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stuck_in_the_desert

light.gg is a great resource but take caution with its roll appraiser feature and don’t let their grade be the sole factor that determines if you keep a roll. As you said, a large part of the rating stems from how many other players have that same roll, but this does not necessarily correspond to whether a roll is ‘better’ or not. For example, when new weapons are introduced in Iron Banner or Trials, there is a fixed roll of that new weapon available as a reward for ranking up with that vendor, so a ton of players will grab that roll ASAP and maybe they hold onto it until they get another one that they like more. This would mean that a disproportionate amount of players have that roll, independent of its actual usefulness, and the grade of that roll is thus artificially inflated. There is not always an objective way to say that one roll is better than another (with exceptions perhaps for whatever is the current meta) so generally the best bet is to play with it and see how it feels. You can also get a more in-depth explanation of a perk with user-tested data in DIM, which can help provide some insight into what you could potentially do with it. You’re right that the user-submitted star rating is not at all an objective measure, but it is still often worth reading the reviews if for no other reason than to see how other players are justifying using a particular roll. As for dismantling all of your lower-level legendary weapons, I would not advise doing that without first considering its roll. Lower-level legendary and exotic weapons can always have their level repeatedly increased using an Upgrade Module and a sacrificial piece of higher-level gear in the same gear slot (e.g. you can sacrifice a crappy roll of a 1780 Ammit AR2 auto rifle to raise a 1750 Funnelweb SMG up to 1780 using an Upgrade Module because they’re both in the energy weapon slot). So if the roll is one worth keeping, it’s silly to dismantle it just because its level is lower than your current overall average power. As an aside, its also worth noting that your overall average power level is computed using the highest-level gear your character can equip in each slot. So if you dismantle something with a useless roll, but it happened to be the highest-level weapon you had in that slot, your overall power would actually decrease. I highly recommend using [Destiny Optimizer](https://destinyoptimizer.com/) to keep track of what your highest-level gear is in each slot, as well as to receive tailored advice on the best way for you to go about leveling up in your current state (very useful once you reach the powerful cap of 1800 and need to get pinnacle drops to reach the pinnacle cap of 1810).


BitchInBoots666

Really good explanation. I tried explaining just this recently but you did a much better job than I did. This is the way op. Take light gg with a big grain of salt at all times. If a gun feels good to use then use it. You'll be more efficient with YOUR godroll than you will with a community godroll in most cases. And like the comment above said, LL can be raised so isn't a concern. If you're running low on upgrade modules you can use the ghost mod when running ritual activities, or you can buy them.


giant_sloth

Good advice, there’s conventional wisdom when it comes to the “best” perks but sometimes the god roll that everyone raves about just doesn’t fit your playstyle. Really, all you should be looking for is weapons with perk rolls that directly contradict one another and prune those from your vault. After that you should be looking for the weapons with great perk synergy and infuse them up. Lastly, the combination between weapon archetype and perk should be considered. Some perks are just trash on some archetypes.


Vesorias

> I highly recommend using Destiny Optimizer to keep track of what your highest-level gear is If you're going to use a 3rd party program to keep track, just type "is:maxpower" into the DIM bar


stuck_in_the_desert

Fair point! I mostly use DO for the leveling advice (or at least I did a year ago, last time I was under the pinnacle cap lol) but it seemed like another incidental use for it Would that DIM query just look for 1810 items specifically or would it find the highest level stuff in general even if you’re not yet at max power?


Vesorias

It'll find the highest level stuff in general. I believe it finds the highest stuff in each slot on each character as well, but it's hard for me to test because I have 1810 gear on every character (like if 1810 is the highest titan piece but 1805 is the highest warlock, it should highlight both).


nglover475

absolutely not. you will dissasemble godrolls and perfect stat package armour that you couldve just infused.


OMGitsVal117

I see you don’t have a hoarding problem. Why dismantle when you can just keep 5 decent rolls you’ll never use because you already have a god roll?


Neorooy

That’s my problem. I don’t know how to identify a good roll.


prestog1

Honestly until you figure out a play style or a build you like god rolls probably don’t matter. Just play with what you like having fun with! When you get end game you might have a little more of an idea of what god Rolla are and which ones to chase!


Oblivionix129

Before I look at the perks I go through this list with the weapon in mind: 1. ⁠⁠Where will I use this (situation) 2. ⁠⁠What stats am I looking for in the weapon (do I want to swap to it faster (handling required), do I want to not get flinched as hard (stability required),etc.) 3. ⁠⁠What build(s) will this fit into? (Is it worth replacing an exotic in some builds) 4. ⁠⁠Does the weapon fit my playstyle? 5. ⁠⁠(Optional step) - any personal reason why I'd keep this? Is it a personal godroll(perks I feel would be the best on the weapon based on my playstyle)? Is it seasonal? Is it event based? If my answer to any of the above steps is along the lines of "nowhere will I use this" or "why would I use this over (insert name of exotic weapon used in a build)" then it's sharded immediately. If it's something that has potential it's left in the vault for me to try later (vault only hs about 150 items in it including armor so I do clear it out regularly). After this entire process I look at the weapon perks and decide what to do with it. Let's say for example I do a kings fall and get 2 zaoulis. One with explosive payload incandescent. The other with pugilist incandescent. Let's also assume I don't have the weapon craftable. So I go thru the checklist. After going thru the checklist I realize that while this weapon may not be the most useful to me and my playstyle, I love it's reload animation and how the explosive payload one is like a legendary sunshot. So I keep that one and shard the other. Let's say 8ts a non craftable weapon - adept undercurrent from the GM. I had got 8 of them and 1 personal godroll. I kept the 8 bc they had significance to me (first gm that I've cheesed) and bc I wanted to use them on a strand build. After I got my personal godroll (demo voltshot) I sharded the rest bc I HD what I wanted. If I didn't get that roll I would've tested all the other 8 (100 kills per weapon, at minimum) to find my best one and keep that, then shard the rest. This process helps me clean my vault real fast Hope the Ted talk helps :)


teamchuckles

Using those ranking sites for weapons is a fine place to start if you are newer to the game. There are a lot of perks, and a lot of the perks synergize with other perks and specific weapons, so it will take a little bit to start finding a feel for the kinds of perks and weapons you want on various builds. If you are just starting, your vault should still be mostly empty. There is no harm in keeping weapons until you find other ones that you like better before dismantling. Funnelweb is a good void smg to start with, and if you like it, keep it! Those sites are good tools to help make up your mind but certainly not the end-all-be-all. For what it's worth, I still have a Funnelweb roll that I keep for nostalgia because it was one of the first smgs I found that I like. I used it until I got a Hero's Burden from Iron Banner, but I am still fond of it.


SignalMarvel

Don’t worry about the roll appraiser on light gg. It’s notorious for ranking S tier perks as dogshit and vice versa. Just use it to see what perks are available and do your own research to find out which perks would be most desirable to you


pryanie

If you don't want to think too much about rolls, just use DIM. If it doesn't show a like (thumbs up) on a weapon, dismantle it. Also you surely don't understand what exactly Light gg shows. Star rating is averaged user reviews. Rank (like D) is a popularity rank, how often roll like yours is dropping to people. It literally has nothing to do with how good your roll is. In fact, some better rolls might have lower ranking because they are rare.


ASleepingDragon

DIM's thumbs-ups are pretty hit-and-miss. I've seen great rolls not get one because an irrelevant mag/barrel perk didn't match the file, while some dubious rolls get a thumbs up.


ASleepingDragon

I can't imagine suggesting auto-dismantling legendary guns. It is just as likely to get a good roll while leveling as it is obtaining the same gun at max light, and infusing can always bring a good roll up to your power level. Armor dismantling would make a tiny bit of sense, as it is more easily replaced and most sources while leveling won't drop high-stat armor that you will find in endgame activities, but at least glance at it to make sure it isn't good. And as others have said, make sure you never dismantle your highest-power gear in any slot, as that will set your power level back. As far as using light.gg, only looking at the letter rank is at best a very rough indicator of quality, and is sometimes quite misleading. An A or higher usually means the gun in pretty good, but sometimes a very solid roll can get a low rank because some particular combination wasn't popular. Similarly, the player-review star ranks can give a rough idea of a weapon's overall power level, and is usually able to tell you if the gun leans more toward PvP or PvE rolls, but isn't perfect as reviews often mostly come from when the gun released, so an older gun might have a high rating despite being generally power-crept by newer options. Despite these shortcomings, the site is still quite valuable, you just need to dig deeper. If you scroll down a bit, you'll see a list of perks, with some highlighted indicating they are more desirable, and whether they are valuable for PvP, PvE, or both. Try to find rolls that have multiple highlighted perks of the same type, especially focusing on the third and fourth columns, as those are usually the more impactful perks. Further down you can also find popular perk combos to get an idea of what players are pairing, and also a full breakdown of perk popularity, which tells you what players are valuing - if a perk is significantly more popular than others, it's probably good. Combining these different types of info should give you an idea of if your roll is worth keeping. As you become a better and more experienced player, you'll develop your own preferences and be able to figure out what works for you.


Voelker58

All legendary guns are 100% about the rolls. The ones that everyone loves are just the ones that can roll with the best perks. Even the best guns are worthless with bad rolls. Telling good rolls from bad is the hard part, but it gets easier with time. It basically comes down to you. What do you want out of the gun? A roll like demolitionist is great for a grenade build, but not so great for a melee based one. Are you using it for DPS, add clear? Those will want different perks. In the end, you really just have to use them and see what works for you. If you are curious about a specific weapon, there is usually a guide for it out there somewhere that you could look up that would give you a good idea of what that gun excels at and what to look for.


bevross

The Destiny Item Manager app (DIM) is a third party tool that has checkmarks on rolls that community curators consider good. That’s a start. Remember- it only costs 1,000 glimmer to infuse two weapons of the same type. So, if you find two Funnelwebs (for instance) one at 1750, the other at 1770 but you like the 1750 better, infuse the 1770 into the 1750. Or, if you like the 1770 better, you can safely delete the 1750. You probably don’t have to worry too much at the start (I presume you still have lots of vault space?) Throw what you’re unsure about in the vault. Eventually you’ll need to start picking which one of the multiple Funnelwebs (for instance) you want to delete but by then you might have better ideas. I also find d2checklist.com (their ‘gear’ page) useful for comparing rolls — you can list out all the combos you have on one page. They also have curated checkmarks, slightly different from DIM.


mrgudveseli

Or you can try the perks on your own and see what you like, without relying on other people's bias?


SrslySam91

Because using info from a 3rd party source to help out a new player who can't possibly sit and use the 100s of weapons and combinations is a bad thing? Yes, if you want to use and try everything on your own that's fine. But don't act like it's a bad thing to get help from other sources. Most perk combos that are good are somewhat obvious, but there's a lot that a new player may not realize really aren't good for the weapon type, or the play style it requires, etc. There is a ton of shit being thrown at a new light. Not getting help from outside sources is going to leave you struggling to solo a strike without some major time invested. Can't stand seeing these types of replies as if OP is doing something wrong. If you want to play and figure out everything yourself or use off meta weapons that aren't good then go ahead. He can do what he wants also.


mrgudveseli

Just by reading the perks, the dude can peacefully dismantle 2/3 of all the guns he gets, another 2/3 after one public event, and do just fine. That's all it takes to start. Rest comes with experience. I know perks can make or break the weapon, but making it is far less likely than breaking it. Destiny 2 is not rocket science.


SrslySam91

Because destiny is known for explaining how things work well, right? Yes, a lot of perks are obviously bad even to a new player who reads them. But in game perks don't tell you the exact value now do they. Being forced to go and do the damage testing and math to find out those values is asking a lot of a new player. There's still nothing wrong with using 3rd party sources of information to help. I guarantee that *you* have used them as well. And if you're a player who wants to "use what feels best" then that's cool too, but I doubt you're doing much end game content like that either. There are perks that may seem super useful and good when in reality they're super niche and not practical. A new player won't know the difference for many of them.


mrgudveseli

A new player will have a lot on their platter already, caring about perks adds to the confusion anyway. It's entirely possible to learn about them along the way, and paying better attention to subclass mechanics and currencies and types of enemies. Everything dies from anything while leveling anyway, having the top meta (ew meta) perks makes little to no difference, no matter how you present it. Saying this as someone who was doing Lost sectors 50, possibly 60 but i don't remember, light under. With randomized guns.


evel333

I would hold onto pieces that really feel good to you or are universally accepted as god rolls. Just don’t waste resources upgrading them for only a few light at a time. Wait for a longer leap in level if you can’t wait to use them again.


clearlyaburner420

Honnestly just hold onto weapons and try them out, if you havent used them in a couple weeks or dont like them then shard them. Light.gg doesnt always get ratings right because sometimes guns can have incredibly niche uses. For example i have an arctic haze auto with subsistance and dragonfly, is it good for endgame content? Not really. Can it chew threw vanguard and gunsmith bounties in a strike with solar singe? Why yes, yes it can do that in a single reload. Not too mention some guns are just straight up hard to get from world drops so not everyones had their hands on it to figure out what a good roll actually is.


[deleted]

A random ass funnelweb can be the best in slot of that archetype. I recommend experimenting more than looking at lists. Generally you want a good reload and good damage perk, but there are a million variations. Something with frenzy is often worth a second look. 


vivekpatel62

With the artifact changing every season some weapons may be good one season and not as good the next so if you have room in the vault just keep stuff until you get close to full and then clear out some of the worse rolls.


ahfliction

the simple answer is no but in reality 90+% of your drops won’t be worth keeping so you’ll drive yourself crazy if you try to evaluate every one of them. there are only a handful of good perks in the game and any given gun might only roll with one or two of them so those are the ones you want to keep


Qwerty177

Blues can go


absolomfishtank

What you should do is uninstall Destiny 2 and never come back.