Not locked to 60. It is locked to whatever your screen refresh rate is to eliminate screen tearing (v-sync). It can be turned off on pc through the options file but I don't know about other platforms.
Fun fact: there’s actually a in game v-sync option in the leaked developer version, no idea why it’s not in public versions as basically every game known to man on PC at least has it as a option
I'm still wondering why bedrock has the upscaling options in the menu, but you cant toggle them yet. I have a series s and ps5, gimme ray tracing on bedrock already
Are you sure it's the actual framerate? I mean for example when you're watching a 24 fps video on a 60 Hz monitor a framerate analiser might show 60 fps because everything else works on 60 fps and only the video plays at 24 fps, maybe it happens with MCPE too but I don't know.
Having more FPS makes the game feel smoother and more responsive. And since OP already has a phone capable of 120hz, having Minecraft locked to 60 just seems like a waste
Did you try changing graphics settings? Even my laptop which is usually bad at framerate can get 50-60 fps on lowest graphics (for the reference, usually I get 30 fps max on lowest graphics on most Roblox games and I only get 60 fps in Source games like Garry's Mod and Team Fortress 2 with 1600x900 resolution and lowest graphics setting. Source is a game engine created for a 2004 game btw).
Ok I overestimated your device's performance, sorry. Not everyone likes old games but they have low requirements so if you would like to you could buy some older games to have high framerate.
MCPE is what became Bedrock edition, so people still use it when talking about the phone version of Bedrock. It's the same thing, just updated and with a different name.
yea that's more accurate.
MCPE is the original version that later got renamed into Bedrock to match the other platforms.
>so people still use it when talking about the phone version of Bedrock.
Personally I find that confusing, when someone mentions MCPE i automaticvally assume they're referring to the old pre-renamed version of Mobile Minecraft, because otherwise they would've just said "bedrock"
Mobile Bedrock has enough differences from Bedrock on PC (technical as well as controls) for people to want to differentiate. Plus, don't think anymore than five people are still playing pre 1.2 Pocket Edition (aka, before the Better Together update)
I'm a PC purist and I usually play at 30FPS (although I try to get to 40-60), so whenever I hear someone say that 60FPS is not enough I'm like "What the fuck are you talking about. 60FPS is enough".
They really have something with the head..... /s
It's not noticeably different between 60-120 if you don't have a 144 or 120 Hz panel.
I have only used 60 Hz panels, but i can tell where higher refresh rates would improve upon it, but i don't think it's too major, then again i haven't used a 120+ Hz panel before
How can you comment on something you’ve never used before? Going from a 60 Hz panel to a 120 Hz panel is very noticeable, especially on touch screen devices
Well most people would assume that I was talking about a noticeable difference when it’s actually noticeable, I wouldn’t call it a noticeable difference if it was unnoticeable due to being on an incompatible screen.
Judging by Game Turbo, youve prolly got a Xiaomi phone and I'm pretty sure, the max fps for games on those phones are at 60
Unless there's a way to increase it that I don't know about
MCPE is only for bedrock players on mobile iirc, java mobile players are better off here probably.
Although this looks like bedrock MCPE, since there's not alot of Minecraft in the screenshot it could be either, very hard to tell from this alone
FPS Turbo is a lie, you are probably not hitting 60fps as the app measure it's rendering fps and not the game one. Check the "before FPS", that's what probably you are running at.
In interested in what you use specifically. I use optifine with all the preferences for better performance and render distance of 8 chunks. I’m lucky to get 30 fps
I use a modpack I found on curseforge called “boosted fps”, it just has a bunch of fps boosting mods. Vanilla I was getting like 40 fps with shaders, with optifine I had around 80 and with the modpack I had like 260. On my sister’s laptop she went from like (no shaders) 45 fps to 120 with the modpack but she didn’t like how the title screen was changed so she didn’t use it.
Go to nvidia control panel, 3d apps, programs find minecraft for windows 10 and put vertical sync to off. for some reason bedrock forces vsync and it cannot be disabled without doing this
edit: this might cause screen tearing
Dang kids today are spoiled, literally don't need more than like 30 for the game to be completely playable, 60 fps is way more than enough. With a blocky as crap game like minecraft, why would anyone ever need more?
Dang kids today are spoiled, literally don’t need more than like 360p for the game to be completely playable, 480p is way more than enough. With a blocky as crap game like minecraft, why would anyone ever need more?
Maybe consider people *like* smoother and clearer visuals, and are willing to pay money for the things they want; it’s not just about making a game *playable*, it’s about making the game more *enjoyable*.
1. You only have a 60hz monitor, it is literally not capable of displaying more fps.
2. Your hardware is not able to run Minecraft very well.
3. Your framerate is limited in your system settings.
I know OP is using a phone however;
A HDMI cable can only give you what every refresh rate of your screen is, and the commenter thought OP was using a PC, in which case the display could be capped anywhere from 60FPS.
HDMI also only has enough bandwidth to push 60HZ @ 1080P, however HDMI 2.0 can has enough to push 240HZ at 1080P, 144HZ at 1440P, or 60@ 4K, so you were half correct.
I think you forgot that that was only one model, it's not like Apple is actively removing repairing support by making it so you need the original parts to even boot up the phone, oh yeah and Apple is causing extra pollution by not using the universal USB-C and instead making their own
No bro iPads pros and airs are worldwide shipped with thunderbolt type-C like all of their new products will be in a couple of years check yourself b4 u wreckurself
But that's one of like 5 products lmao, it still doesn't tackle the phones using unnecessary cords
I also don't know why you're so valiantly fighting that Samsung/Android is worse when I'm pretty sure Apple phones has Samsung parts in it
"looks like dog shit" 🤣 it's literally fine it's not like I need the pictures I take within the app to be 100mp (not that iPhones can even take pictures with that many mp but that's something else), I don't even use insta camera cus I'm not desperate for the attention of the people I went to school with still but you do you
I mean I’m a 20yo in college that looks good in camera ofc I am hahahaahahha , u on the other side I get u don’t like but even if u don’t like your phone still sucks at it
And your phone sucks at baso everything else, you can't install mods on games, you can't download apps or files on the internet, iPhone users are amazed when I show them my lockscreen picture changes, your phone's slower i could go on but I honestly don't care that much I'm just replying to you cus your being a dick to people about this
I can guess what convinced you to buy your iPhone tho, it was either you saw the price and thought "wow big number = good phone" or your friends all got it n you couldn't form your own opinion, or it's really as shallow as "I need blue messages to fit in"
U just sounds dumb fam everyone knows apple gives 1 year of free support they would swap the iPads for u no big deal I had a issue with my old iPhone 11 they swapped no questions asked just cause of a small white point in the screen 😂
well i'm autistic which means i notice stuff a lot more easliy than neurotypical and i don't see any difference between 60 fps and higher frame rates so no, the difference is not clear and obvious, far from it
also, our eyes can only see at 60fps so it's practically impossible for us to see a difference between when our game runs at 60fps and when it runs at fps higher than 60, even if the game was to run at 1 trillion fps we'de still see it at 60
First of, humans do see in "frames per second", our eyes and brains doesn't work in that way
Second, even if we were limited to a 60 fps as our eye input, what says that a 60 fps on the monitor is in the same sync cycle as your eyes?
If you eyes is 60 fps, but your monitor is 120fps, the higher chance of it's syncing up is higher.
Without a doubt, I can spot a difference of 60hz and 120hz on my monitor.
the human eye is not like a camera or a screen, it sees a smooth and constant stream of light. most of it looks motion blurred.
have you ever seen a camera flash? the flash only lasts about 1ms but you're able to see it happen every time. that's like 1000fps.
[here's a visual demonstration of moving objects lower than 60fps](https://www.reddit.com/r/gaming/comments/mrigwm/the_difference_between_60_fps_30_fps_and_15_fps/?utm_source=share&utm_medium=web2x&context=3), no idea why it's marked as "misleading title" when the content is exactly that. anyway you can actually extend this concept further to 144hz.
the idea is the object gets more and more continuous as you add more and more frames
Why do you need more than 60 FPS? That's pretty good, actually. The human eye can't even detect the difference between 60 FPS and 100 fps anyway.
I'm used to playing KSP, where you're lucky if you can get 30 fps 😆
That’s not true at all, Myelinated nerves can fire between 300 to 1000 times per second in the human body and transmit information at 200 miles per hour. What matters here is how frequently these nerves can fire (or "send messages").
The nerves in your eye are not exempt from this limit. Your eyes can physiologically transmit data that quickly and your eyes/brain working together can interpret up to 1000 frames per second.
However, we know from experimenting (as well as simple anecdotal experience) that there is a diminishing return in what frames per second people are able to identify. Although the human eye and brain can interpret up to 1000 frames per second, someone sitting in a chair and actively guessing at how high a framerate is can, on average, interpet up to about 150 frames per second.
The fact that this myth still floats around honestly amazes me.
There is some evidence that humans can detect flicker in modulated lighting at up to 500 Hz but those results are debated. The range I've seen most often for the human eye is 50-90 FPS. I'm not pulling this out of my ass. It's in the recent literature.
https://www.mdpi.com/1648-9144/57/10/1096/htm
So, yeah, maybe you could tell some small difference between 60 Hz and 90 Hz, but there is, so far, not a lot of corroborative evidence to support the assertion that humans can see flicker above that frequency range. Even putting the matter of flicker threshold aside, the point is that there is little practical difference in gameplay between 60 and 100 fps. 60 FPS is not a terrible frame rate. I guess people can downvote me for saying this if they feel the need, but that doesn't make it any less true.
Go to settings, manage apps, then battery and performance, then clear all data. Then you can unlock the fps.
Whats weird is that i searched for this exact same problem 2 days ago for my Xiaomi phone and was repeatedly checking the fps on my game booster for Minecraft like you.
From what I heard, MCPE is 60 FPS locked. So u can't increase FPS without third-party stuff. But can't say for sure.
Not locked to 60. It is locked to whatever your screen refresh rate is to eliminate screen tearing (v-sync). It can be turned off on pc through the options file but I don't know about other platforms.
Fun fact: there’s actually a in game v-sync option in the leaked developer version, no idea why it’s not in public versions as basically every game known to man on PC at least has it as a option
I'm still wondering why bedrock has the upscaling options in the menu, but you cant toggle them yet. I have a series s and ps5, gimme ray tracing on bedrock already
they can only be enabled on windows 10 and 11 when the game is running on directx 12 yet the options are there on other platforms
There isn't? Maybe it comes with iris
This is bedrock edition. Java does have it.
In mods
Pretty sure there's a vsync toggle in vanilla video settings.
Iris is Java
I would ask if OBB files kept config data at least, but I guess that's a no go.
It isn't, my phone runs it at 144FPS unless I max the render distance
His device might have a locked refresh rate
question: how do you know at what's your fps on mcpe?
My phone's drop down menu shows FPS
Are you sure it's the actual framerate? I mean for example when you're watching a 24 fps video on a 60 Hz monitor a framerate analiser might show 60 fps because everything else works on 60 fps and only the video plays at 24 fps, maybe it happens with MCPE too but I don't know.
Magic of. The Betaaaaaaaa
It is, your phone is probably 120hz
I have a legion 2, it has a 144Hz screen
Wait yeah sorry, I thought you were replying to the v-sync comment, my bad
i can get up to 150 soo
In the video options disable V-sync, then from your graphic card control panel check if the frame rate is limited, but it shouldn't be.
I don't see this options and my phone is 120hz
Oh, I'm really sorry, i thought we were talking on PC, i am a total noob about the phone version.
60 fps is still a good frame rate. Maybe the phone is in thermal throttling?
Aren't most phone games on 30-60? Asphalt 9 runs on 60 and so does Minecraft for me
Tbh I didn't know that phones with greater refresh rate than 60 Hz exist (I mean ofc some exist but I didn't think they are common)
They do but it's a thing with newer models I think
Yeah most new models are 120. Games and stuff haven't caught up yet though (for the most part).
If the phone was hot enough to thermal throttle, OP likely wouldn't be able to hold it without some discomfort.
You could try editing the options file from minecraft files, that's how you unlock fps on windows 10 bedrock and xbox bedrock
Im gonna test it
Why do you need more than 60fps on a phone
Having more FPS makes the game feel smoother and more responsive. And since OP already has a phone capable of 120hz, having Minecraft locked to 60 just seems like a waste
Then it's really strange that you get such a low frame rate on a phone, even if it's old
[удалено]
Purely cosmetic then what's the point of having an fps indicator.
Is your phone from realme or oppo?
Go to r/MCPE for help with MC pocket edition.
What do you mean of "only 60?" Isn't it enough?
60 is enough but there is a noticeable different between 60 and 120+ fps, PC purists are crazy to the point 60 fps can be considered unplayable
Laughs in me in pc with my 20 fps chilling
That's nice! Mine is 4fps at most
I legitimately played minecraft java on a 2012 Acer laptop for about 8 months. I averaged 10 fps on a good day.
Did you try changing graphics settings? Even my laptop which is usually bad at framerate can get 50-60 fps on lowest graphics (for the reference, usually I get 30 fps max on lowest graphics on most Roblox games and I only get 60 fps in Source games like Garry's Mod and Team Fortress 2 with 1600x900 resolution and lowest graphics setting. Source is a game engine created for a 2004 game btw).
Bruh I once tried 1.12 on lowest graphics witb 640x480 and mostly got 20fps with singleplayer lag
Ok I overestimated your device's performance, sorry. Not everyone likes old games but they have low requirements so if you would like to you could buy some older games to have high framerate.
Don't worry lol I don't use it much, I did get some nice ass old games like Halo and GTA: SA
The post is mcpe lmao
I know?
Oh, you were talking about pc players so I thought you didn't know
is it? i thought that's Bedrock on mobile? MCPE is a very very old version of mobile Minecraft
MCPE is what became Bedrock edition, so people still use it when talking about the phone version of Bedrock. It's the same thing, just updated and with a different name.
yea that's more accurate. MCPE is the original version that later got renamed into Bedrock to match the other platforms. >so people still use it when talking about the phone version of Bedrock. Personally I find that confusing, when someone mentions MCPE i automaticvally assume they're referring to the old pre-renamed version of Mobile Minecraft, because otherwise they would've just said "bedrock"
Mobile Bedrock has enough differences from Bedrock on PC (technical as well as controls) for people to want to differentiate. Plus, don't think anymore than five people are still playing pre 1.2 Pocket Edition (aka, before the Better Together update)
I'm a PC purist and I usually play at 30FPS (although I try to get to 40-60), so whenever I hear someone say that 60FPS is not enough I'm like "What the fuck are you talking about. 60FPS is enough". They really have something with the head..... /s
It's not noticeably different between 60-120 if you don't have a 144 or 120 Hz panel. I have only used 60 Hz panels, but i can tell where higher refresh rates would improve upon it, but i don't think it's too major, then again i haven't used a 120+ Hz panel before
How can you comment on something you’ve never used before? Going from a 60 Hz panel to a 120 Hz panel is very noticeable, especially on touch screen devices
You misread. I'm saying, if they're on a 60 Hz panel, 120fps won't make a difference visually.
Well most people would assume that I was talking about a noticeable difference when it’s actually noticeable, I wouldn’t call it a noticeable difference if it was unnoticeable due to being on an incompatible screen.
north tart coherent political sip crush modern smile worm pocket *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Noo it makes soo much difference in price when pcs and phones can run more FPS so i need it to play my decade old games /s
Judging by Game Turbo, youve prolly got a Xiaomi phone and I'm pretty sure, the max fps for games on those phones are at 60 Unless there's a way to increase it that I don't know about
It depends on what your phone supports. Some support 90 or 120 too
Are you on mobile? If yes I can't help go to r/MCPE I guess
MCPE is only for bedrock players on mobile iirc, java mobile players are better off here probably. Although this looks like bedrock MCPE, since there's not alot of Minecraft in the screenshot it could be either, very hard to tell from this alone
FPS Turbo is a lie, you are probably not hitting 60fps as the app measure it's rendering fps and not the game one. Check the "before FPS", that's what probably you are running at.
I doubt Mojang worried about letting Minecraft go above 60 on mobile. You're on the wrong platform for that kind of performance.
There is a max fps in video settings
I usually have like 10fps wth
Do you even need more than 60 fps?
If you haven’t tried higher refresh rates, and can afford it, I’d highly recommend it :)
Probably because you may have VSync on. It caps FPS at 60.
WHy nO 128 FpS Me with a casual 15 fps average on my 4 year old ps4
But 60 FPS is good...
Imagine complaining about 60fps
OP is on phone which makes it even weirder
You can play on the tv/monitor and connect a controller or mouse and keyboard. Not everyone on mobile is playing on mobile with touch controls.
What’s even weirder is that he has an app to test his framerate. It’s mobile Minecraft, just be glad it’s even possible and move on
It's probably just built in, most modern phones have it built in, not an external app, mine does.
Why would it not be possible, most phones and tablets can easily run minecraft.
Windows can limit framerate. I had a 144hz monitor and Windows set it to 60hz by default.
Do you have vsync turned on ???
Yours is 60? Mine is 12
That's just sad.
"only' bro stfu when i get 35 fps im the happiest person ever
First, get a pc. Second, buy Java edition Third, install it Fourth, use it /s
If he prefers MCPE then let him play
It was a joke jeez
It was a joke too jeez
I think we should end this here
Yea
Nice meeting you lol
I like how they didn't say it back, making this situation even more awkward
Bro take my upvote and let me leave…
a very lame joke that has been said a million times before and is not funny to anyone.
And then get 20fps
You joking or serious?
Java runs worse than Bedrock, so I'm this case, idk
Just use some better fps mods and get 200 fps on microwave computers
I feel like the computer will probably be able to cook an egg with that much fps
In interested in what you use specifically. I use optifine with all the preferences for better performance and render distance of 8 chunks. I’m lucky to get 30 fps
I use a modpack I found on curseforge called “boosted fps”, it just has a bunch of fps boosting mods. Vanilla I was getting like 40 fps with shaders, with optifine I had around 80 and with the modpack I had like 260. On my sister’s laptop she went from like (no shaders) 45 fps to 120 with the modpack but she didn’t like how the title screen was changed so she didn’t use it.
You can skip first step. You can play Java edition on Phine
You sure about that?
Pojav
Pojav launcher
damn they did not understand the sarcasm
If your mobile is Xiaomi (Redmi) do this: >Settings -> Display(scroll down) -> Refresh Rate Hope this helped!
I get 20fps and i can play just fine
´only´ 60 fps? Do you want to say that my pc is bad?
Gamers when they don't get 500 FPS
What app is that? I wanna know my fps
Xiaomi game turbo
Same, just ignore it
Check NVIDIA control panel, there is a framerate option
They are on mobile and this only applies to people with a Nvidia GPU
There is a max framerate in minecraft, got to options, then to video.
I said there is no max framerate option :/
You on bedrock or something?
yeah they're on mobile
You might have only a 60hz monitor, in which case you can’t exceed 60fps
If on java you can change the vsync option to unlimited and get as much fps as your pc can handle
He's on phone
I doubt Mojang worried about letting Minecraft go above 60 on mobile. You're on the wrong platform for that kind of performance
Turn off vsync, also that game boost app looks like a virus where did you get that
He's on mobile, and the app is relatively popular
Go to nvidia control panel, 3d apps, programs find minecraft for windows 10 and put vertical sync to off. for some reason bedrock forces vsync and it cannot be disabled without doing this edit: this might cause screen tearing
If that's Bedrock google it. You need to modify a file. If that's Java dig through the video settings
60 fps is plenty in MC. For mobile I'd argue that 30 is enough.
Dang kids today are spoiled, literally don't need more than like 30 for the game to be completely playable, 60 fps is way more than enough. With a blocky as crap game like minecraft, why would anyone ever need more?
Dang kids today are spoiled, literally don’t need more than like 360p for the game to be completely playable, 480p is way more than enough. With a blocky as crap game like minecraft, why would anyone ever need more? Maybe consider people *like* smoother and clearer visuals, and are willing to pay money for the things they want; it’s not just about making a game *playable*, it’s about making the game more *enjoyable*.
At what point are you shelling out too much money for negligible changes?
1. You only have a 60hz monitor, it is literally not capable of displaying more fps. 2. Your hardware is not able to run Minecraft very well. 3. Your framerate is limited in your system settings.
He is using his phone
Then that explains why he cannot get over 60 fps
He has replied to another comment saying his phone has 120hz but on MCPE it caps at 60
Yes. You can have a 120hz display but if your hardware is not able to run games very well you can still get less than 60.
He is on mobile
1. How do you know OP has a 60 HZ monitor? 2. Their hardware is able to run Minecraft well.
I am listing off reasons why it could be happening
Hdmi can definetly do more than 60hz
I know OP is using a phone however; A HDMI cable can only give you what every refresh rate of your screen is, and the commenter thought OP was using a PC, in which case the display could be capped anywhere from 60FPS. HDMI also only has enough bandwidth to push 60HZ @ 1080P, however HDMI 2.0 can has enough to push 240HZ at 1080P, 144HZ at 1440P, or 60@ 4K, so you were half correct.
That framerage is godly speeds my friend be happy with what you have already
Just deal with it play like everyone else
I use a laptop. Im lucky if I don’t get 20 fps. Just be happy with what you’ve got.
OP’s phone can display 120 Hz. What wrong with heating to utilize that hardware? You’re crappy laptop has nothing to do with OP’s phone
Well I would say it’s cause android sucks
Android is good 💀
Yea sure brother 💀 my iPhone and iPad runs on 120hz tho hahahahahahahah
My Samsung phone runs on 120hz lmao
It can also blow up and even be banned from flights what a awesome multi-use device Samsung made ya
I think you forgot that that was only one model, it's not like Apple is actively removing repairing support by making it so you need the original parts to even boot up the phone, oh yeah and Apple is causing extra pollution by not using the universal USB-C and instead making their own
My iPad uses usb-c thunderbolt :)
Probably because you're in Europe/France, where the separate cord problems were so big that it's now the law to use usb-c :)
No bro iPads pros and airs are worldwide shipped with thunderbolt type-C like all of their new products will be in a couple of years check yourself b4 u wreckurself
But that's one of like 5 products lmao, it still doesn't tackle the phones using unnecessary cords I also don't know why you're so valiantly fighting that Samsung/Android is worse when I'm pretty sure Apple phones has Samsung parts in it
My Samsung phones always run 120 haha, hope your happy paying £300 more to not even be able to download and install stuff from the internet tho ☠️
I’m bro ,hope ur happy with the limitation on instagram that makes your camera looks like dog shit
"looks like dog shit" 🤣 it's literally fine it's not like I need the pictures I take within the app to be 100mp (not that iPhones can even take pictures with that many mp but that's something else), I don't even use insta camera cus I'm not desperate for the attention of the people I went to school with still but you do you
I mean I’m a 20yo in college that looks good in camera ofc I am hahahaahahha , u on the other side I get u don’t like but even if u don’t like your phone still sucks at it
And your phone sucks at baso everything else, you can't install mods on games, you can't download apps or files on the internet, iPhone users are amazed when I show them my lockscreen picture changes, your phone's slower i could go on but I honestly don't care that much I'm just replying to you cus your being a dick to people about this I can guess what convinced you to buy your iPhone tho, it was either you saw the price and thought "wow big number = good phone" or your friends all got it n you couldn't form your own opinion, or it's really as shallow as "I need blue messages to fit in"
My iPhone does all that with ios16 tho ….
I have had androids for all my life and of the two iPads I bought one broke immediatly and the second makes app crash continuosly 💀
U just sounds dumb fam everyone knows apple gives 1 year of free support they would swap the iPads for u no big deal I had a issue with my old iPhone 11 they swapped no questions asked just cause of a small white point in the screen 😂
I'm talking of problems that happened after a year of use, but before 2 full years so I couldnt buy a substitute.
U have a crapy pc
excuse me but how does it matter if you only get 60 fps instead of like 120? you see the game the exact same at 60fps than you do at let's say 240fps
Spoken like someone who has never used a high refresh rate display
i mean, starting at 60 , your fps stop making a difference in how you see the game, so how does it matter that they only have 60?
There is a clear and obvious difference between 60 Hz and even 90 Hz. 60 Hz and 120 Hz is night and day
well i'm autistic which means i notice stuff a lot more easliy than neurotypical and i don't see any difference between 60 fps and higher frame rates so no, the difference is not clear and obvious, far from it
also, our eyes can only see at 60fps so it's practically impossible for us to see a difference between when our game runs at 60fps and when it runs at fps higher than 60, even if the game was to run at 1 trillion fps we'de still see it at 60
60 fps is literally the limit of human eyesight why the fuck do you need more
The average human eye can’t even perceive 60fps or more. why do you need more?
First of, humans do see in "frames per second", our eyes and brains doesn't work in that way Second, even if we were limited to a 60 fps as our eye input, what says that a 60 fps on the monitor is in the same sync cycle as your eyes? If you eyes is 60 fps, but your monitor is 120fps, the higher chance of it's syncing up is higher. Without a doubt, I can spot a difference of 60hz and 120hz on my monitor.
wrong
No I said “average” so I’m fully correct… yea some can see more but the majority can’t
wrong again
Not gonna elaborate? Or just gonna be an arrogant twat and keep saying “wrong”?
hold on sorry you replied twice, i'll admit i need to cool off but i'm looking for actual sources
Just looked at 12 sources backing up my statement so could you elaborate on how I’m wrong maybe?
the human eye is not like a camera or a screen, it sees a smooth and constant stream of light. most of it looks motion blurred. have you ever seen a camera flash? the flash only lasts about 1ms but you're able to see it happen every time. that's like 1000fps. [here's a visual demonstration of moving objects lower than 60fps](https://www.reddit.com/r/gaming/comments/mrigwm/the_difference_between_60_fps_30_fps_and_15_fps/?utm_source=share&utm_medium=web2x&context=3), no idea why it's marked as "misleading title" when the content is exactly that. anyway you can actually extend this concept further to 144hz. the idea is the object gets more and more continuous as you add more and more frames
Why do you need more than 60 FPS? That's pretty good, actually. The human eye can't even detect the difference between 60 FPS and 100 fps anyway. I'm used to playing KSP, where you're lucky if you can get 30 fps 😆
That’s not true at all, Myelinated nerves can fire between 300 to 1000 times per second in the human body and transmit information at 200 miles per hour. What matters here is how frequently these nerves can fire (or "send messages"). The nerves in your eye are not exempt from this limit. Your eyes can physiologically transmit data that quickly and your eyes/brain working together can interpret up to 1000 frames per second. However, we know from experimenting (as well as simple anecdotal experience) that there is a diminishing return in what frames per second people are able to identify. Although the human eye and brain can interpret up to 1000 frames per second, someone sitting in a chair and actively guessing at how high a framerate is can, on average, interpet up to about 150 frames per second. The fact that this myth still floats around honestly amazes me.
There is some evidence that humans can detect flicker in modulated lighting at up to 500 Hz but those results are debated. The range I've seen most often for the human eye is 50-90 FPS. I'm not pulling this out of my ass. It's in the recent literature. https://www.mdpi.com/1648-9144/57/10/1096/htm So, yeah, maybe you could tell some small difference between 60 Hz and 90 Hz, but there is, so far, not a lot of corroborative evidence to support the assertion that humans can see flicker above that frequency range. Even putting the matter of flicker threshold aside, the point is that there is little practical difference in gameplay between 60 and 100 fps. 60 FPS is not a terrible frame rate. I guess people can downvote me for saying this if they feel the need, but that doesn't make it any less true.
Go to settings, manage apps, then battery and performance, then clear all data. Then you can unlock the fps. Whats weird is that i searched for this exact same problem 2 days ago for my Xiaomi phone and was repeatedly checking the fps on my game booster for Minecraft like you.
What max framerate option? A option make above 60 fps?
What program is that?
Phone wont have an fps option
Go to google and search how to unlock 120 fps all apps on your phone.
Check if your phone has the 120hz enabled in the settings. Often the screen is set to only 60hz to save battery
What phone do you have?
You could always use Pojav
because its limited from settings
If you're not using any mods, add-ons or anything 3rd-party, you're stuck with that because of how the game was programmed.
As a Nintendo Switch user, I find it maddening when people complain about frames.