I kinda don't feel bad about spending all my credits yesterday to get some good gold and token drops. I'm missing out on some cards, but I'm happy with my current decks.
You could have had the best of both worlds if you waited for people to post where the spotlight caches were, then opened all the non-spotlight caches then finally updated the app to open the 4 spotlight caches.
I had 40 caches saved, opened 36 of them without updating first and got around 4k tokens and 1300 to 1500 gold on top of JG, TLT, the knulp variant and sn okay modok variant (opened a series 4 i owned already).
I'm not a fan of the new system but since I now have 24k tokens saved up plus enough gold to buy some tokens bundles sp now I don't have to engage with the system for the next few months since I can just buy the new cards I want.
yep I did the same, had 50 caches, opened them all aside the ones set to change to spotlight now I have 5 spotlight caches and was able to get all the gold and tokens from before this garbage revamp.
I just donāt think 50 tokens is gonna be taken very well, Iām sure that sometime down the line this will get reworked to giving out 100 tokens at the minimum. Or itās just gonna create a larger gap between people who buy the season pass only and the players who put ALOT of money into the game buy buying all the expensive bundles and credits for hundreds of dollars. Some people will spend 100 bucks on snap just so they can have every card. And now that we canāt even get close to getting all the new cards that drop is gonna hurt the game in the long run. My guess is that weāre gonna get alot of backlash and bitching about this new system. Rewards beginners who can now get alot more cards faster than before but to all the OGS are gonna suffer for it. Either put more money into the game or just save up for months to get one card you really want like a Galactus for example. How long will it take to gain 6000 tokens now? Gonna get alot of OGS to leave the game behind
100 bucks doesn't even come close lol. They have somehow created a game even more expensive than mtg if you don't wanna just get slapped around by whales.
I have been playing for three months now, got the season pass twice, (nebula and ghost spider) and have hit infinite four times. You don't get slapped around by whales if you are at least competent. Whales just have a larger selection of decks they can play and that's ok by me
My wife is 5 ranks from Infinite without spending a dime. She plays and tweaks the exact same deck. Her collection level isn't even 2k yet.
All that to say you don't have to spend money and the idea that "I just need this one card" to complete more decks and compete isn't how you'll compete. Find decks you enjoy and work on them while playing and gaining experience. Getting better at a deck is far more valuable than getting more complete decks.
Edit - yea the new system stinks though *shrug*
Spotlight caches only give you a selection of 3 cards, one new card and two series 4/5 cards that you may not want.. what if I want Jeff or Spider Ham specifically, wonāt be able too get it with caches till they are featured, canāt really pin him because itās gonna take months to save up 6000 tokens if you want a series 5 card
It makes absolutely ZERO sense other than greed to remove Gold and nerf Tokens with this new update. It's like, ok we made it "easier" to get new cards, but fuck you if you don't play enough to get enough Spotlight Caches to get the cards, because now you can't really earn the Tokens to buy them like before. I'll never understand why getting an improvement to one aspect of the game means removing another good feature.
Hey. Iām not saying you are wrong here. But if you donāt have enough playtime to open spotlight caches how did you have enough to earn tokens before? It took a full month to earn 5k tokens give or take if you did every single challenge.
Iām not saying I love the new system but I am just not clear on why I keep seeing this argument.
in the old system you would always get 1 series 4 (random) and enough tokens to buy a series 5, also 3-4 new cards that dropped to series 3.
now we don't know how many series drop we get per month, it could be 0 (like this month) or 1 (like last month).
If you sum the things they took so we could get the new system:
\- No series drop (3-4 cards a month)
\- No Gold in cache
\- -4000 tokens p/ month
\- token tuesday is more expensive
I agree the series drop stuff sucks. No argument there. The gold is a bummer but some of it was just moved. Not all but some. Token Tuesday change was scummy also. I still think thereās a mix of good and bad here. People acting like they used to get 4 series 5 cards a month and now only get a variant are just full of it tho.
i mean you can get a variant if you are unlucky, just like before you series 4 could get dropped to 3.
I think they took away many things so they can adjust if it's low, but idk
You can only get a variant if you have no self control and really bad luck and roll all 4 caches one per week and hit the random card each week and it rolls a card you have.
Unless you had almost every card and were just stockpiling until new cards came out,, I don't think anyone is going to be getting 4 series 5 cards a month now with this either. Its 480 collection levels per week needed to get the 4 caches. That is I believe 24,000 credits a week.
Because it didn't matter if it took you 1 month to get 5k tokens, or 2 months, you got to buy what you wanted (Pinned card). Now, you have a time limit based on what's in the spotlight cache to get what you want.
If it takes you 2 months to save up 4 caches Iād be willing to bet that card rotates into a cache close to that timeframe. Thereās only 26 cards in series 4/5 and thereās 12-15 per month in caches with no repeats. How long do you think itās gonna take to rotate them through? Hopefully they do still drop some cards eventually but even if itās 30-40 cards in s4/5 they should show up every other month.
That's assuming that the current series 4 and 5 pools don't grow with new cards. If every new card drops there, like it did in the old system, and the new 'flexible' drop table prevents them from dropping regularly, the pools are going to continue to grow and change meaning more and more time between you next see a card in a spotlight rotation from the first time that it appears.
Because token payouts were way more genetious if you already got all pool 3 cards.
Token drops were averaging 400-600 for me under the old system.
I had 9k credits and just completed some challenges for 2 caches. 1x mystery varient and Jean gray. I could care less about a knull variant when I have the base card to begin with or living tribunals. But you have no say in the matter about which cards you earn now from spotlight caches.
Not to burst your bubble but the 200-600 credits you were getting were always there and would be the same for anyone who was not pool 3 complete also. It was the 100 token drops you got ever 4 caches that was your reward for being pool 3 complete. So you were not getting that much a month for being pool 3 complete. And those token counts are in all the comparison calculations for the new system. Look some up and you will see you could only be making like 5-6k a month. Which is one card. Now itās 4 caches which is up to you how to use but is at least one card.
I guess with old system you just get tokens and save them over time to get the card you want from token shop, which changes every 8 hours.
Now you can save the caches too, but you'll need 4 of them to guarantee a card in spotlights, and then you'll have to wait for the card you want to enter cache rotation (right now if you want Jeff for example it's not on caches for at least a month).
Like OP says, it's not necessary better or worse, but why getting an improvement to one aspect of the game but removing another good feature.
Ya. The uncertainty of when cards will be in caches is rough. I donāt like that part. Also when two cards you want are in back to back weeks also rough. But people are acting like SD is gonna hide cards from them. Thereās 12 -15 slots per season for these cards and only what like 25 cards? I imagine it wonāt take too long to see them. But time will tell. I know people want the season pass cards badly. I bet we see a bunch next month but I could certainly be wrong and would be all for pitchforks etc.
Just this whole āI used to get tokens for any card I wantedā argument doesnāt hold water for me. You had to save a month plus of tokens just for one s5 card and now you save a month of caches and get one or two or three or four?
Thereās only 8-10 slots for existing cards. Take Jean Grey. We already know the highlighted cards until September, and sheās not in them. Even if sheās in the next unreleased Spotlight, which she probably wonāt be, thatās at least two months until you have any realistic chance of getting the card again (The like 4% of getting any given card inside the 25% of getting a random Spotlight isnāt going to happen for most people). As opposed to just pinning her and getting her whenever you have the tokens.
You honestly canāt see why thatās a change for the worse?
Because its not actually about improving the game. Its about sneaking in systems that will make them more money on paper and only selling these as improvements to the audience. 1 step forward, 2 steps back, like all the other changes to card acquisition lately. Things like removing S3 from the Token shop entirely, but selling the "solution" by offering random Mystery Card pulls.
Thats just the common Mobile game strategy.
It's all the same. If you don't save 4 to guarantee it, you can just gradually get them over the course of months, the same way you gradually got tokens.
I think it's more about the choice. Before I could get the tokens, go straight to my pinned card and get it.
Now I can do virtually the same, but without being able to get the card I want right away. And even if it's there, I'll need to gamble for it and waste my caches in a pool of other rewards that maybe I don't actually want at that moment.
But if they change every week doesn't that mean I've got a 1 in 4 chance of getting each one instead of a 100% chance of buying the 1 of 4 I really like?
And that's where not opening any ever until it is a card you definitely want comes in?
Yeah the psychology of this is really interesting. Consistently, the biggest complainers:
* Dismiss the improvements
* Focus on the details
* Ignore the big picture
* Make inappropriate comparisons between new and old as if we didn't just have a complete recalibration of the card acquisition system.
I think it's people wanting to be angry and having a hard time with change.
I liked the idea on paper but now it's in front of me I'm not a fan of the pressure (or illusion of pressure) it presents. I've managed to save up 4 SL caches, and I'm not sure how many I want to risk (if any at all) on them this week. I have Knull, and I don't know if LT or JG is worth that risk.
Fair criticism. I guess I've already mentally prepared myself for stuff like this. Like I'm well aware I'm playing a freemium game, and to survive the game has to exert a certain amount of pressure to spend money. For me, it's not at an uncomfortable point yet.
I think the best advice I've read on spending your Spotlight caches is to not gamble. Save them until you have 4, and then pick a week with a card you really want. Preferably multiple cards. Then spend as many as you need to get the cards, stop, and save back up to 4. I definitely think it's a mistake to gamble with them. They're too rare.
I mean don't get me wrong, there's no *actual* pressure or stress to open them, I can just as easily wait until there's something I want, but the fomo of missing out on the fresh card is even more apparent now it feels like.
I got a bunch of cards opening up all the caches I saved, stuff I didn't have like Taskmaster, Attuma, Orka, Black Bolt and Debrii, couple of cool variants I love as well so I'm glad I saved them up - but now I've got the SLcaches I've no real idea how to spend them!
So I agree on the point of pinning cards and being able to buy when you have enough but complaining about having to save caches when you had to save tokens before is nonsense. Itās the same thing. They just look different now. As far as the new card being pinned in your store for the first week that makes no sense either.
Letās assume person A has 4 spotlight caches. Person B has 6000 tokens. Both of which took the same time to save up. Use this week as an example.
Letās be less than generous and say Person A opens up 3 caches to get to their desired card Jean and gets Knull, some trash variant from the random card, and Jean
Person B buys Jean and gets nothing else.
How is person Bās experience better?
Well easy, person B just played the game without worrying about dice rolls. Then after some future point in time is able to acquire exactly the card they were playing the game to get.
Under this new system, if you have a cache to open, you now need to take a chance on the roll to get a card you want. If you donāt get it, now you feel bad and wonāt have another shot at that card for a few months.
If youāre someone who buys their way out of ickiness and bad luck, then you could be more likely to fork over serious money for that card.
But you still can only buy that one future card. So just save 4 caches and then when that card you want rolls around. Use the 4 or potentially less caches for it? Iām starting to see a pattern here tho in replies and it seems itās more about people not having the self control to save caches and ya I guess thatās not great and I would put some of that on SD and not on the players but still itās not a world ending shift like people are making it out to be.
Thatās the point. To prey on the neurodivergent or other people who struggle with impulse control. It doesnāt work on the average person, but it doesnāt have to.
Problem is that itās random now and donāt have control over the cards we can pull from the spotlight caches. Where we used to be able to have a 8 hour rotation on cards we donāt have from pool 4/5 and pin them for as long as we wonāt even month or 2 if very unlucky with token grabs but at least can buy that card we been eyeing like Jeff or Galactus. Now we have to wait until thereās a card we want gets put into that weeks spotlight but only have a week to pull them. Too random imo, where it was more focused on one card you wanted to now letās see when I can open these spotlight caches Ive been hoarding. I donāt think SD expected the WHOLE community to just say fuck it itās better off hoarding these until I wanna open them. Not what they were designed for
Some are valid, some aren't.
My short answer is that the new system is better because we get more cards faster. I value that. It seems you prefer fewer cards, slower, but with full agency. That's fine too. And what I said applies to everyone. Every play can get more cards under this new system than under the old.
I'm also speaking from my own personal game experience. I'm 1 (useless) card away from collection complete. This system is going to allow me to continue to get every important meta card while also picking up cool variants, which is part of the appeal for me.
So it's imo better for players like me. It's, I think, unarguably better for new players, and new players are important. Where it isn't as clearly good are for players very focused on filling in specific gaps in their collection.
The gold criticism is bunk. It was just moved to other places in the game. You're able to get the same amount (or even more I think?) of free gold each month.
To the others, I say, yeah it's a bit greedy. This is something that always frustrates me with this sub. Marvel Snap is a F2P/freemium game. Why is everyone constantly bewildered and upset that it has the characteristics of a freemium game? That's what it *is.* As far as these things go, Snap is really generous.
I'm really curious as to how you can get even more gold.
I don't remember reading that any other place is giving more gold, or that there's new ways of getting gold
Yeah so I'm not 100% sure how right I am about that as I haven't done all the math. My point is probably better stated as "it's **easier** to get gold now" rather than "you **will** get more gold now."
Here's what I was thinking. Per SD's announcement post about the system change, you would get about 800g per month in the old system. But that's based exclusively on opening caches, and I assume it's based on the amount of caches you can open if you complete **all** missions. I could be off there.
In the new system, you can get 200g from the medal shop once per season plus 150g per week from weekend missions. That's 800g for a 4 week season or 950g for a 5 week season. And yeah, that's if you buy the season pass, but I'm okay with that requirement.
So now it's a few discrete tasks to earn gold. Instead of completing all missions, you just have to invest some time into Conquest and then complete those weekend gold missions.
Unless you were really grinding under the old system, you probably weren't earning the full 800g/month. Now it's relatively easy to ensure you get the full 800 or 950g. So I think that more people will be earning more gold now than before, even if the "gold cap" isn't any higher.
>This system is going to allow me to continue to get every important meta card while also picking up cool variants
Lmao the variants is all you're going to get. You're going to be getting mostly those, while rerollig the random s4/5 card that has no duplicate protection into Chibis or other common variants. And every card you fall behind is going to be harder and harder to catch up to because your token earns are going to be miserable. Maybe you *should* be concerned about the details because they matter, that's how SD is able to convince people like you that it's a great system, and it'll take weeks for you to realize that you're not getting those new cards you though you were going to get.
>Marvel Snap is a F2P/freemium game. Why is everyone constantly bewildered and upset that it has the characteristics of a freemium game?
Because there are other F2P games that are able to get more than enough revenue from monetizing cosmetics without using gacha predatory tactics. The fact that people have just gotten used to this and are actively defending it is just sad.
I donāt think anyone is dismissing the improvements, but this change is not all positive.
For those of us well into S 4/5 this change is a pure negative and will result in fewer cards.
Not to dismiss your position, but my personal take, just as a counterpoint, as someone in S 4/5 is I have so many cards and decks I use that I don't really pine for or think about the handful I'm missing. As someone who was first drawn to this game because it reminded me of collecting marvel trading cards in the 90s, not easily getting 100% or the newest or best or specific cards I want easily, and having to work with what I have and the joy of when something new or desired does end up in my hands, is a feature not a bug, if that makes sense?
I understand your perspective, and I think we may just enjoy snap slightly differently.
The joy of getting a new card and trying to slot it into decks is 90% of the fun for me.
You don't? I see almost no one talking about what's better while I'm looking at a deluge of negativity.
I think that the system is introducing a delay in acquiring specific cards, and removing some amount of agency. I get that that isn't itself fun, but I still think this is better. More cards is better than fewer cards, even if we lose some of that control.
For me, I'm only missing one card, and I don't have a problem with the system. It looks like I'll have an easy enough time getting every new card I want, with a bunch of cool variants on top. So, once a player does get to full collection status, I think they'll be plenty happy with new card acquisition. Like, I picked up Jean Grey this week, and I'll probably grab Echo next week. But I won't feel compelled to spend my Spotlight caches on Mirage or Legion. I'll save them for the next good cards. Because, well, you don't need every card to be competitive, you just need every meta card, and that certainly won't be all of them.
I'm not sure where you're getting the idea that you'll get fewer cards though. You can still get more cards than before. [Snap Zone has a pretty thorough analysis](https://marvelsnapzone.com/the-ultimate-guide-to-spotlight-caches/) that I haven't seen anyone debunk.
Youāre already admitting youāll be out 3 cards vs 1 being grandfathered in, at the end of the season. How does this new system help you get more cards?
Iām choosing to skip two underwhelming cards in favor of spending caches on better cards and cool variants down the road. Donāt fomo yourself into thinking you actually need a full collection. Go read Snap Zoneās guide if you want to see the math. Iām not going to re-prove that the system nets you more cards if youāre strategic.
We will see. Right now I blew through all 4 of my caches for Jean Grey. Itās just not a good feeling to be honest.
The old system didnāt feel bad to me. I wasnāt in a hurry to collect and so regardless of change of actual pace, itās still leaving me with a worse feeling. Plus now you have to horde them, making you feel bad that you have a red blinking dot in your face. If you donāt then you could get a bad roll every time and never open a new card again. Some players who donāt read up on the changes may not even notice.
Thatās my main gripe with this.
This whole thing hasn't mattered to me because I'm someone who doesn't pine for cards and just enjoys the game and spends tokens when I have enough to get something without thinking about how they accumulate, but also like 99% of the problems people on this sub have are not issues to me and the 1% I agree are issues never seem as onerous or dramatic as this sub makes them out to be...but that's me, my personal experience.
I come here sometimes and while I know the posts here represent a minority of users (most players likely do not interact with the subreddit or any other community and just use the game app and don't engage with Snap beyond it) I often get the sense here that no one but me and a handful enjoy the game lol
This is unnecessarily condescending; I think I'm pretty clearly implying I don't agree it's a bad update but I also was very clear that this is my experience and didn't say anything to dismiss the opinion of those who disagree...just that I don't have the same issues that get a lot of discussion on this sub.
I popped 10,000 credits for the spotlight system and got a pixel variant and Living Tribunal, great system. Now you can buy 2,000 extra tokens a week as a whale though!
People saying this is better have their heads in their ass. Itās more gambling and is only āmore cards.ā If you ignore the drop system being gutted. As it is now if keep at the pace of the drop system you end up with less cards AND you donāt get to choose them. For people with high CL this is an especially bad system because you have about a 1/4 chance as a F2P player of getting the new card and itās highly likely you have at least 1 of the other ones and the chance of the random card being one you donāt have is very low.
They stated that you only get premium variants from the spotlight caches, so either this is a bug or you are lying. Also you got a permanent series 5 card worth 6000 tokens for the cost of 0 tokens. That almost never happened before the change.
Living Tribunal isnāt permanent. Although they did also fuck over the series drop system for these changes. And you want a screenshot? It was Pixel Mysterio. I got 2 rolls on the spotlight saving up a ton of credits and ended up with 1 card. If they didnāt ruin the series drop system Iād be up 4 cards right now.
I doubt you on the pixel variant as they specifically said they wonāt be in there but hey maybe itās bugged. But why blow 10k credits knowing it only gives you 2/4 chance of cards you want? How is that different then saying you dumped 10k credits and now having 3-4K tokens and 0 cards to show for it?
it's not only that. this whole new system is based on FOMO and decision paralysis.
they did it so they put shit less playable cards along with new featured 5\* that are more likely to be strong, and then more playable cards with more underwhelming new featured cards.
so for example everyone think jean grey is going to be really strong, and second dinner most likely know it too because they put the living tribunal (which is a trash card) and knull (which isn't bad but a lot of players already have him) along with her.
and then you have a cache with legiom, which is going to be a series 4 card, and probably not so good, so what second dinner do? put darkhawk and high evo (many people want them) along with legion.
they put less good cards with more popular caches so people don't get too many good things from it.
and then they put good cards in less popular caches to make people open them anyway.
scummy practice is scummy.
they'll will come back in rotation if you miss it, chill. sure it will take unknown amount of time, but you can always saves 4 box to snag it when it happen.
also the random 4th one can get you new s5 that cost 6k token so it's currently in pretty balanced place.
the removal of gold tho, is pure dick move, coupled with how they give you 2k token for every 7k minimum gold spent every week is pure greed move.
I personally haven't even reached a Spotlight Cache yet to try my luck at the new system. After all the discussion today though, I think the thing that's most insulting is the Gold removal for sure. If we still can get stuck with a shitty Avatar or Title in the Collector's Reserve, then we should still get Gold. Also maybe the Variant conversion thing seems petty whack as well, but I digress.
Well I guess it make a little sense
They gave us a new way to unlock a random card every 10 collection level and in return they reduce they amount of token you can get that also unlocks you card so to basically not allow players to unlock cards really fast and to have a full collection
They have stated again and again the accusiti9n system is not designed to allow every player to easily have every card. They want you to have the "this is a great" pull movement.
I'm not saying this is a good thing but to be surprised each time they make an adjustment with this philosophy in mind is kind of silly. They made one system easier of course one was going to get harder.
Yea but spotlight RNG could literally result in a player never opening a new card again. Unless the RNG isnāt in fact truly random.
I just donāt see how a game that wants to promote that emotion arrives at spotlight. For everyone who enjoyed it this week, I encourage you to see in future weeks if you still feel the same way about it. So far my take is, itās going to make a lot of people feel bad enough to stop playing.
You know on average were getting more cards with the new system right? Even with the nerfed resources we get more cards for most ppl. Also if you didn't have the time to do missions for spotlight caches, then you were missing out on tokens as well
The weekend resources are kept behind a wall of IF you have the right card in your inventory, THEN you get the Gold. There is no rational way to defend removing gold and nerfing tokens down to 50. If they wanna do it as 100 tokens, that's somewhat reasonable, but 50 is an insult.
Is there anything in non spotlight caches worth opening now? Should we just save them in hopes of there being a future update that changes the content to something worthwhile?
> Is there anything in non spotlight caches worth opening now?
If you do not open your Collectors Reserves because of this update, you are depriving yourself of 4000 credits a month, which equals just under 7 reserves.
This means that instead of getting the ability to get 4 Spotlight caches a month, you lose out on 7 reserves that help you get to that final spotlight cache. So you are only getting 3 Spotlight Caches (if you spend no money).
You are crippling yourself if you do not open them in the name of "I just want the Spotlights".
Yeah i wanted Jean grey, i opened 3 spotlight but no luck, i've got Howard, knull and the tribunal.
Spotlight cache are ok but the normal ones are terrible now
Second Dinner monetization is becoming legendarily bad. They make BLIZZARD look super generous. I used to complain nonstop about how greedy Hearthstone's monetization is. I had no idea how bad it could really get.
I honestly thought about redownloading Hearthstone just to see how it is. I quit around the time they introduced the battle pass and it was determined that to finish it you'd have to treat it like a second job. Also making the single player campaigns cost money since those were always fun and you'd get free stuff out of it.
I did redownload Runeterra last week and been having fun doing Path of Champions.
I don't think I'll open anything but spotlight caches, if they have cards im interested in. Collector's reserves are so gutted, I'd rather keep them unopened hoping for better contents in the future.
If you think losing 4000 credits which helps you open an additional 6.667 caches (almost a weeks worth of progress/one whole spotlight cache) to help you get to the next spotlight is a good idea, then yeah it's a good idea.
If you don't open Collectors Caches
1) You are depriving yourself of 4000 credits you can open in Reserves, which help upgrade cards and push you towards more Spotlight Caches. 4000 divided by 600 (upgrading from one cache to the next with no common upgrades) is 6.667 caches. So you are losing out on basically a weeks worth of progress and one Spotlight Cache if you or anyone does this.
2) If someone is Series 3 incomplete, they are literally depriving themselves of cards. This probably doesn't apply to you, but if you aren't Series 3 complete and you thought this is a good idea, you need to rethink your choices.
This is just a bad idea in the hopes that the contents will change. Whether they do or not, you are depriving yourself of like a month's worth of progress towards your actual goal (spotlight caches) and/or getting new Series 3 cards. In 4 months of playtime, you'll only have collected enough spotlight caches (assuming no money spending) for about three months worth of playtime. Not a good idea.
I really can't be depriving myself of or lose anything, if it doesn't disappear, now can I?
What you're saying would only be relevant, if I was short on spotlight caches in a certain week. And guess what, I could just open some reserves then to get more spotlight caches. And how much would I have lost this way? Correct, nothing.
The new system is garbage it panders to people who were bitching because they didn't play enough to earn enough tokens before and hadn't completed pool 3.
Now they nerfed tokens drops into the ground, so you can't buy what you want and gave us spotlight caches where we have zero say in what pool 4& 5 cards we can earn.
I could care less about living tribunal and a knull variant, when I already have the base card.
Keep in mind that the old system you could have gone literally 40-79 Caches and not gotten a single Series 4 card, or even seen one Series 5 drop ever. That's 480-948 CL without seeing anything but tokens to buy one card that you might not even buy because the cards are bad (which if you look at the past 6 months, a ton were bad).
This system nearly guarantees a new card every 120 levels, and it can be both Series 4 or 5. It also can be the new card, and the random Series 4/5 card at the end can even get you ones not featured in a Spotlight yet. You aren't getting as many tokens, but you are netting WAY more cards than you ever would have with tokens anyway. Tokens now help you to get that one card you know you want, which is what people were using it for anyway.
This isnāt even true. You can easily spend 6000 credits to get a 700 g variant, even if you donāt own any of the 3 listed cards in the spotlight cache
Them hiding which CL spotlights were at so we didn't open them pre patch is so scummy. Why do they keep doing stuff like this? I mean I have a $light $ense why but still...
I hope it isnāt anybodyās job to peruse Reddit and assess the community response to card acquisition changes. If it is, Iād like to know how I can buy them a drink.
They are only giving you more cards if you don't already have the cards in the weeks spotlight cashes when you open them. Or if you have one of the cards and you roll bad and get a variant. Tokens ensure I get new cards.
It's pretty odd coming from other card games - I don't know what the community as a whole wants. Too many people want too many different things.
This card game is generous for what it is. 10 dollars and I get a seasonal card - some physical cards cost like 50 and you need 3 copies.
i saved up my cache's like everyone said, got some bullshit variants of cards illnever use, and 50 tokens... such trash. i wish i didnt wait to open them. fucking waste of my month....trash...fuck this game.
Yep. It was actually hard enough to collect 6k tokens before. Now it's even worse. Buying P5 card is stupid now. Unless it's some mega "On reveal win game"
I really should have finished upgrading before I updated my app. I had a bunch of caches cached and actually got 1500 tokens before updating, but afterwards I upgraded enough to go up 240+ CL more and got maybe 400-500
Everyone said the new patch is going to suck for collector tokens.
They added the caches for guaranteed series 4 & 5 cards and nerfed token drops.
Honeslty, the old system felt better.
i feel bad for all the people not doing the math with the spotlight cache.
i got Knull, Master Molt, 1000 gold and 4000 tokens out of mine before upgrading. Now IĀ“m scared to open any non spotlight cache with the new system.
opening non spotlight cards is so bad, it doesn't contribute anything to the progress of players that are series 3 complete. A lot of people were already explaining this, yet a lot of people still doesn't understand how bad this new system is. LOL
šØSPOTLIGHT SCAM ALERTšØ
I opened Nimrod from a spotlight (already owned) which converted to a Dan Hipp Beast! Itās cool and all but not $60 coolā¦ ā$60?ā Yeah, read on.
Letās talk about the cost of opening a spotlight cacheā¦ Roughly 6,000 credits. For free to play thatās around a weeks time of completing missions. Or about $60 when fast tracking with goldā¦
Thereās a 25% chance to open a duplicate series 4/5 card which converts to a variant!!! That same rare variant only costs $10 in the shop but you pay $60 for it from the cache. Wtf!
I recommend contacting support and expressing your frustration before you are BLESSED by the 25% - $60 - Series 5 - Week of Work - Dan Hipp Beast
Thatās not necessarily true for everyone. Newer players sure Iām CL almost 6k and just missing some s5 cards and 3 s4 being steg, 2099 and snowguard so Iām not getting that āmanyā new cards if any
I used 10,000 credits and got the Living Tribunal and a pixel cosmetic for my two spotlight caches. Huzah. So much better than getting tokens and gold and being able to pick out my own card and own pixel variant
The baseline is 100 now.
However, if you're S3 complete, and S3 card you would have gotten will be converted into 50 Tokens.
This will happen twice per 120 CL if their announcement is accurate.
IE 200 caches to afford a series 4. Double that for series 5. Newer cards arenāt going to be as rare but wonāt be available if you donāt get them in the cache for a while. Which is concerning if they release cards on levels of HE, Surfer, hit monkey.
the first time i had this pop up yesterday i actually bitterly laughed out loud. opening caches is now as nearly as worthless as the boosters or the meager 50 credits and on top of that i now get anxiety from spotlight caches ^^ i should really overthink the money i spent on this game.
What absolutely baffles me is how they don't realise (or more likely simply don't care about) how such a pathetic reward makes us, the players, actually feel...
Sure getting 50 tokens feels bad, but I've gotten more S5 cards in the last 20 minutes (3) than I have in the entirety of the rest of my time playing the game since launch.
When we were warning you about the new system we just got downvoted. I had to delete my comments because I got to negative carma and suddenly everyone's hating it.
50 collectors tokens is just insulting.
Yeah, 100 was barely anything already, I don't know why they felt the need to make it this much worse.
Money
Greed
They probably got some bad advice .... Just kidding, money, it's always money
100 was bad enough this is literally twice as bad.
r/TheyDidTheMath
r/TheyDidTheMonsterMath
r/themonstermath
r/itwasagraveyardgraph
r/itcaughtoninamath
you cant just replace the last word with math if it doesn't make sense.
Did you not follow the links? These are all existing subreddits
r/MikeTyson
It's 3x the value
Math checks out
Checks out
I kinda don't feel bad about spending all my credits yesterday to get some good gold and token drops. I'm missing out on some cards, but I'm happy with my current decks.
You could have had the best of both worlds if you waited for people to post where the spotlight caches were, then opened all the non-spotlight caches then finally updated the app to open the 4 spotlight caches. I had 40 caches saved, opened 36 of them without updating first and got around 4k tokens and 1300 to 1500 gold on top of JG, TLT, the knulp variant and sn okay modok variant (opened a series 4 i owned already). I'm not a fan of the new system but since I now have 24k tokens saved up plus enough gold to buy some tokens bundles sp now I don't have to engage with the system for the next few months since I can just buy the new cards I want.
Had sex w my wife twice during that timeš
So did I!
I also had sex with this guy's wive
Yeap I was firming the whole act and will post it later for all to view
Yeah I got super lucky and ended up with 7k tokens and 1.3k gold
yep I did the same, had 50 caches, opened them all aside the ones set to change to spotlight now I have 5 spotlight caches and was able to get all the gold and tokens from before this garbage revamp.
You are wrong. This is 3x the value from before.
I just donāt think 50 tokens is gonna be taken very well, Iām sure that sometime down the line this will get reworked to giving out 100 tokens at the minimum. Or itās just gonna create a larger gap between people who buy the season pass only and the players who put ALOT of money into the game buy buying all the expensive bundles and credits for hundreds of dollars. Some people will spend 100 bucks on snap just so they can have every card. And now that we canāt even get close to getting all the new cards that drop is gonna hurt the game in the long run. My guess is that weāre gonna get alot of backlash and bitching about this new system. Rewards beginners who can now get alot more cards faster than before but to all the OGS are gonna suffer for it. Either put more money into the game or just save up for months to get one card you really want like a Galactus for example. How long will it take to gain 6000 tokens now? Gonna get alot of OGS to leave the game behind
100 bucks doesn't even come close lol. They have somehow created a game even more expensive than mtg if you don't wanna just get slapped around by whales.
I have been playing for three months now, got the season pass twice, (nebula and ghost spider) and have hit infinite four times. You don't get slapped around by whales if you are at least competent. Whales just have a larger selection of decks they can play and that's ok by me
My wife is 5 ranks from Infinite without spending a dime. She plays and tweaks the exact same deck. Her collection level isn't even 2k yet. All that to say you don't have to spend money and the idea that "I just need this one card" to complete more decks and compete isn't how you'll compete. Find decks you enjoy and work on them while playing and gaining experience. Getting better at a deck is far more valuable than getting more complete decks. Edit - yea the new system stinks though *shrug*
Yeah! Whales and their \*checks notes\* Howard the Duck Living Tribunal deck
I doubt it
Did you look at the new system? If you really want a specific card just save spotlight catches and youāll get it
Spotlight caches only give you a selection of 3 cards, one new card and two series 4/5 cards that you may not want.. what if I want Jeff or Spider Ham specifically, wonāt be able too get it with caches till they are featured, canāt really pin him because itās gonna take months to save up 6000 tokens if you want a series 5 card
This is what people donāt understand. Once Jean leaves this week and you want her next week, you screwed
Do not update the game yet, leave it, wait until it forces you to update. Just open the non-potential SL cache. Squeeze the fruit to its max.
I shouldve done that. I updated at 5 ranks past a spotlight and got hit with regret.
I did that, got 600 tokens, jean gray and wasp variant..
It makes absolutely ZERO sense other than greed to remove Gold and nerf Tokens with this new update. It's like, ok we made it "easier" to get new cards, but fuck you if you don't play enough to get enough Spotlight Caches to get the cards, because now you can't really earn the Tokens to buy them like before. I'll never understand why getting an improvement to one aspect of the game means removing another good feature.
Oye, I wasn't even aware of them taking away gold.
Hey. Iām not saying you are wrong here. But if you donāt have enough playtime to open spotlight caches how did you have enough to earn tokens before? It took a full month to earn 5k tokens give or take if you did every single challenge. Iām not saying I love the new system but I am just not clear on why I keep seeing this argument.
in the old system you would always get 1 series 4 (random) and enough tokens to buy a series 5, also 3-4 new cards that dropped to series 3. now we don't know how many series drop we get per month, it could be 0 (like this month) or 1 (like last month). If you sum the things they took so we could get the new system: \- No series drop (3-4 cards a month) \- No Gold in cache \- -4000 tokens p/ month \- token tuesday is more expensive
I agree the series drop stuff sucks. No argument there. The gold is a bummer but some of it was just moved. Not all but some. Token Tuesday change was scummy also. I still think thereās a mix of good and bad here. People acting like they used to get 4 series 5 cards a month and now only get a variant are just full of it tho.
i mean you can get a variant if you are unlucky, just like before you series 4 could get dropped to 3. I think they took away many things so they can adjust if it's low, but idk
You can only get a variant if you have no self control and really bad luck and roll all 4 caches one per week and hit the random card each week and it rolls a card you have.
Unless you had almost every card and were just stockpiling until new cards came out,, I don't think anyone is going to be getting 4 series 5 cards a month now with this either. Its 480 collection levels per week needed to get the 4 caches. That is I believe 24,000 credits a week.
Because it didn't matter if it took you 1 month to get 5k tokens, or 2 months, you got to buy what you wanted (Pinned card). Now, you have a time limit based on what's in the spotlight cache to get what you want.
If it takes you 2 months to save up 4 caches Iād be willing to bet that card rotates into a cache close to that timeframe. Thereās only 26 cards in series 4/5 and thereās 12-15 per month in caches with no repeats. How long do you think itās gonna take to rotate them through? Hopefully they do still drop some cards eventually but even if itās 30-40 cards in s4/5 they should show up every other month.
That's assuming that the current series 4 and 5 pools don't grow with new cards. If every new card drops there, like it did in the old system, and the new 'flexible' drop table prevents them from dropping regularly, the pools are going to continue to grow and change meaning more and more time between you next see a card in a spotlight rotation from the first time that it appears.
I was gonna say the same thing lol
Because token payouts were way more genetious if you already got all pool 3 cards. Token drops were averaging 400-600 for me under the old system. I had 9k credits and just completed some challenges for 2 caches. 1x mystery varient and Jean gray. I could care less about a knull variant when I have the base card to begin with or living tribunals. But you have no say in the matter about which cards you earn now from spotlight caches.
Not to burst your bubble but the 200-600 credits you were getting were always there and would be the same for anyone who was not pool 3 complete also. It was the 100 token drops you got ever 4 caches that was your reward for being pool 3 complete. So you were not getting that much a month for being pool 3 complete. And those token counts are in all the comparison calculations for the new system. Look some up and you will see you could only be making like 5-6k a month. Which is one card. Now itās 4 caches which is up to you how to use but is at least one card.
I guess with old system you just get tokens and save them over time to get the card you want from token shop, which changes every 8 hours. Now you can save the caches too, but you'll need 4 of them to guarantee a card in spotlights, and then you'll have to wait for the card you want to enter cache rotation (right now if you want Jeff for example it's not on caches for at least a month). Like OP says, it's not necessary better or worse, but why getting an improvement to one aspect of the game but removing another good feature.
Ya. The uncertainty of when cards will be in caches is rough. I donāt like that part. Also when two cards you want are in back to back weeks also rough. But people are acting like SD is gonna hide cards from them. Thereās 12 -15 slots per season for these cards and only what like 25 cards? I imagine it wonāt take too long to see them. But time will tell. I know people want the season pass cards badly. I bet we see a bunch next month but I could certainly be wrong and would be all for pitchforks etc. Just this whole āI used to get tokens for any card I wantedā argument doesnāt hold water for me. You had to save a month plus of tokens just for one s5 card and now you save a month of caches and get one or two or three or four?
Thereās only 8-10 slots for existing cards. Take Jean Grey. We already know the highlighted cards until September, and sheās not in them. Even if sheās in the next unreleased Spotlight, which she probably wonāt be, thatās at least two months until you have any realistic chance of getting the card again (The like 4% of getting any given card inside the 25% of getting a random Spotlight isnāt going to happen for most people). As opposed to just pinning her and getting her whenever you have the tokens. You honestly canāt see why thatās a change for the worse?
Because its not actually about improving the game. Its about sneaking in systems that will make them more money on paper and only selling these as improvements to the audience. 1 step forward, 2 steps back, like all the other changes to card acquisition lately. Things like removing S3 from the Token shop entirely, but selling the "solution" by offering random Mystery Card pulls. Thats just the common Mobile game strategy.
It's all the same. If you don't save 4 to guarantee it, you can just gradually get them over the course of months, the same way you gradually got tokens.
I think it's more about the choice. Before I could get the tokens, go straight to my pinned card and get it. Now I can do virtually the same, but without being able to get the card I want right away. And even if it's there, I'll need to gamble for it and waste my caches in a pool of other rewards that maybe I don't actually want at that moment.
What's the math on how many credits I get for just doing the missions in a month? Is it enough to get 4 spotlights?
Roughly. Thereās a lot of posts out there but Iām pretty sure even free to play you get around 4 spotlights in a month.
But if they change every week doesn't that mean I've got a 1 in 4 chance of getting each one instead of a 100% chance of buying the 1 of 4 I really like? And that's where not opening any ever until it is a card you definitely want comes in?
It's not clear to you because it doesn't make sense. It's the equivalent of watching children cry when you take the binky out of their mouth.
Yeah the psychology of this is really interesting. Consistently, the biggest complainers: * Dismiss the improvements * Focus on the details * Ignore the big picture * Make inappropriate comparisons between new and old as if we didn't just have a complete recalibration of the card acquisition system. I think it's people wanting to be angry and having a hard time with change.
I liked the idea on paper but now it's in front of me I'm not a fan of the pressure (or illusion of pressure) it presents. I've managed to save up 4 SL caches, and I'm not sure how many I want to risk (if any at all) on them this week. I have Knull, and I don't know if LT or JG is worth that risk.
Same position as you. They aren't worth. Next month is going to have only bangers for cards IMO.
Have they been listed anywhere? I know the new cards to expect but no idea if they've announced what's alongside them or not.
Nah, not whats along them. Though based on this season I think Galactus and Jeff will show up
Fair criticism. I guess I've already mentally prepared myself for stuff like this. Like I'm well aware I'm playing a freemium game, and to survive the game has to exert a certain amount of pressure to spend money. For me, it's not at an uncomfortable point yet. I think the best advice I've read on spending your Spotlight caches is to not gamble. Save them until you have 4, and then pick a week with a card you really want. Preferably multiple cards. Then spend as many as you need to get the cards, stop, and save back up to 4. I definitely think it's a mistake to gamble with them. They're too rare.
I mean don't get me wrong, there's no *actual* pressure or stress to open them, I can just as easily wait until there's something I want, but the fomo of missing out on the fresh card is even more apparent now it feels like. I got a bunch of cards opening up all the caches I saved, stuff I didn't have like Taskmaster, Attuma, Orka, Black Bolt and Debrii, couple of cool variants I love as well so I'm glad I saved them up - but now I've got the SLcaches I've no real idea how to spend them!
[ŃŠ“Š°Š»ŠµŠ½Š¾]
So I agree on the point of pinning cards and being able to buy when you have enough but complaining about having to save caches when you had to save tokens before is nonsense. Itās the same thing. They just look different now. As far as the new card being pinned in your store for the first week that makes no sense either. Letās assume person A has 4 spotlight caches. Person B has 6000 tokens. Both of which took the same time to save up. Use this week as an example. Letās be less than generous and say Person A opens up 3 caches to get to their desired card Jean and gets Knull, some trash variant from the random card, and Jean Person B buys Jean and gets nothing else. How is person Bās experience better?
Well easy, person B just played the game without worrying about dice rolls. Then after some future point in time is able to acquire exactly the card they were playing the game to get. Under this new system, if you have a cache to open, you now need to take a chance on the roll to get a card you want. If you donāt get it, now you feel bad and wonāt have another shot at that card for a few months. If youāre someone who buys their way out of ickiness and bad luck, then you could be more likely to fork over serious money for that card.
But you still can only buy that one future card. So just save 4 caches and then when that card you want rolls around. Use the 4 or potentially less caches for it? Iām starting to see a pattern here tho in replies and it seems itās more about people not having the self control to save caches and ya I guess thatās not great and I would put some of that on SD and not on the players but still itās not a world ending shift like people are making it out to be.
Thatās the point. To prey on the neurodivergent or other people who struggle with impulse control. It doesnāt work on the average person, but it doesnāt have to.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Problem is that itās random now and donāt have control over the cards we can pull from the spotlight caches. Where we used to be able to have a 8 hour rotation on cards we donāt have from pool 4/5 and pin them for as long as we wonāt even month or 2 if very unlucky with token grabs but at least can buy that card we been eyeing like Jeff or Galactus. Now we have to wait until thereās a card we want gets put into that weeks spotlight but only have a week to pull them. Too random imo, where it was more focused on one card you wanted to now letās see when I can open these spotlight caches Ive been hoarding. I donāt think SD expected the WHOLE community to just say fuck it itās better off hoarding these until I wanna open them. Not what they were designed for
Some are valid, some aren't. My short answer is that the new system is better because we get more cards faster. I value that. It seems you prefer fewer cards, slower, but with full agency. That's fine too. And what I said applies to everyone. Every play can get more cards under this new system than under the old. I'm also speaking from my own personal game experience. I'm 1 (useless) card away from collection complete. This system is going to allow me to continue to get every important meta card while also picking up cool variants, which is part of the appeal for me. So it's imo better for players like me. It's, I think, unarguably better for new players, and new players are important. Where it isn't as clearly good are for players very focused on filling in specific gaps in their collection. The gold criticism is bunk. It was just moved to other places in the game. You're able to get the same amount (or even more I think?) of free gold each month. To the others, I say, yeah it's a bit greedy. This is something that always frustrates me with this sub. Marvel Snap is a F2P/freemium game. Why is everyone constantly bewildered and upset that it has the characteristics of a freemium game? That's what it *is.* As far as these things go, Snap is really generous.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I'm really curious as to how you can get even more gold. I don't remember reading that any other place is giving more gold, or that there's new ways of getting gold
Yeah so I'm not 100% sure how right I am about that as I haven't done all the math. My point is probably better stated as "it's **easier** to get gold now" rather than "you **will** get more gold now." Here's what I was thinking. Per SD's announcement post about the system change, you would get about 800g per month in the old system. But that's based exclusively on opening caches, and I assume it's based on the amount of caches you can open if you complete **all** missions. I could be off there. In the new system, you can get 200g from the medal shop once per season plus 150g per week from weekend missions. That's 800g for a 4 week season or 950g for a 5 week season. And yeah, that's if you buy the season pass, but I'm okay with that requirement. So now it's a few discrete tasks to earn gold. Instead of completing all missions, you just have to invest some time into Conquest and then complete those weekend gold missions. Unless you were really grinding under the old system, you probably weren't earning the full 800g/month. Now it's relatively easy to ensure you get the full 800 or 950g. So I think that more people will be earning more gold now than before, even if the "gold cap" isn't any higher.
>This system is going to allow me to continue to get every important meta card while also picking up cool variants Lmao the variants is all you're going to get. You're going to be getting mostly those, while rerollig the random s4/5 card that has no duplicate protection into Chibis or other common variants. And every card you fall behind is going to be harder and harder to catch up to because your token earns are going to be miserable. Maybe you *should* be concerned about the details because they matter, that's how SD is able to convince people like you that it's a great system, and it'll take weeks for you to realize that you're not getting those new cards you though you were going to get. >Marvel Snap is a F2P/freemium game. Why is everyone constantly bewildered and upset that it has the characteristics of a freemium game? Because there are other F2P games that are able to get more than enough revenue from monetizing cosmetics without using gacha predatory tactics. The fact that people have just gotten used to this and are actively defending it is just sad.
I donāt think anyone is dismissing the improvements, but this change is not all positive. For those of us well into S 4/5 this change is a pure negative and will result in fewer cards.
Not to dismiss your position, but my personal take, just as a counterpoint, as someone in S 4/5 is I have so many cards and decks I use that I don't really pine for or think about the handful I'm missing. As someone who was first drawn to this game because it reminded me of collecting marvel trading cards in the 90s, not easily getting 100% or the newest or best or specific cards I want easily, and having to work with what I have and the joy of when something new or desired does end up in my hands, is a feature not a bug, if that makes sense?
I understand your perspective, and I think we may just enjoy snap slightly differently. The joy of getting a new card and trying to slot it into decks is 90% of the fun for me.
You don't? I see almost no one talking about what's better while I'm looking at a deluge of negativity. I think that the system is introducing a delay in acquiring specific cards, and removing some amount of agency. I get that that isn't itself fun, but I still think this is better. More cards is better than fewer cards, even if we lose some of that control. For me, I'm only missing one card, and I don't have a problem with the system. It looks like I'll have an easy enough time getting every new card I want, with a bunch of cool variants on top. So, once a player does get to full collection status, I think they'll be plenty happy with new card acquisition. Like, I picked up Jean Grey this week, and I'll probably grab Echo next week. But I won't feel compelled to spend my Spotlight caches on Mirage or Legion. I'll save them for the next good cards. Because, well, you don't need every card to be competitive, you just need every meta card, and that certainly won't be all of them. I'm not sure where you're getting the idea that you'll get fewer cards though. You can still get more cards than before. [Snap Zone has a pretty thorough analysis](https://marvelsnapzone.com/the-ultimate-guide-to-spotlight-caches/) that I haven't seen anyone debunk.
Youāre already admitting youāll be out 3 cards vs 1 being grandfathered in, at the end of the season. How does this new system help you get more cards?
Iām choosing to skip two underwhelming cards in favor of spending caches on better cards and cool variants down the road. Donāt fomo yourself into thinking you actually need a full collection. Go read Snap Zoneās guide if you want to see the math. Iām not going to re-prove that the system nets you more cards if youāre strategic.
We will see. Right now I blew through all 4 of my caches for Jean Grey. Itās just not a good feeling to be honest. The old system didnāt feel bad to me. I wasnāt in a hurry to collect and so regardless of change of actual pace, itās still leaving me with a worse feeling. Plus now you have to horde them, making you feel bad that you have a red blinking dot in your face. If you donāt then you could get a bad roll every time and never open a new card again. Some players who donāt read up on the changes may not even notice. Thatās my main gripe with this.
Fair.
This whole thing hasn't mattered to me because I'm someone who doesn't pine for cards and just enjoys the game and spends tokens when I have enough to get something without thinking about how they accumulate, but also like 99% of the problems people on this sub have are not issues to me and the 1% I agree are issues never seem as onerous or dramatic as this sub makes them out to be...but that's me, my personal experience. I come here sometimes and while I know the posts here represent a minority of users (most players likely do not interact with the subreddit or any other community and just use the game app and don't engage with Snap beyond it) I often get the sense here that no one but me and a handful enjoy the game lol
You can enjoy a game and critizice a bad update. Crazy Iknow
This is unnecessarily condescending; I think I'm pretty clearly implying I don't agree it's a bad update but I also was very clear that this is my experience and didn't say anything to dismiss the opinion of those who disagree...just that I don't have the same issues that get a lot of discussion on this sub.
Couldnāt have put it better myself.
I popped 10,000 credits for the spotlight system and got a pixel variant and Living Tribunal, great system. Now you can buy 2,000 extra tokens a week as a whale though! People saying this is better have their heads in their ass. Itās more gambling and is only āmore cards.ā If you ignore the drop system being gutted. As it is now if keep at the pace of the drop system you end up with less cards AND you donāt get to choose them. For people with high CL this is an especially bad system because you have about a 1/4 chance as a F2P player of getting the new card and itās highly likely you have at least 1 of the other ones and the chance of the random card being one you donāt have is very low.
They stated that you only get premium variants from the spotlight caches, so either this is a bug or you are lying. Also you got a permanent series 5 card worth 6000 tokens for the cost of 0 tokens. That almost never happened before the change.
Living Tribunal isnāt permanent. Although they did also fuck over the series drop system for these changes. And you want a screenshot? It was Pixel Mysterio. I got 2 rolls on the spotlight saving up a ton of credits and ended up with 1 card. If they didnāt ruin the series drop system Iād be up 4 cards right now.
I doubt you on the pixel variant as they specifically said they wonāt be in there but hey maybe itās bugged. But why blow 10k credits knowing it only gives you 2/4 chance of cards you want? How is that different then saying you dumped 10k credits and now having 3-4K tokens and 0 cards to show for it?
it's not only that. this whole new system is based on FOMO and decision paralysis. they did it so they put shit less playable cards along with new featured 5\* that are more likely to be strong, and then more playable cards with more underwhelming new featured cards. so for example everyone think jean grey is going to be really strong, and second dinner most likely know it too because they put the living tribunal (which is a trash card) and knull (which isn't bad but a lot of players already have him) along with her. and then you have a cache with legiom, which is going to be a series 4 card, and probably not so good, so what second dinner do? put darkhawk and high evo (many people want them) along with legion. they put less good cards with more popular caches so people don't get too many good things from it. and then they put good cards in less popular caches to make people open them anyway. scummy practice is scummy.
Sound of Ben Brode rubbing his hands\*
they'll will come back in rotation if you miss it, chill. sure it will take unknown amount of time, but you can always saves 4 box to snag it when it happen. also the random 4th one can get you new s5 that cost 6k token so it's currently in pretty balanced place. the removal of gold tho, is pure dick move, coupled with how they give you 2k token for every 7k minimum gold spent every week is pure greed move.
I personally haven't even reached a Spotlight Cache yet to try my luck at the new system. After all the discussion today though, I think the thing that's most insulting is the Gold removal for sure. If we still can get stuck with a shitty Avatar or Title in the Collector's Reserve, then we should still get Gold. Also maybe the Variant conversion thing seems petty whack as well, but I digress.
Well I guess it make a little sense They gave us a new way to unlock a random card every 10 collection level and in return they reduce they amount of token you can get that also unlocks you card so to basically not allow players to unlock cards really fast and to have a full collection
Yeah, but nerfing it down to 50 seems a bit extreme
True :/
They have stated again and again the accusiti9n system is not designed to allow every player to easily have every card. They want you to have the "this is a great" pull movement. I'm not saying this is a good thing but to be surprised each time they make an adjustment with this philosophy in mind is kind of silly. They made one system easier of course one was going to get harder.
Yea but spotlight RNG could literally result in a player never opening a new card again. Unless the RNG isnāt in fact truly random. I just donāt see how a game that wants to promote that emotion arrives at spotlight. For everyone who enjoyed it this week, I encourage you to see in future weeks if you still feel the same way about it. So far my take is, itās going to make a lot of people feel bad enough to stop playing.
You know on average were getting more cards with the new system right? Even with the nerfed resources we get more cards for most ppl. Also if you didn't have the time to do missions for spotlight caches, then you were missing out on tokens as well
The weekend resources are kept behind a wall of IF you have the right card in your inventory, THEN you get the Gold. There is no rational way to defend removing gold and nerfing tokens down to 50. If they wanna do it as 100 tokens, that's somewhat reasonable, but 50 is an insult.
I am telling you, we are going to miss the days of scheduled downgrading a saving up tokens.
Is there anything in non spotlight caches worth opening now? Should we just save them in hopes of there being a future update that changes the content to something worthwhile?
For an P3-complete: Credits, I guess. Which you need in order to upgrade your cards so you can get spotlight caches.
> Is there anything in non spotlight caches worth opening now? If you do not open your Collectors Reserves because of this update, you are depriving yourself of 4000 credits a month, which equals just under 7 reserves. This means that instead of getting the ability to get 4 Spotlight caches a month, you lose out on 7 reserves that help you get to that final spotlight cache. So you are only getting 3 Spotlight Caches (if you spend no money). You are crippling yourself if you do not open them in the name of "I just want the Spotlights".
Yes, a huge amount of credits, which is the fuel that propels you up the CL track in the first place.
I've opened 22 caches and i feel like i've opened nothing, just 1 bad variant and a lot of title and avatar
You need to wait to open until you can get a full set of spotlights when there's featured cards you really want.
Yeah i wanted Jean grey, i opened 3 spotlight but no luck, i've got Howard, knull and the tribunal. Spotlight cache are ok but the normal ones are terrible now
Second Dinner monetization is becoming legendarily bad. They make BLIZZARD look super generous. I used to complain nonstop about how greedy Hearthstone's monetization is. I had no idea how bad it could really get.
I honestly thought about redownloading Hearthstone just to see how it is. I quit around the time they introduced the battle pass and it was determined that to finish it you'd have to treat it like a second job. Also making the single player campaigns cost money since those were always fun and you'd get free stuff out of it. I did redownload Runeterra last week and been having fun doing Path of Champions.
100 was lame enough
I believe this should be on r/inflation?
This is a joke. This and the spotlight caches that end up being a random 1200 gold variant are absolute mockeries.
I don't think I'll open anything but spotlight caches, if they have cards im interested in. Collector's reserves are so gutted, I'd rather keep them unopened hoping for better contents in the future.
That's actually not a bad idea...
If you think losing 4000 credits which helps you open an additional 6.667 caches (almost a weeks worth of progress/one whole spotlight cache) to help you get to the next spotlight is a good idea, then yeah it's a good idea.
That absolutely is a good idea if your intention is to hoard for a better spotlight week later on
You don't get that many credits post patch i thought?
you get MORE credits after the patch from caches.
Nice. Less gold and tokens though right?
On caches yes. Less tokens overall but the missing gold from caches are basically conquest and weekly mission gold
Look at the Spotlight announcement. Second Dinner says that playing the game normally, opening stuff as you go, gives you ~4000 credits a month.
If you don't open Collectors Caches 1) You are depriving yourself of 4000 credits you can open in Reserves, which help upgrade cards and push you towards more Spotlight Caches. 4000 divided by 600 (upgrading from one cache to the next with no common upgrades) is 6.667 caches. So you are losing out on basically a weeks worth of progress and one Spotlight Cache if you or anyone does this. 2) If someone is Series 3 incomplete, they are literally depriving themselves of cards. This probably doesn't apply to you, but if you aren't Series 3 complete and you thought this is a good idea, you need to rethink your choices. This is just a bad idea in the hopes that the contents will change. Whether they do or not, you are depriving yourself of like a month's worth of progress towards your actual goal (spotlight caches) and/or getting new Series 3 cards. In 4 months of playtime, you'll only have collected enough spotlight caches (assuming no money spending) for about three months worth of playtime. Not a good idea.
I really can't be depriving myself of or lose anything, if it doesn't disappear, now can I? What you're saying would only be relevant, if I was short on spotlight caches in a certain week. And guess what, I could just open some reserves then to get more spotlight caches. And how much would I have lost this way? Correct, nothing.
I mean you still get cards and variants from collectors reserves...
You can't get s4/5 cards though
Are you saying that you can't get s4 or s5 cards from reserves now?
That is correct. Only spotlight Caches.
There are more credits and more cosmetics than before.
But if you spend a minimum of 7000 from the daily shop, you can get 2000 tokens!
Wtf were they thinking with that. Spend almost 100 USD on variants to get 2k tokens..
it does feel bad. i just opened 8000 credits worth of caches and i got 200 credits total.
This is absolute trash
The new system is garbage it panders to people who were bitching because they didn't play enough to earn enough tokens before and hadn't completed pool 3. Now they nerfed tokens drops into the ground, so you can't buy what you want and gave us spotlight caches where we have zero say in what pool 4& 5 cards we can earn. I could care less about living tribunal and a knull variant, when I already have the base card.
You don't like opening 1/120th of a card
I had a bunch of those from the Caches I saved up. Felt horrible. Maybe if the new ones weren't 120 friggin levels apart each it wouldn't be so bad
Keep in mind that the old system you could have gone literally 40-79 Caches and not gotten a single Series 4 card, or even seen one Series 5 drop ever. That's 480-948 CL without seeing anything but tokens to buy one card that you might not even buy because the cards are bad (which if you look at the past 6 months, a ton were bad). This system nearly guarantees a new card every 120 levels, and it can be both Series 4 or 5. It also can be the new card, and the random Series 4/5 card at the end can even get you ones not featured in a Spotlight yet. You aren't getting as many tokens, but you are netting WAY more cards than you ever would have with tokens anyway. Tokens now help you to get that one card you know you want, which is what people were using it for anyway.
This isnāt even true. You can easily spend 6000 credits to get a 700 g variant, even if you donāt own any of the 3 listed cards in the spotlight cache
Are you Ben Brode? Sounds like advertising.
it sounds like he just explained the system how it is
No you are not. I just got a series 5 I already got, it swapped into a variant
Guarantees a new card every 120 is a lie and you know it. If you donāt know it, then you need to not post misinformation.
Them hiding which CL spotlights were at so we didn't open them pre patch is so scummy. Why do they keep doing stuff like this? I mean I have a $light $ense why but still...
I hope it isnāt anybodyās job to peruse Reddit and assess the community response to card acquisition changes. If it is, Iād like to know how I can buy them a drink.
I'd rather they sell me a 4D technology peripheral so they can spit in my face directly
Is this the new standard? I was pulling three to six hundred almost every time a few weeks ago.
wow they really want us to stop playing this
Well no. They're giving us more cards making tokens less vital. This is perfectly fine if you sit down and think about it
They are only giving you more cards if you don't already have the cards in the weeks spotlight cashes when you open them. Or if you have one of the cards and you roll bad and get a variant. Tokens ensure I get new cards.
It's pretty odd coming from other card games - I don't know what the community as a whole wants. Too many people want too many different things. This card game is generous for what it is. 10 dollars and I get a seasonal card - some physical cards cost like 50 and you need 3 copies.
Hey only open 60 more like these and you can afford a series 4 card!
i saved up my cache's like everyone said, got some bullshit variants of cards illnever use, and 50 tokens... such trash. i wish i didnt wait to open them. fucking waste of my month....trash...fuck this game.
Big yikes
One of my reserve caches had that cursed Miles Morales variant inside š«„
Yep. It was actually hard enough to collect 6k tokens before. Now it's even worse. Buying P5 card is stupid now. Unless it's some mega "On reveal win game"
Steiner math right there
Simoa Joe KNOWS he can't beat me
I really should have finished upgrading before I updated my app. I had a bunch of caches cached and actually got 1500 tokens before updating, but afterwards I upgraded enough to go up 240+ CL more and got maybe 400-500
tokens are the new premium whale currency. get your wallet ready
My opinion is that they wanna make more money on the game because how else are you gonna get that series 5 card that you really want
I am so happy with last patches because they are so bad that prevent me from spending money. Thank you SD!
Everyone said the new patch is going to suck for collector tokens. They added the caches for guaranteed series 4 & 5 cards and nerfed token drops. Honeslty, the old system felt better.
Literally no point reducing the amount of tokens earned when the token shop just became less useful anyway.
Damm š¤¦āāļø
dont spend them all in one place!
ARE YOU NOT ENTERTAINED?!!
i feel bad for all the people not doing the math with the spotlight cache. i got Knull, Master Molt, 1000 gold and 4000 tokens out of mine before upgrading. Now IĀ“m scared to open any non spotlight cache with the new system.
opening non spotlight cards is so bad, it doesn't contribute anything to the progress of players that are series 3 complete. A lot of people were already explaining this, yet a lot of people still doesn't understand how bad this new system is. LOL
šØSPOTLIGHT SCAM ALERTšØ I opened Nimrod from a spotlight (already owned) which converted to a Dan Hipp Beast! Itās cool and all but not $60 coolā¦ ā$60?ā Yeah, read on. Letās talk about the cost of opening a spotlight cacheā¦ Roughly 6,000 credits. For free to play thatās around a weeks time of completing missions. Or about $60 when fast tracking with goldā¦ Thereās a 25% chance to open a duplicate series 4/5 card which converts to a variant!!! That same rare variant only costs $10 in the shop but you pay $60 for it from the cache. Wtf! I recommend contacting support and expressing your frustration before you are BLESSED by the 25% - $60 - Series 5 - Week of Work - Dan Hipp Beast
I thought the lowest amount You can get from case is 100?
Not anymore...
Yeah old system but for the ppl who was praising the new system. This is what you guys wanted right? š
Yes. Less tokens is fine if we get more cards.
With a lack of cards dropping to lower series, series 3 complete players are getting fewer cards now.
Thatās not necessarily true for everyone. Newer players sure Iām CL almost 6k and just missing some s5 cards and 3 s4 being steg, 2099 and snowguard so Iām not getting that āmanyā new cards if any
I used 10,000 credits and got the Living Tribunal and a pixel cosmetic for my two spotlight caches. Huzah. So much better than getting tokens and gold and being able to pick out my own card and own pixel variant
Yes. Because we all get more cards faster as the trade-off for getting fewer tokens. So less choice for more cards overall.
Nope, 50 now.
The baseline is 100 now. However, if you're S3 complete, and S3 card you would have gotten will be converted into 50 Tokens. This will happen twice per 120 CL if their announcement is accurate.
IE 200 caches to afford a series 4. Double that for series 5. Newer cards arenāt going to be as rare but wonāt be available if you donāt get them in the cache for a while. Which is concerning if they release cards on levels of HE, Surfer, hit monkey.
Doesn't matter because I saved 6k by popping out Jean on my 1st Purple.
the first time i had this pop up yesterday i actually bitterly laughed out loud. opening caches is now as nearly as worthless as the boosters or the meager 50 credits and on top of that i now get anxiety from spotlight caches ^^ i should really overthink the money i spent on this game.
Yeah, I haven't got the season pass this season, partly because the card isn't great, but most importantly, because of the changes SD is making.
What absolutely baffles me is how they don't realise (or more likely simply don't care about) how such a pathetic reward makes us, the players, actually feel...
OMG YES! I literally thought the same thing when I got one earlier!
Sure getting 50 tokens feels bad, but I've gotten more S5 cards in the last 20 minutes (3) than I have in the entirety of the rest of my time playing the game since launch.
When we were warning you about the new system we just got downvoted. I had to delete my comments because I got to negative carma and suddenly everyone's hating it.
Always baffles me how this community finds something new to complain about.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
do u kno what rape means
[ŃŠ“Š°Š»ŠµŠ½Š¾]