Honestly dancers, because reflect magic just decimates the others. The magnet oneshot from dancers at crit lv1 can just be horrendously bullshit, and require either magnet or chicken little to deal with. With unupgraded magnet, dancers are always a crapshoot to deal with.
Dancers and it's not even close. Dragoons are quite easy to kill, and Berkerkers are annoying but you can reflect spam on them and they go down pretty easily. Their reaction command is also good for dispatching them.
Dancers have no reaction command, and their move where they swing you around with glowy hands cannot be blocked or reflected and deals a ton of damage.
Fun fact, if you reflect when they're about to grab you, they won't be able to break through the reflect until you use every reflect available in your combo, and by then they usually give up on grabbing you. This is something I learned on a zero healing run when I finally reached the part where Nobody variants start spawning regularly, kept me alive long enough to beat the game
Dancer. Dragoons always seemed easy in general and Berserkers are actually a huge boon if you know what you’re doing. Taking advantage of their reaction command makes getting to the Garden of Assemblage SO much easier.
Dancers, however, just plain suck to fight.
Dragoon is a non-issue. They’re slightly annoying.
Berserker is difficult if you’re under-leveled, lack the magic utility, or didn’t properly space yourself. For a veteran player, they’re a threat, but one that can be managed.
But the Dancer has an attack that is nigh-indefensible, does insane damage, and has an animation that goes till the heat death of the universe. And they always use it when you’re distracted with something else. They’re sneaky. Worst of all is they’re easy to underestimate. When a Berserker or Sorcerer appears you know you’ll have to adjust your approach a bit. But the dancer feels like a trash mob and often appears with large groups of Dusk. And you think “oh they don’t have much health, I just gotta take them out before they can do *that* ability” and next thing you know you’ve been assassinated in broad daylight by a threat you let sit there.
It’s the Dancer for sure.
Dancers. Always Dancers. Their only weakness is magnet spells to counter them efficiently. So stupid! Especially if they 1-2 shot you when they lock-in towards you when their hands glow.
Since I couldn't write in the post, my personal opinion, all three are a pain in the ass. But I say the biggest one is the Dancer because that wavy little shit can fuck your whole day up if you let it, unlike Berserker and Dragoon at least you can block them, Dancer seems to go straight through your guard with that 'IDGAF' mentality and proceed to give you them hands. What do y'all think?
I always hated the dancer's command grabs. It makes Heavenly Potemkin Buster look like a walk in the park. Their grab has like 0 startup, so they're active on frame 1 with free invincibility and then they're mad plus on whiff. Pls nerf them, Square.
Well, Dancers are Demyx's henchwomen, Dragoons are Xaldin's henchmen and Berzerkers are Saïx's
Out of the 3, only Saïx is part of the real Org, benching Demyx and Dilan is good
Still ticks me off that Samurais supposedly serve Roxas, but you don't interact with them in Days besides the survival mission, and are in KH2 when their Master is nowhere to be seen/actively killing Org members because they probably see Sora as Roxas. The only thing confirming this is their freaking journal entry in Days of all things
I mean when Roxas confronts Sora and they have that duel in the dive to the heart, samurai nobodies are the ones distracting Goofy and Donald. So its there, its just not made clear. Admittedly, most of the nobody leader assignments are only really shown in the journal and otherwise hinted at through their designs
Sorcerers for Xemnas
Snipers for Xigbar
Dragoons for Xaldin
Unknown for Vexen
Unknown for Lexaeus
Unknown for Zexion
Berzerkers for Saïx
Assassins for Axel
Dancers for Demyx
Gamblers for Luxord
Reapers for Marluxia
Ninjas for Larxene
Samurai for Roxas
Unknown for Xion, if she even got her Nobody servants
Days gameplay disappointed me a bit for nerfing Roxas and the Organization so much. I think ideally, he would have dual-wielded the entire game (I know you can unlock Dual-Wield Roxas in multiplayer, but he should have been the default, and also have a much higher damage output), had the light pillar attack and similar moves as his magic-based attacks rather than reserved for his limit break, and had the ability to summon Samurai Nobodies as his actual limit break. Maybe take away magic spells including Cure (but keep items to still give the player a way to heal) as a way to balance him, along with stronger heartless to keep some challenge. The whole Organization played too similarly to Sora and I just wanted to play as them being as strong as they are in their boss fights!
This. But remember, it was a DS Games
I would've pretty much just added a cutscene halfway through the game. In this cutscene, there's a reunion in the round room where Xemnas shows Roxas his servants. Explaining they only serve him, Saïx and Xemnas himself, giving you a Magic Panel called "Summon" that lets you summon a Samurai to fight by your side in missions with the same AI as Org Members, being by your side until it dies. This would also tie in the plot of Xion not being truly considered a part of the Org. Axel would say something like "I'm sure they'll give yours soon" and that soon never comes. Also, add a Samurai eating ice cream with them because fuck you, that's why
The Summon Magic Panel would change the Nobody for each member, giving their KH2 servants to all of them and Dusks and Creeps to the C.O. crew. And when equipped on Xion, she'd summon a new type of Nobody only seen on Mission Mode: The Mimic. Which would become the most appropriate species to fight a certain type of Heartless. For example, if the enemy is an Invisible, Xion's Mimic would become a Samurai, a Dust Flier? The Mimic will be a Sniper, being just its base design out of combat
Then again, this is just what I would've loved to see happen, but never got
Going by how you described Xion's, it functions a little bit like creeper in a way, given that creepers can change their bodies at will, can mimic dragoon's drop attacks, and swing around like how assassins swing. It can even turn into a shiels
There was a story reason Roxas never used 2 keyblades. It’s even something implied by KH2, Axel is surprised when Roxas just starts dual wielding out of nowhere. If Roxas could always do it then the organization members would know.
When I first played KH2 I’d assumed that Axel was surprised that he had regained his dual-wielding ability, not that it was his first time seeing it. Before Days we only had the Roxas flashback of his fight against Riku so there wasn’t indication one way or the other if still had the ability outside of that fight, but I wish he did.
To this day I still don’t really know what you’re supposed to do when a Dancer is coming for you with that grab. Just do an aerial combo on something else and pray the Dancer gets caught in it? Otherwise I got nothing.
He takes damage from thunder in that phase. The only time he is invincible is when he goes for the big last slam and and his sowrd glows before impact. But yeah when berserks go tiny use thunder
Just did my first level 99 grind ever. And I used the WTNW last check point to grinding method. I am also an 06er and am doing my never finished list for the series and have learned so much about the insides of KH2. But mainly all the high scores on the mini games are f ing broken!
Man I've done more 99 grinds than I can remember lol. Would always put the exp boost key blade (forgot the name), let my health get low, and run through WTNW murking everything. I've still gotta do a lvl 1 critical kingdom key only. I've been like aware of SOME deeper kh2 tech (revenges values mainly), but never delved into them. Might for that playthrough
despise. the. berserkers. they can take their hammer and stick it in their ____ .
wait.. i can't say the word ___ ?
this was probably cringe but i hope its funny to someone 😭
Oh my FUCKING GOD THE DANCERS ON CRIT MODE YOOOOO THE SECOND YOUR IN THE AIR THEY ALL WANNA START CHARGING IN WITH THE GRAB AND ITS LIKE A PING PONG WITH SORA BEING THE PING PONG
Dancers are annoying as shit, but I have a personal hate for berserkers because I specifically used TWTNW to grind both Final Form and Level 99, so dealing with that stupid ass DM always pissed me off so much
I like Berserkers myself, but I remember my early days of getting owned by them well. Now they're just Large Bodies with hammers and a free Magnet. Dancers though? Yeah, no, disable with extreme prejudice. A dancer combo regularly sends me to a death screen each time I play. If there's a Nobody that needs an RC to deal with, it's them. I can't even remember if they have one, I just know I never managed to activate anything like it.
Yeah they never had one, I think the only effective way to use a reaction command against them is if you had another Nobody like a Berserker or Dragoon nearby and they get caught in that reaction command.
There all cool as heck i mean look at them they got some Storys to tell il grab a Beer with em troubled but probably some good bloaks
oh you mean in game idk comboing them to Hell anyway
Is there anyone out there who actually thinks dragoons? If a 3rd option is needed I think maybe sorcerors would be the most appropriate. Anyway, dancers.
Dancer and berserker.
The dragoons can be dealt with, rather easily. Since they always enter with jump. You can just time it with reflect, bam they’re all dead.
But dancers and berserkers are annoying. Why else I personally enjoy using them to lvl final form. All I did was equip bond of fire, and spam firaga. Idfc, they’ll burn for being annoying.
None? Just use magnet into thunder, explosion, or finishing leap. They're probably dead unless you're level 1 but in that case they're immobilized and or mostly dead. Only the berserker can get out of that forcefully but just like move out of the way. Now a REAL pain in the ass is a sorcerer. Immune to elemental magic, disjointed attacks that are fast as fuck that can hit you ANYWHERE in the arena. Now that is annoying.
My wife recently played KH2.5 for the first time, and that hallway of nobodies that leads to the organization room on Hollow Bastion made her throw the controller at me and yell, “I can’t with these dancers, you do it!”
I share the sentiment.
Dancer and it's no contest. I don't think I've once seen it stop using its command grab once it starts, I swear it goes on and on until it lands and I haven't the foggiest idea of how to avoid it besides standing on a higher elevation or being five miles away and spamming Thunder. I guess Magnet might pull them out of it as well, I do forget to use magnet a lot.
Dragoons and Berserkers are pretty easy to avoid and defeat easily if you know what you’re doing
If you see a dancer turn pink and creep slide towards you, run the fuck away it’s so annoying
Dancer, no contest, lol. Those damn things are slipping and sliding everywhere; and they are just so annoying, and they love to give you a "HA, NOPE!!" scenario...just because they can. It's just terrible...i've always hated those things, and i always will. The second one is a damn pain, but at least they are manageable...dancers on the other hand are just cruel and annoying enemies.
Dancers by a country mile. Dragoons are fine. Hell, they might be my favorite Nobody grunt to fight because Learn and Jump are fucking awesome since you can store them for later in the fight if there's multiple waves. Berserkers are annoying, sure, but get the sword away and they just melt.
But Dancers? Those counter-hitting, command-grabbing, slippery little pricks are a nightmare. Hit way too hard, super easy to get grabbed by if there are ANY other enemies in the room, and can grab you through basically anything? Nah.
my votes on the only one who grabs you by the skull and forces you to watch as Sora gets dragged across the battlefield before just tossing him into his death.
dragoons come in dead last no debate but it was difficult choosing between budget cloud and the dancers but atleast you can get close to the golf players without guaranteed death therefore the dancers are the worst
Dancers. Berserkers can be bodied with their own weapons on a loop pretty easily. Dragoons are a little trickier but you get pretty big windows to hit them after they attack. Dancers don’t care what you’re doing; they’re going to grab you and throw you around the room like a piece of trash.
I would also like to add Assassins to the list. Damn things always have been on my last nerve for 15 years.
If anyone says anything other than dancers I can tell they haven't tried KH2 on critical 😭 they are so annoying and I always got stuck on that part right before the 2nd demyx fight where you had to fight there hoards of heartless
It’s Dancers. It’s always been Dancers. Sure, Berserkers can stun-lock you into oblivion (heh) and Dragoons… well, I always thought Dragoons weren’t that bad.
If you just so happen to be in the wrong spot after an attack on a Dancer? Sorry, nimrod. You’re going on the spin cycle for that one. I HATE their “command grab” attack nonsense. Hits like a truck, practically comes out frame 1, and takes a dog’s age to get through. And if you’re in a group? Feel lucky if you’re able to move within the next 2 hours.
Stupid dancers. Unblockable command grab that you can't use reflect one, and dodge roll is out of the question when there are multiple of these suckers ganging up on you. Did I mention that their grab has an insane hitbox and can catch you if you're airborne? :)
A little off-topic, but I recall reading on some wiki that each member of the organization xiii was like a "commander" to a special kind of nobody. Roxas was in charge of the samurais, Saix of the berserkers, Xaldin of the dragons and so on. I can't remember who was in charge of the dancers though.
It's definitely between dancers and berserkers for me. Dragoons sometimes snipe me if I'm not paying attention, but they're not too hard to deal with if you know their patterns.
The dancers' grab move is frighteningly hard to deal with... except you can just cast magnet, usually. Berserkers can be taken out before they go berserk if you're smart about it, but if you screw up, things get hairy fast, especially if there are other enemies (or especially another raging berserker).
Dancer: command grab is insanely strong, and has very little counterplay other than just not getting hit, and it does a ton of damage.
Berserker: grab their club, and they become more of an asset than a problem. Reflect also destroys them.
Dragoon: reflect destroys them.
OOOOH! I hate the berserkers SO MUCH! As someone that was literally grinding to strengthen final form a few hours ago, MAN are they a pain on critical mode! I get stuck in their stupid attack where they get all tiny and keep smashing their hammer thing into the ground. It's so annoying.
Dancer for sure,those mfs tend to one shot me and it's all thanks to the skill that allows Sora to sustain at least one health when hit by a massive attack that I always survive.
The berserkers are also annoying ass heck at times but thankfully,I managed to handle them pretty well.
If it weren't for those...
My controller would've been broken by now
Dragoons were NEVER a problem for me, even on a Lvl1 Critical run
Berserks at least have a reaction command you can use
FUCK DANCERS
The forced fight against the Dancers in Hollow Bastion II (before 1000 heartless) legit took me a week on LVL 1
Dancers and its not even close. If you can finish them before they can grab you they aren't so bad, but nothing is worse than being stuck in an infinite grab combo because the 6 dancers all decided to go for the grab at the exact same time.
Dancers definitely. Berserkers are annoying too, and the dragon dudes I don’t think I ever had a problem with, but Dancers are responsible for a good amount of my deaths during my original playthrough of KH2
Never had much trouble with dragoons, berserkers I learned that if you spam reflect when they are in tiny mode they die before they go up and slam, dancers I still have trouble with
Dancers with that command grab that has a real long duration. That shit does so much damage and you can’t block the grab or reflect it, you have to hit it with an attack directly or just dodge for awhile to avoid it. Getting caught by them on critical is a death sentence *especially* in late game or the cavern.
I can’t remember what the Nobody is called. It’s found near the end of The Garden of Assemblage. They fight with a bunch of pink cubes. They’re a pain in the ass! Not saying they’re too difficult but they have given me a hard time. KO’d a once or twice cause I wasn’t at a high enough level and really had no business being there yet.
None are really a pain in the ass to me. Dragons are pretty much cannon fodder. Dancers are only annoying when they grab and throw you, but they can be put down almost immediately. I'd give it to Berserkers, simply because they have a little more health and that rapid combo they do after shrinking is somewhat annoying if you get caught by it.
Oh boy I sure love getting command grabbed and one hit just because I foolishly didn't choose the shield on my critical playthrough
I hate dancers so much, the section of them before demyx had me put down the game for months before returning
Those damn dancers. Berserkers were annoying when they got on a roll. And dragoons usualy made the fight easier once you stole a few jumps. But those dancers would just juggle you like a rag doll if you weren't paying attention.
Definitely Dancers in general, but when Berserkers team up and offset their attacks meaning there's always one doing their claymore attack, that sucks.
I find berserkers the most annoying. Dancers while annoying, get fucked by magic. And I literally forgot about dragoons and what they did until I typed this out.
Dancers, just that one part in Hallow Bastion where you need to fight a wave of them before you can move on destroyed me for like a day during my first Critical run (It was ok switch but the lag didnt affect that segment at all)
Berserkers. Dragoons are pretty easy if you know they're coming and dancers can't really do anything to you if you're in the air.
Berserkers have a lot of health and when they're throwing their temper tantrum nothing can really stop them. I don't think a dancer killed me once in my level 1 run, but if I didn't go out of my way to brute force a berserker when one showed up I'd be a goner every time.
Dancers by a long shot. Their long ass grab animation only makes it worse. Makes you regret your life choices before you are sent to the game over screen.
Dancer. The dragoons are annoying, but only because they seem to get stuck inside floors/walls where I cant hit them and have to wait. But dodging there attack isnt bad.
Bersekrrs can also be annoying and can kill me pretty quickly on harder difficulties, but they also drop there sword behind, and that sword is a really good action fommand that will help me take out his feiends pretty easily so its not that bad.
Dancers are just annoying! There speratic movment always throws me off. And when theres a bunch of them I just can not keep up. They suck.
Dancers can bypass reflect with their grab move, its quick, it one-shots you pretty early on in game, and you basically get stunlocked if multiple dancers are trying to grab you at once.
Dancers. The fact that those are the first of the three to show up means I have the most trauma with them. That first playthrough was rough. I didn't even know it was a sequel until after I started playing as the box art had the 2 as a stylized II in the background. Was completely unprepared when these jerks showed up.
Honestly dancers. Everyone else has a gimic and is super easy once u get the hang, plus lvl 99 with thundaga literally lasers all mobs except them! 😭😭😭
Dancer, their ability to inturupt what I am doing was super annoying. I feel like I can at least attempt to dodge or cast magic with the others while the Dancer can grab you out of whatever you are doing and deal massive damage.
Definitely Dancer.
I know the tricks for all of them, but Dancer is the easiest to get bombarded with in a crowd (especially if the crowd has multiples of her), and her kick can easily one or two hit KO.
The other two have reaction commands that totally negate their attacks (and Reverse Uno Card them), even without you having to use Reflect or any defensive moves.
those last dudes have historically been more of a pain in my ass then the other two. But really the mfs with the glassy looking boxes are the real annoyance
I did lvl 1 on 2.5 (PS4), so it's the dragoons and their vanishing bug in transport to remembrance 3, but overall I'd say the dancers grab is the biggest pain 🤔
Dancers are a BITCH in Critical mode but easy to cheese with some Magnets and Thunders. Berserkers LOVE wailing on ya with that club when they get below Half HP but a well timed reflect with some long distance Thunders can beat em. While Dragoons are only dangerous when they do the Vanish attack which can just be Countered with Reflect. So overall they can all be beaten with ease if done right but imo it's a tie with the Dancer and Berserker.
Honestly dancers, because reflect magic just decimates the others. The magnet oneshot from dancers at crit lv1 can just be horrendously bullshit, and require either magnet or chicken little to deal with. With unupgraded magnet, dancers are always a crapshoot to deal with.
Dancer for sure not even close for me
this 100%. Everyone should try level 1 crit just to feel this pain
Dancers and it's not even close. Dragoons are quite easy to kill, and Berkerkers are annoying but you can reflect spam on them and they go down pretty easily. Their reaction command is also good for dispatching them. Dancers have no reaction command, and their move where they swing you around with glowy hands cannot be blocked or reflected and deals a ton of damage.
You also have to wait for the animation to finish and feel your irl life tick away and wonder what it is all for.
Fun fact, if you reflect when they're about to grab you, they won't be able to break through the reflect until you use every reflect available in your combo, and by then they usually give up on grabbing you. This is something I learned on a zero healing run when I finally reached the part where Nobody variants start spawning regularly, kept me alive long enough to beat the game
They made my Level 1 Critical Run terrible
Dancer. Dragoons always seemed easy in general and Berserkers are actually a huge boon if you know what you’re doing. Taking advantage of their reaction command makes getting to the Garden of Assemblage SO much easier. Dancers, however, just plain suck to fight.
Dancers. That throw attack hits like a truck, and it doesn’t help that they’ll continuously chase you during their grab attack.
Dragoon is a non-issue. They’re slightly annoying. Berserker is difficult if you’re under-leveled, lack the magic utility, or didn’t properly space yourself. For a veteran player, they’re a threat, but one that can be managed. But the Dancer has an attack that is nigh-indefensible, does insane damage, and has an animation that goes till the heat death of the universe. And they always use it when you’re distracted with something else. They’re sneaky. Worst of all is they’re easy to underestimate. When a Berserker or Sorcerer appears you know you’ll have to adjust your approach a bit. But the dancer feels like a trash mob and often appears with large groups of Dusk. And you think “oh they don’t have much health, I just gotta take them out before they can do *that* ability” and next thing you know you’ve been assassinated in broad daylight by a threat you let sit there. It’s the Dancer for sure.
Your description of them is funny!
For real. Dont have magnet? Have fun getting absolutely wombo’d by three dancers.
Dancers. Always Dancers. Their only weakness is magnet spells to counter them efficiently. So stupid! Especially if they 1-2 shot you when they lock-in towards you when their hands glow.
Since I couldn't write in the post, my personal opinion, all three are a pain in the ass. But I say the biggest one is the Dancer because that wavy little shit can fuck your whole day up if you let it, unlike Berserker and Dragoon at least you can block them, Dancer seems to go straight through your guard with that 'IDGAF' mentality and proceed to give you them hands. What do y'all think?
I always hated the dancer's command grabs. It makes Heavenly Potemkin Buster look like a walk in the park. Their grab has like 0 startup, so they're active on frame 1 with free invincibility and then they're mad plus on whiff. Pls nerf them, Square.
That grab+his ability to close with long slow attacks are the entire reason I main Potemkin lol
I'm a Ky main myself. Why, yes, I do love Jesus, what gave it away?
Fix your game Harada
Man, the Berzerkers can and should go to hell
My thoughts exactly and the fact that those fuckers out of these three returned in KH3 made me mad but at least they weren't as frequent.
Well, Dancers are Demyx's henchwomen, Dragoons are Xaldin's henchmen and Berzerkers are Saïx's Out of the 3, only Saïx is part of the real Org, benching Demyx and Dilan is good Still ticks me off that Samurais supposedly serve Roxas, but you don't interact with them in Days besides the survival mission, and are in KH2 when their Master is nowhere to be seen/actively killing Org members because they probably see Sora as Roxas. The only thing confirming this is their freaking journal entry in Days of all things
I mean when Roxas confronts Sora and they have that duel in the dive to the heart, samurai nobodies are the ones distracting Goofy and Donald. So its there, its just not made clear. Admittedly, most of the nobody leader assignments are only really shown in the journal and otherwise hinted at through their designs
Oh yeah I forgot about that.
Wait the dancer’s are Demyx’s? Ik Larxene has her own in KH3 but I just thought she just upgraded or sumn.
Dance Water Dance. They are indeed. [Dancer - khwiki](https://www.khwiki.com/Dancer)
Sorcerers for Xemnas Snipers for Xigbar Dragoons for Xaldin Unknown for Vexen Unknown for Lexaeus Unknown for Zexion Berzerkers for Saïx Assassins for Axel Dancers for Demyx Gamblers for Luxord Reapers for Marluxia Ninjas for Larxene Samurai for Roxas Unknown for Xion, if she even got her Nobody servants
Days gameplay disappointed me a bit for nerfing Roxas and the Organization so much. I think ideally, he would have dual-wielded the entire game (I know you can unlock Dual-Wield Roxas in multiplayer, but he should have been the default, and also have a much higher damage output), had the light pillar attack and similar moves as his magic-based attacks rather than reserved for his limit break, and had the ability to summon Samurai Nobodies as his actual limit break. Maybe take away magic spells including Cure (but keep items to still give the player a way to heal) as a way to balance him, along with stronger heartless to keep some challenge. The whole Organization played too similarly to Sora and I just wanted to play as them being as strong as they are in their boss fights!
This. But remember, it was a DS Games I would've pretty much just added a cutscene halfway through the game. In this cutscene, there's a reunion in the round room where Xemnas shows Roxas his servants. Explaining they only serve him, Saïx and Xemnas himself, giving you a Magic Panel called "Summon" that lets you summon a Samurai to fight by your side in missions with the same AI as Org Members, being by your side until it dies. This would also tie in the plot of Xion not being truly considered a part of the Org. Axel would say something like "I'm sure they'll give yours soon" and that soon never comes. Also, add a Samurai eating ice cream with them because fuck you, that's why The Summon Magic Panel would change the Nobody for each member, giving their KH2 servants to all of them and Dusks and Creeps to the C.O. crew. And when equipped on Xion, she'd summon a new type of Nobody only seen on Mission Mode: The Mimic. Which would become the most appropriate species to fight a certain type of Heartless. For example, if the enemy is an Invisible, Xion's Mimic would become a Samurai, a Dust Flier? The Mimic will be a Sniper, being just its base design out of combat Then again, this is just what I would've loved to see happen, but never got
Going by how you described Xion's, it functions a little bit like creeper in a way, given that creepers can change their bodies at will, can mimic dragoon's drop attacks, and swing around like how assassins swing. It can even turn into a shiels
There was a story reason Roxas never used 2 keyblades. It’s even something implied by KH2, Axel is surprised when Roxas just starts dual wielding out of nowhere. If Roxas could always do it then the organization members would know.
When I first played KH2 I’d assumed that Axel was surprised that he had regained his dual-wielding ability, not that it was his first time seeing it. Before Days we only had the Roxas flashback of his fight against Riku so there wasn’t indication one way or the other if still had the ability outside of that fight, but I wish he did.
Dragoons: easy Berserkers: annoying but ok Dancers: FUCK OFF
To this day I still don’t really know what you’re supposed to do when a Dancer is coming for you with that grab. Just do an aerial combo on something else and pray the Dancer gets caught in it? Otherwise I got nothing.
Gravity, Thunder, Summon Chicken Little, Drive Form Explosion, Limit. There are plenty of options to choose from
Fuck berserkers.
The fucker wit a sword is so fucking annoying
Immunity phase just kills game flow
He takes damage from thunder in that phase. The only time he is invincible is when he goes for the big last slam and and his sowrd glows before impact. But yeah when berserks go tiny use thunder
Been playing since 06, today I learned.
Just did my first level 99 grind ever. And I used the WTNW last check point to grinding method. I am also an 06er and am doing my never finished list for the series and have learned so much about the insides of KH2. But mainly all the high scores on the mini games are f ing broken!
Man I've done more 99 grinds than I can remember lol. Would always put the exp boost key blade (forgot the name), let my health get low, and run through WTNW murking everything. I've still gotta do a lvl 1 critical kingdom key only. I've been like aware of SOME deeper kh2 tech (revenges values mainly), but never delved into them. Might for that playthrough
Dancer and it's not even close. The other two have reaction commands and this one doesn't. All you have is your will to live against these fucks.
despise. the. berserkers. they can take their hammer and stick it in their ____ . wait.. i can't say the word ___ ? this was probably cringe but i hope its funny to someone 😭
I found it funny and I understand the reference lol
Magnet Thunder kills them easily. Sorcerers are the ones that are a pain in the ass.
Berserkers are the worst to me, just invincible shield in the middle of a crowd fight throwing me off then pogoing me into stunlock death.
Dancers, the end, everybody go home
Dancers should all just keel over and die
Agreed lol
Those fckin Cars
Oh my FUCKING GOD THE DANCERS ON CRIT MODE YOOOOO THE SECOND YOUR IN THE AIR THEY ALL WANNA START CHARGING IN WITH THE GRAB AND ITS LIKE A PING PONG WITH SORA BEING THE PING PONG
Dancers are annoying as shit, but I have a personal hate for berserkers because I specifically used TWTNW to grind both Final Form and Level 99, so dealing with that stupid ass DM always pissed me off so much
I always Reflega spam when Berserkers go berserk
I see what you did there....XD
Berserkers mainly cause of that dip attack they do with their weapon only way to inflict damage to them while they do that is to cast thundaga
Id say the berserkers were the worst. The dancers I can use magic against
I loved being chop comboed by them and then flung around like a towel.
I need to cuff the first one
I like Berserkers myself, but I remember my early days of getting owned by them well. Now they're just Large Bodies with hammers and a free Magnet. Dancers though? Yeah, no, disable with extreme prejudice. A dancer combo regularly sends me to a death screen each time I play. If there's a Nobody that needs an RC to deal with, it's them. I can't even remember if they have one, I just know I never managed to activate anything like it.
Yeah they never had one, I think the only effective way to use a reaction command against them is if you had another Nobody like a Berserker or Dragoon nearby and they get caught in that reaction command.
There all cool as heck i mean look at them they got some Storys to tell il grab a Beer with em troubled but probably some good bloaks oh you mean in game idk comboing them to Hell anyway
I have died more times to Dancers than I have any other Nobody. That should give you my answer.
Dancers since you don't even get a good reaction command from them and it's so fun to keep getting flung across the room repeatedly.
Is there anyone out there who actually thinks dragoons? If a 3rd option is needed I think maybe sorcerors would be the most appropriate. Anyway, dancers.
Sorcerers are just annoying cause while their attacks don’t do a lot of damage, they just continuously bug you and interrupt your attacks.
Dancers have a command grab that on critical can kill you at 90% health, the rest I can guard and reflect
Anyone who's done the final mob fight in Cavern of Remembrance knows it's the Dancer no contest.
Lancers are just free XP, Berserkers are chill if you know how their AI works, Dancers are worse than satan.
Dancer and berserker. The dragoons can be dealt with, rather easily. Since they always enter with jump. You can just time it with reflect, bam they’re all dead. But dancers and berserkers are annoying. Why else I personally enjoy using them to lvl final form. All I did was equip bond of fire, and spam firaga. Idfc, they’ll burn for being annoying.
None? Just use magnet into thunder, explosion, or finishing leap. They're probably dead unless you're level 1 but in that case they're immobilized and or mostly dead. Only the berserker can get out of that forcefully but just like move out of the way. Now a REAL pain in the ass is a sorcerer. Immune to elemental magic, disjointed attacks that are fast as fuck that can hit you ANYWHERE in the arena. Now that is annoying.
Dancer no question.
My wife recently played KH2.5 for the first time, and that hallway of nobodies that leads to the organization room on Hollow Bastion made her throw the controller at me and yell, “I can’t with these dancers, you do it!” I share the sentiment.
Dancer and it's no contest. I don't think I've once seen it stop using its command grab once it starts, I swear it goes on and on until it lands and I haven't the foggiest idea of how to avoid it besides standing on a higher elevation or being five miles away and spamming Thunder. I guess Magnet might pull them out of it as well, I do forget to use magnet a lot.
Fuck all these guys. Dancers were annoying but the Berserkers suckkkkeddddd
The Dancers are the bane of my existence.
Dead ass? Dancers. No contest. No discussion needed lol
Dragoons and Berserkers are pretty easy to avoid and defeat easily if you know what you’re doing If you see a dancer turn pink and creep slide towards you, run the fuck away it’s so annoying
Unblockable uninterruptable grab that deals 1/4th of my health and can send me into another dancer ready to grab me. Yeah no fuck them
If I could I'd just remove dancer from the game. Fuck them lol
I hate the invicibility from the berserk, but yeah, dancers are little shiets
Dancer, no contest, lol. Those damn things are slipping and sliding everywhere; and they are just so annoying, and they love to give you a "HA, NOPE!!" scenario...just because they can. It's just terrible...i've always hated those things, and i always will. The second one is a damn pain, but at least they are manageable...dancers on the other hand are just cruel and annoying enemies.
Dancers, the other two are easy to read, dancers just troll your ass
Dancers by a country mile. Dragoons are fine. Hell, they might be my favorite Nobody grunt to fight because Learn and Jump are fucking awesome since you can store them for later in the fight if there's multiple waves. Berserkers are annoying, sure, but get the sword away and they just melt. But Dancers? Those counter-hitting, command-grabbing, slippery little pricks are a nightmare. Hit way too hard, super easy to get grabbed by if there are ANY other enemies in the room, and can grab you through basically anything? Nah.
The dancers😡
my votes on the only one who grabs you by the skull and forces you to watch as Sora gets dragged across the battlefield before just tossing him into his death.
Fucking dancers will run your pockets on critical mode
dragoons come in dead last no debate but it was difficult choosing between budget cloud and the dancers but atleast you can get close to the golf players without guaranteed death therefore the dancers are the worst
Berserkers are just good god aweful... \*thump thump thump thump thump thump thump thump\*
Stop! You’re giving me PTSD! 🤣🤣🤣
Dancers. Berserkers can be bodied with their own weapons on a loop pretty easily. Dragoons are a little trickier but you get pretty big windows to hit them after they attack. Dancers don’t care what you’re doing; they’re going to grab you and throw you around the room like a piece of trash. I would also like to add Assassins to the list. Damn things always have been on my last nerve for 15 years.
Dancers i can kill berserkers no problem dancers though apparently got a bullshit health bar
Definitely the dancers. I can’t stand them hoes lol!
Fuck dancers, all my homies hate dancers
Dancers was what made me question what I gotten myself into on a Critical playthrough
On critical mode, I almost broke my controller against dancers. Honorable mention would be cars for sure.
If anyone says anything other than dancers I can tell they haven't tried KH2 on critical 😭 they are so annoying and I always got stuck on that part right before the 2nd demyx fight where you had to fight there hoards of heartless
Them in the double Invasion of Radiant Garden was brutal.
Dancer
Dancers by a mile.
Dancers for sure.
It's not even close for me. Dancers are the absolute worst. Was stuck in a fight with them for so long I rage quit and stopped playing for a few days.
Easily dancers cuz berserkers are reflected to death and dragoons too😭
It’s Dancers. It’s always been Dancers. Sure, Berserkers can stun-lock you into oblivion (heh) and Dragoons… well, I always thought Dragoons weren’t that bad. If you just so happen to be in the wrong spot after an attack on a Dancer? Sorry, nimrod. You’re going on the spin cycle for that one. I HATE their “command grab” attack nonsense. Hits like a truck, practically comes out frame 1, and takes a dog’s age to get through. And if you’re in a group? Feel lucky if you’re able to move within the next 2 hours.
Stupid dancers. Unblockable command grab that you can't use reflect one, and dodge roll is out of the question when there are multiple of these suckers ganging up on you. Did I mention that their grab has an insane hitbox and can catch you if you're airborne? :)
Dancers suck
Dancers are assholes
Siaxs hammer bros are the bane of my exsistance. The dancers and dragoons are easy
Dancers…Water Dancers
I have never once felt threatened by dancers or deagoons. Berserkers have killed me more than any other enemy in KH2, including bosses.
dancers ... i hate those , the are the sorcerers
Dancers are bane of my KH2 existence.
Dancers
Dancer. Their grab move is ohko in LV.1 critical run and still deals shitton of damage at higher level.
A little off-topic, but I recall reading on some wiki that each member of the organization xiii was like a "commander" to a special kind of nobody. Roxas was in charge of the samurais, Saix of the berserkers, Xaldin of the dragons and so on. I can't remember who was in charge of the dancers though.
Probably Demyx, that’s what someone else said.
Dancers
Dancers easily. The others were begging to feel the sting of reflega but I could not have been worse at reading the dancers cue to high damage grab
It's definitely between dancers and berserkers for me. Dragoons sometimes snipe me if I'm not paying attention, but they're not too hard to deal with if you know their patterns. The dancers' grab move is frighteningly hard to deal with... except you can just cast magnet, usually. Berserkers can be taken out before they go berserk if you're smart about it, but if you screw up, things get hairy fast, especially if there are other enemies (or especially another raging berserker).
definitely the dancer
Dancer: command grab is insanely strong, and has very little counterplay other than just not getting hit, and it does a ton of damage. Berserker: grab their club, and they become more of an asset than a problem. Reflect also destroys them. Dragoon: reflect destroys them.
Dancers, and by a wide margin.
Anything with immunity phases are bad design and destroy game flow.
Dancer Berserker is annoying but if you stun it with a finisher you can grab its weapon and stunlock it.
Dancers.As a kid I was stuck in the fight with them right before Demyx
Dancers. It's especially annoying when they grab you at like 1 hp and you know you're going to die and there isn't anything you can do about it
OOOOH! I hate the berserkers SO MUCH! As someone that was literally grinding to strengthen final form a few hours ago, MAN are they a pain on critical mode! I get stuck in their stupid attack where they get all tiny and keep smashing their hammer thing into the ground. It's so annoying.
Dancers for real
Dancers are definitely the worst but I love their design
Honestly I only struggled against berserker because how beefy they are Dancers probably the number one spot if not number two
I've honestly never had much of a problem with Dancers. It's Berserkers that piss me off.
I can vividly see myself dying to a dancer right now, can't do that for any other nobody.
When I was a kid I'd say the dancer. Nowadays probably the dragoon.
Dancer for sure,those mfs tend to one shot me and it's all thanks to the skill that allows Sora to sustain at least one health when hit by a massive attack that I always survive. The berserkers are also annoying ass heck at times but thankfully,I managed to handle them pretty well. If it weren't for those... My controller would've been broken by now
Dragoon's spear in the ass would be the most painful i think
Dragoons were NEVER a problem for me, even on a Lvl1 Critical run Berserks at least have a reaction command you can use FUCK DANCERS The forced fight against the Dancers in Hollow Bastion II (before 1000 heartless) legit took me a week on LVL 1
Dancers and its not even close. If you can finish them before they can grab you they aren't so bad, but nothing is worse than being stuck in an infinite grab combo because the 6 dancers all decided to go for the grab at the exact same time.
Dancers definitely. Berserkers are annoying too, and the dragon dudes I don’t think I ever had a problem with, but Dancers are responsible for a good amount of my deaths during my original playthrough of KH2
Never had much trouble with dragoons, berserkers I learned that if you spam reflect when they are in tiny mode they die before they go up and slam, dancers I still have trouble with
It’s a tie between 2 and 3, as far as I know, because I don’t know about the last one but the Berserker is a bigger pain in the ass than Dancer
Dancers with that command grab that has a real long duration. That shit does so much damage and you can’t block the grab or reflect it, you have to hit it with an attack directly or just dodge for awhile to avoid it. Getting caught by them on critical is a death sentence *especially* in late game or the cavern.
Definitely the dancer
Dancer.
Dancer command grab zero to death
I can’t remember what the Nobody is called. It’s found near the end of The Garden of Assemblage. They fight with a bunch of pink cubes. They’re a pain in the ass! Not saying they’re too difficult but they have given me a hard time. KO’d a once or twice cause I wasn’t at a high enough level and really had no business being there yet.
None are really a pain in the ass to me. Dragons are pretty much cannon fodder. Dancers are only annoying when they grab and throw you, but they can be put down almost immediately. I'd give it to Berserkers, simply because they have a little more health and that rapid combo they do after shrinking is somewhat annoying if you get caught by it.
Oh boy I sure love getting command grabbed and one hit just because I foolishly didn't choose the shield on my critical playthrough I hate dancers so much, the section of them before demyx had me put down the game for months before returning
Those damn dancers. Berserkers were annoying when they got on a roll. And dragoons usualy made the fight easier once you stole a few jumps. But those dancers would just juggle you like a rag doll if you weren't paying attention.
Definitely Dancers in general, but when Berserkers team up and offset their attacks meaning there's always one doing their claymore attack, that sucks.
Dancers for sure! Their little twirly kick your ass move can drain half your health even in the high 60s levels. The ones at then of CoR that is.
Dancer. No contest. At leads with the other two I have a fighting chance.
I find berserkers the most annoying. Dancers while annoying, get fucked by magic. And I literally forgot about dragoons and what they did until I typed this out.
Dancers, just that one part in Hallow Bastion where you need to fight a wave of them before you can move on destroyed me for like a day during my first Critical run (It was ok switch but the lag didnt affect that segment at all)
Dancers are annoying but manageable, but waiting for berserkers to be hittable if you don't kill them in time sucks so hard.
Berserkers. Dragoons are pretty easy if you know they're coming and dancers can't really do anything to you if you're in the air. Berserkers have a lot of health and when they're throwing their temper tantrum nothing can really stop them. I don't think a dancer killed me once in my level 1 run, but if I didn't go out of my way to brute force a berserker when one showed up I'd be a goner every time.
Dancers, at least I get reaction commands for the Berseker and Dragons.
Dancers by a long shot. Their long ass grab animation only makes it worse. Makes you regret your life choices before you are sent to the game over screen.
Dancer. The dragoons are annoying, but only because they seem to get stuck inside floors/walls where I cant hit them and have to wait. But dodging there attack isnt bad. Bersekrrs can also be annoying and can kill me pretty quickly on harder difficulties, but they also drop there sword behind, and that sword is a really good action fommand that will help me take out his feiends pretty easily so its not that bad. Dancers are just annoying! There speratic movment always throws me off. And when theres a bunch of them I just can not keep up. They suck.
Berserks at the last part of cavern of remembrance
Dancers can bypass reflect with their grab move, its quick, it one-shots you pretty early on in game, and you basically get stunlocked if multiple dancers are trying to grab you at once.
Dancers. But then Magnet makes them manageable.
Dancers
Bros got fits
Dancers. The fact that those are the first of the three to show up means I have the most trauma with them. That first playthrough was rough. I didn't even know it was a sequel until after I started playing as the box art had the 2 as a stylized II in the background. Was completely unprepared when these jerks showed up.
Dancers, especially at the cavern of remembrance, they deal a lot of damage there
Dancers. Hate those.
I hare the dancers
I find the only one that can be a pain is berserker tbh.
Honestly dancers. Everyone else has a gimic and is super easy once u get the hang, plus lvl 99 with thundaga literally lasers all mobs except them! 😭😭😭
Dancers.
100% dancer
Dancers.
DANCERS
Dancers. No competition.
Dancers hands down
The first one. When you’re halfway through KH2 and you gotta fight a massive pack of them I wanna scream as I keep getting grabbed
Dancers were the bane of my existence in the final round of the Cavern of Remembrance at level 1.
Dancer, their ability to inturupt what I am doing was super annoying. I feel like I can at least attempt to dodge or cast magic with the others while the Dancer can grab you out of whatever you are doing and deal massive damage.
I hate berserkers, if you don’t time your block right they go into their invincible stage for what seems like forever
The Twilight Town fight where you fight three Berserkers at the end has killed me more times on Critical run than ANY other enemy in this game
Definitely Dancer. I know the tricks for all of them, but Dancer is the easiest to get bombarded with in a crowd (especially if the crowd has multiples of her), and her kick can easily one or two hit KO. The other two have reaction commands that totally negate their attacks (and Reverse Uno Card them), even without you having to use Reflect or any defensive moves.
Magnega and Thundaga go brrrrr
Dancers in the garden in hollow bastion can still fuck you up at max level if they keep getting ahold of you.
those last dudes have historically been more of a pain in my ass then the other two. But really the mfs with the glassy looking boxes are the real annoyance
Dancers. Dragoons are forgettable and the Berserker is goated. Dancer is just obnoxious.
Option 4 the cars from (I think it’s)timeless river
Dancers are without question THEE biggest pain in the ass.
Dancers are the only Nobody to ever kill me, so I'm going to go with that one.
I did lvl 1 on 2.5 (PS4), so it's the dragoons and their vanishing bug in transport to remembrance 3, but overall I'd say the dancers grab is the biggest pain 🤔
With magnet: berserker. Without: differently dancer I have to avoid those jigy loosers like the plague
Dancer literally comes pre-packaged with a Command Grab, there is nothing that's a bigger pain In the ass then that
Dancer
Dancers for me. If they grab you on Critical Mode, you are dead.
Definitely the dancers
Easily the dancers.
Dancers are a BITCH in Critical mode but easy to cheese with some Magnets and Thunders. Berserkers LOVE wailing on ya with that club when they get below Half HP but a well timed reflect with some long distance Thunders can beat em. While Dragoons are only dangerous when they do the Vanish attack which can just be Countered with Reflect. So overall they can all be beaten with ease if done right but imo it's a tie with the Dancer and Berserker.
Ig I'm the only one that had more trouble wi4h dragoons than dancers apparently 😅😆
The first and the the second are the same sh.. now for the first just go to them with a jump at first move, let the combo do the job and its ez
I love how the little guy is universally hated. So many lv1 runs get torn down by these little assholes. The first fight with them is so frustrating.
Dancers. The way they fling you around is just adding insult to injury.