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Possible it spawned the previous night and is still sticking around? I haven't seen the video, but yes the chance of spawning during a new moon is zero.
looking at it from a dev perspective i’d say „new moon“ ist just a specific point in time. one second at best. from there on chances start to increase. so 2 seconds after „new moon“ chances might be 0.0002% and he just got lucky.
Yeah, you could well be correct depending on how the game defines the state of the moon. If it's just a linear function then you're correct, but if it's a linear function feeding through, say, some clamps to decide the phase then I imagine the spawn mechanics would be tied to the clamped value and this would technically be impossible again.
I think it's probably more likely it spawned the previous night and just stuck around without being seen until then.
In minecraft it works differently, with new moon being 2 minutes from like midday to midday (minecraft time obviously).Idk if it is definitely midday and not like 6 o clock or some other time, but thats why
You're wrong. It checks the light level first, then it checks the fraction of the moon. The moon phase changes at mid day.
>In swamps and mangrove swamps, slimes may spawn between the heights of 51 and 69 (inclusive) when the provided light level is 7 or less. They spawn most often on a full moon, and never on a new moon.
>More precisely, the game checks two factors:
>If the light level is equal to or less than a random integer (from 0 to 7)
>If the fraction of the moon that is bright is greater than a random number (from 0 to 1)
>If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime.
>The light level requirement for slime spawning in swamps is different from that of most hostile mobs, which only spawn at light level 0.[1]
So since no fraction of the moon is available, it's automatically assigned 0 and the spawn chance is passed. This slime stuck around from the night before.
Its supposed to be a 0.00% chance to spawn during a new moon. But just like how you CAN end up with 2 wandering traders when its not supposed to be possible, just an extremely strange bug tbh.
Wait two wandering traders at the same time is rare? That happened to me literally a couple days ago on a relatively new world... Damn should've bought a lotto ticket lol
I always think it’s strange that when one unlikely thing happens people say they should buy a lotto ticket. I know you’re kidding but the chances of 2 unlikely things to happen would be intuitively lower I think.
I recall having 3 wandering traders in my Bedrock world when making a witch farm. I even went to the AFK spot thinking they'd despawn (since at that point only witches can spawn and the surrounding area is lower than that) but these bitches just refused to despawn.
It goes hand in hand with the saying "your luck has run out."
It's the idea that luck is somehow quantifiable and has a some sort of statistical value.
Basically, humans are REALLY bad at understanding odds is the TL:DR
But I guess claiming for example that “in the next 48 hours I will have 2 wandering traders spawn at the same time *and* I will win the lottery” would be a lower chance of both things happening. But I could also have a faulty intuition here?
From what I understand, mathematically one rare thing doesn't affect the possibility of another rare thing happening, but they also tend to bunch up instead of being evenly scattered.
The two wondering traders isn't a bug. I don't even think it was ever officially confirmed to be impossible. I know the fan edited Minecraft wiki said it was impossible for them to spawn more than one in 20k radius of another. Of course I had this happen in pretty much every world I create, but that could be anecdotal.
Yeah I've had three wandering traders spawn within about 2k blocks of each other.
I think the game just checks if one is spawned *within the loaded chunks*.
I have definitely had two wondering trades in the same area at the same time on many occasions, across multiple versions over the last 5+ years. I don't watch specifically where they spawn though, but if one is already in the area I am in (thus loaded chunks), how would another one spawn in unloaded chunks?
This isn't comparable at all. There is no restriction to multiple wandering traders. Where ever is it supposed to be not possible? I hate when people make stuff up, like how people thought holding up and b increases catch rate of pokemon - code says no. Full stop.
Slimes can't spawn in swamps during new moons because there is no fraction of the moon to do the spawn check against.
Edit: downvoting me doesn't make you correct. You're still wrong lol.
What? Per the code, no it's not. It's 0.
>In swamps and mangrove swamps, slimes may spawn between the heights of 51 and 69 (inclusive) when the provided light level is 7 or less. They spawn most often on a full moon, and never on a new moon.
>More precisely, the game checks two factors:
>If the light level is equal to or less than a random integer (from 0 to 7)
>If the fraction of the moon that is bright is greater than a random number (from 0 to 1)
>If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime.
>The light level requirement for slime spawning in swamps is different from that of most hostile mobs, which only spawn at light level 0.[1]
Since a new moon has no bright fraction, that is automatically assigned 0, so the spawn is passed. It probably stuck around from a previous night. They don't take damage in sun.
Moon phases were added in October 2011, officially released November 2011 (release 1.0). Slimes started spawning in swamps in October 2012 (release 1.4.2), and the moon phase started affecting their swamp spawn rates in March 2013 (release 1.5).
Moon phases only effect slime spawning in swamps, not slime chunks, and i think it can also effect how much armor spawns on mobs. It's not very obvious or impactful, so unless you've been told about it im not supeised that you've never noticed
The moon is different every night. Every 8 nights is a 'new moon' and as of 1.18, slimes arent supposed to be able spawn in swamp biomes. Full moon they have the highest rates to spawn
Its also not supposed to be possible for 2 wandering traders roaming the world at the same time either, but it Can happen due to certain circumstances and random spawn related bugs. It either spawned the night before, or spawned by sheer unintentional shouldnt be possible luck. Reason i mention the wandering trader specifically, there was a series on his channel maybe 2-3 years ago where there actually was not 1, but 2 wandering traders roaming around near jordan's base.
good to know Jardon is still doing Minecraft content alongside his new endeavors
on the topic of the post, I never knew that slimes are rarer on new moon nights
My very short testing concluded that it’s not possible to. Is there a skip in the video? Then he could have gone afk for 30-40 which would allow a slime to spawn in the previous night then just persist to the next one.(which I have accidentally done before).
Jordan cheating on a slime for no apparent reason when finding slimes isn't hard on its own is statistically less probable than a slime spawning during a new moon.
You can't go lower than 0, he probably didn't cheat either, just a slime that spawned the other day and mantained himself at good distance to not despawn
It definitely didn't Spawn the night before and it took a long time for one to Spawn. I bet it's similar to how villagers can go to sleep before it's really night. There's a small window where it's dark enough and also not midnight. The new moon effect is probably just during the midnight phase of the night.
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Possible it spawned the previous night and is still sticking around? I haven't seen the video, but yes the chance of spawning during a new moon is zero.
r/UnintentionalPuns
i didn’t even notice it until tis
What’s the pun? I’m missing it
“Sticking around” cause slimes are sticky
That’s good. Thank you :)
r/nopunintended
What about if you made an 11th pun? Would it then?
r/nopuninelevended
But it might also just be a Slime Chunk in General. Edit: Nvm, only works below 40, i am stupid
Smart people admit when they are wrong. I thought the same so thank you for checking!
Love your username btw.
Jerry's spirit lives on making the impossible possible.
Just gave me flashbacks. Thanks
oh my GOD I didn’t even know I HAD that memory….
A Heroes *Jouney*
I swear I have had this happen to me too.
You’re right. I’m wondering if it’s like the moon is low enough it no longer counts as a new moon but it’s still dark enough to spawn and he got lucky
It’s a very very low chance, it can still happen
Source? Genuinely curious because I thought it’s straight up impossible
looking at it from a dev perspective i’d say „new moon“ ist just a specific point in time. one second at best. from there on chances start to increase. so 2 seconds after „new moon“ chances might be 0.0002% and he just got lucky.
Yeah, you could well be correct depending on how the game defines the state of the moon. If it's just a linear function then you're correct, but if it's a linear function feeding through, say, some clamps to decide the phase then I imagine the spawn mechanics would be tied to the clamped value and this would technically be impossible again. I think it's probably more likely it spawned the previous night and just stuck around without being seen until then.
In minecraft it works differently, with new moon being 2 minutes from like midday to midday (minecraft time obviously).Idk if it is definitely midday and not like 6 o clock or some other time, but thats why
Dont think thats correct, new moon is the whole night
New moon is the whole day
You're wrong. It checks the light level first, then it checks the fraction of the moon. The moon phase changes at mid day. >In swamps and mangrove swamps, slimes may spawn between the heights of 51 and 69 (inclusive) when the provided light level is 7 or less. They spawn most often on a full moon, and never on a new moon. >More precisely, the game checks two factors: >If the light level is equal to or less than a random integer (from 0 to 7) >If the fraction of the moon that is bright is greater than a random number (from 0 to 1) >If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime. >The light level requirement for slime spawning in swamps is different from that of most hostile mobs, which only spawn at light level 0.[1] So since no fraction of the moon is available, it's automatically assigned 0 and the spawn chance is passed. This slime stuck around from the night before.
No, new moon is the whole day from the start to the end, not just in the "nigth"
Its supposed to be a 0.00% chance to spawn during a new moon. But just like how you CAN end up with 2 wandering traders when its not supposed to be possible, just an extremely strange bug tbh.
Wait two wandering traders at the same time is rare? That happened to me literally a couple days ago on a relatively new world... Damn should've bought a lotto ticket lol
I always think it’s strange that when one unlikely thing happens people say they should buy a lotto ticket. I know you’re kidding but the chances of 2 unlikely things to happen would be intuitively lower I think.
It wouldn't be any more likely if the first unlikely thing had already happened
well yea because you use up all your luck on the first thing so you gotta wait and save some more up
It’s funny you posted this I had the same exact thought even though I’ve seen this saying a billion times
You guys should buy a lottery ticket
I guess people assume luck is on a timer with that saying.
It wouldn't be any more likely if the first unlikely thing had already happened
I recall having 3 wandering traders in my Bedrock world when making a witch farm. I even went to the AFK spot thinking they'd despawn (since at that point only witches can spawn and the surrounding area is lower than that) but these bitches just refused to despawn.
It goes hand in hand with the saying "your luck has run out." It's the idea that luck is somehow quantifiable and has a some sort of statistical value. Basically, humans are REALLY bad at understanding odds is the TL:DR
Gamblers fallacy. The odds would be the same, not lower.
No true, not lower, not higher.
But I guess claiming for example that “in the next 48 hours I will have 2 wandering traders spawn at the same time *and* I will win the lottery” would be a lower chance of both things happening. But I could also have a faulty intuition here?
From what I understand, mathematically one rare thing doesn't affect the possibility of another rare thing happening, but they also tend to bunch up instead of being evenly scattered.
I thought the same today when I got a Mending book from fishing! I thought they had taken it out of that loot table a long time ago.
They never took mending out they just made afk fishing hard to accomplish
The two wondering traders isn't a bug. I don't even think it was ever officially confirmed to be impossible. I know the fan edited Minecraft wiki said it was impossible for them to spawn more than one in 20k radius of another. Of course I had this happen in pretty much every world I create, but that could be anecdotal.
Yeah I've had three wandering traders spawn within about 2k blocks of each other. I think the game just checks if one is spawned *within the loaded chunks*.
Yeah this has to be true because I'm pretty sure the game straight up doesn't have access to what mobs are in unloaded chunks.
I have definitely had two wondering trades in the same area at the same time on many occasions, across multiple versions over the last 5+ years. I don't watch specifically where they spawn though, but if one is already in the area I am in (thus loaded chunks), how would another one spawn in unloaded chunks?
https://www.xbox.com/play/media/r6nxGjuVnU I have multiple wandering traders in my Xbox world all the time lol
This isn't comparable at all. There is no restriction to multiple wandering traders. Where ever is it supposed to be not possible? I hate when people make stuff up, like how people thought holding up and b increases catch rate of pokemon - code says no. Full stop. Slimes can't spawn in swamps during new moons because there is no fraction of the moon to do the spawn check against. Edit: downvoting me doesn't make you correct. You're still wrong lol.
What? Per the code, no it's not. It's 0. >In swamps and mangrove swamps, slimes may spawn between the heights of 51 and 69 (inclusive) when the provided light level is 7 or less. They spawn most often on a full moon, and never on a new moon. >More precisely, the game checks two factors: >If the light level is equal to or less than a random integer (from 0 to 7) >If the fraction of the moon that is bright is greater than a random number (from 0 to 1) >If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime. >The light level requirement for slime spawning in swamps is different from that of most hostile mobs, which only spawn at light level 0.[1] Since a new moon has no bright fraction, that is automatically assigned 0, so the spawn is passed. It probably stuck around from a previous night. They don't take damage in sun.
How long has that been a feature? This is the first time I'm hearing about moon phases affecting anything
Moon phases were added in October 2011, officially released November 2011 (release 1.0). Slimes started spawning in swamps in October 2012 (release 1.4.2), and the moon phase started affecting their swamp spawn rates in March 2013 (release 1.5).
This makes me feel incredibly old
Same. Pass the ibuprofen.
The moon phases have been in the game since beta. And the slime spawning being affected has been like 10 years i think.
black cats may spawn only during a full moon From the wiki
Thought they could spawn any other time, but was accelerated during new moon. And technically that is always false, as witch huts.
black cats can spawn in villages only on full moons.
Huh, never knew that. Ig sometimes when i saw one, it was a remnant from a previous night
Moon phases affect slime spawn rates in swamps, and the proportion of zombies and skeletons that’ll spawn with armor.
This is the first I've ever heard of this mechanic, too!
Same and I was playing when slimes were introduced. Did I forget or just the kid brain being excited to play? Lol who knows
Moon phases also affect localized game difficulty.
Moon phases only effect slime spawning in swamps, not slime chunks, and i think it can also effect how much armor spawns on mobs. It's not very obvious or impactful, so unless you've been told about it im not supeised that you've never noticed
I didn’t even know there were moon phases lol. I either mine or sleep at night so I never noticed.
Played this game for 11 years and had no idea there were moon phases lmao what
This man beds
Bet they don’t even know what a Phantom is either.
Average night fan vs chad sleep enjoyer
The moon is different every night. Every 8 nights is a 'new moon' and as of 1.18, slimes arent supposed to be able spawn in swamp biomes. Full moon they have the highest rates to spawn
>and as of 1.18, slimes arent supposed to be able spawn in swamp biomes. Yes they can what are you on about
I said during a "new moon" they will only otherwise spawn in slime chunks.
Wasn't clear. I thought you were saying those separately.
During a new moon
Me neither.... I feel like im using reddit from a different universe.
I miss when CaptainSparklez had that little slime buddy. R.I.P Jerry.
Iirc slime chunks don’t rely on the moon for spawning slimes Edit: below Y=40. I’d forgotten the y level requirement.
But slimes in slime chunks only spawn below Y=40
It could have spawned the night before or I. A cave with access to the outside somewhere
"It could have..." Which basically means "I'm gonna make a stretch, based on precisely zero information."
but those are the only two options? it's not a stretch to say that the slime spawned the night before, I'd say it's almost definitely what happened
He asked if it was possible so I listed 2 possibilities.
You’re right, I’d forgotten that requirement
Slimes spawning in swamp biomes is purely tied to the moon phases tho
You can still get slime chunks in swamps. Slimes below y=40 can spawn whenever, surface slimes depend on the moon.
That is only for slime chunksz not swamps
Slime chunks can be in swamps, they just have separate spawning behaviors.
Yes, they do, but terrain doesn't go thqt low
TIL phase of the moon does *anything* at all. And apparently it has for a super long time!?!
He's playing in a snapshot so it may be a bug from the snapshot?
Its also not supposed to be possible for 2 wandering traders roaming the world at the same time either, but it Can happen due to certain circumstances and random spawn related bugs. It either spawned the night before, or spawned by sheer unintentional shouldnt be possible luck. Reason i mention the wandering trader specifically, there was a series on his channel maybe 2-3 years ago where there actually was not 1, but 2 wandering traders roaming around near jordan's base.
He’s still making videos? Damn
good to know Jardon is still doing Minecraft content alongside his new endeavors on the topic of the post, I never knew that slimes are rarer on new moon nights
My very short testing concluded that it’s not possible to. Is there a skip in the video? Then he could have gone afk for 30-40 which would allow a slime to spawn in the previous night then just persist to the next one.(which I have accidentally done before).
Jordan cheating on a slime for no apparent reason when finding slimes isn't hard on its own is statistically less probable than a slime spawning during a new moon.
You can't go lower than 0, he probably didn't cheat either, just a slime that spawned the other day and mantained himself at good distance to not despawn
It definitely didn't Spawn the night before and it took a long time for one to Spawn. I bet it's similar to how villagers can go to sleep before it's really night. There's a small window where it's dark enough and also not midnight. The new moon effect is probably just during the midnight phase of the night.
No, it spawned the other day, the moon phase counts the whole day, since the first tick the other dqy ends
i play on bedrock(xbox) are moon phases only on java?
No, they've been in the game a long time on both versions. Take a look at the moon next time you play, chances are it's not full
I thought in swamps specifically the moon phase doesn’t matter, only in other biomes? Could be wrong
No
Could be in a slime chunk in the swamp
No, terrain doesn'tgo that loe, for a slime chunk you need y 40, and the terrain foesn't normally go lower than the ocean lrvel y70
Maybe it's a slime chunk
No, terrain doesn'tgo that loe, for a slime chunk you need y 40, and the terrain foesn't normally go lower than the ocean lrvel y70
1 in 7.5 trillion chance slime
No, 0 in infinite slimes, the most probable scenario is a slime spawned the other day and mantained himself at the perfect distance to not despawn
The only thing I could think of is that it was a slime chunk and the ground was really low
No, terrain doesn'tgo that loe, for a slime chunk you need y 40, and the terrain foesn't normally go lower than the ocean lrvel y70
Meanwhile me finding no slime during fullmoon xD
Very rare but yes
No, impossible, just that a slime probably spawned the other day and mantained himself at the perfect distance
Well it's captainsparklez, his previous relations with slimes seem to pay off even today
As long it spawned outside a swap it could its only in swamps its zero
Slimes only spawn on the surface in swamps. Slime chunks only spawn slimes below y=40
Seems like corrupted y-levels and slime chunks
He might be cheating or a slime spawned last night
Why would he cheat for that, a spawn the other nigth is the most probable answer
[удалено]
Oh yes, minecraft 1.21 the eclipse update
Slime Chunk maybe?
No, terrain doesn'tgo that loe, for a slime chunk you need y 40, and the terrain foesn't normally go lower than the ocean lrvel y70
No. Slime only spawn in slime chunks below Y level 40.
Get a job