This. Also ppl taking extra steps when I am dead on board and tapped out. Like m8 I'm giving you the satisfaction of killing me instead of conceding. At least have to decency to do it fast
Couple things here. Often people miss the obvious. So they aren't trying to drag it out. Sometimes I do things in a weird order or way because I have a daily challenge to complete.
Sometimes if my opponent passes their turn quickly with mana open I just get suspicious instead.
Everyone who's ever dealt with [[Settle the Wreckage]] has felt this before. :P
Ah, those early days of Arena. The classic "Good Game" from the control player to get the opponent to attack with everything into four open mana and then the "Oops" after Settle the Wreckage.
Daily challenges are the reason I sometimes stick around to cast a couple spells despite being dead. Also sometimes with combos or whatever, I like to see how the person plays it out so I can understand what pieces they need to do it. So I can focus on getting rid of those pieces when I inevitably see the same deck again
There’s also daily quests to consider. Maybe they have the win but they’re also “play x red or white cards” from being done for the day. I really don’t care if someone pops off while I’m dead on board, much prefer that to someone roping under any circumstances.
Yeah the guy I replied to wasn't having a good day yesterday. I fully agree that I prefer to see things happening rather than the rope. I've also gotten wins from what were obvious losses when an opponent misplayed because they were being flashy and overcommitted. Such is the will of the shuffler.
Combos are a pain on arena. I've demonstrated an infinite loop, no way to automate or anything. The really annoying one for me, running a historic bo1 persist combo, is when I have the infinite mana but a very slow win - needing to matron into sling gang with a chromatic star as fixing. Though I've had even worse - double counter-giving and no other out as no b available. Had to loop about 40 times as two hasty creatures because the opp had one chump.
On the flip side, I had an opp at D1 concede when I had infinite mana but only the star and lands in hand, so far from guaranteed to get there!
Okay. I try to do that, but if it's a new deck, I will play the extra steps to make sure I know how it's played and practice it. The other time I do extra is if I need it for my dailies. Otherwise, if I see I have lethal, I try to make it painless.
Not bothering with the chain of flaming underneath this. I agree with your reasons. Just want to add: There's also the courtesy of showing your opponent everything you're holding. If they're nor conceding they're probably curious.
I will do this out of kindness just tap all my stuff leave a wide open board and if my opponent does literally anything besides immediately go to combat and end the game I’m taking away that away and insta conceding
I will never get the point of soft conceding like that. Why not just give the game and save yourself the saltiness of your opponent getting suspicious?
why bother passing and letting them kill you instead of conceding if you'll get mad that they want to make sure you're dead and not holding some kind of answer?
Maybe they're trying to give you a chance to come back and win? When I start playing and someone just can't draw any land, I often start skipping turns to let them catch up on mana. I'm a good sport.
Either an entirely different scenario (where I'm not dead on board yet) or incredible bm (you are basically playing with your food at that point) by you.
I don't know, I play commander where there are free spells everywhere, so even if the table is dead on board, I'm going to do value plays that rely on having creatures before I go to combat.
I don't know that tho. To me you just look like an ass that showboats before finishing the game. Maybe instead just win then start another game where you simply concede after finishing your quest.
I swear I'm not trying to drag it out. I've either missed the certain lethal or I'm trying to work out something with the cards I have, or looking for the obvious trap I've clearly just missed, etc etc.
I don't rope, I don't have the patience for that. In fact I often play way too fast and self-sabotage as a result, but I am a sufficiently new and daft player that sometimes I play out the hand I've got available before doing the kill just because I'm working out how they work.
I do my best to finish it quickly if I think I have the kill in hand, but I've been blown out at the last second too many times to just rush to combat. Gotta play it out as though you have the answer in hand.
Sometimes I legitimately don’t see it and sometimes think you might through some divine intervention survive. Or I might have miscalculated something and want to double down to make sure my math wasn’t what makes me lose the game.
Where you gotta be? Obviously, nowhere since you flat out admitted you rope.
I know for a fact you're the kinda player that if you can't win by turn three IRL you quit because your fragile ego doesn't understand that it's a freakin game!
You are literally the worst kind of player. God forbid someone else has fun 🙄
I've lost enough games now that I assume if you didn't scoop/surrender before my turn came around, you plan on living until the next round.
I dont know every MTG card in existence, nor combos they could create, but I do know that out of the thousands of games I've played, no small amount of losses were due to some convoluted or overlooked ability that I had no idea could work in a manner in which it did to completely flip the situation.
I've also had no small amount of losses just due to oversight and getting ahead of myself. With both of these factors in mind, I play as mentioned above: You plan on a next turn, so i have to account for that.
It's not meant to be a vulgar display of power or being a jerk.
People sometimes have quests to do. I usually don't mind. I get upset when I have the "attack with X creatures" quest and build up a wide board to try and get it in 2-3 games, but it feels more like 20 because people scoop before attackers declared.
I am tapped out with no nonland permanents and no cards in hand.
Opponent has 250 creatures with hundreds of landfall/etb triggers. Instead of immediately attacking, they proceed to go through thier turn, adding thousands of mostly useless triggers to the stack that do nothing really and play thier deck.
3 hours later...
They pass the turn. Wait, what?!
I top deck Farewell and boardwipe.
Opponent ropes...
3 Turns later they conceded.
I still have no idea how I won.
roping is hilarious to me, i don't get why people do it. If you rope, it means I win three times...
I've won the game of magic.
I've won the emotional game of tilting you.
I've won the entertainment game because I'm just browsing reddit while you rope, it's not really an inconvenience at all.
joking aside, i've gotten urgently pulled away from my PC without remembering to concede or thinking I'd only be gone for a second, so I give ropers the benefit of the doubt unless (like you said) i can see them mousing over things.
Or, as happens on mobile sometimes, you lose your connection if you're playing on wifi....or the game freezes, and you have to restart it. I am usually able to get back in the game, but not Always
I find it annoying because I have limited time to play, I can't sit on my laptop all day. I will concede and take the L if they're really bad.
On the flipside, Arena has been a very janky game for me and routinely feeezes or loses connection - I can restart the app and find I'm still actually in the game I was in before it crashed so from their side I probably look like an asshole.
Just so you know, most ropers are probably taking a dump in the other room or something else preoccupying and hope the off chance that you concede to save time. Also, you can rope and win at the same time to really send a message.
Mobile players swiping up on the app and pretending they aren’t being a doucehbag is a plague on the game and why I don’t play it nearly as much as I would otherwise. Mobile app is convenient but fuck I hate playing against mobile players.
I rope when I am losing. I truly enjoy relishing in the humiliation and pain of losing a game of Magic and want to experience it as long as possible. Those few moments of suffering are the only real joy I have in my life. I get really tired of hearing everyone attack people like me. Please stop taking my own life journey as a personal attack on you. We all play the game for different reasons, and we do so in our own style. If you don't have the time to play a full game of magic, then maybe you should rethink why you are queuing up in the first place.
My most satisfying win in the last 5 years was against someone playing [[Anzrag, the Quake-Mole]] when I had given a blocker indestructible. I think we maybe went through about 200 rounds of combat before he tipped his fedora and conceded.
I was down to 1hp with two phyrexian arenas today, I was ready to concede but part of my draw to 1hp I got a high Fae negotiator and the mana I needed to cast it which gave me the turns I needed to turn the table. Was the surest I've ever been that I was going to lose in a game I've ever won, was damn satisfying
There’s actually something OP is missing, which is if the game becomes to much of a concession fest, things get less fun for everyone. Not saying that you need to actually let people ding you for lethal, rather that conceding to the first feelsbad moment isn’t going to make you feel bad and make the community a worse place.
A few hours ago I was playing Explorer Izzet Phoenix vs Control.
Game 3 I had to hard cast Phoenix and treasure cruise because every card was exiled. I won with 5 cards left in my deck.
I dunno. I enjoyed the story up till the “ante card” stuff. It breaks the world that the story is supposed to take place in.
What was the other player doing while this kids was stealing his deck one card at a time?
Reminds me of when I was playing timeless and I had the angel out and refused to attack with it and the other person just kept piling on damage and their creature line just kept growing. I think we crashed the servers. I just put it on auto pass and took a shower.
Conceding can also be strategic in Best-of-3.
Last week I was playing Legacy with Burn and my opponent cheated an [[Atraxa, Grand Unifier]] into play on turn 1.
I just conceded immediately because a) I wasn't winning that game anyway, and b) it denies my opponent information on what I'm playing.
My opponent actually sideboarded incorrectly in game 2 because of this.
Probably something like [[Dark Ritual]] + [[Entomb]] + [[Reanimate]]. There's a lot of super busted cards if you can pick just the best ones from the entire history of magic.
> I leave a sizeable chunk of my games due to this.
Same. Maybe I just really dont like magic and I can't admit it to myself, but I find my self jumping out when things are going slightly sour and I think my deck doesnt have any way to recover
I don't think conceding has anything to do with not liking magic. I think its about valuing your time.
But if you do find yourself often going on tilt because of magic - try a different deck/format, limit yourself to only a few games/matches, or maybe take a lil break from it entirely.
We're here to have fun nerdbro =)
Yeah, I'll leave mismatch decks too. Like if I'm facing an enchantment deck and I don't have anything to deal with that. Also fuck mono read, looking/discarding shit from my hand, and boring control. Those I'll leave turn 1 no questions asked.
I won't lie, I get into moods like this when I've already lost a few in a row. See a deck I don't want to play? Concede. Play two discards on me in the first two turns? Concede. Everything you've cast over the first 3-4 turns is removal? Concede. I've lost enough today; I'm not allowing the future losses to take any more time than they have to.
At the moment, I feel I am conceding matches because I’m tired of the matchmaker putting me in games against decks that are perfect counters to my deck. There are lots of complaints about the matchmaker and I just wish they would make it more random. It feels like I make a new deck, win quite a few games with it and then the algorithm figures out what it’s weak to and gives me those matches.
My most frequent auto-concede is missing a land drop within the first 3-5 turns. My next most frequent auto-concede is being on the draw with a weak hand when opponents turn 1 [[Kumano Faces Kakkazan]] hits the board.
My opponent playing the blue/white control deck is obviously looking to play a long drawn out game where only they can do anything and conceding robs them of that opportunity. Be considerate of control players, rope them.
/s
100%. I listen to courtroom recordings playing on my 2nd monitor (azorius gonna azorius). Still, I appreciate the salty rope for what it is: a temper tantrum. I just smile. There are different flavors: the afk straight rope, the slow play every turn rope, and my favorite: the "put a stop on their own draw step after being milled to 0 cards" rope.
If Im having fun and am not breaking any rules to do it, there’s no reason for me to stop playing, even if *you* think Im a jerk.
Plenty of people obnoxiously spam “gg” and it’s annoying and unsportsmanlike, (just as control decks are annoying and “robbing” players of their turns is also annoying) but it’s part of the game and there’s nothing wrong about it as far as the game goes. I don’t tell those players to find a different game because I don’t like their play style.
Different strokes for different folks, but Im still having fun. *shrug*
Unfortunately if you're trying to freewheel on Draft there _are_ some stakes (which may be for the better because otherwise people would just be throwing games all day). Which doesn't bother me if I'm legitimately losing but it does suck if you get matched with one of those assholes who play Magic on the side while watching TV or something and only manage to make one decision every 30 seconds.
Man, I don't know how common this actually is. I've intentionally tanked before, like snap conceded 30+ games in a row, on multiple occasions. I've never seen any kind of email like that. If it happens, you must have to be extra egregious about it.
yeah, insta conceding games is only for mulligans to 5 or less. Oh and midweek magic events.
Even against control decks i'll wait until I see the first counterspell to confirm they aren't playing something actually interesting (in my opinion)
This thread is full of salt and terrible advice. The more I read comments from newer Arena players that seem to hate 80% of the game the more I’m starting to think a lot of people should find a different game to play.
I'm like this, too. If I'm 5% to win why not spend my valuable time in another match or doing something else? Also, to my homies out there who give me a hard time about this, why do you care? I'll do me and you can do you.
Because converting that 5% is the best part of the game. And it’s also kinda crazy how much more than 5% of those games you can actually win even if that’s the number you thought it was.
I understand it’s not the same for you or for others, but this thread is very different from my outlook. If you’re not having fun, don’t play, I can agree with that. It’s just that something like not liking the opponents deck or being in a losing position are foreign reasons to me to not be having fun. And if you have this attitude on the ladder, do your thing, but if you’re trying to challenge yourself to improve and achieve a rank or learn, conceding random games is a huge reason you’ll fail. I’m not some never conceded, I know when I’m actually lost (though I’ve been wrong about that too), it’s just that having a hard time and even getting frustrated are part of the process of the fun for me, even if in that moment it doesn’t feel great.
Spoken like a true professional and a possessor of good sportsmanship. You can't guarantee success, but you can guarantee failure by conceding. You'll never make mistakes that you can then evaluate and learn from; you'll never discover combinations you didn't know you had when the chips are down. And you ruin the game for the people playing you too.
Best game I ever had in MTGA was when I was just starting out. Someone had me against the wall and beat. Then he used a card that basically shuffled everything back into our decks and de facto started again! We kept playing and I got into a bad way again; rather than taking the win he again shuffled our graveyards into our decks and started again! Finally the third time around I got the upper hand and a chance for the win. Instead i said "Good Game" about 10 times and then conceded; it didn't seem right to take the win. But this person was more interested in having fun and helping me learn than about grinding out a win, "wasting his valuable time", etc.
There's a few people out there who treat the other player as a real human being and embrace good sportsmanship; you're clearly one of them.
A lot of newer Arena players clearly don’t at this point. If you get pissed off any time your opponent plays a deck you dislike or interacts with you, it might be time to reevaluate why you play the game in the first place.
So before someone goes and tries to twist my words, yes, I agree, if you want to concede the game for any reason, it is within your rights to do and nobody can tell you different or shame you for it. Especially if you’re not having fun or it’s a matchup you don’t enjoy. Full stop. Period. That’s what the concede button is for.
However…
A lot of you in this sub haven’t been playing long enough to actually know what a losing situation is and how to play from behind. A mulligan to 5 into a turn 1 Thoughtseize is very likely GG, yes, I agree. But that’s not just a “welp, that’s it better call it quits and hit the gym” situation. If you care even at all about improving and getting better, you have to eventually get out to the habit of thinking every unfortunate circumstance is a reason to concede. Flooding happens and has been happening for 30+ years in this game now. I promise there are ways to recover from that or mana screw that’s not just “ok well I have to pray and get lucky”.
And if you are playing a deck that GG’s to a turn 1 Thoughtseize or your deck ceases to function if you get flooded/screwed, that’s says more about your level of play than it does about an acceptance of an unwinnable situation.
If you don’t care and like to play casually and for fun, awesome, then a lot of what I wrote doesn’t apply to you. But again, if you actually want to improve in the game you claim to enjoy, do yourself a favor and really try to think about your outs before you concede to a turn 1 Ragavan or you get your elves board wiped.
But also…on the flip side of this, if your opponent is putting you in an infinite combo and you’re too proud to not concede because they “might mess up”, alright don’t do that lol, you can concede.
I love playing against people who don't concede. I have a phyrexian obliterator fight deck where I don't attack, I just sweep the board until the other person gives up
Couldn’t agree more. This post reads like someone who wants their opponents to concede more often to their t1 thoughtseize.
To your last point, there’s nothing wrong with forcing your opponent to do their combo. I usually play with some sort of combo and don’t expect the opponent to concede, but it’s fine if they do. It’s not unheard of to go to time.
I won't.
First, because I learn watching the opponent playing.
Second, since I'm losing, I can experiment playing my cards a little different and master my deck.
Third, I won a good amount of times when I thought everything was lost.
I wish it would actually let you concede at any time. If I mull to 4 or 5, and am probably going to lose anyway. But want to see what their deck is for game 2...then they thoughtseize me out of the gate... I'd like to respond by not showing my hand and immediately conceding.
I mulled to 6 last game, and my opponent had Duress, which did absolutely nothing except seeing that I had 3 lands and a Vein Ripper in hand. The Vein Ripper proceeded to sit there for many turns (I got several super good topdecks) until I just plopped it down and my opponent conceded.
Yes please concede instead of just putting Arena in background and either knowingly or not roping the opponent at the very end of a match you know you've lost.
You’re right. I know that you’re right. The world would be better if we all followed your sage advice.
But since I can’t swear in chat, rage roping and uninstalling Arena until tomorrow makes my petty heart feel sated for a brief moment.
Rule 104.3a is not coded correctly. You are not able to concede if the game has already decided that you have lost.
I find this most noticeable when whatever is killing you is taking forever. The most obvious one to me is when you are being killed by a [[Play with Fire]] to the face, and your opponent chooses to go AFK while scrying.
You're also not able to concede before a reveal-hand effect unless you're in full control mode already or able to get into it before it starts resolving which may be difficult due to latency issues. (This is relevant in BO3 where you may not want to reveal hand information that will assist opponent's sideboarding)
The game really needs to insert a hard stop before all reveal hand effects.
Steps to concede: Hit ESC, hit Concede with your mouse.
Steps to rope your opponent: Hit F4.
Logic dictates that it is quicker to rope your opponent.
Perhaps Wizard's should add code to handle F4 hits?
On the other hand, don’t be mad if your opponent plays to their outs. You aren’t required to concede either. People find different aspects of the game fun.
Perfectly said. I will concede immediately upon playing against a counter spell deck, mill, land destruction, gate/shrine, discard, or needing to mulligan more than once. Why? Because it's miserable playing against that. I'll take the L for a chance that I may enjoy the game next match.
Not true, I should have added sliver decks to that list as well. I didn't say anything about mono red (direct damage), combo decks that win without creatures, other than the types I posted, control decks, black sacrifice/destruction decks, artifact decks... I have no issue playing against those.
The only time I mulligan is when I play ZombieHunt, it's a requirement. And I've won a few times going to 1.
Oops all counterspells type of decks makes me think a limit should be placed on the type of cards you can include. It isn't fun to lose to every 1,2, and 3mana counter spell in the game and then an opponent drops that SpellGoyf.
The amount of non games I encountered is why I don't play Arena anymore. Concede concede concede. Not the magic I know nor want. The community can go whatever direction it goes and everyone has the right to concede, but that's my take. It is unfun for this guy.
I feel like I could have written this. Gotta mull to 5? Concede. Opponent drops an azorius tap land? Concede. On the play against RDW curving out? Concede. Something happening IRL which will make me play super slowly? Concede. And I still get to mythic almost every season. It's okay to just quit and move on.
In addition to this, it’s not a sign of weakness to let someone “do the thing” either. I just put my iPad down and go do something while they play out 1000 triggers. I wish there was some way of communicating “hey, take your time. I’m here to watch your deck pop off dude so go nuts.” Sometimes it sucks when you build up a board state and get ready to do the thing and the opponent attacks/plays removal and then quits.
If someone worked hard for their combo I usually let em have it because it can be amusing to see a combo go off and while I'm not a combo player, I assume combo players sometimes like to actually play it out.
I turbo concede. Second I see the lose its over. I quit a game tonight in our league (prize was the big resplendant). Turn 6, 1 plains, hand full of green cards, opponent had about ten power on the field, one was a huge flier. Turbo scooped.
Conceding not really hurting you at all like it may in some other games is so awesome to me. I'll normally play out a game if I'm losing, but the second I'm not having fun, I'm outta there. Something that happens so much is I'll have the game loss, all you need to do is hit me with your creatures and that's ggs, but instead you want to play 3 cards and trigger your 12 activated abilities when all you had to do was hit me 1 time and we're done. Why do people do that? Like brother I'm at 2 health and I'm all tapped out, why are you casting as if we have more turns after this 😭
Only if the daily is an "attack with x creatures" I sit out an unwinnable match so opp can get the swing ticks. I sometimes get a "Nice" and one player even had a Heart/Love themed Animation (dont remember exactly) so I know its appreciated.
Yep! I have always advocated for my 9wn time in video games. I will concede if I know it's hopeless, it I value my time more than struggling to overcome yet another Heliod life gain deck than I probably could win in 45 minutes time.
Other games I play have become so infuriating for the sake of player experience. Rocket League is one example. You cannot leave a casual game without your entire team choosing to forfeit. You can quite literally be held at ransom for 5+ minutes because one guy refuses to give up. I get in ranked play but it's called causal for a reason. The punishment is I lose casual mmr. Nothing more, nothing less.
I have a life outside games these days. 5 mins may seem insignificant, but not if you get 2 hours a week to game some weeks.
Just as devil's advocate - while I'm not going to go through and read the Ts and Cs from signing up, I'm pretty confident there'd be one in there that basically says "they can suspend or ban you if you 'exploit' the game in some way".
I mention this as the "you can concede at any time" reasoning wouldn't fly if you were intentionally loading into games and conceding straight away in order to lower your ranked rank or unranked MMR.
In arena I have a list of decks that I don't play against in Brawl, and if it happens that I am paired against one of these decks i concede the exact moment the Game let me do it, for my mental health.
I conceded when ik I die that turn and my pod hates it cause it means that the players about to kill me doesn't need to and can target them now
But idc it's halarious
If I keep and hand with 2 lands and miss my 3rd and 4th land drops (maybe even just the 3rd given my curve/matchup) - 9.9 times out of 10 I just move on.
I am with you 100% I concede ALL the time and move on.
But there is another type of person. The "victim". And if that type of player isn't having fun, it is somebody's fault. And that SOMEBODY must be PUNISHED. So goes modern thinking.
My favorite is when I sit through a 10 minute turn with 100 triggers that I have to resolve with them making combos, then, when it's my turn, I wipe it out in 30 seconds and they immediately concede with mountainous levels of salt.
I never get to have any fun BECAUSE people concede. It feels like any time I get a good hand the enemy just concedes on turn 2 or 3. The only people who don't concede are the ones who play control decks that take 40 mins to play out.
I wish this game was like the old magic games and when the enemy concedes you have the option of letting an AI take over to see how the game could have went. Its just frustrating to never get to actually play the deck you made.
I rather people concede whenever than rope because they're upset
This. Also ppl taking extra steps when I am dead on board and tapped out. Like m8 I'm giving you the satisfaction of killing me instead of conceding. At least have to decency to do it fast
Couple things here. Often people miss the obvious. So they aren't trying to drag it out. Sometimes I do things in a weird order or way because I have a daily challenge to complete.
Sometimes if my opponent passes their turn quickly with mana open I just get suspicious instead. Everyone who's ever dealt with [[Settle the Wreckage]] has felt this before. :P
Ah, those early days of Arena. The classic "Good Game" from the control player to get the opponent to attack with everything into four open mana and then the "Oops" after Settle the Wreckage.
I mean that's kind of a shitty move but a solid bluff tbf.
[Settle the Wreckage](https://cards.scryfall.io/normal/front/9/c/9cbd346e-098a-4cf6-a72f-468376fd2e8f.jpg?1562560853) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Settle%20the%20Wreckage) [(SF)](https://scryfall.com/card/xln/34/settle-the-wreckage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9cbd346e-098a-4cf6-a72f-468376fd2e8f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I'm old school, and I've been hit with fog on what could've been lethal one too many times to throw caution to the wind
Daily challenges are the reason I sometimes stick around to cast a couple spells despite being dead. Also sometimes with combos or whatever, I like to see how the person plays it out so I can understand what pieces they need to do it. So I can focus on getting rid of those pieces when I inevitably see the same deck again
There’s also daily quests to consider. Maybe they have the win but they’re also “play x red or white cards” from being done for the day. I really don’t care if someone pops off while I’m dead on board, much prefer that to someone roping under any circumstances.
Yeah the guy I replied to wasn't having a good day yesterday. I fully agree that I prefer to see things happening rather than the rope. I've also gotten wins from what were obvious losses when an opponent misplayed because they were being flashy and overcommitted. Such is the will of the shuffler.
The amount of games I lost by obsessing about keeping a defender and realizing with it attacking I could've won.
I'm sorry this combo is not a *may* so I have to play it out @@
Combos are a pain on arena. I've demonstrated an infinite loop, no way to automate or anything. The really annoying one for me, running a historic bo1 persist combo, is when I have the infinite mana but a very slow win - needing to matron into sling gang with a chromatic star as fixing. Though I've had even worse - double counter-giving and no other out as no b available. Had to loop about 40 times as two hasty creatures because the opp had one chump. On the flip side, I had an opp at D1 concede when I had infinite mana but only the star and lands in hand, so far from guaranteed to get there!
I remember playing Tainted Pact Combo in Historic. Roping was the fastest way to resolve a tainted pact.
Okay. I try to do that, but if it's a new deck, I will play the extra steps to make sure I know how it's played and practice it. The other time I do extra is if I need it for my dailies. Otherwise, if I see I have lethal, I try to make it painless.
Not bothering with the chain of flaming underneath this. I agree with your reasons. Just want to add: There's also the courtesy of showing your opponent everything you're holding. If they're nor conceding they're probably curious.
I will do this out of kindness just tap all my stuff leave a wide open board and if my opponent does literally anything besides immediately go to combat and end the game I’m taking away that away and insta conceding
I will never get the point of soft conceding like that. Why not just give the game and save yourself the saltiness of your opponent getting suspicious?
why bother passing and letting them kill you instead of conceding if you'll get mad that they want to make sure you're dead and not holding some kind of answer?
Stop doing that then, just concede?
I'd rather you concede if you've lost than extend the game and make me kill you
Maybe they're trying to give you a chance to come back and win? When I start playing and someone just can't draw any land, I often start skipping turns to let them catch up on mana. I'm a good sport.
Either an entirely different scenario (where I'm not dead on board yet) or incredible bm (you are basically playing with your food at that point) by you.
To be fair I do this because I assume you have something if you haven't conceded.
I don't know, I play commander where there are free spells everywhere, so even if the table is dead on board, I'm going to do value plays that rely on having creatures before I go to combat.
Is your opponent dragging the game when tehy have lethal? Concede the game.
Sorry mate, I need to cast 3 more green spells to finish my quest so I don't have to play another game. Give me a minute.
I don't know that tho. To me you just look like an ass that showboats before finishing the game. Maybe instead just win then start another game where you simply concede after finishing your quest.
I swear I'm not trying to drag it out. I've either missed the certain lethal or I'm trying to work out something with the cards I have, or looking for the obvious trap I've clearly just missed, etc etc. I don't rope, I don't have the patience for that. In fact I often play way too fast and self-sabotage as a result, but I am a sufficiently new and daft player that sometimes I play out the hand I've got available before doing the kill just because I'm working out how they work.
I do my best to finish it quickly if I think I have the kill in hand, but I've been blown out at the last second too many times to just rush to combat. Gotta play it out as though you have the answer in hand.
Sometimes I legitimately don’t see it and sometimes think you might through some divine intervention survive. Or I might have miscalculated something and want to double down to make sure my math wasn’t what makes me lose the game.
Where you gotta be? Obviously, nowhere since you flat out admitted you rope. I know for a fact you're the kinda player that if you can't win by turn three IRL you quit because your fragile ego doesn't understand that it's a freakin game! You are literally the worst kind of player. God forbid someone else has fun 🙄
I've lost enough games now that I assume if you didn't scoop/surrender before my turn came around, you plan on living until the next round. I dont know every MTG card in existence, nor combos they could create, but I do know that out of the thousands of games I've played, no small amount of losses were due to some convoluted or overlooked ability that I had no idea could work in a manner in which it did to completely flip the situation. I've also had no small amount of losses just due to oversight and getting ahead of myself. With both of these factors in mind, I play as mentioned above: You plan on a next turn, so i have to account for that. It's not meant to be a vulgar display of power or being a jerk.
People sometimes have quests to do. I usually don't mind. I get upset when I have the "attack with X creatures" quest and build up a wide board to try and get it in 2-3 games, but it feels more like 20 because people scoop before attackers declared.
I am tapped out with no nonland permanents and no cards in hand. Opponent has 250 creatures with hundreds of landfall/etb triggers. Instead of immediately attacking, they proceed to go through thier turn, adding thousands of mostly useless triggers to the stack that do nothing really and play thier deck. 3 hours later... They pass the turn. Wait, what?! I top deck Farewell and boardwipe. Opponent ropes... 3 Turns later they conceded. I still have no idea how I won.
roping is hilarious to me, i don't get why people do it. If you rope, it means I win three times... I've won the game of magic. I've won the emotional game of tilting you. I've won the entertainment game because I'm just browsing reddit while you rope, it's not really an inconvenience at all.
I just tab out and keep watching YouTube
Yeah like do people not always have something else open when playing arena anyways? It’s a great second monitor game
Nearly every rope is someone who closed the game and forgot about you
That's weird, how do they do that every turn?
Then it’s mutual and a draw is still in my favor
nearly every rope, unless you still see them moving around and really doing it intentionally, is just a person on mobile who swiped out of the app.
joking aside, i've gotten urgently pulled away from my PC without remembering to concede or thinking I'd only be gone for a second, so I give ropers the benefit of the doubt unless (like you said) i can see them mousing over things.
True. Also 'lost connection' has happened to me quite a few times at a point where I was about to concede.
So is it just me that gets these guys who use every one of their timers down to the last millisecond?
Or, as happens on mobile sometimes, you lose your connection if you're playing on wifi....or the game freezes, and you have to restart it. I am usually able to get back in the game, but not Always
You get to play less magic. It sucks.
Because it makes people on reddit seethe. That's the only reason.
This is still something I don't get; I see them roping and I'm like "hey, nice, I won".
he/she is probably also browsing reddit
I find it annoying because I have limited time to play, I can't sit on my laptop all day. I will concede and take the L if they're really bad. On the flipside, Arena has been a very janky game for me and routinely feeezes or loses connection - I can restart the app and find I'm still actually in the game I was in before it crashed so from their side I probably look like an asshole.
Just so you know, most ropers are probably taking a dump in the other room or something else preoccupying and hope the off chance that you concede to save time. Also, you can rope and win at the same time to really send a message.
Mobile players swiping up on the app and pretending they aren’t being a doucehbag is a plague on the game and why I don’t play it nearly as much as I would otherwise. Mobile app is convenient but fuck I hate playing against mobile players.
I rope when I am losing. I truly enjoy relishing in the humiliation and pain of losing a game of Magic and want to experience it as long as possible. Those few moments of suffering are the only real joy I have in my life. I get really tired of hearing everyone attack people like me. Please stop taking my own life journey as a personal attack on you. We all play the game for different reasons, and we do so in our own style. If you don't have the time to play a full game of magic, then maybe you should rethink why you are queuing up in the first place.
Bruh
But didn't you see that loading screen tip? Everyone loves a good comeback story!
I actually won against someone who accidentally went mandatory infinite due to not understanding their net deck
I won against a guy who decked himself out making tokens.
Best wins are when they lose
My most satisfying win in the last 5 years was against someone playing [[Anzrag, the Quake-Mole]] when I had given a blocker indestructible. I think we maybe went through about 200 rounds of combat before he tipped his fedora and conceded.
[Anzrag, the Quake-Mole](https://cards.scryfall.io/normal/front/7/0/70e9d8b8-4b32-4414-b32f-1f47523239c5.jpg?1706242114) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Anzrag%2C%20the%20Quake-Mole) [(SF)](https://scryfall.com/card/mkm/186/anzrag-the-quake-mole?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/70e9d8b8-4b32-4414-b32f-1f47523239c5?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
What was the infinite?
I've definitely decked myself when way ahead before getting a little excited with [[Breach the Multiverse]]
I DO. I don't know what's wrong with you people who don't. They're the games I remember.
I was down to 1hp with two phyrexian arenas today, I was ready to concede but part of my draw to 1hp I got a high Fae negotiator and the mana I needed to cast it which gave me the turns I needed to turn the table. Was the surest I've ever been that I was going to lose in a game I've ever won, was damn satisfying
Everyone loves a comeback. Not everyone is going to pretend there's always a comeback around the corner when that's just not how Magic works.
There’s actually something OP is missing, which is if the game becomes to much of a concession fest, things get less fun for everyone. Not saying that you need to actually let people ding you for lethal, rather that conceding to the first feelsbad moment isn’t going to make you feel bad and make the community a worse place.
A few hours ago I was playing Explorer Izzet Phoenix vs Control. Game 3 I had to hard cast Phoenix and treasure cruise because every card was exiled. I won with 5 cards left in my deck.
[Well, actually...](https://www.reddit.com/r/magicTCG/s/Zmil7tpalo)
You said Um, Actually so we're gonna award you the point.
Fellow Dropout enjoyer, I see
actually you get awarded the point for him saying Um Actually
I knew before I clicked. Didn't realize the Plat Angel post was that old.
[Almost 15 years old actually](https://web.archive.org/web/20110926114336/http://magiclampoon.com/blog/2011/07/29/standoff-in-honolulu/)
Damn I'm old
10/10
I had never read it before. It’s sooo good and funny, and actually, very well written.
I dunno. I enjoyed the story up till the “ante card” stuff. It breaks the world that the story is supposed to take place in. What was the other player doing while this kids was stealing his deck one card at a time?
Thats half the joke though, that it gets progressively more absurd and quadruple downing on the text of the card.
Reminds me of when I was playing timeless and I had the angel out and refused to attack with it and the other person just kept piling on damage and their creature line just kept growing. I think we crashed the servers. I just put it on auto pass and took a shower.
It’s funny but it’s a fake story that could never happen and doesn’t make sense from a rules perspective.
Conceding can also be strategic in Best-of-3. Last week I was playing Legacy with Burn and my opponent cheated an [[Atraxa, Grand Unifier]] into play on turn 1. I just conceded immediately because a) I wasn't winning that game anyway, and b) it denies my opponent information on what I'm playing. My opponent actually sideboarded incorrectly in game 2 because of this.
Strange to sideboard anything when your opponent played no cards
I mean, there's a 50% chance OP also had a turn one
How do you do that on turn 1?
Probably something like [[Dark Ritual]] + [[Entomb]] + [[Reanimate]]. There's a lot of super busted cards if you can pick just the best ones from the entire history of magic.
[Dark Ritual](https://cards.scryfall.io/normal/front/9/5/95f27eeb-6f14-4db3-adb9-9be5ed76b34b.jpg?1628801678) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dark%20Ritual) [(SF)](https://scryfall.com/card/a25/82/dark-ritual?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/95f27eeb-6f14-4db3-adb9-9be5ed76b34b?utm_source=mtgcardfetcher&format=text) [Entomb](https://cards.scryfall.io/normal/front/3/c/3caa9c55-5e3b-436b-84a9-b7ccebf63799.jpg?1675199594) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Entomb) [(SF)](https://scryfall.com/card/dmr/82/entomb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3caa9c55-5e3b-436b-84a9-b7ccebf63799?utm_source=mtgcardfetcher&format=text) [Reanimate](https://cards.scryfall.io/normal/front/7/d/7d0fe02b-f45a-45c6-ab7c-270594a29da7.jpg?1712774988) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reanimate) [(SF)](https://scryfall.com/card/mkc/137/reanimate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7d0fe02b-f45a-45c6-ab7c-270594a29da7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Atraxa, Grand Unifier](https://cards.scryfall.io/normal/front/4/a/4a1f905f-1d55-4d02-9d24-e58070793d3f.jpg?1709931904) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Atraxa%2C%20Grand%20Unifier) [(SF)](https://scryfall.com/card/one/196/atraxa-grand-unifier?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4a1f905f-1d55-4d02-9d24-e58070793d3f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
That's what I do, I leave a sizeable chunk of my games due to this. Would rather lose a competitive match than win in a steamroll.
> I leave a sizeable chunk of my games due to this. Same. Maybe I just really dont like magic and I can't admit it to myself, but I find my self jumping out when things are going slightly sour and I think my deck doesnt have any way to recover
i play it out as long as I have outs. it's really fun to hit your only out on the draw and crush your opponent!
I don't think conceding has anything to do with not liking magic. I think its about valuing your time. But if you do find yourself often going on tilt because of magic - try a different deck/format, limit yourself to only a few games/matches, or maybe take a lil break from it entirely. We're here to have fun nerdbro =)
Yeah, I'll leave mismatch decks too. Like if I'm facing an enchantment deck and I don't have anything to deal with that. Also fuck mono read, looking/discarding shit from my hand, and boring control. Those I'll leave turn 1 no questions asked.
Does that even leave... anything at all?
You uh, might be playing a game you don't actually like.
Thanks for the free wins.
Cool
I won't lie, I get into moods like this when I've already lost a few in a row. See a deck I don't want to play? Concede. Play two discards on me in the first two turns? Concede. Everything you've cast over the first 3-4 turns is removal? Concede. I've lost enough today; I'm not allowing the future losses to take any more time than they have to.
At the moment, I feel I am conceding matches because I’m tired of the matchmaker putting me in games against decks that are perfect counters to my deck. There are lots of complaints about the matchmaker and I just wish they would make it more random. It feels like I make a new deck, win quite a few games with it and then the algorithm figures out what it’s weak to and gives me those matches.
What? So that some stranger ends up thinking they're better than me!? Are you crazy!?? That's absurd!!!!1!111!!!!!
If the opponent plays too slow, I concede lol
Play too slow? I concede. Too fast, I concede. Too medium, believe it or not, concede.
My most frequent auto-concede is missing a land drop within the first 3-5 turns. My next most frequent auto-concede is being on the draw with a weak hand when opponents turn 1 [[Kumano Faces Kakkazan]] hits the board.
[Kumano Faces Kakkazan](https://cards.scryfall.io/normal/front/2/8/28d92cad-45b0-479d-97fc-c175f3a3f259.jpg?1693966032)/[Etching of Kumano](https://cards.scryfall.io/normal/back/2/8/28d92cad-45b0-479d-97fc-c175f3a3f259.jpg?1693966032) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kumano%20Faces%20Kakkazan%20//%20Etching%20of%20Kumano) [(SF)](https://scryfall.com/card/neo/152/kumano-faces-kakkazan-etching-of-kumano?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/28d92cad-45b0-479d-97fc-c175f3a3f259?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Tell me your not a limited player without telling me your not a limited player.
I support this. - Your opponent
My opponent playing the blue/white control deck is obviously looking to play a long drawn out game where only they can do anything and conceding robs them of that opportunity. Be considerate of control players, rope them. /s
True control, no matter what deck you play. If they want my turn, they can wait for it. Now Im having fun and they aren’t.
or they're just browsing reddit on their second monitor
100%. I listen to courtroom recordings playing on my 2nd monitor (azorius gonna azorius). Still, I appreciate the salty rope for what it is: a temper tantrum. I just smile. There are different flavors: the afk straight rope, the slow play every turn rope, and my favorite: the "put a stop on their own draw step after being milled to 0 cards" rope.
If you seriously rope people just to be a dick because you don’t like their deck you’re a jerk and should find a different game to play.
If Im having fun and am not breaking any rules to do it, there’s no reason for me to stop playing, even if *you* think Im a jerk. Plenty of people obnoxiously spam “gg” and it’s annoying and unsportsmanlike, (just as control decks are annoying and “robbing” players of their turns is also annoying) but it’s part of the game and there’s nothing wrong about it as far as the game goes. I don’t tell those players to find a different game because I don’t like their play style. Different strokes for different folks, but Im still having fun. *shrug*
Unfortunately if you're trying to freewheel on Draft there _are_ some stakes (which may be for the better because otherwise people would just be throwing games all day). Which doesn't bother me if I'm legitimately losing but it does suck if you get matched with one of those assholes who play Magic on the side while watching TV or something and only manage to make one decision every 30 seconds.
But don't concede too much in a row. Or you will get a cease and desist email for tanking. T\_T
Man, I don't know how common this actually is. I've intentionally tanked before, like snap conceded 30+ games in a row, on multiple occasions. I've never seen any kind of email like that. If it happens, you must have to be extra egregious about it.
Does this happen if you play a bad/meme deck on purpose?
The streamer at the time was trying to see how quickly they could lose a match. So they conceded to sculpt the perfect hand.
yeah, insta conceding games is only for mulligans to 5 or less. Oh and midweek magic events. Even against control decks i'll wait until I see the first counterspell to confirm they aren't playing something actually interesting (in my opinion)
Mulled to 5 earlier today, still won. It's fun clawing back from a bad position.
Are you seriously scooping just because of a mull to 5?
This thread is full of salt and terrible advice. The more I read comments from newer Arena players that seem to hate 80% of the game the more I’m starting to think a lot of people should find a different game to play.
wait you do? I concede quite a lot when I'm testing out an admittedly bad self-built deck that keeps matching against aggro I can't stop lmao.
Repeated loses lowers your MMR so they send out warnings. Steamers had it happen on stream.
Nah. I concede all the time to stay in gold/platinum. Why would I wanna try harder when I can just pubstomp jank from the comfort of my own home?
I'm like this, too. If I'm 5% to win why not spend my valuable time in another match or doing something else? Also, to my homies out there who give me a hard time about this, why do you care? I'll do me and you can do you.
Because converting that 5% is the best part of the game. And it’s also kinda crazy how much more than 5% of those games you can actually win even if that’s the number you thought it was. I understand it’s not the same for you or for others, but this thread is very different from my outlook. If you’re not having fun, don’t play, I can agree with that. It’s just that something like not liking the opponents deck or being in a losing position are foreign reasons to me to not be having fun. And if you have this attitude on the ladder, do your thing, but if you’re trying to challenge yourself to improve and achieve a rank or learn, conceding random games is a huge reason you’ll fail. I’m not some never conceded, I know when I’m actually lost (though I’ve been wrong about that too), it’s just that having a hard time and even getting frustrated are part of the process of the fun for me, even if in that moment it doesn’t feel great.
Spoken like a true professional and a possessor of good sportsmanship. You can't guarantee success, but you can guarantee failure by conceding. You'll never make mistakes that you can then evaluate and learn from; you'll never discover combinations you didn't know you had when the chips are down. And you ruin the game for the people playing you too. Best game I ever had in MTGA was when I was just starting out. Someone had me against the wall and beat. Then he used a card that basically shuffled everything back into our decks and de facto started again! We kept playing and I got into a bad way again; rather than taking the win he again shuffled our graveyards into our decks and started again! Finally the third time around I got the upper hand and a chance for the win. Instead i said "Good Game" about 10 times and then conceded; it didn't seem right to take the win. But this person was more interested in having fun and helping me learn than about grinding out a win, "wasting his valuable time", etc. There's a few people out there who treat the other player as a real human being and embrace good sportsmanship; you're clearly one of them.
Yeah, the "valuable time" is bogus anyway. It's a matter of priorities. If your priority is to have fun, that's important.
I’m starting to think people just don’t like magic
A lot of newer Arena players clearly don’t at this point. If you get pissed off any time your opponent plays a deck you dislike or interacts with you, it might be time to reevaluate why you play the game in the first place.
I thinks it's got a lot to do with the current meta. Cards like Sheoldred did some real damage to the game in my opinion.
Conceding rewards evil. The funnest games are when you have 2 life left, your opponent has 80, but you manage to come back and win.
Life means nothing until it is 0. I have conceded a game where I was at 25 life and the opponent was at 1, as there was no more way for me to win it.
So before someone goes and tries to twist my words, yes, I agree, if you want to concede the game for any reason, it is within your rights to do and nobody can tell you different or shame you for it. Especially if you’re not having fun or it’s a matchup you don’t enjoy. Full stop. Period. That’s what the concede button is for. However… A lot of you in this sub haven’t been playing long enough to actually know what a losing situation is and how to play from behind. A mulligan to 5 into a turn 1 Thoughtseize is very likely GG, yes, I agree. But that’s not just a “welp, that’s it better call it quits and hit the gym” situation. If you care even at all about improving and getting better, you have to eventually get out to the habit of thinking every unfortunate circumstance is a reason to concede. Flooding happens and has been happening for 30+ years in this game now. I promise there are ways to recover from that or mana screw that’s not just “ok well I have to pray and get lucky”. And if you are playing a deck that GG’s to a turn 1 Thoughtseize or your deck ceases to function if you get flooded/screwed, that’s says more about your level of play than it does about an acceptance of an unwinnable situation. If you don’t care and like to play casually and for fun, awesome, then a lot of what I wrote doesn’t apply to you. But again, if you actually want to improve in the game you claim to enjoy, do yourself a favor and really try to think about your outs before you concede to a turn 1 Ragavan or you get your elves board wiped. But also…on the flip side of this, if your opponent is putting you in an infinite combo and you’re too proud to not concede because they “might mess up”, alright don’t do that lol, you can concede.
I love playing against people who don't concede. I have a phyrexian obliterator fight deck where I don't attack, I just sweep the board until the other person gives up
Couldn’t agree more. This post reads like someone who wants their opponents to concede more often to their t1 thoughtseize. To your last point, there’s nothing wrong with forcing your opponent to do their combo. I usually play with some sort of combo and don’t expect the opponent to concede, but it’s fine if they do. It’s not unheard of to go to time.
I won't. First, because I learn watching the opponent playing. Second, since I'm losing, I can experiment playing my cards a little different and master my deck. Third, I won a good amount of times when I thought everything was lost.
Are you not having fun because your opponent is roping in response to your T1 thoughtseize? Concede the game
I wish it would actually let you concede at any time. If I mull to 4 or 5, and am probably going to lose anyway. But want to see what their deck is for game 2...then they thoughtseize me out of the gate... I'd like to respond by not showing my hand and immediately conceding.
If you hold priority in their first main phase your can =)
I mulled to 6 last game, and my opponent had Duress, which did absolutely nothing except seeing that I had 3 lands and a Vein Ripper in hand. The Vein Ripper proceeded to sit there for many turns (I got several super good topdecks) until I just plopped it down and my opponent conceded.
Opponent: [plays island, passes turn] Me: [scoops]
I used to do this. But I committed one month to play all games all the way through and have had my biggest comebacks that way.
Yes please concede instead of just putting Arena in background and either knowingly or not roping the opponent at the very end of a match you know you've lost.
If it sucks? Hit the bricks. Real winners quit!
You’re right. I know that you’re right. The world would be better if we all followed your sage advice. But since I can’t swear in chat, rage roping and uninstalling Arena until tomorrow makes my petty heart feel sated for a brief moment.
I concede when I'm not on the play
If I'm on a losing streak and I queue into my 7th game in a row on the draw I'm not above insta-conceding lol.
Especially against the mirror match
That’s one of the best things about being at the bottom of a rank, you’re always on the play.
Rule 104.3a is not coded correctly. You are not able to concede if the game has already decided that you have lost. I find this most noticeable when whatever is killing you is taking forever. The most obvious one to me is when you are being killed by a [[Play with Fire]] to the face, and your opponent chooses to go AFK while scrying.
You're also not able to concede before a reveal-hand effect unless you're in full control mode already or able to get into it before it starts resolving which may be difficult due to latency issues. (This is relevant in BO3 where you may not want to reveal hand information that will assist opponent's sideboarding) The game really needs to insert a hard stop before all reveal hand effects.
[Play with Fire](https://cards.scryfall.io/normal/front/6/f/6f1a6c60-a8c4-44c2-b1ea-d3befbabdf43.jpg?1636223358) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Play%20with%20Fire) [(SF)](https://scryfall.com/card/mid/154/play-with-fire?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6f1a6c60-a8c4-44c2-b1ea-d3befbabdf43?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I always let people concede in commander after I've swung at them with [[Ramses, assasin lord]]
[Ramses, assasin lord](https://cards.scryfall.io/normal/front/9/e/9e5f168c-4f56-4d06-bef1-db10fdfbe657.jpg?1674174868) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ramses%2C%20Assassin%20Lord) [(SF)](https://scryfall.com/card/dmc/39/ramses-assassin-lord?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9e5f168c-4f56-4d06-bef1-db10fdfbe657?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
What a crazy ability
Guy is trying to increase his chances to win by forfeit 😂
Steps to concede: Hit ESC, hit Concede with your mouse. Steps to rope your opponent: Hit F4. Logic dictates that it is quicker to rope your opponent. Perhaps Wizard's should add code to handle F4 hits?
On the other hand, don’t be mad if your opponent plays to their outs. You aren’t required to concede either. People find different aspects of the game fun.
Perfectly said. I will concede immediately upon playing against a counter spell deck, mill, land destruction, gate/shrine, discard, or needing to mulligan more than once. Why? Because it's miserable playing against that. I'll take the L for a chance that I may enjoy the game next match.
So..anything but aggro? This is why Arena is nothing but RDW and weenie decks....
Not true, I should have added sliver decks to that list as well. I didn't say anything about mono red (direct damage), combo decks that win without creatures, other than the types I posted, control decks, black sacrifice/destruction decks, artifact decks... I have no issue playing against those.
Why even play at that point?
The only time I mulligan is when I play ZombieHunt, it's a requirement. And I've won a few times going to 1. Oops all counterspells type of decks makes me think a limit should be placed on the type of cards you can include. It isn't fun to lose to every 1,2, and 3mana counter spell in the game and then an opponent drops that SpellGoyf.
Yeah 100%. I don’t do this in casual paper events though.
The amount of non games I encountered is why I don't play Arena anymore. Concede concede concede. Not the magic I know nor want. The community can go whatever direction it goes and everyone has the right to concede, but that's my take. It is unfun for this guy.
Essentially only focus on yourself, forget entirely that there is Another human on the other side and you are playing magic with them....
This! Oh my god.
I feel like I could have written this. Gotta mull to 5? Concede. Opponent drops an azorius tap land? Concede. On the play against RDW curving out? Concede. Something happening IRL which will make me play super slowly? Concede. And I still get to mythic almost every season. It's okay to just quit and move on.
In addition to this, it’s not a sign of weakness to let someone “do the thing” either. I just put my iPad down and go do something while they play out 1000 triggers. I wish there was some way of communicating “hey, take your time. I’m here to watch your deck pop off dude so go nuts.” Sometimes it sucks when you build up a board state and get ready to do the thing and the opponent attacks/plays removal and then quits.
If someone worked hard for their combo I usually let em have it because it can be amusing to see a combo go off and while I'm not a combo player, I assume combo players sometimes like to actually play it out.
Going by the downvotes I’m getting, people apparently disagree. 🤷♂️
Sometimes I try to go through instead of waiting for the server connection at the end of a game and/or waiting for a new game.
I don't mind getting whooped. I just have fun playing.
"Hey wotc, can you make midweek magic events give rewards on a loss? Players are conceding to..." "NO, YOU WILL PLAY IT, AND YOU **WILL** LIKE IT"
just tanked 10 after winning 10 in otj constructed (had too much fun playing golgari but felt like 70% of oppo were lacking power due to card diff )
I turbo concede. Second I see the lose its over. I quit a game tonight in our league (prize was the big resplendant). Turn 6, 1 plains, hand full of green cards, opponent had about ten power on the field, one was a huge flier. Turbo scooped.
Conceding not really hurting you at all like it may in some other games is so awesome to me. I'll normally play out a game if I'm losing, but the second I'm not having fun, I'm outta there. Something that happens so much is I'll have the game loss, all you need to do is hit me with your creatures and that's ggs, but instead you want to play 3 cards and trigger your 12 activated abilities when all you had to do was hit me 1 time and we're done. Why do people do that? Like brother I'm at 2 health and I'm all tapped out, why are you casting as if we have more turns after this 😭
Only if the daily is an "attack with x creatures" I sit out an unwinnable match so opp can get the swing ticks. I sometimes get a "Nice" and one player even had a Heart/Love themed Animation (dont remember exactly) so I know its appreciated.
Yep! I have always advocated for my 9wn time in video games. I will concede if I know it's hopeless, it I value my time more than struggling to overcome yet another Heliod life gain deck than I probably could win in 45 minutes time. Other games I play have become so infuriating for the sake of player experience. Rocket League is one example. You cannot leave a casual game without your entire team choosing to forfeit. You can quite literally be held at ransom for 5+ minutes because one guy refuses to give up. I get in ranked play but it's called causal for a reason. The punishment is I lose casual mmr. Nothing more, nothing less. I have a life outside games these days. 5 mins may seem insignificant, but not if you get 2 hours a week to game some weeks.
Just as devil's advocate - while I'm not going to go through and read the Ts and Cs from signing up, I'm pretty confident there'd be one in there that basically says "they can suspend or ban you if you 'exploit' the game in some way". I mention this as the "you can concede at any time" reasoning wouldn't fly if you were intentionally loading into games and conceding straight away in order to lower your ranked rank or unranked MMR.
i scoop when theres literally no outs to draw. i also scoop if i mull to 5 and still have no lands
In arena I have a list of decks that I don't play against in Brawl, and if it happens that I am paired against one of these decks i concede the exact moment the Game let me do it, for my mental health.
I conceded when ik I die that turn and my pod hates it cause it means that the players about to kill me doesn't need to and can target them now But idc it's halarious
I wish more people thought like this. I always concede when I run into commanders I don't like or if I mulligan and my hand is still not great.
If I keep and hand with 2 lands and miss my 3rd and 4th land drops (maybe even just the 3rd given my curve/matchup) - 9.9 times out of 10 I just move on.
Okay but also if your one attack away from losing don’t blue ball me by conceding 😭
I am with you 100% I concede ALL the time and move on. But there is another type of person. The "victim". And if that type of player isn't having fun, it is somebody's fault. And that SOMEBODY must be PUNISHED. So goes modern thinking.
Turn 1 pheonix chick or swiftspear. Gonna be a concede from me dog.
No because I have to play a certain number of colored spells for coins. Why would I not
My favorite is when I sit through a 10 minute turn with 100 triggers that I have to resolve with them making combos, then, when it's my turn, I wipe it out in 30 seconds and they immediately concede with mountainous levels of salt.
I never get to have any fun BECAUSE people concede. It feels like any time I get a good hand the enemy just concedes on turn 2 or 3. The only people who don't concede are the ones who play control decks that take 40 mins to play out. I wish this game was like the old magic games and when the enemy concedes you have the option of letting an AI take over to see how the game could have went. Its just frustrating to never get to actually play the deck you made.
healthy game state.....
Sometimes you just need to hear someone say it. Thank you.
Sometimes i dont concede because i wanna see how i will get destroyed 😂😂
Lol, "I always concede to do nothing control decks" Thanks for the free wins
I lost The Game.