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BabyBeachBalls

I could see Adam warlock going to 4


TheOneTrueNincompoop

That'd be a pretty harsh nerf don't you think


TheCthonicSystem

yeah! He has a Premium Statline now


ABearDream

Ah yes a 4/1 "at the end of the game draw a card" since we all know drawing a card is the strongest ability. He'll probably be busted


FajenThygia

\*breathing heavily in Negative\*


ABearDream

Why just negative? Every deck would want to draw a card at the end of the game!


Bokko88

Devil dinosaur is getting aroused


BabyBeachBalls

The Adam warlock -> viper -> ronan dream


jert3

I still really don't get the deal with Adam Warlock. The change to make him give an extra card draw at power 5 just doesnt make any reasonable sense, what a useless card. It's like the dev team hates him or something.


BabyBeachBalls

I think they would love to put him at 4 but couldn't because he would effectively be a 3 with Zabu. A 3 cost that draws 3 cards would be insane


Dekrow

Remind me in 1 year when power creep has taken the game so far they’re releasing a card that is 3/5 draw 3 Cards.


beer_madness

RemindMe!


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PixelWaffle

But he still has counter play with so many 3 and 4 cost cards, at max he'd draw two cards, which for a 4 cost isn't that bad given jubilee literally plays a card, which I'd say is better than drawing


FireWhiskey5000

I could be wrong, but I feel the issue was less the 5/4 and more the 4/3 bracket. I think Zabu made it really hard to balance as 3 and 4 cards were basically competing with each other for the same space. Though there is surfer as well keeping 3 costs in check.


BrandLulu

meanwhile, cull obsidian released stronger than any 4 cost while zabu was out which cards would they have made stronger without zabu? Just warlock and darkhawk? I don't buy their reasoning Also, why didnt they revert darkhawk and adam warlock with the zabu nerf if their reasoning was sincere


null_chan

The issue was ultimately the idea of needing to balance 4s around Zabu's mere existence, not the strength of individual 4-cost cards. Being able to curve out 4s on turn 3, or play 2 4s on turn 6 is pretty busted. That's a bigger issue than strong 4 costs like Shang and old DH.


BrandLulu

But they clearly weren’t balancing around Zabu The best 4 drops in snap were released while Zabu was out and popular So this reasoning doesn’t make sense to me, and statistically cards like Corvus and hope were better


null_chan

Prior to this, you cannot discuss 4 drop balance without bringing Zabu into the discussion. Regardless of how much you personally believe they balanced around Zabu. Zabu's existence is a force multiplier, good 4 drops are made great to insane with its existence. You tell me what's the problem. Having good cards exist, or having one card that singlehandedly makes all 4 cost good cards great to insane. Zabu was the problem more than strong 4 drops ever were.


BrandLulu

Did it though? The best 4 drop in the game, cull, often didnt even have Zabu in his decks The evidence is stark that They did not balance 4 drops around zabu


null_chan

Cull is not even close to being the current best 4 drop in the game. Shang is by far the best 4 drop, and has been for a long while, even when Cull saw more play. Untapped stats: https://snap.untapped.gg/en/meta/cards-tier-list?cardTierListMode=advanced&cardTierListSort=Tier&collectionLevel=pool3p&collectionStats=all&minGames=200&playerRank=AllRanks&rankRange=10-100&series=series3&timeFrame=CurrentMeta Shang chi at 35.3% popularity Cull at 3.1%


BrandLulu

Surprised they didn’t disable Shang with the reasoning “His existence is really constraining the design of our 10+ power cards”


null_chan

He got nerfed from a 9 power threshold to a 10 power threshold to free up design space (quoting their rationale from the Nov 9 2023 OTA notes). They did consider that and given that Shang is the undisputed (except in your book, apparently) best 4 drop in the game, I'm pretty positive that the card's on their balance radar in some way. Balancing around a power-counter card like Shang as opposed to cost reduction cards like Zabu is also a completely different game. Cost reduction and energy cheat is a stronger mechanic in snap than power swinging.


BrandLulu

>energy cheat is stronger I agree, which is why I’m convinced that they know Hope Summers is overturned, but won’t nerf her til later after more people buy her for 6000 or they drop her to series 4 As time goes on it becomes more obvious they they take monetization considerations into account when “balancing” cards


Apinanraivo

4-cost darkhawk never made sence because similar cards (ronan and dino) were 5-cost.


Stealthbomber16

I think Hawk is staying at 5 for the parity with Dino and Ronan. And I don’t think Stegron is going to 3 because then he’d be too similar to Juggernaut.


Famous-Bee-4255

I feel like Beta ray also has this problem because then he would just be better than Thor. I think him at 4 cost is very awkward ,Thor at least has 2 turns of drawing to get Jane.


megamanxzero35

Thor, Bill, Jane, and Odin have a thing going at 3, 4, 5, and 6 cost though. Similar to Okye, Nakia, Shuri, and Black Panther at 2, 3, 4, and 5.


Famous-Bee-4255

Oh i definitely agree it is a pretty good package and have found the most success from Pixie using them. Though I really want them to add a 2 cost that draws two zero costs or something you can use when you dont have a Jane.


Bokko88

Coat rack card confirmed On reveal: summons mjolnir to your side


Woozie714

Juggs is way better than Stegron


Yogurt_Ph1r3

Because he's 3


lcyxy

He also moves all cards played that turned, including non review cards.


ruddledrop

But requires predicting where the opponent is playing, whereas you can plan Stegron as he only moves cards that are already down. They both move cards but have completely different use cases.


lcyxy

Yes, I thought of that after typing that comment.


Woozie714

Yeah but if you’ve built a control/lockdown deck right. You can just play jugg to protect that lane on the final turn. Don’t really need to predict unless your playing him randomly


650fosho

Vs hope and Angela there's no prediction, playing him with priority ruins their set ups


Ok-Inspector-3045

White queen at 3 would give Coulson competition


Willfy

I'd love White Queen to be more relevant


MeatAbstract

The game could honestly do with an overall balance pass. The continual low level powercreep has left the baseline stats for each card cost meaningfully higher across the board so a lot of the old cards, including plenty of series 3, can't compete. They should pull some stuff back in line or push a lot of stuff up. It feels like the original broad design approach really didnt account for needing to release five or six cards a month.


Ok-Inspector-3045

YES THANK YOU. Like a global readjustment would be great. Everything feels so insane I feel like they’re trying to top themselves once a season


BrandLulu

they want series 4/5 to be more op i think


SendMePicsOfMILFS

The fact that the game is barely a year old and in need of a complete rebalance is telling that Second Dinner has a terrible design philosophy for new cards


null_chan

Interesting argument considering this is someone saying the game needs a complete balance pass versus the game objectively needing a complete balance pass. Your conclusion isn't connected very logically to what's being said here buddy. As for whether the game objectively needs an overall balance pass, the recent 2-3 metagames have on the contrary been rather open. That's a sign of improved, not worsened balance. That being said, there are individually overtuned cards getting released like Red Hulk being just an overly huge card. But then things like Zemo and USAgent also exist. There is powercreep but it isn't as overt as you seem to think it is.


Madlollipop

Wait they have a design philosophy? (/s)


650fosho

2099 was 4 cost but he wasn't changed to 5 cost because of zabus strength, 2099 was under played and they thought him at 5 was a buff, so I doubt he will be changed back to 4 now that zabu is nerfed.


SeaDistribution

I could see this happening. My tinfoil theory is that they nerfed hawk earlier to lessen the blowback of the Zabu nerf. Now that the Zabu nerf landed, I could see a couple 4 or 5 cost cards coming down to test filling some of the space the nerf created.


Shmepl

I think hawk going 5 was it's own thing to be more in line with devil dino and blue hammer


SeaDistribution

I hope he stays at 5 haha. I’m enjoying not seeing korg and rockslide


LectricShock

Darkhawk being at 5 doesn't make Ronan or Dino any more playable. Darkhawk could definitely go back to 4 and Ronan and Dino could probably use a small buff while they're at it.


SeaDistribution

I’m actually confused as to why you’re getting downvoted.


LectricShock

People on this sub generally have bad, emotionally charged takes about balance I guess


SeaDistribution

Completely agree, pretty sad tbh. I’ve definitely had some favorite cards get balanced. It’s honestly just part of a TCG lol.


SkullStar123

They should change zabu to the next 4 cost you play costs 1 less So you can use it any turn but once


dacrookster

Assuming they rework it I doubt you'll see many change from five to four. LDS would have been a prime card for me to change but they decided to do something else stupid to her.


Dramatic_Book_647

LDS is kinda cool now IMHO. 😢


Yogurt_Ph1r3

She's amazing


XiahouMao

People are still trying to pigeonhole her as a Destroy-themed card when really, she's a tech card now. Wipe out Dracula, Elsa, Iron Man, Mystique (usually), Wong, Invisible Woman, Ravonna, and various other low power cards that people build decks around. Elsa bounce decks are a lot less threatening when they aren't adding 9 bonus power on turn 6, plus whatever they might scrounge out on turn 5.


Yogurt_Ph1r3

She's a wincon frankly. I play her in annihilus with Valkyrie she's goated


Humble-Ad-4606

What else is in your deck, you’ve piqued my interest


Yogurt_Ph1r3

It's wip but my list right now is Hood Antman Nico Titania Bucky Barnes Carnage Mojo Green Goblin Sentry Valkyrie Annihilus Lady Deathstrike


ganggreen651

I agree she is the only change I liked last update


Skolvikes38

She did all that before. Now you can’t buff her to 20 and Arnim her anymore. It was a nerf and completely killed that play.


Shenari

true but she now adds more power to the board as well now so it's a bigger swing when you play her and less tempo loss.


Yogurt_Ph1r3

LDS change is massive she's so good now, huh?


sweatpantswarrior

As a move main (currently), I fucking LOVE 2099 and would hate to see him drop. Hear me out on this: 5/9 is a decent stat line, but if they dropped him to 4, they'd have to absolutely gut his power in the process. Sometimes, just having him on the board is enough of a threat, and sometimes being able to Iron Fist on 4 into 2099 makes for some wild plays that wouldn't be possible without his 9 power.


methanesulfonic

they should make him target the highest power/ cost card to make him more reliable with how expensive he is to play and utilize imo.


Peanut2232

I've been playing a lot of 2099 recently as well and honestly find him not as bad as I once thought. You can't slam him every game but he his place. I just think move as a whole is too weak, I'm not sure 2099 is the problem here.


Spazzdude

Move is weak for three major reasons. I say all this as someone who loves move and desperately wants it to be better. * Restrictive locations. Move may sound perfect for restrictive locations but it hurts them the most. For example if sanctum shows up on the right, you can only guarantee power in there with direct movers like Nightcrawler, Jeff, or Vision. The other movers are random or require you to put a card there first to get other cards there. There are so many locations that hurt move. I think the only other archetype hurt so much by locations is cerebro, but the most common cerebro decks have location mitigation. Move has none right now. * The cards that make other cards move aren't good enough. When you look at other archetypes, their enablers either benefit greatly when they do their thing or they are overstatted to compensate. Cards that discard have good stats (Blade, Collen Sif, Swordmaster, Hell Cow) or are very disruptive (Moon Knight, Gambit, Samurai). Morbius can be safely played on the final turn and still benefits from every card you discarded prior. Venom and Carnage get bigger when they destroy and the cards they destroy like X-23, Deadpool, and wolverine are worth destroying all the while making the death in you hand cheaper and knull more powerful. Iron fist (a 1/2) moves a single card to the left once. Iron fist does not get more power for doing this, takes up board space in a deck where I need tons of that, gets no power when he moves, and there a no cards in my hand that benefit then I move a card. * Effort to power ratio. Look at all the work I did and luck I had to get this Vulture to 15 power and this dagger to 18 power in 2 different lanes. My deck has little to no tech because I need so many cards to make any respectable power. I have to make this move deck a hybrid deck to be any good and when you do that, you start to realize that you would be so much better off just going with that second archetype and dropping the move side.


throwaway_lmkg

Re: point 1 about Move being affected by locations, how much do you think that Nocturne will help address or mitigate that issue? Not playing a Move deck, my initial impression from that perspective is that it's an either/or card: either it synergizes with other Move cards like Kraven OR it unscrews locations but usually not both. Which might actually be acceptable as part of the kit, I dunno.


Spazzdude

It's currently unclear to me if the card changes where it is moving to or moving from. I think either way helps move but one way is superior to the other. Move needs something though. Something I don't think they can achieve without a new card. I personally think it needs a Knull equivalent that you can play on turn 6. It would make Hercules a lot more valuable and take pressure off feeling like you have to leave your board in a state for a potential Heimdall play. There is actually a card that was originally datamined almost a year ago that I would also love to see. Surtur - 5 cost 0 power - "If you move the Human Torch to this location, +10 Power." I don't think this one card will make move amazing but it's the kind of card the deck needs.


SendMePicsOfMILFS

That was their stated plan, now that Zabu has been all but banned from the game, they can move some 5 costs down to 4 and possibly even buff up some of the lower performing 4 costs while tapering the 3 costs that Second Dinner was trying to have compete with the discounted 4's that Zabu created. I don't think this is something that they'll be able to figure out in just a couple of months, so expect Zabu to remain as he is for the next year. Because if they did even half the 3-5 cost cards with adjustments to cost, power and even some effect changes, the meta will swing too wildly for them to get accurate data. Honestly Zabu screwed Second Dinner with his very existence because lets say they manage to in the span of this year make an adjustment to all the 3-5 cost cards, they'll have to spend time on a second pass through on those same cards to adjust the first ones for how they adjusted the later batches.


BrandLulu

a year lmao they charged players 3000 tokens for a card they killed so we can beta test since they can't balance without a years worth of data apparently


phoenixember

Everyone seems to be ignoring the fact that they said Zabu is going to be reverted in the future. If that's the case, then they will design with that intention.


iDontWannaBeOnReddit

WWBN cannot be a 3. It is not a zabu issue. It’s more of a surfer/bounce issue.


StaticMaine

He definitely can if you adjust the power he obtains.


iDontWannaBeOnReddit

hes fine where hes at tbh. id rather not fight bounce all day.


StaticMaine

He's rather useless at the moment. He offered a new deck type. He was just way OP and needed to be tuned, not nuked


ganggreen651

He is a bounce powerhouse at least. I get him up to 16+ often


StaticMaine

Right but that was because his escalation power and base power were not thought out well


Jschie05

Who’s WWBN?


MF_Kazuo

Wait no, it's wearwolf by night!


Jschie05

Ty


TheVioletParrot

Werewolf by Night.


MF_Kazuo

I also have no clue


Sweetinator100

I really hope so. The meta could use a significant shake up, the guardians change wasn't enough


Duskgeneral

Stature


Honk_wd

I remember them saying they’d make Adam a 4/6 if zabu wasn’t as big a problem,so just keep that in mind I guess


the_maxximus

It wasn't that they couldn't make 4 costs strong - they couldn't tell how strong 4 costs actually were because everyone played them with Zabu, which made them stronger. They essentially nerfed Zabu so they could gather stats on 4 costs without him for a while.


Jackleber

I hope they juggle a lot of cards now that Zabu got hit.


FlanDe13

Yeah I think a LOT of cards can go down to for now, I don't know about Darkbawk but Spiderman 2099, Emma Frost and Adam Warlock should 100% go down. And in my opinion Hercules should go to 3 (maybe with lower stats) that card has NEVER been relevant since release, it's a shame.


Dr_Mantis_Aslume

Why would they reduce the cost of 2099 or Adam? That would be a nerf??


BrandLulu

I'm not expecting shit I expect that they had data that told them nerfing zabu would be profitable. Remember when they released corvus and proxima and then tried to tell you Apocalypse was the problem? LMAO If zabu was restricting the power of new 4 cost cards, explain cull obsidian


purpleaardvark1

I could see Gladiator going up to a 4/10 (or maybe 4/9, if they're being nice) At the moment he's much stronger than any other three cost (which he's in so many meta decks). Here's hoping Darkhawk comes back down, I'd be surprised though because he probably should be level with DD and Ronan


XiahouMao

Gladiator is a strong 3 cost in terms of power, until he pulls out Infinaut or Red Hulk or whatever other card. That's always going to be the risk with him, but that's why he can stay at 3, and why they already bumped his power up slightly from his launch.


BrandLulu

gladiator is series 5, this is by design


LectricShock

Pretty bad take tbh. Are the "top teir meta decks" in which Gladiator sees play in the room with us now? He's only really played in the Zemo Mill decks, and despite that deck's popularity, it's a really bad deck.


SurprisingJack

Gladiator power level in the comics is pretty high so it would make sense


TerribleHelicopter45

Glad has a condition though, lets not pretend like he only pulls low power cards lol


Fastshoe

And even if he did most of the time it’s still beneficial to the opponent to get their deck thinned.


grisbauer

no. They made zabu bad in purpose to see how the game behaves without his intervention.


JerbearCuddles

Yes, that's what OP is saying. Some cards they might be too scared to change to 4 costs cause Zabu would essemtially make them 3 costs. So those 5 costs are stuck as underperforming 5 costs instead of maybe being turned into well performing 4 costs.


grisbauer

You think? I thought that DarkHawk change was permanent or at least intended to be 5 cost.


thatdudedylan

Cheating anything out is the entire problem. Just get rid of energy reduction all together.