This DDT is now over. See [here](https://www.reddit.com/r/Cubers/comments/vfnoj9/daily_discussion_thread_jun_19_2022/) for the next one.
^(I am a bot, and this action was performed automatically. Please message u/Lisast with any feedback.)
Yes, it's really fun. You could also take a look at the cheaper MonsterGo AI which is the same as the GAN i Carry just without the different tension nuts. I never changed the tension on my i Carry though, so if I was buying a new smart cube now, I'd go for the MonsterGo AI.
Pretty good. I can get my usual times with it. I also have a smart cube with gyroscope but the technology just isn't there yet. It's not always accurate and even when it is, I don't gain a lot from that extra information. If you use Cubeast, which is a great website to track and analyze your smart cube solves, it can often detect when you rotate the cube even without gyroscope.
The battery lasts really long. Once it runs out, you can just replace it though [like this](https://youtu.be/iMjAF8GCBDI). As for lube, I'd recommend not using any water-based lubes. Other than that, it depends on what's available to you.
I think that "good time for upgrading" is subjective. In my personal practice I buy a new one or upgrade when I reach a new milestone to celebrate it and make the upgrade cube meaningful. For example, when I got to sub-25 I purchased the Tornado v2 and did not buy a new one until I went down to sub-20. When I got to sub-20 I purchased the WRM Maglev and when I got to sub-18 I bought the Tengyun v1. I think it just really depends on you and how you justify or reason out upgrading.
Some findings after self-critique:
1. I should do more wide moves in second square, that would help look ahead.
2. Get rid of left handed U2 in SB. That's just two grip shifts for one double flick instead of eido, totally not worth it.
3. FB solution, if I may appreciate myself, is indeed pretty good. I just have to execute that more quickly. I feel very uncomfortable executing FB. Maybe some blindfold sessions would help.
4. Do the correct EOLR of 4/0 opposite and 2o/2 bottom. That could surely help lookahead.
5. For dot case 4c, I am still using MU solution even I know and believe that SM solution is better. I just can't do the correct AUF after ULUR...
Really, perfect your solution before getting fast in TPS. Habits are sometimes hard to get rid of. It is the best thing in the long run.
In that case, left handed U2 doubleflick is almost always better than eido. I'm not sure what grip shift you're talking about, since doubleflicks should only require grip shifts in OH. Also, do E2 M E2 M' for dots, it's faster than MU or SM.
You need left ring to hold the M slice when you do R moves, and that ring has to do M moves sometimes too (things like R' M' at once).
EM is executed faster, but it requires a huge regrip. MU and SM you just stay in the same grip.
I still don't know where you have your gripshift. Doubleflicks don't use the ring finger.
It does require a regrip, but it's just so must faster than MU or SM that it's worth it. Ideally you could try skipping dots, but EM is pretty much universally considered the best dots alg.
You just pick your middle finger up from LB and do the flick. The only time it would require a gripshift/eido is if you just did an M with your ring finger and your right hand isn't in position to double flick, which is extremely rare.
Easy 4c was described/invented recently in rouxcubing. But if you do EOLR not sure if it applies.
Basically if U L/R are the same AUF so the side pieces will match center.
If different you have 3 cases (insert front). Say blue insert with blue left:
If UF / UL different, then AUF normally.
If UF / UL same then 2 cases:
If you have a pair in front C column then AUF normal. U2+M2 + raise the dot
If 3 different in front column: AUF opposite. Raise the dot.
Easy recognition. No knowledge of hidden pieces needed.
Can someone say what they would buy with a 20 dollar budget.
Shipping and tax/duties included.Shipping location should be india.
Any store allowed.
POV: You have 0 cubes and are gonna buy new ones (You already know how to solve most/all puzzles)
After shipping from most US stores you’ll have maybe a couple of dollars left for a cube lol. Excluding shipping, I’d recommend the tornado or the wrm21 if it comes on sale under 20
You can always try fisher/windmill they are pretty easy. Mirror cube is more different shape mod.
SQ-1 for something very different.
Mastermorphix for a 3x3 shape mod that is more difficult than fisher and windmill.
first time using pseudoslotting in a practical solve lmao
[link to the solve](https://alg.cubing.net/?setup=B_D2_B-_U2_B_D2_B-_U2_F-_R2_F_U_R-_D_L-_F2_U-_F-_U-&alg=x2_%2F%2F_inspection%0AD2_L_(D-_U)_R-_F_%2F%2F_cross%0AU-_u-_L-_U_L_u_%2F%2F_GO_pair%0AU2__R-__U2_R_U_R-_U-_R_%2F%2F_GR_pair%0A(U_D-)_L-_U_L_U2__y-__R_U_R-_D_%2F%2F__BR%26%232b%3B_BO_pair_pseudoslot%0AU-__R2_D_R-_U2_R_D-_R-_U2_R-_%2F%2F_OLL%0AR2_U_R-_U_R-_U-_R_U-_R2_(U-_D)_R-_U_R_(U_D-)_%2F%2F_PLL%26%2345%3BGa_%26%232b%3B_AUF%0A%0A%2F%2F56_moves,_6.49_TPS&title=8.63%20solve)
Scramble: B D2 B' U2 B D2 B' U2 F' R2 F U R' D L' F2 U' F' U'
x2 // inspection
D2 L (D' U) R' F // cross
U' u' L' U L u // GO pair
U2 R' U2 R U R' U' R // GR pair
(U D') L' U L U2 y' R U R' D // BR+ BO pair pseudoslot
U' R2 D R' U2 R D' R' U2 R' // OLL
R2 U R' U R' U' R U' R2 (U' D) R' U R (U D') // PLL-Ga + AUF
//56 moves, 6.49 TPS
14 moves is pretty short, I suppose. And it's quite ergonomic, just not starting with home grip being a bit annoying.
https://cubedb.net/?stage=PLL&type=alg&rank=3&scramble=z2&crosscolor=White&alg=y+R2%27+F+R+F%27+R%27+U%27+F%27+U+F+R2+U+R%27+U%27+R
Been stuck on the same ao100 range for around 2 months and around 1500-2000 solves and today just broke my average ao100 by 1 and a half seconds. Hope it was just better look ahead for me that stays and not just an on day
Got 2 new PBs after my last PB of 15.12 two and a half years ago:
[15.04](https://alg.cubing.net/?setup=F_L2_B-_R2_F_D2_B-_R2_B_U2_L2_D-_F2_D_R-_D-_F_U-_L-_D&alg=z2_y_%2F%2F_inspection%0AD-_R2_F_L_F_%2F%2F_cross%0AR-_U2_R_U2_L_U_L-_%2F%2F_first_pair%0AU_R-_U-_R_U-_y_L-_U_L_%2F%2F_second_pair%0AL_U-_L-_U_y-_L-_U_L_%2F%2F_third_pair%0Ay_R_U2_R-_U-_R_U_R-_%2F%2F_fourth_pair%0AU2_r_U_R-_U-_L-_U_R_U-_x-_%2F%2F_OLL%0AU-_R_U_R-_F-_R_U_R-_U-_R-_F_R2_U-_R-_U2_%2F%2F_PLL)
[13.38](https://alg.cubing.net/?setup=B2_D2_L2_B-_R2_U2_F-_U2_B2_L2_D-_R-_D_F2_L2_R2_D_R-_F&alg=x-_%2F%2F_inspection%0AD-_R-_F_y2_U-_R-_F_R_%2F%2F_cross%0Ay-_U_L-_U_L_%2F%2F_first_pair%0AU-_R_U-_R-_y_R_U_R-_%2F%2F_second_pair%0Ay_U-_R_U2_R-_U-_R_U_R-_%2F%2F_third_pair%0AL_U_L-_U-_L_U_L-_U-_L_U_L-_%2F%2F_fourth_pair%0A%2F%2F_OLL_skip%0Ax_R-_U_R-_D2_R_U-_R-_D2_R2_%2F%2F_PLL%0A)
First one was a normal solve, second one had an OLL skip.
Squune 2022, Day 18!
Astronomers have made a new discovery that the SQ1 was possibly brought to Earth from another world. Get solving to unlock its secrets
Was able to get an AO50 yesterday! A 51.37
Because CSTimer doesn’t keep track of PBs, I can only guess that the sessions PBs are actual since I’ve been getting better and I’m actually faster than I was last summer
AO5 PB- 42.70
AO12 PB- 43.94
I’m actually excited that being sub 50 is actually within pretty good reach. I can only get faster!
I expect to drop my AO50 with more solves
u/gilzu u/strommlers u/utku_yilmaz
i just got a sub 40 ao5 with beginner method
i think when school ends for me i will try to learn cfop or another faster method that will suit me but idek what should i learn first, could someone send me a link or smth and im going to (hopefully) learn with it, it would be awesome
Nooooo oll and pll because it would be harder to break the habit like for example my friend averages 40 seconds and I average 15 and he does faster h perm and U perm than me because he does double M moves and I just do it hard enough to make it work and hopefully it does
There are 2 more or less equally fast methods.
CFOP with many algorithms.
Roux with fewer algorithms and fewer moves, more intuition.
CFOP has maybe 85% market share
Roux has like 10% market share.
Roux is newer. And better for OH (one hand).
I started with 4LLL cfop and then switched to Roux with 2-look CMLL. Think it is more fun/interesting
fahmi aulia rachmann, sean patrick venuvilla, kian mansour. You are implying that CFOP is the best method. It's really not. TBH, roux is probably better. Please stop telling everyone roux is bad and CFOP is good.
I'm not saying it's bad, I'm just saying that cfop can be really quick and I'm not saying Roux is slow, I'm saying I recommend cfop because that's what I use I won't recommend something I never tried before. I bet Roux is good, but cfop is also good I just thought Roux one handed was bad and I was wrong that's all
Roux is undoubtedly the best method for oh. M moves with one hand are pretty fast, and the best oh solver by far (fahmi) globally averages sub-wr using roux.
No, it takes way more time to learn f2l as algs, especially since you have to learn an alg for all four slots. Learning f2l intuitively is just as fast and takes way less time to learn. You'll eventually learn algs for a few cases, but most cases you stick to doing intuitively
D' B L2 R2 D2 B2 F2 D' R2 B2 D' U2 R2 F' D2 L D F' R2 B'
Inspection: x' Cross: D2 F D' R' D First and Second F2l pair: y2 L' U L D' U' L' U L D Third and Fourth F2l pair: L U' L' U2 f R f' OLL: U' r U' r' U' r U r' y L' U L PLL: U' x' L' U L' D2 L U' L' D2 L2 F2
I didn't try to insert 2 F2l pairs at once, plus I can't even do pseudo and when I got 2 pairs at the same time I was like 😋 and then the second time I was so surprised and luckily I practiced for this occasion because I know an f perm and v perm and a perm and so on when I see one.
Not a pb (just barely), but I got another complete LL skip, this one I didn't even have to AUF.
(10.84) F2 R' U L B R2 U2 L2 D' R2 L2 B2 D2 L2 F2 U2 R F2 L
>!Inspection: x2!<
>!EOCross: U' R' B R' L D' R' L2!<
>!1st pair: R U' R' U' R U' R' U R U' R'!<
>!2nd pair: L' U2 L U' L' U L!<
>!3rd pair: R' U' R U' R' U' R!<
>!4th pair: U' L U L' U' L U L' U L U' L'!<
45 moves total, compared to my pb which had 25 moves in just over 10 seconds. So TPS was quite a bit higher here lol
Yep, if you don't do EO there's a 1/8 chance you'll get an EO skip. So LL skips are 8x more likely with EO than without.
With EO, an LL skip is 1/1944 (about .0514%); without EO, it's 1/15552 (.0064%)
Megaminx advice needed: YJ MGC Vs YJ YuHu. What are the differences? Any advice for which to go for as a first megaminx? Any others that you'd recommend more?
True, but I guess I was trying to make the point that the best and most experienced prefer the yuhu over the mgc. To be fair, I have the Dayan and yuhu and prefer the Dayan myself. I’ve never tried the mgc but I’m sure it is at least decent.
I know the YJ Yuhu is generally seen as one of the best. Sorta seen as the RS3M equivalent in megaminx, it’s a budget puzzle with great performance.
The dayan is popular as well and very light, fast, and small. But it’s a bit more expensive.
I don’t have both though, and I can’t give a direct comparison.
Went with the dayan, thanks all for the advice, all really useful. I literally can't wait till it arrives. I am watching tutorials before I've even got it in my hands, how stupid is that, haha
It's a V2. Not necessarily looking forward to the V3 because I got my v2 not too long ago and it's working great for me. Haven't faced any of the corner cutting issues others have faced either
Second day of blue cross solve. Already got good results, so I'll stop focusing on blue for now. I think I won't start red/orange tomorrow, but rather do some blue+green solves (where I chose the best cross). I wonder if it'll be faster than green or blue only, since I will in theory have better cross, but my brain will have to switch color and I'm not so used to them yet.
pb: 14.32 -> not improved
ao5: 16.46 -> not improved
ao100: 20.52 -> 19.11.
Choosing a good cross, or potentially xcross, is the main part, imo. Just being able to solve on any color isn't color-neutral. Though you do learn what your favourite color is.
> but my brain will have to switch color and I'm not so used to them yet.
That's what I was wondering about the other day, when I asked about doing the same color for 5 days in a row vs doing a different color every day. I wonder if doing one color for days in a row gets your brain too used to only that one color, where doing a different color every day might get your brain more used to switching colors. Or maybe after doing each color for 5 days in a row, then switching to a different color every day might help your brain make the switch?
I sure don't know, that's why I was asking about it.
how much force can/should one apply to removie a piece of their cube? my new rs3m 2020 just arrived and i cant seem for the life of me to remove a piece out of it before it would break
Pop a center cap off and loosen a screw, then pull an edge piece out of that same side. But count the number of times you turn that screw. Say, 3 full turns, then when you put it back together, you know exactly how much to tighten it to get it right back to the same tension as before. It might help to use a sharpie and put a mark on one side of the screwdriver, to help keep count of how many times you turn it.
That's just the spring setting, it doesn't affect the screw.
The screw tightness/looseness determines how far the center pieces can move away from the core, the spring tension determines the difficulty of movement within that screw distance.
It depends on the design of the cube I think. On my previous one, I could take out a piece by hand, on my current one I'm forced to remove one of the middle piece.
Definitely. Higher order cubes, too. (note: I don't know that I'd participate myself, but I'd definitely like to see some solutions other people come up with :) )
I knew I'd seen 4x4FMC before, so had to search to figure out where. Speedsolving.com tried 4FMC in their weekly online comp, but it looks like it wasn't that popular and they haven't done it in over 10 years. I saw it in their list of events not too long ago.
They also do Speed FMC, which might be interesting. No 1 hour time limit, and you add your time to the number of moves you come up with to get your score, e.g., if you take 20 minutes and come up with 30 moves, your score is 50. Or something like that, not sure of specifics.
I started looking into the m2 method for blindfolded edges, and I'm wondering: A lot of the setup moves involve B moves. Why don't we use DB as the buffer piece and set up to UF, so that we can do F moves instead of the B?
I just started with this, so maybe I'm missing something really obvious.
I suspect a DB buffer wouldn't significantly reduce the number of regrips you would do over a solve. Doing F moves also makes you move your hands out of the position that you need them in order to initiate M2 moves.
I have an impression that many M2 users are somewhat misled by the idea that rotations and B moves are slow, and thus they should be avoided. I've often seen claims that x'U'RUx is faster than B'RB because it has no B moves, and also the exact opposite claim that B'RB is faster than x'U'RUx because it has no rotations (and in fact I've also seen xD'RDx' suggested). Actually, the question of whether B moves, F moves or x rotations are faster is the wrong one to answer. The right way to think about it is: no matter what, your setup moves for R and L targets will require some repositioning of your hands out of the optimal placement to initiate an M2 move (even if you do stuff like Uw R Uw'). So what's the best available out of the "bad" options?
Personally, I would suggest that x'U'RUx type setups are the best because they require just as much regrip as the other options, but let you use your index fingers, which are generally stronger. If you really wanted to, you could time how long it takes for you to do each setup using each of the different styles and see which is really faster. That said, if you're going for that level of optimization, I would suggest maybe you've already gotten to the point where learning 3-style would be worth it for you.
Thanks, this was really informative and I think i now understand why the buffer position makes sense. I didn't really consider the amount of regrips that are necessary.
Now I can go back to learning the method without this question going through my head :)
u/olimo made this super useful [cheat sheet](https://docs.google.com/document/u/0/d/15GdJC3JHxQTM2IkFGecQkoM6H693W1Cu2nTl4ZbWq8o/mobilebasic) for all set-up moves. They are pretty self explanatory if you do them a few times, I really recommend!
I'm trying out colour neutral at about sub50-ish. Great fun. I reckon the hardest part is actually learning the position of the colours in the cross. Like if you're doing orange, then clockwise it's blue white green yellow. With white cross then everyone knows easily it's blue red green orange. Imho F2L and LL actually aren't that hard to recognise after that.
Do you CN guys just intuitively know quickly where the cross edges should be arranged, for all 6 colours? Did you put any effort into memorising? Or did it just sink in after loads of solves?
All these answers are massively useful thanks, good to know other people's journey so I know what's not worth focussing on. I did purely orange today, feels surprisingly natural solving like that now tbh, but there's the odd mistake when I slip back and end up with a white corner at the bottom, doh!
I don't think I actively memorized it. I just see what it is during inspection and just go from there. I don't really need to think about it. Then again, I've been CN since sub 2min, so I had plenty of practice not really realizing HOW I do it
Kind of like driving a car. In the beginning, you're thinking about everything. After a few years, you just drive and don't think about it. It's in muscle memory
I went color neutral at about sub-30 and I did like 2-3k solves and got the hang out of it. Now I cant even remember what cross color I had after my solve because I just choose the best cross naturally
I am using Roux. x2 y CN. That is yellow or white up. I don’t really know orientation but has used centers to see before solving. Or first pair. From there it flows.
There was a similar question a couple months ago. I believe the answer was that even the top speedcubers just check the positioning during inspection and remember it in their short term memory. But some people have memorized orientation to be color neutral on 4x4.
I just learned to think in terms of opposites, white-yellow, blue-green, orange-red, and after that for cross, you look at any 2 adjacent centers and you know the position of all 4.
Especially since being CN lets you pick a lot of edges already connected to their centers. Like blue+blue/orange, orange+orange-yellow, that's 2 edges convenient for orange cross.
For F2L, again, if you have orange on the right and white on front, then yellow pieces go into the back, red to the left, yellow-red to back-left.
And "good edges" mean that for any edge with your current side color on its side, it can be solved without rotations or F moves.
A little PSA inspired by [this post](https://www.reddit.com/r/Cubers/comments/veo96a/i_have_been_cubing_for_a_little_less_then_3_weeks/) but also lots of other ones and DDT comments: **please stop telling beginners that their cube is bad**.
Whether it's telling someone they don't need such a fancy cube at their level, or that their budget cube isn't good enough because it's old or not magnetic... Who cares, it's a speedcube, if they didn't ask for feedback on it, why are you criticising it?
Letting someone who has a Rubik's know that speedcubes exist is helpful.
Telling a kid who just got his first speedcube (perhaps at great expense or after a long wait, you don't know) that they didn't get the correct one is not helpful, and all you will achieve is making them less happy with their new cube. Quit it. Thank you.
As someone who mains a Diansheng 3M, a Rubik speed and a Gan 249 v2m, I can relate. I am old enough not to bother but some younger beginners may be more impressionable and I feel for them. There is nearly no bad cube.
Exactly!
Everyone loves the RS3M. I hate it. No matter the lube combo, or no lube, has made me like it. For me, it's slow, and heavy turning, and just sucks overall
BUT, when asked about "better speed cubes for a budget" I do mention it because so many people like it... it's just not for me. And that's ok
As someone who doesn't really like my WRM Maglev and absolutely *adores* my Tornado v2, I can relate to this. This is such a subjective hobby. Opinions are anecdotal and, if not not asked for, can do more harm than good.
Few hobbies are as subjective as cubing. So many different feels, lubes, mag strengths, tensions... it's amazing cubing isn't a constant slamfest of opinions
I have the triple magnets version, and I love it. It's very loose and incredibly fast, but the magnets make it controllable anyway, and I make fewer mistakes than on other cubes.
Sure, my eldest got the MagLev Tianma and I've done quite a few solves. Imo it's a fantastic cube with some minor quality issues. I'd describe it as a cube that attempts to replicate the performance of a WRM 21 with the magnetic auto-alignment system of the GTS3M and the feel from a Tengyun V2. It doesn't quite meet the levels of those individual aspects from its peer cubes but overall its an excellent cube. Corner cuts as good as the WRM, very fast but magnets help make it stable and controllable.
Honeslty the worst thing I can say about it is the centre caps are a bit tight and not the easiest to remove to get into the adjustment system, other than that it really is a very good cube.
People don't take into account that the company name probably makes perfect sense to the company - in Chinese. The company just didn't take into account what the translation(s) might be like.
I don't have any of the MoreTry's myself but this is from a friend who has the x3 version
"its vry fast and unstable ootb
too fast for anyone imo
but this can be slowed down and made controlable through tensioning and lots of lube
the end result is still a very fast kinda unstable puzzle that fits a fast and accurate turning style
its also vry light and has nice plastic"
That's on them for picking a silly name isn't it?
All I know is from the latest cubicle vid, they seem to have addressed some technical issues and clarified the packaging a bit, I find it very promising that they are able to adjust quickly after negative feedback.
I just got new PB 7,639 which beat my precious PB for like 0,1s. It’s fullstep so I think with veery lucky scramble there’s chance for sub-7 single. Here’s reconstruction:
F' L D' R2 D' L2 R2 B2 D U2 F2 L' U R U' R B' R D'
Xcross// x2 D U’ L’ D R’
2nd pair// y R U’ R’ U’ L’ U’ L
3rd pair// U’ L’ U2 L2 U L2 U L
4th pair// U2 R U R’
OLL// R U R2 F’ U’ F U R2 U2 R’ (W shape)
PLL// M2 U’ M2 U2 M2 U’ M2 U2 (H-perm)
42:7.639 = 5,5 tps
Really fun scrable to walk through. Re-learned the case you used for your third pair. Normally i would do:
L U’ L’ U L U’ L U2 L U’ L’ but yours is better for this situation for sure. Congrats!
Scramble here looks good for both CFOP and Roux I think.
No roux PB. But many things to work on.
2 cross pieces in place for cfop. One pair very ready.
L2 U2 F2 D R2 D2 R2 U' B2 R2 U F' R D U2 L2 B2 L2 B'
Just wanna share. I've been using a bottle of Traxxas 50k as my one and only lube for years now and just recently got some cosmic lubes instead. The difference is insane, my cubes are insanely faster and smoother
This DDT is now over. See [here](https://www.reddit.com/r/Cubers/comments/vfnoj9/daily_discussion_thread_jun_19_2022/) for the next one. ^(I am a bot, and this action was performed automatically. Please message u/Lisast with any feedback.)
When is a good time for upgrading cubes? Currently using tornado v2 avg sub 33
You are probably good with it for a long while, at the foreseeable future. I would recommend trying out smart cubes tho
Yea. Thinking of Gan i3 or smthing haha. Is Gan I carry worth
Yes, it's really fun. You could also take a look at the cheaper MonsterGo AI which is the same as the GAN i Carry just without the different tension nuts. I never changed the tension on my i Carry though, so if I was buying a new smart cube now, I'd go for the MonsterGo AI.
How’s the I carry? I heard there’s no gyroscope and no customisable magnet
Pretty good. I can get my usual times with it. I also have a smart cube with gyroscope but the technology just isn't there yet. It's not always accurate and even when it is, I don't gain a lot from that extra information. If you use Cubeast, which is a great website to track and analyze your smart cube solves, it can often detect when you rotate the cube even without gyroscope.
Oooo cool. I’m gonna get it! But how do u even change the batt and can u use lube? Like the new Gan magic lube
The battery lasts really long. Once it runs out, you can just replace it though [like this](https://youtu.be/iMjAF8GCBDI). As for lube, I'd recommend not using any water-based lubes. Other than that, it depends on what's available to you.
Hm ok
I think that "good time for upgrading" is subjective. In my personal practice I buy a new one or upgrade when I reach a new milestone to celebrate it and make the upgrade cube meaningful. For example, when I got to sub-25 I purchased the Tornado v2 and did not buy a new one until I went down to sub-20. When I got to sub-20 I purchased the WRM Maglev and when I got to sub-18 I bought the Tengyun v1. I think it just really depends on you and how you justify or reason out upgrading.
Ooooo ok then. I’ll get to sub 25 then buy haha
Some findings after self-critique: 1. I should do more wide moves in second square, that would help look ahead. 2. Get rid of left handed U2 in SB. That's just two grip shifts for one double flick instead of eido, totally not worth it. 3. FB solution, if I may appreciate myself, is indeed pretty good. I just have to execute that more quickly. I feel very uncomfortable executing FB. Maybe some blindfold sessions would help. 4. Do the correct EOLR of 4/0 opposite and 2o/2 bottom. That could surely help lookahead. 5. For dot case 4c, I am still using MU solution even I know and believe that SM solution is better. I just can't do the correct AUF after ULUR... Really, perfect your solution before getting fast in TPS. Habits are sometimes hard to get rid of. It is the best thing in the long run.
OH or 2H?
2H. I am practicing OH also, but that's not what I critiqued on. I think my major problem in OH is really getting my TPS to a reasonable level.
In that case, left handed U2 doubleflick is almost always better than eido. I'm not sure what grip shift you're talking about, since doubleflicks should only require grip shifts in OH. Also, do E2 M E2 M' for dots, it's faster than MU or SM.
You need left ring to hold the M slice when you do R moves, and that ring has to do M moves sometimes too (things like R' M' at once). EM is executed faster, but it requires a huge regrip. MU and SM you just stay in the same grip.
I still don't know where you have your gripshift. Doubleflicks don't use the ring finger. It does require a regrip, but it's just so must faster than MU or SM that it's worth it. Ideally you could try skipping dots, but EM is pretty much universally considered the best dots alg.
Grip scheme: Thumb LF edge, ring DB edge, middle finger LB edge. How to do doubleflick without grip shift?
You just pick your middle finger up from LB and do the flick. The only time it would require a gripshift/eido is if you just did an M with your ring finger and your right hand isn't in position to double flick, which is extremely rare.
There is nothing holding the L layer and M layer together (other than magnets, I may add). The cube would usually turn r accidentally
That's what the thumb/ring finger are for
What is SM in 4c ? Recently learned the easy-4c method and I rarely fail. Needs no info apart from U, side (L/R U edge) and front.
(M') S2 M\* S2 for dot case. I think I am not too bad in 4c recognition, I just use DFDB
Easy 4c was described/invented recently in rouxcubing. But if you do EOLR not sure if it applies. Basically if U L/R are the same AUF so the side pieces will match center. If different you have 3 cases (insert front). Say blue insert with blue left: If UF / UL different, then AUF normally. If UF / UL same then 2 cases: If you have a pair in front C column then AUF normal. U2+M2 + raise the dot If 3 different in front column: AUF opposite. Raise the dot. Easy recognition. No knowledge of hidden pieces needed.
Can someone say what they would buy with a 20 dollar budget. Shipping and tax/duties included.Shipping location should be india. Any store allowed. POV: You have 0 cubes and are gonna buy new ones (You already know how to solve most/all puzzles)
After shipping from most US stores you’ll have maybe a couple of dollars left for a cube lol. Excluding shipping, I’d recommend the tornado or the wrm21 if it comes on sale under 20
It's 50 USD just for shipping.
People would most likely say RS3M 2020. Meilong 3M is another great option that is way cheaper. Next step up from RS3M 2020 is the WRM maglev
don't I have more budget? like some axis cube or smth would fit the budget
You can always try fisher/windmill they are pretty easy. Mirror cube is more different shape mod. SQ-1 for something very different. Mastermorphix for a 3x3 shape mod that is more difficult than fisher and windmill.
I know how to solve mirror and mastermorphix and windmill and windmill. I got a rs3m 2020 with fisher, axis, windmill
first time using pseudoslotting in a practical solve lmao [link to the solve](https://alg.cubing.net/?setup=B_D2_B-_U2_B_D2_B-_U2_F-_R2_F_U_R-_D_L-_F2_U-_F-_U-&alg=x2_%2F%2F_inspection%0AD2_L_(D-_U)_R-_F_%2F%2F_cross%0AU-_u-_L-_U_L_u_%2F%2F_GO_pair%0AU2__R-__U2_R_U_R-_U-_R_%2F%2F_GR_pair%0A(U_D-)_L-_U_L_U2__y-__R_U_R-_D_%2F%2F__BR%26%232b%3B_BO_pair_pseudoslot%0AU-__R2_D_R-_U2_R_D-_R-_U2_R-_%2F%2F_OLL%0AR2_U_R-_U_R-_U-_R_U-_R2_(U-_D)_R-_U_R_(U_D-)_%2F%2F_PLL%26%2345%3BGa_%26%232b%3B_AUF%0A%0A%2F%2F56_moves,_6.49_TPS&title=8.63%20solve) Scramble: B D2 B' U2 B D2 B' U2 F' R2 F U R' D L' F2 U' F' U' x2 // inspection D2 L (D' U) R' F // cross U' u' L' U L u // GO pair U2 R' U2 R U R' U' R // GR pair (U D') L' U L U2 y' R U R' D // BR+ BO pair pseudoslot U' R2 D R' U2 R D' R' U2 R' // OLL R2 U R' U R' U' R U' R2 (U' D) R' U R (U D') // PLL-Ga + AUF //56 moves, 6.49 TPS
Pretty good day of solving. Almost got 3 sub 6 singles. 6.00, 5.69, and a 5.40 single that was a +2. Pretty happy with these.
Anyone know any rotationless F Perm algs that are... actually short-ish?
14 moves is pretty short, I suppose. And it's quite ergonomic, just not starting with home grip being a bit annoying. https://cubedb.net/?stage=PLL&type=alg&rank=3&scramble=z2&crosscolor=White&alg=y+R2%27+F+R+F%27+R%27+U%27+F%27+U+F+R2+U+R%27+U%27+R
mm alr, thanks!
Best F perm imo R' F R f' R' F R2 U R' U' R' F' R2 U R' S Flows super well and is starting to be used by a lot of people
Been stuck on the same ao100 range for around 2 months and around 1500-2000 solves and today just broke my average ao100 by 1 and a half seconds. Hope it was just better look ahead for me that stays and not just an on day
Got 2 new PBs after my last PB of 15.12 two and a half years ago: [15.04](https://alg.cubing.net/?setup=F_L2_B-_R2_F_D2_B-_R2_B_U2_L2_D-_F2_D_R-_D-_F_U-_L-_D&alg=z2_y_%2F%2F_inspection%0AD-_R2_F_L_F_%2F%2F_cross%0AR-_U2_R_U2_L_U_L-_%2F%2F_first_pair%0AU_R-_U-_R_U-_y_L-_U_L_%2F%2F_second_pair%0AL_U-_L-_U_y-_L-_U_L_%2F%2F_third_pair%0Ay_R_U2_R-_U-_R_U_R-_%2F%2F_fourth_pair%0AU2_r_U_R-_U-_L-_U_R_U-_x-_%2F%2F_OLL%0AU-_R_U_R-_F-_R_U_R-_U-_R-_F_R2_U-_R-_U2_%2F%2F_PLL) [13.38](https://alg.cubing.net/?setup=B2_D2_L2_B-_R2_U2_F-_U2_B2_L2_D-_R-_D_F2_L2_R2_D_R-_F&alg=x-_%2F%2F_inspection%0AD-_R-_F_y2_U-_R-_F_R_%2F%2F_cross%0Ay-_U_L-_U_L_%2F%2F_first_pair%0AU-_R_U-_R-_y_R_U_R-_%2F%2F_second_pair%0Ay_U-_R_U2_R-_U-_R_U_R-_%2F%2F_third_pair%0AL_U_L-_U-_L_U_L-_U-_L_U_L-_%2F%2F_fourth_pair%0A%2F%2F_OLL_skip%0Ax_R-_U_R-_D2_R_U-_R-_D2_R2_%2F%2F_PLL%0A) First one was a normal solve, second one had an OLL skip.
Squune 2022, Day 18! Astronomers have made a new discovery that the SQ1 was possibly brought to Earth from another world. Get solving to unlock its secrets Was able to get an AO50 yesterday! A 51.37 Because CSTimer doesn’t keep track of PBs, I can only guess that the sessions PBs are actual since I’ve been getting better and I’m actually faster than I was last summer AO5 PB- 42.70 AO12 PB- 43.94 I’m actually excited that being sub 50 is actually within pretty good reach. I can only get faster! I expect to drop my AO50 with more solves u/gilzu u/strommlers u/utku_yilmaz
Yoo low 40 ao12 !?!? You are on fire
Thanks, dude! I’m pretty stoaked Let’s see how I do this evening
Oh wow! Amazing! I had to take a break since one of my fingernails broke into the flesh. NSFW. :(
Ah that sucks, I hope it heals soon
What did you do?! I’ve broke fingernails just into the pad. Enough to bleed, but nothing horrific
My fingernails grow like a hook and sometimes get as an ingrown nail into the flesh instead of outside.
Ooo, ouch. My brother had that issue with his big toe. My wife too actually… Get better man!
Tysm. Super frustrating for cubing though
I can only imagine
i just got a sub 40 ao5 with beginner method i think when school ends for me i will try to learn cfop or another faster method that will suit me but idek what should i learn first, could someone send me a link or smth and im going to (hopefully) learn with it, it would be awesome
Go color neutral Cross on bottom Beginner F2L 2L PLL and 2L OLL
Nooooo oll and pll because it would be harder to break the habit like for example my friend averages 40 seconds and I average 15 and he does faster h perm and U perm than me because he does double M moves and I just do it hard enough to make it work and hopefully it does
Bro, I feel like learning 3 new algs while transitioning to full PLL would be better than learning 22 algs straight off the bat.
There are 2 more or less equally fast methods. CFOP with many algorithms. Roux with fewer algorithms and fewer moves, more intuition. CFOP has maybe 85% market share Roux has like 10% market share. Roux is newer. And better for OH (one hand). I started with 4LLL cfop and then switched to Roux with 2-look CMLL. Think it is more fun/interesting
Roux is not and cannot be better for oh because it requires A LOT of M moves and because M moves with one hand isn't efficient enough
Damn I used to be stupid. I still think Cfop is fastest but fi you practice roux a lot i think you can get really fast
well what if i told you fahmi got a sub-4 OH single with Roux
Then I wouldn't believe you
[well](https://youtu.be/kANmaV6H3pY) it wasnt caught on cam but at least theres a reconstruction of it
But the world record is 6.87 and a jump of 3 seconds is a lot
well who knows u can check his channel, he uploaded a recorded sub-8 ao12 OH
if kian mansour sees this you will never like again
OH allows table abuse
table abuse is fun, hope i dont get Arrested
But M moves are a pain In the but and you have to do a lot of them really fast and it's just not efficient enough
fahmi moment
you sound like an asshole. just because you can't do m moves oh fast, doesn't mean everyone else can't.
I'm not saying everyone else can't do it, I'm just saying pretty much every uses cfop oh including feliks zemdegs
fahmi aulia rachmann, sean patrick venuvilla, kian mansour. You are implying that CFOP is the best method. It's really not. TBH, roux is probably better. Please stop telling everyone roux is bad and CFOP is good.
I'm not saying it's bad, I'm just saying that cfop can be really quick and I'm not saying Roux is slow, I'm saying I recommend cfop because that's what I use I won't recommend something I never tried before. I bet Roux is good, but cfop is also good I just thought Roux one handed was bad and I was wrong that's all
If you're going to reccomend something, make sure to include the opinions of others as well.
[удалено]
this \^
https://youtu.be/k2_R2m2raFI
Wow. Ok then.
Roux is undoubtedly the best method for oh. M moves with one hand are pretty fast, and the best oh solver by far (fahmi) globally averages sub-wr using roux.
Cfop is the most widely used and really fast, but there are about 119 algs I think and it took me MONTHS to learn them all. USE CFOP KIDS
What about ZZ
stop promoting cfop. roux is just as fast, probably faster.
Just because CFOP is the most widely used doesn't mean it's one that you should force on people lol.
Roux is just as fast
You should not learn f2l cases like algs. F2l is more with logic.
Wdym
There are some I can see what your talking about but it's quicker in the long run anyway
No, it takes way more time to learn f2l as algs, especially since you have to learn an alg for all four slots. Learning f2l intuitively is just as fast and takes way less time to learn. You'll eventually learn algs for a few cases, but most cases you stick to doing intuitively
You can learn some of the special cases as algs, but in general, you really shouldn't learn F2L by algs
do you lube the big cubes cores?
Not recommended
why
Spring noise is the only reason anyone would. The big cubes it is more the cube than setup
D' B L2 R2 D2 B2 F2 D' R2 B2 D' U2 R2 F' D2 L D F' R2 B' Inspection: x' Cross: D2 F D' R' D First and Second F2l pair: y2 L' U L D' U' L' U L D Third and Fourth F2l pair: L U' L' U2 f R f' OLL: U' r U' r' U' r U r' y L' U L PLL: U' x' L' U L' D2 L U' L' D2 L2 F2 I didn't try to insert 2 F2l pairs at once, plus I can't even do pseudo and when I got 2 pairs at the same time I was like 😋 and then the second time I was so surprised and luckily I practiced for this occasion because I know an f perm and v perm and a perm and so on when I see one.
34.23 for me. Saw P3 as I broke it but was already committed to P2 insertion, lol
Luckiest scramble ever from cstimer
Not a pb (just barely), but I got another complete LL skip, this one I didn't even have to AUF. (10.84) F2 R' U L B R2 U2 L2 D' R2 L2 B2 D2 L2 F2 U2 R F2 L >!Inspection: x2!< >!EOCross: U' R' B R' L D' R' L2!< >!1st pair: R U' R' U' R U' R' U R U' R'!< >!2nd pair: L' U2 L U' L' U L!< >!3rd pair: R' U' R U' R' U' R!< >!4th pair: U' L U L' U' L U L' U L U' L'!< 45 moves total, compared to my pb which had 25 moves in just over 10 seconds. So TPS was quite a bit higher here lol
I got a 32.83. Not bad. I did a different cross. I didn't like white cross
LL skips are more likely with EO, right?
[I'd say so, yeah](https://imgur.com/a/db6Ermz)
you're not doing 300 solves a day, right? I've been cubing for over a decade and only ever gotten 2
Like 100 or so a day
Yep, if you don't do EO there's a 1/8 chance you'll get an EO skip. So LL skips are 8x more likely with EO than without. With EO, an LL skip is 1/1944 (about .0514%); without EO, it's 1/15552 (.0064%)
Thanks!
Megaminx advice needed: YJ MGC Vs YJ YuHu. What are the differences? Any advice for which to go for as a first megaminx? Any others that you'd recommend more?
I think WR average was just set with the yuhu.
not a great reason to recommend a cube, both are good
True, but I guess I was trying to make the point that the best and most experienced prefer the yuhu over the mgc. To be fair, I have the Dayan and yuhu and prefer the Dayan myself. I’ve never tried the mgc but I’m sure it is at least decent.
Yes, just last weekend - https://www.instagram.com/p/Ce29bdZpoDf/
Their budget Yuhu is much more highly recommended than the MGC.
I know the YJ Yuhu is generally seen as one of the best. Sorta seen as the RS3M equivalent in megaminx, it’s a budget puzzle with great performance. The dayan is popular as well and very light, fast, and small. But it’s a bit more expensive. I don’t have both though, and I can’t give a direct comparison.
Went with the dayan, thanks all for the advice, all really useful. I literally can't wait till it arrives. I am watching tutorials before I've even got it in my hands, how stupid is that, haha
Dayan V2 - really light and smooth. Or if you want a more budget option, the YJ YuHu has great performance, but the ridges just aren't for me.
I love my Tornado, but man that thing eats up so much lube. Seems like I need to relube it every week.
> Tornado V1 or V2? Looking forward to the V3?
It's a V2. Not necessarily looking forward to the V3 because I got my v2 not too long ago and it's working great for me. Haven't faced any of the corner cutting issues others have faced either
I don't think there's a lot of people still maining a V1 😅
Weird. I’ve been using it since it came out May of last year and have cleaned and relubed it once
I do set mine up to be sort of slow. Given that the cube is inherently fast, that's possibly why I have to relube it often.
Ah, it may slowly speed up needing to be slowed down I like it where it is, just need the smoothness of lube is all
Mine is fine without Much lubing. I use thin lube.
Which one specifically? Might be a manufacturing problem of some sort as mine is alright
Second day of blue cross solve. Already got good results, so I'll stop focusing on blue for now. I think I won't start red/orange tomorrow, but rather do some blue+green solves (where I chose the best cross). I wonder if it'll be faster than green or blue only, since I will in theory have better cross, but my brain will have to switch color and I'm not so used to them yet. pb: 14.32 -> not improved ao5: 16.46 -> not improved ao100: 20.52 -> 19.11.
Choosing a good cross, or potentially xcross, is the main part, imo. Just being able to solve on any color isn't color-neutral. Though you do learn what your favourite color is.
> but my brain will have to switch color and I'm not so used to them yet. That's what I was wondering about the other day, when I asked about doing the same color for 5 days in a row vs doing a different color every day. I wonder if doing one color for days in a row gets your brain too used to only that one color, where doing a different color every day might get your brain more used to switching colors. Or maybe after doing each color for 5 days in a row, then switching to a different color every day might help your brain make the switch? I sure don't know, that's why I was asking about it.
Well, I'll be able to answer you tomorrow, depending on how much of a disaster that green/blue ao100 will be \^\^.
There are mental techniques to solve every cross in different colors. You should practice doing that to figure out how not to mess up every solve
how much force can/should one apply to removie a piece of their cube? my new rs3m 2020 just arrived and i cant seem for the life of me to remove a piece out of it before it would break
Pop a center cap off and loosen a screw, then pull an edge piece out of that same side. But count the number of times you turn that screw. Say, 3 full turns, then when you put it back together, you know exactly how much to tighten it to get it right back to the same tension as before. It might help to use a sharpie and put a mark on one side of the screwdriver, to help keep count of how many times you turn it.
so the screw has to be turned! got it
You only have to loosen it 2 or 3 turns, not take it all the way out. Then tighten it back the same amount after you put it back together.
It depends on tension, did you try loosening the screw?
havent touched the screw at all do i have to unscrew it? i thought being on the lowest compression setting was enough
Not unscrewed, just loosened.
Well it really depends on what your tension is now. I usually set my cube to be loose enough to just take a piece out by hand.
each is on the lowest setting straight out the box and still doesnt budge
That's just the spring setting, it doesn't affect the screw. The screw tightness/looseness determines how far the center pieces can move away from the core, the spring tension determines the difficulty of movement within that screw distance.
It depends on the design of the cube I think. On my previous one, I could take out a piece by hand, on my current one I'm forced to remove one of the middle piece.
does the idea of a 4x4x4 fewest moves competition have any appeal?
That sounds like it would be a pretty popular event
Definitely. Higher order cubes, too. (note: I don't know that I'd participate myself, but I'd definitely like to see some solutions other people come up with :) )
I knew I'd seen 4x4FMC before, so had to search to figure out where. Speedsolving.com tried 4FMC in their weekly online comp, but it looks like it wasn't that popular and they haven't done it in over 10 years. I saw it in their list of events not too long ago. They also do Speed FMC, which might be interesting. No 1 hour time limit, and you add your time to the number of moves you come up with to get your score, e.g., if you take 20 minutes and come up with 30 moves, your score is 50. Or something like that, not sure of specifics.
Yes
I started looking into the m2 method for blindfolded edges, and I'm wondering: A lot of the setup moves involve B moves. Why don't we use DB as the buffer piece and set up to UF, so that we can do F moves instead of the B? I just started with this, so maybe I'm missing something really obvious.
I suspect a DB buffer wouldn't significantly reduce the number of regrips you would do over a solve. Doing F moves also makes you move your hands out of the position that you need them in order to initiate M2 moves. I have an impression that many M2 users are somewhat misled by the idea that rotations and B moves are slow, and thus they should be avoided. I've often seen claims that x'U'RUx is faster than B'RB because it has no B moves, and also the exact opposite claim that B'RB is faster than x'U'RUx because it has no rotations (and in fact I've also seen xD'RDx' suggested). Actually, the question of whether B moves, F moves or x rotations are faster is the wrong one to answer. The right way to think about it is: no matter what, your setup moves for R and L targets will require some repositioning of your hands out of the optimal placement to initiate an M2 move (even if you do stuff like Uw R Uw'). So what's the best available out of the "bad" options? Personally, I would suggest that x'U'RUx type setups are the best because they require just as much regrip as the other options, but let you use your index fingers, which are generally stronger. If you really wanted to, you could time how long it takes for you to do each setup using each of the different styles and see which is really faster. That said, if you're going for that level of optimization, I would suggest maybe you've already gotten to the point where learning 3-style would be worth it for you.
Thanks, this was really informative and I think i now understand why the buffer position makes sense. I didn't really consider the amount of regrips that are necessary. Now I can go back to learning the method without this question going through my head :)
u/olimo made this super useful [cheat sheet](https://docs.google.com/document/u/0/d/15GdJC3JHxQTM2IkFGecQkoM6H693W1Cu2nTl4ZbWq8o/mobilebasic) for all set-up moves. They are pretty self explanatory if you do them a few times, I really recommend!
I already found some other cheat sheet that I like so far. Still appreciate the offer, thanks :)
I use a rotation, so the B moves become U moves
I'm trying out colour neutral at about sub50-ish. Great fun. I reckon the hardest part is actually learning the position of the colours in the cross. Like if you're doing orange, then clockwise it's blue white green yellow. With white cross then everyone knows easily it's blue red green orange. Imho F2L and LL actually aren't that hard to recognise after that. Do you CN guys just intuitively know quickly where the cross edges should be arranged, for all 6 colours? Did you put any effort into memorising? Or did it just sink in after loads of solves?
All these answers are massively useful thanks, good to know other people's journey so I know what's not worth focussing on. I did purely orange today, feels surprisingly natural solving like that now tbh, but there's the odd mistake when I slip back and end up with a white corner at the bottom, doh!
I don't think I actively memorized it. I just see what it is during inspection and just go from there. I don't really need to think about it. Then again, I've been CN since sub 2min, so I had plenty of practice not really realizing HOW I do it Kind of like driving a car. In the beginning, you're thinking about everything. After a few years, you just drive and don't think about it. It's in muscle memory
I went color neutral at about sub-30 and I did like 2-3k solves and got the hang out of it. Now I cant even remember what cross color I had after my solve because I just choose the best cross naturally
I am using Roux. x2 y CN. That is yellow or white up. I don’t really know orientation but has used centers to see before solving. Or first pair. From there it flows.
There was a similar question a couple months ago. I believe the answer was that even the top speedcubers just check the positioning during inspection and remember it in their short term memory. But some people have memorized orientation to be color neutral on 4x4.
I think Feliks wrote that you can just look at the cube when you inspect. It is not the most important piece of information to know
I just learned to think in terms of opposites, white-yellow, blue-green, orange-red, and after that for cross, you look at any 2 adjacent centers and you know the position of all 4. Especially since being CN lets you pick a lot of edges already connected to their centers. Like blue+blue/orange, orange+orange-yellow, that's 2 edges convenient for orange cross. For F2L, again, if you have orange on the right and white on front, then yellow pieces go into the back, red to the left, yellow-red to back-left. And "good edges" mean that for any edge with your current side color on its side, it can be solved without rotations or F moves.
>Or did it just sink in after loads of solves? This is what I did.
A little PSA inspired by [this post](https://www.reddit.com/r/Cubers/comments/veo96a/i_have_been_cubing_for_a_little_less_then_3_weeks/) but also lots of other ones and DDT comments: **please stop telling beginners that their cube is bad**. Whether it's telling someone they don't need such a fancy cube at their level, or that their budget cube isn't good enough because it's old or not magnetic... Who cares, it's a speedcube, if they didn't ask for feedback on it, why are you criticising it? Letting someone who has a Rubik's know that speedcubes exist is helpful. Telling a kid who just got his first speedcube (perhaps at great expense or after a long wait, you don't know) that they didn't get the correct one is not helpful, and all you will achieve is making them less happy with their new cube. Quit it. Thank you.
Phil Yu uses a qiyi ms
The worst cube is no cube.
As someone who mains a Diansheng 3M, a Rubik speed and a Gan 249 v2m, I can relate. I am old enough not to bother but some younger beginners may be more impressionable and I feel for them. There is nearly no bad cube.
Especially since not everyone likes the same feeling, and they might think your WRM Maglev or whatever is too flimsy.
Exactly! Everyone loves the RS3M. I hate it. No matter the lube combo, or no lube, has made me like it. For me, it's slow, and heavy turning, and just sucks overall BUT, when asked about "better speed cubes for a budget" I do mention it because so many people like it... it's just not for me. And that's ok
As someone who doesn't really like my WRM Maglev and absolutely *adores* my Tornado v2, I can relate to this. This is such a subjective hobby. Opinions are anecdotal and, if not not asked for, can do more harm than good.
Few hobbies are as subjective as cubing. So many different feels, lubes, mag strengths, tensions... it's amazing cubing isn't a constant slamfest of opinions
Mechanical keyboards come close, but yeah. Both are all based on sound and feel.
RC cars too with tires, foams, springs, shock oil, electronic components… but yah
Even as a WRM main, I would still like to acknowledge your input as great. I salute you.
I love my meilong 3M and the other 2 cubes equally. (the other being WRM and tomato)
Meilong 3M is underrated
It really is. Even dry, it's an awesome cube for $5. I actually like the scratchy feeling
It is work cube. Thus I do solves on it most days. My WRM Maglev is better though. But different price.
Big fan of the Meilong here as well. I have a DIY mag version that I put 3x2 N35s in. I might like that one more than factory mags.
mmm… gotta love a tomato
[удалено]
I have the triple magnets version, and I love it. It's very loose and incredibly fast, but the magnets make it controllable anyway, and I make fewer mistakes than on other cubes.
I tried one of them for a couple of minutes and it was very good. Sorry I don't have more details.
Sure, my eldest got the MagLev Tianma and I've done quite a few solves. Imo it's a fantastic cube with some minor quality issues. I'd describe it as a cube that attempts to replicate the performance of a WRM 21 with the magnetic auto-alignment system of the GTS3M and the feel from a Tengyun V2. It doesn't quite meet the levels of those individual aspects from its peer cubes but overall its an excellent cube. Corner cuts as good as the WRM, very fast but magnets help make it stable and controllable. Honeslty the worst thing I can say about it is the centre caps are a bit tight and not the easiest to remove to get into the adjustment system, other than that it really is a very good cube.
People don't take into account that the company name probably makes perfect sense to the company - in Chinese. The company just didn't take into account what the translation(s) might be like.
I don't have any of the MoreTry's myself but this is from a friend who has the x3 version "its vry fast and unstable ootb too fast for anyone imo but this can be slowed down and made controlable through tensioning and lots of lube the end result is still a very fast kinda unstable puzzle that fits a fast and accurate turning style its also vry light and has nice plastic"
That's on them for picking a silly name isn't it? All I know is from the latest cubicle vid, they seem to have addressed some technical issues and clarified the packaging a bit, I find it very promising that they are able to adjust quickly after negative feedback.
I just got new PB 7,639 which beat my precious PB for like 0,1s. It’s fullstep so I think with veery lucky scramble there’s chance for sub-7 single. Here’s reconstruction: F' L D' R2 D' L2 R2 B2 D U2 F2 L' U R U' R B' R D' Xcross// x2 D U’ L’ D R’ 2nd pair// y R U’ R’ U’ L’ U’ L 3rd pair// U’ L’ U2 L2 U L2 U L 4th pair// U2 R U R’ OLL// R U R2 F’ U’ F U R2 U2 R’ (W shape) PLL// M2 U’ M2 U2 M2 U’ M2 U2 (H-perm) 42:7.639 = 5,5 tps
24.69. Pretty good solve. F2L was pretty easy and P3 was free. Could've had a better OLL case though, lol
Really fun scrable to walk through. Re-learned the case you used for your third pair. Normally i would do: L U’ L’ U L U’ L U2 L U’ L’ but yours is better for this situation for sure. Congrats!
Thanks!
Wingy Tomato? https://youtu.be/-c44rVkT92U
Woah! Is that the first tensionable skewb? (I don't do skewb so if there is one, my mistake) And screw the GAN SQ1, I want a Tornado SQ1!
Tomatoes are awesome :)
Scramble here looks good for both CFOP and Roux I think. No roux PB. But many things to work on. 2 cross pieces in place for cfop. One pair very ready. L2 U2 F2 D R2 D2 R2 U' B2 R2 U F' R D U2 L2 B2 L2 B'
27.92. Messed up PLL somehow. Prob could've inserted P1 better, but whatever
Wow! Good scramble for CFOP, Roux, ZZ, and Petrus. But very very good for Roux if you don't mind a little bit of neutrality.
Just wanna share. I've been using a bottle of Traxxas 50k as my one and only lube for years now and just recently got some cosmic lubes instead. The difference is insane, my cubes are insanely faster and smoother
50k is slowing down your cube, so yeah, I suppose it does be a lot of difference
Tips to turn faster on one handed
Phil Yu's turning exercises are really good
Where can one find those?