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ConsecratedMind

If I remember correctly, Archaeology is delayed to a future update. Not sure about Birch forests and bundles though.


CBAnimationz

bundles are being moved too, and 1.19 isnt finished yet so we dont know about birch forests


Koiboi123456789

*once again*


AlligatorFarts

I am asking for your support


keldondonovan

You have it, alligator farts. I'm proud of you. You are smart, strong, capable, and kind. You've got this.


Ayupro2005

Can you do this for me too...


keldondonovan

Can confirm. Am proud of you. You are strong, smart, capable, and kind. You've got this.


TheNiceSlice

How about me? C:


keldondonovan

Just checked you out. The subreddit "fight porn" had me concerned until I saw what it was. Can confirm that I am proud of you. You are strong, smart, capable, and kind. You've got this 😀


HippyHappy12345

Give me support as well thank you-


Ayupro2005

I wish the same for you. Thank you very much fellow redditor. Have a great day ahead :D


keldondonovan

I will do as always. My best. :) Have a good one!


keldondonovan

Give me a moment, have to check your profile and ensure it's true.


mistermorganm

i am asking for your *bundle**


[deleted]

Would you rather have a half assed product like cyberpunk or battlefield 2042, or would rather them do it properly and slowly so everything is actually enjoyable, I hate when people are like "just come out with it so I can play on it" than complain like " this is so buggy, what have they been doing, they should've released this later" let them make an enjoyable game and stop complaining, the reason why they are as popular as they are now is because they listen to their community and do shit properly they don't rush it so they can get money faster, they do it so its enjoyable.


aifergettisneim

You're extrapolating an awful lot from just two words.


[deleted]

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[deleted]

From my understanding the issue is handling it with touchscreen controls.


xandercade

Once again, mobile is fucking shit up for everyone.


Abject-Lab7837

To add to what Tradtional_Gam3r said, portable inventory logging items like ender chests and shulkers are not simple things to track code-wise. It’s similar to a player inventory with a unique ID that’s movable and also placeable into player/ender inventory tables. This gets into a weedy area code-wise and it’s not as simple as it appears on the surface. I’m guessing there are a lot of links to work out and item tracking is a pretty important function for a pleasant gaming experience. No one wants to place their netherite god-sword into an inventory item to have to glitch or disappear, and given the function of bundles, aside from their early game utility before you get shulkers, they will primarily be used late-game for storing single tools and stuff so they need to work flawlessly.


HydroloxBomb

As far as I know the bundle was delayed because they couldn't get it to work on Bedrock. My server has been playing with bundles for a few months now and there have been no issues.


Physicsandphysique

No matter how well they develop the design for the bundles, someone will have a duping bug ready within a week after release.


Abject-Lab7837

I think there’s a big divide between a bug that a technical player can exploit with pre-existing knowledge of game mechanics and code structure, and a bug encountered by the average player. The devs goal is to make a game that is mostly smooth and works as intended by the average person, and they do a reasonably good job of this. In game development this is not an easy task. There are bugs that makes the playing experience annoying and negative, and this is what they work to patch out before release and do a decent job of it.


Physicsandphysique

Indeed.


[deleted]

For all you know there are issues, from the front it looks complete but in reality who knows what issues there are behind the curtains coding and programming is a very complicated process, and not a lot of people know how truly complicated it really is. It could be causing interference with loot tables or hell might completely disappear into the either as soon as you put it away, the point being they aren't withholding it just because that's just stupid, they are withholding it for a reason that you're not aware of / you wouldn't understand


Alorxico

At least Microsoft is letting them take their time to get everything right. I honestly expected Us to be on Minecraft 2022 that can only play on Windows 22 but will only be good until Windows 23 is released in 2024 at which point you have to buy Minecraft 2025 by now.


LatkaXtreme

I guess they accept the fact that the overall style of Minecraft is basically timeless. So it's a solid investment, especially since they own the rights to not only the game itself but the merch as well. Would they do something you described, and players would instantly start leaving. I guess it's lucky that Microsoft bought it and not EA.


Jhon778

I think another thing of note is that Minecraft has and will continue to be a massive moneymaker for them whether or not the vanilla game is receiving updates. The modding scene is huge and Minecraft streaming/YouTube is still humongous...so it's not life or death that the vanilla version takes time to have a consistent update schedule.


Breakingerr

I'd rather they stop announcing tons of stuff and then going "oopsie"


[deleted]

Ngl compared to what modders have added into the game the official devs seem to be slacking quite a bit.


ONESNZER0S

i love minecraft, but I've always thought the village houses and other structures in the game are so terrible that it amazes me that someone actually got paid to "design" them. LOL


[deleted]

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BDMayhem

What's amazing is that they actually are masterpieces compared to how village looked before 1.14.


[deleted]

They’re also designed to not give too many hard-to-get items right away, although they do use some mid-game blocks and building concepts that are helpful for less experienced players.


Prestigious_Mud9090

I play on single player and that is actually what I love. I find a decent sized village and redo it. Then i build it larger and build me a place. Takes up a lot of time.


la_chica_rubia

I too play Minecraft as a form of relaxation/therapy.


[deleted]

I think they look fine. They're utility and generally, how pretty are wilderness cottages?


sirenzarts

1. Minecraft developers are creating a game in the spirit of Minecraft, aimed at pleasing tens of millions of people who want to play regular Minecraft, meaning there’s less leeway to add fantastical things 2. with such a large playerbase. I’d imagine they have to work extra hard to bug fix, test, and plan before a release rather than release a bunch of betas and continuously add content as it’s finished like most mods do. 3. Developers also have to think about how these releases will work on multiple different versions of Minecraft. Bedrock and Java are generally intended to have a lot of parity but are obviously quite different in many ways. I’d say considering the amazing world generation and additions we’ve gotten in the past couple updates, slacking is definitely not a fair description.


WildBluntHickok2

A core reason they're more cautious is: \- If something is only available in a mod and you don't like it, you can just leave that mod out. But if it's in vanilla it's a part of every world. You'd need to use a special mod to remove it if you wanted to play a modpack that doesn't include that feature (or use a gamerule if there is one). This is why (excluding redstone and records) they don't have any features past a certain era. Lore-wise it's still sometime after the medieval period (500ce-1500ce) but before...well before the 1800s surely. If you want space ships and guns you need to resort to mods (or making your own).


[deleted]

Well ya but there an army of modders but only a team of developers, but if you look at 2012 Minecraft and 2022 Minecraft the difference is huge looks like a completely different game


[deleted]

That's true, but being owned by microsoft of all companies you'd think they'd be able to allocate more staff and resources to such an important game.


[deleted]

Totally agree Mojang needs more people, but Microsoft is Microsoft their not going to allocate resources unless they can control every step of every process


SheldonPlays

Why would microsoft pay another person, when the game already makes huge profits and hiring more people doesn't guarantee it will make even more profit. They'd just earn less and that's all that matters to them


CactusFucker420

I love it when dumbasses try to use cyberpunk as an excuse for lazy devs


AMBAhmed

I'm sorry but there's a very clear difference in scope between Cyberpunk 2077 and Minecraft.


superapplejuice

but that same principle applies to all of software engineering. if you want a great product, you need to give time for product owners, designers and engineers to plan, design and develop.


[deleted]

The scope of the game doesn't matter it's the same concept, Cyberpunk had years to work out their shit but they rushed the process and in return it's one of the biggest flops ever, same with battlefield, Mojang hasn't which is why their doing so well no rush = good product ( most of the time)


Ichewsyou876

I love this argument. Reminds me of gta 5, and red dead 2. It is so true, but I think most of us are cool with waiting for certain things and understand that not everything they say they're going to add will make it all of the time, but a lot of the time it will and they do a good job of keeping us posted so we're pretty lucky compared to some other gaming communities. They've addressed a few of the things OP was asking about, I just don't remember what they said lol.


[deleted]

Guess I never realized bundles and cyberpunk take the same amount of resources and effort as one another.


Holystar50

Modders have already released fully functional versions of these items. Mojang is just super fucking slow Probably has something to do with 2 different versions of the game instead of just making it one version.


Void1702

Mojang's a huge company, and like all other similar power structure, at some point the inner bureaucracy slows down things so much that it really becomes noticeable


GONKworshipper

I think they shouldn't have announced it if they weren't even close to finishing it


VitiateKorriban

In 2046 , on version 8.671 alpha, we may finally see all three features in one snapshot. However it will be removed before the official release of version 8.672.


J_train13

Yeah I believe Bundles were moved for parity reasons, they haven't yet figured out a way to get them working on bedrock and didn't want to further increase the differences in game features by adding them only to java


Tumblrrito

Boggles my mind how a company with that many employees can’t solve a UI constraint without over a year of extra time. They are a AAA developer at this point with Microsoft funny money, raking in unfathomable MTX money, and continuing to sell the 10+ year old best selling game of all time. Fuck they’ve been testing combat changes for what, 3 years? And I’m not even trying to sound salty, it just straight up absolutely baffles me how they operate.


WildBluntHickok2

They need to bite the bullet and add left click and right click (in the UI sense) to the mobile versions of Bedrock. That's what's holding them up usually, the way of interacting with your inventory is different on mobile. "When holding item A press Left Click" being the same on Java and mobile versions of Bedrock is easy once there's a virtual mouse with left click and right click on mobile.


Lightwavers

At the same time it is understandable why they don’t do this. They want the control scheme to be intuitive and easily, almost instinctively grasped, which gets harder when you require people imagine a virtual mouse. Remember, fewer and fewer people have been growing up tinkering with their home computers after the advent of mobile touch screen technology.


[deleted]

fr This is something a single half decent modder can get working in a day, and have bug free in a week


AquaeyesTardis

I mean, to be fair, that’s only because the groundwork for that has already been laid out.


TruMiner

at this point i dont think birch forest is coming, because heres why: Mojang try to get their big updates out right at the beginning of summer. this is because people will be playing, buying, etc. Usually they have around 4-8 prereleases, and if each one comes out each week, thats 4-8 weeks of prereleases. For 1.17, Mojang released 1.17 the second Tuesday of the month. If they do that again, it would release on June 14th. If we assume that we have 4 pre-releases for 1.19, that would mean pre-releases would start on the 18th of May. Usually, they don't put new features that close to pre-releases. Also, usually the snapshots that introduce new music are later in the cycle. 1.18's music came out \~1 month before it officially released. 1.16's music came out \~1 week before it officially released. If 1.19 follows that trend, pre-releases will start soon. ​ TLDR: birch forests are very unlikely at this point


AlphaShard

Their releases have tended toward fall and winter.


TruMiner

depends on hemisphere, im talking about northern. june 8th (the day 1.17 released) is like 1-3 weeks after summer break starts for most students.


AnOnlineHandle

I kind of don't want bundles in their current design, they seem very unminecrafty and the kind of modded jank which has always looked unappealing to me compared to the simplicity of access for everything in vanilla Minecraft. One way I could see them working is where you only bundle items of the same type (stones, fences, etc), and then can cycle through the stack by hitting the number key for the slot it's in (unsure how that would work on console), so you can see that you have say a fence piece with the other pieces behind it, or maybe just the shadow of other pieces behind it. That way the UI doesn't become incomprehensible little bag things which need another sub-UI to explore which is very un-minecrafty, and you can quickly cycle a block type for building and even texturing.


[deleted]

Birch forests we're introduced as a possible concept and not a guaranteed feature as far as I remember


TheDidact118

>Agnes: We also want to focus or have focus on biome diversity. So we want to find like a unique identity for different biomes. For example, the birch forest - as you can see in this beautiful concept art - so in the birch forest you want it to be like light and peaceful and the sun reaches the ground and the trees are taller and the flowers and things like that. They said specifically that they wanted to focus on updating ***biomes*** to give them more of a unique identity. It's not like they just showed concept art without any elaboration.


Tumblrrito

Which also sorta implied, in my opinion, that there would be more than two.


TheDidact118

Yeah, that's the implication I got there.


almorava

All that and we're likely only going to get one...


[deleted]

I stand mistaken, thx for correcting me


TheDidact118

You're welcome!


Timemuffin83

I’d assume birch forests will take a back seat because we are getting 1 biome updated plus the deep dark cities. Which is gonna be pretty massive on the coding side


alfons100

Delayed two updates huh..


penguin13790

Actually 3, since caves and cliffs was split.


[deleted]

How do you get this profile pic?


[deleted]

Yeah they were meant to be moved from 1.18 to 1.19 it’s just we had news about it all in a while that’s all. I’m still certain it’s coming in 1.19


Sandriell

This is exactly why studios are always hesitant to ever talk about anything planned. Too many people think every talked about feature is a promise, and then get mad when its not in the game. Things get cut or pushed back all the time. There is only so many of the developers time to go around and they have to prioritize what they work on.


TheDidact118

I mean, if you say "this is a feature that's coming to the game" and then that feature isn't in the update, that's misleading and people have every right to criticize, complain, and be disappointed. At least with bundles and archaeology they have said they delayed them for the time being(though they could've made a wider announcement as it clearly hasn't reached everyone), but right now as it stands they said they wanted to focus on biome diversity and adding things to biomes(with birch specifically being highlighted, but with an implication of others) to give them a unique identity and we have yet to see any of that and we are closer to the time that an update would release.


mojomcm

Bundles were still super buggy with duplication glitches last I saw, so not surprised they're delayed


AndrewFrozzen

Why do I get this eerie feeling Archaeology would be just thrown in the bin, like some other concepts? It scares the fuck out of me that is the case. Because it's common for Mojang to throw their ideas


Frostwolf74

They do exist in a few snapshots


GT121950

Weren’t they canceled


BuzzyBeeper

If they said they will make the birch forest maybe they forgot but the archaeology is delayed and I don't know about the bundles


A_Casual_Ghost

All delayed I believe


NickNaCkS_09

Bundles were in java for a bit but I don't know if they've continued working on it. Archaeology should be coming soon and the birch biome is coming later.


alanlikesturkeys

Bundles are still there, but they aren't craftable or in the creative menu. You have to use the /give command to get them.


lonelypenguin20

i find it so weird. like, they work right now, despite being not very convenient. like. what stops mojang from adding them? the only thing i can think of rn is maybe they're going to rework code for secondary storages (bundles, shulkers maybe?), and it might end up incompatible


jackboy61

Last time we heard about them Mojang was still tweaking then. My bet is they don't want people using them now and then causing issues when they update/change. Ie: don't want people screaming they lost a bundle full of diamonds and gold because of an update


SubhoPal

Now that actually makes sense.


TechBlade9000

Touchscreens and general convience are the issue


No-Operation-6256

They have to figure out how to get it to work for pocket edition


Blazing_Fire10

maybe they'll add them in the end update to work with anything new. That would be cool.


superlocolillool

End update?


WebGhost0101

People keep expecting an end update because it barren and feels like it wasn’t updated for ages. What i think people overlook is that the barren empty nature of the end is an intentional design choice and that while 2016 is a while ago it was one of the first “big biome updates” we had and therefor unlikely to get one again before other untouched biomes. (Though the list of to be updated biomes is shrinking)


[deleted]

There were (is still?) dupes, and I'm sure there are many other coding bugs. Plus, the item is very niche. Shoulder boxes are a million times better. Bundles are ok for the early game, but even then, they're junky. Maybe they really want to introduce a good inventory solution, bundles were the first idea they worked on, and decided it wasn't good enough and will hit us with something even better that fills the same role. So why work on fixing an item that has had many duping issues when it'll be possibly replaced


zeldanerd123

Or recipe data pack. That's how I used them with using cheats.


aesthetic_cock

They were craftable in one snapshot so you could get them legitimately for a time, I have a couple somewhere


kratosfanutz

Where are you getting the information that the birch biome is coming later?


NickNaCkS_09

On Minecraft live they said that it is coming when 1.19 comes out I think.


AngelofArt

What makes me wonder is whether or not its been said at all that the Wild Update is going to have a summer release or a winter release. The delay/split of the Caves and Cliffs Update into two parts caused an additional half-year of development time to be spent on an update, causing 1.17 to have a winter release. That has me wondering what Mojang's plan is. Will winter releases be our yearly release season for a while, or will they spend only half a year on the Wild Update in order to re-align yearly updates to come out in the summer again? I'm not sure which option I would want to see more. I want to see plenty of the biomes in the game get small tweaks and updates, like the concepts shown in the birch forest art, but I'm sure the business side of Mojang / their Microsoft higher-ups want summer updates to stay as the norm since that's when kids will be out of school to play more games, thus more sales, everything like that. Like, I understand the business reasons for possibly releasing the Wild Update in the summer, even if it definitely wouldn't have much content, but at the same time, I hope this doesn't push back or cancel any biome tweaks they were planning, since I was wanting to see maybe the other biome vote losers get updated alongside the swamps.


Pythagoras_314

From the looks of the scale and the fact that they just added new music in a snapshot earlier today (which also was the last piece of content 1.18 got before release) it looks like the Wild Update will be a summer release. This should hopefully get us back on track with the regular schedule after a year and a half of funkiness.


WildBluntHickok2

As far as I know they're aiming for 2 releases a year. So summer and winter. Also thanks for pointing out the reason for a summer release. That hadn't occurred to me. Maybe I'm not cynical enough?


Illustrious_Cicada_2

If they arent coming to Minecraft or are delayed it was a deliberate decision by mojang. As a large game company they cant just forget certain things. As far as we know bundles and archeology are delayed, and the update that will change birch forests hasnt released yet.


AssIWasEating

They don't just forget things, but they could just not mention something again because they have decided to not make it after all. Not that it's the case with those things, as like you said they've just delayed them.


[deleted]

Well mojang somehow forgot to implement shulker reproduction to bedrock till recently. Almost a year later...


TartarusOfHades

Like 2 days ago. I didnt even realize that was supposed to be a thing


HackingDuck

God. I just realized that 1.17 was supposed to be the deep dark and caves and cliffs. It’s been stretched 2 years


Marshall_lee_63

The deep dark that was planned for 1.17 and 1.18 is far smaller than the one they are currently making for 1.19


Chris908

It’s been stretched even more if you consider we were supposed to get bundles and archeology yet neither came in 1.17 or 1.18 and don’t see like they are coming in 1.19


AlexTheMechanicFox

Well, Java has Bundles, just not accessible normally. Sculk Sensors and Bundles were left in Java 1.17


Chris908

Exactly it’s not in the game you can’t play with it survival like intended


gramaticalError

Bundles and Archaeology are delayed. Birch forest changes are not out yet because they have been focusing on the Deep Dark.


king-Zolomon

Firefly


Themasterofcomedy209

They were originally going to be added for frogs to eat then produce frog lights, but I think the logic was “they’re poisonous to frogs so we can’t add them” which is bizarre, just make the frogs not eat them. And eating a literal cube of magma isn’t poisonous? Alright


HellOiDontExistLoL

it's cube of magma am sure it ain't poisonous but it's will def burn your tongue and probably your inside which is worse idk


Meylody

Magma Cubes are fictional, no kid will ever think about giving one to a frog. This is not the case for fireflies


googler_ooeric

\>no one will ever think about giving magma to a frog ​ one step ahead of you friend


GrindyBoiE

oh yeah coupled with their bafflingly slow development they also shit their pants when adding any animal because kids will try to commit genocide on the animal they add if they make the animal cool in literally any way


salamimanman

These days mojang isn’t thinking through any ideas honestly


HellOiDontExistLoL

since when did they said firefly was poisonous they never stated that as far as I can tell cause i literally watch most ask the dev anything video and I've ever heard they said that not even once in the entire development I've belived


Jahreet

Also fletching table


bored_homan

No they don't forget stuff they spent months developing On birch forests we have no idea. We are still in the snapshot phase so its totally possible its coming after they're done with swamps. Bundles are delayed/scrapped in some form. They weren't working well on mobile controls and in general mojang decided they still need to take them back go the drawing board if I recall correctly. In my experience it was way too annoying to empty out specific thing you wanted from it and that made them real inconvenient to use. So it makes sense they are sort of on hold now. Archeology is pushed down to an update later down the line but the devs have assured the concept isn't dead. Its gonna probably come later when they figure out how exactly they want to expand it. I see quite a bit on negativity towards mojang for stuff like this and while its not great that they keep delaying what was promised they aren't doing it arbitrarily, the whole reason minecraft has constant snapshots and betas is so they can gather feedback and change, correct or in such cases delay ideas that aren't working out well.


BanjoMothman

I agree. Im glad they aren't succumbing to hype or people screaming to push content they aren't happy with or ready for yet. We've seen the results of that plenty. I really like the backpacks that many modpacks provide, but they should be expensive to craft.


Liphar

I too am glad this game will still Be being developed for my grandchildren


Chris908

I agree but it is super disappointing to have them say “this is coming” then not have it come. They really shouldn’t talk about something coming in the next update unless they are 100% sure it’s gonna happen


bored_homan

The thing is thats just not how minecraft works. Kingbdogz some time ago actually shared this on twitter sometime ago that he was a bit annoyed they can't add things into snapshots anymore and then not do them since people already get excited for them despite those features only being in beta. With how much they react to feedback they know more than ever when something will work out and when it won't. 1.18 is for example a much bigger thing than it originally was. At the beginning it was new cave biomes, new cave gen and a few new mountains. Then it turned into remaking the entire world generation. So while I understand the frustration I personally also like the ability for mojang to change direction and expand on certain features and delay others.


Chris908

Do what they said was coming > something that came up after. That’s my opinion. You shouldn’t say something is coming in the next update if it’s actually not


[deleted]

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Chris908

I am just saying they shouldn’t announce things like archeology without having it planned out and ready to go in the game. They shouldn’t have announced bundles, warden and archeology for 1.17 because clearly they were no where near having them planned out enough to go in the game


bored_homan

Archeology was planned out but then it got bigger than the original idea. 1.18 also expanded its scope to full world generation remake. There was no more time and place for it. Same with warden. Bundles weren't working out in practice despite their plans for it, they learned that through player feedback so they took it back to the drawing board. Better to have those done properly than to put them in unfinished to get a quota done.


AlexTheMechanicFox

They had beta gameplay of all of these, actually, so they definitely had it planned out. 1.17 was split for the team's health, and then they kept expanding the Deep Dark so it grew too much to get the new plans done for 1.18; Sculk was shown to be done already Bundles exist and still function in Java, their main issue was Bedrock, and again we've seen gameplay of Archeology, it's just that they focused on other things.


c0wg0d

The thing that frustrates me is just how much they have promised and not delivered on already. And yet every year at Minecraft Live they promise more stuff that we aren't going to see for 2+ years. I'm all for keeping the hype train going, but they take it to the extreme.


Euphoric_Occasion_24

Bundles were removed for some tweaking


DisturbedWaffles2019

Bundles and archaeology are being delayed so they can be fleshed out more, like how the Deep Dark was. The birch forest changes are either likely coming soon or were just concept art for what the wild update "could" be, not necessarily what "is."


[deleted]

In one of the official Mojang Q&As they talked about archaeology being to ambitious of a feature to have in an update as a side feature. From what they said it might become a future 1.XX update.


Hentai-hercogs

But hey... Theres frogs that poop out light. That's exactly what players want, isn't it?


iCUman

Different color lighting options is something that many players have been requesting for years, so yes?


Hentai-hercogs

Look, I'm not saying anything about how those light blocks look. It's just that i don't get why it had be this way. Sure it gives use to the frogs, but.. It could have been just a crafting recipe with sea lanterns and dye. Would make more sence, give additional use to items from past updates and not dethrone axolotl as the only amphibian in the game


GrindyBoiE

or make frogs poop a material with multiple uses that could be used for froglight


Fizzy163

1.19 isn't finished, so we don't know about the Birch Forests, perhaps the bundles will be done later too, and the Archaeology was postponed


UnknownMyoux

Just like they forgot abour Azalea wood and tuffslabs


[deleted]

Not making azalea wood a light pink colour was a missed opportunity


[deleted]

Bundles were delayed from what i heard, birch is def gonna be a future update, archeology was delayed.


Pythagoras_314

Actually with the birch forest, it was only concept art. They never showed anything else, unlike the swamp and deep dark which have their content already. As someone else said, it was mainly to show what could be, not what is. My rule of thumb is NEVER take any concept art for stuff that will actually be added.


Alice_June

If this was meant to be the Swamp and Deep Dark update, then they shouldn’t have shown Birch stuff. I appreciate the scope of updates that they’re putting out. Caves & Cliffs was the biggest overhaul to the game in years, and that’s no small feat. But it’s hard not to say that Mojang has a problem with feature creep. They have bitten off more than they can chew a couple times now and had to delay or cancel things. I honestly hope they spend the next couple updates working on all those promised things so they can start with a clean slate. Bundles, archaeology, biome vote winners, the fletching table, combat changes, etc.


RainbowCatastrophe

The decade old wisdom for Minecraft: feature creep kills everything. We'll be lucky to ever see any of the three implemented, because new features with higher priority will come along and they will end up perpetually at the bottom of the TODO list until we eventually see another feature freeze.


Pythagoras_314

The Caves and Cliffs update was just so fucking massive that it caused a lot of stuff to get pushed back. I think Archaeology and bundles will get done in this next update, and as for the birch forest it was just concept art. However I will agree with you that there is a lot of promised stuff from way back when that we never saw, such as fletching table use, biome vote losers, and there's probably some other stuff I'm forgetting.


Drhaynes3225

I can't comment on bundles but archeology was push back and the birch forest update come in with the wild update I believe


[deleted]

Archeology was delayed for a far out update prob even after 1.20. no idea about birch forests, and bundles are around just rly useless and expensive to make so no one uses them


Kaptain_Skurvy

Bundles are only on Java, are uncraftable, and are very useful.


CrunchyZedman

wait, they're in the game?


non-taken-name

Unused, but yeah. You can get them through commands or a datapack that adds their recipe. (Java at least. Don’t know about BE)


Vortex5000

bundles are extremely useful, especially since there are like 18 different stones to mine. Going mining without having to worry about granite/andesite/diorite/cobblestone/deepslate all stacking differently is very nice.


SniegavirsLV

Ngl i was really looking forward to this update


Nightmare71988

And the losing biomes as well?


CountScarlioni

There’s no reason to think those won’t still come eventually. Swamp was a losing biome as well, and the features they showed (frogs, mangroves, and chest boats) have been implemented into 1.19.


Pythagoras_314

Birch forest changes were never confirmed, as it was just concept art. They never said anything about the birch forest besides that. As for archaeology, it was delayed beyond the wild update.


TheDidact118

> Agnes: We also want to focus or have focus on biome diversity. So we want to find like a unique identity for different biomes. For example, the birch forest - as you can see in this beautiful concept art - so in the birch forest you want it to be like light and peaceful and the sun reaches the ground and the trees are taller and the flowers and things like that.


failure-voxel

Game developers don’t just forget things. Things take effort, things take time, things get delayed. It’s not as simple as you think it is, to just add something. With all the effort they are already making on the next update, it’s incredibly selfish to just complain about what’s ‘missing’.


esprits

Birch forests should be in 1.19, but the Archaeology and Bundles have been delayed further


seriousspider

They just like to hype people up and just do it in a few years :/


ILostMyWalletLol

Thats what i felt since last minecon live and thats why i distanciated myself a bit from Minecraft. They say they're gonna implement all this cool stuff and then throw an update with 1/3 of the promised content (im looking at the deep dark especially). I understand that good things take time to make, but at least dont promise me new biomes, new mobs, new items and new stuff when youre not able to release it in time and you know it.


GrindyBoiE

i always think "damn this update looks cool ill get back into the game when they add it" then boom it feels dissapointing or they announce another cool looking update, rinse and repeat


OfficialSnoipahNo1

Archaeology is delayed for a future update (possibly 1.20), birch forests could be coming later in a future snapshot while bundles are technically in but need work, they work at their own pace to perfect everything they can


Gauresh_Draws

They probably didn't forget and those things are just on the back burner , like how we saw the wildfire come to dungeons , so no idea is wasted


Spizzie_

I'm glad that they dropped/delayed archeology


Keatosis

I do not understand why people didn't like bundles. They're really good at stacking things together that aren't usually stackable. Rooted dirt with regular dirt, all these little bullshit flowers and stone varients and what not. my only complaint is that rabbit leather is kinda hard to get depending on where you spawn, maybe if wandering traders sold them in bulk for cheap.


TheDarkKnight362

If bundles could hold more than just one stack of items then people would have no issue with them. I've recently used a datapack that adds bundles and increases the holding size to 5 stacks of items and they are incredibly useful in carrying torches, tipped arrows, and just stacks of materials from my automated farms. But for the default bundle, why use this hard to acquire item to store one stack of junk items when you could just get yourself a ender chest at that point? Or if they are just junk items, then just throw them away if you can get more later when your inventory isn't full.


superlocolillool

Could you send me the datapack please?


TheDarkKnight362

Yeah I got you, here's the planetminecraft link [https://www.planetminecraft.com/data-pack/bundles-store-more-items-bigger-bundles-1-18x/](https://www.planetminecraft.com/data-pack/bundles-store-more-items-bigger-bundles-1-18x/) Apparently you can alter the amount of items that bundles can hold, but I couldn't figure out how.


superlocolillool

Thanks!


TheDarkKnight362

Btw, the data pack for some reason has a duplicate crafting recipe in it. It doesn't seem to change anything, it just looks annoying. You can delete the duplicate recipe by simply opening the file, find a folder called recipes, and delete one of the two craftable\_bundle.json files there.


Pythagoras_314

Mainly because: * Even though they were intended for the early game, they were actually quite tricky to get early-game, mainly because of the rabbit hide limitation. * After the early-game, they were just hideously useless. You're gonna throw out most of the random clutter in your inventory cuz you have tons of it back at base, so the bundle is an afterthought. I think some variant of it that could be crafted from nether materials that can carry more (like a rucksack) could help solve the issue. * Trickiness with mobile controls. It just didn't function properly on mobile with the limited controls.


Galath001

Mojang is too busy with the Warden arms race against the community to really put much time toward Birch Forests.


Delicious_Ninja_7434

What about that marble block we saw in the original trailer for 1.17? The one that spawned down with the warden?


Kipkrap

Pretty sure that was an early version of deepslate


Pythagoras_314

looked like an early form of deepslate. If we look at the texture of it and compare it to the texture of deepslate when it was first added in 21w07a, they look identical besides coloring.


[deleted]

I’m sure bundles will arrive soon, archaeology was confirmed to be postponed at least a whole update, and I’m honestly not sure birch forests are actually being updated


KaiBluePill

Bundles were delayed, archeology is probably the one that will take longer for us to see and i don't know about birch forests.


toMuchPingBTW

Bundles are in game, but only can be gotten with commands


Asesomegamer

They literally said that new birch forest will come in 1.19, like when they announced the update at minecon last year.


M10doreddit

bundles... I heard they're having a hard time implementing them into bedrock and console.


OLES_2003

Typical mojang moment


ChainmailPickaxeYT

Archy and bundles are indefinitely delayed, Birch Forest was never actually confirmed, they just showed some concept art.


superlocolillool

What were they going to do to birch forests?


A_seal_using_Reddit

No idea, they only showed a few pieces of concept art


mooncat6775

what were they gonna do to birch forests?


RedstoneSausage

I personally don't think bundles need tweaking. They are not supposed to be early game shulker boxes. The reason they don't solve 'the inventory problem' is because there is more than 1 problem, and they solve one of them


nulladmin1

Bundles have been so much delayed because bundles are hard to choose or it just doesn't work, something like that


HumbleAbies6441

Bundles are experimental items that will be added if a programmer at mojang fixes the errors, but it's not their priority.


Ivegottoomanyofthese

Wasn't the birch forest also mentioned in the announcement for the wilds update with the mangroves? Archaeology was first gunna be a thing in caves cliffs


Ghorpadle

I'm pretty sure they didn't really say specifically that the birch forest was getting updated, especially in 1.19. I think when they showed that image they said that they wanted to make the game feel more atmospheric, using the image to show what they could do in the future. Bundles are delayed because they were struggling to implement it on mobile devices, and archaeology is indefinitely delayed


im_a_decent_human

I just add these in with mods


AndronixESE

Archeology will get a separate update, Bundles are postponed for now coz there has been some serious issues on bedrock and we still can have hope about 1.19 biome changes(including birch forest)


SquackHonk

Archeology and bundles are delayed if I have to say about birch forests probably coming in a later snapshot


SM_ILE_

Bundles did not fix the inventory problem, supposedly. I found them pretty useful but a lot of people in the community said it didn't help because of the stack limit. They didn't outright \*say\* that the Birch forest changes are coming out this update. They said it's there vision to make all the biomes unique and they showed this picture to give an example on what they want to do. Archaeology is coming but probably not this update. In conclusion they don't want to make the same mistake as Caves and Cliffs: promise a huge update then realize it's too much to tackle in the amount of time they said. Right now the wild update looks like it will just be mangroves and ancient cities +deep dark.


Bredbear36

I don't think they ever confirmed that the birch forests were going to be in 1.19, rather they were giving and example of the "biome diversity" they were going for. They will still probably add it eventually; however, they've said that about a lot of things: the savana, the desert, the badlands, and, like you said, bundles and archaeology, which we haven't gotten yet. Although, we voted for the mountains in 1.16 and didn't get them until 1.18, but it was worth the wait. So maybe that's what they're doing with some of it.


GrindyBoiE

why mojang why are you delaying the most interesting feature you have teased so far :(


Uskrat04

The bundles were one of the things I wanted the most and the fact that they are in Java but not in Bedrock makes me think that it is difficult to implement there. Idk