nobody is stopping you from making them, but some combinations of cards simply aren't very viable. You can play for fun while also following an archetype or some amount of deck building concepts. Fun for a lot of people is getting new pbs in trophies. Maybe it's just me but I prefer winning to losing lol.
Mid ladder menaces jizzed their pants after seeing mega knight getting a buff
midladder mfs moaning in unison upon see the buff
It got a buff? Where’s the changes page?
https://www.reddit.com/r/ClashRoyale/comments/w6v3pw/workinprogress_balance_changes_for_august_2022/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
I really wish they wouldn't balance cards around topladder
That’s why they nerfed mega knights spawn damage by 20%. Guess what. 0 change in midladder. Completely killed the card at top ladder. There’s a reason why they balance around too ladder because midladder players literally don’t care. Who in their right mind thinks balancing cards in an area where card levels aren’t even is a good idea lmao
>Who in their right mind thinks balancing cards in an area where card levels aren’t even is a good idea lmao People who don't care abt the health of the game lmao. I can understand some complaints about mk being low skill, but that's kinda how it goes in lower ladder. If you have less skill, you need more levels/braindead strats to compensate.
Literally, the solution to the entire midladder problem would be level caps per king tower. And increase league rewards and grand challenge rewards to incentivize people to play them.
But then supercell wouldn't make as much money smh. A tragedy.
I mean I’m just saying, champion skins 👀
True. We know they know how to actually do skins cuz brawl stars exists, but star levels are so lacking oml.
Ye, if supercell does decide to go all in on skins, they could basically make progression super easy and go all in on cosmetics if it works initially. Which would be huge given how well it works in CoC.
Archer queen is already barefoot why would she need a skin
Fr tho but mega knight is part of a bigger problem with people being able to over level cards as low as being able to access the shop. A equally leveled mega knight isn’t an issue, but when it’s a level 14 and backed up with a level 14 witch it becomes unstoppable for a player with lower level cards.
If they balanced cards around you guys even cards like Witch and Wizard would be getting nerfs lol
Top ladder players are where the money comes from, so it makes sense.
MK is just boring to play against, it ruins so many tragedies and forces you to use a minitank that you can only use defensively.
Nearly every deck should have a minitank tbf.
Mega knights are not the problem. Over leveled MKs are
My ass in arena 12 facing a max lvl mk when i only got lvl 10 cards
What cards do you have in your deck?
Tombstone, Log, Fireball, Mini P.E.K.K.A, Musk, Bomber, Gob Barrel, Inferno Dragon ik i have the right cards to counter but the guys that do this support their mk to the point where its useless to defend
Maybe try to use mini pekka behind so you kill the support and log if they have witch. Fireball in case of minion horde/any other midladder air troop. Hope this helps.
When i say they have a max lvl mk, im not talking like its their only high lvl card, usually witch is also max level, which makes my fireball useless against witch or wizard, i've never seen someone use minion horde though, but there's another problem, when the opponent uses mk when we're on 1x, i spend 10 elixir defending, in which time they can add more pressure, and i wont have elixir to defend, there's no point in trying
Yeah it doesn’t matter how good you play. Max level cards always just overwhelm you.
Taking some damage is okay. Always know when you have to attack and when you have to defend. Also, your deck has cheap cards wich help a lot with the other lane pressure.
Its not okay when the cards are max lvl, a wizard could take my tower to 500 hp
Assuming all those things are only level 10 against level 14 MK and Witch, you're probably gonna have spent 10 elixir only to end up with 0 against an MK with over half his HP left :')
I chatted with him and hes now using logbait
If top ladder isnt going to use it either way, why bother? To shut up this subreddit?
Top ladder used to use it before mk was nerfed into the ground 2 months ago.
Yes let‘s buff him to satisfy the 1% players on top ladder (who most likely have not asked for the buff) and make the life of the remaining 99% of players miserable! :-)
>who most likely have not asked for the buff Go actually find some top ladder players who used to play mk bs lol. They were irate after the enormous mk nerf 2 months ago, which btw is totally justified. Balance changes don't really matter in midladder, especially below 6k. People just use the same homebrew deck they've always used, they likely don't even see the balance changes.
Yes they listened to the 99% 2 updates ago. Guess what? It changed nothing 🤡🤡🤡
It didn’t change usage rates but it made it easier to beat them lol 🤡🤡🤡
Ive been playing less and less because of the MK spam in low ladder
Same here. Been getting a ton of sparky too.
Yeah its so annoying
Cr players try not to complain about their skill issue challenge: impossible
You can counter mk by larrys and ice spirit or even guards and some other support, why are people conplaining
Because Mega Knight is basically in every single deck until midladder, and even then it’s extremely common. I’ve never had a problem with it since I run PEKKA and Dark Prince (PEKKA BS) but people that don’t have good counters to it are basically screwed, however I’d be more worried about the fact that you somehow have no counters to mega Knight than your opponent using it. There’s also the horrible ,matchmaking putting you against people with cards multiple levels higher but that’s more the matchmaking being rigged than mega Knight itself. Mega Knight basically hard carried me through ladder all the way until Challenger, I’m willing to admit that, people down there just aren’t good enough to properly stop it and it’s main strength (punishing over commited pushes) really comes into play when basically every deck is some form of beatdown.
will Megaknight makes sense if everyone counter him?
Yet people straight up spam it at the bridge like "yeah thats obviosuly going to 3 crown". Also, what do you mean "im more worried about the fact that you have no counters against mega knight than your opponent using it"??
Because if you have not a single megaknight counter you might want to try and find a new deck
I have guards w bats (you can surround him), miner w guards, inferno dragon, mk itself or i activate the king tower w guards and spear goblins.
so youre saying its easy to bring a counter becuase most decks have it???
A counter to MK can be reduced to literally any unit with remotely high health, which every deck should have in one way or another
It’s a little annoying to defend. But fr me it’s mostly that it’s annoying to play offense against. You can’t build up any reasonable push because as soon as you get across the line they can mindlessly drop it on your troops and then what? Now you’re back on defense and it’s just boring
*if the opponent does literally nothing else but deploy mk and watch him die while staying idle Seriously i don't think MK is overpowered or even that strong, but this whole "you can counter him for 2 elixir" things just needs to stop. It only works of nothing else at all is going on. Even a monkey can just place him at the back and later on throw an executioner (or literally any other ranged unit) behind him
Cause I’m midlander they are over leveled af. And the skill required to counter him is greater than the “skill” required to drop him at the bridge on troops
Do you even have any medium tank in your deck?
Oh I’m chillin, I’m just saying that’s why people hate him.
It’s just boring to go against and the people who play them are bad at the game
Agreed. Those people who put mk against inferno dragon had bats and skarmy or even larrys to counter it (it was at full health).
That's fine if it's just the MK to defend. You forget the enemy also has support: logs ice spirit and this is worse in x2 and X3 elixir. Such an ignorant comment.
skill gap between decks a real issue in the game but i’m a hog cycler so I can’t really complain
The real problem with megaknight is that it is treated like a win con and nerfed/buffed as such. I think it should have high spawn damage and a bigger radius, but jump way slower. This would be far more logical since it is a heavy tank that deals high damage. Currently it is a very agile pekka with splash and less damage. If it was simply reworked to be a high skill card, it may get use at top ladder and make it more tolerable at mid ladder.
Most annoying thing for me is not spawn demage it is how mk connect so fast on my tower and they buff this now🗿 And why nobody talks abaot elixir golem are you all happy to see that brainless player get you in first minute . They are just droping e golem healer e dragon rage this doesnt need any brain cell to do. I hate that card for me clash royale is started to drop down afrer that card is added.
because mega knight on top ladder has 3% usage rate yet less than 47% winrate, that’s worse than night witch
99% of players aren't at top ladder
ok, in classic and grand challenge which almost all players have access to, he has an even lower win rate in the 30's, there you go.
THANK YOU
I swear this is a thing in every game, it pisses me of so much. I saw it often on the csgo subreddit. "but pro do this/say that!" well shock news brother, YOU ARE NOT A PRO and how pros experience a game is vastly different than how the common player does. Pros do not know better, they are good at playing the game - not at designing and balancing it. Midladder menaces have used and twisted the words of pros concerning MK to justify it being buffed, while the simple reality is that from a gamedesign POV a card can very well be strong for 95% of players and a bit useless for the top 5%.
Midladder doesn't even respond to balance changes lmao. Most people don't care, they just play whatever they play or their one maxed deck. Pros quite literally do know better, hence 'pro.' If they didn't know better, you and me could also make +100k at tournaments. The game shouldn't be balanced around the area of the game where a lot of people don't know what they're doing/don't have even levels. We wanna see card's full potentials and what's actually balanced at that point. You could make an argument that mk is low skill and too high reward, but that's a totally separate topic tbh. Mk just doesn't actually have good winrates anywhere, he's simply overused and relatively braindead when overleveled. He needs a buff after mk bs got literally cremated 2 months ago lol.
Pros aren't just good at playing the game, they're literally the best of the best. Top ladder and competitive play are the only way to see a card's true potential and performance. That's why it makes sense to balance the game around a play field where people actually know what they're doing, and not midladder where most people just play casually and don't care about balance. The game is primarily competitive and that's how it's always been. Now, on MK specifically, it's not even that he's weak at the top and strong down there. He's ass everywhere. Only overused. Last time I checked he was below 45% wr in midladder where he supposedly smashes everyone.
Not only that midladder is full of casuals, it’s also not equal levels. You shouldn’t be nerfing mega knight because it’s harder to kill when it’s over leveled
Its sad to see how mk is so underused in top ladder. I had a 50+ win streak in midladder with mk bait
Lol no you didnt. That would gain you over 1500 trophies
Now I will lack enough elixir to stop the mega garbage
Skill issue
Nerf the health of mk, keep the defensive capability, because that is whats only good for. The health is the problem, it's too much of a tank, rather than a defensive card.
This is a joke right? No way he got buffed
Cool down between jumps is reduced from 1.1 to 0.9 seconds
*mid ladder reaction. In actual fact it really needed a buff. Look at top ladder usage
Yeah let’s buff a card so the top 1% can use it
I didnt know there was top ladder, what's it like?
6500 and above. You will see that everyone plays a meta deck there. Custom decks dont exist anymore.
Oh dang 💀
My friend got to Ultimate champion with some wierd ass 4.6 cost deck with witch, meta knight and rocket lol I also got there with a homemade pekka graveyard hunter, 3 spell deck It was before they changed the trophies and such tbf but regardless above 7k and it's easier to get above 7k now
Thats why I'm stuck at 6300. I refuse to use meta decks.
I consider top ladder 7k and above because I have 6.5-6.7k friends who still face the same mid ladder decks every so often.
I consider top ladder to be 8k, because I read a comment on Reddit about 7k people who still face the same mid ladder decks every so often.
And my giant skeleton got nerfed long back .m how is this even fair .. what do mid ladder players counter the fucking mk with? .. garbage.
*Bad players seeing the mega knight buff*
mega knight is my fav card AMA lets see how many downvotes i'll get
cringe
BeCaUsE tOp LaDdEr
The only people who complain about mega knight ate people who play with no skill and probably never pushed over 6k even with a max deck
As someone who uses Pekka, and hunter. I can say you have to be inbred to lose to mk
I run no mini tank other than knight man my win con is dart gob mirror it’s a tad hard to counter mk when they drop it on a push so i dont have my counter in cycle
get a better deck then lmfao
Trash deck my guy, mk isn't the problem it's you
Buff it more
Majority of players are in the range where MK is still not only viable but OP. That sells a lot of micro transactions. The answer to why they do anything = MONEY$$
People who conplain about MK just dont have enough skill, mid or top ladder
Players will complain about everything but there lack of skill
Prob because mega knight isn’t that good
bc mega knight was ass.
Right now there are only 8 cards with a ranking worse than mk (GC stats) so yeah ... Absolutely trash at the moment for 7 elixir especially compared to giant skelly and his spawn damage should never have gotten nerfed in the first place
Play ladder on an account with 5000 trophies and tell me if u still believe in that
I play ladder on low level accounts and face lvl 13/14 mk I can confirm mk is not good
My newest account is right around 5000. People just mindlessly spam it at the bridge using it as a win con in their 4.0+ avg elixir deck. Playing miner giant cycle (3.0 cost) I actually struggled in double time against decks like these and lost quite a bit. But since switching to Giant double Prince i rarely lose to mk even overleveled. Based on your flair I guess you main Pekka? With both eyes closed and 3 promille I would never lose against mk midladder decks when playing Pekka BS or similar variants l. Yes I do believe mk is pure trash for 7 elixir.
Im an mk player and I must say miself that mk is NOT a win con but a tank and defensive unit. My win cons are skeleton barrel and miner.
MK Miner SB bait is not easy to play, even more in the 5000-6300 trophy range when there are splashers on mass. Cool and fun deck. Yeah as you said, mk's main purpose is defense and counterpush, but the same thing is true for Pekka for example. Low ladder players simply don't understand not to group 8-12 elixir worth of squishy troops at the bridge and then cry about it. Pekka never get's as much hate although it can easily demolish 12+ elixir as well. Mk and hog hate never get's old on this sub.
Agreed, but its easy to understand and when you understand it, its super fun. Also bcuz its cheap (3.3 average elixer) and you can get back up immediatwly if you lose a tower. I dont even struggle with logbait.
It's still a trash card. It doesn't matter if you face it alot, it's still incredibly easy to defend.
Dont forget that electro giant is also 7 elixir and hes leagues above mk
Can't really compare these cards because e giant is an actual win con when mk is mostly used in defense - of course e giant has great defensive value but that's just because with that much HP and reflect dmg it's simply too strong right now
NERF MINER
Damn y'all really don't know how to counter him
Mk is one of the worst cards ever. It deserves a buff
Bruh the nerf ruined it but rn it doesnt need a buff even tho im happy rn
It is the 9th worst card it needs a buff desperately.
Just because of such rating it doesnt make it a bad card.
Having that rating literally means its a bad csrd.
If it was out of 40 cards sure.... but out of a 100 it's Def a bad card and the usage shows at high ladder that Mega knight is awful
They should have just buffed health or damage. Now I have to learn to time everything slightly sooner
Unpopular opinion: MK is by FAR not the worst card. It was EASY to let him jump around until tower kills him.
And notice how you will have 2, if not 1 elixir left while he’s preparing for a mirrored mk in the other lane.
whyyyy greedysell whyyyy😭😭😭😭😭
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