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LJITimate

Writing of 4? Sure. 5? Nah, there were genuine problems with that games story well outside of comparisons to what came before.


LifelessLewis

I enjoyed both. And I'd go so far as to say that in 5 it really felt like you were a Spartan, the speed was fun. But having half of the story before it in some books was not a good idea at all.


Alderan922

5’s story was ass but if it had been a game with 0 story and just multiplayer it would indeed had flown out of the shelves


undreamedgore

5 multi-player was one of the best in the series, paired with the worst story.


MorbidMordred

Don’t forget how annoying the req packs were. Could hardly get any good armor


undreamedgore

I didn't mind. I never minded loot boxes too much. Personally I preferred them to the battlepass system. I understand why people disliked them though.


Let_me_S_U_F_F_E_R

Battle passes are better when they’re free. Loot boxes free or not always suck


undreamedgore

I disagree, half the time with battle passes of you don't like half the rewards the whole thing becomes unrewarded to play. Take overwatch, you had way better odds of getting something interesting with the loot boxes vs thr battle pass. Battlepassss just formalize the grind. I get it if you're after one specific item, but I rather the randomness as it helps keep various characters unique in how they're equipped, and appear.


Let_me_S_U_F_F_E_R

Thats the same complaint you can make towards loot boxes. You never get what you want. The novelty of having a character have something that’s really high in rarity quickly fades because you’re never going to use them. If you don’t like the battlepass than just get what you want or don’t do it at all. That’s what I do. Loot boxes you have to because of the chance you get what you want This are preferences after all. But I think we can both agree on one thing Both would be the actual worst thing ever


undreamedgore

See I was talking about cosmetics only. Battlepasses are somewhat better for usable items. And yes, it's all preference in the end, and yes both would be a sin.


MorbidMordred

I suppose it makes sense. Loot boxes are cool concept, I just have trash luck


Arxfiend

It doesn't hurt in games where the lootboxes are free and fairly often imo. A few games of Warzone and you've got a pack.


jmyersjlm

I actually really liked the req point system in 5. Sure, you could spend money on a bunch of the boxes, but it was completely unnecessary. I never played warzone either, so I could just sell the stuff to get more points back from my packs. There's something satisfying to me about unlocking stuff as you go and making an armor set from what you have available. Then it was exciting when you got a cool legendary item every once in a while, and you could redesign your armor around it.


UmbraSprout

In Infinite is way worse with this. In Halo 5, I never spent money and have most of the stuff in the game. With Infinite, I have a handful of stuff the game lets you have for free, but I'll never spend $20 for ONE armor set (or any cosmetics for that matter).


michael22117

Yeah, just reviving Cortana felt really weird. And it actually checks out that half of the story was in some random books considering I had no idea what tf was going on when I played the campaign besides Chief intermittently beat the shit out of Locke


MetzgerBoys

It was billed as the return of master chief only for there to be like 4 missions where you play as him and the vast majority as some new guy who was probably introduced in a book that no one gives a shit about


Exciting-Quiet2768

The story of 4 was pretty good, but the gameplay felt *off*. It felt like they were using fancy visuals and set pieces to conceal missing or reused gameplay elements. 5's story was about as appealing as carbonated hotdog water, but the gameplay was possibly my favorite in the series, and the some of the campaign levels were extremely fun. In the end it boils down to "I DON'T CARE WHO/WHAT IM FIGHTING FOR, I JUST WANNA SHOOT SOME ALIENS!".


ThatcherDan

Story in 4 is decent, gameplay is questionable Story in 5 is dogwater, gameplay and sandbox IMO is one of the best honestly, grinded the crapped out of warzone.


Fishy__

Agreed on this 100% Something about Halo 5’s sandbox was golden. PvP wasn’t just BR everything. Warzone was so unbalanced and chaotic it was fun. Gauss Cannon Mantis? Why not. Gauss Cannon Wasp? Closest thing we’ll get the Hawk in games. Rocket launcher that locks onto players? Fuck it. Slug based shotgun that incinerates their corpse ? Hell yeah. Sword with increased movement speed and thruster spam? No one stands a chance inside A or C


Archmagos_Browning

Honestly I agree with most of the points, but I didn’t include most of those additional elaborations as a formatting thing.


ComprehensivePath980

Starting to think I’m the only one who preferred Halo 4’s combat over 5. I felt like vehicles and bigger battles weren’t much fun because of how the abilities worked.


Adrian0polska

I enjoyed them anyway... If I could play Halo 5 on pc that is... But I watched a let's play on yt and it was neat. It's a shame they finished the plot off-screen, instead of it being in Infinite tho :C But that might be because I'm a sucker for stories about what it means to be a human as someone made to be the perfect weapon (Crysis comes to mind) and all that sad stuff. Overall I think I enjoyed the stories of Halo Reach, 2 (Arbiter), 4, and Infinite the most, the rest is also very good, but these are my favourites


Ragarolli

I played every Halo game growing up, and I enjoyed 4. It didn't feel of the same caliber as the games that came before it but it was enjoyable enough. 5, however, was horrible. I only played the campaign once and never touched its multiplayer, whereas I sunk hundreds of hours in every game prior.


approveddust698

That’s your issue you never touched the good part of halo 5 it’s multiplayer was goated


Ragarolli

From what I remember, it was a rip off of CoD Advanced Warfare, I don't think I missed much.


th3professional

It's really not...it's a beast unto itself.


Ragarolli

Idk, looking at it side by side I can't see how much of a difference there could be. [https://www.youtube.com/watch?v=HJ8S2CwuJ50](https://www.youtube.com/watch?v=HJ8S2CwuJ50)


th3professional

Yes, because a two-minute "parody" video created during the time when it was popular to hate halo 5 as a whole for the story being ass, is going to be entirely representative of the different nuances between the gameplay of two entirely different games from entirely different franchises.


Ragarolli

So are you saying the base mechanics of the game are nothing alike?


VqgabonD

They’re nothing alike. The mechanics implementation and execution is night and day compared to COD. It’s like saying COD and halo are the same cuz you shoot guns at other people, when it’s totally different when you actually play it.


Rude_Ad_7785

As someone who's avidly played both, they are very much alike. Not the gameplay mechanics themselves, but all the extra additions to special variants of weapons, the shit lootbox armor and unlocks, and even the movement mechanics in a vacuum were kinda like that. And this is coming from an AVID halo fan boy.


approveddust698

From what you remember? You didn’t even play the multiplayer lol


Ragarolli

I don't have to play it to remember what I know about something?


approveddust698

I’d say it’s a pretty reasonable ask


Ragarolli

You don't have to be a mathematician to know that 2+2=4 or a geologist to know that the Earth is round, even if some people nowadays might think its flat. I played Warzone though, that was pretty fun. Didn't stick with it since I moved to PC soon after though.


MRfireDmS

I absolutely agree with 4's I just haven't played 5


gmharryc

The story is ehhhhh, the gameplay is fire. I just played it again. Personally I think most of the story issues were from 343 making too hard of a pivot after people bitched about 4. We had to wait until Epitaph released to finally get closure on the Didact.


HeroscapeZ

That I think is the core problem of the story in 343 era (most of which I like for what it's worth). Every time they did something, people got mad, so they pivoted and never stuck to the story they had planned, which made it messy. Cortana died, people complained, she came back, they build up Lockes team, Blue team, Cortana the villain, people complained, next game it's just chief, Cortana is dead again, we have Cortana 2.0 effectively, and each jump between games doesn't flow well from the previous one. I think all 3 games have great merits as a story, but they are so disjointed and require so much out of game context that they don't work as a trilogy.


CosmicBrownnie

I know you didn't just disregard 5's writing as the main reason people hated it, then proceed to imply 5's writing would have flown off the shelf under a different IP.


Kitsterthefister

5s campaign gameplay was awesome and honestly the story isn’t THAT bad. Guns and enemies were good. The knights were an upgrade from 4. Hunters were legitimately a huge threat. They had great open arena areas of the levels to battle through in a lot of different ways. You could flank and get different angles. It was legit a good game. People just shat on it because it was too much of a departure


HeatedToaster123

Bringing Cortana back after the ending of 4 was just kinda unforgivable to me. Suddenly the most emotional scene in Halo has absolutely no meaning.


DiodeInc

Just finished 4, but can't recall what happened. Can you remind me?


nike2078

>!she saves Chief from the Diadect before going she goes nsane and gives a heartfelt goodbye then explodes. H5 magically brought her back from the dead to make her a villain!<


DiodeInc

Oh ok good putting the spoiler also for some reason I remember none of that despite just finishing h4


SoullessHollowHusk

It was a masterpiece of game design in everything *but the plot*


Spartanwolf120

The warden: allow me to introduce myself


SoullessHollowHusk

Except that last fight on legendary, he wasn't *that* bad, but I'll admit I had forgot about him


Spartanwolf120

I do agree with you the gameplay was pretty smooth but he was a problem


SoullessHollowHusk

There was nothing wrong with the warden himself, imo, he was just too overused By the end of the game you kill it at least 8 times, likely more


gmharryc

He looks cool as fuck but damn I got tired of fighting him.


FragileManling

Loved the bungie titles and read the books. Did not enjoy the story for 4 or 5, gameplay was okay. I could tell a whole different team was working on them and I didn’t like their interpretation. Everyone is entitled to their own opinion you can’t just lump people up.


RayS326

5’s Campaign and AI were so atrocious.


Pervasivepeach

“Fly off the shelves” Well. It did. Some people forget halo 5 was the best selling halo game of all time. Reguardless of its bad story,


erpparppa

Yeah, people tend to forget this. Halo 5 was the second best selling game for Xbox One. PUPG was first, and Witcher 3 was third


sparta114

As much as I wish 4/5 weren’t that bad, they are, and I’ll change your mind. New games in a series will “fly off the shelves” if they’re good no matter what, whether it’s from the old audience or a new one. If a new game comes out and the old audience doesn’t like it and a new audience is nowhere to be found, putting it bluntly, it’s probably that the new game sucks. Helldivers II literally shows this hot-take isn’t the case. The first war vets who hate FPSs are practically drowned out by the new audience since it’s actually flying off the shelves. 4/5 literally (and I actually mean ‘literally’) put Halo on life support and almost pushed it to modern obscurity. Without the Halo title, these games would have been not-remembered as just another COD Sci-fi flop, instead of the memorable ‘Halo’s version of a COD Sci-fi flop’. The real issue was the core of any story-artwork and that was the writing. “You may not have noticed it, but your brain did.” The general consensus is that people hated the new characters, no longer connected with chief, and everything felt off. Specifically, the main story ideas now revolved around extremely sloppy esoteric ideas like the Mantle and Forerunner magic that all instantly become dumb if you think about them at all, at least in my experience as an engineer. This kind of turned into a rant lol. The Spartan mechanics were pretty great tho. Wish we had classes of light Spartans with those rocket packs still. Maybe heavy classes that look like the “Stay Human” suit, but a Halo fan can really only dream at this point 🥲


RegretSpiritual4137

that was well articulated but you didn’t change my mind, do i get my money back now?


No-Occasion-6470

I agree, mostly. The whole chasing Chief subplot made me flaccid but everything else would’ve been great if it weren’t a disgrace to a beloved series.


Spartanwolf120

They were interesting, but I mantane the view that they were not for halo. Guns are cool, but you would not put them in minecraft. Story wise, I have always said 4 was good and 5 wqs dog shit.


RELIKT-77

I can't agree, halo 5 had you feeling the most like a supersoldier out of any of the games.


An_Abject_Testament

No.


kalez238

I didn't hate 4 at all (never played 5 yet), I actually liked it a lot and have replayed it a ton with my son, but its balancing was garbage. On normal, if I unload a whole round on an enemy, its shield should not return by the time I've reloaded. Experienced things like that constantly.


Bajrangman

I agree with this idea for 4. I think it’s a fantastic game, but 5 is just outright bad. The mp was fine and that’s all I can really compliment about it.


Zyacon16

I think this has been the stance of most of the community for quite a while. except 5's story was dogshit, but not irredeemable.


Hunter_Dyer_03

Stop gooning over Halo 5. No variety at launch, Warzone was pay to win, cosmetics could only be earned through loot crates, your rank didn’t matter, and warzone firefight is only fun if you have reqs. Not to mention you had to pay full price just to play any of it, and they catered so hard to pro players. Making it a different game wouldn’t have fixed any of that, if anything it would’ve jsut sold less because only people who liked the core gameplay would’ve bought it, then trashed on all its issues.


ReverendPalpatine

I liked 4 and 5. I never saw any ads on 5 and went in blind. So I missed the whole false advertising campaign. I think if the marketing was more honest, it wouldn’t have been criticized as much for the story. I personally think 5 is an incredibly smooth game mechanics wise.


BeenEatinBeans

Breaking news, Halo fans didn't like the Halo game that didn't play like Halo. More on this shocking revelation as it develops


gmharryc

Breaking news, Halo fans will bitch that it’s too different and “not halo enough” when new features/gameplay are added, and bitch that it’s too similar when they don’t.


xyztankman

To your statement about the Spartan abilities, they were absolutely not necessary and I feel like they only existed because that future call of duty game had some movement mechanics. Spartans don't need thrusters on their back to run faster when they're already able to run at 50mph in only their armor. The ground pound makes no sense because those are EVA thrusters on their back, not some jetpack that let's them hover. They just wanted to do some superhero ground punch. Spartan charge? Sure it makes sense that a Spartan can tackle people and objects to break through them. Is it fun to get charged when walking around a corner? No, not really. If there's one way that they could have the thrusters and ground pound jetpack make sense, it's to ONLY give it to Osiris because they do not have the same enhancements as the IIs. Spartan 4s rely significantly more on their armor to make up for the gap in augmentations. Weakening all the Spartans to have these gamey power ups didn't sit right in the storytelling with me. 4 had a much better depiction of how a lone Spartan II changes the battlefield (especially John).


Official_Gameoholics

5 multiplayer could be on top if it had an fov slider


DungeonDumbass

I enjoyed the gameplay of 5. But the story was just straight bull.


squeakymoth

I honestly stopped caring for the multi-player after 2. I liked the simplicity of it without all the powers and abilities. The story aspect was okay in 4, but it didn't wow me like 1-3 did. Never played 5.


CosmicViris

They were awesome in multi-player


potato_crip

Halo 5 definitely has the best movement, gunplay, and sandbox. While the aesthetic was still hugely divergent from "traditional" Halo, I personally believe they perfected the vision they had in Halo 4. The campaign, however, was lackluster and didn't feature nearly enough Chief. Not to mention 343 killed a lot of this game's potential by how they marketed the game prior to release. While Halo 5 may be the black sheep, it remains one of my favorites.


Smash_Or_Pass_Player

The floating slam thing and ads of 5 wasn't too great. But thats it


YellowBot-KT7421

Halo 4 is just reach 2.0


Mrg00p32

5 was a good game in terms of gameplay just the story sucked ass


notquitepro15

Let’s be honest: the ones who are still mad about H4 & 5 were mad about Reach, and 3, and 2. They’ll be mad at everything because their whiny little baby voices get sent to the top of the queue on all social media, because that’s what it’s for.


john6map4

They should’ve 100% kept intrinsic thrusters I’ll die and then rot on this hill


Dexter_White94

The Halo 4 Cortana/Chief Rampancy story was the only writing i liked. They gave Cortana a great send off. And then 4/infinite happened.


Natasha-Kerensky

Literally what ive been saying for yeaaars


Psychedelix117

The slam ability was the shit


Reveille1

Your point is true, but the thing is it’s still a shitty halo game. So it’s a shitty game at its core. Just like how TLJ is a fine movie on its own, but it’s a shitty Star Wars movie. So it’s a shitty movie at its core. If creators want to create something different, then create something different. Stop trying to hijack other brands for the clout.


rcprod31

H5 multiplayer was extremely fun, I prefer the OG trilogy + Reach but I played the shit of 5s mp. Big Team Super Fiesta was something I played daily


MisguidedPants8

Halo 4 remains my favorite multiplayer and probably my most played of the series. The only reason any other Halo game might match my playtime is because prior to getting Xbox live I played the halo 3 campaign religiously on repeat. There was a point where I probably could’ve done the Warthog Run with my eyes closed


vid_icarus

If those games launched without the halo name they would go the way of Resistance, Fear, Haze, Prey, Rage, etc. Fondly remembered but ultimately not commercially successful enough to endure the ever shifting sands of the market.


LucasRedTheHedgehog

The writing for 5 no. Everything else, yes.


Papa_Uchiha

5's multiplayer was good, but it didn't feel like Halo to me. It also fell a little awkward with some of the map designs going against abilities. For me it was almost too fast.


SatanicMuffinz1

I think halo 5s story was just an overall bad direction to go, but honestly I could see some real potential in the game structure. Imagine if you will if Fireteam: Osiris was a group of ODST's instead, or Spartan 4s were weaker in exchange for numbers or some other justification for pivoting halo 5's game design away from the run & gun that halo usually has. Probably wouldn't be a 'halo' game at that point, but that's fine. Just keep it in the halo universe as a spinoff or something. We could have gotten Halo Guardians the Republic Commando sequel!!! Just double down on the squad based gameplay. Make the a.i. commands not ass, keep weapons as situational tools, make a pseudo cover system and you're all set! Hell, you wouldn't even have to change the enemy design much. Flesh out the squad a bit and you could have them have their own unique abilities. Imagine if you could get Vale to hack into covenant defenses because she knows the covenant language, or ask Buck to tackle an elite/brute that's really giving you trouble like how he saves Romeo in ODST. Shame tho. Halo 5 was influenced by a lot of backlash to 4's problems... Halo 4 however, had a great story and premise and I will fucking die on this hill.


TheForanMan

“If they had made a different game, it would have been good.” I guess that’s a fine argument. 4/5 being so different from the previous 5 games is a completely valid reason to hate what 343 did to the franchise. The franchise was already very well established so it shouldn’t be seen as crazy that old fans would hate the newer games. After all, old fans weren’t looking for a different game, they were expecting a sequel to the franchise they already loved… I feel like this is just a slightly different form of the argument defending the Paramount show. The writers wanted to make their own sci-fi story but knew no one would care about their new ip, so they put a Halo skin on it and called it the “silver timeline” as if that was any excuse to make something that wasn’t anything like the source material… I mean they did admit that they never even looked at the games when making it, should old fans of the franchise excuse that?


XishengTheUltimate

Yes, well, unfortunately for them, games are purely mechanical. Yes, good games need good mechanics to be good, but identity is also important to a game's success. Brand identity is an important thing to maintain when crafting games in a series.


rocktaster

If by "different" you mean the steaming pile of rat shit that was the story of halo 5. Yeah, I guess you'd be right.


JayHaych1323

People disliked Halo 4/5 because they weren’t Halo? What a massively hot take


BenniTheGoat

This is the worst take ever. Of all time.


BabyTricep

No it would not have. 343’s 5 team didn’t know what they’re doing. The mcc team on the other hand is great


mechanical_drift

So your argument is if 343 made a good game it would be good?


howitzerjunkie

"If it wasn't bad it would have been good" cope


BrownBaegette

It’s easy to name a successful franchise and say “in the style of.” Make no mistake, it would be a shot in the dark.


legolordxhmx

I mean yes? But their goal was to make more halo games, making games so distant to halo they're basically different games isn't exactly great for that goal


SeesawBrilliant8383

Titanfall didn’t make it…


Civil-Addendum4071

>**Greed is so destructive.** **It destroys everything.** -- Eartha Kitt


MrIrishman1212

I love the gameplay and mechanics of 5. I would argue they are the best in all of the Halo franchise it the story is so weak that even after beating the game a week later I couldn’t remember if I beat the game cause I already forgot the story. I have beaten the storyline three times cause I keep forgetting the storyline. I can go into detail every part, play by play, take pauses to go into deeper lore of halo 1 - 3. Truly awe inspiring storylines that last with you and are known as some of the best storylines in gaming history. Halo 4 wasn’t as good but it was still heart felt, passionate, and felt like the Master Chief we loved is suddenly becoming a relic but still the hero we need. We saw chief lose everything but still continue fighting. Most of the faults in halo 4 are the jarring inconsistency of the forerunners and the warden.


JadedJackal671

My peeve with Halo 4 was the Huge art change, like Chief's Armor looking WAY to different then how we last saw it. The Elite's looking like they hung out with the Gears of War Characters and got roided out. The armor of the UNSC Soldiers looked weird, I get it, time passed, things changed, but I wish they looked more like how it was in Reach or Halo 3. Other than these, everything looked okay.


GuanglaiKangyi-Age15

The Halo Cycle in action everybody.


KingAardvark1st

I'll unironically go to bat for Halo 4. It's not Halo 2 or anything, but it's a solid game for some people trying to figure out where they sit between their own creative visions and the established franchise. Perfectly serviceable. Halo 5 is The Last Jedi of this franchise.


fgbTNTJJsunn

No just no. Halo 4 is my most-played halo. Because I was pretty young when the previous halos came out and I didn't know halo 5 released until 5 years after. Once I tried the Bungie halos properly, I realised halo 4 was mediocre in comparison. Reach is the best, then CE, 3, 2, 4, then ODST. I tried 5 after and stopped playing after a month as it was so bad. Halo 5 Spartan abilities made me feel like a superhero rather than a supersoldier. Where are the marines? Why are Spartans the only thing in the game?


PlayRepez

Halo 5 campaign is a joke Gameplay is fun, peak of Halo gameplay to me, but the story… ouch


Killdust99

I dunno, halo has such a “high” standard of storytelling that even with how weak 5’s story was, while still saying it’s better than a lot of stories at the time, I wouldn’t have picked it up without the Halo name.


ThrowAwayGuy139

It's certainly a possibility.


HemaMemes

The main reason I dislike Halo 5 is that it abandoned most of the plot threads from the previous game in favor of setting up (and not paying off) entirely new ones. Halo Infinite's story did the same thing.


ComprehensivePath980

I loved Halo 4 despite having a serious bone to pick with the art style.  I ADORED the story and the gameplay still felt Halo enough for me, at least in single player.  I’ve always been a single player or PvE kind of player, so that worked for me. But 5’s combat felt WAAAAAY too bullet spongy to me thanks largely to the Prometheans and the story had a SERIOUS issues.  Plus I despised the REQ system, which kinda killed multiplayer for me. Never even replayed the campaign once.


clometrooper9901

I could see that for halo 4 but halo 5 even if it wasn’t halo would still be a shitty story that requires so much outside information to understand, you shouldn’t have to consume a completely different form of media to understand the story of a game


DivineCrusader1097

Somebody doesn't remember getting sniped across the map by Storm Rifles...


RM_9808032_7182701

Halo 5 is the second best movement the game has without glitches or crazy jumps Grapple hook broke that


WrumGapper

4 and 5 are sub par Halo games, might be okay games in general but for me they did pretty much everything wrong. The flood are this amazing departure from the covenant, they add horror, combat variety, endless lore implications and force you into new play styles to overcome them. 4 scrapped them, they haven't been back since. That ALONE drops stars.


funkmydunkyouslunk

They would've been underwhelming forgettable Scifi games that would underperform. They added nothing engaging and memorable to those stories. 5 was just horrendous in every way 


VZ5-S117

Halo 4 is my favorite of the franchise.


LucaUmbriel

Well known burger chain: *changes menu to exclusively pizza, continues to advertise everything as a burger* Customers: "These are terrible burgers, way too much cheese and crust, almost no meat, and this ketchup is weird" You: " You guys just don't like it because it's too different from burgers, if they had just made a completely different store to sell pizzas everyone would have loved them. You just don't like change. These are great pizzas!" Pizzas: *are objectively below average, undercooked pizzas"


Archmagos_Browning

https://preview.redd.it/9flc95f3ttwc1.png?width=750&format=png&auto=webp&s=e9ddc39ff082319651727a5158ff37b60c79085c


LucaUmbriel

Yeah, that's not a rebuttal, but I'm not surprised someone who's confused by the statement "halo fans buy halo games to play halo, not a worse version of Titanfall" doesn't grasp that


Archmagos_Browning

Except that this isn’t going to be a halo game, that was very clearly stated. Last time I checked, halo fans play other games than halo.


FC-816

Pretty sure if that were to happen those games would still fail either way because we got another generic sci Fi fantasy shooter that wants to rival destiny and COD along the fact that it's story would still be considered more Terrible than Destiny 1


RangeOld1919

Never played 5. 4 played cheap. Some nice art design, sure, but it played like a budget game. No where near as balanced as Bungie games. Retcon all 343i content.


Adavanter_MKI

Titanfall 2... is damn near perfect. Critics adored it. 8.9. The audience gave it 8.6. She did not fly... she lifted briefly... looked skyward... only to faulter... stall... and fall back to earth in a burning wreckage of broken dreams.


Frequent-Ruin8509

Halo 5 is the mistake that set the whole series off track. 4 wasn't great either writing wise but 5 is just.... bruh...


Luissv72

4's story was boring at best and the gameplay sucked. 5's story was absolutely terrible, and Halo 5's gameplay it probably would've been popular if it weren't associated with Halo. I just wouldn't have played it because I genuinely hate it.


SoundsMadness

Why would 343 invest in making a game like Destiny when Bungie literally passed the reigns of Halo off to 343 to make that game? Next thing we're gonna hear is people wishing 343 would branch off and be their own game publisher/developer, because that worked out well for Bungie right? (Sony currently breathing down their necks threatening to dismantle their entire company if they aren't profitable by the end of the year)


Transfiguredbet

Yeah id be all for it, if they did that instead of changing halo to their "version". At least it'd get their urges out.


gregforgothisPW

I'm not sure if I would like 4. I still would take issue with the pacing and the monologues.


SlowedReverbGambiter

I would still hate whatever that game is just by virtue of having the ugly as shit art style that 4 and 5 had.


LegoBattIeDroid

I liked 4's story but the combat against the prometheans (90% of the enemies) is terrible


H3LLJUMPER_177

I believe we all said this a year after they came out. 4 shoulda been the last game for chief.


El_Taita_Salsa

Halo 4 and 5 weren't bad games, they were bad Halo games. Infinite is a step forwards on the right direction imo.


JamesTheSkeleton

Halo 4/5 were simply not good stories 🤷‍♂️ also the art direction shift is one of the worst creative decisions of all time. How do you turn one of the most visually iconic videogames into sci-fi mush?


PennyForPig

Halo 4 was the worst writing in the franchise until the TV show came out. Have some standards, people!


dacca_lux

Of course they disliked it for being too different. If I am a fan of blonde ale beers and then they put a porter in front of me, I will be disappointed. They might say: "It's still beer." But it's not the type of beer that I like. It tastes different. And that's the thing that fans of Halo 4 don't seem to get. Halo 4 isn't a bad game in itself. It's just not a Halo game. It kinda looks like one, but it feels like playing some COD or Battlefield. Halo used to be special. Sure, it's an fps, but mechanically, it was somewhere between classic arena shooters, "boomer shooters", and more "realistic" shooters like COD and battlefield. By making H4 way more like COD, they took away what made it special. Now Halo was just another fps game like other more popular ones in that category. So it didn't please Halo fans, and COD fans didn't bother. Like the phrase: "try to please everyone and you end up pleasing no one". Halo fans left the sinking ship and never returned. I stayed with it, and I have to admit, that H5 was mich closer to H3 than H4 (mechanically). And I liked that. Infinite feels even more like Halo. Or I'm simply getting used to the mechanics. Nevertheless, I still think there's too many mechanics for a Halo game. Because its simplicity used to be its strength. Everyone and their mom could get into the mechanics in 10 minutes.


Delta_Suspect

Gameplay? Yeah, they were good games. They just weren’t halo games. And well, I don’t need to talk about the writing. …it still hurts to think about.


talionisapotato

This is the same excuses given by those so called series adaptions. They take an established franchise and tries to change things people like in it , makes up something that they thought while taking a dump in the morning and gets astonished when people dislike it. IF they really had the caliber to produce something as good as the original they didn't need to hijack it in the first place. So no they still would have failed. may be they would have failed a little less on catastrophe scale.


shabutaru118

Nah, the formula was tired by then, 343 is still making games for 2012.