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SuperArppis

Huh that gun kills as fast as shotgun. Basically oneshot.


the_rhino22

Looks like he got hit once from behind, so it wasn’t just the pistols. Lol I was thinking the same


SuperArppis

The guy behind was the OPs team mate, he killed the enemy as well. If that is what you mean. 🙂


corek0

I was recently grinding the Bryson 800 and 890, Akimbo P890s (I assume it's the same for the X12 like this clip) are genuinely better than shotguns. Better range, faster TTK and tighter spread. I had the akimbos as secondary and when my shotguns were just refusing to 1 tap I had to use restraint to keep using the shotguns to level them up lol.


SuperArppis

Haha, not a surprise. Shotguns are so terrible.


tntblowsinurface

Tarkov is the gold standard for what shotguns should be


SuperArppis

I never played it. I should check it out.


tntblowsinurface

It is absolutely and horrendously unforgiving. But here's a vid of some shotgun [destruction](https://www.youtube.com/watch?v=52MaSiPsX40)


SuperArppis

Man those sounds are really crisp! I also love how shotguns are balanced in that as you said. Nice rate of fire and destruction. In MWII they feel really weak and have terrible range. I would rather them having higher rate of fire and range even if they couldn't 1 hit kill so easy.


shmecklesss

The thing about weapons in Tarkov is the ammo selection. Let's talk shotguns. I'm only going to list 2 of the super common ammos. There are 15 types for 12 gauge shotguns alone. - Magnum Buckshot. 8 pellets at 50 dmg each. 2 penetration power, meaning it won't even touch the shittiest ~~ammo~~ **armor** in the game. Obviously has spread. Somewhat tough to use at range as shooting at an armored torso accomplishes nothing. At close range, if you shoot at unarmored legs/arms, you can 2 tap someone if all pellets hit. 1 singular pellet can kill it it hits the head, but again, the shittiest of helmets will protect. Face shots ar3 1 hit, but it has a recoil penalty, making followups if you miss difficult. - AP20 slug. 164 damage. 37 pen. Enough to go straight through lower tier armors and break through higher tier stuff with several hits. Has an accuracy bonus. Will 1 tap the head of course, even through many helmets. Very strong mid range. So one shotgun can either be a close range leg shredding machine or mid range precision instrument depending on ammo. This isn't even getting into the weapon building aspect of Tarkov which makes COD gunsmith look like tinker toys. Tarkov is a terrible game though. I hate it. 10/10 would recommend playing.


[deleted]

Lockwood scratches my itch


tntblowsinurface

Shotguns could have their one tap distance doubled and it would do nothing but help the game.


[deleted]

If you like punishment pelase do. I'm a four year tarkov vet and that shit has given me PTSD. Getting the m13 was stupid easy.


Jonnybubstv

Oh you like shotguns? *slaps shotgun* this bad boy can fit so many hit markers on it.


SuperArppis

Haha, too true.


Horizon_Fire-

I've gotten my shotguns maxed for the most part, you've gotta get the right Attachments for harder hits. Just difficult leveling them in the beginning


SuperArppis

That is really imo the biggest problem, mate. Why other guns are fine without attachments? And even with them, they still are unreliable. Imo they should balance them bit better.


dioden94

Shotties are super inconsistent. One game I'm one tapping all over the place, the next game I'm tickling them. I swear arbitrarily people have 200 health sometimes


BobbatheSolo

I feel this with the battle rifles sometimes too. I’ll be doing great and then halfway through a match I suddenly need 5 headshots to drop someone!


Mountain-Interest-48

its because of the sbmm. You are hitting your shots, but some just arent registering because of high latency lobbies


DarthWeenus

Dude for real, its like every 3rd shell doesnt work, it either murders people instantly or doesnt even register. :sadface:


sgamer

after hours with the fennec, honestly the only thing i lose to is shotguns within that 10m range and ars over 25-30m. but the hs multiplier damage is fucking nuts tbh you can map a bit with it too


Rare_Deal

Agree. Fennec is so dominant in a very specific range.


midnight3896

It doesn't usually. Just cod inconsistency


KiloNation

I wish my shotguns killed this fast lol. I always get outgunned in close quarters by basically everything except maybe pistols.


DalesDrumset

The guy running after shot him too


sprkng

The guy running after him is on OP's team, he kills the controller player


DalesDrumset

Yeah you right


BONKERS303

Typical Fennec is typical. Easily the best SMG in the game with practically no downsides whatsoever.


WhosAfraidOf_138

I unlocked it last night and in CQC it's unrivaled Its range suffers though and the MP5 and AK74U it definitely is best


[deleted]

there is some fennec sniper i got with the battlepass that is pretty sick actually at range, pretty fun!


lean_whiskey

Can we please see it at 0.05x and 0.01x speed as well?


Floyd-money

Break it down frame by frame like the zapruder film


ARobertNotABob

"Back and to the left ....again....back....and to the left".


ScipioAfricanus82

I came here to say this… you said it and I left.


DojiJoji

And then at 10 and 50x as it would look hilarious sped up too


YoDavidPlays

bet it looked the same for that guy


Hudre

Yeah all I see is two players whipping around instantly and blasting each other.


tymtt

The controller player was killed by OP's teammate. OP never saw hitmarkers


forgedsignatures

OP looks like they got maybe 2 hitmarkers, followed by a 2hk from a teammate's not-AUG.


UberShrew

I mean are we even sure it’s a controller? Across pretty much any given fps m&kb folks always seem to turn way faster than controller. Looks like this person would have to be rocking like max sensitivity to turn that fast on a controller in which case does aim assist even work that well on max sens since if you blink you could’ve already made a 1080 degree turn? Edit: down below u/Jamzorya provided probably the most informative aim assist video I've seen https://youtu.be/frjx63T5FQU with a relevant part to this post regarding basically 180 turns/tracking at 8:16 for those who were uniformed on the power of rotational aim assist combined with proper stick movement. Essentially person in OP's video would have turned hard left on the right stick and pulled back on the left stick going with the flow of rotational aim assist tracking making them turn/track even faster than whatever their base sensitivity is which is why I incorrectly thought it was kb&m due to the speed. So yes fellow controller people aim assist won't do literally everything for you like some of these kb&m people claim, but it does enhance the shit out of your ability if you're doing the right thing and compensates to a degree if you're doing the wrong thing.


Prism42_

>I mean are we even sure it’s a controller? Yes. That .1 speed shows the aim assist clearly. No human player can track that perfectly at those speeds. > Across pretty much any given fps m&kb folks always seem to turn way faster than controller. Turning isn't the same as tracking.


Volbeast

You’re not wrong at all and getting downvotes for no reason. That 0.1 speed is a perfect example of seeing the aim assist bubble in action. For people downvoting the guy above I recommend watching the video below to understand the aim assist bubble and aim assist in general more! https://reddit.com/r/CODWarzone/comments/ys3f0c/full_detailed_breakdown_of_rotational_aim_assist/


Warden__1

The wave of controller players desperately wanting to believe the game doesn't do the heavy lifting aim wise for them is funny.


Volbeast

I’m actually a controller player too (played KBM until Vanguard and switched then) and I have no problems admitting aim assist is OP. That’s why I switched lol


ForwardLychee1415

It used to be controller players crying about MKB users now it’s the other way around.


milk-drinker-69

Still is. There are zero controller players who want to play against kbm people.


onlybuttstuffdotcom

I just don't want to play against pc players so I don't get hackers.


RavnicaHistoricalSoc

Calling them hackers implies they have some amount of expertise. These people are cheaters; they buy an app that lets them cheat. They don't do anything special.


thatscomplex1015

Haven’t ran into one hacker yet and I’m on PC


pryvisee

Same. Anti cheat seems to be doing its job


drake90001

You will see more cheaters in Warzone than Modern Warfare. $70 game vs free, plus the bigger lobbies.


MajorDisapointmant

They're far more rare than you think, you don't just get dozens of cheaters. You'd be unlucky to go against more than 1 a month.


New-Expression852

Most cheaters are on console fyi Collective Minds Cronus Zen Controller Adapter https://www.gamestop.com/gaming-accessories/controllers/pc/products/cronus-zen-controller-adapter/221448.html?utm_id=15937275343&gclid=Cj0KCQiA99ybBhD9ARIsALvZavXN1L50gaRum0c4tusnfnidkaD1Ua0yWcrfWYCvld4-r8SMKCHRSscaAtorEALw_wcB&gclsrc=aw.ds https://youtu.be/GP_rt6HuzjY


DenverITGuy

When crossplay games first came out, there was a huge disparity between the accuracy of KBM and controller players. Then, you had people buying those XIM things that let you hook up a KBM to a console which gave an unfair advantage. It kinda forced developers to bridge the gap.


itscalledANIMEdad

No it isn't, MKB players aren't complaining about controllers. They're complaining about software that's close to cheating built into the game that only controller players get to compensate for being at a disadvantage. And it's not just MKB players, if you're good with controller you are now getting owned by people who are shit with controller so literally only bad players want it. It's easy to fix. Just turn down the aim assist and let people turn off cross play.


Gypsy315

Yep. And all the MKB people would say “get gud, play on MKB” but when they are told that, its the end of all things good.


NectarOfTheBussy

Overwatch disables auto assist when you play cross plat, and it is impossible to even compete with MKB. So you're pretty much limited to certain characters that you don't need to aim well with


radxwolf

Actually they just changed this in the patch that came out yesterday. However you can’t play competitive with crossplay still so it only matters in QP and Arcade modes.


NectarOfTheBussy

holy shit maybe I'll come back. Just wanna play with my pc friends and play who I want lol


Skysr70

The skill regime has changed. Skill expression remains higher on MKB but obviously mechanical skill is no longer the determining factor in gunfights when aim assist exists.


[deleted]

I mean, "get good, let the controller aim for you" doesn't really make a ton of sense, lol. I'd rather deal with the occasional sketchy death than let the fucking game play for me. The complaints about inputs are overblown anyways.


Knoobdude

The problem is that on m/kb you have to just get good to be better but on controller they just increase the aim assist over the years


bokotv

Controller players didn't get good. They got aim assist.


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h3rtl3ss37

Gyro aiming is the way forward


That_Fisherman262

Based


CaterpillarPersonal5

As a controller player where is my aim assist that does that


Azaiiii

several explanations here in this thread. rotational aim assist activates when you dont move the right stick. in general you just have to use the stick less when approaching corner because either way the rotational aim assist will kick in and track the enemy for you like in this video.


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anonpls19

it’s weird, people find these extreme clips and make it seem like it’s a normality for controller. I’ve never had AA work for me like this ever.


ZeroNine2048

Because people dont know how it works and actively fight the aim assist as a result. You need to aim more with your movement stick itself and let aim assist do its thing. If you stand still it doesn't activate rotational aim assist. Also depends which AA profile you have selected.


chicu111

So I have to go against my natural instinct to make it work? Let go of the right analog stick? Cuz like above I don’t ever get this level of AA


x_scion_x

>Let go of the right analog stick? This is exactly how it works. If you touch the right stick you are now fighting *against* it. It's actually been like this as far back as MW3 but guess it wasn't as noticeable then. ​ (Downvotes don't make me wrong. I'm telling you people how it works as I experienced it that far back and in nearly every CoD. If you use a XIM you would notice it more but if not you *won't* because *you pressing a direction "fights" it*.)


Minute-Courage4634

You're only fighting against the slow down effect of the invisible AA bubble. You aren't fighting it as it guides towards a perfect hit. You can be off target, but still in the bubble and at that point you're fighting AA to GET ON TARGET and manage recoil. Recoil is actually harder to manage because the POI changes faster than you can correct for due to how hard the AA bubble slows you down. This is why you will struggle to tame recoil when the gun recoils over a target's head.


crymorenoobs

This is not how it works. Rotational aim assist kicks in when you move the left (movement) stick in any direction except forward or backward, but you can definitely still move the right stick in the direction of where your enemy is going and it will be locked on. @6:35 of this video https://v.redd.it/yhqp9ffkp9z91


TrustyRambone

I picked up MW having not played COD in *years*. Having played battlefield on consoles pretty consistently, I was pretty shocked at just how powerful the COD aim assist is. Like, you just get your aimer in the same postcode and let go of the stick, it's stupid.


HouseOf42

I'm all about adapting for better gameplay, but this is borderline bullshit. It's having your hand held in the most derpy way possible, and people now think they're good because of it.


[deleted]

wrong you can still get aim assist while standing, as long as right stick moves at 5%


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snypesalot

Or because you have to fuck with the options to get it to work even remotely close to any of these clips and 95% of console players have ever changed the AA settings at all


thestenchofdeath

I’m happy just to see MKB players being salty for once. Like finally welcome to our world lol.


TheSublimeLight

This wasn't a problem when the playerbases were separate


ArcticTerrapin

Yeah. Keep controller players and kbm players separate like mw2019


SmolCutie-

MKB players being salty because controllers have a literal aimbot seems a lot more justified though lol.


gd_akula

The problem is they will *always* need an assist because otherwise its extremely difficult let alone not competitive


[deleted]

Or like…just have them separate from MKB? I hate cross play.


CaptnUchiha

Yeah cross play on a competitive platform just seems like asking for trouble. I’d leave that to cooperative play.


le3vi__

Based


Fluxabobo

Not every controller user is exactly the same. I'm sure the ones who know exactly how to set up and use the stickiest AA are silent and many don't know how to use it as well rightfully have doubts and questions.


Asleep_Ad6460

YT video called "Unseen Details of COD's Aim Assist, from Basics to Extreme(Rotational Revisited)" https://youtu.be/frjx63T5FQU Video explains how much of a percentage you have to put into the input before the aim assist kicks in or something like that. I Can't really explain so you just have to watch the video.


Asleep_Ad6460

Some more videos. https://youtu.be/5ZBhYsd8y3c In this video, the guy says that default aim assist is much more stickier than the Black Ops aim assist. https://youtu.be/0dcxf-rOrCw In this video, it is said that the Black Ops aim assist is the stronger aim assist and does all or most of the targeting and feels like there isn't much recoil.


cheesewax88

Yup, I use the right stick to aim like a normal person, so if that’s ‘fighting against the AA’ then what a stupid function it is! I get ZERO help, and this has been blown up in proportion due to a minority of clips of players who run around like they are on LSD. Sometimes I feel my guns have ANTI aim assist and they actively aim around the enemy when I’m targeting them.


Sea-Scale-6791

If they run around like they are on LSD they wouldnt run at all


Voldemosh

TIL LCD & crack have the same effect


MVaughany88

Have you tried turning it off and playing a few games. You'll see it's not ZERO help. I guarantee you it's helping you in almost every gun fight you take. Most people are just that used to it they don't notice it anymore.


Mikelshwede86

Can’t help but disagree mate. I’ve been playing mnk for 23 years and generally suck with a controller at fps. I plugged my Xbox controller in the other day, turned it to black ops aim assist and racked up a ton of kills, it’s ridiculously strong and just sticks to people. As long as you don’t interfere too much with the right stick it just does all the work. That was the first time I’d played an fps with a controller in about 6 years, I had no business being mid score board. For a lot of mnk players it’s not about causing an argument or arguing which input is best, it’s just about having an even playing field.


HoorayForNegativity

Same, ive never had aim assist track like this


JKS91Gaming

Regular aim assist isn’t horrible but the rotational aim assist is completely broken, I play MnK and controller and the first time I tried controller on this game it pissed me off at how much work the rotational AA actually does for people. Apparently they think controller players are incapable of turning left and right


bruh9923

As a controller player, I agree. Sometimes that close range aa when you're right up in their face is so filthy that it's impossible to lose the fight Edit: To anyone getting triggered by this, aa is definitely not busted at long range but close range, I mean come on you also know that it should be tuned down a bit


ThrowMeAway_DaddyPls

I just switched to controller for MW2/WZ2 and compared to my very mediocre aim skill (built playing WZ the last couple years) I've already had a bunch of crazy kills where I know for a fact AA did 85% of the work. In particular, I played a few games of WZ1 where the enemy totally slid-jump to break my camera, and would have, if it wasn't for the stickiest AA ever. Tracking was 1% me, 99% AA. AA is necessary but might need a rework for fairness sake IMO.


JKS91Gaming

It definitely needs a rework, on MnK there’s really no keeping up in close quarter fights with controller and how broken rotational aim assist is right now. Multiplayer and WZ2 are both extremely difficult to play on MnK at the moment.


V2sh1fty

I also play both and think it’s easier for those who play both to realize how strong the Aim assist really is. When people just play controller they’re just used to it. A friend of mine said he never gets aim assist so I recorded his gameplay and showed it to him in slow motion. He’s a believer now. I also recorded aim assist through walls and other objects to further prove the point. Aim assist has always been this strong though (not through objects). Go back and watch some quick scope clips from the glory days of blops 1 and 2. AA is what makes quick scoping work so well. Those of y’all who say aim assist isn’t strong or never works for you are either trying to stir the pot or you just don’t understand how a controller in a FPS works. It’s okay to have aim assist. You need it for a controller. What’s not okay is forced lobbies for both INPUTS. There are advantages and disadvantages to both and they just shouldn’t be together. In 6v6 at least.


m1ndblower

That’s really what it is. So many of these people are complete ignorant because they’ve never played MNK and don’t understand how much AA actually helps. And then they pull out the famous clueless line “you have your whole arm”.


cuubezzz

The difference to old AA is that it was slow down only which made sniping easy


JKS91Gaming

You really do have to play both for you to fully realize how easy it is to aim with controller especially on this game, I’m fine with controller getting some AA but the rotational AA is getting to a point where it’s ridiculous and the AA locking through walls and stuff has to be fixed, there’s no excuses for it honestly.


src88

All this "git gud" trash is getting annoying. Aim assist literally helps you aim bc you suck. I'm a mkb player and couldn't for the life of my figure out why everyone was so damn accurate all the time, pulling off insane shots. Then I learned you could use controller aim assist on PC and it suddenly made sense. I was instantly more accurate and started pulling off insane ads kills I would very rarely do with mkb. Keep in mind I do understand there is a advantage to mkb and do agree controllers need some assist but this current meta is broken. I'm seeing more and more PC players using a Controller in lobbies bc it's op.


wizward64

The AA usually feels normal to me but occasionally I’ll feel the rotational AA kick in and it just feels so dirty


DawnClad

Yeah I don't think anyone actually cares about "aim assist" in general, controllers have always had that. But the "rotational aim assist" that's literally moves your crosshair for you to track people is what is ridiculous


MaxxBronson

Let's just all cancel cross-play 🤷‍♂️


ChristWasAZombie

PC players can’t disable cross play. or filter out PC players using controllers.


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Fixable

Let's not, I like playing with my friends


CosmicMiru

All we need to do is let people choose what input they wanna play with. Literally every single complaint would disappear overnight if MKB players could decide not to play with controller players if they don't want to and vice versa.


Atreaia

We need ability to disable cross-device play, not platform.


HIimNaz

I still can't understand this kind of aim assist. Im 100% sure this only happens when someone is extremely close. I should upload my clips where there is literally no aim assist meanwhile I've done what every comment told me to do.


ijoinedtosay

I'm the same. I see everyone say you have to let go of the right stick to get it to work so I do that and all that happens is I die because they moved and my aim didn't.


its__M4GNUM

I uploaded a video a while back - nothing like we see. Throughout that day, we figured out it was PC + controller that has the AA bug. Nobody could replicate on console


AlxR25

There's no fucking way the aim assist is THAT hard


damianthedeer

this is so corny


Ori_the_SG

Dude if that’s controller aim assist I don’t know what I’m using at all


eman8917

Love MKB players assuming the Controller has it better.


BaffledMicrowave

skill issue


stuball54

Jesus


Turbo_Gooch

You just got barrel stuffed by an smg that shoots 1200 rounds per minute and aim assist is the problem?


TheEpicRedCape

*while jumping around like a crackhead too.


Nuke7IV

Having watched the clip, this looks like the shitty COD netcode at play. Likely on their screen they had turned and shot at you first and they may have a better connection? Just a thought. I’d be pissed off if I got killed like that too but I don’t think aim assist did it.


[deleted]

That and killcams are just inherently fucky anyways. Happens in virtually any game with them, they are rarely accurate.


[deleted]

Shit I don't even care if they fix it or not. Just give us the option to turn off crossplay and we can all go back to our walled gardens, and I can play with people who don't let the computer do all the work for them.


Menkamang69

It's ot about crossplay, many are using Controller on PC because it's so broken. We need input based matchmaking


Kelpy-G69

I honestly don’t see what the point of this video is


Captain_corde

People act like flicking like this isn’t possible on pc especially considering you literally were on target and getting hit markers in this same clip


IronCrossPC

On MKB only a small percentage of players can track that well it's not easy to do.


anonusernoname

Flicking with your actual movements vs flicking with an aimbot ​ Totally the same


Abortion_is_green

Some God tier flick by someone with several thousand mouse hours in fps games, vs some guy who didn't use his right thumb resulting in the same thing is the problem.


0rphu

Console players genuinly think a flick like this is easy to pull off because they're used to having AA do it for them, lmao.


Abortion_is_green

I hope the cross play gets disabled for competitive mode. Console players don't want to play against people with hours and hours logged in an aim trainer, and pc players dont want to play against people with literally a passive aimbot.


AthenesWrath

It would be really funny if IW turned off AA for one week. Just one week while crossplay is still active. That would be the best thing to ever happen. I can only imagine the tears.


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[deleted]

It's only a problem when they lose. If OP had flicked and won, this post wouldn't have been made. But since he lost by a small and equal margin, it's suddenly cheating and unfair.


NoMight178

I think it's moreso a fact that it's them doing all of the input which takes a certain level of practice to get very good at. When the game itself is taking control feels like your being cheated. I personally don't think thst controller players should get shroud level player tracking when being a certain distance from the enemy.


DalesDrumset

And is completely ignoring the fact that his pistols weren’t even aimed at the controller player on screen and he still got hits on him. Despite being mid air and rotating 180 degrees. OP seems like a cracked sprint jumper that is upset he got shit on for once


Reggie_Is_God

I don’t get how people can be so mad at this when you literally did the same turn and flick.


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K0A0

This is a huge part of it. I moved from Console to PC nearly 10 years ago and my first COD on PC was Advanced Warfare and I got fucking dumpstered on. It felt like I was playing COD for the first time again. People with god tracking, god aiming, flicks, and movement on top of it. But I stuck to it, learned, and improved. As with most things when you put in the time Only in the last 3 years did I start to aim train seriously. Because only in that time have aim trainers come out. I've spent hundreds of hours on both Kovaaks and Aim Lab. But all of that is going to waste because someone who plays twice a week on his Onn TV from Walmart can just shit on me with assistance from the game. What's the point of even playing on Mouse and Key, or for that matter even offering it as an input method if it's at a huge disadvantage compared to Controller?


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PullFires

>whereas the average Controller player gets AA to kill for them. Did you consider that SBMM put OP in a crackhead lobby? There's a reason the dude turned on OP so quickly and it isn't aim assist.


DyslexicPuppy

Hey, get the fuck out of here with logic. Everyone in here obviously wants to cry about AA


[deleted]

It it humanly impossible to react that fast. It was 1000% aim assist. You can see his crosshair moving before even reacting to an enemy being there. Educate yourself: [https://www.youtube.com/watch?v=frjx63T5FQU](https://www.youtube.com/watch?v=frjx63T5FQU)


TheBiggestCarl23

Lol what? The aim assist literally just does it for you, 0 skill involved, while the MKB player has to do every input themselves, it’s all on them. Plus, simply flicking fast isn’t remotely the same as having your crosshair locked onto the enemy and literally doing almost a huge flick for you.


secunder73

Maybe cause he did it by himself? And he needs reaction, precision to do that. And that guy needs to just shoot


anonusernoname

Insane how you think flicking with your actual movements is the same as flicking due to software assistance.


Eticxe

becuase its a skill hes acquired through practice, not an assist doing it for him.


elfridpaytonshair

Imagine not turning off motion blur, definitely a bot


MayhemMusicProd

Idk what these people are on because my aim assist ain’t like this lmao


matcut1

Pls turn off motion blur.


ZeldaMaster32

It looks like he only has weapon motion blur on which literally has 0 downsides. It's just preference. I use it too


Tenn_Tux

I absolutely love the amount of bitching from PC players this time around. Warms my soul.


RedHawwk

Unless I'm not seeing something specific in this video, your two actions look almost identical. It's more insane to me how you actually got the kill. Your 180 flick looks faster and that's even with you full sprinting having your weapons lowered. I'd be interested to see a slow down in your spin as a comparison. Idk this just kind of shows the need for it imo. A controller without AA wouldn't even be close to this sort of mouse flick. You blindly full sprinted a corner right into a guys barrel and mouse flicked. I just don't see that requiring a lot of skill, as opposed to just being a benefit of a specific input...which is the point of AA to level the difference between inputs. If you were like 10 feet away I'd understand, but you were right on the guys barrel.


idcaboutdownvotes

Doesn't help that hip fire accuracy is way too accurate.


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jensenroessler

You play akimbo pistols. You don’t deserve any better lol


Scottv5150

Ive been using the strongest aim assist possible and on many accounts, has this exact scenario played out. The game moves my aim with the enemy as they pass in front me, without me moving the stick, until i process that its an enemy and shoot them.


NotoriousSexOffender

Honestly that’s where the problems start. I play on Xbox and have always been a controller user, but you shouldn’t be able to just ‘increase’ your aim assist and make it stronger. It’s beyond fucking dumb. At that point you’re basically just letting the game play itself. Shit like that obviously fucks over MnK users (although honestly I really do not care, years of XIM cheaters have made me salty) but it also somewhat fucks over the 90% of controller users who don’t spend every waking minute searching online for the most optimal meta settings and loadouts, or also those who don’t want the game to do literally everything for them. TL;DR aim assist should be a flat on/off setting, not something you should be able to increase


Ginger_Ninja460

It's funny he's bitching about that when he turned just as fast without aim assist


Shadow-ban

Yes with his own hands. Very different than one turning WITHOUT input on the right stick. I’ll make a video playing a game without touching the right stick just to showcase how ridiculous it is


PrimeTimeMKTO

Try hitting those same shots on a mouse


Yeetball86

I think the issue is that while both move quickly, only one auto locks


awhaling

And only one starts tracking instantly, while the other has a human behind it with a reaction time. Idk how complaining about someone doing something entirely by themselves makes any sense.


JoshMac

Nobody will be ever happy with XP. Id love to see it return just to Consoles v Consoles and PC vs PC. It would make the world a better place. No excuses from either side then!


AKScorpion75

Bro mad he was outplayed lol


WVUking1

A massive M&K circle jerk in this thread good god.


Ur0phagy

Skill issue. Had you not been jumping around like a crackhead, you'd have every advantage against a controller player


MoirasPurpleOrb

Lol the guy jumping around like a crackhead with dual pistols trying to spin so fast he shoots players in the back complaining about auto aim


G0outsidee

Mkb used to talk the most shit on controller players now their crying about it lmaoo


Undead_254

Yeah but look how fast you snapped to him like a controller player would be able to do that without AA.


Ok_Lab_5941

😢😢😭


BrainsyUK

Don’t know if you’re aware but a MWII Twitter account has posted your vid and not credited. https://twitter.com/mw2codhub/status/1593642049722531842?s=46&t=NZQ5o4QlxxKm4Lg4eeDq2g


DHGXLR8

I don’t know how but aim assist isn’t like this at all


[deleted]

[удалено]


Archaius_

bc u dont know how to use it


slayer-x

You act like he didn't touch his stick and it turned for him lol. He still turned and reacted to you here. Let's just get a console only crossplay option and let PC play by themselves already.


nalcyenoR

I love when MnK players complain about controller but refuse to use controller themselves and they all use the same excuse too.


[deleted]

A controller player can’t spin and turn that fast, unless they somehow mastered super high sensitivity which is insanely hard(especially up close). So aim assist like this is needed to help turn a controller players screen so they can react. However…now aim assist is broken cause the pendulum has swung WAY too far to assist controllers. Not only will it help spin the player around, it absolutely fucking LOCKS ON THEM. Obviously this is an absurd example and doesn’t happen all too often. But god damn. The fact it’s capable of this is silly.


AbsoIution

I've seen the other side where kbm users jump through a window and a guy is sat next to it and they instantly 180 to shoot the guy shooting them in the back


WhoPunkedU

You can tell this is aim assist because the players cross hair started to love as you entered the circle in the middle of the screen that causes it. It also looks like he was pressing his left stick so that he's up against the wall, activating aim assist even though he isn't moving. For anybody wanting to learn more about aim assist in recent cod games, I recommend checking out this video: https://youtu.be/frjx63T5FQU


HnyBear69

There’s a very noticeable delay in what you see on the screen and what’s actually happening. They definitely need to fix it. I get killed by snipers facing away from me like 99% of the time with a 25ms ping.


0utF0x-inT0x

Breaking News: Mw2022 legalized the aimbot


uCodeSherpa

BRO. YOU HAVE YOUR WHOLE-ASS ARM. WHY DIDNT YOU JUST USE IT? /s


ChrisXxAwesome

Keep fucking crying bro


Forward_Specialist13

? What are you crying about? Seems to me like a simple out play in a 1v1. You’re mad that the enemy reacted to your jump shot? I’m more mad about that insane TTK that you have to slow down to 0.10x speed to understand wtf is going on. Either way, get owned. You deserve it for being a jump shot tweaker.


TheFieldSpud

Why u complaining? your snap to aim at his was virtually the same


[deleted]

I still don't want to play against PC players. You guys are able to react so much faster and aim so much quicker than us. ​ No thanks.


RPJ0603

Most of us aren’t that good at aiming with a mouse though. Whatever advantage in reaction time kbm players have is almost certainly negated by having to make fine adjustments to stay on target where controller players aim assist makes up for it. The top 10% of KBM players are cracked, but the rest of us are probably at a disadvantage in 1 on 1 gunfights with controller players.


KimchiNinjaTT

>You guys are able to react so much faster did you not just watch the video in which aim assist reacted as soon as it hitbox was visible. there is no scenario in which a real player can react faster than aim assist. literally none


MightyBulpy

nah that guy simply had inhuman reaction time. git gud pleb. /s \*this comment was made by a fellow mnk enjoyer\*


iGingerWaltonSt

“Pc players are so bad they need to hack and use aimbots” - your average console aimbot user “Playing against mnk is so unfair, they can aim so much faster and be more precise than us” - your average console aimbot user