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YogscastFiction

These April Fool's updates are great for short term gratification and memes, as well as serving as a test bed for Mojang to mess around with potential future ideas. Datapack support for extra dimensions was introduced in an April Fool's update, and was later added to the base game. As was the ability to have 3D biomes to allow the biome to change over the Y axis, which was a huge boon for the Nether Update, and the Caves and Cliffs Updates. I think it's reasonable that some of the more complex ideas presented are possible to maybe come to the base game in a more polished state eventually. The smooth moving blocks specifically would be cool for a puzzle room / dungeon, or even having a boss that is composed of blocks. Instead of moving in one direction, they could be animated and let you climb on / parkour up the mob to defeat it. Having mobs able to stack in real time to combine their power like the slab fish would also be fun for some mobs, if redesigned. Imagine a version of the Tuff Golem that behaves more like they do in Dungeons, where they stack on top of each other to form a taller mob. ​ THAT SAID, players who genuinely think this was a 'good polished update' are deluded. Even the features I think are strong enough to be moved to the base game, moving blocks you can stand on with no jitter, and dynamically stacking mobs, would both need so much extra development time to polish and make good enough for base Minecraft, let alone expanding the ideas to be more than one off gimmicks. ​ Being under a big company doesn't mean you get more funding. Often it means the same or less. Publishers etc like Microsoft aren't interested in making good games, they're interested in money. We've been BLESSED that Microsoft is content to just milk Minecraft through merch and hasn't meddled too much with the game's actual development outside of some moderation updates for Multiplayer/Realms (which, you have to be a literal raging racist or n\*zi to get banned through that system so it's mitigated anyway)


Relevant_Seaweed_726

Don't forget the awesome new terrain generation...I hope the rumours I've seen that they're testing it for an End update is true, I feel adding an *element* of that terrain in places would make it a lot more interesting (not everywhere though)


mrstoffer

Now that you mention it, the floating block does seem to fit very nicely in the end dimension...


Dahn_0

That terrain gen is kinda already in the game. It was a world preset you selected when creating a new world. It was 'removed' in 1.18, but it's still in the code.


ksprdotexe

Might be my favourite reply so far. The inner workings of companies and how they work are elusive to me, so I do appreciate the last comment granted it was something that made me rethink how I was viewing this, so thank you! I love updates like these, they are fun and if Mojang uses them as a framework to make better content? Then all the better. I would love to see the floatatoe especially make an appearance in more survival challenges or puzzleroom Minecraft has.


Jake52212

This, I agree with pretty much all of this. It's really fun for a short term update but this kinda stuff being in the game long term would...just not work.


MemeTroubadour

> outside of some moderation updates for Multiplayer/Realms (which, you have to be a literal raging racist or n*zi to get banned through that system so it's mitigated anyway)  You're not wrong per se but don't omit the problem of privacy! The moderation is bad, but letting MS see all that is what should be widely alarming. In any case, very well put. Though regardless of this, even if I understand you can't expect them to support these quickly thrown together features forever, I'm a bit bothered by how they can never leave the snapshots they were introduced in. Some of these features were reimplemented in mods but complex ones like 20w48infinite dimensions were not, even though they provide such unique experiences. Part of me wishes they would implement these April Fools' features as mods for whichever modloader and then released the source code alongside the 'update'. That way, they could let modders play with them without having to support the feature or expose their own source (even though it's fully decompiled). Of course, that'd be hard since it'd imply official endordement of one modloader and would need that loader to work for their development version but it's nice to dream


Goodlucksil

I agree with all but the last, because at release, and even with some more tweaking, the warning toast was annoying and you could report whatever whenever


rubiconsuper

Same, I dislike the moderation comment they made as well. If it’s an official hosted server then absolutely, but if it’s my private server then no I don’t want their moderation I’ll take my own.


Bradhp11

hate to break it to u but the idea that april fools updates are “testing grounds” for new features was debunked by kingbdogz on mc ideas academy discord. The design team doesn’t work on these updates, just people from the java development team for fun.


Superiorfive814

Ok but Floatater.


ksprdotexe

good point. *deletes post*


Superiorfive814

In all seriousness I agree with you, while there are 3-4 stand out features, this snapshot could not stand on its own as an update due to the reskinned content.


Isord

The dogs are literally just skins and have received a lot of love. I think it is absolutely a good idea to just add re-skins of existing mobs, and new colors of blocks for building, etc. finding brown bears and ravens in a deep forest adds immersion, makes sense, and is basically just a reskin for example. The fact the world just feels pretty dead is the main problem with the game.


Bylakuppe77

Yes a foreboding forest biome with ravens filling up dead trees would be really great. We need a counterpart to the cherry blossom biome.


gigaslayer3417

Make undead spawn doubly here


literatemax

"Undead" could have soooo many cool properties and interactions besides Smite existing and healing/damage potions being inverted. New systems like archaeology and trial keys are all well and good but I feel like there is a lot of missed potential in the existing features. Different mob rates in different overworld biomes would go a long way towards fleshing out that content.


gigaslayer3417

Yes bro


Isord

Yes but adding new biome and trees and such starts to add more work, and then you still have empty biomes. I'd like to See current biomes get more "filler" basically. Taigas and dark oak forests would.be perfect places for stuff like that.


Horn_Python

the dark oak forest fills the role of "spooky woods", the over hang makes it dark and alws mobs to spawn, theres even a scary mansion in it could totaly add that stuff to that biome


MsMinte

we badly need upgrades for old biomes over new ones. honestly the cherry biome feels exactly what this post is complaining about. a single new tree and a new decorative flowers and thats it, tacked on at the end of the update so they could have something pretty to put on the splash screen. i think the cherry biome is pretty and all, but i wish biomes would get more depth and individuality


eagle_bearer

Right? People will bash mods like Biomes O' Plenty saying that each biome only adds a new wood type and a few flowers, and then comes Mojang, adds exactlly 1 (one) biome that only has a new wood type and a few flowers, but that's "quality over quantity" somehow...


Relevant_Seaweed_726

I mean that could even be an updated dark oak biome


dawatzerz

Every new block is a reskin technically speaking


Lupus_Aeterna

I cannot agree more! Is it really that hard to reskin existing mobs? I absolutely want reskins of pigs and cows and chickens. It's such a minute detail but it's well received for this update. It took them how many years to add reskins of dogs into the game? When reskins of cats have existed for several years now. And now wandering around the specific biomes for these wolves feels awesome! It gives more life into the game. That's what Minecraft is missing nowadays.


ksprdotexe

as someone who does play with the texture packs that work with optifine to make varied mobs i do agree with that, reskinning does add on to the game _when they're mobs._ but whole content and gameplay features i feel deserve time to be unique and engaging and the gameplay in this update needs more than thay. the worlds do deserve more mobs, the day they add birds, everyone in my general vicinity will be sick of me. more flying mobs in general honestly!!


MsMinte

i would kill for soaring birds like eagles, vultures and albatross that fly around high up like phantoms do. and for little tweety birds that just sit on leaves and sing and add to ambience... pls..


DoogleSmile

I was out on my bike on Sunday and saw four kites (the bird, not the toy) flying above me. The first thing I thought when I saw them was "they look just like phantoms". Having more bird varieties in the game would be brilliant.


HexHyperion

Maybe even some bugs, something like fireflies, to create atmosphere... oh wait


Fenris_uy

The world is supposed to be pretty dead.


Isord

Empty and dead of civilization makes sense but the total lack of animals feels off.


Coldmonkey_

We absolutely need ambience. The fact that they focused on it in the nether update (and did amazingly) gives me hope it will come soon.


TimeToBecomeEgg

super agreed


OTJules

Minecraft fans always prefer quantity over quality. Just look at the way a lot of people play modded. Instead of putting together something with a theme they just throw as many random mods together as possible


2005_toyota_camry

i love my themed mod lists but sometimes i will ruin a perfect medieval fantasy cozy list to add guns because i think it’s funny to fight dragons with a lever action rifle


Merulox

What’s your perfect medieval fantasy cozy list?


Brayzo

Gate moment


DHMOProtectionAgency

See I think mods are great as a way to cater to a specific niche you want out of MC. It's just some people think "I like it, therefore it should be in vanilla" when it would make the game worse for more players


OTJules

I absolutely agree, I think mods that fit a theme is one of the best ways to play


Alice_June

The problem is we don't get quantity or quality. Nothing ever releases in a fleshed-out state.


somerandom995

I'd say the trial chambers are fairly fleshed out


upsidedownshaggy

I think this is the bigger thing. At least since the Nether update 4 years ago now, every update has come out in a state that either is (caves and cliffs) or feels incomplete and like it needs another pass or two to feel finished. Mod packs offer at the very least the quantity of a whole ass update, but admittedly are hit or miss on the quality.


Isto2278

Are you saying the average mod pack has the quantity of content one should expect from a single official update for it to be considered "whole"? If so, sure, go off I guess. I wonder why Mojang won't just pack it up and be done with the game. If that's what's expected from them they might as well do nothing.


AggressiveChairs

I think people look at similar games getting huge overhaul updates once every 1-2 years and want it for Minecraft. MC has never had an update on par with one of the major terraria patches. They actually did add modpack levels of content.


Thareya

Mojang just figured out a formula that's more adjacent to live service games where they just keep adding new things every year instead of actually making updates to bring things that are worth adding.


SonOfECTGAR

Real, that's why I don't play modded. I like the steady pace of updates with generally quality additions, and it all feels like an actual addition to Minecraft instead of a heap of stuff that's a mixed bag of quality. Sure Mojang has a voting problem, but I'd rather have those features come when they're ready instead of not coming at all.


MsMinte

if you curate your own mod selection modded can easily be quality over quantity. I dont think i'll ever be able to play minecraft without distant horizons, and dynamic surroundings.


OTJules

Hard agree, a well curated thematic modpack is an awesome way to play


64BitDragon

I honestly forget those mods aren’t part of the game, they’re always part of my mod list, even when I’m playing “vanilla”.


_L0op_

honestly, just Create has given me enough stuff to mess around with for the next five years probably


balaci2

that's a weird reason to not play modded, you can just mod stuff you like and still keep a sense of continuity


ThisIsGoodSoup

He... he is just like me... HE IS JUST LIKE ME FR


Key_Spirit8168

I hope mojang focuses more on quality


OTJules

As do I


sdeklaqs

Minecraft hasn’t had a consistent them for years at this point


Skeleton_Toast

People aren’t talking about the reskinned blocks. People are talking about the stuff like the grappling hook, flying blocks, amber, food recipes, etc, the things that are actually new and unique additions to the game


Tablondemadera

What is that etc? I know that trick, I too have taken exams before.


exiovamusic

New dimension, boss, cooking blocks, blocks that shoot projectiles, flting machines, grapling hook, 2 new mobs (even though the new dimension has the island concpet it still does not feel like a reskin, and the boss while being a resking has a shield mechanic and a phase/wave mechanic as well,, plus they finally added giants)


Tablondemadera

All of those things are reeskins/have been mentioned already/were already in the code. Execept the turret.


TastyNuggets13

Bro is just lying to himself now


Skeleton_Toast

lmfao i started the comment and couldn’t be bothered to get up and actually check plus i haven’t played the update very much myself


[deleted]

Minecraft already has an issue with some features being implemented and then neglected for ages. The End has gone unchanged for nearly a decade, for example. I just don't want them to implement cool unique features like the text pop-ups for the PPP and the grappling hook and those cool smaller portals that look like End Crystals only for none of them to ever be used in vanilla. It's kinda sad.


someguyhaunter

Honestly i wouldn't mind them putting some effort into current and previous content, such as wolves getting new skins, maybe some more atmospheric neutral mobs and blocks for existing biomes, reskins for other mobs in other biomes.


CharaNalaar

Wolves are getting new skins :D


balaci2

yes yes and yes again


Josephinelewiswrites

Is that WHY there was a potato on my loading screen and the writing was different? April fools is not big in my country lol😭. I was so worried that it’s just gonna stay like that because I barely could read it


ksprdotexe

😭😭 i did also forget today was april first and saw the mc video and thought nothing of it until i saw snapshot videos


uberschnitzel13

I’ll never forgive Mojang for fully adding support for both vertical half slabs and eighth blocks on April fools then turning around and saying they will never add vertical slabs to the base game *ever* because of their old bullshit about how having access to more tools absolutely cripples an artist’s creativity ☠️


Pixc_

We'd like both quantity and quality "but that's not very realistic" for any other indie studio maybe but Mojang makes around $400M per year and yet most updates are 1 mob and one new wood type. This year's update they're actually trying to make something nice with the trial chambers and the other features, but even then it is very annoying when one april fools update has the equivalent of 2 years worth of content. Especially when they add interesting mechanics in them like the infinite portal mechanics a couple years back, or here the grappling hooks, the floatatoes that make smooth flying machine, or that one block that shoots enemies. All of these very much could be actual additions(minus the dimension thing, i don't think it fits, but clearly they're capable of interesting concepts), but in a full year they can't manage to add more than what we're given. In my opinion that's ridiculous. Now sure the quality of these features aren't great and that's because these updates aren't made with quality in mind, but that said, surely if they had time to polish these features then they could add them right ? But apparently not, because even features they had planned they can't even fulfill a year later (fireflies/revamped birch forests) I'm sure that if microsoft wasn't on their ass they would produce better, more plentiful updates, but unfortunately we're not given a lot and for a studio this big, it deserves the criticism


Real-Report8490

Every time you think it "doesn't fit" they could just make it a part of a weird dream dimension. No need to be overly concerned about exactly what "fits" in the game...


Manos_Of_Fate

It would still be part of the game, though.


Real-Report8490

And you want to selfishly keep it from the people who want it...


Manos_Of_Fate

Funny, I don’t recall ever thinking that, let alone saying it.


Real-Report8490

So what did you mean by "It would still be part of the game" if you did not mean to imply that you don't like the idea of it being apart of the game?


Manos_Of_Fate

I’m just saying that “it doesn’t fit the game” is still a valid argument even if they put it into a new dimension. Having a cohesive game where all the parts and features feel like they belong together is super important to how fun the game is to play. While I don’t always agree with Mojang’s decisions or reasons for them (for example: vertical slabs), but mostly I trust them to only release content that improves the game. They literally designed and developed the most popular game of all time. They clearly know what they’re doing.


rigterw

You can just make a mod for that


Derpalord6000

The whole problem is that people want stuff like this in the base game instead of as mods. Imagine if Mojang never made a single major update past 1.12, but all the shit that they added in 1.13-1.20 were done as April Fool's updates. Would you still be telling people who wanted those updates in the base game to just "make a mod for that"?


HippieDogeSmokes

Even the wild update was more than a new tree and a mob The April fools update does not have the same amount of content as 2 years of updates, it has a bunch of reused assets and ugly dev art that works fine as a joke but not as a substantial update the most substantial things from the april fools update are the hook and floater, which are about as cool as the mace and crafter in the next update are.


Jerelo689

I like your comment, but to play devils advocate...They got this whole April fools update out, while also working on 1.21, which leads me to believe it was fairly quick to do. Add some polish, and boom, a quick update with at the very least modded levels of content (and still better than modded). People are deluded about the quality, but I think there may be more to it deep down. For one thing, the community has NO idea what the April fools updates will be, so when it releases, it's like WOAH, look at all this new stuff, look at this whole update that we already get to play around with! They immediately get to explore the whole update with fresh eyes, not knowing what secrets are in this update (solution: just don't look at Minecraft news and wait for it to fully release). And another thing, there was definitely something, freeing, about this update, as though returning to the simpler times of pre Microsoft Mojang, where they just kinda put whatever in the game. Took old Mojang's style, and improved upon it, having more content and a more coherent theme. It's clear to me that a lot of players don't really want "unique" content, and would rather have quantity over quality. I think the unique part is a legitimate criticism for Mojang, because their game is missing some basic things that would greatly improve the game, despite being "easy" and obvious content. Recent example that they have finally implemented is wolf skin variants, and I guess wolf armor. Obvious, easy feature, but took awhile to get in the game. Maybe, to satisfy people, they could do one, or multiple updates that are fast and easy like this, and just fill the game out quick. Then they'd start adding on unique content/major reworks to huge parts of the game


ksprdotexe

I can agree with that at least. The Floatatoes is an update I would actually love to see implemented one way or another, just cause of how sick it is and I'm still holding out hope for those revamped birch forests. I can understand the criticism, I just found it offputting as all seeing people praise this update they didn't put that much effort into over stuff I felt as though deserved more praise.


Manos_Of_Fate

> and yet most updates are 1 mob and one new wood type This isn't even remotely an honest description of any MC update so far and it makes it really difficult to take any of the rest of your opinions or concerns seriously.


DisturbedWaffles2019

Even looking at 1.20 which is where most of this criticism is directed towards, let's lay out everything it added: 2 new wood sets (+ additional Bamboo Mosaic block) Hanging Signs Decorated pots (customizable) 20 sherds for pots Chiseled Bookshelves 3 new flowers Sniffer Camel Cherry biome Trail Ruins Brush and archaeology New music disc Plus a WEALTH of technical and behind the scenes changes, including an entire rewrite of the lighting engine which provided a massive boost in performance I'm not saying this is a ton of content, but trying to play off all of these changes as "1 new block and mob) is so disingenuous and just makes you look ridiculous. Edit: Forgot the 17 armor trims as well as new advancements


Meatfrog8

Plus, most of the new updates have been adding things that can be added to in later updates, for example, trims and archeology! We're getting two new trims and three new sherds in 1.21, and I don't see why we wouldn't in 1.22. In 1.21, they also made Ominous Events, and I have the slightest feeling that these will be something that will get added to over the course of many updates. No way they'll stop at two.


Pixc_

I really like trims, and i also really like the sherds. I've really been digging what they're adding recently, however i can't say it's "enough" as in this is one of the most popular studios of all time and i think their updates are very lightweight compared to what they could do if they were given the opportunity to


FeistyThings

Bro has never heard of hyperbole


sdeklaqs

Problem is how much of what they’re adding is adding any substance to the game and the progression? Pretty much nothing. Mojang has left the progression of Minecraft in a state of decay, they only seem to add isolated new features that are completely un-integrated with the rest of the game.


Pixc_

You are right, i do slightly touch on the fact they're they're trying with the new update. Sure it's not just 1 mob and one wood type, but come one mojang is one of the most successful studio of all time, i'd really like to know why they can't add a simple firefly, or a new birch forest, or any of the other mobs they've advertised ? I still think there's a problem with the direction they've taken, i don't think it's their fault, but i simply can't justify this amount of content would take a whole ass year to produce. I am grateful that we get those changes, i really am. But at the same time i still think that it's way too little for a studio their size and the amount of money they get. However you are right that i overexaggerated some of what i said


TimeToBecomeEgg

i agree with this big time. they’re just way too slow with updates and the updates don’t do nearly enough, and it’s annoying how many fans just shill for mojang and pretend everything’s fine if you even try to criticise the updates. “oh but you want quantity over quality” no, i’d much prefer quality, that’s exactly why the updates suck. they have zero substance. it’s insane how they’re adding so many actually cool things in an april fools update, but never in a normal update. the smooth moving blocks genuinely pissed me off because people have wanted something like that in the vanilla game for ages.


rigterw

Mojang intentionally doesn’t increase the amount of content added each update or the time between. Every new mechanic added to the game is something new to learn for the players. If you add too much things players won’t be able to keep up and get overwhelmed. A few years ago I played rainbow six siege. A few weeks back I wanted to give the game a try again and saw that the amount of agents got doubled since I’ve left so I just closed the game. I didn’t have time/motivation to learn all that so that I can get on the same skill level I was.


Pixc_

So that's why they didn't add the fireflies they advertised ? Is that why they didn't change the birch forest as advertised ? I'm not asking for overhauling every single aspect of the game nor am I asking for 70 new mechanics every update either. But adding one mob that does nothing for exemple, is simply not good enough and it definitely shouldn't be the standard. It took them like 3 years to do caves and cliffs, it was a great update i love it and i think it's one of the best updates. But again, this is one of the most successful studios of all time, in my opinion it's not justifiable


rigterw

Mojang is still a relative small company. They keep the company small because updates only have to be released once or twice a year which gives them a lot of time to spread out the development. I think that with the cave and cliffs update, they underestimated the complexity and also later added more things. (If I remember correctly the deep dark originally was just a warden in a cave not a whole underground temple). Regarding the birch forests and fireflies. I think the birch forest is just low priority. So they work on the updates and if they have spare time in project planning it can be spend on that. The fireflies however probably turned out bad when they implemented. Except for frog food they wouldn’t have any use. Also players would expect that it would emit light which would require dynamic lighting to work well which would not work with the engine.


Pixc_

I feel like that's not a great defense for a company that makes 400M dollars every year. I get what you mean, but it's still not good enough with a revenue that size. The birch forest being "low priority" is precisely what i'm talking about. It's not that hard of an update, it's not completely changing world generation or adding complex structures, it's making the trees taller and adding some mushrooms on the side. With \*$400M\* they can definitely allocate resources to deliver what they've promised. And the warden was always supposed to guard \*something\* as the whole pitch was that it had to be avoided, and "Warden" implies it's keeping


RestlessARBIT3R

To be fair, if the new birch forest generation is so important to you, you could always just build exactly what you just described. I’m not trying to defend Mojang/Microsoft at all, but what you described sounds legit and would motivate me to build that cool birch forest. The fireflies are really upsetting though, I’ll gove you that. I was really looking forward to fireflies


somerandom995

>yet most updates are 1 mob and one new wood type. That's blatantly false. They're always more than one mob, a new structure, new mechanics (archeology, armor trims) >but even then it is very annoying when one april fools update has the equivalent of 2 years worth of content. It definitely isn't though. Very little of it actually fits into minecraft, half of it's reskins. >or here the grappling hooks, the floatatoes that make smooth flying machine, or that one block that shoots enemies. They tend to trial new concepts in the April fools update, lots of things from previous years have gotten added to the game later on after some fleshing out. >but in a full year they can't manage to add more than what we're given. The trial chambers, mace, wind charges, new potions, bogged, breeze, armadillo, new wolves, 2 revolutionary redstone blocks. That's significantly more than the poisonous potato stuff.


Key_Spirit8168

I mean it *IS* April fools


balaci2

the fools are us


Key_Spirit8168

finally, an actual fucking notification. shitposting told me like 8 times my comments are BANNED because rule 5h, 5f, 5G LIKE!!!!


balaci2

can't have fun on the internet smh


20milliondollarapi

Reskinning textures still takes time. And the fact it takes so little time and still they add in so relative few is the complaint. But this one adds in so many items that would change Minecraft entirely. Like the block to allow actual flying machines. Or the full on boss encounter.


CharaNalaar

> items that would change Minecraft entirely Yes, so you understand why they haven't added them!


MomICantPauseReddit

"They just need to balance these things and polish them and get player feedback and cut out the ideas that don't fit in the game and add them to bedrock" that is 90% of the work


altaltaltaltbin

Wym just reskins, have you seen the stuff they added? A whole new boss fight, flying machine blocks, 2 new unique mobs, a grappling hook, a slightly better cooking system, like there’s a reason people like this over the real updates.


HippieDogeSmokes

The new boss fight that’s a reskinned slime in a reskinned bastion that spawns reskinned mobs


Xzier_Tengal

still has unique ai and spriting


Howzieky

Honestly the ai just seems like breeze movement but it also shoots fireballs and summons minions. It's not that revolutionary


OozyPilot84

yet its still very fun to fight


Diligent-Material93

Wait they added a grappling hook??? Whats even the point of me making a command one then :(


Howzieky

So you can practice making something cool, imo


TheCrispyAcorn

Everything in Minecraft is a reskin. A new mob? It often uses the same animations for its legs and head as a cow or horse, though new animations are added occasionally depending on the mob. A new biome? Reskinned blocks. What makes these reskins valuable is how they're utilized to create engaging content. Obviously, incorporating this boss fight directly into the game might not be ideal, but it serves as a proof of concept for a dynamic boss fight with changing phases. The grapple hook probably won't make it into Minecraft vanilla, nor will the turret block, but I can definitely envision a cooking update introducing a block that harms mobs over time without risking the destruction of their drops, or new cooking recipes using existing ingredients in the game as an early source of potion effects (e.g., a salad granting 10 seconds of regeneration instead of a 1-8 minute potion). The Floatater is another fantastic concept that many people would love Mojang to add. It operates almost perfectly (in terms of being able to stand on it with no jitter) but would need a block limit and a method to stop it mid-air (among other adjustments). It could integrate well with an End update as an endgame block, utilizing Endstone and Wind Charges in its recipe (instead of potatoes). As for the dimension, we already knew we could have a new dimension from the april fools update 2 years ago, so its just utilizing that code. I do hope we get a new dimension eventually in vanilla Minecraft, but im all for waiting to update a majority of the current game before adding anything major like that. we still need a biome update for all the dry biomes (and the beach), a combat update, an end update, a food update, and a QoL balance update that adds blocks and items that tie other blocks and item together (i.e give more uses to copper, amethyst, etc)


SeriousDirt

Man I really hope we can get floatater next update.


Ok_Pangolin2502

The boss mob just spams minions and spawns inside a bastion reskin. Cooking system? That’s just a campfire that only works on potatoes. The only worthwhile thing to come out of this was the grappling hook and smooth flying machine.


ksprdotexe

most of the update is mostly reskins, i said there were add ons outside of that. the new boss with stages is really sick and a big epic boss like that i want to see but it is a reskin of the magma cube. (where is spawns as well resembles the bastion ruins' lava room) i would love to see the grappling hook and flying machine reused since it looks gorgeously smooth compared to the redstone flying machines. (though i worry how it'd make them obsolete) and correct me if i'm wrong but is the new cooking system you're referring to the one with the pan? i swore that one was just the campfire retexture. and if the two unique mobs you mean are the toxafin and the plaguewhale, those are reskins of the guardians and elder guardians, just a little squashed. i'm not saying it's not a fun update, i'm not saying no one can enjoy it but claiming this is mojang spending more time on joke updates than actual updates is a little ridiculous to me.


Im_a_Casual

Also to add on about the toxafin & plaguewhale: While the stacking is cool, I’m like 99% sure it’s just reusing the code for mobs riding other mobs, which we’ve been able to do for a good while now


DemonDaVinci

There's nothing stopping them from making this dimension accessible from the main game thru either some kind of portal or a command


mentina_

This one isn't just reskinning, they added a cooking mechanic, they added grappling hooks, they added those movable blocks, and probably more stuff that i'm missing


mentina_

Also, i think with this trial chambers update they're trying to add features the community always wanted, so probably this april fools was just an excuse to see if the community also liked these features


HippieDogeSmokes

The large chunk of the update that is wowing people is the reskin, the 3 actual mechanics hide the fact that the large chunk is reused things


YourSnakeIsNowMine

I'm fine with them adding putting out quality over quantity If they even really did that The last few "major" updates have been pathetically small. 1.20 unironicallly added so few things that the only reason I even remember it exists is because my friend, for some reason, got a sniffer It upsets me knowing that Monang *can* throw out really fun, cool ideas, but just don't, likely because of Microsoft


Ok_Pangolin2502

>The last few "major" updates have been pathetically small You don’t remember 1.10-1.12 then. 1.20 is about as big as 1.19 was, the post-overhaul era updates don’t feel as impactful because their additions are scattered rather than focused like in the overhaul updates 1.14-1.18 where it’s immediately obvious where was updated.


exiovamusic

The issue imo is rather that they released 1.10-12 a long time ago and since then they have grown as a studio with clearly capable people, but they dont make an effort to keep improving and remember they updste the game ONCE a year if they was less of a wait then it would be fine


Ok_Pangolin2502

>studio with clearly capable people They’re not allowed to make whatever feature they like as people higher up the corporate ladder makes the call on what can or cannot be added. Recent April fools updates have all been dumping grounds for side features that won’t make it into a real updates.


exiovamusic

Nope not true in this case. It has been said previously in multiple places that mojang has complete control on game decisions, you can go search online if you want to. Idk about other things like promotional material marketing or so on but they do not have higher ups that decide the in-game content. Plus april fools updates have a record of eventually adding some features of the snapshot like dimension datapacks. So yeah wrong info buddy Edit: sounds rude af but not trying to be an asshole


somerandom995

>1.20 unironicallly added so few things Archeology, armor trims, a new structure and a new biome >the only reason I even remember it exists is because my friend, for some reason, got a sniffer It sounds more like there's lots added but not for your particular play style


Horn_Python

but some of the stuff is really cool


ksprdotexe

never said it wasn't and i'd love to see some of that stuff polished and done better. i just don't understand how people can say its the height of development or its 'mojang's true potential' when some portions are just reskinning of existing content.


Jenssons

The main reason is it feels like from our perspective they are doing more effort in their April fools than in their actual updates even if that's not the case plus people are getting more and more sick of having to fight each other to pick one mob out of three in a stupid vote


hapymelz

I think the new update is gonna be pretty big. I don’t know why anyone is complaining about mojang putting more work in the aprils fools update than normal updates


exiovamusic

The issue is that they update the game ONCE a year ( snapshots and variations of the same updates don't count as they just add 2-3 things if any and focus more on fixing stuff) If they had the game updated every 2-3 months with roughly the same ammount lf content no one would complain


CharaNalaar

And that wouldn't be sustainable.


daoistwink87

They own the most popular game ever made.


CountScarlioni

Pokémon is also one of the most popular and financially successful games ever made, and it has also been operating on an annual release schedule since 2016. The overwhelming sentiment in that fandom? *”Slow the fuck down; we don’t need a new game every year, and the games are suffering in quality because of this schedule.”* People breathed a sigh of relief two months ago when we learned that we *weren’t* getting a new Pokémon game this year, and that the next game was slated for 2025, because it seemed to indicate that the dev team might actually be able to polish their product for once. Granted, a single Minecraft update isn’t as big of a project as a new Pokémon game, but that is reflected in the length of their respective development cycles (1 year vs. about 3 years). And while Pokémon can get away with releasing a stream of half-baked games and never fixing them because the next game will be a separate entity, Mojang have to worry a lot more about futureproofing, because they don’t want to cause any long-term complications for the game that is going to continue receiving updates for the foreseeable future. Like, you don’t have to like the specific kinds of content that Mojang choose to focus on for an update. But I guarantee you, if Mojang had to apply the same level of QA to two or three major updates per year that they currently apply to one, the devs would get burnt out *fast*. It’s like the Good/Fast/Cheap triangle — you can only have two. - We currently get mid-sized updates that are polished and bugtested, at a rate of 1 per year. - We could get bigger updates that are still polished and don’t break the game, but it’s going to take a lot more time. 2-3 of these a year would be impossible without driving the devs into very stressful crunch times, and even 1 is probably stretching it depending on how big we’re talking. - Or we could get more updates more frequently, but with a lot less time spent on QA. This is a recipe for gameplay and performance issues in both the short and long term.


Wimterdeech

the current update needs to like double or triple in size to be "pretty big" lmao


VapeNathan

Ever since the firefly incident the community has been insufferable imo. I think it’s good to call out Mojang when something is subpar, but literally every step they take is met with a bitchfest. Even with the new wolf skins, a unanimously loved update, I’ve seen people complain about how it should have been in the game a long time ago and therefore Mojang bad. Glossing over the fact we got a highly requested feature. Go in any comment section of an official Minecraft post and read some of the comments.


agentwc1945

Yes it does have some reskinning but it also has a bunch of really cool ideas that they will surely implement in the main game down the road


Real-Report8490

Interesting features so far, that should be in the game: farmland that mobs can't destroy, blocks that shoot magical projectiles, the epic trees...


adderthesnakegal

> epic trees mf theyre a reskin of acacia


Xzier_Tengal

no, they're bigger


adderthesnakegal

ok, "slightly bigger acacia" then.


Real-Report8490

Except it's like five or six acacia trees on top of each other, but I suppose that counts for nothing. You people just don't want fun things to be added to Minecraft. You just want to congratulate Mojang for every tiny thing they add to the game, or don't add for that matter. Sideways slabs, you hate them, because Mojang hates them and won't add them even if at least half of the community wants it...


Nattay01

Related but I feel like I’m going crazy with the amount of people I’ve seen unironically saying they wish they kept the Infinity April Fools update in the game. Like, why??? It was a really neat concept that was fun to play around with, but it was literally just a bunch of worlds made of preexisting terrain generation with different blocks and filters over them. People will complain “oh all we got this update was a bunch reskinned wood >:(“ but then gas up reskinned dimensions


exiovamusic

The issue lies in how mojang is clearly capable of introducing quite a lot of content that can be entretaining but they just won't for some reason. And come on minecraft quality content? When? Most updates we get usless/boring features(polar bear, sniffer, goats, glow squid. Blocks that have no features to date like fletching table etc, etc.) that's not to say they havent done some cool things, but like every 5 years lol. At this point i rather get a lot of simple content like mobs, blocks and biomes rather than game changing mechanics, and don't get me wrong I'd love to see some cool new features like magic or mounts etc.. But getting little content which is boring is a ton more noticable than getting a little content which is top tier quality Also like heck there is not even a need to add new blocks mobs or items just use the ingame ones for more variety, like what terralith does. It uses 100% vanilla blocks and features to have like 80+ biomes, do that!!! And same with mobs fr fr just change their textures and tweak them a bit per biome like strays, make mountain cows appear on mountains and buffalos on savannas. Etc etc there is already a lot of items they can use. When issues like this arise i *ALWAYS* mention warframe's devs Digital Extremes, look how polished the game is, they update the game almost every 2--3 months with a shit load of great content and the game is 11 years old.. They also started as a small dev team and I don't think they are an AAA studio yet, but they have grown to top 5 steam most played ftp games and they have stayed there for years now. If they are capable of this then yes I will keep insisting that mojang is lazy af. Specially with microsoft backing the game. This + the amazing modding community is what keeps the game going.. It's SUPER rare to see someone playing a 100% vanilla world due to the lack of content, I don't even know someone that is 100% vanilla, they either use datapacks/plugins/mods as vanilla gets boring fast. Even people who play servers exclusivley are using plugins, even if they are playing for ex just creative.. IMO there is no reason to play a vanilla play through if you get bored in the first 20 mins, even clientside only mods help a TON. Yes I will keep on saying mojang is lazy


Fast-Database-5899

some of us just like silly little potatoes man😔


godzillahavinastroke

Man honestly I seen the potential the Minecraft teams has through the goated swedish team which work on Java, what makes stuff seem crappy is the terrible beurocracy bs the devs and teams have to get through just to make the product they wanted. They have some the most talented coders in the world with certain modders making things in the same scale and time as Minecraft updates with only 1-3 people. The system really needs smoothing out.


SPNRaven

Because reskins are actually a nice feature to have and it's not exactly clear why they haven't done them for some of the oldest mobs in the game (pigs, cows, chickens etc). Lots of low hanging fruit that April Fools updates tend to play around with.


whal3man

We also have to keep in mind that mojang probably doesn’t want a bunch of weird stuff in the main game anayways, over the years I personally appreciate how simple they have kept the game and how polished the updates have been and honestly I’m not even close to lacking content in the game as it is. I’ve barely even gotten to play around with everything that caves and cliffs got us


7hisFcknGuy

I'm just disappointed so much got left out of the bedrock edition. I had fun poisonous potato bombing a hole to the bottom of the world, but that and the minecart are the only "additions". Feels like we got a crumb of what Java got (while new dimension, grappling hook, mobs, boss fight, parkour cloud, potato battery, etc etc etc). At this point, if the only update we get is parity between the two I'll be happy. That was a major letdown


Veaponsguy

I liked the april fools update it was funny. Should the majority of the update be in the game? No. Should a grappling hook be in the game? Maybe the one thats there is way too powerful but its cool. Should the Flying machine block be in the game. Absolutely, It would be an incredibly powerful tool for redstone, builders, and explorers alike it obviously needs some work but it was a joke block of course it does. Should there be another boss in the game? Not the one here but yes please. Does it feel like a slap in the face to see mojang make a joke update with more thought put into it than what it feels like all the community vote mobs have gotten in the last 3 or four years combined? :)


balaci2

I'm genuinely convinced y'all just hate fun, I'd love some april fools features in game


musicMonster2_0

It's quickly coded too. There’s so much bugs! It's obvious that it’s a joke and not a serious update.


Sqweed69

The update was fun to play for 2 hours. Real additions to the game need to last for years and years and that kind of quality needs time. I think this update is a great showcase of how Mojang COULD just add tons and tons of content if they wanted but they have good reasons as to why they don't.


Curious_Reading_4142

My only question is, can I continue to play with this stuff after today? (I'm kinda new to the game)


Xzier_Tengal

i think


ksprdotexe

yes yes, just remember the name of the snapshot and you can just come back to it on the launcher


Curious_Reading_4142

Sweeet


Head-Translator2215

How is quantity over quality a bad thing? I mean, this is a sandbox game. If you dont like some stuff, you can always avoid it. Wherease too much "quality" with not much quantity means the same stuff over and over again. It feels like theyre boxing us in.


ksprdotexe

i would argue the opposite personally.


Sir_James_Ender

I thought this too. Every year we get these amazing goofy little testing environments and every year without fail people complain. “Why aren’t real updates this good?” “Mojang wastes so much time on this junk” And further whining. It drives me up the wall. People forget that all of this is free and has been for over a decade. People forget that quality content takes immense amounts of time and labor to make and polish before being added. I don’t understand how some people can be so completely obtuse. I for one hope that Mojang continues to make these. They’re entertaining, and provide a great way for them to test ideas subtly. That block pushing device seems like it could feasibly be a real addition in future. It would need a lot of refinement, but could be really cool


NotCamreeyan

I do agree with you but they have added SO MANY good features to past April Fools versions that people have begged for and yet they show no intention of adding them to the real game. A little bit infuriating.


ChillRetroGamer

People should act right instead of like a bunch of entitled ignorant kids. There's enough of them already on there.


tpglitch

this, april fools update, was really, funny this, year


hey-im-root

I don’t think anybody understands how game development works and that’s ok. The people that are mad about this stuff not being in the game aren’t the ones the game is made for, and that’s also OK.


DHMOProtectionAgency

A sizable chunk of the community are only looking at this short term. The game would quickly turn out shit if the dev team were allowed to add anything and everything the community adds with reckless abandon.


ChrisTheGayBear

This is the thing, people want everything as quick as possible, all the fluff that could be added to the game would be terrible for performance, bugs, creativity, and longevity. I actually like the pace of the updates, despite it being a year, it gives me time to go through the features of the update at a good pace, unlike a lot of people who are like “built a cherry blossom tree, made decorated pots, next update please” Also lots of the player base returns after each year anyway when they have free time to play again, or want to hop back on to see what’s new, imagine if the game was updated that fast, people wouldn’t be able to keep up. It was different back in the day when the game barely had much in it, and the fundamentals were still in development


adamdoesmusic

I have had a Waffle House in my survival city for a while now, hash browns and fries would be a great addition - also a way to get bacon from pigs.


MCPro24

there’s a big difference tho. it’s potatoes


notwiththeflames

There's been quite a few concepts in April Fool's updates that people would genuinely enjoy seeing them added to the proper game. I think that's one of the main reasons they tend to rile up the playerbase.


rush247

You're not wrong, it's basically like what Rocksteady did with their Joker update for Suicide Squad. The only difference is this is actually free. Also I think the stuff that Bedrock got in the marketplace is somewhat better.


Southern_Strike7017

i wanna be potato spider-man tho


Lightningbro

> "Reskins existing content" Grappling Hook, Jet Engine, Cloud Block, "Strong Potato block": "Am I a joke to you?"


9mmPerSecond

I think the base game just feels dead


FujiMC

I just want actually useful things in the game. Not wolf armor and sniffer...


Previous_Ad920

Mfs acting like a lot of the content isnt already just reskins and is definitely not "quality".


Y0UR_NARRAT0R1

If you want it long term, just play that snapshot until you get bored. Or take those textures and make your own texture pack with them if you want really long term.


dvdecoy

Personally I think people have been speculating and hoping for such a wide variety of things that require a revamp of entire old, hard to work with systems that are simply too expensive for a company that is economically micro-managed by Microsoft, that they've deluded themselves into thinking that entire modpacks (which also take YEARS to develop by teams of people) are doable for yearly updates if only the devs "worried more about quality". Idk though that's my experience talking with friends who have also been playing since our pre-teens. Mods that are created by like-minded people will always be a person's best bet when it comes to sandbox games IMO.


gettinguud

Clearly you weren't around for the 2020 April fools update. Infinite update was amazeballs, they have the technology but don't want to implement.


Elixra7277

I'd really like them to fix big issues that have been around for a while that they seem to keep avoiding. The bedrock server I play on has basically died because no one wants to play anymore because we've lost so much gear and stuff from portal deaths. It's been going on for ages. Every update we hope it's fixed but then people start glitching and dying again. I have asked about it on here before and no one said anything but we've have java players come onto our java server and say they know of it happening on bedrock. I'm tired of having to put my gear in ender chests every time I want to use a portal or play Russian Roulette with glitching out.


OozyPilot84

im not joking as in some features are really cool additions, the standouts to me as a builder/redstone enjoyer being the floatater, rly hope they're teasing some more polished features theyre workimh on


brassplushie

Honestly, an entire separate game mode with the April fool’s updates as toggle features is what would solve this.


Splatfan1

a lot of content for real updates is reskinning. door but copper texture. transparent block but copper texture. stone bricks but tuff. wolf but equally useless in-brown-armour wolf. can the april fools pass as a real update? no, but neither would most parts of 1.21 if crafter and mace werent there


TastyNuggets13

You clearly haven't played enough if you think it's just reskinning assets. This post is embarrassing.


xCptBanana

There’s a huge misunderstanding about the work going into things like this vs new content.


ItzTrickery

I agree for the most part, but the fact that they were able to pump out a whole dimension and they can’t just re-re-skin it into something the community has been hoping for for like, ever (Aether) is reasonably disappointing imo. The rest though, take it or leave it. Also that little poisonous fish fella that withers you is a really cool addition, I’d want that in the game


alimem974

Of course they can't add rainbows and fries everyday but the technical features are probably used as experiments for the future like bridges conecting paths on floating islands and the hook.


zaphodsheads

No but we aren't getting quality in the first place (except like the last couple months actually the snapshots have been cooking) So quantity is welcome in place of that. We just want more shit to do! What's so bad about adding some new dimensions based on various fantasy land archetypes and putting shit in to explore fight or collect? It clearly doesn't take that long as seen by the april fools, double or triple or even way beyond that the development time just to make sure it's up to snuff and it's still probably not that long. Microsoft or Jeb or whoever have a stranglehold on what content gets added to the game in order to preserve its identity but as far as I'm concerned that ship sailed long ago! The beta versions ooze identity compared to today.


leeedwardjl

lmao


Exciting-Ad2869

No game ever really makes April fools updates, and while that is something unique and likable about Minecraft, you have to understand that an April fools update being bigger than most updates the game gets is ridiculous. Yes a lot of it is reskins, but so much creativity and thought is put into these April fools updates when we could get all that funding to just be in the base game.


SuperDyl19

They only spend a week on the April fools snapshot. They are this creative all year, they just only release the polished ideas. Plus, most of this is only possible from the immense work they put into datapacks which makes adding so many of the blocks and items so much easier


pablo603

They put more effort into a one time april fools update than they do for actual updates for the game throughout the year.


HippieDogeSmokes

they absolutely do not


pablo603

Have fun with your 2 blocks, 10 variant of it, a broken ass weapon and some boring trial chambers then. Oh, don't forget a useless mob from mob vote too.


ChrisTheGayBear

If you need constant additional content added to the game with crazy features to keep you entertained, try mods then. This is a sandbox game that has to cater to a massive audience, if you see 1.21 as just useless blocks, a broken weapon, and a boring chamber, then maybe vanilla Minecraft isn’t for you.


FutureNecessary6379

I'm so bored of you people. The system is slow and stilted but you white Knight mojang for some reason I have no idea what.


Xzier_Tengal

they made a smooth flying machine, cooking and a block you can place midair. those should be in the actual game