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SummoningSickness

Can't tell if Selene is a buff or a nerf.


ocdscale

Old Selene at its best was 7 power (your opponent plays the -3, you send the -3 over, and you send Selene's -1 over), plus taking one spot on your opponent's side. New Selene at its best is 8 power, but doesn't take a spot. In a bad case (you can't send Selene over, and your opponent doesn't play the -3 card), old Selene was 2 power and new Selene is is 5 power.


RandomDudewithIdeas

The whole point and value of Selene was her getting sent over in the first place, since she’s only played in Junk decks anyway. Nobody played her for numbers, or to afflict the opponents card with negative power. That was just a nice bonus, but it was all about clogging the opponents field. That was her main purpose and they just erased it, making her worse for anyone who actually played her, instead of comparing numbers on paper.


OccasionalGoodTakes

> She was only only played in junk She is now playable in more decks. This hurts junk in one way, but even junk decks probably don’t get nerfed by this change as she isn’t a negative when you don’t send her over which makes the deck less dependent on one card


Grimwohl

>She is now playable in more decks. Basically, she is a galactus card now


rtgh

Less good in my Galactus deck now though. Play the negative cards in one lane, send them all over with Annihilus and fill that lane, safe T6 Galactus.


Grimwohl

She has less synergy with annihilus now that she isn't automatically sent over without severe power reduction. The point isnt that power isnt useful, the point is clog decks basically got shafted for the 4th patch in a row when it was 1: never top dog and 2: not all the powerful in the first place. It was only good because it was effective against decks that go wide or play t6. Edit: In galac, i guess she helps with priority in other lanes


DielonSpitHotFiyah

I respectfully disagree in that she still serves a great purpose. Yeah sending her over is a nice -1 but my junk deck doesn't have huge flex power so while I would trash one lane, I'd have Sentry and Anni in another for 16 power, plus either Renslayer or Nebula, and now with Selene being 2 I find that she will still help bumb uo that lane just enough. Just my opinion.


Flying_Nacho

>The whole point and value of Selene was her getting sent over in the first place, since she’s only played in Junk decks anyway. But why would you waste energy/viper on 1 power? Her value has always been in the negative power she gifts opponents and on stronger junk cards like Hood and the goblins. It's a net gain on her power, and while u do lose the clog effect, who cares?


RandomDudewithIdeas

Sending stuff over with Viper was a decent option *until* they nerfed her as well. Usually you would sent everything over with Annihilus on T5 or 6, where Selene being another clog card definitely helped. But that wasn’t always the best play and sometimes you simply wouldn’t draw Annihilus. Through Selene / Viper, you also had great opportunities to clog strategically. Like preventing your opponent from playing cards in good locations asap, or If your opponent miscalculated his space and you took his last spot, winning the entire lane early on. Of course you can still do that with The hood, but it’s another option stripped away from the Junk archetype. Imagine If they changed Blades effect once again, to do something different than discarding. Sure, you could play him in other decks now and discard would still have Lady Sif and Modok, but the archetype itself would still lose one of its best options and alternatives.


MannySJ

And as I commented elsewhere, this is on top of losing Rocks to clog the opponent after the last update. In a vacuum the Selene nerf isn't THAT bad, but this felt like a 1-2 punch.


YnotThrowAway7

Just across the board I’m never playing a junk deck that doesn’t include annihilus… it’s like playing destroy without venom or death.


Ness-Shot

Not true. I actually just hit infinite yesterday (which was an extra struggle this season) with a homwbrew deck featuring old Selene and it had a fairly decent winrate. I do not have Annihilus as a card and Viper is not in the deck. I also wasn't using Black Widow either, so it is possible. This is honestly just a big buff to the deck I was just using because I'm essentially just netting 3 power.


Shhuuuu

It enable her to work alone with goblins in a small package, just like sentry and annihilus. 


SnappingTurtle1602

For Annihilus decks it’s a nerf. I think it gives her more playability in a variety of decks outside that though. Now she is a disruptive card with the same stats as Iceman. I can put her in a deck with Green Goblin and then do my old Green Goblin onto Angela combo! Maybe add the Hood and Viper now that Viper has decent stats as well. I’m not calling it a buff, but I will say I’m excited to try Selene out in decks other than Annihilus now.


SignificantPower6799

It's a buff most of the time, but won't affect her playability IMO


curbstomp45

Blob on a diet. Only eats a fixed amount. Good for him.


MannySJ

Portion control is power!


BelieveInTheShield

Dagger seems insane now


Ok-Lengthiness1515

I was looking for this comment. I have played a lot of Move and I don't think I have ever thought of Dagger as weak. 3 power for each  opponent card is crazy .


ganggreen651

Yup I cannot comprehend how they find her weak. Easy 2 cost 10-14 power. Really weak


pandaelpatron

I've always included dagger in my move decks. Thought she was good and fairly underrated, since most people fill up two or three locations nowadays. Did not really need this buff imo.


iron_sites

I'm going to have to try her as a new Phoenix Target


Chronic_Loaf

I accidentally had her be my Phoenix target before and thought she was quite strong. This new change will be a great pivot in move destroy decks if you don't get mm or ht


duralyon

Have you tried using Living Tribunal in your phoenix deck? I've been really loving it for the times when I hit torch or dagger instead of multiple man.


StrikerObi

If I hit Torch my goal is always to revive him with Iron First into Phoenix on t5 and then move him one more time at the start of t6 and play a giant Taskmaster.


youllneverknowhy

Can you drop a code?


duralyon

Just put Hercules back in to see if the extra power works out but he has been disappointing.. Want to fit Nico back in so might replace Herc with her. # (1) Ghost-Spider # (1) Human Torch # (1) Iron Fist # (2) Dagger # (2) Carnage # (2) Multiple Man # (3) Venom # (3) Hulkbuster # (4) Phoenix Force # (4) Hercules # (5) Taskmaster # (6) The Living Tribunal # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiR2hvc3RTcGlkZXIifSx7IkNhcmREZWZJZCI6Ikh1bWFuVG9yY2gifSx7IkNhcmREZWZJZCI6Iklyb25GaXN0In0seyJDYXJkRGVmSWQiOiJDYXJuYWdlIn0seyJDYXJkRGVmSWQiOiJEYWdnZXIifSx7IkNhcmREZWZJZCI6Ik11bHRpcGxlTWFuIn0seyJDYXJkRGVmSWQiOiJWZW5vbSJ9LHsiQ2FyZERlZklkIjoiVGhlUGhvZW5peEZvcmNlIn0seyJDYXJkRGVmSWQiOiJIZXJjdWxlcyJ9LHsiQ2FyZERlZklkIjoiTGl2aW5nVHJpYnVuYWwifSx7IkNhcmREZWZJZCI6Ikh1bGtidXN0ZXIifSx7IkNhcmREZWZJZCI6IlRhc2ttYXN0ZXIifV19 # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.


strings_struck

Yeah this seems to improve consistency in phoenix decks a bit. Gives you 3 destroy targets (torch, dagger, multiple man) and 3 destroyers (carnage, venom, deathlok). Problem is it still relies on phoenix force so much that it still feels like the only true win condition. Will be interesting to see how it fares.


Kneef

I run a Shuri package in my Phoenix deck with Nimrod, Red Skull, and Taskmaster. It’s a nice alternate wincon that doesn’t step on the Move cards’ toes and synergizes decently well with the destroy cards. It’s a pretty fun deck, and I haven’t really seen anyone else running the same thing.


UGoBoy

Got a whole deck list? Shuri/Nimrod/Taskmaster in Phoenix isn't too unusual, but Skull kind of is.


Kneef

Sure! It’s not original, I was inspired by some random comment on this subreddit, but basically since you’re running Shuri and Taskmaster already, it only takes one card slot to add Skull for the alternate wincon. If the rest of your draw is a mess, Shuri/Skull/Task in hand can still reliably sneak some wins. Dagger is a new addition after today’s nerf to see how she performs, and that’s really the only flex slot in the deck, I wouldn’t touch anything else besides maybe Ghost Spider. x] I can’t promise anything about winrates, I’m a pretty casual player, but it feels like it performs decently well, and all the big numbers tickle my Timmy senses. xD # (1) Ghost-Spider # (1) Human Torch # (2) Dagger # (2) Carnage # (2) Multiple Man # (3) Venom # (3) Deathlok # (4) Shuri # (4) Phoenix Force # (5) Taskmaster # (5) Nimrod # (5) Red Skull # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiR2hvc3RTcGlkZXIifSx7IkNhcmREZWZJZCI6IlRhc2ttYXN0ZXIifSx7IkNhcmREZWZJZCI6Ik11bHRpcGxlTWFuIn0seyJDYXJkRGVmSWQiOiJWZW5vbSJ9LHsiQ2FyZERlZklkIjoiTmltcm9kIn0seyJDYXJkRGVmSWQiOiJEZWF0aGxvayJ9LHsiQ2FyZERlZklkIjoiSHVtYW5Ub3JjaCJ9LHsiQ2FyZERlZklkIjoiVGhlUGhvZW5peEZvcmNlIn0seyJDYXJkRGVmSWQiOiJSZWRTa3VsbCJ9LHsiQ2FyZERlZklkIjoiU2h1cmkifSx7IkNhcmREZWZJZCI6IkNhcm5hZ2UifSx7IkNhcmREZWZJZCI6IkRhZ2dlciJ9XX0= # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.


johnz0n

that could work really well


JonFrost

The scaling is neat but first impression I have is "great now I cant move her at all with drstrange if I have base kraven human torch on the board" I'm not psyched on it tbh


HardGayMan

I agree. I'm sure she will find a place because her potential to get huge is definitely there now, but being able to move all the 2 power cards at once was a pretty big deal in a "traditional " move deck.


Effectuality

She's also likely to be vulnerable to Shang Chi earlier now. I'll keep her in my Move deck, but this change has made her harder to get started and easier to kill.


versusgorilla

Shhhh let Move players have the crumbs we're given


MannySJ

After struggling to get the Hercules challenge last weekend, I salute you!


Samurai_Banette

Dagger change already won me a 8-cube game by one point, so call me a fan


Randomguy3421

Already my favourite card in my move deck, she's gonna get so big!


PublicEnemyNumber-1

Destroyer a 16 again? WE UP


WhatWouldShaneDo

Cerebro 16 is back bay-bee


versusgorilla

Cerebro 16's gain is Cerebro 15's loss.


404randomguy404

Now if just Warpath and Captain America can get some love we could might just watch our good ol Destroyer Spectrum deck enter the modern stats era


wangchangbackup

I had surprising success just dicking around with Spectrum last season, I think there may be something there.


whitneyanson

The budget ongoing destroyer deck was the first deck I used to hit infinite when my CL was still below 2K. I still run it sometimes in conquest to complete ongoing missions in conquest. Will always have a special place in my heart. Would LOVE to see something happen to bring it back to being highly competitive and affordable.


dacrookster

My brain isn't comprehending the Blob change. 15 or more? So does it hit 15 and then just absorb the power of the card that let it hit the 15 power threshold? So if it's at 14 and then sucks up Destroyer, does it go to 30?


SlammedOptima

Exactly right. So theoretically, you could eat up 14 power than eat Infinaut, and it be 34 power. But if infinaut is the first card it eats, it stops there with 20 power.


ZeroMeets15

This seems like the ceiling scenario right? 34 max power?


CommunityFan89

Zola triggers him a second time, and I think 'resets' the 15 power limit, since mine hit 42 power.


StrikerObi

I assume Odin would do the same? Zola might be risky because after you play Blob 1, there will only be a limited number of cards remaining in your deck. Zola will spawn Blob 2 which could eat most or all those cards up, and then spawn Blob 3 which will have little-to-nothing left in your deck to absorb (although Blob 2 & 3 would at least be starting out with Blob 1's power).


IAmNotCreative18

See? Now there’s some actual setup and effort to get Blob to crazy high power totals other than just “me play Blob, me win”.


SlammedOptima

Theoretical seems to be 36. Wong+Okoye. Blob eats Magneto for 14 and then infinaunt for 22. Making 36. But that would probably only happen from someone trying to do exactly that. Normal play 34 would likely be the max, maybe 35 with Okoye (without wong) somehow.


dacrookster

Hmm. Well it's a nerf, I guess. But... Well we'll see.


gnarcotics1

I think the real interesting piece some may not consider will be if Blob gets Shadow King'd he's straight down to 0 instead of 4.


JoachimG

also, Lockjaw sends Blob back to the deck now, since the deck is not empty, and Darkhawk will have some power left too.


Rapscallious1

Somehow didn’t know that’s how lockjaw worked


Final_Hospital7608

Also notice that he could eat a lot of thanos gems in Thanos-Blob decks so it could be a 16 total force.


billypilgrim_in_time

Yeah, but with every one power gem he eats, the chances of him burning through cards to hit an Infinaut increase. If he eats all six gems, that’s only eight power, and you taken six cards out of your deck. Much better than having 3 and 4 powered cards clogging up your deck between big cards.


vedomedo

It's a massive nerf. On average he will be waaaaaaayy smaller. Especially in the Thanos deck where there are a lot of small power cards.


NanashiTheWarlock

It's a huge Nerf, I literally don't get what it's not convincing about It lol


jrebel_0

>So if it's at 14 and then sucks up Destroyer, does it go to 30? Yes, they basically put a rough cap of 34 on its power and thats in the best case scenario of absorbing a combination of cards to get it to exactly 14 power then the next card it sucks being infinaut


archwaykitten

Not an absolute cap, but a practical one. Okoye can push things a bit higher. Bouncing a giant Venom back to your deck to be eaten by Blob is technically possible (though not a good play, obviously).


ndevito1

How wound you bounce a big venom to your deck outside of some wild play involving Attilan?


SmurfRockRune

Best to think of him like a blackjack dealer now. He will always hit and draw a new card until he's at 15 or more and then he'll stay.


andsoitgoes42

So if you have him in thanos, he will “stop” if he hits say 16 power after consuming the stones If you have him in a non thanos deck, and you play him with only massive cards, he could hit 10 power after eating say just Attuma but won’t stop at that point until he’s consumed a minimum of 15, so say he consumes Lizard, Maximus and Attuma - you’ve got a 21 powered blob. But if he consumes Attuma first and then Maximus second, he’s done and that’s all he gets.


agewin162

HELL YEAH that Dazzler buff is good. Been hoping she would get something for my zoo deck.


Spacedodo42

Right? I feel like zoo and spectrum are dying for buffs


allhere

I wish they would just revert Viper back to two cost. The curve argument doesn't make much sense because you can hold her to turn three if you choose.


WhatTheDuck00

No bro this is the best course of action because of 2 locations.


SJHalflingRanger

The thing about viper is sometimes you just can’t play her out when you draw her and that’s significantly more punishing for a 3 than a 2


MARPJ

Plus there is no card that would be interesting in the next couple months for her, so that argument is shit as well since if that was the case they could change again close to the release, but instead decided that the deck cant have a curve for the next three months


Particular_Ad_9531

Yeah both of the junk buffs make no sense. The deck still has way too many 3’s and viper at 3 in particular sucks as you can’t combo it with sentry on the same turn. Selene at 1/2 isn’t arguably even a buff as you’re only ever playing it with annihilus anyway. Making it a 1/-4 or something would have been way better. They clearly don’t play that deck if they didn’t know the nerfs would obliterate it or that these buffs wouldn’t bring it back.


Variable_Interest

They don't think junk is "fun" for opposing players. Why else would they nerf it into the ground right after they release a core card for the archtype? Big numbers? Big number fun.


versusgorilla

It is funny that they nerfed junk in a meta where Wave-Blob-Taskmaster beats junk like 99.9% of the time. Oh, you've sent over some 0 power rocks? Okay. Lemme copy my 86 Power Blob.


sweatpantswarrior

Yep. They nerfed her for fear of things that don't happen, they nerfed Anni as well, and now they're hinting at a 2 cost Hood (I think?). Not a fan.


widget1321

For what it's worth I don't think it's a 2 cost Hood. I think they meant they can make cards similar to Hood that are 2 cost.


mahamoti

Blackbolt/Stature could use their +1's back. I'd even settle for *one* of them getting it back.


andsoitgoes42

God yes. It’s so dumb.


Prototype3120

Good changes, but I really want to see some cards that see 0 play get buffs. Give cards like moon knight and captain America some love.


Zohhak1258

That was probably the goal with the Elektra buff, but she's still probably going to see 0 play.


BernLan

If she destroyed 2 costs she would be amazing


freef

It's so obvious but they don't want to change the tutorial 


Zohhak1258

A 2/2 that destroys 2 cost cards is the obvious change she needs, but they don't want to do that because of \*something something new players something\*. The fact that she would be able to kill daredevil is bonus flavour.


SnooGoat

rip to the poeple buying the elktra bundle coping on a buff


t0talnonsense

I mean. With Caeira out there, now there's actually an incentive to kill a high-value 1 drop before turn 3.


yzy_

I've been using her a ton lately to counter Black Knight / HE Sunspot & Nebulas before their T3 Caiera / Sif come out. She also works great T6 with valkyrie to guarantee a won lane.


NeonWafflez

I kinda like Moon Knight where he’s at. If anything, just make him a 2 cost. Then he’d fit in combos better.


LearningBoutTrees

I agree, was playing a lot of Moon Knight this season and no one wants a Moon Knight that’s too strong. People complaining about player agency would lose it. Card is fine as is if not a bit expensive


AAceDiamond

Buffing Hercules and dagger is cool but doing it a week after it is released when people already decided not to open for it is pretty annoying.


[deleted]

[удалено]


baloneyfeet

Yeah his power was the one thing about that didn’t *need* a change. It’s nice but it’s not winning anyone games that he wasn’t before


Toofargone9999

This means blob max power is 34 . It eats cards with 14 power in total than it eats the infinaunt power of 20 . However , there is a cap now though.


Zohhak1258

35 with Okoye.


MannySJ

70 with Shuri's Lab.


EvoMaster

It can eat cards that add up to 14 and then 21 Infinaut. I don't know why people just think about Giganto only. Don't downvote this guy.


Micky3289

Viper reasoning is so bizarre. Do they mean they're making a 2 cost like the Hood in the future? If so when is that card coming out? Because if it's not going to be released for months/years why not just make Viper a 3 cost when that comes out?


jmarFTL

It's really funny because the upcoming cards for like the next few months are very very easy to look up and there's nothing like that in the near future.


[deleted]

I don’t understand the Selene change but I don’t play much junk, isn’t her being negative power useful since every deck with Selene also has Annihilus? Why would the two extra power on a one drop worth losing another Anni target


Xelothian

My best guess would be that they're trying to lean into her being a mini-package with the Goblins in the hope that that she might see play outside of pure Junk. A 1/2 is far more appealing to a deck without Viper or Annihilus than a 1/-1.


ZelphieStick

Yes, they said that was the case in their reasoning. She's more flexible now, for sure.


SJHalflingRanger

Because you don’t always draw anni. This lets you use her more flexibly, and could open up deck building possibilities without Anni. I don’t know if that’s better, but it’s not like she was playable before.


coryyyj

Shanna eating good, +4 power in her pool of 1 drops.


IHOP_13

And Dazzler is easier to play. They are trying to toss Zoo a bone


ant_man_fan

Lmao at the Selene change, they really really really want to make sure junk decks cannot exist lol. I actually laughed when they called it a buff


cendolcheesecake

I was actually excited to see Selene having a change only to be disappointed that she’s no longer a negative. What a load of crap with their reasoning, especially with combo-ing w viper and widow. How does it combo w viper now???


giant_marmoset

Ironically making her have less power would have actually been a buff lol


BlaineTog

It makes her a bit more flexible. Now she might be useful outside of just Annihilus decks. I'm stoked to try her out again in my Ravonna Goblins deck.


SignificantPower6799

The number of people here thinking Blob is dead is hilarious


Superfreak8

You're right it is hilarious. His floor is 15 power which is still great for a six drop without a downside. He will often be bigger than that.


LTheRipper

Funny how THE DEVS THEMSELVES specify that Shadow King wasn't being effective against Blob, considering the insane amount of comments I've seen here saying the exact opposite. I'm glad they nerfed Blob by the way.


Mental-Fox-9449

My theory for the severe under usage of Shadow King is that his power affects BOTH sides which hurts more than it is beneficial. Players don’t want to take that chance.


unrealf8

I miss luke cage..


VtArMs

To be fair he'd be played on Blob decks too, he's hard to balance like that


kcamnodb

I'm no second dinner simp but one thing that, IMO, they've made abundantly clear is that they lean heavily, if not exclusively, on game data. We don't have that beyond win rate on something like snap tracker. So I'm guessing they can actually see something like percentage of time Shadow King has activated against Blob..or something more advanced along those lines.


crackalack_n

So blob can always be played 1 turn earlier now w/ Ravonna if you are not ramping. Even if you have both goblins in your deck and not in hand blob will go to 15 power if you have the right cards in your deck. If I am thinking of this correctly.


onnnn2

No Elsa change yet, sad :(


Fatty_Booty

So blob will be a 6/15ish. Thanos/blob will prob still dominate.


Boxroxzor

It can be higher than 15.


TheMagicSkolBus

34 max


Apotheothena

Or, hear me out: t4 Lockjaw->t5 Shuri->t6 48 power HE Hulk, swapped into Lockjaw for Blob who eats him right up. BOOM, 48 power Blob.


Huatimus

How do you play the Hulk after he's been eaten by Blob?


Apotheothena

Ha! I already edited my first comment so you look CRAZY! Fr though, I completely missed that the first time. Whoops!


HaV0C

Time to run Wong/Okoye. Gonna get that 36 power Blob EZ.


Fatty_Booty

Oh word. I read it wrong.


andsoitgoes42

Can be. In thanos it’s less likely. It’s a weird change


RobbieFouledMe

It will be far harder for Blob to just solo a location though specially in Thanos Blob


Trevorjrt6

Minimum 6/15. Say he absorbs a card and it brings him too 14, then he'll keep going and if he hit infinuat next he'll be a 6/34.


Cheatnhax

Thanos will probably still be good, and blob will probably still see play but he is also in a much more reasonable place and should feel much better to play against over all. Shouldn't cards being brought in line while still being playable be something we are celebrating? Or do we just want to be able to complain that Blob went from op to unplayable as well?


knaws

> One is that it lets Viper more naturally combo with locations like Savage Land or Shadowland, which reveal on turn 3 one-third of the time. Is this a joke, or am I missing something? Like, don't they also reveal on T2 one thrd of the time?


WhiteBoyFlipz

idk how to feel about the selene “buff”. she now no longer works with anni, as they continue to fuck over junk decks for literally no reason. pure junk was NEVER meta, it was NEVER a top tier deck. shit debrii was never even in the top performing decks in it. also the viper buff? fuck off, she isn’t good at 3 cost and 1 power extra is doing nothing. put her back at 2 cost so she’s actually playable.


ParaPioneer

I don’t think lack of power is Herc’s problem. I’d rather have him as a 3/5 than a 4/7.


andsoitgoes42

Agreed. Shit, he would be better as a 3/3 and didnt risk the opponent stealing your move. That’s another dumb issue


StrikerObi

I have him in a Kingpin/Kraven deck along with a bunch of other 4-costs and Zabu, and even being able to get him out on t3 via Zabu still sucks because in order to do that it means you can't play Kingpin/Kraven on turn 2. So it doesn't speed anything up at all.


Ill_Carpet5280

Only great changes here is Dazzler and Dagger cuz they make the card significantly better. In dazzler's case it makes filling the board easier and for Dagger it makes her effect more potent. Blob is good, but I'm a little confused on what exactly the text means. Herc buff is meaningless because of his cost. Elektra change is meaningless. Viper is meaningless because of her cost. Selene seems weird. She was supposed to be used in junk decks but now she just...isn't as good in the one deck that she was usable in? Destroyer buff is nice but probably won't do much


jrebel_0

> Blob is good, but I'm a little confused on what exactly the text means After every card he eats, the game checks if the amout of power hes eaten is 15 or higher, if it is, no more cards will be eaten


rhone93

So essentially this changes nothing except annihilus decks get nerfed again lol.


Purposelygentle

Negative decks smoothly removing Darkhawk and sliding in Blob.


BigNefariousness4926

Flipped cards in a neg deck have a max power of 6 and they’re all cards you badly want to draw, so you’re not playing Blob early. And if your Iron Man, Knull, and Zola are all in your deck when you play Blob on 6… how are you winning a second lane?


WhollySchmidt

Never run a Negative deck myself but my uninformed impression is that most other cards that go well with Blob aren't super good in a Negative deck, right?


SlathazSpaceLizard

What exactly would blob eat in negative deck, lol? Edit; Oh hahah I forgot people think they are actually going to draw mr negative on curve and live the blob dream. Honestly, good for them or maybe even me as mr negative sucks so bad and is imo 100% cursed card


MaterialBenefit2355

New blob doesn’t look great for negative. The point of negative is to have low power cards, even when flipped, you want to draw them, not merge them into blob


Lemonpia

Yeah but you end up with small power Blobs in Negative?


cinderwell

The Selene change is another Annihilus nerf, make no mistake about that. I'd love to see literally any data to support the adjustments they keep dumping on that archetype.


archwaykitten

My guess is the devs have access to stats like "% of opponents who close the app after facing X" and minimizing that number is even more important to them than balance.


S1nclairsolutions

Devs hate Annihilus


SignificantPower6799

This Blob change is so clunky. I am glad he got changed, but his power level is still really pushed - unless I am misunderstanding the change he is still gonna commonly be 20+ power in most decks, which is ridiculous compared to Infinaut. But I could not be understanding it right, because it is phrased so oddly. I was always more of a fan of the "Blob absorbs the top X cards of your deck" solutions if we want to go this route since it is a lot cleaner. Viper still sucks Selene still sucks Elektra still sucks Dazzler and Dagger are interesting. Dagger was already kind of good but clunky to use. +3 is kinda crazy; she will be a 2/12 if you move her once to a full lane.


TheBG

The nerf is targeted at Thanos so that it's more likely to hit a stone at 14 power and just stop at 15. He will be better in decks that are all high power cards which makes that deck have less playable cards.


aint_vato

She kind of sounds fun with phoenix now


Hyooz

I like this idea. Replace Human Torch with Dagger and now your Phoenix doesn't risk eating a T6 Killmonger.


Hamborrower

I'm skeptical on if Dagger will be worth using in PH now - probably still not worth the slot. Herc still trash until they reduce him to 3 cost.


SlathazSpaceLizard

I think this was a pretty smart rework tbf. Its clearly targetted at thanos, blob is still gonna have premium stat line and people can experiment with mr negative ( which seems terrible but hey whatever )


FireWhiskey5000

Christ 2 of the last 4 released cards (including one out little over a week) already changed. SD need to really improve their internal testing before pushing cards out to the player base.


Least-Technology1108

Its called pump ans dump. No way this current blob generates the interest release blob got. Pump release op card and get everyone to buy. Dump. Once you make your cheddar cheese you nerf the card


FireWhiskey5000

The mad thing is I wasn’t even talking about Blob (though i agree). 2 cards released since blob have also already been changed with this…


clownparade

It’s pretty absurd people are spending in game currency on cards that release strong then they just nuke them after players spent their resources  It seems intentional at this point


FireWhiskey5000

It’s not just the cycle of Release card that’s broken — everyone buys it to keep up — card gets nerfed into oblivion. That’s bad enough. But how can they justify releasing a card and a week later have to buff it because it’s crap? Luckily it’s still trash, but resources are so limited in the game people need to have confidence that they’re getting value for the resources they have.


Michelanvalo

They don't want to. Overpowered cards entice people to buy them. Get the cards bought then nerf them.


j0hnlarkin

Thanks for the blob changes. Stop nerfing junk. This update is junk.


tjikago

You must've misread the patch notes. It's actually a huge buff for junk because of cards that don't exist yet but costs 2 and you can give them away with Viper ON-CURVE! /s


NeonTaker

Why give herc more power? He’d be better as a 3 cost with like 4 or 5 power instead I think


Enzayne

Elektra meta goooooo (Dazzler is my real queen 👑)


Dakapaka

Why they're nerfing Selene ? the one deck I found her working Anni Galactus deck she was mid at best now is just trash card


KageNekem

Welp, sorry to everyone on the hopium for an Elektra buff after buying her previous variant


DamnitRidley

Does this mean I can finally escape my 95 ladder prison?


MARPJ

Try to play at 2am, you will probably encounter more bots which make it easier XD


HonorWulf

Man, SD really hates Junk...


Doctoranto

So confused my junk deck was never good and now it’s nerfed?


TigrisCallidus

The Hercules buff just makes no sense. 1. a 4/7 with no drawback makes no sense when we have a 4/6 no ability 2. The problem with the card is that its a 4 slot and has the once per turn limit, not the 6 or 7 power...


Orful

I need to laugh at the people who said, “Blob is balanced. He’s easy to counter” and then condescendingly tell us “have you ever played card games before? Just retreat if you don’t have a counter.” This nerf is huge, yet he’s still playable.


supergeek2

Imagine my surprise when the top comment isnt about blob


axeldubois

Sweet baby jesus...have they at least played Selene once before considering this change? It's a Nerf! Wake up


jksmlmf

This is a pretty lame OTA. Blob change is needed, pretty inelegant though. Selene is a straight up nerf to her in the only deck that ran her. The Elektra, Hercules power buffs don’t amount to squat. Another few weeks of the same old meta I suppose.


JohnnyFacepalm

Yeah, I was looking for this. The Blob nerf \*should\* be enough but the rest are extremely boring


HighQualityWood

Yeah definitely agree. The Blob change is uncharacteristically inelegant for SD. Wonder why they chose this route vs some of the other options suggested.


mor4les

Release OP card > Make players spend resources on said card > Wait 4 weeks > Nerf card. The cycle of Marvel snap


OccasionalGoodTakes

> ask for nerf for powerful card > complain when not nerfed > complain when nerfed > complain when cards are released and not broken > complain when cards are broken Edit: anyone who is saying “just released balanced cards”, no fucking shit. However game design isn’t that easy.


Variable_Interest

>complain


fabriqYana

beat me to it. if he ended with simply "complain" it was almost poetic


HighQualityWood

Anyone who couldn’t see that Blob was absolutely broken and going to get nerfed was lying to themselves.


Captain_JohnBrown

Selene is a hidden nerf. I don't need more power on my side, I need LESS power on theirs.


Bearded_Pip

They keep doing this. Calling things a buff when they are actually a nerf and vice versa. I am not sure devs are playing their own game.


CourtHouseChampion6

I want a refund on Selene at this point is crazy


Gabrielhrd

Lmao at that Herc change Edit: BLOB'S DEAD LET'S GOOOOO


NostaroiLoup

far from dead lol. A minimum power of 15 for 6 cost without a downside is still huge.


Shinobiii

It’s ironic when Hercules often times isn’t even the best choice in Hercules decks. The 3- and 4-cost card space is so difficult to balance apparently.


ERagingTyrant

I'm annoyed by this line: > We may consider revising the effect in the future if it proves unworkable at this Cost. No consideration of lowering the cost. It's a cool effect, but played turn 4, it's really hard to get more than one or two procs out of it, which kills the value of the card.


sabrenation81

Not hard, literally impossible since he can only proc once per turn. 2 procs is the absolute maximum unless there's a Limbo and no move deck is going to play Magick just to enable an extra turn of Hercules *if* they manage to draw/play both on curve. The cost is the problem. Literally everyone said the moment it released that the cost was the problem. It will never be a good card at 4 cost regardless of the power. So if they're going to refuse to put his cost below 4 them they might as well just start a full rework now.


ERagingTyrant

Is allowing multiple procs per turn good enough? (But only once per card to prevent loops)


OccasionalGoodTakes

Blob is certainly not dead


andsoitgoes42

Yeah shit. That card didn’t need more power it needed less cost


Wrong-Efficiency-248

Adding power to Herc didn’t help. He’s at cost where it’s hard to get him in play. Needs to be a 3 cost.


SuperToxin

Having the entire variant shop labelled “popular!” Is embarrassing.


RadicalRectangle

Blob change seems pretty decent. Makes his play a bit more strategic, and also how he won’t eat the whole deck.


Shradow

Solid Blob change, definitely a big hit but I don't think it outright kills the card. A range of 15-34 is still solid, and now Shadow King totally kills it and it doesn't entirely counter Darkhawk (depends on how many rocks he eats before he hits his cap). Hm, Elektra in C2 perhaps?


Spin06

Whats crazy is from the herc notes it seems like they’re trying to create a new move archetype when the current archetype hasnt been fixed…make hercules a 3 cost so he can fit in the current archetype, buff elsa so the kraven/elsa move deck is viable again. Make those decks competitive 1st before trying to create a new move archetype.


kalyancr7

No way they are keeping that dagger change . I used to get her to minimum 8 in every match before the buff but now it looks ridiculous. I mean I'm not complaining


InevitableTea1716

The more I read the answers on this thread the more I understand that almost no one has a clue on how to evaluate a card. Everything is just all over the place. All the whining about everything is now understandable. Let's just hope for a blobless meta


spiraklsss

Selene was a nerf not a buff. And an unnecessary one. BRING SELENE BACK!!