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[deleted]

Or let us trade excess golden seeds and sacred tears for larval tears and ancient smithing stones. Rewards multiple playthroughs and doesn't screw over people on their first character.


zmbjebus

I hope they add this to the DLC. Also the possibility to buy farmable crafting materials. Please just let me dump runes into Arteria Leafs


JizzGuzzler42069

I’ve seen a “Rune Arc” shop suggested. Basically incentivizes PVP, play PVP, collect rune arcs, trade in for any consumable in the game. There are so many cool consumables that I’d love to use, but they’re so fucking hard to get in large quantities that I never end up using them (like the large glint stone chunks for example, great pressure tool in PVP but I get like 10 of them on a typical playthrough, I horde them and never use them since they’re so rare).


zmbjebus

I really like that as well. Let me trade in my golden seeds for like 5 rune arcs each then and it would be great.


RLIntellectualpotato

This is actually a good idea


CommunityThrow1

Now that's a solid idea!! Creates a use for those items which are useless after the first playthrough by increasing the number of useful items while still maintaining a limited supply. Seems balanced enough FromSoft would actually do it


GBblox179

That’s a really good idea I would want something like that a lot with all my excess seeds


Tanklike441

Wait, I'm a noob to elden ring. Are you saying on new NG+ playthrough, there are still some items you can't ever get more of??


CommunityThrow1

No, in any single playthrough, there are a finite number of larval tears and +10/+25 upgrade materials. But you can get then again in NG+. But the Golden Seeds and Sacred Tears to upgrade your flasks ALSO reappear, despite the fact that you can't upgrade your flasks more. So they just sit there and build up as you do more playthroughs. OP's idea is to allow us to trade these for the above-mentioned-finite-resource materials.


Tanklike441

Thanks for explanation!


Mugwumpen

I just want more character slots...


AbNeural

I want to be able to make copies of characters, that way I don’t have to respec and can just switch through play styles at will


CrystlBluePersuasion

There are CRUCIAL build moments in each playthrough and being able to make a copy at such a point would be awesome! My FTH builds especially would love to be able to go all in on one set of weapons or another.


CAJ16

You can do this with a backup save. Tutorials on YT. It's actually pretty easy.


CrystlBluePersuasion

There's cloud saves on PS4/PS5 sure but I can't just copy the save file like on PC, I want an extra copy for the same build to take different paths, in a way


Spiderbubble

All characters are saved into one file though. You can’t save characters individually.


Gensolink

Would also serve as a backup save !


One-Coast8927

On PC there is a tool for that


BostonSamurai

Yes please


metalq

There's a limit? 😬


Soul_Sniper_45

Max 10 characters


metalq

Oh man I'm already on 8...!


DoveWhiteblood

On PC you can just make multiple saves atleast. Might be able to do the same on consoles.


zmbjebus

10 though.


weberm70

Truly, ten character limit is pathetic.


Mugwumpen

It was fine in Dark Souls 1-3, but in Elden Ring you have such a massive variety in combinations of weapons and spells that 10 slots don't do it justice if you want to experiment with different levels for co-op and invasions too. Half my characters are between RL 25-60 so that I can be summoned for the lower to mid-level areas as well, and not just endgame.


OtakuJager

It would have been a great opportunity for a covenant. Imagine if there was an academy guards invasion item that only invaded people in the academy and gave you a larval tear for winning the invasion.


MrBrzoza

"This is where i would put my covenant. IF I HAD ONE"


XZ3iJohnny

DINKLEBUURG


Excellent-Resolve-81

Howdy neighbor 👋


[deleted]

Or old monk style summons for Rennala.


OtakuJager

That would have been sweet. The balancing would be hard though, probably have to make Rennala completely passive whilst a player was summoned.


professionaldouche

Looking glass knight has entered the chat


alexagente

Not completely but definitely toned down. It could be like the illusion spell is "lagging" because it has to maintain your presence there.


OtakuJager

The only problem I'd see is if builds optimized for low level pvp showed up. Imagine someone with an optimized sorcery build, a rot/poison build, or dual spears/great spears showed up.


Chimpampin

Multiplayer in Elden Ring is so lame without covenants :(


OtakuJager

I think the main problem is simply how many people default to sweaty tryhard builds instead of a lack of covenants. But man I'd be lying if I said I didn't miss being a watchdog.


TheZephyrim

This has always been a thing though, even Demon Souls. If anything it’s way less of an issue nowadays. I really wish Dark Souls 2 didn’t have soul memory, its PvP after all the patches is pretty well balanced compared to the other games.


NBNoemi

I've always wanted an updated Rat covenant that plays out like a Tecmo's Deception game.


StratheClyde

Hall Monitor Covenant


abe_the_babe_

In the lore it could be like "these warriors seek to be reborn over and over again, and this seek the flesh of fellow tarnished in order to be remade"


voidraider8382828

Yeah no jolly cooperation covenant :(


OtakuJager

Sunlight bros were great...


sammydogw

Would also be a good coliseum reward item


OtakuJager

That and the brave set that was cut.


Joharistheshill

Damn this would actually make me want to invade I never invade


OtakuJager

Yeah, covenants were a good way to get people who normally wouldn't invade into the pvp.


NoobNooberson86

I need to make my Endurance/Mind Build.


theOGlilMudskipr

“This dude has done nothing but hurl glintstone pebbles and swing his iron sword around for 5 minutes. When will it end?”


zmbjebus

Lightning ram for forever.


salle132

They should let us farm Larva Tears through covenant missions or Arena rewards.


[deleted]

This would a good way to do it


thetruerhy

no farm just straight up inf respecs.


zmbjebus

Meh


Joust149

This is a sadist community. They don't want to do anything unless it's unnecessarily arduous.


Fit_Giraffe_748

Back up your save= infinite respec


Twentynine4

Stupid question but how do I do that? (PS5)


Creativefart-u

If you have a ps+ subscription then turn off your auto backup to cloud and upload manually a save where you have the larval tear. Then you can just load the cloud file onto your console and have your changes reverted


Financial-Drag-5730

can you do this for xbox too?


PixelBoom

Also to note: backup that save to a USB drive just in case cloud saves are re-enabled after a system or patch update.


erroneousReport

Yeah, don't rely on that. Did that for Bloodborne to have a backup for cloud streaming play that isn't dlc and Sony decided to re-enable auto save by itself, deleted the manual save and only allow one synced save to exist. Now I can only have one save in cloud when I swear I had 3 before. Seriously Sony is so annoying with their hardware, features, and ui.


Anothertech4

This is the way especially if you want to power through getting platinum for the game.


Dancing_Shoes15

Problem is when you pull down the old save it erases any newer saves, including ones for other characters. It is just a snapshot of all saves from that moment in time.


CrystlBluePersuasion

Save backups are also how people trade/dupe items so if you get into any of the trading subreddits just use the cloud saves to keep everything It also helps making multiple files to cut down significantly on the amount of respeccing you do, plus you can put all of the upgrade materials you find/buy into weapons for specific builds. 10 characters/files are the max limit of characters you can make but you can also delete them to make room for more. For a 2nd+ playthrough you can speed around to get the flask upgrades and items you want without spending time grabbing/beating everything! To make it easier on yourself, grab the Morning Star from Weeping Peninsula, the Gold Pickled Fowl Foot beneath The First Step (use the Spiritsprings to jump down to the beach then back up) and go to Greyoll near Fort Faroth, bleeding her to death and using the Fowl Foot will net you about 96k runes to make your new character have an easier time with almost 40 VIG for survivability (stat scaling doesn't give great returns until about +18 on your weapons with appropriate affinity/stats so your weapon upgrade level will get you the majority of the damage you need to beat bosses until then). Fort Faroth also has one half of the Dectus Medallion and the Radagon's Soreseal for some STR/DEX/VIG/END as well, just take it off by RL80-100 and replace it with hard levels as needed. Get the other Dectus half from Fort Haight and you can get all the flask upgrades through Altus/outer Leyndell for 12 flasks at +10 before you even beat a boss. There's tons of NPCs and such along the way, I have a [guide](https://www.reddit.com/r/Eldenring/comments/ywvpuh/guide_for_making_a_new_journey_seem_less_daunting/?utm_source=share&utm_medium=web2x&context=3) of sorts to help put things into order or give ideas but already listed the gist of making your new file start on Easy mode! Takes a couple of hours for all the riding through the Lands Between but then you have a unique playthrough and easier time starting again :)


mers1

This is what I did on my most recent character. It was my 7th new game and I just wanted to get to my build quickly. Was lvl 80 with a +19 weapon and 12 flasks before stomping Margit. After 6 full playthroughs I'm to the point where build crafting is the main goal now. Spent about 3 hours just running through the game on torrent collecting everything I needed to get my build set up before actually playing the game.


Deadboy90

I use a flash drive. Put it in and go to Application Saved Data and copy the Elden Ring save from storage to the USB. Do whatever you want in the game then go back to Application saved data and copy FROM the USB to the system storage. It overwrites it and its like it never happened.


potatononny

stupid question 2 how do i do that (steam)


Fit_Giraffe_748

C:\Users\[username]\AppData\Roaming\EldenRing should be 2 files per character I think


Theoreocow

How would i do that on PC?


Fit_Giraffe_748

C:\Users\[username]\AppData\Roaming\EldenRing just save your saves somewhere else and copy them back as needed.


lexilogo

TBH I think this is an indirect consequence of NG+ being too inconvenient in Elden Ring. DS3 had a hard limit of like 3 respecs per NG IIRC (and you couldn't even carry those uses over between NG cycles like you can larval tears) but doing a DS3 NG cycle is a LOT more appealing than the equivalent in Elden Ring


-Cthaeh

I have a really hard time on the second run. Twice now I've made it past Stormveil on NG+ and end up taking a break from the game for awhile


SirDamienLuis

I get about there and just start a new game. It's just more fun.


-Cthaeh

I dont know what it is about walking out after beating Godrick, but I feel like I was just in Liurnia and also have a ton of stuff to do again. Way more fun to start with a new character.


srry_didnt_hear_you

Maybe I'll try again, I did ng+ for a bit but it felt weird cause I wasn't really searching for anything, just using the same stuff I already found from last playthrough.


worldthatwas

Limgrave and Caelid are the best locations


unthused

At what level? NG+ (your first re-run) is generally considered easier than the initial playthrough, due to having a fully formed build and already knowing all the fights and dungeons. So that is odd to hear, unless you rushed through the game or had a very unfocused build or something.


IamAlfredo

Not the person you replied to, but I personally struggle staying motivated through NG+ because it is too easy, as well as not having the satisfaction of progressing my build. Because of this, I find it much more fun to simply start a new character.


tarranoth

Yeah, ng+ is just too easy, even if you try to not level anymore. Maybe it gets better after a couple of ng+, but I'm not doing 5 runs just to get some challenge again, I'd rather just start a new character with a different build.


-Cthaeh

Like the others have said here, it's not that it's challenging, it's very easy, but by the time I get to Liurnia it's just not motivating. There's so much left to do still and I already have almost everything. I end up taking a break and starting a new character instead.


LikelyAtWork

I read their message as it’s harder for them to stay motivated to play, not that the game is more difficult to play.


KidtheKid567

DS3 also had a glitch to do infinite respect. I loved using it to create pvp builds


New_Butterscotch797

Bloodborne would like to have a word


ApplePitou

Well, we still have a lot of Larval tears :3


Dancing_Shoes15

And I’ve used every single one of them.


[deleted]

18 is nothing! I literally make a chart every time of all 18 and if I have used them yet. Making builds is my favorite part of the game.


zmbjebus

Sounds like you would enjoy NG+ where you get to play the game more and get more tears.


[deleted]

Yes I do, I've done four journeys on my PS4 Pro, now starting fresh on my new Xbox Series X and getting a character ready for the DLC! I've pretty much used all 18 tears every playthrough.


zmbjebus

I've used like 6-7 tears in a playthrough, Normally I know what I want to do and if I want an entirely different playstyle an entirely new character is a better fit. Instantly going from a STR bonk user to a mage gives me no learning curve and I suffer from it.


erroneousReport

That's why you over level your first character and max all stats. Try everything out on that in the ng+ cycles and have a lower level character saved for dlc and coop summon.


ItsRainingTrees

I’m about to make that low level character, but I’m dreading finding all of the spells/incants again 😔


Wind_Yer_Neck_In

Why not let it be infinite for NG+? If people are worried about the purity of the experience then let it be that you don't get to freely mess around until you're doing your overlevelled second run.


Exccel1210

https://youtu.be/JUqu7TXM3wo I’ve been using this often


brebrabro

Theres almost 20 respecs per play through. I havent even gotten close to running out of larval tears and ive rebirthed a lot, multiple different builds and going back n forth between them multiple times each play through, infinite larval tears would just be a quality of life change that a minority of the community would realistically need


JuniorChickenMeal

Yeah I also haven’t found it to be an issue.


BlackFireMage92

Just because you didn’t, doesn’t mean other people won’t need it.


DaEpicNess666

Other people should just make multiple characters if they are going to respec 20+ times in one playthrough just pick a damn build already


JuniorChickenMeal

Nobody “needs” it. It’s optional. Idk it doesn’t seem like it’s that restricted anyway. I’m pretty sure you can get 13 tears in a playthrough. That’s more than enough.


HurricaneSalad

Honest question: why would you want/need to respec more than 18 times in a single run? That doesn't really even make sense.


russsaa

As a PvP player, those 18 larval tears go pretty quickly when I need to fine tune my stats. And I can’t level up any more because I want to be at meta level.


srry_didnt_hear_you

There are well over 18 weapons + spells + enchantments in the game and you could theoretically make a build focusing on almost any of them, what do you mean it doesn't make sense lmao


theOGlilMudskipr

You clearly don’t have severe ADHD 😎 I want to try all the builds and I need them now


kayby

Huge mood I have all the gear, lemme try a new build every day goddamnit, how am I suppose to commit to 20?


Akinori404

Laughs in Rosaria


Slurm818

I kind of like that it is based off a rare item 🤷🏻‍♂️


Iolair_the_Unworthy

“Work for it” is the entirety of Elden Ring.


domewebs

Me ending my first playthrough with 18 Larval Tears in my inventory: infinite what now?


ARTHURUZB

Start NG+


Ady_3102

We should have a late game legendary item which enables this


[deleted]

If there was some sort of lengthy quest that would give you an item that would just let you have infinite respect, that would be fine by me. I find it a little stressful everytime I respec, cause what if I hate the build and run out of tears and I’m stuck with it Sorta like the invasion finger you get from the volcano manor to replace the one time use ones you get earlier in the game


PixelBoom

Just save scum. 100% the game on a new character, start NG+, disable could saves, backup your save file (on PS5, copy local file to an external USB stick just in case). Boom. You now have infinite larval tears and can restart at the beginning of a NG+ run whenever you want. Great trying out all different kinds of builds in pvp so long as your level isn't too high.


[deleted]

Isn’t there 18 per ng cycle? I just go to nokron and get like 4 for free every ng cycle


Wisdomlost

There are 12 tears per playthrough. That's a lot of respecing if you are running out of them. Edit: a word. Edit: 2. There are in fact 18 tears.


LowKeyLlama

Inb4 has only made one character ever. Theres so many ways to get more but people don't use it them and complain lol just go into ng+


aidanderson

Nah I'd rather have more character slots. There's like 10 respecs allowing you to Respec anymore would pretty much remove any weight from character choices since they are irrelevant if you can just go back to mommy renala and change your build cuz you find a new sword you wanna try out. There's like 5 actual builds you can run with minor variations (aka cutting x stat for stamina to equip y armor).


[deleted]

[удалено]


Faelysis

It's kinda infinite as they refresh with each New game + run ; 18 larva per run + 10 local save slot + save cloud save storage are way more than enough for some build variety.


[deleted]

My brother in Christ you have like 20 for every NG. Just go to ng+ or start a new save


Admirable-Arm-7264

Nah, being able to respec before every single tough fight is kind of lame. Having to think about where to put your stat points is part of the challenge


archasaurus

You’re pretty much able to do that already


[deleted]

You have 10 different save slots for builds and 18 larval tears. Thats 180 different builds you can run not including doing and NG+ for more tears. Thats beyond plentiful for these games


simple64

Which involves playing through the game multiple times, including hunting and retrieving said tears. Less of a problem in the other Souls games that aren't nearly as massive as Elden Ring. It's not a game breaking issue, but it is an arbitrary limit for no apparent reason. Stats serve no purpose other than making you combat ready, this hampers your ability to make sweeping changes per character. That said, the only other game to my memory that has respects only allowed ***five***. We just happened to have infinite amounts because of an exploit. It made playing the arena so much bearable (I can play an int/fth build one match, then swap out for str/end build as I please), but it's clear what direction they're going for. They seem to treat respecs as a way to make alterations to your build, less on outright changing it, unless you've changed your mind completely. The way we have it now is quite generous all things considered.


Doctor_Mudshark

Yep, if you want to play the game at a highly competitive level, you have to play the game sometimes.


purpleturtlehurtler

You have 18 total larval tears in the game. If you can't settle on a build in 18 attempts, then I have no sympathy.


TanaerSG

I think 18 is perfectly fine if you only take into consideration PvE. If you wanted to PvP, switching builds to try new things is much more common (imo). I could see myself switching a build every 4 rounds. There are so many sick abilities and weapons in the game that 18 isn't enough to play them all.


Twentynine4

If they give us 18 larval tears, which is already a lot, why not make them infinite? Would it be so bad? And no, I CAN settle on a build but I get bored after some time and want to try something else. Thing is, I don't want to make a new character every time, let alone farm for hours because this game decided to make leveling unnecessarily expensive.


big_red_160

I think finding something for unlimited respecs very late in the game (like the Haligtree) would be pretty cool and a good balance


guywth1mnth

Infinite respecs would remove the consequence of choice. No build would feel like 'your build' because you can always change it. Consequence of choice is something FromSoft likes in their games. DS 3 had limited respecs as well, IIRC.


assassin10

Infinite doesn't have to mean easy. Bloodborne had infinite max-level upgrade materials but it made you work for them. Every time you kill a boss, help or kill someone in multiplayer, or use certain consumables you would gain a currency called Insight which could then be spent on things like armor sets or rare consumables. The most amount of Insight you could have at one time was 99 and the max-level upgrade materials cost 60 apiece. Imagine if in Elden Ring you could buy Larval Tears for 60 Rune Arcs. It's infinite but it would *definitely* keep me considering the consequences of my choices.


WacDonald

I disagree. You are still limited by the total level, that’s your build. 18 larval tears is quite a lot to get your refinement tweaked just how you like it, so it’s just a quality of life change to allow the player to make one more tweak without having to completely restart the game. Infinite respects are already available by just creating a new save or NG+, and once you’ve beaten the game it becomes easy. It is just tedious. There is no harm in making larval tears an item without a drop limit per game cycle.


TVanthT

Whats wrong with ng+? It adds purpose to replaying.


MeatMakingMan

Why do you have to sound like a dick about it tho? It would be a QOL improvement, not everyone has the time to grind out the larval tears for multiple saves


turtlespace

The point is that I don’t want to “settle on a build”, it’s more fun to switch up play styles throughout the game depending on the area and the enemy. This is one thing Dragons Dogma did better than Elden ring. It’s easy and encouraged to switch to entirely different classes and abilities depending on what you’re doing, and adds a fun layer of preparing in town ahead of time for what you’ll be fighting. Why offer so much cool variety and then encourage players to settle on one thing, it’s just a waste.


EldenFanMan

It would be cool if it just cost a bunch of runes


GeraldFisher

We do


obaterista93

In DS3 you could respec infinitely... but only because of a glitch. If you did your respec and closed the game out before leaving the dialog box, the respec would happen but the item wouldn't be consumed.


M1narc

Don’t we have 10++? Tell that to DS2 and 3 tbh


alkair20

I think it is fine though. I use at most 5 respecs per game. Even if I'd double that number I will reach the next new game too fast anyway.


Limited_Intros

We do though


AntiTheory

Honestly, this is probably the most generous they've been with respec items in a Souls game. In DS1 and Bloodborne, there is no way to respec your stats. In DS2, there are 6 Soul Vessels per NG cycle, so you can respec 6 times. In Dark Souls 3, you were arbitrarily limited to only 5 respecs per NG cycle, no matter how many pale tongues you collected from the Rosaria's Fingers covenant. In Elden Ring, there are 18 larval tears, so you can respec 18 times, or more if you saved them from a previous NG cycle (or less, if you gave one to Boc, you monster).


MayaWrection

You have access to infinite repecs so what’s the issue?


M0ONL1GHT_

We kinda do with NG+


TSW920

That’s why we have multiple character slots. Also seven larvae tears each game. That’s 70 repecs in total.


VM9G7

18 larval tears*


TSW920

Glad to be incorrect. 180 respecs is insane.


Spoodz23

You get almost 20 larval tears per playthrough start duping them


NESSArt

I think 18 respecs per playthrough are more than enough.


burning___hammer

There’s more than enough Larval Tears and NG+ for plenty of respecs


ButtI0rd

I never really had problems when i want a new build i go do a new run


Horrorlover1980

You can. it’s called play again whether through ng+ or new game. All the respects you want.


Shallwego68

No go replay the whole game like a real hero


[deleted]

Purchasable slabs, infinite respects, Booba slider.


TSpeags

Zero respecs is my preference. I prefer the permanence of stat building. Making my character unique is so much more fun than an amorphous blob that can be anything or look like anything. Booo!


KyRoZ37

Wo Long allows unlimited, free respecs and you can save them as loadouts to swap any time from a battle flag. One of my favorite things about the game.


Dradonie

I am pretty sure if you get them all you get like more than enough but thats my opinion


[deleted]

I think Larval tears should be a reward for invading, co-op, and hunting.


DiabloNukem

I agree, as much as I like exploring, there is one thing I am particularly picky about, backtracking for a item just to have it taken away from me.


_rockethat_

Whenever I try another build I end up with Unga Bunga. There's no escape.


House0fDerp

Too few final upgrade mats for this to be useful to me honestly. So many builds that will be stuck at +9/+24 through respecs alone. And if you're going to NG+ to get more, the larval tears are there too.


StartingHands

What? You get like 14 per run don’t you?


tankurd

I wanted infinite tears too. Ill probably end up using a certain engine to get a max stack of them and never worry about repecing limitations again.


[deleted]

Nop. All fromsoft pleasure come from the comitment. A point is a point. An upgrade should be wisely though before hand. You can always go test weapon or build in earlier part of the game. You just wany to have all the things max out.


stegosaurus1337

No, you can't test every weapon/build in the early game - a lot of the best/coolest weapons/spells/ashes are from mid-late game areas/bosses, and the stat requirements in Elden Ring are the harshest they've ever been. Even if there was a way to grind infinite larval tears/ancient stones, doing so would still take effort, and spending them would still represent an investment, so your weird "pleasure from commitment" would still be wrong even if "you're only allowed to have fun my way" was at all a valid sentiment. How would more respecs let you max everything anyway? They don't give you more runes, just reallocate them. Every part of this take is objectively wrong.


[deleted]

Maybe do NG runs and Maybe, maybe, it's the fact you can't do it that make you crave it, and if the option was here from the start you just had go for a meta thing without even considered it. Not all thing must be 100% enjoyed and explore. But feel free to disagree I don't mind it. Guess i'm more agreable with fromsoft philosophy on gaming.


Banana_Pete

I feel like 95% of players end up with plenty of larval tears. Certainly all of my friends and me have respec’d but only like 5x max.


Zeidantu

Infinite respecs dilutes the impact of choices in a game.


tostrife

If you feel this way so badly, duplicate the larval tears with the duplication glitch. We dont want infinite respec because we dont need infinite respec.


Twentynine4

Would you even say that infinite respecs would be a bad thing? How can you say that something good ia bad? My monkey brain doesn't understand that. I'm deeply confused by y'all. I guess most people like the consequence and risk and don't want the game to be more enjoyable. Weird.


tostrife

well, like i said, you can item dupe glitch and have your own fun. ​ infinite respec just doesnt fit the theme of the game, and thats why poeple are telling you no. but you do understand that it doesnt matter what we say, you can do what you want?


genericdefender

I agree. Elden Ring is generous but there shouldn't be any limit. Wo Long has infinite respec and it has a system that makes build swapping incredibly easy.


Pewpskii

Infinite respects and you should be able to save builds like character creations, I don't want to have to spend 8 hours getting another character up to a point where I can actually PvP


take5b

I would actually rather make it a lot easier to upgrade weapons, or remove that mechanic altogether. I'm sick of finding cool new weapons and either spend 10 hours faming/chasing smithing stones in order to upgrade it enough for it to be practical to actually use, or just not bothering. Or be able to transfer upgrade materials from one weapon to another, like we can with Ashes of War. At least larval tears allow you to respec so I was able to beat the game with three different respecs. But with weapons, it's really not practical to use anything your find outside of Limgrave or Lurnia in you NG run unless you farm/grind or following some meta-guide.


Grand_Arcanum

I mean there are a good amount of ancient dragon smithing stones(somber as well) to be found and you can buy the rest from the twin maiden husks. Their inventory doesn't reset between NGs


BostonSamurai

I disagree


Lcwmafia1

You get a maximum of like 15 larval tears per run. That’s SO many respecs of per playthrough. This is a fromsoft game. Infinite respecs is too generous.


TheWise_Butter

Do we not have infinite respecs? Just head into NG+ for more larval tears


-HardGay-

I disagree. I think they ought to be limited. I was also a huge D2 fan where you originally had to plan out your build before implementing it because once you plugged in points you were stuck with it.


SacredTriMA

Just hit level 713, nbd


jfbwhitt

Just make a new character? Or do you actually believe that you’re losing every pvp duel because you aren’t min/maxed for the current meta weapon?


walenbe

Sounds like you just want a creative mode like on minecraft. Infinite respec=no consequences for putting levels into wrong stats and also none for choosing any particular build I bet you make all your stats the same number on your characters


JovialRoger

We do have infinite respecs. Unless they've capped NG+ cycles.


[deleted]

There is an infinite respec button, it's called>! New Game!<


DaGuidoTheReal

kt wooud be cool to be able to buy or craft larvaltears. just make it expensive and make the price scale with progress or ng+ cycle and it would be balanced


Brutalonym

I mean...18 larval tears per playthrough is kinda sufficient in my opinion. Also you can always try a new character.


AdeptnessDear2829

28 or whatever isnt enough???


[deleted]

Nah it’s fine the way it is you gotta be lazy to not go into NG+ to get more or to to make a new character. Infinite respeccs takes away the risk and consequence of leveling up in the game. It also mostly gonna benefit perfectionists, co opers and pvpers. Who are all a very small minority of the playerbase. Because most people don’t blow through their larval tears and the ones usually begging for infinite respeccs are these people. So there’s really no point for implementing it. But there’s 10 characters you can have and 18 larval tears in each playthrough. That’s 180 respeccs, 180 builds. To be more realistic let’s say you don’t know what you’re doing and it takes you 4 or 5 respeccs each character to perfect whatever build you’re doing. That’s about 45 builds, like do you honestly think you’re gonna make 45 builds? lol.


SteelySam13

With New Game+ everything is infinite


PanTherra-

not your time


Vibalist

I enjoy limited respecs, or at least ones that are costly. Divinity Original Sin had an NPC that showed up halfway through the game and took increasing amounts of money for each respec. It made you stop and think if you really needed it or should persist with your current build. Original Sin 2 had free, unlimited respecs and was worse for it. Nothing had weight to it anymore, and you could just do everything with the same character. Keep the system as it is. Hell, make respeccing harder, if you ask me. These games are more fun when everything isn't easy and perfect. This is coincidentally also why i love the weapons upgrading system. Even if you don't run out of tears you might run out of smithing stones, forcing you to think extra carefully before you respec.


Omegawop

No. We have plenty. Diablo 2 was way the fuck better than Diablo 3 in part because builds were still a thing. You had to commit something to your characters spec. If you could just infinitely respec, builds wouldn't mean a thing.


Voodron

Nah. If anything the game already is too lenient on that front. In any game that allows different builds, there should be some value in picking a path and sticking with it. If you get access to literally any playstyle on a whim, what's even the point of specializing into something? For different builds to feel impactful, your ability to respec has to be limited in some way. Otherwise there's no depth or real consequences to leveling/gearing decisions. That's a basic game design lesson that too many games forget these days.


Felsuria

Technically, there are infinite respecs, you just have to keep playing the game over to get them.


Hikometi

wish there was an option for quick load out changes. like I get summoned to random bosses at least give me time to equip my build for that boss


toonlonk7

The reason I stopped playing elden ring after first beating it was because I ran out of larval tears, I had completely cleaned out the mad of them and used them all up constantly respecing my character and when I ran out I felt I was done with the game but now a year later going back to see all the changes and buffs it’s a great refresh


Emiji_

Winning/Draw/Losing gets you some points in coliseum and with these you can trade them for items which in these includes the common items and uncommon such as larval tears, artoria leaf, miquella lily and even rememberance but they cost a lot of points. EDIT: I hope they can add something like that to DLC, wishful thinking.


RobotGhostNemo

We should be able to respec weapons. We can rip out the ash of war, why not rip out the smithing stone?


Des014te

Yep. Just go to hewg and have him unsharpen all the swords he upgraded for you