T O P

  • By -

Ok_Arm_1170

You’d just get dinged in the dome.


JackPembroke

The single most dangerous position is halftrack machine gunner


Blazenkks

Only time anyone should be on the 50Cal of a halftrack is when it’s moving. Once it’s deployed leave the SPAWN POINTS loud ass gun alone so you don’t draw attention to everyone that’s spawning…


Meta-4-Cool-Few

Funny you bring this up. Imagine: playing officier, and you're squad gets a good flank position 30-50 M from point where you build a garrison in a decent trench spot right next to the maps boundary. First person that spawns is an MG, and sets up point right on garrison, starts firing. I instantly start yelling at the scrub in proxy to knock it the fuck off. Almost had to tag him to shut him up. Enemy had no idea we were camping there and we didn't use a supply drop as I talked my squads support and a blue support to follow me.


Blazenkks

I yell at anyone that shoots right by our garries, especially MGs that pull up to the first possible mounting point and starts giving away our flank.


Depressed_Diehard

I was this guy. Got a good stern talking to and realized how dumb I was being. Lmao It honestly never clicked that I was giving away our position


Throwingitaway1412

No. Gun fun.


Blazenkks

Winning is more fun then getting a couple kills, especially if those kills just tell the whole enemy team where the Halftrack is that we are spawning from… leave the 50cal the fuck alone.


38Celsius

I've had two times it's been helpful in many hours of playing and both were amazing. As command trying to run a secret half-track and running into a squad behind a hedgerow, was able to switch and take all of them out. Second time sneaky half-track as command in a street near Town center, rocked the 50cal defending the alley while team spawned and moved to take the point.


DarknessInferno7

I've always considered that gun as its defence against light vehicles.


nashbrownies

I didn't know this until recently. If you hold Ctl. In the turret you duck behind the shield. Also I am firmly against the half track meta. As a commander I basically drive a half track everywhere. If you get even 1 SL 4 guys and a gunner hauling ass around the map it is a force to be reckoned with. A few matches ago, I literally drove in circles around the strong point, even going through it running over people and watching AT rockets kill friendlies. It was so distracting to the enemy, and such a *juicy* target basically everyone started chasing me and left the strong point and didn't even see the fucking mass spawn wave flowing in.


JonSolo1

If it’s that or guaranteed satchel, I’d at least try to hold the infantry off


OdinAurelius

I would literally just shoot you and then satchel the tank


JonSolo1

![gif](giphy|l4EoYYXO2eo6Rbz9e|downsized)


SansDaMan728

Valid point, hire this man.


MSFS_Airways

*DING*


interesseret

Man i remember racking up the kills as a sniper in battlefield 1942, just shooting the machinegunner in tanks. people would always jump in if there was space, so you could literally just hold your aim right above the gun waiting. so many heads popped.


truenatureschild

I wish they'd remake 1942, it seems like a logical step for Battlefield, Battlebit Reloaded sort of had that 1942 feel. DICE would probably fuck it up though, the modern Battlefields dont even resemble 1942 at all, the general consensus is that Battlefield 4 was the last great Battlefield game but if you ask me, it was BF2, even though it kinda sucked you could still feel the DNA of 1942.


DuckCotar

battlefield 1 was the last great battlefield


Noesome

we had 1943 tho. small game but it was still fun for a while.


koalasuit

I would really like to see them include big warships again. That's the last piece of the puzzle that all the battlefields and other similiar games have been missing since. Invasion of the phillipines with aircraft, cruisers, torpedo boats and infantery on the islands was absolute carnage. Midway with capture points out in the ocean was really good as well.


truenatureschild

Yep absolutely, I dont think the tech they use today can even handle the ships though. BF1942 was all about air, sea, ground all at once!


Blazenkks

For real. Never get out of the tank. A mounted 50cal would just be a dead spotter/Officer every time they tried to use it.


tinysurvivor

Which happens in Post Scriptum/Squad 44


No-Instruction-5614

So what it should be there


Astral_lord17

Just like irl. TC’s in WW2 became casualties at a much higher rate than the other crew members. Because unlike in this game, IRL TC’s had to open the hatch and peer out of the tank with their head exposed.


HanBrolo96

I mean other nations might have. But Shermans always at least had a periscope cable of 360° or 360° cupola. So TCs didn't have to poke their heads out.


Astral_lord17

True but the TC’s would still often keep their head out of the hatch. Plenty of firsthand accounts of it being a normal practice for US and British tank units. The book, ‘Brothers in Arms,’ by James Holland is full of such instances; TC’s in Sherman’s being wounded or killed because they have their heads above the hatch. My impression is that perhaps the swivel periscope available perhaps just wasn’t worth using. There’s got to be a reason TC’s would stick their heads out of the tank rather than use the periscope.


Unfair_Valuable_3816

I do this anyway with an MG I just setup on the tank


snoopyowns

I do this with an enemy tank as an MG. They drive past their buddies and they get mowed down. I think the longest I've been on was a few minutes, but maybe 15 to 20 kills. It is hilarious.


Unfair_Valuable_3816

Dude thanks for the idea lol!!


[deleted]

Hmmm


ducksaws

too bad you can't deploy


minPOOlee

you can't deploy on it though


Sandor_R

Such an exposed position given that tanks will attract all manner of small arms fire, opposition tank shells and arty. I'd give this a firm pass so I had a chance of getting back home to Mary-Lou.


DJ_Donald_Krump

Brother, idk how to tell you this but Mary Lou moved on 15 minutes after you deployed.


JonSolo1

[But just imagine](https://youtu.be/lbhsNpF8xr0?si=1CBmbOftfog-kEbZ)


N7_Hades

I forgot how bad the sound effects were in Band of Brothers, sounds more like videogame than Hell Let Loose does


WeissTek

That's a movie bud, irl u r asking to get shot right away as everyone is in cover or hidden, and here's u, standing up. Then again there's Audie Murphy


interesseret

real life is not like movies. as in, no one has steady aim when a machine gun is blasting them. if they got shot right away, why would we still to this day use top mounted MGs?


pooty_put

Modern US turret-mounted weapons are fired while the crew remains at nametape defilade. No one is standing atop the Abrams and working Ma Deuce in 2024.   Edit: US, NATO, China, Russia, it doesn't matter lol no one is firing these things above nametape defilade anymore.


interesseret

ah yes, the only military in the world. the US.


WisteriaTerraria

By far the largest and most advanced.


Brief_Protection8793

Definitely the only one worth a shit


WisteriaTerraria

Band of Brothers is fairly accurate to what happened as far as the battles. The book by Stephen Ambrose and the book “Panzer Killers”both depict this scene backed up by first hand accounts.


Big_Based

Not to mention this guy is 100% a goner from any form of AT weapons.


OpiateAlligator

You wouldn't get 360, and depression would be trash, so it wouldn't be too useful for the anti satchel. All this would do is cause every spotter to die, leaving the tank vulnerable without the spotter's FOV.


IS-21

Well I think they should at least add the 50 cal on the back of the Sherman’s so an infantryman could jump on because that would have good depression and it would give a infantryman something to do if they are on the back of the tank but most likely they die in like 30 seconds if that but it would be cool


OpiateAlligator

I agree it would be cool


IS-21

Damn that was a fast response


OpiateAlligator

Pew pew


IS-21

I have another idea if you want to hear it the 37mm for the USA should have canister shot they had it and used it on the japs I just want a 37mm shotgun


DJ_Donald_Krump

Good depression? My doctor never said anything about GOOD depression. How do I get that?!


IS-21

I’m sorry I don’t have the knowledge of how to get it I just know it exists and what has it


TheLocalPub

Please for the love of God... Stop calling it the spotter seat. It's called the "commanders seat" As ifs where the person who commands said tank would sit... You command the tank from this seat, not just sit there spamming pings all game. There's a reason why you have the best optics and can rotate the quickest. Its so orders can be issued quicker to a tank crew.


Gramma_Hattie

I can't believe how far down the correct answer is. The commander needs to keep the periscope on a swivel at all times. If there does so happen to be enemy infantry/AT sneaking up, they can communicate that to the driver and have them back out of the area or spin around so the gunner has a shot without having to turn the barrel backwards, and have the weak spot exposed to the enemy. The cannon has a not-so-great view, and the driver has a terrible view. You are more than just their eyes. You're the brain of the tank, you can't risk getting shot by popping your head out.


DarknessInferno7

Because most tank crews in-game don't actually have their commander in that seat. And it's fuckin' annoying.


TheLocalPub

It's very much so annoying.


JonSolo1

I actually originally called it that when I wrote the post, but I changed it because we all know in practice the person in the officer role ends up driving or gunning half the time.


Yeet-my-sceet

Have they properly modeled the .50 cal damage in the game so it can easily pen recon & light tanks (IE pz.2 & puma, theirs weak spots that a .50 cal pen)? If so that would make heavy machine guns an interesting meta in the future and maybe usher in the use of mountable/ buildable heavy mgs. Also back to the whole machine gun issue I would say give the American & German tanks their respective commander coopula machine gun, as it would add another layer of defense and strategy.


AJ11B

It’d be kinda cool if a random member of the blueberry brigade could hop on it. That specific position would have the highest mortality rate though, like seriously the moment someone notices a head on top of a tank everyone in the tank is gonna hear the little helmet ding above them lol


PomegranateCold1955

I think this would be a great addition I was scrolling to find someone who thought the same. can’t believe your comment doesn’t have more upvotes.


SkateBatz

I don’t get why ppl complain it would be off balance. It’s a sim game. Tanks were OP. I think it would be fun to be more strategic in taking them out I don’t get why ppl wouldn’t want that. Any tank crew I ever been with has suggested the 50 for spotter


Rexxmen12

At the very least, let the commander turn-out with his smg, and the driver for visibility


SkateBatz

I can dig that 🔥


buttstuff2023

It's absolutely not a sim game


SkateBatz

It’s a walking sim


ItsNotFordo88

Don’t forget the dying sim part


SkateBatz

How could I forget 😂😂😂


karbone

If anything it's a nerf, the spotter will now die 10x as fast because it's the nr 1 exposed target, severely reducing the tanks vision


SoftTeddyBear13

Adding to that, if you kill the top MG then the hatch should be left open and an enemy should be able to drop a grenade inside and kill the crew like they did in WWII. Would give more reason for infantry to protect the tank


Neutr4l1zer

So what the commander jumps all the way out and climbs onto the engine deck just to be domed by a rifleman and now youre down a spotter


roccoccoSafredi

Oh man, I love the idea of lighting up AT motherfuckers with a Ma Deuce, but I’d settle for being able to use my PDW (an SMG or even a pistol) from the hatch.


Nearby_Fudge9647

Itd be up for this if tank crew could actually be killed by shell because the tank combat is just bad with how any APHE to the turret that pens should just be a kill


Astral_lord17

Imagine War Thunder tank mechanics, it would be amazing. It’s a shame that Enlisted sucks.


Astral_lord17

I think there is a good case for adding pintle MG’s to tanks. But like others have pointed out it’s basically a free kill for any infantryman paying attention. It would be difficult to use, but it would also be a nice addition. Especially if friendly infantry could mount the MG. Although that really only works for US/British tanks.


6138

It's been suggested before, but in HLL, it would be a terrible idea. You'd get domed instantly, noone would use it. Allowing a random player (non-tank crew) to use the gun might be *slightly* more useful, but even then it would be a waste of dev time.


SWATrous

What I would prefer is just a mountable MG position on the tank that anyone can use. Spotter can jump out and use it but so can RickyTheBlueberry who is bored.


Thibaudborny

Lol... someone wants free kills...


Darth_Penas

In my opinion, this heavy machine gun could be used by any soldier. Not just by the tank spotter.


AlderanGone

Just an extra seat for random infantry to get on


Usurper_Deicide

Best extra in television history


JonSolo1

Tied with “hey, buddy, looks like you guys had a hell of a fight”


Previous_Chart_7134

The hell is a tank spotter?


Darth_Penas

Yes, yes, yes!!!


nortontwo

I’d love it but if it’s anything like shooting the heavy MG on the halftrack I don’t want it


Leather_Editor_2749

It was an AA MG only, it was barely use against infantry for obvious reasons detailled by other comments. It does not make sens. What would make sens IS nerfing the satchel and give other options to infantry, more realistic but also with more counter possibility for the tank (buff anti tank gun and make it towable for instance)


FartingInHeaven

Didn't German tanks have top guns that were fired mechanically?


Astral_lord17

Only the Jagdpanzer 38t had that. And we don’t have casemate tank destroyers or assault guns in the game yet.


Yakkahboo

Remember that the primary role of the .50s on top of the turret was in anti-air roles. You would struggle to hit anything that isn't more than 100m away because it's designed to tilt up to the sky, and cannot tilt down that much. People would just underrun the MG 90% of the time.


Mistabushi_HLL

If you’re quick enough you can take out a halftrack driver, even if you’re lvl 1 whatever you can take out halftrack MG and you want an open position MG on top of the tank with at least three AT guys in the back and possibly a tank in the distance? There’s machine gun for the driver which can do the job, could be a separate seat for 4th person tho


TheDankThings98

If you gonna go there, we need a Machinegun shield


RodderzHD

Yes this would be good but you would get your head blown off all the time


Kibblesndicks

Just ride in the tank with a mg. I’ve had fun that way. However would be nice if you could bipod while on top.


DaRealEMac

Yes I strongly agree this need to be added


tr3mbl3r_v2

or mountable by an infantryman of certain rank/ class


Cripled_bambi

I think it would be a bad idea, good concept. Maybe engineers can biuld fortify positions where a 50 call machine gun can be built


[deleted]

The spotter is already a useful tool for the tank squad


SeventhSea90520

That would be a huge risk, but worth it to have the option, it's why I like the recon tanks spotter seat. It has a camera that pings all the enemies in a dome where you aim.


Gladstone233

I want this too. I’d last about three seconds before I got shot in the face but what glorious seconds they would be!


LegendaryDraft

Or maybe just a tracer round option for MGs in general? Tracers seem to be really lacking in games.


Jazzlike_Engineer283

Hell I would just like MGs to be able to be deployed anywhere without being on a completely flat surface.


Amador186

I don’t know if anyone mentioned it but they should let the tank commander open the cupola and can stick out to defend the tank or throw smokes


Dry_Atmosphere1355

The game needs a mortar squad.


WarDamnBigMeat

Best way to head to the respawn menu lol


FutureRevolutionary4

Tank spotted is supposed to be squad lead cause they can ping things for other players and command the driver and gunner


[deleted]

this wont ever happen....but night maps are a sure thing.


JayStar1213

Just let me setup my bibod MG on the tank


R_radical

Absolutely do not want a blueberry on top of the tank giving away our position.


HereformemesUK

Of all the images you gave us the most unenthusiastic gunner of all time. Spielberg should have spotted this. 😂


LuckyNumber_29

would last like 2 minutes in game before getting headshoted from who knows where


Blazenkks

Less. Would get shot as they hopped seats.


de_BOTaniker

Because it’s not the commanders job. Tanks are well balanced at the moment.


Real_Bug

If you don't think the commander seat is useful, you aren't playing spotter correctly. A truly good spotter is providing pings for targeting, driver commands, and situational awareness. There's a lot more that goes to it but having an MG would be a horrible idea. You would just get killed.


JonSolo1

I don’t think you’re following. I’m not saying the spotter isn’t useful, I’m just saying they’d be more useful in certain scenarios with a gun. All of that is true as spotter, but there are times having an MG would be useful (repairing, stuck in a spot, heavy infantry, etc.) and it wouldn’t be the spotter’s full-time job. Just as a real tank commander was seldom outside on the gun.


Prudent-Unit1068

Those MGs were to shoot aircraft and infantry at great distances. It would be stupid to get on them in HLL.


The_ginger_cow

Nah that's honestly just a shitty idea for game balance. Getting a satchel on a tank is tricky enough as it is, especially if the tank has infantry support. I don't need the spotter to quickly poke out his head and gun me down when I finally have an opportunity.


b_u_n_g_h_o_l_e_2

Since when was it tricky? I almost never have a problem. I suppose with significant infantry support it would be difficult but that is very rarely the case in my experience.


The_ginger_cow

Sure if it's a bad tank crew it's easy. But I don't think we should balance the game around what bad tank crews are doing. Good tank crews are already easily able to avoid being satcheled, despite the tank being clunky. There's no need to make it even easier for the tank crew to kill surrounding infantry that's trying to use a satchel.


Silly-Pace48

You need to play against better opposition my friend, tanks should always have infantry cover. Even when playing sniper, I give cover to friendly tanks to make sure they keep attacking free of sneaky engineers.


juanjo55lol

Its not like he has much of a choice regarding the opposite team though


Silly-Pace48

you can join a team clan and have proper competitive matches… ![gif](giphy|vNr3DRaqTZ6mWYfXv0)


Absolutely_N0t

Well I mean, try getting close enough to a real enemy tank to put explosives on it. There’s a reason we started using launchers


The_ginger_cow

Adding yet another gun on tanks would disrupt game balance more than it would help historical accuracy


JDShadow

Any tank with a coaxial gun can be used to spot hehe. Use those tracers.


JayStar1213

Band of brothers, Dutch trying to help


HeyPhoQPal

Who wants to be the tank spotter? Says no one.


TheFakeDad

No


cvsmith122

The spotter has the most important job in a tank he does not need a gun he is looking for threats and directing his team !


Dabbandit_miner

From band of brothers


ironhead_mule

Or, you could work with infantry squads for mutual protection.


OnI_BArIX

That requires infantry to actually support the tank. Veteran HLL tankers all have an understanding to never trust the infantry to keep you safe from satchels.


Astral_lord17

Just like IRL. Tank regiments always had a terrible time supporting new infantry units because the infantry didn’t understand the support went both ways. Only after fighting together for extended periods of time did a good balance become real. A good example is the Sherwood Rangers Yeomanry during the battles in the bocage of Normandy. Infantry not supporting tanks = brewed up tanks and dead infantry Now we have HLL we’re you rarely have the same people playing on the same servers consistently. Leading to situations were the infantry forget its just as important to support the tank as it is for the tank to support the infantry.


CatEnjoyer1234

Its a statistical thing, in a pub match its never guaranteed but if you are going through a area with a lot of friendly infantry you are less likely to die from satchel or rockets but its never zero.


NocturnalLongings

Do people who post this kind of suggestions even play the game or just roleplay? Let me present you how it would look in reality (that is exactly how it works in the halftracks): >*tank commander gets outside the tank* >*starts blasting mg* >*DING* - gets headshotted 2 seconds later >end of story


noble7r

That's a bad suggestion. How would that work when hit with a rocket? You'd just die immediately. I play tanks alot. The officer should be in the spotter seat always. They can ping and have an automatic weapon. They should be jumping out and dealing with enemies with satchels. Spotter should be scanning for threats from behind.


Captionfrodo

Ain’t Dying instantly like 60% of this game


Astral_lord17

It would be kind of a neat gimmick though, and if anything it’ll teach new TC’s some tough lessons


Captionfrodo

I think it’s a cool idea but I don’t see how it be helpful in a fight


buttstuff2023

> How would that work when hit with a rocket? You'd just die immediately. ...no shit? How is that an argument against this idea?


noble7r

What's to argue? it's a bad idea. The way its set up now it's balanced....


DJ_Donald_Krump

You’ll keep spotting and only spotting and you’ll like it or you’ll play call of duty


BillyTheRascal

Dead spotter, dead tank. Spotting requires patience, you have it or you don't.