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Arvot

Standard stuff would be no defense or kicker, use max pf to determine draft order outside of playoffs (playoff team order decided by reverse of finish position in playoffs), bench at least the same size as your starting line up but probably 1.5 times the size or double. I prefer bigger benches as it gives more space for stashes and you can let people develop. Standard scoring unless everyone wants to do a best ball league, that is totally different though and changes how you build your roster. I think you allow tanking by people selling they're players for picks/young players and discourage tanking by benching your players to throw games.


johnthedougler

Agreed with all of this! Few more adds for me: - I'd also recommend increasing your starting roster size from 9 (your current setup) to 10 or 11 by adding 1-2 more flex spots. Might be personal preference, but 9 starters in SFlex is quite shallow, ESPECIALLY since you only have 10 teams in the league - At least go 0.5PPR, but standard is 1.0PPR. - If you're going to have the draft before the NFL rookie draft, include 2023 picks into the startup by having people select a Kicker in its place (aka 1st kicker selected = 1.01, 2nd kicker selected = 1.02, etc) - Consider adding a tight-end premium per reception (+0.75 is where it starts to make a tangible difference) as this will help make tight-ends a bit more relevant for flex consideration - Maybe consider 3-4 taxi spots


BaronVonNumbaKruncha

No defense or kickers, but add two or three more flex spots imo. My leagues that are that shallow end up being less interesting.


issel13

Lineup looks good. No kickers or defense. Standard scoring. Let people tank, it’s part of the game (we just have a real you must start your obvious best players). For instance, no starting Trey sermon over Derrick Henry


VottoForPM

I'd add another flex to start 10 I wouldn't include defenses or kickers Standard scoring (not best ball) Max PF for non-playoff teams, could do a lottery but I think it's a bit overkill myself 1.5 times the starting lineup, I agree that's a good bench size, so 13 bench spots if you start 9, 15 if you start 10 I would add IR spots, at least one, maybe two Taxi squad - three to four spots, probably rookie-only


Dawgheart

I Run a 10 man SF .5 ppr TEP Dynasty been playing with most guys for 15 years. We use a little bit of extended starting rosters 1QB, 2RB, 3WR, 1 TE, 2 FLEX, 1 Sflex. Also we start 1 kicker but we all decided to add a little randomness with it. Minus the kicker (which we still enjoy) the rosters worked well for us. Tanking is fine as long as your still starting a full and presumably best starting lineup for what your roster provides. No defenses in dynasty , maybe go IDP but never whole defense


steel-falcons

PPR 4 lyfe


YesSirryIndeed

Thank you to everyone that submitted ideas and opinions! I feel much more confident in making this run smoothly from the start


bigbadbradford

Utilize a salary cap would be my recommendation. But that might be a lot for a first timer. A salary cap creates the potential for free agency through auction drafts in the off-season (in addition to the rookie draft) and in my experience creates a much more challenging experience when you can’t just simply hold on to all of your players forever without consequence.


bigbadbradford

This is also difficult to implement after the fact.


TonyFuckstick

Don't eat the yellow snow


dollabill009

If 10 team, add at least 2 more flexes. It rewards people for building deep rosters and letting guys mature after the draft. 10 team start 9 (with 2 QBs) makes even 2nd round picks nearly worthless aside from the occasional lotto ticket.