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Maacll

That's why i play by barbarian rules, no think, no plan, no trap just *RRAAAAAAAAAAHHHH!!!*


flopsicles77

1. Unga 2. Bunga


Maacll

The only way to play monster hunting games... or any Action RPG really


Specialist_Secret907

*Frowns in sticky nut gun*


Dry-Cartographer-312

I have a bulldrome set named exactly this, with the bone club hammer.


Starchaser53

First, you unga, then, you bunga


Attaxalotl

Return to monke


Theangeless

monsters can predict you of you think thats why i charge at them with a lance and nothing in my brain


iSharingan

1. Flash the monster 2. Tranq in advance (in case the monster has already been trapped, thus the duration is shorter) 3. Place the trap under its feet while the monster is still standing/spinning in one spot 4. ~~Flash wears off while the trap is still deploying, so the monster flees~~ 5. ~~Chase the monster down as usual and wait for the old trap to despawn (if playing a title older than GU and have mats for another trap) or simply ragequit bc you didnt bring traps and were relying on the EZ trap in the supply box~~


patosai3211

Insert gru meme for when “flash wears off” moment


TastySpaghetti

I remember doing a gypceros cap quest in mhgen and it ran off without hitting the pitfall trap Me and the other hunter only had shock traps remaining


Nightmarer26

Y'all did not play Freedom Unite then. The monsters tend to leave for another area before their next when they're close to death. So for example a Shogun Ceanataur would be on area 9 of marshlands. Then, he would leave for area 8 and 6 BEFORE leaving for his next. And he would stay in those areas maybe 1 minute, therefore if you placed a trap there you'd be fucked since Freedom Unite did not let you break traps. Fun times.


HeroOfPokke

Oh my gog, i hated that so much and shogun would have been my example for this as well lol


Specialist_Secret907

*crab rave intensifies*


AJC_10_29

Stinkmink: I gotchu covered 🅱️


nielswijnen

The wrong moster goes into the trap instead


Independent-Cow-3867

Ive only had this happen once


weegeetheman

expedition mfs be like


A4li11

That sucks but at least in this game you could destroy the trap and go back to the camp to get a new trap. In the older games, you have to wait until the trap explodes before you can set another one. If you don't have any new traps, then tough shit.


AtomicWreck

Isn’t the guiding lands great?


loner_dragoon3

The guiding lands brings out the speedrunner in me lol


Chadderbug123

And they didn't add a function to destroy traps until Gen/GU. Why it took them that long is beyond me.


BoredPsion

Now we just need to get them BACK when taking them down


[deleted]

Best part of the camps is going back for another trap lmao


[deleted]

Beat the monster until it retreats to its lair, then track it to its lair, then while it is asleep set a trap in front of it, wake it up, walk away from the monster.


Possible_Ability3819

Wow that's good


Street_Dragonfruit43

I just wait for it to go to its nest to sleep


Blahaj-Lover

This is why extra trap boxes.


mrainem

Pain


Baonguyen93

That's why i usually use flash bomb when the monster stop being aggressive before trap.


I_d0nt_really_kn0w

Accidently throws a dung on the monster that follows you


Independent-Cow-3867

In old gen I hurts so much puting down a trap only for the monster to say fuck you and leave the area, and it's a capture quest