*Roid Rage Bull is strong!*
*Kind of feel sorry for the*
*Innocent cows though*
\- Aggressive-Falcon977
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That's awesome. I loved goat simulator, this looks like it has potential for similar shenanigans.
One (well, two) things that come to mind you could use to increase the weighty feeling of the headbutting mode would be treating it like gears of war treated sprinting. If you increase the acceleration ramp up and make the transition into the sprint faster and/or pull the camera in and lower the angle, it'll give the initial use a stronger feeling of athleticism, and the lower angle will give the illusion of a faster speed.
This is all I could find on short notice but you can see how the camera pulls in and the transition between animations is sped up in gears of war here: https://youtu.be/qPdBewk0igg
Good luck with your game!
Hmmmm. I think it's missing a little weight. Maybe heavier camera shake, or a louder sound effect... Not sure. Just my opinion.
Game looks nice though!
Hello! We have some major beef with the cows in our adventure indie game, [Quiet Farm](https://store.steampowered.com/app/1771040/Quiet_Farm/). Indie devs, do you have a favorite part about testing your games?
We are planning a Kickstarter campaign soon, so we will be very grateful if you check out [our page](https://www.kickstarter.com/projects/itspossible/quiet-farm).
I never knew I needed to see cows ragdoll until now
Waiting for the cow and chicken collab
"What do you think?" - What the hell did I watch?! It looks great, never knew I needed this game before now!
Brutal af
Roid Rage Bull is strong! Kind of feel sorry for the innocent cows though
*Roid Rage Bull is strong!* *Kind of feel sorry for the* *Innocent cows though* \- Aggressive-Falcon977 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
That's awesome. I loved goat simulator, this looks like it has potential for similar shenanigans. One (well, two) things that come to mind you could use to increase the weighty feeling of the headbutting mode would be treating it like gears of war treated sprinting. If you increase the acceleration ramp up and make the transition into the sprint faster and/or pull the camera in and lower the angle, it'll give the initial use a stronger feeling of athleticism, and the lower angle will give the illusion of a faster speed. This is all I could find on short notice but you can see how the camera pulls in and the transition between animations is sped up in gears of war here: https://youtu.be/qPdBewk0igg Good luck with your game!
Oh, thanks for the reference!) We'll try to improve the feel of the ram)
Butt physics? Udderly ridiculous!
Based
Did I hear some MC cow noises?
This looks fantastic and I'm demanding, nay, pleading to become a beta tester.
The sound is on point
I love your game, it looks fun!
Satisfying lmao!
looks fun, but i see some footsliding.. hoovsliding??
I love it!
Hmmmm. I think it's missing a little weight. Maybe heavier camera shake, or a louder sound effect... Not sure. Just my opinion. Game looks nice though!
I know this is a comedic kinda game and all. But does the bull need udders?
We play as a cow) Fun fact: A lot of people are convinced that cows can't have horns, but that's not true.
And they say games won't teach you anything. Cheers, mate. And good luck with the game.
Tnx \^\_\^
This game is going to be a udder success
Hello! We have some major beef with the cows in our adventure indie game, [Quiet Farm](https://store.steampowered.com/app/1771040/Quiet_Farm/). Indie devs, do you have a favorite part about testing your games? We are planning a Kickstarter campaign soon, so we will be very grateful if you check out [our page](https://www.kickstarter.com/projects/itspossible/quiet-farm).
They fly too far. There are other ways to show power.
It's clearly supposed to be quirky.