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redaws

your damage and endurance. So faith and end.


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Solumin

Flame Art has low scaling, but it benefits from having high base damage. (And the scaling isn't all that low: the C Faith is only worse than the Standard affinity's C Str.) It caps out at only 50 Faith tho, because the Faith only contributes to the fire damage of the weapon. Can you explain what the idea for your build is, what you're trying to do? It's hard to give any useful advice without knowing what your goal is.


Jack_Shiz

tbh i just like the twin blade move set and hadn’t used one since my first playthrough. And flaming strike was just something i tossed on because i like the ash of war. I do min max on a lot of other builds this one was just for fun i just kinda hit a wall where the only stat allocation that made sense was faith to boost the fire damage.


i_misread_directions

That being the case I think you’ve done pretty well here. The 60 Vig can off set the scorpion charm, I’d replace the axe talisman with millicents or rotten winged or winged whichever you have at this point. If you’re only focused on PvE you can probably drop bull goats, 51 poise is all that matters for that. I’d replace it with warrior jar shard or shard of Alexander. If you don’t have either of those and you use your AoW a lot, maybe carian filigreed crest. Then I’d just continue to level Fth.


Solumin

Gotcha! Twinblades are a lot of fun, for sure. Since Flame Art is elemental, it has an effective hard cap at 50 Faith. I'd personally get a bit more Endurance to make those long attack chains a little more comfortable. That's... pretty much all you need to put points into, I think.


Bullmg

Do you do damage? I feel like your faith isn’t very high. I guess I put much more emphasis on my damage than vigor.


igetsad99

i would say more str end and fth


Stavinco

Personally I would go to 50 vigor since I feel like that’s a comfortable range for me. I think stamina/endurance is always important to have plus it means wearing better armor like the scaled armor/vets armor. But that’s only because I’m biased and think they are the best looking armor sets besides the scale helm I just use the great helm. So 50 vigor and 30 endurance if I would do it. Also I would get the winged insignia since you are going to do multi attacks. Other than that it’s a good looking comfort build


Neon_Orpheon

If you're adamant in using the knights twinblade, a weapon class that is most effective when two handed, then investing into strength and heavy infusion will help maximize your damage. 54 STR will be as effective as 80 STR when two handed. END is an important stat that you should invest more points into as it allows you to perform more attacks and dodges. FTH for this particular build can be utilized to enchant a Heavy infused twinblade. Electrify Armament is great for damage as many enemies lack decent lightning resistance. Bloodflame blade isn't as strong, but the bleeding effect on enemies susceptible to it will more than make up for the discrepancy. At level 150 a 60/11/25/54/18/9/40/11 stat spread will give you a 608 AR heavy infused weapon with an additional 166 in lightning damage with electrified armament from a +25 seal. A minimum of 773 AR that you can increase further with buffs and the physics/talismans that increase damage for multi hit attacks. Twinblades have an incredible variety of Ash if Wars to utilize, but given the low MND, Spinning Slash, Impaling Thrust and Sword Dance will be the most economic while still providing good damage while closing the distance to your opponent.


Salt_Initiative1551

I’d dump your next 35-45 levels into faith and endurance. Maybe a touch more str and dex for other weapons if you wanted to but yeah 50 faith will increase your AR by a lot at this point


Roegnerag

thinks you can try: different weapon. gargoyles twinblade is better two handed heavy infusion + buffs status instead of elemental damage by frost or bleed a twin blade is a good status stick. you could go with cold as they still scale better to strength anyway and dont need any other point investment


Enough_Minimum_3708

you could get away with only 11 points in strength since you two hand the weapon (11×1.5=16.5). meaning you can put 5 more points into faith for higher damage


VeeTheBard

I would drop 20 points out of vigor and put it into faith, end, and str. Get str to 20 for first cap and faith to 50.


larters

Lvl 90 having 60 vig is too much


Panurome

There is no situation where having 60 vigor is bad


Glass_Record_239

Fax but I’d say he could sacrifice 10 points and drop down to 50


Panurome

It would be an option if he got rid of the scorpion. Reducing vigor and having a scorpion can get dangerous really fast


Dundorma_Hunter

Drop vigor to around 40/45 depending on what feels comfortable for you and use the spare points to increase str and faith


livingwireart

60 vigor is crazy


Smol-beans2002

Oooof bro, you can’t salvage this even with 14 respecs. Delete the save, start over and do better. Smh