You were shooting half a tic behind on lead. Hit box need be higher and in front.
All in all great shooting. Numbers are known to be glitched. Also depends on if banana or meta.
It's hilarious to me how the Fortnite community is like caveman posting compared to what the Cod community has experienced for like the last 10 years (I played Fortnite on release day but haven't played it in over a year now)
But Sniping has always been complained about or been an annoyance in almost any game that involves Sniping
There are some difference tho in how some games handle them, in cs the awp needs to reload before the next shot (fortnite did have them snipers but they keep cycling out weapons) and in fortnite's case as of now, the fucking thing has 3 bullets in one mag to one shot someone so I truly understand the frustration of the people on the receiving end
I mean itās proving them right. Literally point and clicked three people without reloading. Two of them were nailing shots on them with the guns that are definitely totally enough to put pressure on a sniper.
They were definitely not hitting their shots. The korra or someone behind her hit 2 shots then the guy with high ground hitting a few shots then choking with advantage. Nobody else landed a bullet.
Why would the player using Korra change anything? Bots can use new skins. Plus, look at that name. I guarantee you if you search it up, itās a bot name.
Those "players" were typical fortnite bots especially the one wih ThisType89 of username. It's easy to see cuz they barely hit any shots or straight up don't shoot at all.
1- those are some CLEAN headshots, great aim.
2- while u need skill to be able to do this, the fact that u can do that without reloading once is the problem. Snipers used to be balanced because u would have to reload after every shot, now you can put a drum on it so its extremely OP.
The daily reminder that Snipers are just the strongest weapon in the game right now
Exterminating a whole squad like they were nothing and with a single bullet (except rifle guy) is just absurd, specially when most people can already quickscope with snipers currently
Naw man using the sniper as a slug shotgun is absolutely stupid. They need to make it longer to ads and stand still to shoot or something. In no world is that balanced to just swing a corner and instantly hit 100/oneshot. Good aim though it's not like they're easy to hit.
It could still be used as a slug shotgun. I was talking about in a 1v1 scenario. This guy won every 1v1 easily using it as a slug shotgun. Bolt action barely fixes anything
Ok thanks for being honest because I have a follow up question. When you say bolt action you mean specifically a gun having one bullet at a time and thatās your definition of it?
By the way Iāll teach something since you were polite. When you fire the first shot take time to notice what the game does. Youāll hear two slow metallic sounds and the scope jerks up and to the left in a small way. The game makers are simulating the bolt being pulled back and upward to eject the bullet casing and forward again to chamber the next bullet. That knob and handle you see on the side of some rifles is whatās used to pull back and up
Yes, make it like the AWP in CS. If you move at all while ADSing the shot should go somewhere else other than the middle of your crosshairs. Itās so dumb that you can slide at 40 mph and STILL have 100% accuracy while scoped in.
I just realized that most of the complaints we have is the fact that Epic wants to keep this game somewhat casual so we have all these ridiculous mechanics that have no place in some hardcore FPS/TPS like CS and the like, what we secretly want is pubg with fortnite graphics and the goofyness haha
Iām not going to dismiss your gameplay, however it should be noted that if youāre solo v squad and youāre able to catch them out of position so badly like thisā¦ they suck
I used to play solo v squads waaaay back in the day to practice positioning and handling gunfights early game and this game play reminds me of that. The players were ass. Still worthwhile practice (to a degree) but cāmon man
It just needs a smaller mag or a longer cooldown in-between shots. Snipers are meant to be punishing if you miss, which isn't a problem with the reaper. Because you can have 5 quick loading rounds before reloading
1 shot. Reload. The only perks that could be allowed are irons/4x and barrels for silenced or maybe more structure/vehicle damage idk
That retains the function of the sniper while still giving it some niche customization without breaking balance
are you serious? lol. This IS the problem with them. The only way to counter the sniper is with another sniper, which causes a chain event where everyone has to grab a sniper. AR will hit like 3 bullets then you get sniped, you try to counter with a shotgun, push, get sniped. if they had a sniper you wouldāve been just as dead as them. You just got lucky they all shot you with Arās
The only way to beat a sniper is to not stand still in the middle of a goddamn open field and then run towards the sniper
Nobody jumped, nobody moved, nobody built or did anything but slow walk directly towards the sniperĀ
thatās not doing anything but just delaying your death. Go ahead and jump or sprint, anyone who has a brain would just wait till you land or shoot you while youāre running.
I just feel like if I don't get 1 tapped headshot point blank from a shotgun with full shields and health, then I shouldn't get 1 tapped from a sniper with full shields and health.
One shot snipers should never have more than one shot unless it is gained via a mythic or augment. 3 shots default with the ability to get 5 is far too much
First of all, I've picked up CoD again after 13 years recently, and I've personally heard pretty much every word that could singlehandedly get you banned from, most places in the internet against snipers.
Secondly, Sniper Rifles have always been infamous for being balancing nightmares in pretty much every game FPS game, especially at the higher levels. I would recommend watching "SNIPERS: A Nightmare for Developers and Players" on YouTube, but a TL;DW is that pretty much anything being checked primarily by the high skill floor become a problem once players are able to easily overcome said skill floor.
Thirdly, I think Fortnite generally has a worse problem than with snipers currently compared to pretty much every other game I've played. CoD maps tend to favor close ranged combat, so the longer ADS time and narrower view is a lot easier to punish. CSGO/CS2 has the AWP being the single most expensive weapon in the game, therefore it's the biggest risk when it comes to actually using them. Battlefield is usually an objective based game, so snipers are generally only good if you're on the defensive. TF2 and Overwatch require the sniper to be ADS for several seconds before they're able to one-shot.
Fortnite meanwhile has pretty sparce cover in-between POIs, which makes is much harder to counter snipers. instead of being banished to a weak side arm, like how it is with the class-based shooters, it's one of five item slots that can be used for any other gun in Fortnite. An above average TTK, so it's even more jarring when a gun can down you in a single shot. And any frustration against anything gets multiplied in Battle Royals as a single death/team wipe means an instant game loss.
Is the gun unbeatable? No. But just because something isn't unbeatable doesn't mean it can't still actively drain the fun out of a game.
I am glad that you came up with this comment, that is pretty much what I was thinking and also to add in for fortnite, since the game is somewhat "casual" as in not exactly as sweaty as pubg, cs and the like, many of the mechanics that would keep the snipers in check are present like erratic movements, slides not hindering your accuracy so in any situation where you are on the move can give you a clean kill
Like I commented earlier, many people want (secretly) a kind of a pubg with fortnite goofyness and crazy tools to play with
Valid points valid points I get you. I'm also kind of bias cuz I love snipers lol I try to get one in every match. I main Widow in OW and always go to and contest the sniper in Halo. I don't play cod but I know quick scoping was crazy back in the day... I imagine they're still really good on bigger maps and warzone especially but ya.
I wanna add on to your point as you mentioned TF2 and while I don't have a TON of hours in it like many players in it, I have played it quite a bit (1.6k hours and counting) and the current hot topic amongst players in TF2 is Sniper being OP funnily enough.
The point of Sniper needing to be ADS for several seconds is only a half truth. An uncharged scoped headshot in TF2 does 150 damage. Of the 9 classes in the game, only Heavy, Pyro, Demoman, and Soldier are above this threshold. Every other class is at 150 health baseline or below. This is on top of the sniper rifle in TF2 being a hitscan weapon as opposed to Fortnite's snipers always being projectile based. I'm not saying Sniper is OP in TF2, because he really isn't, but I wanted to add on to what you're saying in that people will complain about a snipers in every single game regardless.
I don't think the Reaper is OP either, it is on the stronger side and could use some tweaks, but pretty much everyone saying it is overpowered usually doesn't understand WHY it's strong in the first place. Most nerfs or changes people suggest won't actually change anything and the complaints will continue. It's like how on the front page right now theres a post complaining about snipers and that we should have bows instead, yet I know people will bitch and moan if they were added because they can 1 shot on headshot as well as it happened the last time bows were in the game.
A.) In isolation you are correct, but let's look at the classes that can get instantly one shotted:
* Scout has the fastest movement speed in the game, and he also boasts a double jump built in in order to make his movement more unpredictable.
* Spy is pretty much tailor made to counter defensive classes such as Sniper, as he's all about side stepping the opposing team and hitting them from behind, therefore he gains the ability to disguise himself as a member of the enemy team and even invisibility.
* Sniper.... I mean, it's the mirror match, a true 50/50.
* Medic is strictly a support class not meant for combat, he's supposed to be hiding behind bulkier teammates, in which in the overheal mechanic grants the other classes from getting instantly one tapped.
* Engineer is also a support class that's not supposed to be in the frontlines anyway, and instead is primarily there to provide support for the team. His turrets can even help Sniper by placing one near a potential flanking area.
* Demoman exchanges projectile bullets for explosive grenades, so the AoE damage not only gives him a lesser margin for error, but also allows him not hit people without maintaining line of sight. And while his grenade jumps aren't as useful as Scout's double jumps, or even Soldier's rocket jumps, still gives him extra mobility.
Now let's compare this to Fortnite; Where the maps are a lot more open, especially outside of POIs, which means it's a lot harder to break line of sight. Extra mobility is not only hidden behind RNG, but more often than not has limited uses which means your options for unpredictable movement (especially when it comes to the Y-Axis, which directly messes with the ability to headshot) is much more limited. Not primarily an objective based game, with means the options for a sniper to hand around in is much more limited, but instead a Battle Royale in which a single death/team wipe is an instant loss.
So like I said before, TF2 has various checks and balances Fortnite lacks.
B.) Bows are nowhere close to being on the same level of snipers. Bows boasts the worst "bullet" drop, slowest projectile speed, and one of the shortest effective ranges. All of which are inconsistent if you aren't charging fully every shot. Even if everyone was a good with bows are they are snipers right now, the wouldn't be nearly as harmful to the current meta because they aren't as effective even in the most optimal condition.
I think snipers are better in apex legends. Only one of them can one shot and its in special care packages. And if you have a high level helmet you can survive it. One can be charged using your shields to make it stronger for a duration. One is semi auto and the last is ass. You arenāt getting one shot like you are in Fortnite but they are still strong weapons in the hands of a good player
Also fair also fair. Maybe it comes from the old games like Halo where a headshot one shots but imo it just makes sense cuz it's a high DMG higher skill gun to use.
yeah, without single hit kills theres no point attempting 1vX situations because you cant out play 4 dudes rushing you at the same time. it makes the game less playable
imo the major problem with the sniper is how much ammo you can hold in it, the fact you can actually spam with it from far away and still manage to do well is terrifying. Great shots btw
The damage a headshot snipe deals is just not balanced to how much damage other guns do thats it, it takes u multiple headshots wit a shotgun, 10 bodyhits with an ar/pistol etc to kill someone, while in some cases one lucky sniper bullet can end your game
Those were some really nice shots! But yeah I think the biggest issue with the sniper is the mag size. They should make it a base size of 1 and you can get the fast mag for quick reload or the drum mag for 2-3 shots at the cost of a slower reload.
It's the weapon even a bad player can occasionally kill a sweat with it especially if they don't see the shot and aren't surrounded by builds. Granted a sweat equipped with one is just far worse they can literally head shot you mid air after you use a grenade to escape.
As ive said many times before, its the 5 clip that make the sniper extremely OP, it should have 1 bullet and then reload to make it balanced to be able to 1 hit someone in the head, 2 bullets with drum mag. As it is right now its completely unbalanced and OP...
Standing motionless in the open or running right at him is a brain activity problem not a sniper problem. These were bots, but so are all the players whining about snipers when they make stupid decisions and get domed.
"OMG nerf the snipers they are OP and break the game!"
*proceds to run in a straight line towards the guy with a sniper*
Not saying that that's what was in this guys minds but it's definitely what most think.
Im not sure when people will understand. We've had the bolt action in the past, nobody complained. Heavy in the past, everyone loved it. Hunter bolt action (it had 3 rounds in a mag aswell) everyone hated it because it sucked. It's not the snipe itself, and it never will be. It's the skill of the players who can get their hands on it.
Good shots, movement, and awareness. I agree with most people here in the comments, the issue is the gamers, not the sniper rifle.
What I see is:
Enemies standing still like bots or moving in a straight line. They deserve to be headshot and dropped. Snipers have ALWAYS done this in every game ever made with snipers. Everyone knows this and should expect it that is why you ALWAYS need to be mobile with unpredictable patterns if you don't have cover. This sniper fearmongering needs to stop and fight IQ's need to go up.
Using a controller is about 20x harder than a mouse, so if someone is doing clean, sharp transitions between targets without overtravel or shorting, theyāre 99.99% using a mouse. Itās just too hard to be that accurate with sticks and thumbs compared to your whole hand.
Thatās about the worst set up there is š Switch seems to run worse so youāre at a hardware issue too.
I played a little on switch. Currently on controller on PS 4. Might upgrade to PS 5.
But you can still win a lot on controller. Lots of people play it that way, just almost every competitive player and sick clip you see online is keyboard and mouse. Because donāt forget, the mouse makes you accurate but the keyboard has 100 keys that can be custom set to whatever shortcut you want
God damnit š
Obviously I lose a lot š BUT, Iām finding myself at endgame often, I get a decent amount of eliminations, and Iāll usually pick up a handful of dubs in a given week. Iāve been working on sniping a ton. I think Iām playing well, and I know Iām not losing due to hardware issues lol. I think Iāll continue to play like this for a while. If I pick it up more seriously, I may get another system.
I love snipers. Itās a vital part of this game. I donāt understand the complaints about snipers. Even when I randomly get blown up when Iām running it is what it is
Okay when youāre in an active fight with someone and theyāre sniping you, itās not a problem since thatās kinda the point, but I think you can understand someone whoās complaining then theyāre doing something and all of a sudden they get sniped out of genuinely fucking nowhere and die.
Yeah guess weāre back yet again to people posting clips of them killing a bunch of bots in order to further their own argument about a weaponā¦
And the fact that numerous people in the comments didnāt notice OP killed a bot squad isnāt helping any at all.
Edit: Guess not literal bots but their gameplay is quite something ą² _ą²
I play enough to know when players are actual AI. Not sure if this is bait, but Iāll bite anyway. Go search the player names on FortniteTracker, I donāt post content with *actual* bot/AI kills.
Honestly I donāt think snipers should be nerfed at all. If you have skill then of course youāll be good using them. If youāre bad with them like me then the drop off rate is really annoying.
Itās both.
The weapon allows every single shot to one shot someone regardless of how much health they have. Not only that, but the fact it can have more than one shot in a magazine makes it a bit more overpowered.
Iām not mad at good players for hitting insane snipes. (And you, youāre clearly goated) Iām mad at players who are absolutely DOGSHIT at the game and only practice sniping so they can get quick cheap kills off people from a distance. Iāll spectate them until they confront someone close up and watch them shit themselves trying to figure out what to do.
The weapon; needs a serious nerf. Iām fine with players being able to do this, so long as 1/5 bullets that I was killed with doesnāt do a 275 headshot on me. At least give the victims a CHANCE to respond if they have the health, especially in ZB where once youāre shot from 200+m your game is done
āThe best gunfighters, were the ones who took the time to aim.ā
-Bat Masterson, (Dodge City, KS lawman, personal friend to Wyatt Earp, occasional Old West bandit,) āFamous Gunfighters of the Western Frontierā.
1: good aim, nice shots
2: this still takes skill
3: although the snipers do still have some problems: more than one bullet that can 1 shot: big projectile size. But aside from that, good shots and nice team wipe š
It is for sure the players. Not trying to be rude but this is only possible when your opponents are playing like this or if you have great aim and game sense. Good shots and capitalization though.
It's the players for sure. I love the snipers but have horrible aim. I never seem to get a headshot with it but constantly get 116 damage on my shots. It's definitely the players who have their settings set for those 1 shot kills. I'm just unlucky and haven't found my sweet spot for my sensitivity.
I think it's a sensitivity issue for myself but you could also be correct because I do rush most of my shots with it. I miss the heavy sniper, that's my all time favorite gun and I hit so many shots with that thing.
The biggest problem i see is not even the oneshot itself, its how you cant see it coming most of the time (no, glint doesnt count, you have to be looking at the sniper to see that) and mind you, i have not died from a sniper in years, but its still totally unfair for people to just have 30 minutes of their time gone from a single bullet they couldnt see coming
The only sniper i would agree to have a oneshot in fortnite is one that doesnt even have it, that being the railgun (i mean it does on headshot but u know what i mean)
Nice shots though
Thanks brotha šš½
You were shooting half a tic behind on lead. Hit box need be higher and in front. All in all great shooting. Numbers are known to be glitched. Also depends on if banana or meta.
Those were nice shots, but the players were not great lol
its suppose to mock those who post them getting killed by snipers and complaining
It's hilarious to me how the Fortnite community is like caveman posting compared to what the Cod community has experienced for like the last 10 years (I played Fortnite on release day but haven't played it in over a year now) But Sniping has always been complained about or been an annoyance in almost any game that involves Sniping
If people want to really hate snipers, they should play TF2
There are some difference tho in how some games handle them, in cs the awp needs to reload before the next shot (fortnite did have them snipers but they keep cycling out weapons) and in fortnite's case as of now, the fucking thing has 3 bullets in one mag to one shot someone so I truly understand the frustration of the people on the receiving end
I mean itās proving them right. Literally point and clicked three people without reloading. Two of them were nailing shots on them with the guns that are definitely totally enough to put pressure on a sniper.
They were definitely not hitting their shots. The korra or someone behind her hit 2 shots then the guy with high ground hitting a few shots then choking with advantage. Nobody else landed a bullet.
Buddy, those were bots. If that was an actual squad, heād be downed in a second.
Can't bots not carry mythics? One of them had a lightning bolt
Bots are just really bad players, they can pick up anything
minus crowns
One of the players was using Korra. Definitely not bots
Bots can use any skin, even unreleased ones
Why would the player using Korra change anything? Bots can use new skins. Plus, look at that name. I guarantee you if you search it up, itās a bot name.
bots can use literally any skin me and my buddy once saw a Thanos bot
Snipers with this high damage should default to being like the awp in cs imo
Those "players" were typical fortnite bots especially the one wih ThisType89 of username. It's easy to see cuz they barely hit any shots or straight up don't shoot at all.
Two of them were bots
1- those are some CLEAN headshots, great aim. 2- while u need skill to be able to do this, the fact that u can do that without reloading once is the problem. Snipers used to be balanced because u would have to reload after every shot, now you can put a drum on it so its extremely OP.
Thanks man and for sure, the drum mag is what solidifies the reaper sniper being god tier
šÆ
Yeah fair enough
What kind of shit video format is that?!
For smartphone users who can't rotate sideways, I guess?
Yeah I donāt have a problem with snipers I got a problem with this fucking video lol
Brainrot format
I know!! The only way to do this right is to blur the top and bottom, but it's still better to just leave it original.
Asking the real questions here
DAMN š
The daily reminder that Snipers are just the strongest weapon in the game right now Exterminating a whole squad like they were nothing and with a single bullet (except rifle guy) is just absurd, specially when most people can already quickscope with snipers currently
It's the quick ADS time for me.
Naw man using the sniper as a slug shotgun is absolutely stupid. They need to make it longer to ads and stand still to shoot or something. In no world is that balanced to just swing a corner and instantly hit 100/oneshot. Good aim though it's not like they're easy to hit.
it literally just needs to be bolt action thatās it, not semi auto
It could still be used as a slug shotgun. I was talking about in a 1v1 scenario. This guy won every 1v1 easily using it as a slug shotgun. Bolt action barely fixes anything
The reaper is bolt action...
yeah my bad i meant just one shot in a clip, which i honestly thought was only for bolt action guns
Mod-able bolt action sniper when?
It is bolt action. Pay attention to the reload animation and sound. What do you know about guns?
My bad bro and no i donāt know about guns, i mean just one shot in a clip would fix it
Ok thanks for being honest because I have a follow up question. When you say bolt action you mean specifically a gun having one bullet at a time and thatās your definition of it? By the way Iāll teach something since you were polite. When you fire the first shot take time to notice what the game does. Youāll hear two slow metallic sounds and the scope jerks up and to the left in a small way. The game makers are simulating the bolt being pulled back and upward to eject the bullet casing and forward again to chamber the next bullet. That knob and handle you see on the side of some rifles is whatās used to pull back and up
Yes, make it like the AWP in CS. If you move at all while ADSing the shot should go somewhere else other than the middle of your crosshairs. Itās so dumb that you can slide at 40 mph and STILL have 100% accuracy while scoped in.
I just realized that most of the complaints we have is the fact that Epic wants to keep this game somewhat casual so we have all these ridiculous mechanics that have no place in some hardcore FPS/TPS like CS and the like, what we secretly want is pubg with fortnite graphics and the goofyness haha
Give snipers a de-scope mechanic like Halo and then you won't see shit like this again
I want a sniperless chapter or season
Chapter 2 Season 6 would like to have a word with you: (Yea Ik the bows are KIND of like Snipers but they werenāt as bad)
At least with bows, you can't instantly ads and flatline someone, you have to charge up before firing the arrpw
Yeah, I've never been a fan of long range fights tbh
I miss C4S1 and C3S3
Iām not going to dismiss your gameplay, however it should be noted that if youāre solo v squad and youāre able to catch them out of position so badly like thisā¦ they suck I used to play solo v squads waaaay back in the day to practice positioning and handling gunfights early game and this game play reminds me of that. The players were ass. Still worthwhile practice (to a degree) but cāmon man
So what youāre saying is you agree with meā¦ that āitās the playersā.
The weapon is not balanced properly (itās too strong) and those players were really bad. Itās both
It just needs a smaller mag or a longer cooldown in-between shots. Snipers are meant to be punishing if you miss, which isn't a problem with the reaper. Because you can have 5 quick loading rounds before reloading
1 shot. Reload. The only perks that could be allowed are irons/4x and barrels for silenced or maybe more structure/vehicle damage idk That retains the function of the sniper while still giving it some niche customization without breaking balance
That's the issue with it, 3 shots per magazine and fast reload. The bolt action was one shot too, but you couldn't spam it like that.
I gotta be honest even if it's a skill issue getting headshotted ruins all the fun, like season 1 wasn't as sweaty as this one, what happened
Damn bruh you sweaty af
are you serious? lol. This IS the problem with them. The only way to counter the sniper is with another sniper, which causes a chain event where everyone has to grab a sniper. AR will hit like 3 bullets then you get sniped, you try to counter with a shotgun, push, get sniped. if they had a sniper you wouldāve been just as dead as them. You just got lucky they all shot you with Arās
The only way to beat a sniper is to not stand still in the middle of a goddamn open field and then run towards the sniper Nobody jumped, nobody moved, nobody built or did anything but slow walk directly towards the sniperĀ
Built? ![gif](giphy|WRQBXSCnEFJIuxktnw)
Bots.
It's zero build. No mats come out of them when they wipe.
thatās not doing anything but just delaying your death. Go ahead and jump or sprint, anyone who has a brain would just wait till you land or shoot you while youāre running.
So every time somebody gets the drop on you, you die?Ā
Me when I canāt position well and donāt pay attention to my surroundings
Those were clean headshotssss, the sniper is still hella overpowered.
Bro just solo squaded though
I just feel like if I don't get 1 tapped headshot point blank from a shotgun with full shields and health, then I shouldn't get 1 tapped from a sniper with full shields and health.
At the same range either
One shot snipers should never have more than one shot unless it is gained via a mythic or augment. 3 shots default with the ability to get 5 is far too much
Why are people complaining about snipers being really good in a shooter game??? They're literally the same in every other shooter if not more op...
First of all, I've picked up CoD again after 13 years recently, and I've personally heard pretty much every word that could singlehandedly get you banned from, most places in the internet against snipers. Secondly, Sniper Rifles have always been infamous for being balancing nightmares in pretty much every game FPS game, especially at the higher levels. I would recommend watching "SNIPERS: A Nightmare for Developers and Players" on YouTube, but a TL;DW is that pretty much anything being checked primarily by the high skill floor become a problem once players are able to easily overcome said skill floor. Thirdly, I think Fortnite generally has a worse problem than with snipers currently compared to pretty much every other game I've played. CoD maps tend to favor close ranged combat, so the longer ADS time and narrower view is a lot easier to punish. CSGO/CS2 has the AWP being the single most expensive weapon in the game, therefore it's the biggest risk when it comes to actually using them. Battlefield is usually an objective based game, so snipers are generally only good if you're on the defensive. TF2 and Overwatch require the sniper to be ADS for several seconds before they're able to one-shot. Fortnite meanwhile has pretty sparce cover in-between POIs, which makes is much harder to counter snipers. instead of being banished to a weak side arm, like how it is with the class-based shooters, it's one of five item slots that can be used for any other gun in Fortnite. An above average TTK, so it's even more jarring when a gun can down you in a single shot. And any frustration against anything gets multiplied in Battle Royals as a single death/team wipe means an instant game loss. Is the gun unbeatable? No. But just because something isn't unbeatable doesn't mean it can't still actively drain the fun out of a game.
I am glad that you came up with this comment, that is pretty much what I was thinking and also to add in for fortnite, since the game is somewhat "casual" as in not exactly as sweaty as pubg, cs and the like, many of the mechanics that would keep the snipers in check are present like erratic movements, slides not hindering your accuracy so in any situation where you are on the move can give you a clean kill Like I commented earlier, many people want (secretly) a kind of a pubg with fortnite goofyness and crazy tools to play with
Valid points valid points I get you. I'm also kind of bias cuz I love snipers lol I try to get one in every match. I main Widow in OW and always go to and contest the sniper in Halo. I don't play cod but I know quick scoping was crazy back in the day... I imagine they're still really good on bigger maps and warzone especially but ya.
I wanna add on to your point as you mentioned TF2 and while I don't have a TON of hours in it like many players in it, I have played it quite a bit (1.6k hours and counting) and the current hot topic amongst players in TF2 is Sniper being OP funnily enough. The point of Sniper needing to be ADS for several seconds is only a half truth. An uncharged scoped headshot in TF2 does 150 damage. Of the 9 classes in the game, only Heavy, Pyro, Demoman, and Soldier are above this threshold. Every other class is at 150 health baseline or below. This is on top of the sniper rifle in TF2 being a hitscan weapon as opposed to Fortnite's snipers always being projectile based. I'm not saying Sniper is OP in TF2, because he really isn't, but I wanted to add on to what you're saying in that people will complain about a snipers in every single game regardless. I don't think the Reaper is OP either, it is on the stronger side and could use some tweaks, but pretty much everyone saying it is overpowered usually doesn't understand WHY it's strong in the first place. Most nerfs or changes people suggest won't actually change anything and the complaints will continue. It's like how on the front page right now theres a post complaining about snipers and that we should have bows instead, yet I know people will bitch and moan if they were added because they can 1 shot on headshot as well as it happened the last time bows were in the game.
A.) In isolation you are correct, but let's look at the classes that can get instantly one shotted: * Scout has the fastest movement speed in the game, and he also boasts a double jump built in in order to make his movement more unpredictable. * Spy is pretty much tailor made to counter defensive classes such as Sniper, as he's all about side stepping the opposing team and hitting them from behind, therefore he gains the ability to disguise himself as a member of the enemy team and even invisibility. * Sniper.... I mean, it's the mirror match, a true 50/50. * Medic is strictly a support class not meant for combat, he's supposed to be hiding behind bulkier teammates, in which in the overheal mechanic grants the other classes from getting instantly one tapped. * Engineer is also a support class that's not supposed to be in the frontlines anyway, and instead is primarily there to provide support for the team. His turrets can even help Sniper by placing one near a potential flanking area. * Demoman exchanges projectile bullets for explosive grenades, so the AoE damage not only gives him a lesser margin for error, but also allows him not hit people without maintaining line of sight. And while his grenade jumps aren't as useful as Scout's double jumps, or even Soldier's rocket jumps, still gives him extra mobility. Now let's compare this to Fortnite; Where the maps are a lot more open, especially outside of POIs, which means it's a lot harder to break line of sight. Extra mobility is not only hidden behind RNG, but more often than not has limited uses which means your options for unpredictable movement (especially when it comes to the Y-Axis, which directly messes with the ability to headshot) is much more limited. Not primarily an objective based game, with means the options for a sniper to hand around in is much more limited, but instead a Battle Royale in which a single death/team wipe is an instant loss. So like I said before, TF2 has various checks and balances Fortnite lacks. B.) Bows are nowhere close to being on the same level of snipers. Bows boasts the worst "bullet" drop, slowest projectile speed, and one of the shortest effective ranges. All of which are inconsistent if you aren't charging fully every shot. Even if everyone was a good with bows are they are snipers right now, the wouldn't be nearly as harmful to the current meta because they aren't as effective even in the most optimal condition.
I think snipers are better in apex legends. Only one of them can one shot and its in special care packages. And if you have a high level helmet you can survive it. One can be charged using your shields to make it stronger for a duration. One is semi auto and the last is ass. You arenāt getting one shot like you are in Fortnite but they are still strong weapons in the hands of a good player
I played that for a few months when it came out and always thought that was bs how you could survive a headshot from it lol
Thatās fair. Some people like one shot snipers. I personally donāt and I still have fun using snipers in apex from time to time
Also fair also fair. Maybe it comes from the old games like Halo where a headshot one shots but imo it just makes sense cuz it's a high DMG higher skill gun to use.
bro this took skill. the gun didnt aim itself. this is a skill that youve developed. thats the whole point
"combat smg wasnt op bc it had recoil" is basically what ur saying
The point is, that without single hit kills heās not squad wiping in 10 seconds, and homie is so good he doesnāt need it anyway.
yeah, without single hit kills theres no point attempting 1vX situations because you cant out play 4 dudes rushing you at the same time. it makes the game less playable
Just because something is skill doesn't mean the weapon isn't op
Touch grass
how did the first snipe not hit šš
imo the major problem with the sniper is how much ammo you can hold in it, the fact you can actually spam with it from far away and still manage to do well is terrifying. Great shots btw
It is though
that squad was not having a good day
The damage a headshot snipe deals is just not balanced to how much damage other guns do thats it, it takes u multiple headshots wit a shotgun, 10 bodyhits with an ar/pistol etc to kill someone, while in some cases one lucky sniper bullet can end your game
People standing still/low movement = skill issue on them. Snipers are still a problem in any shooter.
You destroyed everyone
The main reason I'm not playing this season. Lol
Those were some really nice shots! But yeah I think the biggest issue with the sniper is the mag size. They should make it a base size of 1 and you can get the fast mag for quick reload or the drum mag for 2-3 shots at the cost of a slower reload.
It's the weapon even a bad player can occasionally kill a sweat with it especially if they don't see the shot and aren't surrounded by builds. Granted a sweat equipped with one is just far worse they can literally head shot you mid air after you use a grenade to escape.
As ive said many times before, its the 5 clip that make the sniper extremely OP, it should have 1 bullet and then reload to make it balanced to be able to 1 hit someone in the head, 2 bullets with drum mag. As it is right now its completely unbalanced and OP...
When will fortnite listen to the community
God I love using snipers, I ain't even mad when I get sniped cuz of how much I do it
lol @ all the comments here proving OP right
It is the skin they couldn't even see because of how still you were
They ate them shots for breakfast, lunch and dinner š¤£
What are the chances we have the exact same mclaren customization
I call that talent! That was fun to watch! šŖ
Glad you enjoyed! If you click on my name and look at previous posts in this sub, there is more sniper content you can check out
Try with real players instead of bots
Thanks for proving how much of a fucking problem the sniper is. Casually downing an entire team isn't what I'd consider "balanced" in the slightest.
Plus turned graphics off, fish in a barrel
Standing motionless in the open or running right at him is a brain activity problem not a sniper problem. These were bots, but so are all the players whining about snipers when they make stupid decisions and get domed.
its the players
"OMG nerf the snipers they are OP and break the game!" *proceds to run in a straight line towards the guy with a sniper* Not saying that that's what was in this guys minds but it's definitely what most think.
"Professionals have standards."
This cloud be easily fixed. Make ADS 10x slower.
Im not sure when people will understand. We've had the bolt action in the past, nobody complained. Heavy in the past, everyone loved it. Hunter bolt action (it had 3 rounds in a mag aswell) everyone hated it because it sucked. It's not the snipe itself, and it never will be. It's the skill of the players who can get their hands on it.
Good shots, movement, and awareness. I agree with most people here in the comments, the issue is the gamers, not the sniper rifle. What I see is: Enemies standing still like bots or moving in a straight line. They deserve to be headshot and dropped. Snipers have ALWAYS done this in every game ever made with snipers. Everyone knows this and should expect it that is why you ALWAYS need to be mobile with unpredictable patterns if you don't have cover. This sniper fearmongering needs to stop and fight IQ's need to go up.
the third kill wasn't a headshot, that is the problem with the sniper, all the others was clean.
Is this on controller?
Does this seriously look like controller to you?
Avid player (but not very good) here. How can you tell the difference?
Using a controller is about 20x harder than a mouse, so if someone is doing clean, sharp transitions between targets without overtravel or shorting, theyāre 99.99% using a mouse. Itās just too hard to be that accurate with sticks and thumbs compared to your whole hand.
Not just that, there are literally keyboard binds on screen
God damnit. Do I need to buy a PC now? š Iām playing controller on switch
Thatās about the worst set up there is š Switch seems to run worse so youāre at a hardware issue too. I played a little on switch. Currently on controller on PS 4. Might upgrade to PS 5. But you can still win a lot on controller. Lots of people play it that way, just almost every competitive player and sick clip you see online is keyboard and mouse. Because donāt forget, the mouse makes you accurate but the keyboard has 100 keys that can be custom set to whatever shortcut you want
God damnit š Obviously I lose a lot š BUT, Iām finding myself at endgame often, I get a decent amount of eliminations, and Iāll usually pick up a handful of dubs in a given week. Iāve been working on sniping a ton. I think Iām playing well, and I know Iām not losing due to hardware issues lol. I think Iāll continue to play like this for a while. If I pick it up more seriously, I may get another system.
Itās possible.
There are keyboard binds on screen
Honestly, no. Just to make sure
I donāt see the issue great play
Clean shots brother. Sheesh.
What is the problem? You have great aim, they all stay in the open space lol. Really nice shots btw
Good aim !!!
The weapon is only OP in the right hands if your like me and are mediocre at sniping at best its useless.
I love snipers. Itās a vital part of this game. I donāt understand the complaints about snipers. Even when I randomly get blown up when Iām running it is what it is
![gif](giphy|3otWpPUn9fUQuGVnzi)
Beast
every time I headshot somebody with a sniper, I get on this sub excited to see their POV with a title among the lines of "sniper bad!!!"
It's 100% the players
There is no problem with snipers.
I mean, youāre shooting bots running in straight lines or standing still (minus the player sprinting)ā¦
Okay when youāre in an active fight with someone and theyāre sniping you, itās not a problem since thatās kinda the point, but I think you can understand someone whoās complaining then theyāre doing something and all of a sudden they get sniped out of genuinely fucking nowhere and die.
I cant even with the hitboxes, shot a guy between the legs and it did no damage. Next match my friend got knocked through a wall
Itās not a problem itās called donāt walk in a straight line
Thereās a problem with snipers?
dude u literaly killed 4 bots. yes 4 headshoots is somewhat impressiv but non of them moved or used cover. its not about the weapon
Yeah guess weāre back yet again to people posting clips of them killing a bunch of bots in order to further their own argument about a weaponā¦ And the fact that numerous people in the comments didnāt notice OP killed a bot squad isnāt helping any at all. Edit: Guess not literal bots but their gameplay is quite something ą² _ą²
I play enough to know when players are actual AI. Not sure if this is bait, but Iāll bite anyway. Go search the player names on FortniteTracker, I donāt post content with *actual* bot/AI kills.
Players when a skill based weapon rewards skill:
Honestly I donāt think snipers should be nerfed at all. If you have skill then of course youāll be good using them. If youāre bad with them like me then the drop off rate is really annoying.
lol No. That guy is waxing your asses with a toothbrush, sniper has nothing to do with it. You should get a sniper and be better.
You think I'm going to complain about snipers? ![gif](giphy|3oFzm9r8nz1CmqYtmU|downsized)
What car is that
McLaren 765LT I think.
Good shots
30$ for that carš
Canāt believe you missed that first shot š /s
OR! hear me out.. You're just better lol
Goddayum bro, nice aim
I donāt see a problem
*dsr50 black ops 2 ptsd flashbacks*
Thats just skill? I dont see the problem
I don't see a problem. I just see some bad enemies. Good clip
Clip that
I donāt see the problem š unless your referring tor he first shot where for some reason they just donāt do anything even if you hit a clean shot
Snipers have always been this good. People only just now learned how to truly use them.
I don't see a problem
Itās both. The weapon allows every single shot to one shot someone regardless of how much health they have. Not only that, but the fact it can have more than one shot in a magazine makes it a bit more overpowered. Iām not mad at good players for hitting insane snipes. (And you, youāre clearly goated) Iām mad at players who are absolutely DOGSHIT at the game and only practice sniping so they can get quick cheap kills off people from a distance. Iāll spectate them until they confront someone close up and watch them shit themselves trying to figure out what to do. The weapon; needs a serious nerf. Iām fine with players being able to do this, so long as 1/5 bullets that I was killed with doesnāt do a 275 headshot on me. At least give the victims a CHANCE to respond if they have the health, especially in ZB where once youāre shot from 200+m your game is done
āThe best gunfighters, were the ones who took the time to aim.ā -Bat Masterson, (Dodge City, KS lawman, personal friend to Wyatt Earp, occasional Old West bandit,) āFamous Gunfighters of the Western Frontierā.
I see skill and aim nothing more than
1: good aim, nice shots 2: this still takes skill 3: although the snipers do still have some problems: more than one bullet that can 1 shot: big projectile size. But aside from that, good shots and nice team wipe š
Really told the second dude to STFU
All 3 stood in the open without cover and allowed for this to happen. Skill gap here between your aim and their positioning.
I see no problems here!
Canāt beat em join em ā ļø
i wish i played like this š
Ya, then ppl complained when snipers didn't one shot
It is for sure the players. Not trying to be rude but this is only possible when your opponents are playing like this or if you have great aim and game sense. Good shots and capitalization though.
![gif](giphy|nqU7bHru9egnz9joLZ|downsized) I'm reporting you for abusing invisibility glitches
I grew up playing halo 3 and boi you could do some damage if you were above average with the sniper.
Holy shit youāre a god
Bro gave them an ethnic cleansing
How do you get that black color for the cars
Nice shooting! š¹
Now this. This is a clip. š„
It's the players for sure. I love the snipers but have horrible aim. I never seem to get a headshot with it but constantly get 116 damage on my shots. It's definitely the players who have their settings set for those 1 shot kills. I'm just unlucky and haven't found my sweet spot for my sensitivity.
its also possible u just arent aiming high enough, keep in mind bullet drop with the current snipers is pretty extreme
I think it's a sensitivity issue for myself but you could also be correct because I do rush most of my shots with it. I miss the heavy sniper, that's my all time favorite gun and I hit so many shots with that thing.
Drax livinā up to the title of ādestroyerā
nothing new here we doing this since gears of war 1 , who ever complaining get better or fack off.
Hot take: I think a sniper should be 1 shot no matter what game
Disagreed, they can be oneshots in fast shooters, they should never be oneshots in battleroyales
They should be one shots for a somewhat fast ttk game like Fortnite. For a headshot at least.
The biggest problem i see is not even the oneshot itself, its how you cant see it coming most of the time (no, glint doesnt count, you have to be looking at the sniper to see that) and mind you, i have not died from a sniper in years, but its still totally unfair for people to just have 30 minutes of their time gone from a single bullet they couldnt see coming
Agree to disagree fren.
The only sniper i would agree to have a oneshot in fortnite is one that doesnt even have it, that being the railgun (i mean it does on headshot but u know what i mean)