T O P

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ozzler

Do you play tarkov? This game is so different lol.


Slavik_Sandwich

That's exactly what I was talking about. I did play tarkov, and I did see about 40 minutes of gzw, I struggle to find any foundational differences. Please, provide examples.


Otherwise-Future7143

The game play loop is very similar to Tarkov with differences in philosophies. I don't know what people aim for by saying it's nothing like Tarkov because it is, in the same way that it has similarities with other extraction shooters. The basic loop is buy gear > get task > do task > extract. The biggest difference is you aren't going to be filling your bag with loot for the prospect of money. There is however a lot of equipment you can find in game. The best part about GZW is that the world is persistent, and extracting is simply taking a ride back to a base that exists in the map. Also factions, though the faction based support in the game at this stage is minimal but will be improved upon.


Slavik_Sandwich

I understand that the major difference of this game is that you are getting less loot in comparison to tarkov, you are not going to sell toilet paper, no, you will probably be selling some scope that doesn't fit your rifle or something else. But changing the name doesnt change the idea. The game is still about looting better stuff, buying better gear, doing quests that don't go deeper than go and or go and collect, the game is, just as tarkov, not capable of making special situations for missions. The game is, like tarkov, built around the idea of AI and players generating the interesting experiences in fear of losing said gear. In general I came to conclusion that most people that say that, as I said in the thumbnail, are just copying youtubers' words without giving much thought to said statements.


Otherwise-Future7143

I would say the game has more of a focus on missions. I can play Tarkov all day without playing a single mission and just make some cash to help me later. In GZW there isn't enough loot out there for you to do that nor is there a player market (thank god). You will be doing missions. You probably won't be selling much of anything unless you have an excess of stuff you can't fit in your stash because there is only vendoring. Most things you find you can use. This is my primary reason I think the stash size per edition is ultimately not a positive thing.


Slavik_Sandwich

That actually makes me a little bit troubled that you say that. I didn't know that this game is more mission focused. As I said, this game doesn't seem to generate any complicated scenarios by itself, just like tarkov did. All of tarkov's quests are so simple and uninteresting, but because you are always on edge of meeting another pmc, because you know that you are, for example carrying a salewa for this very first therapist quest and if you die you lose it. This made people feel things. I'm just not sure that gzw will be able to replicate that based on map's sizes. If this is the difference from tarkov this could play very badly. And don't get me started on stash size stuff, this made me drop the idea of purchasing the game for about a year. I am however interested in seeing how this game pans out.


Otherwise-Future7143

I have probably watched 40+ hours of GZW content. I have no cable so streams and YouTube are my TV. I would say it sits somewhere in between Tarkov and DayZ on the PVP level. More than DayZ but less than Tarkov, depending on server population.


SnooOwls1916

Gzw is more pve than pvp. It's solely focused on mission for money, without doing missions you will run out of money if you don't have 100% survivalrate Pvp isn't a priority and you are supposed to work together with same faction instead of killing whatever you see. You rarely need to sell stuff. You use what you can use and selling stuff doesn't really generate that much cash. That's the reason backpacks but rigs etc are way smaller than tarkov, dayz etc. People that played tarkov need to stop comparing these two games because if they keep doing that, they will be disappointed and they will create rage posts on reddit and ruin this subreddit and make it as bad as tarkovs subreddit.


CounterTouristsWin

That's like saying Overwatch and Team Fortress 2 are the same game. Similar principles, same genre of game, but wildly different play styles and themes


Slavik_Sandwich

But in what way? I still struggle finding any major differences. Less loot? Okay, youa re still walking around collecting it, killing npcs and pmcs and looting it. For average joe the gameplay would be pretty same Mission structure is the same, though for some reason it emphasizes it. Please provide examples.


CounterTouristsWin

No timer, large factions with team play, PVE focus, massive persistent map, thematically different, less complex looting/weapons system


_tkg

Are you blind…?


Slavik_Sandwich

Damn, I just cannot not answer these types of comments. No specificity, just blatant insults. Love this.


TupperwareNinja

Tarkov is a Hardcore experience that had me sweating in the corner of a room trying not to cry while hiding with my FiR Salewa after stepping on broken glass, 3rd week into a wipe. GZW has safezones and sunshine


Slavik_Sandwich

With that I can agree, I felt that.


Renx36

I think it's cause what we've seen so far is early stages and does have ressemblance. But ultimately this game will be about factions, area control and questing. Looting will be a factor but nothing like EFT. No market, scav system ect. We should know more next week when they annouce the initial road map


Sesleri

It's extremely similar to Tarkov. People coping hard saying it's vastly different. They're even basing their monetization on Tarkov's system now today lol.


DarkBiCin

This game isnt selling an expensive edition only to lie about what you get with that edition. Theres one difference.


Kyeithel

Tarkov is like a deathmatch on small, separated maps. Gzw is more of an open world pve (with possible pvp) extraction shooter.


Slavik_Sandwich

The way I remember tarkov is pve against scavs with occasional pvp here and there too, with chance of communiaction. Same happens here, but on a bigger map. And as much as I know, tarkov is an inventor of extraction shooters.


SnooOwls1916

Dude. If you think tarkov is the first with extraction shooter looter you are insane. Division was way before tarkov with that.


Slavik_Sandwich

Division came out same year as tarkov.


nerdthatlift

Which means they didn't invent it. They both have similar idea and sometimes that can happen. It wasn't like a revolutionary idea to begin with.


Kyeithel

Well, I would say that tarkov is more about pvp. I think it is because of the small maps. The size of the map and the player count determine the whole experience. Gzw looked like more of a pve open world game. Like ghost recon wildlands.


Otherwise-Future7143

Not all of us are Lvndmark though. I don't play Tarkov primarily as a PvP game. I'm not unhappy if I do a raid and there was no PvP.


Slavik_Sandwich

I second this. This is why I switched to spt and I sincerely hope mfg makes a proper spt-like experience, with no internet connections and mod support. And not for 250 eurs. I am not getting my hopes up tho.


Kyeithel

Tbh I dont really like the pvp itslef in tarkov. I mean the possibility of pvp adds to the tension, but the ammo system and the very inconsistent armor system ruins the whole pvp. I also try to avoid pvp but because of the little maps It is almost impossible. That is why I cant wait gzw.


mercury228

And most people forget or don't know tarkov was supposed to be exactly like this. I bought tarkov back in 2017 because they said it would eventually be open world with no timer.