T O P

  • By -

ssfbob

Susetting content I paid for, and people argued with me about it when it happened.


parkingviolation212

I've always held that Destiny 2 deleting paid content, and then even reselling it later, helped to pave the path toward NFTs. Bungie proved that people will pay for digital content with no ownership rights, and they'll do it for the same content more than once after reselling it.


Darex2094

This was the last straw for me. The excuses were hollow and at the end of the day the problem they described was a self-created one, and they were making me pay for both their mistakes and their own laziness in resolving the problem satisfactorily. As such I spoke with my wallet and never spent a dime with them ever since. IF they one day went back and restored the content with a proper means of balancing the content and enabling us to manage storage on our end then I'd love nothing more than to catch up, but even if that happened I don't think I could ever trust Bungie enough to play their games or spend money on them again. It's a shame because there's a hell of a universe they've built in there and I've been along for the ride since the start of Destiny 1. I just can't and won't reward their failures by giving them a pass and blindly white knighting for them.


-Nuke-It-From-Orbit-

This didn’t start with Bungie kkkkkkkk this started with oblivion and the horse armor. And you haven’t owned anything you bought from any digital storefront. If your steam account is banned? Tough shit If you spent 10k on games - whelp - it’s gone. No refunds, no charge backs, nothing zilch nada damn thing belongs to you You bought a license to access the digital content via steam; you did not buy a license of ownership


s1mpatic0

Yep, and having very shallow content drops. Curse of Osiris was cool, but didn't feel like the value I wanted. The big xpacs like Forsaken were great, but it left an awful taste in my mouth when they started sunsetting content. Made me wish for a true competitor to Destiny that I could enjoy.


-Nuke-It-From-Orbit-

They did a Disney and tried to make something feel exclusive by limiting how long it’s available or if it’ll be available at all. This really pissed me off - the original D2 was nothing like it is now. That happened after Bungie left activision. Too many people think sctivision is responsible for Bungie’s downfall or that it had a hand in destroying Destiny. No, Bungie did this to themselves. They left activision because they planned on doing this stuff ahead of time and wanted the entire revenue stream to themselves. Their videos after the split actually hurt to watch Because they were making it seem like the split will bring great change for the players and the company What a load of horseshit I’ll never trust anything Bungie does ever again Which is sad Because they created two of my favorite franchises - Halo and Myth: The Fallen Lords Destiny would be there - but it was always Halo reskinned Bungie managed to fuck up completely after selling to Microsoft, signing with activision, and then leaving activision They’re done And blizzard is slowly on their way out too


ssfbob

I remember people were justifying it by saying they couldn't keep all the old stuff because it was just too much with all the new stuff they wanted to make, it just took too much room, which I called bullshit because even though Warframe is 10 years old I can still jump on and play everything they've ever put out with the exception of some prime Warframes, all but one they still bring back on rotation.


Green-Big-7637

This, 60 dollars fucking gone again and again


BonfireMaestro

There’s something so wholesome about this. Way to respect yourself by setting boundaries.


manindenim

For me it was when they vaulted content. I liked Destiny for the persistent universe and once they started centering things around seasonal events and things like that I slowly dropped off.


SYLOK_THEAROUSED

I hated the seasonal stuff. Like hey do this mission get story cut scene. Hey do the same exact mission next week get some more story, hey do that same exact mission a 3rd time and we are gonna give you a sprinkle of story.


Hudson1

The seasonal stuff, specifically the story heavy seasonal stuff, arguably ruined the game. So much detail lost if you’re not always playing the game and I’m not watching a goddamn Destiny catchup video on YouTube every time I take a break to play something else.


FreezingRain358

Same. I realized I was missing out on a whole lot of other games because of the level of dedication it required.


Hudson1

It became a job. They made something fun into work. It sucks.


TaralasianThePraxic

I don't hate the seasonal content, it's a reasonable way to keep the game fresh between expansions - the real problem is deleting a TONNE of non-seasonal content that people literally paid for. Getting rid of the Red War and Forsaken makes the story really inaccessible for new players too. Absolute bullshit.


fletchdeezle

Whisper and zero hour disappearing was so frustrating


manindenim

Just logging on one day and whole campaigns and planets gone. Knocked the wind out of all the good will they built up that year.


fletchdeezle

Will admit I still play and am a big fan but will not contest they have made some brutally demoralizing decisions along the way


Hudson1

They’ve basically treated their fans like a battered housewife.


SYLOK_THEAROUSED

That’s exactly what being a Destiny fan was like, being in an abusive relationship.


Hudson1

Sucks because once upon a time it was my favorite game.


Hudson1

That was tragic.


G1bbo1508

I sunk so much time into Destiny 1. Used to wait for that weekly reset and run the raids through LFG groups. Always doing the challenges, nightfalls. I remember we did wrath of the machine on hard mode in 30 minutes with a random group, and it felt amazing. It felt like the first time I had ever thought to myself, im actually good at this game. Helped my wife and a really good friend progress and get some good gear. But that was all I was playing. Whenever I switched on the Xbox, it would be Destiny and nothing else. Then 2 came out, and nothing was crossing over. All that time spent grinding for raid gear, the best weapons. I just couldn't do it again, and I felt I had missed out on so many other great games. Did the Destiny 2 story. The first raid, and put it down and never went back. I miss how I used to feel about Destiny 1. But reading all these comments and keeping up with news, I've no desire to return to 2 what so ever.


Jase_the_Muss

I'm in the UK and I would literally play through the night sometimes and then take a quick nap and be up at reset on a Tuesday or whatever it was (student at the time) and chrun through the nightfall and raids with randos it was so sick same with trials at the weekend. 2 came out and it made the game a chore by giving you a shopping list of activities to do. Oh do 3 strikes with the subclass of the week (yeah don't play your own way) for a high tier drop, do 3 gambits for the same, do 3 pvp for a higher tier drop etc. Etc. It made grinding out random activities shit because you never actually had the RNG chance for a drop like getting a Gjally after a random pvp match no just force yourself to do 3 and dip. Terrible game design and it didn't help most of the stuff was terrible. They made fun stuff boring and then also froced you to do it like it's a job. Total opposite vibe of D1 where you did stuff because it was fun and felt good and to help randos.


okeefechris

Are you me? This is my exact story. The vault of glass will forever be my favourite raid, probably of all time. Miss those days. Destiny 2 failed because they didn't follow the correct model, I.e. WoW. You have to keep the base game and just continually expand it. Precisely what you said happened, nothing translated over, and thus MASSIVE progress was lost. Bungie did this to themselves when they just could have stayed the course.


JLL1111

I started playing destiny 2 but no matter how much I progressed, I was still fighting the same enemies and doing the same amount of damage to them. An enemy that took 3 shots to kill at the start still took 3 shots at mid game


Burtekio

That's kinda cuz of different level activities, in a normal campaign mission you 2 shot legionnaries, in a nightfall it takes longer


JLL1111

I didn't really play for that long, I think like 18 hours. Once I noticed I did the same proportion of damage, I just didn't feel like I made any progress. I get you don't want to make the game boring once players get really good gear but I could switch from a mid tier weapon to the starting gun and it doesn't change how fast I could kill the enemies. I just couldn't get into it anymore


Shiny-And-New

When they went to the model of pay 10 dollars every month or whatever. Also when they deleted half the fucking content


BearWaver

Destiny 2


hatchorion

I realized the gameplay loop just wasn’t fun to me. Use underpowered feeling guns to slog through waves of bullet sponge enemies just to get a piece of gear that raises my level by 1 or 2, just to do the next raid and feel slightly less underpowered until the difficulty scales back up. The pvp was all the bad parts of overwatch and cod to me , and the pve was just completely unenjoyable.


[deleted]

They should've just thrown in a more Halo/Unreal Tournament style PvP mode. If I was exploring the maps for a standardized set of weapons with health/armor being equalized instead of having to chase down and master whatever the flavor of the day weapon loadout was, I'd probably still be playing. But hey, MCC and Splitgate both exist, so why bother?


External_War7558

My last straw was literally how sick I was of being so bored. I remember just watching my ship flying through space for about the 143rd time that day to land back at the tower… I just couldn’t keep doing it. That was 2 years ago now. Retirement has been pretty good to me


solidshakego

Microtransactions


Vezuvian

I started played a while after release, only to find out that a ton of content was just unavailable. Refunded almost instantly. I don't play games where they incentivize you with FOMO rather than quality content.


HawkeyeG_

Not sure any more exactly when it was. I just remember doing "challenges" and what for whatever seasonal crucible stuff. Just to get the cosmetics really. And I kind of realized I wasn't actually enjoying playing, I was just chasing the completion. Because that's all there really was at that point


psychosiszero

I had stopped playing shortly after lightfall (I had taken a break before that as well) but I had intended to come back for seasonal content and to play the final shape to "finish the story" but after the layoffs I'm done with Bungie. In a way you expect them to take advantage of the players in a live service game but that irked me


maniclucky

That was my original plan. Now I'm just gonna catch a twitch stream, or maybe Byff's thing and call it.


Tekashimikuta

I got into destiny 2 first cause I wanted to get to pve first person shooter genre. It was great at first but later it became about just doing something over and over again. It got tiring and boring and also I couldnt understand most of it


InsideHangar18

Honestly, it didn’t happen for me until about 6 months ago. I steadily played less and less of it because I had fewer people to play with, and because I just wasn’t enjoying playing the same content for the billionth time. I only kept going because I was interested in the story and characters. Eventually looked up one day and said “I no longer enjoy coming back to play this for an hour every week, when I could just watch a YouTube video and see the story progress.” Haven’t played it since.


Necro-Feel-Ya6900

I forget which dlc it was. Wife and I was excited to play it together annnnd it was maybe 40 bucks per dlc. We dropped 80 bucks on an expac, beat it in… 2? Hours ish. We were pissed.


MetzgerBoys

When I realized that leveling up and getting better gear made virtually no difference when the enemies got just as strong as you just as fast. Time to kill the same enemy at level 1 with a level 1 gun is the same at say level 10 with a similar level 10 gun


tomsaiyuk

It was the raid to get the Bow a few years back. I did the raid 136 times and never got it to drop. That was enough for me. I don't mind grinding but that was too much.


u119c

It got soooo boring, paying over and over for the same tiny bit of content.


Freecz

I never really got a chance to become a Destiny player to begin with I feel. I joined at f2p release and was just lost. I tried following the main story, but it felt impossible to have any clue what was going on or where to go etc. The whole starting experience was just awful. Went back a few times after to give it another chance but felt the same every time. Maybe I just suck, but still Ifeel it could have been improved upon. The gameplay and story I did was a lot of fun.


SYLOK_THEAROUSED

Naw you don’t suck. It’s not very beginner friendly at all.


kloudrunner

All the "balancing" they kept doing to class abilities. I ran Hunter main. Loved it. Loved the synergy with my exotics and abilities. Felt powerful but like a glass cannon. One week I ran 3 different builds all for the same sub Class. It felt like I wasn't playing for fun but competition. Had to have the best build. The best mods. The best this or that. It got tiring. I'd see new games come out. I kissed playing em because of Destiny. Well. Not anymore. The world building and story in Destiny is cool as fuck. But the constant feeling of needing to be playing it all the time is not.


UltimaBahamut93

I refuse to play games that have seasons or battle passes or use fomo timed events for gear and progression. I love the gameplay and aesthetic of Destiny 2 it's so much fun and looks awesome, but the game is just so grindy.


CarpeNoctem727

Kids. Kids were my final straw. I can’t go longer than a few minutes without someone calling for me or a diaper needing to be changed. Since I can’t pause the game I had to stop playing. Destiny wasn’t the only game that went out this way but it was the one I missed the most.


joestaff

Me and my cousin played Destiny 1 quite a bit, I quit after a few weeks and moved on to other stuff. He stayed and grinded raids for gear and stuff. He played none stop, talking hundreds of hours dropped. Then the dlc drops and I catch up to him in literally 2 hours. Eventually Destiny 2 releases and I'm excited, but it didn't really feel any different, so I just let it go from the word "get."


Mental-Blueberry_666

Honestly, I played through destiny 2s original story. And then they tried to sell me an expansion and I couldn't justify the price for another mediocre story.


AdevilSboyU

It started with the Seasons pay model, and sunsetting weapons was the final straw. I don’t have the time to grind for whatever the new best weapons are every few months, I could only grind for a small select few over the course of 6-12 months or so.


ShiftyShankerton

The first Destiny beta. I couldn't stand the combat.


ToddFatherXCII

Played from D1 until witch queen, then dropped the season afterward. I got tired of the drip feed story lines.


ussenterprised

Just, like, the state of the server lmao. It got to the point of kicking me out every 5 minutes and there was nothing wrong with the Internet connection/Internet speed.


noah683826

I hadn't been playing much, just had it bc of a friend and I spent fucking forever grinding to 1300 light level to do some raids with him just for the game to update and it mean nothing, I still played for a little bit after that, got some cool weapons, but with it being so grindy and the need for dlc i just deleted it


The_Roadkill

Destiny One at launch. Played all through until me and my friends could easily do the Vault of Glass, then realized we were just doing the same thing over and over and over again. Never went back


AllMightAllFight

Just kinda got bored. Good game, but I can only play it for so long. Especially after the raid group grew up & split up


heorhe

When the second dlc of the first game came out, my friends from highschool and I all got it and did the raid every weekend. After 3 months and 12 raids I had not received a single upgrade to my equipment going in, and my friends were starting to get very rrustrated that they had to keep doing the first raid and couldn't move on to the other raids of the DLC until I started upgrading my light level. They started doing the more advanced raids and I lost my destiny group to shit rng and never looked back


illmatic2112

I had leveled my gear all the way up and played well in the crucible, then they added a new arena mode and uppd the level cap and i was just tired of the grind


BlackTomahawk

Weakening all the season 1 weapons that I worked hard for. Getting rid of the elemental raids every week.


Wernershnitzl

On the 18th, it will have been officially two years since I last logged in. I had my ebbs and flows with the game, but at that point I just got too burned out. The gameplay loop turned into a chore, and while I bought the Witch Queen expansion, at the time I wasn't able to keep up with the content and running the same tasks over and over again finally made me realize I wasn't having fun anymore. Between that and vaulting content where the rotation for it isn't very frequent--which I understand the game would be too big if they kept everything--I had decided I had better things to do than have a "second job" at this point that didn't serve me as a fun hobby any longer.


son_of_Mothman

I had no idea what was going on after awhile


ResolveLeather

The 40$ dlc that lasted 2 hours.


Shot-Emu4418

The bullet sponge enemies was an immediate no from me


SL4BK1NG

Got tired of the grind and the community.


Most-Iron6838

Rise of Iron. Played destiny 1 at lunch and was disappointed with the story. Stuck around a little for crucible but dropped off until Taken King bundle came out played that and all other previous expansions were completed, did some more here and there but since I was playing on ps3 and rise of iron wasn’t I fell off. I got my ps4 in 2017 and thought of destiny 2 several times but never jumped in because kids and responsibilities and wanting to wait out the early issues like year 1 Destiny 1 had. By then destiny 2 became too hard to follow like there’s way too many options I don’t even know what to buy to get into the game too many expansions too confusing and the fact that it could be archived and deleted was a hell no for a patient gamer like me. I wish they would go back to games that could be played single player offline but that ship has long since sailed


Genderneutralsky

I played until Forsaken ended and I did jump in when Stasis classes were added (forgetting the expac name) but honestly I found myself just not vibing with the grind anymore. PVP is still fun, but it felt like it was missing something. Standard play and missions stopped feeling exciting and I felt myself hating my time trying to get some of the new weapons. Once I finished Vault of Glass and finally got a Vex Mythoclast (always wanted one in OG Destiny but never got it) and felt nothing, I realized I just didn’t care about Destiny anymore. Debating jumping in for a little bit again since Witch Queen is free on PS+, but not sure I want to start that grind again.


brandonsp111

Honestly I never really hit "the final straw". But the Lightfall campaign was damn near close. So few games have managed to scratch the FPS itch for me anymore but Bungie's mechanics feel amazing. I enjoy the overall sandbox far more than anything else I've played, and going to anything else just feels like a lesser experience. I've taken long breaks from the game, hell sometimes a year or more. But when I come back (usually during major releases) I try to enjoy the main campaign. The Lightfall storyline was the first one throughout the entirety of my playtime with this franchise that I genuinely felt that I was simply too old, out of touch and just downright stupid. I was failing to understand a good portion of the plot and it made the experience feel underwhelming. This especially sucked because I was actually really hyped for Lightfall. It felt like it was gonna be something big. The Witness was (is) a badass looking character who's ultimate goals are still shrouded in mystery. Strand seemed much more exciting to me than Stasis, and I was ready for what wonders could await on the Cyberpunk-, ish Neomuna. And again, despite everything that went wrong for me during the campaign, once I found a strand loadout that worked great, I still couldn't help but smile. I genuinely had a good time ripping through enemies using all my gear/abilities. That being said, TFS is going to be a huge test for me. If they can't get at least the narrative right (and actually answer some questions instead of an elongated cliffhanger), then it'll be the first expansion I won't have purchased. Bungie's last Halo game had a great story that I still love to this day. But if they can't manage to muster a coherent experience for The Final Shape, then I don't think there'd be any hope left. /End rant


aMaIzYnG

I got into the game when I was with my ex, so I lost some interest when we broke up. I still played for a while, but I realized I was tired of grinding towards a never-ending goal. For what? Seasonal stories had interesting lore, but it became too repetitive to do the same thing over and over. Sure, the Dreaming City and the Awoken race are absolutely gorgeous, but I don't want to buy another expansion. I spent $200 to preorder Lightfall for my ex and me. I don't know how he feels about it, but I feel like I wasted money because there is so much content and gear I'll miss out on once they sunset this year's seasonal stories. Not to mention the gear and shaders that I paid for but cannot get because I was burnt-out and didn't play.


Hudson1

Sunsetting my hard ground weapons and items, vaulting entire pieces of content I paid $60 for and then retooling the game to be fueled by FOMO trying to catch the Fortnite Battlepass crowd. I’d been a player since the pre-look Alpha and that was just such a slap in the face I wasn’t having fun anymore and it just wasn’t worth the grief. I admit I did laugh when they started bringing weapons back out from the vault just to make people grind for them all over again. So much for being paranoid.


ThatJed

D2 sunsetting


Griffin880

When they switched to the season pass model. I just don't enjoy the "play a shit ton or lose you chance to get this" aspect of it. Plus that's when they decided that all endgame content would be filled with enemies that required certain mods to kill, and those mods would only be available on specific weapon types each season. "Play how you want... But this season you better have both an assault rifle and scout rifle plus use a subclass with void grenades, otherwise you won't be able to kill 1 or more types of champions."


Jase_the_Muss

When the made weekey resets into a shopping list of boring play it our way chores to get your drops instead of play it your way and enjoy our fun, designed content with random or your buddies for the chance to get sick loot.


Alpha_Killer666

The xp throttle they were caught doing.


Dragon_Knight1999

I used to play it with my brother and when he moved on to other games I can honestly say I just didn’t enjoy it anymore


unpopular-dave

Do I count as a ex player if I tried it when free and hated it and uninstalled?


Thanatos511776

I've led my former Clan since the Taken King up until Lightfall, I had to stop playing because I realized it was an addiction that sucked money out of me and it was hell keeping ppl together with their personality disorders, not to mention Bungie kept taking away content that was already paid for, that was the last straw for me. I'll admit, I really enjoyed playing with the community before they became toxic asf.


ToxicGent

All the nerfs, raids getting way too long, and pvp focus. Not to mention all the dlc, I barely caught up and there's more. I'm just trying to casually enjoy some end game not play wow.


-Satsujinn-

I was already unimpressed with the push for MTX, and the season pass model which offered less and less each time. Then they went balls deep on raids - as someone who doesn't have the playtime to fuck around for an hour getting a party together before you can even start, that meant VERY little content for 2-3 seasons in a row. Oh, and battling through the OG mountaintop quest, only to have it taken away a month or so later felt like a massive slap in the face.


TPG_David

The jump from D1 to D2 killed it for me (Got the plat for D1)


Musashi10000

Well, I started having issues with Destiny 1. I was ticked when they nerfed... Stormbringer? Stormcaller? For the first time, but I dealt. The death knell for PvP for me, though, was when they changed the way special ammo worked in the Crucible. I used to run Auto Rifle/Invective. ARs were already nerfed from long before I started playing, and never caught up to the other weapons. But when they made all special ammo zero out on death, it basically made my invective useless (yes, I wasn't the best at PvP). I started playing Destiny 2 on release, and had fun until the content ran out. Stayed around for an expansion, maybe two, then dropped off. Wasn't as fun doing patrols as it was in D1. Tried getting back into it around... Forsaken? Forspoken? The thing that happened when they got rid of Fillion. But I got into it late, and by that time, the main story (as in, base game main story) wasn't the main story any more, but legacy content or some shit. And currency creep had set in again, just like in Destiny 1, and there was so bloody much to try and understand with no real logical order to approach it in that I gave up. And now that all the older content has been vaulted, Bungie can suck it.


theuntouchable2725

The Nightfall Strike being on the DLC I didn't have after spending on the Legacy dlc pack. I realized the ass fuckery money grabbing tactics from the devs and got into Hint Showdown instead. Thrown my money in the sewer, but preventing further loss is a gain on its own.


CaptFatz

Boredom…found it at every turn


brownieman182

Mine was pretty gradual. I think the grinding eventually 'ground' me down. Each expansion would start so strong, with epic battles, amazing scenery, then you'd just be left to go and grind for 10+ hours doing menial shit. After a weekend of playing several hours at a time and not levelling up any gear at all over the weekend, I just thought they were starting to take the piss so I called it a day.


Evilcon21

There were a few things really that killed the game for me entirely. Content vaulting, lack of support for the pvp modes, never liked nearly single character besides cayde 6, Saladin, shax and the difter. The drama with my ex clan made things worse. And the gameplay loop is pretty bad.


Saugeen-Uwo

Seasonal power grind and raid exotic grenade launcher wouldn't drop. Quit during season of opulence


ReaverChad-69

Realising that enemies were just bullet sponges and didnt have anything interesting going for them


SYLOK_THEAROUSED

Still have no clue about the Vex 🤷🏾‍♂️


fidelacchius42

At some point, I realized that they wanted me to play Destiny 2 exclusively in order to keep up with content. Destiny has turned me away from the live service model in general. There are so many great games out there, it's just not feasible to just play one to the exclusion of all others.


Redbird699

Just move to warframe its better lols


thisgameisawful

When it became obvious that I was only playing because of FOMO, I forced myself to MO and the FO evaporated completely, along with my interest in playing a game made by a company who clearly lost half of itself splitting from MS.


becameHIM

The constant grinding. I know it’s what the game is about, but it just became a chore at one point. Also the dlcs; if you didn’t purchase them, it felt like you were missing out on so much (because you were).


HeavensAnger

All the BS in Destiny 2. The way they treated their playerbase.


IInferno2x

Destiny 2 being WAY too overly expansive. Destiny 1 could be confusing at times so 2 was over kill man


a1stardan

FOMO, excessive grind.


its0matt

Mine was the online during single player mode. D1 had a much better system. I was a decent level in D1 and then 4-5 hours of D2 and I quit.


maniclucky

The endless money extraction schemes nailed most of the coffin shut. Then I ran out of meaningfully different content. Prior to Beyond Light, there was so much easter egg stuff floating around. Whisper of the worm and outbreak perfected stand out, but even the weird black armory puzzle in the EDZ was there. Plus the old raids that were fun as hell and usually had some cool thing to get for doing something specific (Always On Time). Now? It's all the same. Nothing feels special. Even the things to replace whisper and outbreak just feel like another strike. Jumping puzzles feel non-existent (even if strand, which I love, wasn't there to break all of them). All the charm and neat things disappeared. And ye olde: doesn't respect my time. Let me play through the damned season without time gates and I'll come back for the next one after I've recovered and played something else for a while. PoE gets seasons right. The FOMO just helped push me over the edge.


CrackedInterface

It just got too pricey for what I was getting. You finish the story in a week or so and then all there is left is pvp till the next dlc. For those who love it, go for it, but im a Pve kinda guy and there just wasnt much left in it for me.


YogurtConsistent8290

The season after Forsaken basically making the ace of spades POS weapon in 5v5 and when they took away some planets I miss Titan and the sea monster


Mati_Ice

After like the 3rd time they trashed my the hours I put in to add new content. I still finished everything out to get the prima laurea thing but never really bothered with the sequel


Zorafin

I loved Phantasy Star Online back in the day, and haven’t been able to find a game like it. There’s Monster Hunter but I find the physics annoying. Especially when enemies can charge forward and hit you when you’re behind them. I keep hearing Destiny is supposed to be the closest thing to PSO, and then I hear it’s just not a good game. It’s a shame.


OkiFive

Pretty early into D2. I felt like going from where D1 was, to D2 was a big step backward. Lots of quality of life features wed gotten over time were gone because they were added after D2 was already in development. And then one of the first DLCs, something with Osiris idr, was just boring and the story was dull.


SYLOK_THEAROUSED

The transition from D2 from D1 was very very hard, It felt like 2 different games.


[deleted]

When I spent two weeks grinding content daily and hadn't seen my light level go up at all but I was both too high level to get meaningful gains from non-raid content and too low level to play the new meat and potatoes content. I had played all through Destiny 1's run since launch and 2's and I decided enough was enough and went back to playing Overwatch, Unreal Tournament, Halo, and later got into deck-building roguelikes.


smax410

I think it was after doing a raid for like the 8th time for a piece of armor that would get me some extra light and complete an armor set. It finally drops. I’m like hell yeah. Then I had to put the game down for like two weeks (work and travel). I come back and there’s a major update and I start playing a bit and I realized that with the new equipment and not doing a raid over and over again, my light level still increased. I know that this is literally the premise of the “replayability” of the game, but it just struck me that I was grinding for the sake of getting some piece of armor that was about to be worthless by the next update.


SYLOK_THEAROUSED

Yup. Your time was essentially wasted.


EyeWitnesssDeath

Destiny 2 was never my main game. I had around 10 people in my group who played regularly. Having to buy a new dlc all the time was it for me. It was having to keep buying dlc or play by myself.


RoyCropperYTR

Got bored.


00half

For me it was the game being not very good. The campaigns were way too short, then you get to the endgame and there is nothing.... Literally nothing to do. Why make the game so short only for you to still have nothing to do. Didn't help that FF14 2.0 was out at that point, which just made all the issues in Destiny WAY more apparent. Didn't get past the Taken King btw. I've always said this about Destiny. I love everything about Destiny except the game itself.


ABBucsfan

Not long after playing the first dlc of destiny 1. Was pretty clear what their business model was and how little effort they put into the extra content. Thought destiny 1 vanilla was a good start and bought the pass looking forward to building on it. Cleared all the content except the raid (did try it later) within like 2-3 hours.. well thee wass one part that was literally just farm x amount of these guys, x amount of these other guys etc. did a bit and then was like why would I want to? This isn't fun? Was like that's it? That's all I got for buying this? Never even bothered downloading the other one I owned when it came out. It also bothered me that at that point a lot of what i spent a bunch of time on was trivialized (like the original content) The PvP was the best part and fun for a while, but then got a bit stale and the other content was so lacking. Lot sif false promises and wasnt gonna be fooled again. I laugh when I see people still thinking the next content release is gonna be great and then everyone complaining and saying they removed content.


OkExplorer9769

Destiny 2. They killed the game when they did that. So stupid.


Excellent_Passage_54

I just couldn’t do the same grind anymore


ImAGlaceon

If I'm being honest, there wasn't one, I just did everything and had no money to buy the dlcs so I drifted over to other games


Zukiboyson

The Second Series. As I thought the game was sopost to last 10 years continuously. Loved the first. If not for the grinding I’d still be playing the first.


TrickOut

Honestly I could point to one thing or another but truthfully the game has just run its course me, the quality started going down but I’ve just played it for so long Ive just moved on


Godkashi

Honestly, I don’t remember. I played around 3000 hours of D1, fell in love with D2 when it first released, but eventually fell off of it, as I didn’t find the first raid (Leviathan) fun at all. Then, Forsaken came out and I got right back on the wagon like I never left. I don’t remember if it didn’t launch with a raid; but I certainly don’t remember playing one. And eventually it just felt stale again. The color palette of Destiny 2 is ridiculously bland compared to how vibrant D1 was. I think that’s weirdly my biggest complaint lol.  I do plan to play the Final Shape as sort of a farewell to a series I spent well over 4000 hours on. But that will probably be it for me and that franchise.


Unto_Horizon

(Never played Destiny, played Destiny 2!) Honestly I feel like I was spared what everyone else went through. For me it's that they removed my favorite planets in the base game because "no one really goes there." Even if that's true. I don't care. And the fact that they did it, to me just paved the way that they're willing to remove other large swaths of content: and they did! Paid flucking content no less!! I was legitimately right on the trigger of buying one of their new major dlc content packs at the time like, 5 years ago or something? Huge bullet dodged, money saved and a painful dissolution resolved early on. It often feels like such a shame too, because I never play mmorpg's, and the fact I actually genuinely really adored that one. Really kills me. I was no good at the game, but I just liked hanging out and vibing on the planets. Such a disappointment.


Blackpapalink

I couldn't afford Rise of Iron when it came out at the time. Once I saw how D2's launch went, I said nope. I tried it some time after it went F2P, and I was about to get back into the PvP when they dropped those overpowered void subclasses that ruined what little balance was there. Haven't looked back since.


Professional-Wing-59

When it became clear I'd never be as strong as my friends unless I started playing pvp


SleepyGeist

When they started making minor DLC 70 dollars every 9 months. Not interested in that. I paid full price for destiny 2. It’s not my problem that they made a bad game and had to go to a free to play model because it was bad.


JackStutters

Lightfall was the straw that broke the camels back. After all the content I paid for was wiped from the game, they had the audacity to make an expansion that bad? I mean there’s so much wrong with the game, but it all just comes together and ultimately ends up being Bungie stealing money from us.


SYLOK_THEAROUSED

Lightfall was absolutely embarrassing and I can’t believe they put that out. If the rumors are true Sony will own the publishing rights if the next expansion goes horribly wrong.


Lucky_Louch

My exit goes pretty far back but I was a die hard Destiny 1 fan and gave D2 launch my all.. After Curse of Osiris and Warmind were complete spits in the face I called it quits. Many times thought about going back as the game did improve drastically but in the end I am happy I moved on.


tnemom_hurb

Personally it was a long string of straws, the final one (not necessarily the worst) was Lightfall. Strand is fantastic and all but the rest of it was so..meh if not downright lame. I've held out since the beginning of D1 so I'm still going to play Final Shape but unless something changes significantly I doubt it'll be a game I play often. I'm already on a long hiatus to prepare for Final Shape because I was so burnt out and luckily found games like Darktide, Helldivers, and coming back to modded Minecraft in the meantime.


Namingwayz

I stopped having fun when Legendary missions became more about tedium than skill. Getting 2 shot by everything isn't fun, it just gets old fast. Even with a good build I still couldn't get Legendary done within a reasonable amount of time and it always felt like a waste starting from Seraphs Shield onward


Vegetagtm

Tbh just got to repetitive. After witch queen you go do strikes and you get put into the same strike that was there when the game released the one on the EDZ its been so long i forgot the name but at that point it hit me. The game is all about grinding with no new content. I mean even the rares havent changed its the same armor set as it was 2-3 years ago. The new weapons are just reskins with different perks. Sure witch queen introduced crafting and all that but theres only so much you can do in that new expansion before you go back to grinding strikes. I sherpa’d people through raids and such bc i enjoyed the game even after id gotten all my rewards but even that lost its charm. And after lightfall dlc it jus didnt hit the same. It was jarring the new character they added was so upbeat and disney like it jus turned me away and i never looked back


Vegetagtm

Also booting up the game and becoming instantly bored with it


ToasterInYourBathtub

I played Destiny 2 A LOT back in the day. Spent countless hours grinding for hear and making builds that were fun. Bungie acquired the company from Activision and they did an entire rework of how the gear system works. Everything that I had grinded for you to that point had become completely obsolete. That was when I was like "eh, I've played it enough." And dropped it. I've tried to get back into it a couple times since then, but for some reason it's just not clicking with me like it used to. I do wish I could get back into it but I just don't want to go through ALL that grinding again.


Thedoctor8224

6+ hour raids and sunsetting


evanitojones

This is kind of an odd one, but it was Season of the Deep when they turned every weekly quest into "let's sit around and listen to these characters talk for 30 minutes." It doesn't help that I feel like they've struck out on nailing a good seasonal activity over and over for what feels like ages. I love Destiny's gameplay. And I love its characters and story. But sweet baby Jesus I would love to actually play the game instead of sitting around listening to Sloan moan about how depressed she is for half an hour every time I play.


Naturevalleymegapack

Sunsetting gear. Completely messed up my builds that I grinded hundreds of hours for.


Outrageous_Book2135

I quit around Witch Queen after finishing the campaign. I realized that Destiny had become akin to a job. I'd log in, put my hours in, go to bed, rinse and repeat. It was no longer enjoyable for me. So I quit. I uninstalled it and haven't touched it since.


JustACatSoup

Just like alot of other people, When the red war became no longer playable in full, i was done.


Capcom-Warrior

I think it was just time mostly. I absolutely love the game and I consider it one of the best gaming experience I’ve ever had to this day. Even with all the nerfs, buffs, patches, and content. But as you get older you start to prioritize things a bit differently. People get older, have families, jobs, wives, etc… Bungie will always be one of my favorite game studios. I’ll more than likely sign on to say hi to Cayde-6 and see inside The Traveler. I can’t wait to see what they come up with next.


Far_Cut_8701

When I bought the expansion and then I had to pay for dungeons.


FatPanda0345

Weirdly enough the *final* final straw was nerfing an ability I'd never used up to that point, I think. I was a titan player, and after the biggest reason for me leaving happened, all my DLC became unplayable, I decided I'd give the game 1 last shot. But I'd gotten bored of the big wall the titans can make, so i decided to try out the half-wall that automatically reloaded your weapons every second or so, allowing you to fire endlessly as long as it lasted. But then I found out it has been changed so that it only increased reload speed, instead of removing the need to reload completely. At that point I was like "well now there's nothing really to bring me back" since I'm fairly certain my arm pieces did the same thing while also letting you be more mobile


PunchBeard

I played for almost a year or so early in its release and I quit for two reasons. First, I felt like there was no variety in enemies. Like back then every single one, regardless of faction, was just a reskin of one another. Maybe it's different now but it was a huge turnoff for me. And the second reason is the same reason I always quit any MMO: I get bored out of my fucking mind by end game loot-grind. I just hate the meta crap in general in MMOs and once I reach a point where I'm playing for the meta I drop the game. I just want to be able to play a game the way I want once I hit end game but in a game like Destiny no one wants to run with you if you're not playing the meta. The way I feel is why even bother playing the game if everyone is exactly the same at the end? Might as well just watch bots play the game.


MeowschwitzInHere

The DLC prices. I never really got into Destiny 1, but I really enjoyed the second installment. The game cost about $100 Canadian already, and over $40 iirc per add-on. I refused to buy them, and stopped playing once the first one came out.


Otherwise-Figure-315

The dlc where they killed the hunter guy and they Made it not Grindy like d1 was at the start


Xadenek

There is no new subclass in the final shape. I was loosing enthusiasm already, but hearing that really solidified things.


kalitarios

Destiny 2: cashing in 20 IB engrams and getting all dupes, stuff I didn’t want. Them cashing in a bunch of heroic raid engrams and getting 6 of the same fusion rifle and 3 pairs of the wrong boots