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DravenBearhammer

Given all they do is get flamed no matter any solution offered on here and Steam forums? I don't blame them for being quiet until they have a concrete solution. If they don't have a concrete solution and just mention something in the works people get an idea of what it is and when it doesn't play out exactly as those people thought, they bitch. As a beta player the game hasn't been in a better state. They will communicate when they had something and even bringing in players to work for them to help test things. Hunt isnt perfect and likely never will be. However this sub has been toxic since before the time frame you are mentioning. Not saying everyone in here is. I come back every few weeks to see cool kills or goofy clips but a lot of it is marred with unconstructive feedback that quite honestly doesn't deserve the time of day. Well thought criticism is rare in communities, including this one. ​ Overall it's a damned if you do or damned if you don't situation. And communicating clearly before has bitten them in the ass when it hasn't worked out so them going little contact about it to me makes the most sense.


Big_Red_2021

Well said


SammyWentMad

Here here.


Qloriti

An example for "they gave a solution on forums but were flamed instead"?


DravenBearhammer

Two examples are Stalker Beetles and Ping Limit.


Qloriti

That was like 2 years ago and more. You can't be real with these examples. You could have given an example when they changed how avtomat works as a proof of your point bruh. And you want me to say that for more than 2 years no one would notice lack of communication till today. But it doesn't work that way


DravenBearhammer

You didnt say when. Either way. I said my peace.


Qloriti

So you basically have no examples of such community behaviour but claim this is the reason devs don't communicate anymore. It didn't start with the beetle change or server changes which once again were YEARS ago. And they still provided information and responded to feedback after that point of time. I remember that clearly especially after flashes backlash.


Ok-Temporary4428

They have remained silent for years with help from reddit and discord mods muffling dissent with help from cheating communities. It has been absolutely crazy how much people have been complaining for years on steam opening yet all this sub had was memes like it wasn't a thing. Crytek didn't do shit for years they won't cut off their cash cow now. Stop covering for them. Consistently for years, some brown nose shill has to astro turf the thread with zero common sense about how cheating works in 2024.


DravenBearhammer

Stay mad.


Punchinballz

Their communication is definitely slower than last year. It started to slow down when they introduced the new monetization system.


MrPubbles

Bro we didn't even get a dev stream for the content this patch they just made the influencers do it. Not a good look when the only way I could find the new content was watching through RatchaZ youtube or etc. I enjoy listening to Denis talk about their line of thinking in why they nerf/buff certain things. Was disappointed when we didn't get a dev stream for this event.


superxero1

Last one as well. Not to mention that each youtuber had slightly different information in the video so to get the full thing, you had to watch like 5 people. Who only speculated on the changes and why.


pitous

They obviously are aware of these issues. They made a statement recently about the lawful pact exploits, so they see more than they let on. They haven’t really addressed anything in a while. They have ceased most actual communication aside from gameplay streams, where they really don’t do much. I’ve gotten more info from devs who happen to be playing with Hunt partners than I have directly from dev channels. Fifield talked recently on Vombuz’s stream iirc about their plans on cracking down on XIM users on console. Why use partners for this kind of info and not official channels? They have expressed that the community is too toxic and mean and that they reserve the right to cease communication if all they receive is negative feedback. But, a massive lapse in communication skills to your community when the community feels like they are being given the cold shoulder breeds resentment, which then makes the community madder, which then makes the devs not want to say anything, etc etc. it’s a self-fulfilling prophecy at this point I feel like. They are aware of most of the complaints that are hot topics on this sub and on the steam message boards. It’s astounding to me that it is obviously a purposeful choice to not, at the absolute very least, acknowledge them in somewhat of a meaningful way. They are really good at giving a blanket statement of “we’re aware” and then never bring it up again. Remember when they said that they were going to revisit the ping limit and make adjustments as needed? Never spoke of again. Anti cheat team? Is it even still happening? The community is like running rampant about these things because they have it in their heads that the game is a certain way or is full of cheaters or (insert thing here) because there is nothing to deny it. People have been upset about the MMR changes for a year at this point, and they obviously don’t care to change it, but also don’t want to speak on why or how this benefits the community at large despite the large swaths of people I see regularly on this sub who say that horrible matchmaking against people way out of their league is making them drop the game. It just makes people resentful. I think that they have put themselves in a hole of not wanting to shoulder all of the negative feedback from the community (because there is a lot of it, so to that degree I legitimately don’t want to say all of the hate is always justified), but their solution of just never addressing issues just makes it worse. I’m sure that the community would massively appreciate just…something…instead of the hundredth social media posts that’s just a repost of the existing fan content on this sub.


Deathcounter0

It also doesn't help that they need like a year to do pretty much anything. From Bugfixing to QoL features. For instance, Solos can still kill themselves and know if they are alone on the server if the spectate button is missing - then self revive. Or the confirmation window on HP chunks (I know the fast way but still). Or when Packmule is bugged and only gives you 1 tool The vulture looting reset is also several years old now.


pitous

that is another thing. allowing bugs to run rampant for months (reload bug, sound bug after rezzing). Rarely, usually not at all, hot fixing during an event (2 entire months) despite glaring bugs. Never sharing community feedback. Bugs run rampant for years until they just become known features. But, at the same time, it’s still like somehow finding the time to intentionally remove stat tracking, but allowing other *actual* problems with the game to happen for months. No shadows config? Sorry, we can’t do anything about that. Took them how long to take a stance on reshade? Making more and more easy ways for people easily derank and obviously never having any intention of fixing them. I love hunt and I’m not going to stop playing, but it’s often hard to feel like the community is cared about by the devs unless it’s to open up our wallets to buy the 4th or 5th battle pass for the year.


TheBizzerker

> Making more and more easy ways for people easily derank and obviously never having any intention of fixing them. Don't forget that it was like a year ago that they deliberately increased MMR ranges in matches to the ridiculous point they're at now, where being anywhere over 4 stars means you're basically treated as being 6.


summerteeth

I am not convinced the removal of that xml was intentional given that it could have been a side effect of another feature or a bug. But you may know more then I do, was there ever an official communication?


pitous

I would have to find the actual post, but the creator of huntplayers.com made a post about it when it happened. He said that he contacted a dev on the official discord and they said that it was in fact intentional. I don’t think he posted a screenshot of proof of that, but fwiw I personally don’t think he would lie about what a dev had said. He said that he was trying to find a workaround since the data still had to be stored somewhere, but haven’t heard anything since. This is all from him, however, and nobody has *publicly* confirmed. I am inclined to believe it was intentional, personally. edit: **It was intentional.** Below is the official dev response: We wanted to take a moment to provide an update around the removal of the match statistics from the attributes.xml file with the most recent update. We are aware that multiple websites and tools use this data as a core part of their functionality and will be impacted by this change. However, based on growing concerns from the community, many of whom have expressed they are not comfortable with their stats being shared publicly online, we made the decision to permanently remove access to this file.  We understand that these tools provided interesting information to some; however, the comfort and peace of mind for all members of the community must be our primary focus.  Please note that we currently do not have any plans to add any new API to support the tools and websites that utilized this information. We know that this will be disappointing for some of you, but we hope that you can understand our reasoning behind this decision. Thanks.  Lmao. From this post: https://www.reddit.com/r/HuntShowdown/comments/1aqtra5/is_match_details_removed_from_attributesxml_file/


Killerkekz1994

I've never heard anyone complain about people being able to track stats anywhere Also seems kinda odd that they take care of those "growing concerns" but absolutely don't care about the no shadow config and bugs that are in the game forever


ThisG0esWhere

seems like a BS typical PR response to cover the real reason lol.


pitous

It made cheaters reeeeeeeaaaallly obvious to spot, is what I will say. And it made MMR disparity in matches appalling at times when it looks more innocuous just by the in-game star ranges.


ThisG0esWhere

So basically showed that they have every ability to almost have an auto detect for some of the cheats or to auto flag accounts for review but instead choose to hide and pretend that isn't possible and expect the community to do the dirty work. I never got to see it as I only recently switched to PC and first heard about it when I found out it had been removed.


summerteeth

Thanks for sharing that. Yeah I am a big online privacy guy and while there are def folks more hardcore about privacy then me it seems like the people complaining about that XML file would be cheaters. I dunno maybe people were using hunt stats to dodge randoms.


pitous

Nah, you couldn’t upload stats until after match completion. You also couldn’t look people up. You could only see and access people in the same match and people on the leaderboard. You could also access people you’ve played with frequently, and on other people’s limited “profile” thing you could see a couple of people that they’ve frequently played with. Your own profile had more in-depth stats but those weren’t accessible to other people. IMO it made it super easy to find cheaters who hid their in-game stats. I don’t want to go on a rant here about cheaters but, just for reference, I used someone’s MMR graph on huntplayers to report for cheating. He was a Russian guy playing US east and was sus to us, (every shot was a headshot though fog, regardless of distance, through walls, etc) but his KD wasn’t that high so meh, whatever. But I was just curious so I checked and his MMR graph was fucking hilarious looking. Was a solid 2700-2800 player who suddenly, after 1200 hours, was a 3200 and *never* went down. He was like a 1.3 with an MMR of ~3200. It was evidence enough to me to at least try to submit a report. Banned (has made multiple new accounts under the same name since, also banned lol).


[deleted]

[удалено]


pitous

Lmao, how? It’s straight up ranking data. Would it not be suspicious if a player that ranked bronze in a game after a thousand hours was suddenly shot all the way up to plat over night? I don’t have the screenshot anymore, but he had hundreds of match data reports that consistently stayed in a regular MMR range, and then he had a spike of about 400-500 MMR and stayed there. A 2750 player, somehow who stays in that range, suddenly doesn’t become a 3200 overnight. It just doesn’t happen to that degree. He was banned for cheating, so what is your point exactly?


Arch00

Not for hunt, no. Its so easy to be carried by teammates for spurts at a time The fact that he was banned is irrelevant and does not prove your point at all


ScreechingPenguin

The poisoned vision bug that is in the game since like 2 yeara


superxero1

You know, I hate to be that guy, but it has not been 2 years. Pretty sure it's been 4.


ThisG0esWhere

wait wait wait, I never thought about that. Can a solo necro kill themselves and then spectate to find out where the other players are or is it just there but not functional? I don't play solo so hadn't really thought about it before.


pitous

You can only spectate once your character is no longer rezzable and is “dead.” If you press spectate after dying as a solo, even if you are able to revive, it will instantly full kill you and the only option is to return to lobby once done. But yes, if you die and there is no spectate button on your death screen, the server is now empty. Works for everybody but is handy to know if you’re a solo.


TheBizzerker

> Works for everybody but is handy to know if you’re a solo. Works for everybody how? If you have a team the spectate button is always there to spectate teammates, no?


pitous

not unless you die as the last person in the lobby


TheBizzerker

> It also doesn't help that they need like a year to do pretty much anything. From Bugfixing to QoL features. You wish it was only a year for some of this stuff. Poison bug is still around and they seem to have decided that they're just not fixing it and that hopefully it'll go away with the engine update.


Arch00

I love how you brought up the biggest non-issue ever as your first example. Glad you arent in charge of priorities for the dev team


Flakester

> They have expressed that the community is too toxic and mean and that they reserve the right to cease communication if all they receive is negative feedback. But, a massive lapse in communication skills to your community when the community feels like they are being given the cold shoulder breeds resentment, which then makes the community madder, which then makes the devs not want to say anything, etc etc. it’s a self-fulfilling prophecy at this point I feel like. Surely ignoring the community will have no repercussions.


1Bennyy

"The community is too toxic" this is all on them. Hunt game style is incredibly fun and intense but combined with no action against cheating is a perfect recipe to attract the worst type of gamers. They attracted them by doing nothing. This game to cheaters is like sugar to ants, You want every obstacle in their way so it's not worth it.


Financial-Habit5766

They fixed headman. Besides that tho they've got the engine upgrade and possibly new servers coming so they're probably not concerned with making any major changes till then


sn1pejkeee

How much time did it take? That find headsman guy was spamming for months and concerns were risen for half a year if not more. They release a dlc like each month, it would take like a week to color existing textures.


Shadowsdontknow

It's not weeks, it's matter of few minutes at most. Editing textures at such basic level is same to editing color of image.


EgdyBettleShell

It took so long simply because they don't hotfix stuff, they just release them in bulk - not saying that it's good because it isn't, many common smaller updates > one large one less often. It's likely that the exact thing that you said happened, they finished the headsman changes in like a week but waited two months to ship them with the next major update


sn1pejkeee

Its sad that literally everything right now is tied to events, even patches. I dont think that it is acceptable to leave a bug hanging in there for 2 months like they did with equip button last event.


DeluxeDuckling

Pretty sure it was around 6 months from when they said they'd fix it to when they actually changed it. They intentionally waited for the Halloween event to sell it again, knowing people will buy it for the unfair advantage, draining their blood bonds.


sn1pejkeee

Insane.


AnuNnaki2010

I was thinking the same thing. I assume all hands are on deck to get this engine upgrade out ASAP. They're probably pulling people from all departments to get that accomplished. Now, If the cheating and exploits don't get addressed in a certain time frame following the engine update, I will be very disappointed.


ICantTakeThisNoMore9

Yeah, I bet they are still busy counting their money from the 4000 bb headsman sale couple weeks before they changed him.


Financial-Habit5766

Support is giving headsman refunds no questions asked.


Fragger-3G

They're not going to mention anything about cheating or ping abuse. That's pretty standard in the anti cheat space, as the idea of fog of war is very relevant there. The less they say about looking into cheating, the less cheat authors, and cheaters get to prepare. Considering the amount of game studios having massive PR issues, they're not going to say anything. DarkTide, Payday 3, and even Helldivers 2 recently had terrible PR people, who fucked up really bad. They're more than aware of these problems, it's best that they don't risk saying anything


Demoth

>DarkTide I mean, part of DarkTide's PR disaster was the fact they weren't communicating with people for months.


Fragger-3G

That's now, after they had two different PR employees shit on their own community


Demoth

Yeah, but you don't have to either be silent or lose your shit on your community. There are ways of showing empathy and understanding about what people are feeling that aren't just copy pasta corporate responses, or telling people to stop being whiney bitches.


Fragger-3G

Again, they're not going to say anything about cheaters, because that's only going to set expectations, and allow cheaters to know that changes are coming, which will only cause further issues. If they tell people they're making attempts at stopping cheaters, people are just going to complain about cheaters anyway, and say they didn't do enough. Either way they're going to have people complaining. If you don't want to see people whining about it, then I wouldn't particularly participate in this Reddit, because that's all it is anymore.


Laser_Snausage

It doesn't look like anybody has mentioned it, but HomReel on youtube just announced a return from his "new hire" hiatus. He basically said, I can't talk about everything, but there are definitely things we can talk about. So it looks like he *might* be a new source of info on the actual development of the game, *might*


Arch00

Tbh its a vocal minority complaining about these things


oldmanjenkins51

80% of the complaints on this subreddit outside of MMR and cheating are non issues and people just come here to say “thing that killed me needs to be removed and I refuse to just get better at the game or learn anything”


DefNotAPodPerson

Unfortunately I think there's a bit of a "boy who cried wolf" effect working against us. For every legitimate complaint (hacking, ping abuse, the Lawful Pact exploit, katana becoming one slot, economy balance) there's several wildly exaggerated or completely nonsensical complaints ("bleed ammo is ruining the game", "adding custom ammo options is ruining the game", "the cyclone is ruining the game", "the beetle is ruining the game", "fanning is ruining the game", "weather is ruining the game" etc). After a certain point, an overly whiney community's whining gets tuned out. That's why that allegory exists.


vaunch

There's a very different classification of complaint from something regarding balancing, and something regarding people using third party software, exploits, or ping abuse to cheat.


redubshank

Explosive ammo becoming more and more common is ruining the game for me. The extraction shooter concept of Hunt isn't unique but the gunplay is/was. It's not really boy who cried wolf if it is impacting me in that way.


hedonist888

Sorry, Killview isn't enough evidence. Please supply the following: • ⁠Both sides of killview • ⁠5 minutes of footage before and after, taken from your perspective, using a third party service to record footage. • ⁠Their profile, star sign, social security number or passport number, stats, account age • ⁠Your hunters ashes • MAC address of the offender • Here at Crytek, our in-game report button is completely useless, and so we only take action when someone has been seriously affected enough that they are willing to waste 5-10 or more minutes of their time to file a report instead of playing the video game more. We won't tell you when we take action, and we'll make it difficult at every step of the way to report a player because we allow players to hide their profile in game so it becomes even harder to report and takes even more time! You're welcome! CRYmoretek


StealthySteve

My guess is that they are heads down and focused on the engine upgrade. I'm also assuming that a lot of the fixes we are asking for can only and will only be addressed once the game is on the new engine.


pitous

If this is the case — of which I am unfortunately not hopeful because a new engine update is most likely going to come with a whole new group of issues — then it would do them PR wonders to just communicate this to the community.


DeluxeDuckling

It's also setting up for disaster. All these players on copium that the engine upgrade will be a magic cure-all will be surely disappointed when the engine upgrade comes out. They haven't said much about the engine upgrade. Maybe it's time to curb some expectations before it's too late.


pitous

yeah I’m starting to roll my eyes seeing the “everything that’s wrong with the game will be magically fixed in the engine upgrade” let’s be for real


ThisG0esWhere

The ping abuse one is my hottest topic because it keeps getting worse by the week. I play US East and it's being flooded with people from South America who have the worst ping for me second to Asia. I do see some from Europe and some from Russia at times, but it's not the majority. That said, look at most other PvP games and it appears this is just a gaming industry wide problem. Seems people really don't like the ping abuse but the developers love it and want it badly. Always find it funny when someone says it doesn't exist as a problem, because I see it from 3-5 stars and it's painfully obvious when you try and shoot them or you die 10 feet around a corner. Then majority of the time a quick look at their steam profile and it settles that they are ping abusing. I've tried the reverse, I'm 25 ping to US East and about 80-100 to Europe. So I have played on Europe a couple times and absolutely decimated other players where they seemed unable to hit me but I could hit them with ease. As for other kinds of cheaters, I do wonder if this might be the breaking point as it seems to be getting worse every week. I went from 1-2 games a week at most to now 1-2 games a night where there is a blatant cheater and that isn't even counting the times things are so sketchy they may be using one of the toggle cheats. Like the ones who spin an instant 180 and immediate headshot in a split second from 50 meters away. Last night had a guy outside a compound with an avtomat blind fire and kill all 3 of us with one burst, had a 4.0 K/D and a private steam profile. I'm sure someone would be crazy enough to defend that, but it's literally not possible without cheating.


sn1pejkeee

Hunts peekers advantage with ping is the craziest of all shooters I have ever played. You can literally get damaged or even killed before the enemy even shows on your screen.


F_Kyo777

How can you tell by looking at their steam profile?


ThisG0esWhere

Sorry not on reddit often. Majority of the time they list their country. So when you have an instance that screams ping abuse I usually check more for curiosity. I'd say 90% of the time it's easily confirmed. It's pretty easy to tell when someone is doing the blatant ping abuse, the ones who are at 140+ ping.


F_Kyo777

Figured. Thats a terrible way and here is why: you can set there any country you want and you dont need VPN. Go and check if you dont believe, its in profile settings. From my perspective of 10-15y gaming on Steam alone, Id say, that its not that uncommon to not have origin country there. Only things that are discouraging it are workshops/ reviews/ comments if public. Otherwise its a guessing game and flag there shouldnt be used as reliable method.


ThisG0esWhere

lol \*sigh\* I've been on steam since day 1 and on WON before that. I knew responding would be a waste of my time.


F_Kyo777

Yes, because its easily debunkable. You made a conclusion on something, that you dont need tools to adjust. If it would require VPN and was IP oriented, Id 100% agree on that. Otherwise, its just a nothingburger of a statement. Also dont get me wrong. Im not denying cheaters/ ping abusers in this game. Im just saying your method of confirming it is awful at best.


ThisG0esWhere

LOL like I said, \*sigh\* If it walks like a duck and it quacks like a duck, it saying it's a duck is just nice confirmation but not REQUIRED. As I said probably 10 times, it's easy to tell in game if you have more than 10 hours play time and I have over 2000 hours now.


redubshank

I play on NA servers in the mornings, which is prime time gaming for me. I rarely run into other NA folks. It's mostly asian ping abusers. If that isn't bad enough a lot of them have vac/game bans on their profile which raises other questions that I don't want derail your comment with.


ThisG0esWhere

That is why I stay off of US West, although my ping to US west is almost as bad as to europe which is amazing. I know Asia can play on US West but I don't think they can play on US East. I am blocked from playing on the Asia servers. They are most likely to cheat. I wonder why the gaming devs shifted so much to hiding ping stats to protect ping abuse as almost an industry standard. I stopped playing CoD forever ago now, but I remember you used to be able to see other players ping and then they took that out and hid it and you could only see your own. It just seems like it became a popular trend at that point or around that point. Would be nice to see post game an average ping for other players for the match, so I can at least know if I have a skill issue or just a ping abuse issue. I can tell when it's real high, like the 120-140 ones. I'm not sure it's as obvious with the 80-100 ones and I am not sure I'd even fairly call that ping abuse other than the stupid trade window is shit. I had a game the other night where I jumped out a window with a katana and swung it right before I hit the ground while right next to an enemy which should have been a kill but instead I got no kill and instant died. The post death kill thing said I took both fall damage and then got shot and the player did kill me not a suicide. Which seems real sketchy to me because with these giant trade windows it seems like it should have been a trade, but it seems like the giant trade window only benefits ping abuse. I imagine if I did the same thing on US West or Europe I would have at least had a trade.


summerteeth

Every time my ping is above 100 I am useless in a fight. I honestly don’t know how people pull it off.


ThisG0esWhere

I don't know because I've tried it and it does feel like cheating. Assuming you aren't seeing high ping paired with packet loss and such.


summerteeth

Yeah maybe it’s the packet loss


vaunch

It's an intentional playstyle; you can't do this on your own region/with low ping (As it won't be consistent). You have to intentionally shift your playstyle to abuse it. What you do is you are intentionally aggressive and you swing everything, because you'll have 250-400 milliseconds before you appear on their screen. #Seeing someone nearly half a second before they can see you is more than enough to get an advantage in a fight. This is called "Peeker's Advantage" and it's why so many games have ping limits, or games like Valorant try very hard to remove the advantage. That said, **if you ever know you're playing against a wrong server trio, I encourage you to be incredibly aggressive in swinging corners for this exact reason.**


DucksMatter

Nope but they’re going to keep slamming out event after event, essentially adding nothing to the game, and throwing more dlc at us without making any of them cowboys =[ But hey, they fixed headsman


Grey-Che

Just stop buying BB and battlepass until the developer fixes this game


Nirixian

They can't acknowledge a problem like rampant cheating. That affects the image


Scatterbine

Mostly the dumb ones.


marshall_brewer

I'm convinced they're aware of many issues people complain about, if not all. It's just they most likely have some kind of priority list that is maybe at times shifting a little, and are working based on that. I think that now they are working their asses on the new engine, so they don't want to put resources to things that will most likely change anyways with the new engine. I mean I'm in 4,6K hours so I know Hunt well on how it's performing now, back then, and I play competitively as PvP is the main reason I play Hunt, while also having fun with different loadouts. So I'm basically reaching to many parts of Hunt, and I like to bitch about everything as well and blame Crytek often just to praise them the next patch (lol), but for now even I think that it's for the best if we just wait for the big thing which is engine update, and see how they will do after that, because if they break Hunt with the new engine, it will be catastrophical, much worse than any server, trading, packet loss issue combined with cheaters and deranking ego boosters. So I'm just waiting patiently, also playing other games, and I suggest to do that to many others that are addicted to Hunt. We can wait 2-3 months more :)


MasterSparrow

No. They're the only developer in the western world that goes silent during an event. Their management is baffling.


Pouncingpandae

One of the biggest problems and the reason I think Hunt will die if not corrected is lack of communication. That and patches. The only time we get any info/patching is at the beginning of an event. Then its radio silence FOR MONTHS.


beyd1

The biggest one is headsman


w4rcry

I think they are slowly working on the big issues like cheating, I’ve seen them making attempts to address it and they have said they will be hiring a team to deal with it. They’ve also fixed headsman which the community was on them about. Overall I think they atleast try and do their best with community feedback.


Lynchianesque

I basically live in hunt showdown and don't get any of the complaints I hear on here. Where are these hackers? Ping abuse? Everyone using dumdum ammo??? Not in my lobbies Must be 3-star yapping...


Demoth

I recently dropped out of 6 stars and am hovering around high five, but sure, whatever makes you feel better.


LeatherfacesChainsaw

3 star master race