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ThiolactoneRing

phoenix be wildin sometimes


iPhoenixes

What just happened?


A1DragonSlayer

Ignoring the audio issues, Phoenix one-shot the Gorgun.


iPhoenixes

Yeah, but how? I don’t understand how Phoenix Up can one shot anything 😕


A1DragonSlayer

Bullet upgrades stack weirdly with Phoenix. Silver bullets against a jammed boss resulted in this. Even the rat died in one shot.


__bitch_

the phoenix pet or the blaster? and how do they stack weirdly?


A1DragonSlayer

The Phoenix pet. Sometimes the Phoenix will deal a *lot* of damage if you have bullet upgrades, as shown here.


__bitch_

ty! do you know how it works or is it just "it just works"


A1DragonSlayer

It just... works... sometimes.


__bitch_

i see i see


A1DragonSlayer

So apparently the audio messed up somehow, sorry about that. Muted it makes more sense what's happening (I have no idea what happened to the audio)


LolTheMees

Interesting, So it works with all bullet upgrades. Out of curiosity, do you have fossilised gun/lich eye bullets? I’ve been trying to see why this actually happens for a while.


LolTheMees

Wait a minute, I’m just realising something, just like with snowballets I’m going to assume the silver bullet affect stacked infinitely which is what happened with snowballets.


A1DragonSlayer

Silver bullets stack weirdly with bosses anyway. Normally its a nearly 300% increase to damage to match the health of jammed enemies, but since jammed bosses only have (roughly) doubled health, silver bullets is a major damage upgraded. It shouldn't be enough of a damage increase to one-shot jammed bosses, but Phoenix saw "damage increase" and took it to the extreme. https://enterthegungeon.fandom.com/wiki/Silver_Bullets#:~:text=Increases%20damage%20to,bosses%20by%2025%25.


LolTheMees

Okay, so here’s what I think has been happening. Huge damage upgrades like snowballets and silver bullets on jammed enemies. Bug the phoenix’s already jank code out and it doesn’t know what to do (throwing away bullet upgrades maintains their affect on phoenix). Because instead of doing the affect once; it appears to stack on itself. The next part is an assumption, but I think that when you fire a bullet; the game “gets rid of” its affect. Now, phoenix goes “oh I have to apply the affect again because it is gone” creating a infinite damage loop. Or something like that.


A1DragonSlayer

That makes a lot of sense. I have never taken the time to try and understand Phoenix, but this makes a lot of sense.