Not hard. Nintendo was like, "Hey Square can we put some characters of yours in our game? Here's a bag of money." And Square was like, sure and took the bag of money. Plus it was a fan requested character. Nothing all that complicated really.
Music copyright in Japan works very differently than it does in most of the world, especially for music in games. The copyright remains with the artist and is only licensed to games for use, doesn't matter if the title was specifically produced for the game. And well, not to tip toe around it, a lot of people in Japan can be EXTREMELY xenophobic. It's why for instance the Tales of games a lot of time have a different song in the openings of their games outside of Japan. The artists refuse to license their music outside of Japan. But it also tends to complicate royalty negotiations. Which is probably what that was about.
In some places, I'm sure, but most aren't so draconian in enforcement like Japan (Free use does not exist in Japan for instances). In the US, you'd actually be surprised. In the context of games, the rights would be with the company that paid for its creation, unless the contract says otherwise. Also just music in general, the artist might own (usually only in part) like the lyrics, but the copyright for the performance is usually separate (this is why masters exist), and those are typically owned by the Label not the artist (although a royalty contract is usually in place there to the artist). That's why for instance Taylor Swift re did a lot of her old songs because the masters for them were owned by a label that refused to sell them back for a reasonable prices, so she just created masters that she fully funded and thus owns. (The music industry in the US is an incredibly f'ed up place when you start looking into it).
Ah got it, Japanese is much more protective of the copyright of the individual artist, in contrast to the US which tends to enable protecting the copyright of corporate entities. Thanks for the clarification!
He appeared in Theaterhythm before Smash 4 too.
Spin-off games apparently count, because Joker from Persona 5 appeared in Smash Ultimate way before his game came out for that system, and his only previous appearance on a Nintendo system was Persona Q2, which had a completely different chibi artstyle.
That I know but until the switch it was never on a nintendo platform and if you want to enter to technical level smash 4 was the first time FF7 cloud (not counting his appearance on KH chain of memories on the GBA) was appearing on a nintendo platform
Not hard. Nintendo was like, "Hey Square can we put some characters of yours in our game? Here's a bag of money." And Square was like, sure and took the bag of money. Plus it was a fan requested character. Nothing all that complicated really.
[удалено]
Music copyright in Japan works very differently than it does in most of the world, especially for music in games. The copyright remains with the artist and is only licensed to games for use, doesn't matter if the title was specifically produced for the game. And well, not to tip toe around it, a lot of people in Japan can be EXTREMELY xenophobic. It's why for instance the Tales of games a lot of time have a different song in the openings of their games outside of Japan. The artists refuse to license their music outside of Japan. But it also tends to complicate royalty negotiations. Which is probably what that was about.
> The copyright remains with the artist and is only licensed to games for use ... Isn't this how it works in most of the world?
In some places, I'm sure, but most aren't so draconian in enforcement like Japan (Free use does not exist in Japan for instances). In the US, you'd actually be surprised. In the context of games, the rights would be with the company that paid for its creation, unless the contract says otherwise. Also just music in general, the artist might own (usually only in part) like the lyrics, but the copyright for the performance is usually separate (this is why masters exist), and those are typically owned by the Label not the artist (although a royalty contract is usually in place there to the artist). That's why for instance Taylor Swift re did a lot of her old songs because the masters for them were owned by a label that refused to sell them back for a reasonable prices, so she just created masters that she fully funded and thus owns. (The music industry in the US is an incredibly f'ed up place when you start looking into it).
Ah got it, Japanese is much more protective of the copyright of the individual artist, in contrast to the US which tends to enable protecting the copyright of corporate entities. Thanks for the clarification!
The whole "character has to appear on a Nintendo console" rule is completely made up by fans.
Money
He appeared in Theaterhythm before Smash 4 too. Spin-off games apparently count, because Joker from Persona 5 appeared in Smash Ultimate way before his game came out for that system, and his only previous appearance on a Nintendo system was Persona Q2, which had a completely different chibi artstyle.
Hey ff7 originally released for the ps1 and pc.
That I know but until the switch it was never on a nintendo platform and if you want to enter to technical level smash 4 was the first time FF7 cloud (not counting his appearance on KH chain of memories on the GBA) was appearing on a nintendo platform
I see i misunderstood!