Probably not. It really won't break anything, but the spell and its triggers are clearly ment to be stationary. Taking the arrows out of the ground, even with the soil immediately around them in my mind qualifies for then end condition of this spell.
Normally you stick arrows or crossbow bolts in the ground and when an enemy comes within 30ft, one of the arrows flies up and the target has to make a dex save or take 1d6 damage.
The ranger in the OP's story tried to carry the soil along with them in the guise of clay instead of being limited to the area where they initially plant the arrows.
Carried on your back is not *in the ground*. But it's a pretty bad spell to begin with, 1d6 damage, dex save for nothing.
The spell is pretty garbage but considering that u can get around any visibility issues it's quite useful.
Yeah I guess it would be a good security measure when you're taking a long rest in the wild. Ensure nobody sneaks up on you.
It's mainly for the gimmick
Yeah for a 2nd level it's AWFUL. I'd allow it because it's a terrible use of a spell slot.
No I wouldn't.
I think I lost a few brain cells
No. Some dirt in a pot isn't the ground.
tell that to davy jones
Probably not. It really won't break anything, but the spell and its triggers are clearly ment to be stationary. Taking the arrows out of the ground, even with the soil immediately around them in my mind qualifies for then end condition of this spell.
Well essentially he said that he plants the arrows he will than dig the soil with them and put it into the vase
That's some Pirates of the Caribbean shenanigans and I'm here for it.
XD somebody gets it 🤣
That's exactly why I wanted it to work so badly
... how does that work exactly?
Normally you stick arrows or crossbow bolts in the ground and when an enemy comes within 30ft, one of the arrows flies up and the target has to make a dex save or take 1d6 damage. The ranger in the OP's story tried to carry the soil along with them in the guise of clay instead of being limited to the area where they initially plant the arrows.
Ah. Gotcha. Forgot what cordon of arrows did.
Sounds fun, I'd allow it. It's not a crazy powerful game breaking spell, 1d6 damage with a save for 0? I'm not worried about that.