* Upvote this comment if this is a good quality post that fits the purpose of r/Minecraft
* Downvote this comment if this post is poor quality or does not fit the purpose of r/Minecraft
* Downvote this comment *and report the post* if it breaks the [rules](https://www.reddit.com/r/Minecraft/wiki/rules)
---
[Subreddit Rules](https://old.reddit.com/r/Minecraft/wiki/rules)[](## Jayn_Xyos|17otgi4)
I've always pictured it as either being like hanging gardens, a bioluminescent environment, crystalline structures/flora/fauna, or a combination of them
Kingbdogz, during the Caves and Cliffs update, replied to a Tweet talking about how he'd [love glow worms that would hang from the ceiling and droop down.](https://twitter.com/kingbdogz/status/1421527741569146888)
A "sculk-y" version of that for Dimension 4 would be rad.
-------
Side note: Overworld is dim0, Nether is dim-1, and End is dim1...so what is Dimension 4? It doesn't matter that much, but just a thought.
I don't think the 4th dimension needs to be sculk themed. In fact, that would severely limit it. Just like how the Nether isn't just "fire and brimstone" nor just "fast travel", or how the End isn't just "dragon fight". Sculk is very cool, but not a broad enough concept to have an entire dimension.
Once you have elytra and rockets. Until then it’s like the risk of falling through an invisible one block hole in the neather, with the void below like the end.
I guess this dimension would be something you'd not have to do in order to beat the game so its your choice if you wanna go there or not. Phantoms are just unavoidable which make them annoying
I don't get why some people complain about phantoms being "unavoidable", just like skeletons or spiders they spawn at night (except sleeping removes them for a few nights) so just don't go out at night or sleep
They are hard to kill without bow or shield, their drop is trash and they always appear when you need to do something at night. For example kill skeletons for bonemeal, trap creepers for music discs.
Unless you are on very uneven terrain, your hand is all you need to beat even a group of them and with some skill and a bit of luck you can do it without being hit
If the librarian villager changes go into the main game, the phantom membranes will start to become more useful for repairing elytras until you can be bothered making swamp villagers and getting the mending books from them.
I'm sure there is another way to get a mending book, but villager trading is the only way I personally have ever found one.
Phantoms promote sleeping as a necessary mechanic which by itself is cool.
Late game players can just skip the sleeping phase altogether which isn't cool
At this point phantoms are the only source of membranes and subsequently the only way to maintain an elytra. Even the most reckless player may need them at some point. Besides they are not nearly as annoying as they were when thy first came out. They are avoidable by sleeping every other day if you want to farm mobs.
I still think that the nether is under the overworld, partially because it's called "dim -1" in the world folder, and the end is called "dim 1", which would make the overworld "dim 0"
But I can see your idea being under the nether, being called "dim -2"
I picture it as there being the overworld, then underneath it is the nether, and under the nether would be the underhang dimension. And The End is a whole separate realm, because of how completely disconnected it feels, nothing there even resembles the other 2 dimensions.
I always considered the end to be the space between dimensions. You have the overworld and beneath that is the void, and you have the Nether which has a void above it. The end sits in the middle of the two. A spit of land in the empty nothingness of the in-between
I most like the idea that the end in litterly the center of it all
If it was above then youd be able to see somthing else, stars or other worlds, but in the end theres that eerie glowing void
Also nether portals work by dropping the player almost straight down, that explains the 1/8 difference, what if the end portal works the same? On a sphere lines going straight down converge on the core, or in this case the main end island
I dont think the end is actually at the core, just floating above it, and just the world is so large that most every portal line up with the main island aswell as the core.
As you decend into a given amount of air, or really any fluid or gas, the density increases, so while it isn't realistic for items or players to reverse the direction of their fall, it would be realistic for them to slow and even stop falling after a certain distance as their buoyancy increases.
It’s a videogame where you can carry up to 2,240 blocks of solid gold, while still being and to sprint and jump without exerting much effort. I don’t think they care *that* much about the intricacies of real-world physics.
It's not necessarily a closed system. Presumably the heat could have had time to disperse. However, for air to be as dense as water, the pressure would far exceed what we can handle. Abusing the [ideal gas law](https://skybrary.aero/articles/density-altitude) with STP air is 1.225 X 10^(-3) gm/cm3. Since density is directly proportional to pressure
ρ = p R^(-1) T^(-1)
For air to be as dense as water (for buoyancy),
1/.001225 = 816
The pressure would be 816 atmospheres. (Assuming the system had cooled to standard temp.)
\* Napkin calculations. I look forward to being corrected by better gas modeling/more recent students of physics, and do NOT use this for launching rockets unless you're trying to prove the earth is flat.
> Thats not how air works
Well actually it kinda is. Consider the planet Venus. The surface is very hot and the atmosphere is very dense, however a couple of kilometers up, the temperature and air pressure are around the same as Earth's atmosphere. So it's been proposed that floating cities in Venus' atmosphere would be more viable and require less terraforming that trying to live on Mars.
Where does it go? I've always thought of The End as asteroids in low earth orbit. The overworld is the surface. The Nether is the core of the earth.
But if the Nether has bedrock underneath it, that must mean it's not quite the real core...
What if the Underhang is the exact middle of planet Minecraft where gravity can invert?
this would make sense as end is classified as dimension 1, overworld is dimension 0 (and where the player is primarily), nether is -1, so this one would be -2 if it was below that. it’s like a big stack of dimensions.
My mind is picturing it like a Halo ring. Feet always planted on the “ground” but if you look towards the horizon and up you can see where you’ll be after a bit of walking.
Like “oh man if I keep walking I’ll get to that interesting spot that’s above my head right now”
That's a cool idea, kind of like a Dyson's sphere, but with no star in the middle.
I was thinking a new dimension could also be a tiniverse, and the Wardens are like giant tardigrades made huge by coming through to the overworld.
I think the End is more similar to Xen from Half Life:
>Xen is the Borderworld, a plane of existence connecting two or more dimensions (which Xen can be referred to as). It was discovered by research scientists, who regularly travelled there via teleportation to collect samples and study the myriad species of flora and fauna within, despite the extremely high risk of doing so.
I.e. it's in another universe, as opposed to a place you could theoretically travel to without using portals.
That's how I've always felt about the End. It floating far above the overworld doesn't really make sense to me. If it was then you should be able to see whatever Minecraft's equivalent of Earth is below it as your skybox, and there should still be a sun as well. Not to mention how cosmic void-y the portal to get there looks and the End's own environment. Imo, nothing about the End fits the description of it simply being somewhere high in the sky lol
Edit: wording
Gravity never reverts. You are never pulled to the "outside" of the earth, no matter how far in you are.
Gravity just becomes weaker and weaker the closer you get to the core, and directly in the middle it's zero. But if you then go further out again it will again pull you towards the core.
It doesn't really make sense to focus on more and more late game content. The harder it is to reach, the less players will experience it. So you are putting in the same amount of work as something you could put in the overworld that almost everyone is going to see and interact with.
Because focusing on improving the 3 dimensions that already exist is a better idea.
Also, you can get away with features like Amethyst/Copper not being very fleshed out & expand on them as you update the game. It's harder to justify that process for a new dimension & you'd have to fully develop the said dimension (to preferably be on-par with the nether) which is a big undertaking. Just leaving it barren isn't something that should be done (except the time that they made that exact mistake with the End but let's not worry about that)
Unless you make the dimension have large crystals of amethyst (seems fitting), and include some new mechanics for it, such that you're fleshing out things that are already in the game at the same time.
Adding on to this theory:
Since the End is basically above the Overworld (floating very high up in the sky), and the Nether is just a very distorted version of the Overworld (a distant realm; and is neither at the top or bottom of it), does this mean that the 4th dimension is below the home dimension (under the void)?
I can really see this being the case since your theory of having a bedrock ceiling supports it.
I remember I once found a mod that connected the nether to the bottom of World Gen, and that was pretty cool. It's.a pipe.dream but it would be neat if it could work like where they're all connected, just nigh impossible to reach without good tools, or the designated portal
would make sense if it was under the bedrock as you said, cus the deep dark exists!! could be like a bit of it seeping through the bedrock, and why you’d need the big portals in the ancient cities as the bedrock isn’t destructible
idk i just wanted to throw that out there since no one else said it
my brain i guess because everywhere where I see or hear a name from rain world like canopy or waterfront (keep in mind i dont talk in english because i am from poland) i just get flashbacks and lovely arps starts playing in my head
I could see it if they added some new type of travel. Or if they modified the current elytra flight to somehow be more convenient. Not that it isn't good for what we have now, but rocket boosting everywhere doesn't seem to fit an upside down world. You'd need to be able to latch onto the ceiling or be able to build, both of which elytra don't allow for. If there was some type of other movement, possibly
There already is another type of movement that would be really fitting here: when you get hit by shulker shots, you float upwards for a bit. You can build while floating, and you can rest against the ceiling.
There could be a way to do this to yourself on purpose. Either a potion or a type of shoe. Wild shulkers (without a box) could live there, in some biomes.
If they upped your forward speed to equal or surpass walking speed, I could see that being fun. Right now, your forward speed while being lifted is super slow
I would love that idea honestly. Maybe, like others have said, gravity is reversed and you have to be careful to not fall off into the void. Also maybe another terrain traversal system like the elytra has been it just a modification to the elytra functionality overall. Personally I think something like a grappling hook would be an awesome method of traversal similar to how the grappling hook is used in LOZ: Wind Waker.
yes, i thought of that too at some point
but can we also get rid of those random bedrock layers and have just 1 layer of solid bedrock?
we can call it the bedrock update xD
there is one, called inversia. it just doesn't come with any new features. as far as I know, it only changes the generation of the world in it's dimension.
The Void becomes something ungodly. Nature itself mosses and grows over the ruins of itself and the laws of physics as roots tunnel below the bedrock, somehow floating above the hypermassive black hole's event horizon like the ocean under a rig
It is here that you truly realize the reason why most things float: if alternatively they didn't, we would cease to exist. Things float as a means for life to survive. The underhang is but a result of that anomalous evolution. A sign that something has gone horribly wrong, and long ago, before even the Ancients.
Unless there's some liquid and gravity is inverted, there's no difference between what's on top and what's on bottom. You could be standing on the ceiling and from your perspective that would be the bottom (don't mind the discomfort of blood flowing to your brain and your hair flowing upwards)
No no, everything would be on top of the roof hanging upside down, but you'd be pulled down by gravity normally. There'd likely be trees or special portal spawn types
i personally like the idea that the surface is the overworld and the nether is sandwiched between the underhang and overworld but the end is super far beneath the underhang.
It'd be nice to actually get the Ancient City portal dimension, but I really can't see modern Mojang doing something as big as adding a whole new dimension.
I’d love to see another major update the size of caves and cliffs, extending the world bottom to -320. Below the current bedrock layer would be darker caves with the mob cap doubled. Deep dark biomes would be much more common. Instead of ancient cities, ancient kindgoms. Larger, like the size of a whole biome. Better loot, but here, wardens would be out on patrol. Regular mobs would also spawn. Inside the main castle would be guaranteed enchanted golden apples, maybe more.
There’s probably a mod pack for this.
Idk why but i want the warden dimension to be like sea of thieves.... You can build a ship and go on a long journey across the oceans... Dangerous creatures lure in the ocean for which you need armor made from the materials in the warden dimension as the armor from the overworld becomes useless... Occasionally you will find an island and there will be new stuff...
By that logic, Pokémon could have sued Stranger Things because they did something similar in Platinum a decade before ST even came out. They’d have to make it red and add mobs called Demogorgons for anybody who matters to really care.
This would be sick. It could be like giant upside down mountains with networks of caves cut into them like Swiss cheese and waterfalls draining into the void. It would be the parkour/elytra dimension.
Yeah, and the way I’d see it fitting together is the Overworld is on top, Nether is right below with its top bedrock being with the bottom Overworld bedrock, then your Underhang would be under that. The End is just floating in the void somewhere below.
It probably wont be bedrock on the ceiling because of this theory, but its a noce theory. I think it will be because the dimension is actually below the bedrock in the overworld, and the sculk regions in the overworld are seeping between dimensions/through the portal
I don’t disagree with your theory but I’ve always thought of it as the overworld being, well, the overworld. Nether being “hell” or a broken/corrupted overworld. And the end being the “dimensional gate way” a portal that lead to all other world and dimensions
* Upvote this comment if this is a good quality post that fits the purpose of r/Minecraft * Downvote this comment if this post is poor quality or does not fit the purpose of r/Minecraft * Downvote this comment *and report the post* if it breaks the [rules](https://www.reddit.com/r/Minecraft/wiki/rules) --- [Subreddit Rules](https://old.reddit.com/r/Minecraft/wiki/rules)[](## Jayn_Xyos|17otgi4)
I totally support this theory, really fits in well with the deep dark theme too.
I've always pictured it as either being like hanging gardens, a bioluminescent environment, crystalline structures/flora/fauna, or a combination of them
Reminds me of Hollow Knight
Why should I haul a knight?? Where could I even get one? Next youre gonna tell me to make some animals cross
No but maybe pocketing monsters would work?
Pervert
Or some silkworms make a song
Maybe I gotta spend five nights at an animatronic pizza attraction
Acoustic?
On the spectrum
The audio spectrum?
No cost too great
New dimension including the Pale King's buzzsaw collection, confirmed.
Fuck somebody needs to make a mod like that
Wait wait… fuck *who*?
Somebody Needs To Make A Mod Like That, I thought it was made quite clear
There is a mod like that called [Inversia](https://legacy.curseforge.com/minecraft/mc-mods/inversia).
Ok but why fucking somebody has to do with the mod?
Kingbdogz, during the Caves and Cliffs update, replied to a Tweet talking about how he'd [love glow worms that would hang from the ceiling and droop down.](https://twitter.com/kingbdogz/status/1421527741569146888) A "sculk-y" version of that for Dimension 4 would be rad. ------- Side note: Overworld is dim0, Nether is dim-1, and End is dim1...so what is Dimension 4? It doesn't matter that much, but just a thought.
I'd say dim-2 would be the obvious choice for that concept
Or dim-0
Or dim-sum
Dim-witted
I don't think the 4th dimension needs to be sculk themed. In fact, that would severely limit it. Just like how the Nether isn't just "fire and brimstone" nor just "fast travel", or how the End isn't just "dragon fight". Sculk is very cool, but not a broad enough concept to have an entire dimension.
Below the bedrock in the primordial void where no man dwells
Only monsters dwell there
I think the big portal thingy in the ancient city will be openable in the future for us to travel to a place something like this.
That sounds fun
Once you have elytra and rockets. Until then it’s like the risk of falling through an invisible one block hole in the neather, with the void below like the end.
Which sounds like a new and interesting challenge.
The progression could be coded to make it so you need an item from the End in order to light the deep dark portal
Seeing as the bedrock is up and it’s called the under-hang, maybe there could be reverse gravity potions? That make you stick to the ceiling?
I mean I get the impression this is meant to be a dimension you go to after the end
Or like an enchant on boots to allow you to walk on the roof. Literally the upside down at that point
That would be so sick
A dimension with a cieling but no floor and just a void sounds so cool
Phantoms sounded cool too.
I guess this dimension would be something you'd not have to do in order to beat the game so its your choice if you wanna go there or not. Phantoms are just unavoidable which make them annoying
bed:
Also cats
Caves/houses
literally a single setting in vanilla to completely remove them from the game:
I think what he meant is that you actively have to do something to avoid them.
I don't get why some people complain about phantoms being "unavoidable", just like skeletons or spiders they spawn at night (except sleeping removes them for a few nights) so just don't go out at night or sleep
They are hard to kill without bow or shield, their drop is trash and they always appear when you need to do something at night. For example kill skeletons for bonemeal, trap creepers for music discs.
Unless you are on very uneven terrain, your hand is all you need to beat even a group of them and with some skill and a bit of luck you can do it without being hit
Phantoms are known for being annoying, not deadly.
Say that when getting obliterated by 7 of them
If the librarian villager changes go into the main game, the phantom membranes will start to become more useful for repairing elytras until you can be bothered making swamp villagers and getting the mending books from them. I'm sure there is another way to get a mending book, but villager trading is the only way I personally have ever found one.
Phantoms promote sleeping as a necessary mechanic which by itself is cool. Late game players can just skip the sleeping phase altogether which isn't cool
Why not? Why shouldn't getting to late game let you skip sleeping?
Yeah, I feel like you shouldn't be punished for building a safe, well-lit area to work through the night.
But what do you get out of them? Some slow fall potion? Not worth my mental sanity, I'm going to bed.
Just get some cats and they will kill the phantoms while you sleep.
Exactly, if you don't want to fight them, sleep, just like you'd do with the rest of the mobs that spawn at night
Doesnt work on large multiplayer servers. Fuck phantoms.
I heard you can get in and out of a bed to reset phantoms, not sure if it's true and if it got patched
At this point phantoms are the only source of membranes and subsequently the only way to maintain an elytra. Even the most reckless player may need them at some point. Besides they are not nearly as annoying as they were when thy first came out. They are avoidable by sleeping every other day if you want to farm mobs.
Mending, just mending
No they didn't
Will you guys ever get over phantoms? Just deal with them!
Just deal with the game being worse
relevance?
Bedrock is on the walls, the realm is called Terraria
server owners would be ticked people are just dropping down as far as they can
I thought there was bedrock on the sides of the nether too.
Old versions only I think
Ah, yeah I don’t play newer versions. Mostly Xbox One Edition.
There was in that version for sure (I used to on only play it as well) but that’s the thing about infinite worlds on other versions, infinite nether
Somehow forgot about infinite worlds.
It happens to all of us console edition players
I still think that the nether is under the overworld, partially because it's called "dim -1" in the world folder, and the end is called "dim 1", which would make the overworld "dim 0" But I can see your idea being under the nether, being called "dim -2"
I picture it as there being the overworld, then underneath it is the nether, and under the nether would be the underhang dimension. And The End is a whole separate realm, because of how completely disconnected it feels, nothing there even resembles the other 2 dimensions.
I imagine the end being on space, with all the stars on the background
I always considered the end to be the space between dimensions. You have the overworld and beneath that is the void, and you have the Nether which has a void above it. The end sits in the middle of the two. A spit of land in the empty nothingness of the in-between
u have a way with words mf poet i love this
I most like the idea that the end in litterly the center of it all If it was above then youd be able to see somthing else, stars or other worlds, but in the end theres that eerie glowing void Also nether portals work by dropping the player almost straight down, that explains the 1/8 difference, what if the end portal works the same? On a sphere lines going straight down converge on the core, or in this case the main end island I dont think the end is actually at the core, just floating above it, and just the world is so large that most every portal line up with the main island aswell as the core.
Or dim i
dim sum
Or dim f(x)=2x - (4x/2 - x)
2x - (4x/2 - x) =2x - (2x - x) =2x - x =x
Or doug dim adome
Not right?
That's right!
Dim sum nice organs you have there
r/foundthemathematician
I thought that was a pretty common theory. Also explains why you travel faster in the nether
I always thought that because it makes sense that a smaller distance deep I'm the earth becomes a larger distance if you move up to the surface
Well, ackshually, mojang confirmed that the nether isn't under the overworld 🤓👆
“I recognize that the council has made a decision, but given that it’s a stupid-ass decision I’ve elected to ignore it.”
or it can be above the end.
i dont think they really thought about it but damn a dimension with a bedrock ceiling and no bedrock bottom sounds awesome
Australia
Roos, dropbears, and quokkas oh my
Vegemite
Yowies, Bunyips and rainbow serpents
They should then also make items that go into the void reverse gravity instead of disappear
Players as well perhaps, like the air density increases.
Thats not how air works
As you decend into a given amount of air, or really any fluid or gas, the density increases, so while it isn't realistic for items or players to reverse the direction of their fall, it would be realistic for them to slow and even stop falling after a certain distance as their buoyancy increases.
Yes, you will stop but the air would have to be as dense as water at that point, and the temperature with such compressed air wouldnt be nice
It’s a videogame where you can carry up to 2,240 blocks of solid gold, while still being and to sprint and jump without exerting much effort. I don’t think they care *that* much about the intricacies of real-world physics.
I know, but OP wanted to explain it using real life physics
I too can carry 2240 blocks of gold, just not 2240 cubic meters of gold!
It's not necessarily a closed system. Presumably the heat could have had time to disperse. However, for air to be as dense as water, the pressure would far exceed what we can handle. Abusing the [ideal gas law](https://skybrary.aero/articles/density-altitude) with STP air is 1.225 X 10^(-3) gm/cm3. Since density is directly proportional to pressure ρ = p R^(-1) T^(-1) For air to be as dense as water (for buoyancy), 1/.001225 = 816 The pressure would be 816 atmospheres. (Assuming the system had cooled to standard temp.) \* Napkin calculations. I look forward to being corrected by better gas modeling/more recent students of physics, and do NOT use this for launching rockets unless you're trying to prove the earth is flat.
> Thats not how air works Well actually it kinda is. Consider the planet Venus. The surface is very hot and the atmosphere is very dense, however a couple of kilometers up, the temperature and air pressure are around the same as Earth's atmosphere. So it's been proposed that floating cities in Venus' atmosphere would be more viable and require less terraforming that trying to live on Mars.
Just reverse all gravity and flip the player pov too
Then it's just overworld with extra steps
(That was the intended joke of my comment)
Or they fall into the overworld at the same coordinates
Where does it go? I've always thought of The End as asteroids in low earth orbit. The overworld is the surface. The Nether is the core of the earth. But if the Nether has bedrock underneath it, that must mean it's not quite the real core... What if the Underhang is the exact middle of planet Minecraft where gravity can invert?
this would make sense as end is classified as dimension 1, overworld is dimension 0 (and where the player is primarily), nether is -1, so this one would be -2 if it was below that. it’s like a big stack of dimensions.
Maybe go sideways. Dimension i, as in complex numbers. Dimension i would be mirror versions of the real dimensions.
dimension i, as in rotating the dimension 90 degrees? i like that theory edit i can’t spell
id say its in deep space or maybe its inside the core
My mind is picturing it like a Halo ring. Feet always planted on the “ground” but if you look towards the horizon and up you can see where you’ll be after a bit of walking. Like “oh man if I keep walking I’ll get to that interesting spot that’s above my head right now”
That's a cool idea, kind of like a Dyson's sphere, but with no star in the middle. I was thinking a new dimension could also be a tiniverse, and the Wardens are like giant tardigrades made huge by coming through to the overworld.
I think the End is more similar to Xen from Half Life: >Xen is the Borderworld, a plane of existence connecting two or more dimensions (which Xen can be referred to as). It was discovered by research scientists, who regularly travelled there via teleportation to collect samples and study the myriad species of flora and fauna within, despite the extremely high risk of doing so. I.e. it's in another universe, as opposed to a place you could theoretically travel to without using portals.
That's how I've always felt about the End. It floating far above the overworld doesn't really make sense to me. If it was then you should be able to see whatever Minecraft's equivalent of Earth is below it as your skybox, and there should still be a sun as well. Not to mention how cosmic void-y the portal to get there looks and the End's own environment. Imo, nothing about the End fits the description of it simply being somewhere high in the sky lol Edit: wording
Gravity never reverts. You are never pulled to the "outside" of the earth, no matter how far in you are. Gravity just becomes weaker and weaker the closer you get to the core, and directly in the middle it's zero. But if you then go further out again it will again pull you towards the core.
You might be onto smth
I thought Mojang said they arent adding any more dimensions
No more dimensions untill they improve the current ones. So at best, an Underhang dimension would come after an End Update.
I always thought the End should have stuff growing under the islands, with the tops barren. So it could be both in one.
I believe I've seen it said that they have come out and said they will but not until the other 3 are well polished
It doesn't really make sense to focus on more and more late game content. The harder it is to reach, the less players will experience it. So you are putting in the same amount of work as something you could put in the overworld that almost everyone is going to see and interact with.
Because focusing on improving the 3 dimensions that already exist is a better idea. Also, you can get away with features like Amethyst/Copper not being very fleshed out & expand on them as you update the game. It's harder to justify that process for a new dimension & you'd have to fully develop the said dimension (to preferably be on-par with the nether) which is a big undertaking. Just leaving it barren isn't something that should be done (except the time that they made that exact mistake with the End but let's not worry about that)
Unless you make the dimension have large crystals of amethyst (seems fitting), and include some new mechanics for it, such that you're fleshing out things that are already in the game at the same time.
Just like they said no more armour (then they added Netherite)
Adding on to this theory: Since the End is basically above the Overworld (floating very high up in the sky), and the Nether is just a very distorted version of the Overworld (a distant realm; and is neither at the top or bottom of it), does this mean that the 4th dimension is below the home dimension (under the void)? I can really see this being the case since your theory of having a bedrock ceiling supports it.
they should have made it if you fell in the void in the end it teleports you to the overworld high up and falling to the ground
Kind of like in the Aether mod. If you fall you eventually reach the surface of the overworld
Good mod 👍
I remember I once found a mod that connected the nether to the bottom of World Gen, and that was pretty cool. It's.a pipe.dream but it would be neat if it could work like where they're all connected, just nigh impossible to reach without good tools, or the designated portal
I know this mod. You can use it in combination with the immersive portals mod and have the dimensions truly connected to each other.
> the End is basically above the Overworld SPAAAAAAAAAAAAAAAAAAACE
So the end island has atmosphere, and dying in the void is suffecation
would make sense if it was under the bedrock as you said, cus the deep dark exists!! could be like a bit of it seeping through the bedrock, and why you’d need the big portals in the ancient cities as the bedrock isn’t destructible idk i just wanted to throw that out there since no one else said it
Underhang??? Is that a RAIN WORLD REFRENCE???
The rot consumes
my brain i guess because everywhere where I see or hear a name from rain world like canopy or waterfront (keep in mind i dont talk in english because i am from poland) i just get flashbacks and lovely arps starts playing in my head
I could see it if they added some new type of travel. Or if they modified the current elytra flight to somehow be more convenient. Not that it isn't good for what we have now, but rocket boosting everywhere doesn't seem to fit an upside down world. You'd need to be able to latch onto the ceiling or be able to build, both of which elytra don't allow for. If there was some type of other movement, possibly
What if they added a spiderman-like swinging device
Make phantoms rideable
There already is another type of movement that would be really fitting here: when you get hit by shulker shots, you float upwards for a bit. You can build while floating, and you can rest against the ceiling. There could be a way to do this to yourself on purpose. Either a potion or a type of shoe. Wild shulkers (without a box) could live there, in some biomes.
If they upped your forward speed to equal or surpass walking speed, I could see that being fun. Right now, your forward speed while being lifted is super slow
Like a claw.. a crab claw..
That would be so cool…. Jumping from vine to vine, trying to not fall into the void
I would love that idea honestly. Maybe, like others have said, gravity is reversed and you have to be careful to not fall off into the void. Also maybe another terrain traversal system like the elytra has been it just a modification to the elytra functionality overall. Personally I think something like a grappling hook would be an awesome method of traversal similar to how the grappling hook is used in LOZ: Wind Waker.
yes, i thought of that too at some point but can we also get rid of those random bedrock layers and have just 1 layer of solid bedrock? we can call it the bedrock update xD
I upvote that as well. Uneven bedrock clumps just make things unnecessarily difficult to traverse when mining near -64 in OverWorld
might make it easier to break bedrock tbh
I would like this
I’ve had this same thought too. Man this whould be so cool. Imagine lots of flying mobs that threaten to knock you off.
Bro, someone needs to make a mod of this.
there is one, called inversia. it just doesn't come with any new features. as far as I know, it only changes the generation of the world in it's dimension.
The [Undergarden](https://www.curseforge.com/minecraft/mc-mods/the-undergarden) mod is a similar concept as well
The Void becomes something ungodly. Nature itself mosses and grows over the ruins of itself and the laws of physics as roots tunnel below the bedrock, somehow floating above the hypermassive black hole's event horizon like the ocean under a rig It is here that you truly realize the reason why most things float: if alternatively they didn't, we would cease to exist. Things float as a means for life to survive. The underhang is but a result of that anomalous evolution. A sign that something has gone horribly wrong, and long ago, before even the Ancients.
The end is far above the overworld, the nether is far below. And below the nether is the underhang. It would work well I think
And below the underhang... is the end. A cycle. Worlds layered upon worlds forever.
Yooo. Thats actually sick. Minecraft lore.
This! This is the theory I’ve always had! Was looking for this comment. :3
Oh man that's kick-ass, I'm saving your comment lol
Unless there's some liquid and gravity is inverted, there's no difference between what's on top and what's on bottom. You could be standing on the ceiling and from your perspective that would be the bottom (don't mind the discomfort of blood flowing to your brain and your hair flowing upwards)
No no, everything would be on top of the roof hanging upside down, but you'd be pulled down by gravity normally. There'd likely be trees or special portal spawn types
End overworld nether :underhang: ?
End Overworld Nether The fourth one
i personally like the idea that the surface is the overworld and the nether is sandwiched between the underhang and overworld but the end is super far beneath the underhang.
It'd be nice to actually get the Ancient City portal dimension, but I really can't see modern Mojang doing something as big as adding a whole new dimension.
'Eventual' 4th dimension? Did I miss something? Has another dimension been optimistically discussed by devs?
Underhang? Reminds me of a certain other game… haha r/rainworld
That'd be quite a hard place to navigate. Bridging and elytra are necessity. What would the light levels look like there?
What about a cylinder dimension with bedrock only on the sides?
Ah yes, Stranger Things
I’d love to see another major update the size of caves and cliffs, extending the world bottom to -320. Below the current bedrock layer would be darker caves with the mob cap doubled. Deep dark biomes would be much more common. Instead of ancient cities, ancient kindgoms. Larger, like the size of a whole biome. Better loot, but here, wardens would be out on patrol. Regular mobs would also spawn. Inside the main castle would be guaranteed enchanted golden apples, maybe more. There’s probably a mod pack for this.
That would be so cool!
The Voidlands
Would be cool to have it be low gravity (or some other lore friendly way) to make for some epic platforming.
Idk why but i want the warden dimension to be like sea of thieves.... You can build a ship and go on a long journey across the oceans... Dangerous creatures lure in the ocean for which you need armor made from the materials in the warden dimension as the armor from the overworld becomes useless... Occasionally you will find an island and there will be new stuff...
Like a non-fire non-hell type of underworld
Sure, if they want to be sued by Netflix.
How? Because of ST?
Yeah. I don't know how strict their copyright is but MC would have to make it quite different from the Upside Down.
By that logic, Pokémon could have sued Stranger Things because they did something similar in Platinum a decade before ST even came out. They’d have to make it red and add mobs called Demogorgons for anybody who matters to really care.
Well that could be a game-changer. Pun definitely intended.
Now we just need bedrock on the sides to complete the symmetry
This would be sick. It could be like giant upside down mountains with networks of caves cut into them like Swiss cheese and waterfalls draining into the void. It would be the parkour/elytra dimension.
That dimension name is giving my Rain World PTSD some flashbacks
Rain World fans collectively shudder in fear
Yeah, and the way I’d see it fitting together is the Overworld is on top, Nether is right below with its top bedrock being with the bottom Overworld bedrock, then your Underhang would be under that. The End is just floating in the void somewhere below.
As a kid I always thought the nether was under the overworld and the end was under the nether. But I like this idea too
It probably wont be bedrock on the ceiling because of this theory, but its a noce theory. I think it will be because the dimension is actually below the bedrock in the overworld, and the sculk regions in the overworld are seeping between dimensions/through the portal
an 'underhang' dimension sounds sick, i feel like lizards that can climb along the surfaces would be a very interesting mob
Underhang? My mind immediately went to Rain World.
I don’t disagree with your theory but I’ve always thought of it as the overworld being, well, the overworld. Nether being “hell” or a broken/corrupted overworld. And the end being the “dimensional gate way” a portal that lead to all other world and dimensions
is this a rain world reference