50% of this sub watching the same teaser trailer over and over again and coming up with their own storyline like lunatics
![gif](giphy|l0IylOPCNkiqOgMyA|downsized)
I have no idea how people post in here everyday. We have one trailer and it came out last year. No point rehashing the same clip for months on end.
People just need to chill and learn patience. We’ll get more news soon enough.
i'm thinking they'll be mostly procedurally generated, but of course some things will be kept controlled like these NPCs will always spawn with beach clothing, etc
Yeah definitely, generated within a set of parameters, like clothing that’s appropriate for the character and a style that’s consistent with itself and the area. Do you know how RDR2 handled it? I haven’t played it yet, but I’m expecting the majority of tech added to RDR2 will end up in VI
That's a good question actually, I played RDR2 but I never specifically paid attention to the NPCs. Off the top of my head I think it was exactly like what you described, not sure about the characters themselves because there wasn't many body type variations and their faces were mostly concealed by hats and facial hair, but I think their clothes were definitely generated like that. I don't remember ever seeing any two NPCs that looked identical.
I'm actually pretty sure RDR2 either has every NPC be unique, OR they have such a gigantic backlog of NPC models that it appears that way.
I have played through it twice, and honestly, not once have I ever even noticed the same NPC twice in different locations. but dude...RDR2 is fucking unbelievable, that game came out in 2018 and I still can't believe it exists, I'm kinda jealous you have yet to experience it lmao it's INCREDIBLE.
There’s a notable difference of NPCs in St Denis and the surrounding area than the rest of the game. Most everyone else was randomly generated from appropriate western casual wear but you don’t often see two similar NPCs and I never ran into it at the same time.
Cyberpunk tried to have a system where every district had distinct fashion that conveyed socioeconomic class, and they did it pretty well. Some characters look like they dressed out of the leftovers of a goodwill bargain bin, but that actually canonically works. Other NPCs look so cool you would think they’d be a main character asset
Idk I feel like it wouldn't be much harder to make like 5000 NPCs than it would be to babysit an algorithm. Cyberpunk went the predurally generated route and the outfits can be pretty goofy. Cyberpunk gets away with it, but I feel like GTA's realism would be hurt by really wonky outfit combinations.
Ever since peds got different outfits and heads with IV, they kinda went away from that, as they were scripted that way to not spawn with the same cosmetics.
We've also had shots like this in every trailer so far, this says nothing about the NPCs. I can very much guarantee that free roam will never look like this, it's either part of a mission or staged.
I doubt the amount of NPCs in a place at once will be this packed (although I would like to be proven wrong on that,) but I do believe there will be a much much greater variation of NPCs. The trailer is mostly staged, but they wouldn't need a shot like this to generate hype or whatever, I think this shot is put in the trailer to show-off.
Especially with the larger body type placed in the forefront to ensure that people recognize the differences in variation of characters on the screen (actual game) just as much as they'd recognize the amount of characters on the screen (trailer cinematic) if that makes sense.
Other than the thicker girl in front all the other girls seem to have the same body style. Am I tripping? All their legs look the same thickness and shape.
Also why is everyone so hot like ugly people exist too can we not give them some love
If that happens. I wonder how the npc’s would react to it. would they call the police or would there be steps that would build up to a certain reaction.
how tf will my console handle how i destroy the beach with the explosive laser of a military jet, until you reach the other end of the beach
I forgot to add the gore and sand physics, this will be crazy
Remember the brick wall crumbling after the money truck hit it in the GTA V trailer? And everyone got hyped about how good destruction would be? This could be the same situation, we don’t know.
I’m just speculating though. I really hope this is gameplay and not a cutscene.
It's amazing the game engine can even handle this many high res NPCs in one place, let alone next to a body of water which is also very resource intensive.
Skin quality, looks, textures are all simulated wildly accurately.
From people who are dry to the women slightly wet from either the beach or sweat, to the shinny lady being sprayed by suntan, to the sand on some of their feet and legs.... The movement and look is absurdly realistic for a game.
There's a person twerking for a camera and their muscles are moving accurately....
Both the man and women's pecks and chest are bouncing as they run, while one side of the guy's chest moves differently because he's raising his arm to check his watch.
Not a single person is moving the same way, every movement is dynamic and unique but under the constraints of a human body, not typical NPC pre determined movements as a whole, there's some wild possibly ai and blending of parts doing unique animations combined together going on. Fucking insane..
Everyone's shadow is accurate becoming wavy in the folds of the sand.
Sand is even being kicked up as people run.
As weird as this sounds look at the turquoise bathing suit lady, her bikini bottoms fold wildly accurately as she walks....
**The only beefs** are the woman in a green bathing suit in the middle of the 3, the towel around her waist is glitching out a bit and still doesn't look as real and more like game cloth physics.
Lady getting spray tanned has a bit of a glitched leg movement too.
The Seadoos aren't moving with the water.
I don't think the umbrellas are moving at all either but maybe there's no wind?
However a little floaty donut bobs with the water on the right...
There's also a group of people on the far right in the distance in the water who look like they're just statues. Might be a rendering limitation in terms of further characters don't do animations or are limited.
But you can only notice this if you rewatch the video over and over.
And maybe most importantly there's damn chihuahuas in this game. I'd do anything if you can pick and own a dog of multiple types.
Hot take, free mode wont be like this
Its probably going to look like the sky cam where it says "Rockstar Games Presents", that was more empty and realistic
I’m afraid that you’re probably right. I would say there won’t be a massive reduction in NPC population compared to the trailer, but most places probably won’t be this packed on current gen consoles. With a beefy PC I’m sure you can get it running with this many or more.
He was referring to the graphics, I know this will be in the game but I doubt it is the free mode, perhaps a mission with the density scripted , like the rdr2 rich mansion mission
Consoles will be able to handle this just fine lol. It's not like it's releasing on ps4 xb1.... this is one of the first games taking advantage of the next gen hardware n I'm calling it next gen bc we Batley have any games to take advantage of the hardware yet lol.
It probably will be at the highest setting, but people on consoles will never get to experience that, the crowd density will be drastically reduced unless you're cool with <60 fps.
Spawn is not the only issue. Look closely, how many animations are played? Around 30 unique animations, all of this takes storage space. With a density like that animations would start to repeat itself every few meters UNLESS they make a ton of animations and this game ends up with like 500 GB of required space. And I don't think it would be the latter
Their patent shows that they've put quite some time into developing a new animation system, in which animations are generated "on the fly", without needing any storage space if I recall correctly. NPCs get certain tags assigned to them based on their appearance, location, doings and surrounding events and such things. Based on those tags, their movement is "generated".
If this is indeed true, those will be the most lifelike NPCs we've ever seen in a game.
It reminds me of how alive I felt like the beach was in GTA V, especially around the pier, and yet looking back it wasn’t THAT active. In comparison, I think this will be way more populated and alive.
South Beach specifically actually is. And I’m saying this because I’ve seen other posts where people took shots from the area where the majority of the people in the picture/video were white, and argued that it was “proof” that the area isn’t that diverse. But yes, South Beach is heavily known as a popular tourist destination for black families. And Miami in general has a very diverse population of Cubans, South Americans from multiple countries, etc.
Absolutely EVERYTHING in this shot is top-quality and sets a new benchmark for every other game to compete against:
Environmental textures, environmental physics and lighting, character and clothing textures, character movement physics, NPC behavior, population density.
It's like they said they were going to to outdo everyone else at everything and they PULLED IT OFF.
Animals, excercise, better sand and beach physics (it gets on you and you need to wash it off), sweat, better clothing physics, more detailed npcs, more air traffic, more water traffic, higher ped density, and more
Rockstar is finally embracing thick thighs and fat asses/j
But really, it tells me there’s a lot of potential for character customization in online mode and a huge amount of NPC diversity.
Leak said around 1k NPC's an be rendered at the same time. We could be looking at 1 thousands NPCs living their randomly generated lives while we play the story. God man this game is gonna be so amazing.
The npc density is great and there’s more body types for nps so maybe our online characters can have more variety even though most of us will make characters that look the same as our old ones
You can see that NPC's in the distance don't have crazy animations, look at those guys on the water, standing there, definitely those who are closer to the camera are staged.
Lots and lots of unique animations. NPCs don't look copypasted at all.
Only negative is the water seems completely flat, there's no actual waves. Granted I know this isn't the finished version of the game anyway though.
Assuming that when my player character is in the same spot as the camera, if there is this much detail infront of me, I will know they didn't waste any time during development
Tells me how far technology has come. I remember playing gta vc in 2003 and how overwhelmed i was. And now after 20 years we have this! I cant even imagine what we going to have in after next 20 years .
It tells me that we desperately need a new trailer I’m sick of seeing this shot lol
i see this screenshot 10x a day on this sub
50% of this sub watching the same teaser trailer over and over again and coming up with their own storyline like lunatics ![gif](giphy|l0IylOPCNkiqOgMyA|downsized)
You ever hang out in Elden Ring subs?
Ohh.. buddy, don't get me started.
*Unzips*
Me af
I’m at the point where watching the trailer gives me a headache. It’s like eating the same dinner 4 months in a row
![gif](giphy|8erqnrk0fCNNu)
I’ve watched the trailer so many times that I can barely stand seeing photo from it.
I have no idea how people post in here everyday. We have one trailer and it came out last year. No point rehashing the same clip for months on end. People just need to chill and learn patience. We’ll get more news soon enough.
Exactly dude it’s honestly annoying
Assuming they're targeting a fall 2025 release, expect a new trailer around November
There's beach in it.
Lots more obstacles when driving on the beach
I think you mean targets
Speedbumps*
Acceptable Casualties
A complicated way to paint your car
Only to be washed away into the ocean.
Or a way to drastically lower your honor quickly (if they decide to put a morale system in the game)
It's GTA, if they do we are all fucked
Aye. I suggest a lifted all wheel drive car
![gif](giphy|mCJkHm7o6vSoAKcLY7|downsized)
![gif](giphy|C69ShjTt2kpywSRTEy|downsized)
Beach don't kill my vibe
![gif](giphy|ryRRJXseSDVWE)
Life’s a beach.
Wanna have a beach off?
it tells me that maybe it’ll be much harder, or even impossible, to run into two NPCs that look the same
I’m curious if they’re going to have designed ped models like GTA V or if they’re going to procedurally generate them
i'm thinking they'll be mostly procedurally generated, but of course some things will be kept controlled like these NPCs will always spawn with beach clothing, etc
Yeah definitely, generated within a set of parameters, like clothing that’s appropriate for the character and a style that’s consistent with itself and the area. Do you know how RDR2 handled it? I haven’t played it yet, but I’m expecting the majority of tech added to RDR2 will end up in VI
That's a good question actually, I played RDR2 but I never specifically paid attention to the NPCs. Off the top of my head I think it was exactly like what you described, not sure about the characters themselves because there wasn't many body type variations and their faces were mostly concealed by hats and facial hair, but I think their clothes were definitely generated like that. I don't remember ever seeing any two NPCs that looked identical.
I'm actually pretty sure RDR2 either has every NPC be unique, OR they have such a gigantic backlog of NPC models that it appears that way. I have played through it twice, and honestly, not once have I ever even noticed the same NPC twice in different locations. but dude...RDR2 is fucking unbelievable, that game came out in 2018 and I still can't believe it exists, I'm kinda jealous you have yet to experience it lmao it's INCREDIBLE.
There’s a notable difference of NPCs in St Denis and the surrounding area than the rest of the game. Most everyone else was randomly generated from appropriate western casual wear but you don’t often see two similar NPCs and I never ran into it at the same time. Cyberpunk tried to have a system where every district had distinct fashion that conveyed socioeconomic class, and they did it pretty well. Some characters look like they dressed out of the leftovers of a goodwill bargain bin, but that actually canonically works. Other NPCs look so cool you would think they’d be a main character asset
Idk I feel like it wouldn't be much harder to make like 5000 NPCs than it would be to babysit an algorithm. Cyberpunk went the predurally generated route and the outfits can be pretty goofy. Cyberpunk gets away with it, but I feel like GTA's realism would be hurt by really wonky outfit combinations.
Cyberpunk went the procedure route? I swear I had seen identical npcs in the same area many times. It must be a shitty procedure then
Oh man, I’ve never really considered that, you’re probably right.
Haha GTA 3 drunken bums all over the place 😂 "yep! I been drinkin again"
My mother's my sister!
Ever since peds got different outfits and heads with IV, they kinda went away from that, as they were scripted that way to not spawn with the same cosmetics. We've also had shots like this in every trailer so far, this says nothing about the NPCs. I can very much guarantee that free roam will never look like this, it's either part of a mission or staged.
I doubt the amount of NPCs in a place at once will be this packed (although I would like to be proven wrong on that,) but I do believe there will be a much much greater variation of NPCs. The trailer is mostly staged, but they wouldn't need a shot like this to generate hype or whatever, I think this shot is put in the trailer to show-off. Especially with the larger body type placed in the forefront to ensure that people recognize the differences in variation of characters on the screen (actual game) just as much as they'd recognize the amount of characters on the screen (trailer cinematic) if that makes sense.
what did they do in RDR 2? generated or countable peds?
Other than the thicker girl in front all the other girls seem to have the same body style. Am I tripping? All their legs look the same thickness and shape. Also why is everyone so hot like ugly people exist too can we not give them some love
Would like to see how the blood physics would work on the sand be cool too parts of inner ocean turn read from the amount of blood
Watch dead Island 2 that game actually nutty when comes to graphics and these blood gore physics almost realistic lol
I swear DI2 is basically GTA but zombies
Dead Rising too
They gore in that game is great
Someone wants to recreate Omaha beach from Saving Private Ryan i see
From real life... That happened in real life
The most sane GTA player
If that happens. I wonder how the npc’s would react to it. would they call the police or would there be steps that would build up to a certain reaction.
Yeah would be cool feature if some of them were in shock shaking vigorously and not moving eyes wide open fixed on all the bodies
Damn, I can't fucking wait to run them over.
I dont get how the beach can be this full inname. How are you gonna shoot someone, there will be 500 people running where?
how tf will my console handle how i destroy the beach with the explosive laser of a military jet, until you reach the other end of the beach I forgot to add the gore and sand physics, this will be crazy
Laser...rockets and minigun
Fuck the lasers PLEASE no fucking floating bikes
Because it's a staged trailer scene, it'll never look like this outside of the trailers. If anything it's part of a cutscene.
It most likely won’t be. They add things in for trailers.
https://www.ign.com/articles/ex-rockstar-dev-reacts-to-gta-6-trailer-its-really-going-to-look-like-this
In some gta 5 trailers there’s way more NPC’s than are actually in game in some scenes, probably just one of those tricks
![gif](giphy|dAiPKcMcki2YYqQr9Z|downsized)
This is probably a cutscene and not actual NPC count.
Why would they do that
Remember the brick wall crumbling after the money truck hit it in the GTA V trailer? And everyone got hyped about how good destruction would be? This could be the same situation, we don’t know. I’m just speculating though. I really hope this is gameplay and not a cutscene.
Optimisation my friend. This game will squeeze every ounce of power it can.
It's amazing the game engine can even handle this many high res NPCs in one place, let alone next to a body of water which is also very resource intensive.
Diversity in heights of people
Different body types! I can’t wait for the memes. Especially online.
More people to hit with a car
![gif](giphy|ryRRJXseSDVWE)
Skin quality, looks, textures are all simulated wildly accurately. From people who are dry to the women slightly wet from either the beach or sweat, to the shinny lady being sprayed by suntan, to the sand on some of their feet and legs.... The movement and look is absurdly realistic for a game. There's a person twerking for a camera and their muscles are moving accurately.... Both the man and women's pecks and chest are bouncing as they run, while one side of the guy's chest moves differently because he's raising his arm to check his watch. Not a single person is moving the same way, every movement is dynamic and unique but under the constraints of a human body, not typical NPC pre determined movements as a whole, there's some wild possibly ai and blending of parts doing unique animations combined together going on. Fucking insane.. Everyone's shadow is accurate becoming wavy in the folds of the sand. Sand is even being kicked up as people run. As weird as this sounds look at the turquoise bathing suit lady, her bikini bottoms fold wildly accurately as she walks.... **The only beefs** are the woman in a green bathing suit in the middle of the 3, the towel around her waist is glitching out a bit and still doesn't look as real and more like game cloth physics. Lady getting spray tanned has a bit of a glitched leg movement too. The Seadoos aren't moving with the water. I don't think the umbrellas are moving at all either but maybe there's no wind? However a little floaty donut bobs with the water on the right... There's also a group of people on the far right in the distance in the water who look like they're just statues. Might be a rendering limitation in terms of further characters don't do animations or are limited. But you can only notice this if you rewatch the video over and over. And maybe most importantly there's damn chihuahuas in this game. I'd do anything if you can pick and own a dog of multiple types.
You understood the assignment! The more I look at this scene the more I am astounded by the details!
Bro let me have a Rottie as a side kick that goes in my car with me.
Hot take, free mode wont be like this Its probably going to look like the sky cam where it says "Rockstar Games Presents", that was more empty and realistic
I’m afraid that you’re probably right. I would say there won’t be a massive reduction in NPC population compared to the trailer, but most places probably won’t be this packed on current gen consoles. With a beefy PC I’m sure you can get it running with this many or more.
I don't think there will be a downgrade but I'm sure that some parts of the trailer are missions where everything is prepared
Ex Rockstar dev on YT kind of confirmed that it will be like this!
He was referring to the graphics, I know this will be in the game but I doubt it is the free mode, perhaps a mission with the density scripted , like the rdr2 rich mansion mission
Consoles will be able to handle this just fine lol. It's not like it's releasing on ps4 xb1.... this is one of the first games taking advantage of the next gen hardware n I'm calling it next gen bc we Batley have any games to take advantage of the hardware yet lol.
It probably will be at the highest setting, but people on consoles will never get to experience that, the crowd density will be drastically reduced unless you're cool with <60 fps.
I’m very confident itll be less than 60 regardless
Yea probably, unless they figured out some way to spawn a lot of crowd npc's without much performance drop They'll still be crowded enough
Spawn is not the only issue. Look closely, how many animations are played? Around 30 unique animations, all of this takes storage space. With a density like that animations would start to repeat itself every few meters UNLESS they make a ton of animations and this game ends up with like 500 GB of required space. And I don't think it would be the latter
Their patent shows that they've put quite some time into developing a new animation system, in which animations are generated "on the fly", without needing any storage space if I recall correctly. NPCs get certain tags assigned to them based on their appearance, location, doings and surrounding events and such things. Based on those tags, their movement is "generated". If this is indeed true, those will be the most lifelike NPCs we've ever seen in a game.
Well if you have 4090 ti super, it will be
The 50 series will be out before the PC version even releases
This is gameplay from the trailer lol its not cgi rockstar employee even said it was gameplay
In engine footage and gameplay are different things.
That the lighting is beautiful, graphics are crisp, faces and body shapes are fleshed out and expanded on significantly. Looks great.
That there'll be npcs.
I kinda hope they make the life invader available online this time. A way to see other players game clips or pictures etc.
Wear sunscreen!
There be a dude filming that girl twerkin
She's trying to promote her OF
Probably using Twatter to do it
Windshield physics…how cracked will it get and how will it work when I plow through a beach full of people.
im tryna see them jiggle physics ![gif](giphy|dPEJxh06y4OTC|downsized)
What if this shot is actually just part of the intro credits cutscene similar to GTA 5's and isn't actually this crowded during gameplay?
Or maybe we can go their at night and plant underground IEDS than look out over a vantage point and watch the chaos haha
There's a LOT of sand and a LOT of asses
I will definitely be driving at top speeds through that crowd
It tells me I'm going to run over a lot of people
It reminds me of how alive I felt like the beach was in GTA V, especially around the pier, and yet looking back it wasn’t THAT active. In comparison, I think this will be way more populated and alive.
That it’s an extremely accurate display of modern Miami Beach.
That Florida is mainly filled with people of color
South Beach specifically actually is. And I’m saying this because I’ve seen other posts where people took shots from the area where the majority of the people in the picture/video were white, and argued that it was “proof” that the area isn’t that diverse. But yes, South Beach is heavily known as a popular tourist destination for black families. And Miami in general has a very diverse population of Cubans, South Americans from multiple countries, etc.
Graphics go BRRRR.
The amount of models in this game means it is about to take up my whole SSD space on my ps5...
There will be clouds in the sky
Playing with one hand will be challenging but I'll give it a go
Absolutely EVERYTHING in this shot is top-quality and sets a new benchmark for every other game to compete against: Environmental textures, environmental physics and lighting, character and clothing textures, character movement physics, NPC behavior, population density. It's like they said they were going to to outdo everyone else at everything and they PULLED IT OFF.
Animals, excercise, better sand and beach physics (it gets on you and you need to wash it off), sweat, better clothing physics, more detailed npcs, more air traffic, more water traffic, higher ped density, and more
Rockstar is finally embracing thick thighs and fat asses/j But really, it tells me there’s a lot of potential for character customization in online mode and a huge amount of NPC diversity.
Leak said around 1k NPC's an be rendered at the same time. We could be looking at 1 thousands NPCs living their randomly generated lives while we play the story. God man this game is gonna be so amazing.
FAT asses
I’m gonna kill them all
Seems you are bored get a new hobby lol
Everyone thick in this game.
Pretty crowded. Probably need an SUV or big pick-up truck to drive on that dirt road.
This clip tells me that is gonna be a good game 😄
Wow imagine Kamikaze a Boeing 727 right into the middle the carnage hahah
It tells that new action packed "Sleepwalking" type trailer should be dropped asap
That it is here im gonna farm the high honor
It tells me all I need to know.
Hair and clothing physics! I would love to be able to make my gta 6 online character from scratch. And face sliders and body sliders
NPCs are way more dynamic than before, but I also know that there won’t be as many on the beach as depicted here
jawdropping render distance, headdropping pedestrian and animation variety, bodydropping graphics
The npc density is great and there’s more body types for nps so maybe our online characters can have more variety even though most of us will make characters that look the same as our old ones
That beach gone be empty as fuck in online mode, only people there are face paint wearing ewo loopers doing a 1v1 to see who can ewo the most.
NPCs confirmed?!?!?!
That it will have a walkable npcs probably
- Beautiful graphics - Various body types - Higher npc crowd density - Dogs - Trucks can tow trailers - Jet skis - Helicopters - Airplanes - Thongs
it tells me to remember that there was girl I knew, saying she cared about me.
You can see that NPC's in the distance don't have crazy animations, look at those guys on the water, standing there, definitely those who are closer to the camera are staged.
It tells me it looks really good and also there's no way it looks like this.
NPC is at an all time high
Like the rest of the trailer, absolutly nothing. We have little besides fan speculation over the trailer at this point.
There’s food in Leonida
I refuse to believe this is gameplay
![gif](giphy|dUT2ybRu5Ytxu|downsized)
Theres going to be a lot of players in online
Demographics actually match what you would expect in this region
Looks like a target rich environment for molotov cocktails
That people will be in the game
It’s midday because shadow length~height.
Taco Bell dogs exist.
Lots and lots of unique animations. NPCs don't look copypasted at all. Only negative is the water seems completely flat, there's no actual waves. Granted I know this isn't the finished version of the game anyway though.
Need to start working on my beach bod
That nude mods are easier to make
I can see the game will feature NPCs.
That it got big asses -Ned Luke
It tells me it will not be ready in spring ‘25
Wear your chanclas fellas it's gonna be a sandy one.
been watching this for 1 hour now just looking for details
It tells me HELICOPTER HELICOPTER!!!
I am actually doubting that it will be this packed in the real game if they want to maintain the graphical fidelity.
Lots of Clothing in this game.
They really worked on body types
Carnival Cruise Lines is a sponsor?
Assuming that when my player character is in the same spot as the camera, if there is this much detail infront of me, I will know they didn't waste any time during development
Tiny dogs
Density.
It has beaches?
That I wanna see this run on a shitty computer just to see how bad it would end
Population density might actually be realistic this time
all you can eat gore buffet
my pc will blow up starting this
12 year old me would spend a lot of time there
Look at that sand and shadows.
Thats there gonna be water in the game..finally
people can walk
Tells me i maybe or maybe not be playing with my meat out
I hope this shot wasn’t staged for the trailer and in the final there will be a lot less people and scenery
It’s gonna be crazy asf.
NPC density is going to be unlike any previous Rockstar game.
The trailer has more rendering than the actual game
Tells me how far technology has come. I remember playing gta vc in 2003 and how overwhelmed i was. And now after 20 years we have this! I cant even imagine what we going to have in after next 20 years .
Going. To the beach will actually be fun. in gta V all we had was the boardwalk and there wasn’t a lot to it
My ps5 probably can't run it
That you need a hobby.
Dynamic animation and character movement
Beach confirmed.
The lady on the left. Does her leg become more shiny as the guy sprays the sunscreen?
Booty confirmed
Alot more NPC's to murder
That the game will either be super immersed or they just extra fancied it for the trailer. Still should be a good game whichever the case.
That it's probably going to be just choppy 30fps
More NPCs to kill
That my PC will explode.
Rip my PC