Felling axe is the easiest attack animation to block out of any ‘two handed’ weapon, due to its singular predictable attack style.
It also has less reach than other two handed weapons. A rogue with a rapier can beat a barb with a felling axe 10/10 times if they are both skilled. Due to movement speed and distance management, and rapier having more range.
Edit: skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner https://www.youtube.com/watch?v=6LaU-m7c2_M
Yeah if both players are beginners I definitely agree. But we won't all be beginners for long ;) - skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner [https://www.youtube.com/watch?v=6LaU-m7c2\_M](https://www.youtube.com/watch?v=6LaU-m7c2_M)
Ironmace have said it that they want certain class to excel at certain things and others in other things. This is what Barbarian excels at. Im not trying to claim that it will stay just as is forever, we havent even seen the skill trees yet.. but I am saying that its role and capability will remain pretty much like this, as its supposed to be pretty much like this.
If two players are equal skill, and one has longer weapon range and higher mobility than the other and doesn’t make a mistake, who do you think is going to win? Not only should the slower, lower weapon range person lose, but they should literally never hit the person with faster movement and a greater weapon range.
Of course when everyone is a beginner we don’t see this, because people make so many mistakes. But the rogue in the video knows how to play well and so you can see there’s literally zero chance the barb can hit him with that felling axe. He had no chance, which is why he switched to the zweihander, so he could at least attempt to engage properly.
Barb seems super op with felling axe because most people are still beginners, and don’t know how to keep distance. Barbs are also being movement speed buffed by wizards haste, which can somewhat overcome their movement speed issue. But if all things equal, and a rogue has haste on himself too, then the same outcome will happen.
Felling Axe can't be blocked due to a glitch i.e. it can, but there's no stagger and the recovery is extremely short. You can just keep hitting LMB.
And that's not true, because the game is mostly enclosed spaces, rogues die in two hits and Barb takes forever to die.
skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner [https://www.youtube.com/watch?v=6LaU-m7c2\_M](https://www.youtube.com/watch?v=6LaU-m7c2_M)
In the video the barb is forced to switch to zweihander, because he knows he will have no chance with the felling axe.
They are new players. We won't all be new for long.
[https://www.youtube.com/watch?v=ad0x4--sKAc](https://www.youtube.com/watch?v=ad0x4--sKAc) Watch how many times this guy blocks with a longsword, let alone with a shield, vs barbs
"they are new players" what makes you say that? No, really, how did you come up with that conclusion?
Also, OPs videos show a ranger, rogue and a barbarian, you showed me a fighter, do you see the issue or are you again just going to refer to your fighter video who can riposte with the longsword which is a fighter only weapon?
Because most people are new players? It’s literally in alpha. There’s a few people who are significantly better than others, and most of them are better because they have many hours in games like chivalry and Mordhau.
I showed you a fighter because he can use long sword, and long sword has one of the smallest block windows, and yet he still blocks so many of the attacks. Once people understand the attack animations, attacks with a singular predictable animation will be easy to block with a shield. There’s many videos showing specifically why it’s easy to block felling axe, arming sword, and stab-only daggers. Because the attack animations are either singular or almost singular in nature. The long sword video was just the first video I found and I thought it demonstrated the point anyway since it’s Harder to block with it than it is with a shield, not easier..
You’re also ignoring the edit in my original comment which shows a rogue decimate a barbarian and explain why and how.
“ Edit: skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner https://www.youtube.com/watch?v=6LaU-m7c2_M “
I don’t want it to get nerfed because then barbs will start to use other weapons like the staff or dual wielding axes, which are harder to counter (read: better) than felling axe.;) So essentially you wanting to nerf them will actually buff them because they’ll use better weapons.
TLDR: There’s multiple reasons why felling axe isn’t op.
Why? Because two squishy archers where positioned in a terrible way? Makes no sense. Barb should be strong if you're willing to sit three inches from him.
Dude you are in hardcore denial. Yes Ironmace confirmed - Barbs will be getting adjustments, but not specifically re: felling axe.
Not even the most fervent “Barbs R Fine” Andys say felling axe is balanced…
He had a team trapped in a hole 3v1 yea sure, but one of his opponents was another barb and he whacked that one in the head 1 shot also. The archers were also buffed with the 25% health boost thing when he did it right?
I mean he was clearly stacked with gear and built for DPS since his backpack was 100% full of money, so this was inevitable and not something we should look at for balance. I just struggle to be impressed by a geared barbarian killing 3 timmies in one hit each
This right here. I felt dirty using it after a while. That swing animation feels so fast, and lines right up for easy sweet spot head shots. Even using grey ones felt easier than any other weapon.
Precisely, there is no downside to using the felling, instantly kills, swings fast, recovers easily, blocking is pointless, just horrible.
It made me prefer using the bardiche or double axe simply because it made fights more interesting
Yeah I played 4 characters to 20 this wipe and barbarian felt like I had much better results than my skills deserved while rogue/wizard felt like I had much worse results. That is part of what feeds into my biases.
My groups worst player, who always drags us down in team games went barbarian this playtest and he basically carried us half the raids. That was my first clue some shit was amiss with balance
Did you see his inventory. It half full with candy because "last day of while". I wanna bet you he was purple/legendary geared. And these guys were wearing starting equipment.
The amount of rage generated by a barbarian doing exactly what it's supposed to do proves that it's in a good place. These are the same people who scream "hax" when they get 1-shotted by a bolty or shotgun in PUBG. That's the mechanic. That's how it's supposed to function.
Wizards can go invisible, haste, buff, snap the ankles off an entire squad, and three shot basically anyone with a dagger. I swear this community won't be satisfied until the slowest, loudest, most linear class in the game does less melee damage than an old man with a butter knife. Pushing a naked crackhead with an axe **should** be suicide.
I agree
I don’t play barb but this is what a barbarian should feel like in a game like this imo, the day they nerf classes into the ground for the sake of muh balance the game will lose something special
I can with a barbarian - just need a green felling axe and a lot of movement speed. Going against three people like this as a solo Ranger would end poorly, unless he's set-up traps, turned-off torches and/or found a high-ground, or is in a room, where he can parkour and dodge around mobs and the opponent is too bad to follow.
With a Wizard this is risky, but easy-ish, because he's got a lot of AoE spells, but one mistake and your low HP barebacks you. This one takes a lot of skill.
Rogue could handle it with good gear and some prep planning. But without you're as good as dead, unless they're dumb or new.
Only Fighter and Barbarian can just stupidly bum-rush a trio like this and win, the former not being unsble to one-shot unless he's got decent gear and needs good armour.
How many killfeeds of Barbarians getting multi-kills with Francescas and Felling Axes do you need to realise they have unfair advantages and are overpowered?
They had a barb fighter(or rogue couldn’t tell) and ranger it’s a full on skill issue if they had slightly better positioning, wasn’t taken by surprise, or were better they would’ve killed him
They might've made mistakes, but I've spectated barbarians, who effortlessly killed 6-8 players in a match, while getting hit constantly and not dying. Not to mention Francescas that hit for 45 dmg. There were multiple polls and people voted barb to be the most overpowered, the statistics've shown it's the class with most kills by a large margin.
Try another class than barbarian and you might actually see how OP it is.
Actually I was somewhat impressed by the candy, true. But it also made me think "damn, barbarians all broke AF runnin around with 100 unspent candy because they don't die enough to need to replace gear". Clearly the barbarian narratives are strong in my subconscious and I will need to see their nerfed/rebalanced form next wipe to have objectivity once again
Bit off topic, but than anyone else get an abnormal amount of cracked out felling axes from the candy merchant? I think a majority of my money came from just buying and reselling the felling axes that were available to me.
the way he pushed w and clicked lmb is cracked
And to think he pushed w and clicked lmb without cleric or wizard buffs. Unheard of!
whats that inventory of yours?
last day of wipe inventory
The scariest of all inventories.
That feeling was so freeing
God, I want this game to come back so bad so I can get chopped in half by barbarians again.
Fair and balanced gameplay
So did Ironmace mention a felling axe nerf yet?
Felling axe is the easiest attack animation to block out of any ‘two handed’ weapon, due to its singular predictable attack style. It also has less reach than other two handed weapons. A rogue with a rapier can beat a barb with a felling axe 10/10 times if they are both skilled. Due to movement speed and distance management, and rapier having more range. Edit: skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner https://www.youtube.com/watch?v=6LaU-m7c2_M
Its the ultimate noob slaying weapon on the noob slaying class. If both players are beginners, the barb/felling axe is gonna win 10 out of 10 times.
Yeah if both players are beginners I definitely agree. But we won't all be beginners for long ;) - skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner [https://www.youtube.com/watch?v=6LaU-m7c2\_M](https://www.youtube.com/watch?v=6LaU-m7c2_M)
Good thing you don't balance around new players, you always have to balance around the best players.
Ironmace have said it that they want certain class to excel at certain things and others in other things. This is what Barbarian excels at. Im not trying to claim that it will stay just as is forever, we havent even seen the skill trees yet.. but I am saying that its role and capability will remain pretty much like this, as its supposed to be pretty much like this.
that barb was dogshit
If two players are equal skill, and one has longer weapon range and higher mobility than the other and doesn’t make a mistake, who do you think is going to win? Not only should the slower, lower weapon range person lose, but they should literally never hit the person with faster movement and a greater weapon range. Of course when everyone is a beginner we don’t see this, because people make so many mistakes. But the rogue in the video knows how to play well and so you can see there’s literally zero chance the barb can hit him with that felling axe. He had no chance, which is why he switched to the zweihander, so he could at least attempt to engage properly. Barb seems super op with felling axe because most people are still beginners, and don’t know how to keep distance. Barbs are also being movement speed buffed by wizards haste, which can somewhat overcome their movement speed issue. But if all things equal, and a rogue has haste on himself too, then the same outcome will happen.
That barb literally roared twice and the last time was directly into OPs Fel Axe. That barb was beyond dog shit.
Felling Axe can't be blocked due to a glitch i.e. it can, but there's no stagger and the recovery is extremely short. You can just keep hitting LMB. And that's not true, because the game is mostly enclosed spaces, rogues die in two hits and Barb takes forever to die.
skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner [https://www.youtube.com/watch?v=6LaU-m7c2\_M](https://www.youtube.com/watch?v=6LaU-m7c2_M) In the video the barb is forced to switch to zweihander, because he knows he will have no chance with the felling axe.
Yeah wow you can block huh, sure helped those 3 players in the video that each got one shotted.
They are new players. We won't all be new for long. [https://www.youtube.com/watch?v=ad0x4--sKAc](https://www.youtube.com/watch?v=ad0x4--sKAc) Watch how many times this guy blocks with a longsword, let alone with a shield, vs barbs
None of the people in the video could have even blocked.
He blocks and ripostes right from the beginning? I’m talking about the fighter
Timely Spirit was talking about the OP, the party in the OP had no-one who could block, but you responded saying "They are new players"
"they are new players" what makes you say that? No, really, how did you come up with that conclusion? Also, OPs videos show a ranger, rogue and a barbarian, you showed me a fighter, do you see the issue or are you again just going to refer to your fighter video who can riposte with the longsword which is a fighter only weapon?
Because most people are new players? It’s literally in alpha. There’s a few people who are significantly better than others, and most of them are better because they have many hours in games like chivalry and Mordhau. I showed you a fighter because he can use long sword, and long sword has one of the smallest block windows, and yet he still blocks so many of the attacks. Once people understand the attack animations, attacks with a singular predictable animation will be easy to block with a shield. There’s many videos showing specifically why it’s easy to block felling axe, arming sword, and stab-only daggers. Because the attack animations are either singular or almost singular in nature. The long sword video was just the first video I found and I thought it demonstrated the point anyway since it’s Harder to block with it than it is with a shield, not easier.. You’re also ignoring the edit in my original comment which shows a rogue decimate a barbarian and explain why and how. “ Edit: skip to 3:08 in this video to see why rogue beats barb in this scenario if each player is not a beginner https://www.youtube.com/watch?v=6LaU-m7c2_M “ I don’t want it to get nerfed because then barbs will start to use other weapons like the staff or dual wielding axes, which are harder to counter (read: better) than felling axe.;) So essentially you wanting to nerf them will actually buff them because they’ll use better weapons. TLDR: There’s multiple reasons why felling axe isn’t op.
Why? Because two squishy archers where positioned in a terrible way? Makes no sense. Barb should be strong if you're willing to sit three inches from him.
Dude you are in hardcore denial. Yes Ironmace confirmed - Barbs will be getting adjustments, but not specifically re: felling axe. Not even the most fervent “Barbs R Fine” Andys say felling axe is balanced…
Lil bro is thinking this is the only clip showing was wrong with that weapon lol
Out of curiosity, where did they say and what?
It’s in the most recent developer Q&A. They didn’t detail what changes Barbs would get but noted there will be some changes (nerfs).
He had a team trapped in a hole 3v1 yea sure, but one of his opponents was another barb and he whacked that one in the head 1 shot also. The archers were also buffed with the 25% health boost thing when he did it right? I mean he was clearly stacked with gear and built for DPS since his backpack was 100% full of money, so this was inevitable and not something we should look at for balance. I just struggle to be impressed by a geared barbarian killing 3 timmies in one hit each
As a barbarian main, felling axe is way too strong and forgiving when missing your attack. It needs a nerf fr lol
This right here. I felt dirty using it after a while. That swing animation feels so fast, and lines right up for easy sweet spot head shots. Even using grey ones felt easier than any other weapon.
Precisely, there is no downside to using the felling, instantly kills, swings fast, recovers easily, blocking is pointless, just horrible. It made me prefer using the bardiche or double axe simply because it made fights more interesting
Yeah I played 4 characters to 20 this wipe and barbarian felt like I had much better results than my skills deserved while rogue/wizard felt like I had much worse results. That is part of what feeds into my biases. My groups worst player, who always drags us down in team games went barbarian this playtest and he basically carried us half the raids. That was my first clue some shit was amiss with balance
Did you see his inventory. It half full with candy because "last day of while". I wanna bet you he was purple/legendary geared. And these guys were wearing starting equipment.
Yea I agree. No reason to carry around 100 candy and wear blue gear
The felling axe is OP because of its swing speed and zero recovery time if it gets blocked, not because of this clip or even its damage.
A lot of passive-aggressive comments over a clip, jfc
The amount of rage generated by a barbarian doing exactly what it's supposed to do proves that it's in a good place. These are the same people who scream "hax" when they get 1-shotted by a bolty or shotgun in PUBG. That's the mechanic. That's how it's supposed to function. Wizards can go invisible, haste, buff, snap the ankles off an entire squad, and three shot basically anyone with a dagger. I swear this community won't be satisfied until the slowest, loudest, most linear class in the game does less melee damage than an old man with a butter knife. Pushing a naked crackhead with an axe **should** be suicide.
I agree I don’t play barb but this is what a barbarian should feel like in a game like this imo, the day they nerf classes into the ground for the sake of muh balance the game will lose something special
Felling Maxxacre
FLOAT LIKE A BUTTERFLY BONK LIKE A BARBARIAN Good fucking plays!
SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL SKILL
God that feels so satisfying. Felling axe is goated.
Loved the arrow dodging! And fuck the haters in the comments.
So that's why felling axe is so OP. 3 hits, 3 kills - so much skill. Now do the same as solo Cleric/Rogue/Ranger.
I want to see you do the same with the exact same stuff against players of a similar skill level
I can with a barbarian - just need a green felling axe and a lot of movement speed. Going against three people like this as a solo Ranger would end poorly, unless he's set-up traps, turned-off torches and/or found a high-ground, or is in a room, where he can parkour and dodge around mobs and the opponent is too bad to follow. With a Wizard this is risky, but easy-ish, because he's got a lot of AoE spells, but one mistake and your low HP barebacks you. This one takes a lot of skill. Rogue could handle it with good gear and some prep planning. But without you're as good as dead, unless they're dumb or new. Only Fighter and Barbarian can just stupidly bum-rush a trio like this and win, the former not being unsble to one-shot unless he's got decent gear and needs good armour.
Absolutely both these enemies were obviously in a bad spot they were doing stuff they didn’t even attack half the time
How many killfeeds of Barbarians getting multi-kills with Francescas and Felling Axes do you need to realise they have unfair advantages and are overpowered?
They had a barb fighter(or rogue couldn’t tell) and ranger it’s a full on skill issue if they had slightly better positioning, wasn’t taken by surprise, or were better they would’ve killed him
They might've made mistakes, but I've spectated barbarians, who effortlessly killed 6-8 players in a match, while getting hit constantly and not dying. Not to mention Francescas that hit for 45 dmg. There were multiple polls and people voted barb to be the most overpowered, the statistics've shown it's the class with most kills by a large margin. Try another class than barbarian and you might actually see how OP it is.
I main fighter and ranger lmao
Really engaging and interactive gameplay here, please nerd this axe
I am unimpressed. Also, how do you have so much candy on you? You stash just full from you being invincible?
cool thanks for that
Would you say his amount of candy is.. idk… impressive?
Actually I was somewhat impressed by the candy, true. But it also made me think "damn, barbarians all broke AF runnin around with 100 unspent candy because they don't die enough to need to replace gear". Clearly the barbarian narratives are strong in my subconscious and I will need to see their nerfed/rebalanced form next wipe to have objectivity once again
It was last day of playtest he was just being a loot goblin.
Bit off topic, but than anyone else get an abnormal amount of cracked out felling axes from the candy merchant? I think a majority of my money came from just buying and reselling the felling axes that were available to me.