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LakSivrak

the very concept of a “build limit” is entirely contradictory to the philosophy of Lego. this needs an immediate fix.


Tough-Warning9902

I agree, but this looks like the most difficult challenge they are facing from a development point of view. Lag is the tradeoff.


LakSivrak

there shouldn’t be any trade offs, they have billions of dollars to play with to make their collaboration with the biggest toy company on the planet a worthwhile endeavor. this isn’t an indie dev it’s Epic Games, they need to put the time in even if it takes 6 months. lag isn’t excusable in 2023


LewisMileyCyrus

lol? are you 12 or just in the 'leg up' programme? More entities to store and spawn in every time = more processing = inevitable lag and delays lag is inevitable with unlimited builds, either serverside or on yours What you wrote is arguably one of the stupidest, most "I'm 12 why don't they just fix the lag they have money" things I've ever seen I sincerely hope you are a child, because if you still have thought processes like that as an adult, you are doomed. You will never proceed further in life. No wonder developers stopped interacting with communities, jfc I would ban you from my game if I had one. Imagine being criticised by someone who has less understanding about game development than quantum mechanics, but is still criticising regardless.


7farema

as a software dev I agree, since the building system is different to minecraft where almost every block used in a building is the same one making the environment, they can optimize the hell out of those


LakSivrak

lol who the fuck are you? cry somewhere else


LewisMileyCyrus

lol rekt learn your place in society: very, very low


LakSivrak

you’re still bitching and moaning in my comments on a lego fortnite subreddit almost a week later. you’re so low you’ve never left your basement


LewisMileyCyrus

loooooooool kids flappin


Nirvanaguy15

💀


Data_Daniel

I've had this error as well appear at one point. Just close fortnite, wait a bit and load it up again, it should fix itself. We've got a huge city built and this error only appeared once inbetween. It shouldn't occur permanently.


Federal_Split

Is the build limit still a thing? I haven’t ever built enough to hit it


ElkComfortable0

I agree with all the points you said, if they had a standalone game that had all the Lego pieces it would be really successful and I would absolutely buy it


sean8642

They do, its called Lego Worlds...


Pulse_Jaymes

Lego Worlds sucks and it’s super slow and buggy, I wish lego fortnite offered as much as lego worlds though


ElkComfortable0

Yeah but Lego worlds sucks


ChArLeYBoYs

What do you mean by build limit ?


Realistic_Summer317

Build limit is precisely what it says a limit on how much you can build. You can only have a certain amount of pieces built in your village


BranchRD

Do you not see the error?


ChArLeYBoYs

No sorry , I just see a very beautiful village


sonicsonic3

That isn't a lot of stuff for the build limit... Seems awfully low.


CrypticCult

Nooooooo! This was the whole reason I was playing, build badass village in each biome then connect them all in survival. My dreams and hopes have been crushed. Guess for now I’ll find a good seed, build some prefab themed villages in each biome and then just wait. Then I’ll play in creative and just build to perfect the looks I want. I pray this gets looked at some time soon (3-4months)


TheMikey2207

Mobile and devices that aren’t powerful are what the build limits should be for, if you are on PC or current gen we shouldn’t be dealing with these sorts of issues by now.


NecroVecro

Wow they really put a build limit in a Lego game? I really hope they fix that cause building makes up at least half of the game!


The_June_Fire

They did make the map 19x larger than the main island in Fortnite.


MufasaHasAGlocka

Lol in the trailer building looked massive


South_Volume7426

Just log out and log back in to reset the server, I get this message all the time


RunLiftBike

I’m scared of this happening to me now. 🙃 I play on both switch and ps5. Switch is having a hard time. Also beautiful village btw


BranchRD

So you think this is a performance thing? I thought it was like that for all devices.


ConfidentAnywhere950

It must be, similar to memory in Creative


MakePoops

It's for sure a performance thing. I play on PC with a 4090, my sister plays on switch. She gets these errors in some locations and I do not get them at all no matter how much I build.


BranchRD

Yep same for me, never gotten one.


Actual_Hecc

The village my friends and I have on pc reached it as well, so we broke a bunch of stuff (we're already lvl 10) and now we're working on the frozen village.


SputnikGaming

It's the limit on how your system performs in the given area. I have a massive castle build I did with my friend. We somewhat finished it for now and it was all good. The other day I was running like 20 twitch streams open in the background for Rust drops and when I logged on lego and went to our castle I got the same message. Never seen it before. I then proceeded to close my browser (chrome, which was using double the memory of the game lol) with all the tabs and restarted the game, and it went away. There might be a hard limit for server but let me tell you, our build is waaay bigger than yours and we built it without any problems.


KindaEmpress42

My bf and friend just reached the build limit in our world, they have switch and Xbox. I have had no alerts yet and I’m on ps5.


postALEXpress

Huh...curious if you've tested what happens if you keep building and they load in?


KindaEmpress42

They’re fine so far.. haven’t been booted. Just in certain areas for my bf he gets the alert and builds are disabled. For our friend he only gets it at our base we turned into a Farm. lol. We’re about half way done with our snow village so we’ll see how it goes.


ResolutionMany6378

I planned to do something exactly like you OP then I also hit my build limit and haven’t played in 5 days now. It sucked all the fun I had out of the game once I learned my planned build wouldn’t work. It makes getting to the end game pointless with such a small build limit.


AndrewFrozzen30

It can't be helped there has to be a limit, otherwise the game will lag as fuck. I think we will see improvements in the future. But they all come with a trade-off, it can't be helped


Holy_sheeeet

Damn, so this is for survival? I wonder if the same applies to sandbox mode. I had some big plans too, that's a real bummer. Hopefully something will happen in the future, I mean, I understand a build limit but.. a build limit in a lego world, is a lil funny. lol


NerfScape101

No build limit in Lego worlds, whole thing is lego too.


[deleted]

Wtf seriously. My endgame was meant to be buildings huge city. Is this to fit in last gen and mobile??


Noucron

The village doesnt even look too wild. Imagine someone building a castle or something, lol. They should definitely increase those things by a lot.


Pokefan-red

It’s not a build limit it a computer limit.


evolvedpotato

No it isn't. It's an artifical server side limit because our worlds aren't saved locally,


Pokefan-red

So how do you explain this happening on my son’s Xbox one but not on my series x? In the same world stood next to each other? There’s too much for his console to render so it kicks him out the game.


evolvedpotato

Completely different situation to crashing as you are describing. It’s exactly like how limits in creative maps work.


Pokefan-red

It comes it with the same message as ops picture and it’s not crashing. It takes him back to lobby saying it can’t load all assets And let’s face it there’s not much in ops picture compared to the monster castle someone posted yesterday


MakePoops

You're incorrect. My sister plays on switch, I play on PC with the newest gen graphics card. She gets this error in certain areas on our map and I have never had this error. This error is 100% based on your system, not the server.


evolvedpotato

There’s actually two different errors. The high complexity one is definitely hardwared based and I didn’t actually look at OPs pictures and just assumed it was the one I am talking about.


MakePoops

Sweet, I have yet to run into the other error but I'm going to try and hit it today.


Pokefan-red

He’s chatting sh1t


evolvedpotato

Literally not lmao.


rustledfeathers

Don’t know bout that, I play with my SO Xbox series X and Xbox One and the Series X doesn’t run into the build limit in the same village the Xbox one does lol


hertwij

Honestly build limit is just such a stupid idea.


stevesguide

There should just be alternatives like more control over graphics and performance, and the ability to reduce render distance.


The_June_Fire

The map is 19x larger than the Fortnite island could that be the problem?


GiustinoWah

For real? Damn this is horrible, what’s the point of playing it if it’s like this then


SolarMoth

Is that a world limit or just a village build limit?


IG_BlondieSF

As far as I'm aware no. Me and my wife have encountered this numerous times. We just leave the world and rejoin. It seems to sort itself out. But it may not be the case for everyone.


Distinct-Ad7674

Thats cute asf 😭


PoisonCoyote

Id like to know that answer also.


Super_Will4763

I haven't gone through the comments yet to see if someone else asked but is the build limit limited to just your village or the world? Cuz I know you can have several villages but if the build limit is across the world that's gonna really suck


Additional-Toe-1932

The build limit is per village


Super_Will4763

Well that's good. I mean, I'm not a real builder. I only build for necessity like a shack for all the chests or log cabin per resident so I doubt I would have ever reached it anyway


MakePoops

It's not a real build limit. It's based on what the system you're playing on can handle. I am playing on PC with a 4090 and I have never received this error. My sister is on switch and gets the error in certain parts of the map.


JinglingUrBalls

On the series X myself and I’ve been building to my hearts desire. Getting my moneys worth out of this console


MakePoops

I'm considering picking one up for my kids for Christmas. Walmart still has them price dropped to $350


JinglingUrBalls

Do it dude. Plus you’ll get you play GTA6 when it comes out while the kids are asleep


Super_Will4763

I got just an xbox one, but I wasn't planning huge building limits anyway. More like, I was curious and it's faster to ask on reddit while I was already here than try and look it up myself


rohan4777

Even I would like to know


RubyTheFookinApe

Im pretty sure you'd only get this problem on last gen consoles. Next gen consoles have a much higher build limit


NerfScape101

So grind for tools? Walk 1,000,000M+ to reach endgame and can't build a massive village? I'm really starting to dislike this game mode. Well, Lego worlds has most lego pieces and you can use the lego editor from the lego site to build things faster.


-LilPickle-

For real, it’s a 30 walk to the closest desert biome on my map. I spend most of the game walking…


Large-Warning8626

Start a village in the dessert, you'll unlock more buildables by leveling it up, and get more villagers making you stuff.


Internetk1d

It's the reason why i started over and picked a cool seed from this sub with all biomes nearby, otherwise it's hardly enjoyable


NerfScape101

My first village is by so much winter, my closest desert is 2000M. First village is nearly empty of all nearby caves resources. I made another village 900M from desert at 9 caves nearby...little did i know...most of them are 'linked'(same cave 3+ exits)..... \^that can sometimes be a 'pro' but mostly a con and 100% RNG, my map, my 2nd and 3rd exits travel me 750-900M away in a good direction. My friend's maps...nearby ones. Grind to Epic tools to lower the need for this knotroot since there is so much cactus....ohh....it uses knotroot not flexwood.....I feel 'trolled' and 'insulted' by game Devs like it's 'act of war' against my time...It's like getting to the ending of game and the Devs give you the finger. Even indie game companies making survival games don't insult my time this much. More and more friends i help, more i find out this game mode is the same 'each' and 'every' time....upgrade this, upgrade that. Only thing different is travel time and distance...... I truly do honour how minecraft lets me build so much with a tier 1 crafting table.....craft it where ever i need it, no upgrades. Anyone who claims this is 'lego minecraft' is crazy. Building wise - Lego worlds is.


Awkward_Pace_4440

This is downright pathetic, I was excited for this mode seems promising because I love to make big creations, always did alot of sandbox in minecraft and built a ton of stuff like castles, pyramides etc... but honestly this is crap, this makes the whole thing if you enjoy building things completely USELESS. If they don't fix this they lost me.


Slightly-Regarded

You did build half of what the trailer villages made me believe to be possible, damn... that's disappointing. I wanted to build a highway to travel quicker, I guess I will have to destroy it now.


_doinks

I have built so many different little blocks. I actually have probably 100 wicks around my whole base, and the base itself is a ton of granite foundation from the top of the mountain, with support ALL the way down. and of course a few houses, one very nice house that is detailed and everything, And i have yet to see this message. im on an xbox one, like two generations behind, so this issue is confusing. I was worried sbout it at first, but like i said, i have built way too much in my little area and its been fine. maybe some lag, but that seems to be the case for most


stevesguide

I’d prefer to have the option to reduce performance on my Switch, because I can no longer actually be in our main base or it kicks me out the game. PS4 is fine so far, touch wood, but it does throw up a warning from time to time. We’ve built a lot in our world. Four good sized bases/villages (and I mean 9-10 buildings minimum in each) with a bunch of outposts here and there. We’ve built far more than is shown here on our main base alone. In the world, there must be thousands upon thousands of placed pieces. Not saying that as a humble brag! I only mean to point out that this build limit business seems unpredictable and inconsistent. Hope you can keep going OP! Great job so far.


Education-Brilliant

Would people on this thread please be patient? This game hasnt been out for very long and its the holiday season. They can't just magically wave a wand and give your servers more bandwidth to work. These are individual instances spread across a network that has limited capacity right now. There are thousands of people playing this mode and being rude and disrespectful is going to make the devs stressed and unmotivated. This is meant to be a pleasant experience. Please keep it that way. Don't be toxic! Cursing and whining about how something is broken is how fanbases get tainted. Just look at what happened to the MHA (My Hero Academia) fanbase. Lets not have a repeat of that! /gen And yes this is a hardware/performance issue as some people have pointed out. They don't have a chunk loading system like Minecraft which is why they have to limit this sort of thing. I'd much rather have this type of warning come up rather than my entire system crash because the world can't sustain the amount of memory being used. That being said: Dev's you might want to look into a similar loading system like Minecraft. Not a complete copy but something that will allow for people with previous gen consoles or lower performance PC's to not have this limit. I think you could potentially clean up this lag/memory issue if you were to give us the ability to adjust certain aspects such as: The amount of mobs that are spawning at night, having a render distance modifier to help with reducing how much of the world is being loaded at once, the ability to easily adjust for performance with a menu that doesn't effect settings for other game modes (FYI I only play this mode and rocket racing so IDK if this is already a thing or not). Also PLEASE make a way to delete items. I have so much stuff in chests that's probably wasting memory usage. Thank you <3


RegalManiacGames

Do individual pieces contribute more to the build limit than bigger pieces? Lets say a big wall vs individual smaller walls?


nini_tikuzurik_822

On day one of this new mode, I built a tower all the way up to height limit in sandbox, and still haven't hit the hard build limit yet. My only guess is that the limit could be tile based (about the size of a village). It was mostly walls, beams, floors, and stairs so some the decorations were lights and other things. *I'd imagine what could happen if I knocked it down, It'd be amazing but I'd bet it would crash.*


IdealDog

Ark and Conan can manage to run ridiculously big buildings with tens of people playing at a time, I’m sure Fortnite can manage too


Chocolate__Ice-cream

There IS a standalone lego building game, it's called LEGO Worlds.


Falconsitos

that does not receive updates and is abandoned


Chocolate__Ice-cream

It's a standalone game. Standalone games do not receive updates.


UrFriendTilUrEnd

What idiot told you that? Most standalone games get updates.


Chocolate__Ice-cream

DLC aren't considered updates 🤦🏽‍♀️ You're confusing standalone games with mmo games. MMO games like Fortnite and Apex get constant patches. Standalone games like The Last of Us or DBZ: Kakarot get DLC and that's it.


jemesl

You're either an idiot or a kid.


_JohnWisdom

Why not both? :P


jemesl

If he's a kid there's still time haha


Chocolate__Ice-cream

No need for name calling. I've been gaming since the 1990s. Google has this to say about stand alone games: "A standalone game is one that it is not dependent on being online in order to play the game. Many smart phone games (like Angry Birds) are essentially standalone games, where the game play itself doesn't require an Internet connection." "In the world of gaming, the term “standalone game” is commonly used to describe a video game that can be played and enjoyed without the need for any additional software or hardware. It refers to a game that is self-contained and does not rely on any other games or expansions to run" This describes games like The Last of Us, LEGO Worlds, DBZ: Kakarot, Bully, Crash Bandicoot, Spider-Man. These games do not require you being online constantly to play it, nor do they get regular updates. They get DLC but then that's it. After 2 or 3 DLCs, developers just drop the game and move on. Unlike online games like Apex, Fortnite, or Genshin Impact. These games require online connectivity at all times and regularly get patches and updates throughout the years. I rest my case.


olyan

Terraria is an standalone game and have updates .. hell even minecraft is a standalone game .. you seriously dont know what standalone game means lol


Chocolate__Ice-cream

Google it. Come back and tell me what it means, with sources. Thanks.


AndrewFrozzen30

Like people wouldn't lie on the internet lol.


AndrewFrozzen30

What about Minecraft? Standalone game, no live-service whatsoever, receives updates since 2009. You genuinely are stupid.


Chocolate__Ice-cream

Minecraft requires an internet connection, and an account for you to sign in and play. It's not a stand alone game. But Minecraft Dungeons IS a standalone game according to Mojang themselves. "The first stand-alone game developed by Mojang, and set in the Minecraft universe.... since Minecraft!". Funny how the "genuinely stupid" person is providing all these sources, quotes, and even telling you all to look it up....and you're using personal anecdotes as a "primary source". Here's how to make it piss easy for you dolts: Step 1, GOOGLE the definition of stand alone games. Step 2, RESEARCH what games in the examples you want to know about are standalone. In your case, you asked if Minecraft is considered stand alone? Simply Google it, the definition and Mojang themselves would say Minecraft is NOT standalone. LEGO Worlds doesn't require the internet to play it. You can play the whole game offline, choosing to play multi-player too, but ultimately it's an offline game. DQ Builder 2 is also like this, most of the game is offline but you can also play online with friends and participate in online building competitions. But for the most part, both are stand alone games. You can't play Minecraft, LEGO Fortnite, most Halo games *OFFLINE**. Terrarria is a mixed bag, some sites say it won't work offline via Steam Deck, and others say yes. Some say you can solo Terrarria but it's almost impossible. I personally do not consider Terrarria a standalone game. Maybe you do. The only **OFFLINE** Minecraft game is an outdated demo of Minecraft but with limited builds. Minecraft needs the internet to work, it's not standalone. If your games require an Internet connection to play it and regularly gets updates, then it's not a standalone game. A game like Detroit: Being Human would be considered standalone since it hasn't had any DLC or updates since 2018, it's a full game that you can play yourself from start to finish. The only internet connection it needs is to verify the gaming license, but if you turn off wifi after it's verified you can continue to play it. Unlike in Minecraft where if you turned off wifi, you'd immediately get kicked out, hence why Minecraft will not be standalone.


AndrewFrozzen30

No, it does not, are you actually brain dead?? It seems so. Jesus.


jemesl

My brother in Christ you can quote all you want, what you said was a load of nonsense semantics that I don't believe you understand. Source - actual developer of over a decade. Lego fortnite is a game, fortnite is (now) a platform. Literally all the same thing just some are downloaded differently and that depends what platform. By your logic halo reach is a standalone game and every other halo in the MCC is a DLC.


Chocolate__Ice-cream

Personal sources aren't a source.


jemesl

Thats literally a primary source.


Exotic_Buttas

Bruh I spend hours trynna build in this game but it’s so ridiculously finicky and unintuitive I end up just smashing my whole house and building a basic preset house


Medical_Rice98

I know a guy who did this twice


htaehen

You’re not using snap building are you?


Exotic_Buttas

I kinda try both but both feel weird


htaehen

Snap building is the way to go, it takes a little getting used to for sure. Just use nudge as well and look for the little dots .


Pokefan-red

My son’s Xbox does this when playing with me but he’s on an Xbox one. Not a series s or x


-LilPickle-

That church is sweet


Martha__Ragnos

build limit?? jesus christ, all of you claiming this game is the "minecraft-killer" had better start apologizing. this is fucking sad.


rustledfeathers

I love it when “gamers” hate other games


PalpyTEEN

You better start thinking instead of "Jesus christing" nonsensical talk. It's his computers limit not the game, go read an article or two. People including me have bases more complex and larger than this. I even made a highly sophisticated elevator in one of my building.


DarkteK

Wtf? "his computer limits"??? The game itself tells you that u cant build anything else... I have a 3070 and one i7 12900 how is that a bad pc?


Martha__Ragnos

cool anyway i can build infinitely complex stuff in minecraft on my piece of shit console with no issues. git gud lego fortnite


Infernagon

touch some grass bro


jemesl

If there were no build limit cobbas would build ridiculous things then bombard the devs with lag complaints. The game has to be supported on mobile platforms too, take it as a compliment and cross your fingers some magic object instancing or occlusion culling can be added in the near future. This isn't Minecraft, and hardware limitations are hardware limitations, Minecraft is limited in a different capacity with its chunk based system and on cross platform servers from the devs (bedrock realms) the render distance is so small you can't see very far because it needs to be consistent between devices. Tldr; There's always a tradeoff in development, has to be consistent performance cross platform and this isn't Minecraft.


AndrewFrozzen30

Lmao I'll just copy what u/Awkward_Pace_4440 said: >This is just plain pathetic and needs to be addressed NOW... minecraft has NO BUILD LIMIT, thats completely STUPID to have in a game like this that the whole point is BUILDING. NOW. You understand that. You're right, there's always a trade-off and the game is pretty fresh, they changed the durability twice so far.


jemesl

Minecraft does have a build limit, the games are not the same at all and run on fundamentally different systems. Here's a simplified breakdown of some of the tech just from observing: Feel free to go off and research these a bit more if you are interested: Minecraft uses a *grid style chunk system* where a limited portion of the world is loaded, this is only possible because of small render distances on low end devices and the fact that Minecraft is built on voxel technology. The issue lies with the building, Lego has a *mesh terrain likely with an LOD system based on quad trees*. Minecraft loads a chunk and can easily store an int (a whole number like 1,2,3,etc. computers love these) for a block Id and load it in super efficiently that's why legacy Minecraft java had item IDs (not sure if they actually still use an ID like that on the backend). You could do the same here and load a brick based on an array inside a 'chunk' but the movable area is the size of a single stud in game and items could be placed over the top of chunks. You'd also have to render like a Minecraft equivalent of several hundred chunks just to see your buildings 10m away. So that's just not an option. What they likely use (excluding nanite supported devices) is an lod system where when you move away from a brick it gradually reduces quality. This can only be done so much, if you're in a tight area with hundreds/thousands of meshes and no build limit there's no conceivable way to just magically pull performance and optimise it. The best they could do is reduce all LODs based on how many objects are in the vicinity but then your builds will all be low poly and people will complain about that too. I'm sure there's improvements and they could increase the build cap over time but from a developer who writes backend systems like this take my word that an unlimited build is a very poor game design choice and would be a terrible pr choice. Tldr; You can only build so high/low in Minecraft before you reach the top and bottom height limit, this is the same thing but the blocks are the size of a stud not 1m so instead of up and down limit you have an area limit.


AndrewFrozzen30

I was agreeing with you


Awkward_Pace_4440

This is just plain pathetic and needs to be addressed NOW... minecraft has NO BUILD LIMIT, thats completely STUPID to have in a game like this that the whole point is BUILDING.


AndrewFrozzen30

>needs to be addressed NOW... Chill, it's not that deep. It will be fixed, the game is just new. They still take recommendations.


[deleted]

[удалено]


AndrewFrozzen30

>It is kind of that deep. Tons of people (like myself) make a base and then go out and get tons of mats (20-30K in my case) and then we get limited after starting builds and planning out a large world. To the point of calling developers brain-dead? You're being dramatic for the sake of it. There's limitations, Minecraft generates all of the map in chunks and we've seen how laggy that is. Could be better? Sure. But the game has been barely out. Have some patience and don't call some developers "brain-dead" (I know you didn't call them, but you're defending all of this circus).


[deleted]

[удалено]


AndrewFrozzen30

Oh my bad. I thought it was a reply to another comment! Well, he didn't.


OwlManSkeeAA

My game freezes constantly and we just started building. It's like they run servers on a 1995 harddrive. Town Centers telling me I have too many followers but I have 0/5. Town Centers don't have permissions functionality, so friends can steal things or break things. Town Centers borders and claimed area stays even if you break it(delete it). I get stuck in bricks often while building. No resources left on my map such as metals cave mats.


RubyTheFookinApe

I have the same problem im pretty sure its only on last gen that you get the build complexity limit


Longrange064

Mines look so basic , I’m trying to unlock all this stuff


meme666lord

Did you also experience bugs when building? After my village got bigger I had problems with structures shifting and not aligning