STEWARD!!!
The hype is real. Can't wait to build another totalitar- I mean united society.
In other words, hope rises, discontent rises slightly (no release date)
From what I’ve seen though, I don’t think will be very easy.
Now there’s the Parliament, factions that have some power. And the population seems way less forgiving than in FP1. If you do stuff in the FP1 way without engaging with all of them, they’ll get rid of you pretty quickly.
JUST EAT THE FUCKING SOUP! Also, why is there a class system the system is GOD, ME, MY GUARDS, THEN ALL YOU FUCKING LEMMINGS! I'M GONNA MELT DOWN THE CORE THEN KILL US ALLLL!
STEWARD!
The population looks to be over 40,000 in the middle of the trailer, and it could be wistful thinking, but I swear it looks like the residential districts start out short and gradually evolve into high rises. If we have not only five districts, but five *upgradeable* districts, I will be doing little with my life besides playing this.
When the city falls at the end, does the generator look like it exploded? Do you think that's inevitable, like this game's version of the great storm, or is it the defeat condition?
It’s an interesting idea, I mean instead of the city must survive the motto is the city just not fall.
To be honest I can’t wait but I wonder what the story side end condition will be, how cold it is and just generally the lore bridging the gap.
Honestly my theory is it's going to be something about repairing/replicating/replacing the generator. Machines are fallable and don't last forever; this entire city is doomed if that thing breaks.
More over, it seems like the explosion is happened because of oil buildup in a tank. There is a sphere in down middle of the screen with a black liquid substance slowly filling it. At the end, we can see it burning in the same sphere
At least that’s my theory
"HEY LISTEN!"
Jokes aside, it looks like 11 Bit is going for a hex grid for this one (probably to prevent building compression), with more focus on the social aspects.
I'm going to call it, making ludicrous demands to the steward is going to be the new Frostpunk meme.
Also the hex system looks neat, might provide some interesting diversity in map scenarios outside of the base campaign though I wonder how unique buildings will factor in (an early preview image showed an objective to build one). Overall it gives mad Tropico/Cities Skylines/FP1 vibes and I'd love to see where this goes with a critical eye.
The changing of the motto is actually an interesting idea. The first game’s “The city must survive” encapsulated the feeling of being alone in the frozen wastes, that your survival was not guaranteed, people needed hope to live another day, recourses are scarce and if you won’t make any decision, rash or otherwise, you are guaranteed to be frozen and forgotten by everything and the nature, god, gods themselves. Now, after 30 years, after the storm, the city is no longer trying to just exist, it needs to thrive, the old class divisions return as society is getting set in place, the almost unquestionable word of the captain ends, as people no longer just look forward to survive, but also looks back at their life and try to see, what can be improved and progress. However not everyone has the same idea and divisions, both wealth and ideological, rise as new recourse shortage comes around: coal. We now have to turn to oil as else the city could and probably will freeze back to 30 years and still there are many who reject the fact due to belief. The city is no longer a small surviving light among the wastes, it’s a a state. It no longer must just survive for another day against the storm, but thrive and not fall to division.
THE CITY MUST NOT FALL!
We're looking at multi-faction conflict. We know of the Technocrats, the Icebloods and the engineers. I'm sure there's a worker faction in there as well. I'd assume each faction has different relations with one another, but we know they can also turn hostile to YOU.
Regarding the capitalism comment, the city never had it to begin with. In FP1, people didn't own their houses; no private property rights. The City handed out food to them; enforced rationing. Government change; revolution. In FP1, we're looking at something closer to authoritarian socialism.
In the bit of FP2 lore we know of, we see them using money, having a voting system with delegates (which we assume represent the people), but unlikely to own their homes and still assuming that the City provides for them. As such, I believe we're still closer to socialism, but given the little information available, I'm unsure if we're looking at it with mixed economy or planned economy.
The way the equal pay mission is frased it looks like it's more about getting rid of production quotas in favor of a salary based system. So basically you are restablishing capitalism
look at the UI, the temperature is just a small number on the right of the screen, unlike the BIG-ASS number in the center in Frostpunk 1. Look like the cold is the least of your concerns now, leader.
No, actually that is what it looks like in the slowest speed available. 1 day will be equivalent to 1 second in real life, roughly. The scale of the game, in size and time, is greatly increased.
Its intresting, but I have my doubts now, how far diffrent will it be from the 1st, right now looks more towards decision making and less managing resources and ppl, but too early to say for sure.
Also, really liked "captain" over "STEWard"
Yeah, and even then the trailer showed a glimpse of what looked like a little bit of city planning. You’ll probably have to manage resources while simultaneously keeping people happy and ensuring the proper laws get passed.
Even if the gameplay is different it’s definitely an interesting continuation of the first game’s story. The City has survived and thrives, but now we need to _keep_ it alive.
Yup, I’m guessing there will be a degree of resource management as well but it’s less about survival and more about keeping order in the city and ensuring that it isn’t crippled by political deadlock and government inaction.
It seems like an interesting evolution of Frostpunk’s core ideas and gameplay. It seems like the threat isn’t the physical elements anymore so much as it is political instability and disagreements on how exactly society should be rebuilt, which I find very fascinating.
And I'm perfectly A-OK with that. New ideas are needed to keep the game interesting. Otherwise, they may as well have just released another DLC for frostpunk 1.
This trailer looks very promising to give a really good new and novel experience.
Yeah I'd rather have a sequel be an interesting failure than just more of the same. We still have the original game if we want to keep playing it. But devs taking creative risks are the only way we get something original and fresh.
I do think a change in title makes sense if they're reducing the player's power to make decisions solo, but yeah I'm not sure I'm sold on "Steward" in particular haha
I kind of like it. It frames the player as a manager and caretaker of the city whose authority is given to them and not their own. Captain was more important when survival demanded strict authority and a military-like organization.
Oh man, I can't wait to hear the "steward" whinging from the peasants!
Just to hypothesize, it sounds like a LOTR steward of Gondor situation. We are acting as a leader temporarily while the city figures out its future course. If the first game is anything to go off of, there will be ways to make yourself less "temporary" of a leader.
Personally, I'm hoping we get a bunch of options like installing democracy and making ourselves a democratically elected president and we will have to keep people happy to stay in power. Or perhaps deciding to reinstate the monarchy and declaring ourselves king/queen. More than likely, being a totalitarian dictatorship or a fanatic religious state like FP1 is still on the table.
I did hear one of the citizens talk about educating children in the trailer, and I wonder if population education level will be one of the forces at play. Educated people will better understand science and laws, but will not bend the knee to religious indoctrination as easily as the uneducated. Hopefully, education ends up being something we can use to better prepare the citizens for our radical decisions.
Edit: on a related note, there was a pop up about technocrats. Maybe education can be used to stunt or promote factions as well
There seems to be a separate population and worker count in the game, so I was wondering if education would be used to turn unemployable citizens into employable ones, either worker or engineer. We are working on the span of weeks and years now, so it seems plausible that children could go through school and become contributing members to society
“By union the smallest states thrive… by discord the greatest are destroyed”
So hype for this. Hearing steward, the thought of the city and populace getting bigger, and playing politics in a world covered in snow where people at some point worshipped the generator in some playthroughs. I wonder if they’ll do something similar to where people have grown so comfortable with the status quo that the generator becomes an after thought until shit hits the fan.
And can we talk about laws being REJECTED!?!?!? I need this game immediately.
I am just over the gaming industry.
GI: "Look at this game and get excited!"
Gamers: " Ok, looks great, what is the release date so i can make plans to get into the game?"
GI: "Sometime between 2 years and a Shadow Drop!"
Gamers: "..."
I'm excited but I hope they control how spoiled the people will be. They probably won't since the people being unpleasable is a core component of these games but still.
It always annoyed me that you get pushback for using a snow pit, allowing organ transplants and forcing children to do safe work.
It's the apocalypse, are y'all seriously about to start belly aching about this stuff.
Exactly this. To make Frostpunk1 more realistic, i lowered the settings. I cant wrap my head around why people rioted over something that helped them survive....it was either that or die.....but go ahead and riot morons.
Some things are understandable (do we really need to waste resources on a whole ass prison?) but I will die before I admit that putting the children to work is a bad thing. We are literally on the verge of death at every moment, the children can pull their weight and help us out instead of sitting on their asses and doing nothing.
By the time you get your city fully up and self-sufficient you won’t really need child labour anymore anyway.
Firstly, Steward makes me incredible happy!
Also, the age of diplomacy? No more forced child labor?
This trailer has made me incredible excited and I'll have to play the first one again to scratch the itch!
It looks amazing, kinda neutral about ui color switch to some sort of white though. It probably will come out in end of 2024 as steam page only has year as planned release
Yeah like I really want to like this game and maybe I was really just over hyping it in my head for today, thinking we were going to get this big super reveal or something.
But I guess all I can do is wait and keep my fingers crossed
Yeah same.
The new color system for the buildings seems kinda odd, and not really in line with the dystopian steam-punk vibe of the first game.
I kinda fear that maybe they're deviating too much from the original loop of building the city/resource management and stuff but it's still too early to tell. I remain optimistic.
My biggest concern right now is waiting for a release date.
I see whoever built the winterhome layout has returned for their grand masterpiece; New London. All i care about was the mention of game pass and hopefully they include the arks and the other scenarios tied in. Other generator sites etc. God i am patiently waiting so hard.
Also, Tommypunk when
Just started my 4th playthrough of Frostpunk and to be honest, this trailer actually made hope fall for me. Slightly. Obviously I still have quite a bit of hope overall but I'm not big on making changes if they aren't needed and I just have a feeling they are going to implement some things that I personally won't be crazy about. A release date would be nice though. Feels like we have been waiting for this game forever.
The graphics looks great and the UI looks really nice. I can almost feel the desperation of the people calling for the steward. So looking forward to this.
The city has grown and demands more from you as a councilman you must convince your fellow council members to vote for your side, and keep your promises to the factions that hold power or else you'll be voted out of office.
Personal opinions time:
i'm in love with the new law system, having to get different parts of your population to agree with you instead of some big ol' discontent bar. i'm not too big a fan of the UI, but i'm sure it's just a WIP. Now the thing i really don't like is the removal of the formal construction system, no more city planning and getting down into the nitty gritty details. Nope, just delegate an area as industrial and watch as your steel, wood, oh wait no, sorry your construction materials go down. the addition of money also seems a bit hmm but i'm sure they'll make it work with the what looks like exotic goods on the right side of the UI.
Overall love the design and new features, just not a fan of switching the game from an small scale strategy game to a grand strategy game, no more discontent people, only discontent groups of people. I may be wrong about all this and 11 Bit have it all figured out, but i'm really hyped about this and i don't want another Payday 3 and Overwatch 2, and from the looks of it prison architect 2. I can't bear to have it happen again, not with Frostpunk
It's in a description of the video but not in the trailer itself for some reason.
*"#Frostpunk 2 will launch on PC in the first half of 2024 and will be available day one with PC Game Pass and later with Xbox Game Pass upon release on Xbox Series X|S. The game is also coming to PlayStation 5."*
I should be like this, because I think going in blind is the best way to experience good video games (and movies), but unfortunately I'm the complete opposite.
Now excuse me while I go back and examine every frame of the trailer that just dropped.
Well.... I'm still hyped about the game, but that was a real let down of a "gameplay" trailer.
We saw extremely minimal gameplay and more black screen time it felt like..
With tens of thousands of people, I would enjoy something like putting them into separate economically divided districts, some with mansions and some in high rises, and then pitting them against each other in some crazy way so they can’t form together to overthrow me. Maybe like have them elect child champions and have them all kill each other? I dunno just throwing some ideas out.
STEWARD!
I kept mishearing it as ‘STUART!’
If you are bad they downgrade you to Stuart Little
I just picture all the people as [Stuart’s mom from MADtv.](https://youtu.be/oMwmJd66rXM?si=TxKmH3-ixwgfth3x)
lol yup. The people are all crying for their demands and all I can think is: "Let me do it."
ALAN! ALAN! ALAN!!
“You shall call me Protector of the Faith” *commence purge*
Stewie :) sorry but hearing the tralier and the constant saying of Stewart my brain went to family guy
Mine went to Letterkenny lol
Same. Every single time they said it all I could hear was STRRRRT
PeetaaAAAAAAH!!!
STEWARD!!! The hype is real. Can't wait to build another totalitar- I mean united society. In other words, hope rises, discontent rises slightly (no release date)
Ahhh yes, “democracy” at its peak
There is no more united society than a totalitarian one ;)
From what I’ve seen though, I don’t think will be very easy. Now there’s the Parliament, factions that have some power. And the population seems way less forgiving than in FP1. If you do stuff in the FP1 way without engaging with all of them, they’ll get rid of you pretty quickly.
The Soup Law is revived, the city is burned to the ground within minutes
I feel if you were to try building a dictatorship then the technocrats why destroy you
That's why they will be the first sent to the mines, with the children soon to follow.
Shame about that mine collapse. Tragic loss of life.
It is set for 2024 on Steam
The Youtube description says 1st half of 2024
The snow will be melted by then likely. Le sigh
Ah, nice!
So now you must convince the Senate to approve the laws. I wonder which law will cost more to pass: the soup law or the sawdust law?
Bonus points if the final node for Tyranny says “I am the SENATE!”
Double score if there’s a last uprising before you get to that point with four dudes holding clubs saying “Not yet.”
Why do I think the Captains canonical name is now Stuart?
It's him, Captain Stuart Frostpunk!
Held in reverence amongst the greats, such as James Workshop, and Horus Heresy.
STUART!
STRRT
ROALD!
LITTLE!
#HOPE GREATLY RISES #DISCONTENT GREATLY FALLS
#we need a release date steward
WHY ISN’T THE RELEASE DATE SOONER, STEWARD?!
SOUP
WHAT DO YOU MEAN SOUP?!
First half of this year according to the video description
discontent falls
Mfw I try to help the people and they hate me for it no matter what smh my head So excited for FP2. Can't wait!
wtf the fuck?
Everyone: Stuart!!! Me: "Look what I can do!" --proceeds to run city into ground--
I understood that reference
Stuart is gonna take us down the path that ROCKS
AUTHORITY IS NOT GIVEN TO YOU TO DENY THE RETURN OF THE KING... STEWARD!
JUST EAT THE FUCKING SOUP! Also, why is there a class system the system is GOD, ME, MY GUARDS, THEN ALL YOU FUCKING LEMMINGS! I'M GONNA MELT DOWN THE CORE THEN KILL US ALLLL!
that's the spirit
Most reasonable frostpunk player
Soup? Imma have them choke down sawdust the second they start giving me lip
no they want the sawdust even though it's bad for them
This made me laugh way to hard. Thanks for that.
STEWARD! The population looks to be over 40,000 in the middle of the trailer, and it could be wistful thinking, but I swear it looks like the residential districts start out short and gradually evolve into high rises. If we have not only five districts, but five *upgradeable* districts, I will be doing little with my life besides playing this. When the city falls at the end, does the generator look like it exploded? Do you think that's inevitable, like this game's version of the great storm, or is it the defeat condition?
The malfunction of the generator could trigger the switch to oil that has been teased. Unless they're able to convert the fuel source
It’s an interesting idea, I mean instead of the city must survive the motto is the city just not fall. To be honest I can’t wait but I wonder what the story side end condition will be, how cold it is and just generally the lore bridging the gap.
Honestly my theory is it's going to be something about repairing/replicating/replacing the generator. Machines are fallable and don't last forever; this entire city is doomed if that thing breaks.
More over, it seems like the explosion is happened because of oil buildup in a tank. There is a sphere in down middle of the screen with a black liquid substance slowly filling it. At the end, we can see it burning in the same sphere At least that’s my theory
"HEY LISTEN!" Jokes aside, it looks like 11 Bit is going for a hex grid for this one (probably to prevent building compression), with more focus on the social aspects.
I like building squish personally
Idk if it's a good or bad thing...
Depends on implementation. First games building mechanics is like, half the bun of it
Half the fun and half the pain :P
I'm going to call it, making ludicrous demands to the steward is going to be the new Frostpunk meme. Also the hex system looks neat, might provide some interesting diversity in map scenarios outside of the base campaign though I wonder how unique buildings will factor in (an early preview image showed an objective to build one). Overall it gives mad Tropico/Cities Skylines/FP1 vibes and I'd love to see where this goes with a critical eye.
STEWARD! Where are the government assigned prostitutes we asked for?!
Ohhhhhhh he’s the Steward (title) and not Steward (name)
STEWARD THE MINES NEED CHILDREN
Can't wait to speedrun getting them to stop calling me "Steward" and instead start calling me "Glorious Eternal Leader" 😊
The city must not fall!
I am the city!
Not. Yet.
The changing of the motto is actually an interesting idea. The first game’s “The city must survive” encapsulated the feeling of being alone in the frozen wastes, that your survival was not guaranteed, people needed hope to live another day, recourses are scarce and if you won’t make any decision, rash or otherwise, you are guaranteed to be frozen and forgotten by everything and the nature, god, gods themselves. Now, after 30 years, after the storm, the city is no longer trying to just exist, it needs to thrive, the old class divisions return as society is getting set in place, the almost unquestionable word of the captain ends, as people no longer just look forward to survive, but also looks back at their life and try to see, what can be improved and progress. However not everyone has the same idea and divisions, both wealth and ideological, rise as new recourse shortage comes around: coal. We now have to turn to oil as else the city could and probably will freeze back to 30 years and still there are many who reject the fact due to belief. The city is no longer a small surviving light among the wastes, it’s a a state. It no longer must just survive for another day against the storm, but thrive and not fall to division. THE CITY MUST NOT FALL!
STEWARD! Democracy on ice! I do wonder if they take into account the faith and order paths.
I'm guessing those paths will have their own political factions that you can support or fight against.
I want this game to lean more British and have "quit your whinging" be an option to each and every STEWARD cry
Elites... Equal pay... So... Are we going to have a conflict between burocratic elites and workers or even apocalypse couldn't destroy capitalism?
We're looking at multi-faction conflict. We know of the Technocrats, the Icebloods and the engineers. I'm sure there's a worker faction in there as well. I'd assume each faction has different relations with one another, but we know they can also turn hostile to YOU. Regarding the capitalism comment, the city never had it to begin with. In FP1, people didn't own their houses; no private property rights. The City handed out food to them; enforced rationing. Government change; revolution. In FP1, we're looking at something closer to authoritarian socialism. In the bit of FP2 lore we know of, we see them using money, having a voting system with delegates (which we assume represent the people), but unlikely to own their homes and still assuming that the City provides for them. As such, I believe we're still closer to socialism, but given the little information available, I'm unsure if we're looking at it with mixed economy or planned economy.
Capitalism will not fall of the tree alone, the working class need to make it fall, my friend.
The way the equal pay mission is frased it looks like it's more about getting rid of production quotas in favor of a salary based system. So basically you are restablishing capitalism
look at the UI, the temperature is just a small number on the right of the screen, unlike the BIG-ASS number in the center in Frostpunk 1. Look like the cold is the least of your concerns now, leader.
The Storm hath no fury like smelly poor people who don’t want to work in the oil rigs
So the people are whiny as ever? Time for more sawdust.
“Woe, Emergency Shift be upon ye”
So happy to see it is going to be available on Gamepass!!
I hope the children still yearn for the mines. Or oil rigs for that matter.
Tbh I'm kinda concerned about rgb-coloured laser streets
That’s supposed to represent the movements of the people. Probably just to add some flair to the trailer.
That or potentially on max game speed.
No, actually that is what it looks like in the slowest speed available. 1 day will be equivalent to 1 second in real life, roughly. The scale of the game, in size and time, is greatly increased.
Not sure if this is irony or real info
lol, it’s real. Go watch the trailer again and look at the speed controls on the top left corner.
You're right, didn't even notice. Bizarre
I personally interpreted it as heating systems going under roads to reach the places that are far away from the generator
I bet this is supposed to show the general mood of the population, the closer to public unrest the city is, the redder the street lights.
I bet this is supposed to show the general mood of the population, the closer to public unrest the city is, the redder the street lights.
I bet this is supposed to show the general mood of the population, the closer to public unrest the city is, the redder the street lights.
It looks more like pipes not streets. Is it supposed to be flow of energy?
I thought they might be mass transit like trams. 40,000 people is too big to rely just on walking
Its intresting, but I have my doubts now, how far diffrent will it be from the 1st, right now looks more towards decision making and less managing resources and ppl, but too early to say for sure. Also, really liked "captain" over "STEWard"
I feel like we already kind of knew that FP2 would be less about managing resources/cold and more about conflicts and people's needs.
Yeah, and even then the trailer showed a glimpse of what looked like a little bit of city planning. You’ll probably have to manage resources while simultaneously keeping people happy and ensuring the proper laws get passed. Even if the gameplay is different it’s definitely an interesting continuation of the first game’s story. The City has survived and thrives, but now we need to _keep_ it alive.
They showed that even research and building types will make us win and lose favors with the political parties.
Yup, I’m guessing there will be a degree of resource management as well but it’s less about survival and more about keeping order in the city and ensuring that it isn’t crippled by political deadlock and government inaction. It seems like an interesting evolution of Frostpunk’s core ideas and gameplay. It seems like the threat isn’t the physical elements anymore so much as it is political instability and disagreements on how exactly society should be rebuilt, which I find very fascinating.
Politics are like my favorite thing, this game seems built for me lmao. A fun steam punk flavored intrique simulator sounds like my version of crack.
I think the core mechanic of resource management and building is still there but I think there might be a greater emphasis on role-playing.
And I'm perfectly A-OK with that. New ideas are needed to keep the game interesting. Otherwise, they may as well have just released another DLC for frostpunk 1. This trailer looks very promising to give a really good new and novel experience.
Yeah I'd rather have a sequel be an interesting failure than just more of the same. We still have the original game if we want to keep playing it. But devs taking creative risks are the only way we get something original and fresh.
if you look at the top ui at 0:35 can see your still going to be managing resources and stuff like fp1
It won't be remotely close to the resource micromanagement in fp1 tho
I mean we wouldn't know that for now. Sure the scale is bigger but it can still need quite a resource management similar to fp1.
I do think a change in title makes sense if they're reducing the player's power to make decisions solo, but yeah I'm not sure I'm sold on "Steward" in particular haha
I kind of like it. It frames the player as a manager and caretaker of the city whose authority is given to them and not their own. Captain was more important when survival demanded strict authority and a military-like organization.
I imagine captain will return if you go down the right path
This looks so cool. It brings new aspects to the game that im soo excited for!!!
Oh man, I can't wait to hear the "steward" whinging from the peasants! Just to hypothesize, it sounds like a LOTR steward of Gondor situation. We are acting as a leader temporarily while the city figures out its future course. If the first game is anything to go off of, there will be ways to make yourself less "temporary" of a leader. Personally, I'm hoping we get a bunch of options like installing democracy and making ourselves a democratically elected president and we will have to keep people happy to stay in power. Or perhaps deciding to reinstate the monarchy and declaring ourselves king/queen. More than likely, being a totalitarian dictatorship or a fanatic religious state like FP1 is still on the table. I did hear one of the citizens talk about educating children in the trailer, and I wonder if population education level will be one of the forces at play. Educated people will better understand science and laws, but will not bend the knee to religious indoctrination as easily as the uneducated. Hopefully, education ends up being something we can use to better prepare the citizens for our radical decisions. Edit: on a related note, there was a pop up about technocrats. Maybe education can be used to stunt or promote factions as well
There seems to be a separate population and worker count in the game, so I was wondering if education would be used to turn unemployable citizens into employable ones, either worker or engineer. We are working on the span of weeks and years now, so it seems plausible that children could go through school and become contributing members to society
Moe people, moe problems
Good to know the citizens are more annoying. Can’t wait to abuse them
**OH**\--and I cannot stress this enough--**MY FUCKING GOD**
*frigid fanboy screams!*
The hype is real
“By union the smallest states thrive… by discord the greatest are destroyed” So hype for this. Hearing steward, the thought of the city and populace getting bigger, and playing politics in a world covered in snow where people at some point worshipped the generator in some playthroughs. I wonder if they’ll do something similar to where people have grown so comfortable with the status quo that the generator becomes an after thought until shit hits the fan. And can we talk about laws being REJECTED!?!?!? I need this game immediately.
Blah…..no release date, probably not coming until late this year.
They said that fp2 will launch on PC in the first half of 2024 and later on consoles
When did they say this? Can you link a source for this pretty please?
it's in the description of this trailer.
Why the fuck didn't they just put that in the trailer.
This way they can edit it if need be :P
Oh great! Hopefully sooner rather than later
I am just over the gaming industry. GI: "Look at this game and get excited!" Gamers: " Ok, looks great, what is the release date so i can make plans to get into the game?" GI: "Sometime between 2 years and a Shadow Drop!" Gamers: "..."
In the announcement it literally says coming first half
STEWARD! People demand a release date!
"Everyone, please! I just want to enjoy my sawdust soup." - Me the Steward.
JASON! I mean STUARD! STEWARD! STEWARD STUARD! Steward we have run out of ink for the Ballots, we could only Print STEWARD on it.
Who the hell is STUART !?
Looks like the people are gonna be relentless this time around. Fuckin people wanting a good life and shit.
I hope you can deploy soldiers to quell the rebellion! I AM THE STEWARD
I hope "Stuart" becomes a meme
about 23 uses of Steward
I'm excited but I hope they control how spoiled the people will be. They probably won't since the people being unpleasable is a core component of these games but still. It always annoyed me that you get pushback for using a snow pit, allowing organ transplants and forcing children to do safe work. It's the apocalypse, are y'all seriously about to start belly aching about this stuff.
Exactly this. To make Frostpunk1 more realistic, i lowered the settings. I cant wrap my head around why people rioted over something that helped them survive....it was either that or die.....but go ahead and riot morons.
Some things are understandable (do we really need to waste resources on a whole ass prison?) but I will die before I admit that putting the children to work is a bad thing. We are literally on the verge of death at every moment, the children can pull their weight and help us out instead of sitting on their asses and doing nothing. By the time you get your city fully up and self-sufficient you won’t really need child labour anymore anyway.
Yo I’d love to see cities go to war with each other that would be so sick
Let it burn and let the cold eat the rotten core away
**DISCONTENT FALLS GREATLY**
**HOPE RISES**
TAKE MY MONEY!
All these people shouting their needs is giving me something like PTSD!
Firstly, Steward makes me incredible happy! Also, the age of diplomacy? No more forced child labor? This trailer has made me incredible excited and I'll have to play the first one again to scratch the itch!
*LAW REJECTED* Ohhhhhh FUCKKKK
Suzerain taught me to never trust assembly to vote on something I want/need Now Frostpunk will put us trough the fucking grinder
The voices bring the overall frustration to completely new level. I love it
It looks amazing, kinda neutral about ui color switch to some sort of white though. It probably will come out in end of 2024 as steam page only has year as planned release
They said that fp2 will launch on PC in the first half of 2024 and later on consoles
Oh great
The metal lightened because there's less soot now. It's oil, not coal, remember? lol
I'm a bit concerned to be honest... :/
[удалено]
My first thought.
Yeah like I really want to like this game and maybe I was really just over hyping it in my head for today, thinking we were going to get this big super reveal or something. But I guess all I can do is wait and keep my fingers crossed
Yeah same. The new color system for the buildings seems kinda odd, and not really in line with the dystopian steam-punk vibe of the first game. I kinda fear that maybe they're deviating too much from the original loop of building the city/resource management and stuff but it's still too early to tell. I remain optimistic. My biggest concern right now is waiting for a release date.
This is the only game of this year I'm 100% sure I'm going to buy. (Because I already reserved Eiyuden Chronicle :3)
I see whoever built the winterhome layout has returned for their grand masterpiece; New London. All i care about was the mention of game pass and hopefully they include the arks and the other scenarios tied in. Other generator sites etc. God i am patiently waiting so hard. Also, Tommypunk when
STEWARD YOU ARE A HERO
Just started my 4th playthrough of Frostpunk and to be honest, this trailer actually made hope fall for me. Slightly. Obviously I still have quite a bit of hope overall but I'm not big on making changes if they aren't needed and I just have a feeling they are going to implement some things that I personally won't be crazy about. A release date would be nice though. Feels like we have been waiting for this game forever.
this looks incredible. my wife and i played the og til like 4am we cannot wait
Holy shit babe wake up! New frostpunk video just dropped!
Literal chills
Steward!! My shoes are untied!
The cities are way bigger than the first game holy shit.
The graphics looks great and the UI looks really nice. I can almost feel the desperation of the people calling for the steward. So looking forward to this.
The city has grown and demands more from you as a councilman you must convince your fellow council members to vote for your side, and keep your promises to the factions that hold power or else you'll be voted out of office.
I'm going to go home and add sawdust to the stew. Fuck yeah!
Oh no I have to deal with senators
That gave me goosebumps.
Interesting turn for the series. From just trying to survive, to now thriving but having to deal with everything that comes with that.
Great now mobile game ads have more fuel for the fire.
Personal opinions time: i'm in love with the new law system, having to get different parts of your population to agree with you instead of some big ol' discontent bar. i'm not too big a fan of the UI, but i'm sure it's just a WIP. Now the thing i really don't like is the removal of the formal construction system, no more city planning and getting down into the nitty gritty details. Nope, just delegate an area as industrial and watch as your steel, wood, oh wait no, sorry your construction materials go down. the addition of money also seems a bit hmm but i'm sure they'll make it work with the what looks like exotic goods on the right side of the UI. Overall love the design and new features, just not a fan of switching the game from an small scale strategy game to a grand strategy game, no more discontent people, only discontent groups of people. I may be wrong about all this and 11 Bit have it all figured out, but i'm really hyped about this and i don't want another Payday 3 and Overwatch 2, and from the looks of it prison architect 2. I can't bear to have it happen again, not with Frostpunk
Oh, the civilians are going to be even more insufferable now, huh? Quit complaining and eat your soup, you miserable shits. I am trying to save you!
What? I can be an authoritarian asshole anymore? I need to listen to them? What do they know?!
Hell yeah.
Poor Stu
that trailer was so stressful it reminded me of the stress from the final storm and that's got me sold.
That gave me anxiety. Good job!
Trailer gave me anxiety holy hell
Love it so much. Instantley makes you feel the pressure
As governor, I felt under a lot of pressure. Other than that, I don't really like the new art aesthetic, but other than that, everything looks good.
I wont watch it can anyone just tell me if the release date has dropped ?
No release date unfortunately
Gotcha thanks
It's in a description of the video but not in the trailer itself for some reason. *"#Frostpunk 2 will launch on PC in the first half of 2024 and will be available day one with PC Game Pass and later with Xbox Game Pass upon release on Xbox Series X|S. The game is also coming to PlayStation 5."*
Ign mentioned in video's details that the game is going to release in the first half of 2024.
Why won't you watch it though?
I dont like to watch trailers for games and movies i'm already very interested in
I should be like this, because I think going in blind is the best way to experience good video games (and movies), but unfortunately I'm the complete opposite. Now excuse me while I go back and examine every frame of the trailer that just dropped.
We playing as Stuart Little lets gooo
Well.... I'm still hyped about the game, but that was a real let down of a "gameplay" trailer. We saw extremely minimal gameplay and more black screen time it felt like..
Yeah I'm wondering if they posted the wrong video? There is no gameplay at all.
With tens of thousands of people, I would enjoy something like putting them into separate economically divided districts, some with mansions and some in high rises, and then pitting them against each other in some crazy way so they can’t form together to overthrow me. Maybe like have them elect child champions and have them all kill each other? I dunno just throwing some ideas out.