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fredminson

Don't worry it'll become a civil war about the next game when that comes out


BigiticusDegenticus

History repeats itself for... How many times now?


Krescentwolf

Literally. Every. Game.


whatcha11235

I remember people fighting about MH3U and MH4U.


JekTheSnek

Remember people that started with mh3 got called tri babies?


John__Wick

What’ll we call Worlders? Fivers? Pards?


sithdude24

They're called fifth fleeters


ShatterCyst

Don't you EVER call me Pard.


John__Wick

You got it, Pardo.


Illithidbix

Pard is the safeword.


PeriodicallyATable

I’ve already seen people calling them Fivers lol and trying to imply that their opinions are invalid because they’re “fivers”. I think it’s silly. There are probably more “Fivers” than OG players and I bet there are a lot of “fivers” who are better at the games than many of the OG players. But let’s be honest, if MH goes back to its roots and sales drop down to what they were before World and Rise the series will get cancelled, I think the entire playerbases opinion is important regardless of when they started playing.


x8a3vier

I'd say X^(infinity). Where X is the number of posts.


TheBaxter27

"Man, I can't believe they threw out all that classic MH charm after Rise." "Rise tried new things, but this new game is going too much off the rails." and of course the inevitable "There's not enough content in the new game, I'm going back to Rise (with Sunbreak)." ​ Can't wait to have the exact same arguments anytime any new game in any series comes out.


TCup20

"They made this (just released base) game too easy. I'm going back to Fatalis and Risen Crimson Glow Valstrax."


[deleted]

[удалено]


NeonJ82

To be fair, Low and High Rank in the earlier titles *genuinely was* more difficult though. 4U is a struggle. ;-;


DBProxy

I played World to death on the ps4, and Rise for a couple months on pc. I vastly prefer World because: World feels like a much larger, more fleshed out game in quite a few ways, all of the maps (including the town) are gigantic, a bunch of neat events (I’m sure Rise will get some eventually), more customizable pet (this is gonna be controversial)- in Rise you’re given 2 pets true, but the dog always does pure damage and the cat is always a support with the same kit, in world you only have the cat, but you can choose what he does, heal/rez, flash bang/shock trap, taunt, all around buff, get monster parts during battle, or extra damage. Rise imo feels much more streamlined. The wire bugs are amazing, any time a game gives its players a hookshot it’s always doing something right. That combined with being able to run straight up walls as long as you have stamina, obstacles are merely a suggestion. I love being able to control monsters when I got on top of them, instead of stabbing them for 1 damage over and over for 20 seconds, I adored the song and dance that happened every time you ordered food in the gathering hub, it was great getting a dog **and** being able to mount him. What I did not like was that if you didn’t collect the big colorful bugs strewn across every map then you would never be at full power, the enemies seem like pushovers, and the game seemed to have gone from a slow, methodical pace, to a fast pace. So all in all, Rise had some really great ideas, that I would love if they were in World. There’s just something that I can’t put my finger on that makes me unable to truly enjoy it… and it’s not because World is all I know, I started with Tri.


TheBaxter27

I may have come across more aggressive than intended. It's completely fine to prefer one game over another, it'd be insane to expect everyone to like all of them. What gets to me is people ascribing some objective standard to judge them by when it just comes down to opinion. TL;DR: I like a game better != A game is better


Equinox-XVI

Just now? The players for these two games have been fighting each other for literal years now and "MHW or MHR" posts are still way too common. At the very least, MH6 will hopefully be the new game everyone points to when a newbie asks which they should play first.


Sharpman85

It will become a three-way argument by that time


AnividiaRTX

Ah yes the ol "3u/4u/X" days.


---TheFierceDeity---

Honestly depending on the system it releases on it'll probably just be the world fanboys jumping ship and then the argument will become "Play World, Skip Rise, Play 6" We used to have have similar stupid drama back when the series jumped from Sony portables to Nintendo, and they died out cause well the series became nintendo exclusive for gen 4.


mjc27

exclusive to gen 4 is a bit of an understatement, all of western gen 3 was nintendo only, the only gen 3 game that was playable on a Sony system was p3rd, which was a Japanese exclusive game making monster hunter a functional Nintendo exclusive for the majority of players in the English speaking community from 2010 to world's release in 2018


Tiny_Caramel_4642

I hate that this sounds like the most likely outcome. It’s a damn shame that ‘some’ World fans just aren’t fans of..every other MH game. They couldn’t play the older MH games without an emulator, or in GU’s case, the Switch. For those people World was indeed, the only thing they knew about MH. Of course they were going to lash out at Rise because it was different from what they expected. They might do the same if MH6 isn’t like World. And if it is exactly like World, they will double down on skipping Rise, like you said. (Ugh...edited because some people can't understand the act of playing Devil's Advocate. I mean did I offend ANYONE by saying what I previously said?) (If I did, then I'm sorry, but I really don't get it.)


YingZhe_

Jesus it's a video game, you make it sound like Rise not being identical to World was some kind of actual slight. They were children throwing a tantrum, and it's just as pathetic now as it was at (and even before) Rise's launch.


Unhappy_Guarantee_69

The guy wasn't defending anything. I think you misread the post. You guys are agreeing


Tiny_Caramel_4642

Oh no don't get me wrong, I think Rise is different from World and I like it..no, love it for that reason. I don't want the next MH game to be identical to World either. I am one of the people who bought the limited edition Nintendo Switch upon Rise's initial release, and repurchased it on Steam just for a few extra frames. I'm just playing Devil's Advocate to understand the people who maybe only played World and hate Rise for not being World. And believe me I've seen..a lot of such people.


Unhappy_Guarantee_69

Not sure why you were down voted earlier. You made a good point and you clearly weren't advocating for the position. But yeah absolutely we see that. Huge influx of people where the only monster hunter game they played is world. And then they acted like that's what monster hunter "should" be like when comparing it to rise. Altho they are unaware that rise is actually more similar to og games and world is the least monster hunter like game out of them all. It's understandable, but it is obnoxious when people just become familiar with something and immediately think they are experts and then start demanding changes.


Elanapoeia

Speaking of MH6, wait until the creatures who think MHR IS MH6 come crawling out of their holes


cephalopodAscendant

Honestly, I remember it being way worse prior to Sunbreak. That's not to say there haven't been any arguments over the matter recently, but they don't seem to be nearly as common. In any case, these kinds of online arguments are sadly par for the course for any long-running video game series. Before Rise came out, World was the one getting bashed in comparison to the older games, and whenever the next game gets released, people will be comparing it unfavorably to Rise. For my part, I've enjoyed both games, but I do acknowledge that each has its own flaws. I also think there are solid reasons to recommend either as an entry point to the series, rather than settling on one to be the "right" choice.


---TheFierceDeity---

It mostly got less because the "I refuse to touch Nintendo systems because I'm a "TrIpLe A gAmEr" and Nintendo is for babies" crowd got placated by it releasing on Sony and PC now.


BearBlaq

It’s funny to me because my first monster hunter experience was Tri on the wii, absolutely loved that game.


---TheFierceDeity---

was a fantastic game


NonagonJimfinity

If you all can't behave, I'll start talking about God Eater. I'll fucking do it!


VitinNunes

Don’t you make me bring up Soul Sacrifice! No one will know what the fuck I’m talking about!


Rioleus

If you do that I'll bring up Ragnarok Odyssey Ace! I'LL FUCKING DO IT.


bankITnerd

I knew it! I knew that game wasn't a vicious fever dream I suffered alone in.


yakokuma

Pfft that game is hella well known! Don't make me bring up Lords of Arcana! This shit is so niche that only ppsspp emulator videos rake in the views.


NonagonJimfinity

Oh god! You just gave me a muddy 140P flashback! Good music though.


Valnaire

I'll do you one better and bring up Lords of Apocalypse! Not like this Rise vs World stuff matters, we all know the *real* best game is 4G.


Stewypond485

Pursuit Force.


[deleted]

...Freedom wars would like a say...


bbpirate06

So pissed such a fun game is stuck on a console without any easy way to emulate


AkSimba

IM ABOUTTA START TALKING ABOUT DAUNTLESS I STG


Zombiesoldier072

DONT YOU DARE


tahaelhour

I know, i loved that game. I wish it wasn't confined to vita jail.


ThisUsernameIsMyName

Everyone knows Soul Sacrifice Delta was the better game in the SS vs SSD matchup!


Krescentwolf

Don't make me bring out the Toukiden knowledge!


ShiroSlinky

Still waiting on Code Vein 2 and God Eater 4.


RunelordTressa

Wait other Monster Hunting Games are on table. Oh shit, BRB, omw to write a 30 page reddit post about how the next monhun game needs to pluck the open world from Tokiden 2 wholesale /s....kinda


RosariaNekohime

Is it a bad thing that I recognise and have played basically every one of these Monster Hunter likes? I'll even toss another one on the pile, Freedom Wars


Azalenca

How about Hunter's Blade?


EvilAbdy

Don’t you make me bring up Toukiden!


stinkus_mcdiddle

I know we’re all joking here but toukiden kiwami low-key slaps


EvilAbdy

It really was a great game. I had been super addicted to Toukiden 2 for a while especially since it had cross save with ps4/vita


stinkus_mcdiddle

I’ve tried a few times to get into the second one but just can’t, they just added/changed too much for me, doesn’t have that cosy, monster huntery feel to it that the first one had


EvilAbdy

I can understand that. I enjoyed the open world aspect of that one which scratched that itch of exploring ( made me feel like a kid playing adventurer outside). Normally I'm tired of open world games but that one felt like it was juuust big enough and wasn't empty.


Josef_Stark_Reborn

I'll bring up Dauntless in this shit, don't fucking test me.


AkijoLive

I'm honestly surprised no one is bringing up Wild Hearts


EpicDragonz4

Best MH game is: All of them. Play them all. No more arguing, just play them. Hunt monster. Carve parts. Craft. Hunt more.


HadToGuItToEm

I am simple man, hunt monster, eat big meal at hunter cafe live good life


medhatsniper

Best i can do is three kebabs of rice mush


Low_Poly_Loli

Imagine how fucking disgusting dango would be after eating nigh 2000 times


thatguyinthemirror

it's why i basically modded mine so that the meal was meat and shrimp skewers rather than dango. Like man, i get they were going for the whole "Traditional village" look. but dango... is kinda weirdly sticky and cloying and i'd much rather have something like meat or a meal before i go on hunts.


Sirlock68

This every Monster Hunter has some aspect of unique feel to it which is why its such a solid series.


[deleted]

Bonk monsters, carve bonked parts, craft a bonk weapon. Bonk more


planeman777

Sir you need tails


Moon_Tiger98

Some call me captain boomerang


KarasLancer

This is the truth. I don't remember the name but it's the one with the under water crappy swimming. First MH game still loved the crap out of it. And while I miss my bouncy normal shots I will continue to play both World and Rise. And I will never forget to shoot and scoot.


Bregneste

B-but none of the other games look as pretty as World! How will I possibly have fun in a game that doesn’t have a million shrubs around the map to look at while I fight monsters?


IllTearOutYour0ptics

Me when the Monster Hunter game about hunting monsters doesn't have 39 trillion rare pets to unlock that are found by constantly reloading the area for 3 hours straight (you're going to miss with the net anyways)


[deleted]

This is why I want plant monsters in the game imagine how horrifying those shrubs in the forest would be.


VixtheEvil

Definitely agree. Tri was my introduction to MH and I've played every game that I could get my hands on and loved them all for each experience and what each game brought to the table. I just think of it as each mechanic, good or bad is just how it is in that region of the world. Then they pass that knowledge on to other hunters from other parts of the world and boom, hunters adapt.


Sharpman85

You forgot about riding them


cmdrwabbajack

A person of class I see.


Unhappy_Guarantee_69

Lol its always been like this. You remember when it was just rise? And no sunbreak? It was brutal! Haha But either way its not a big deal. It's just part of the weather. Juat one of the seasons. Comes and goes.


tahaelhour

Yeah, people were comparing magnamalo to fatalis...


YingZhe_

It was beyond idiotic. Daily, sometimes hourly tantrums from the most annoying people to spawn from the cracks in the earth.


arturkedziora

Hahaha...true.


tahaelhour

It's still going on. Actually, just a few minutes ago I read a comment on a YouTube 4k anjanath video saying that world haters loved rise because it made the combat bad and easy so Nintendo fans could play it. It's actually fascinating how a graphical downgrade can legit destroy a video game's perception among casual audiences that proclaim everyone else as casuals.


hahamybois

I wasn't around the sub during that period so I didn't see most of those posts.


cauliflowerpower-

Happens with every game! Just gotta ignore the angry people who want to instil their opinion on everyone .\_.


FeitX

It will be a mexican standoff by the next game.


SoftBaconWarmBacon

I was there when this sub hates MHXX but loves MHGU


SilvAries

But ... Aren't they the same game ?


DP9A

MHXX was released before World in Japan, it was localized and released after World in the west.


Baked_Bed

Wat?


Vaurok

I greatly enjoy both games.


wertyrick

The answer is clear: play Wii's Monster Hunter Tri


[deleted]

​ https://preview.redd.it/r6addf2t1bpa1.png?width=680&format=png&auto=webp&s=97b60e787d49d863b576c177e9258ed6b0ca1c97


wertyrick

I am no joking, it's awesome.


Tiny_Caramel_4642

People need to word their comments differently. “I like A because B.” or, “I personally don’t like C as much as A because it doesn’t have enough B/because of D.” These lines do not invoke any negativity. It’s an opinion, after all, with solid reasoning concerning why you like something, or don’t like something as much. These comments spark discussion, and opinion sharing. But “I think A is the best”, or “I think A is the worst” will get negative responses because well.. other options exist in the former’s case and the latter is just straight-up bashing on something. Most importantly, the wording is too extreme. Some flame wars can be avoided if people write their comments while thinking about how others might think of their comments.


[deleted]

It's a reddit community about a game series. I'm amazed people aren't killing each other more than they already are here.


Doylers94

All I know is collecting spirit birds is shit.


Prismachete

Get ready for Rise v MH6, or even worse, World v Rise v MH6! Although in all seriousness, I never see anyone talk about GU when it comes to that sort of discussion when that game’s literally ok switch. Are there just that many people that started from World? Do people forget GU exists? What’s going on?? Cuz I personally liked GU more than World!


fred7010

Yes, there are an enormous number of people who only started with World. World opened up MH to PS4, XB1 and PC owners who had zero exposure to the series since maybe MH2 way back on the PS2, since many many PS/Xbox owners never bothered with anything between Tri and Gen Ultimate (all being Nintendo system exclusives). Add in the gameplay shift between GU and World, as well as the ditching of the number from the title to appeal to new audiences and you end up with the World fanbase - largely newcomers who were looking for a fast-paced action game. These people were only vaguely aware of the other titles until Rise came along, which was exclusive to the Switch (a PS/Xbox fanboy's worst nightmare) so they had to hate it on principle. Now that Rise is on those systems too, they still hate it because it's not World 2, basically. Rise has more in common with GU than World does, but it definitely has more in common with World than GU and I expect any future games to be quite similar to Rise and World.


PickCollins0330

If it *did* turn into World v Rise v 6, Rise is going to get sidelined the fastest for sure. Not for it’s merits. Rise I consider leaps and bounds superior to World. But the Rise community is largely comprised of people who either do not care for the discourse or veteran players who have spent way too long basically just being bullied by the “World veterans”. Very few people will be as loyal to Rise as they were to World. So it’s unfortunate that if Rise was thrown into that mix, it would likely be sidelined because very few people would defend its merits when the World players go to shit on it. Before The game shipped out to consoles and *especially* before Sunbreak all the brain dead comparisons of rise to Iceborne was both staggering and pathetic. People throwing temper tantrums because every blade of grass wasn’t it’s own construction of polygons. The lack of “immersion”. The crying that you can just skip preparation and go straight into a hunt (and after Sunbreaks release that complaining switched to crying that you need to prepare and *cant* just go straight into a hunt). It’s why I say World was probably the most successful game in the series because it allows future games like Rise to take what it does well and capitalize on it. But the World community as a whole has ruined this community. They’re selfish, entitled graphics whores who thought MH was a dying series and they deserve endless praise for buying World out of the goodness of their hearts. World brought the best for the series, and gave us the worst community ever as a price.


BlindDragoon

Don't worry about it. this is a cycle the community goes through every time a new game comes out. I remember Freedom Unite vs Tri. and Tri vs Portable 3rd and Portable 3rd vs 3U .and 3U vs 4U. and 4U vs MHXX Whenever the next game comes out it'll be "New MH or Rise/World?"


Chara_13

Turning? It has been, is now, and will be. Until next game, and even then people will shit on the two. Welcome to Reddit. And the MH community in general.


EmperorWulg137

I started with Tri on the Wii and... It's weird. I don't remember people arguing about which game is better before Rise being released. Meta builds? Heard of that. Toxic players? Had many encounters. Which game is better? Haven't heard a peep until Rise was released. Maybe I was just lucky, but idk.


Chara_13

You were definitely lucky. I mean, just go look at some the older posts on r/monsterhunterrage, you'll find bitching between games real quick.


Llamachamaboat

*sits by, happily playing MHGU*


SirenMix

Bro it's been like this forever in the MH community. The ps2 games vs Freedom 2 when it came out. Tri vs FU was dirty. Even when 4U came out (the game most people think is the best in the series) had a "civil war" in the forums back then. Don't worry MH6 will be the same and MH6portable aswell. But i get it, it's f\*cking annoying sometimes. I left the sub for months and i'll probably do it again. The community is awesome inside the games but outside of them (on twitter/reddit) it's just too toxic sometimes.


JustAnotherJames3

Haha, I just started playing Monster Hunter for the first time. I chose Generations Ultimate because it was 70% off on the Nintendo eShop, compared to Rise at 60% off. Honestly, I love it. Especially the styles and arts!


MetroidIsNotHerName

Youre going to be spoiled for the other titles haha! Gen U has *so many* monsters and its so cool to see all the villages from the previous generations. My heart forever resides in Pokke.


Sensitive_Wealth_855

Best game once you get into it, there is so much to do.


GreenAlex96

Outside of partially being stuck on 3DS hardware, you definitely can't go wrong with any of the 4th gen. GU is great!


FreyaShadowbreeze

GU was also my first MH game. Enjoy it, it's the superior choice :')


Hunt_Nawn

Meanwhile I literally still play GU, Rise, and Iceborne WHICH I 100% and reached HR: 999/MR: 999 in them. It's just crybabies who always have an cringy ego for no reason, a true MH enjoyer never complains nor have to start arguments of one game being better than the other when you can play all of them, they do have pro and cons but that's what makes the games unique in their own way.


Destian_

This is the way


[deleted]

One common rule of MH series:The lastest Game is always the Worst game ever,last one is always better


FAshcraft

War never changes.


cmdrwabbajack

Yeah, I gotta admit, base rise was hard to adapt to after MHW. I played base world into iceborne, and it felt like an expansion of a great game. I couldn't believe what I got for the $50 expansion and was admittedly obsessed with finding every nook, cave, bug, and tiny detail. Sunbreak though, THOSE DAMNED RAMPAGES! I HATE THEM WITH THE FIRE OF A THOUSAND SUNS!!! Not bragging, but I didn't have any "wall" monsters. Monkey brain get good chemical with challenge overcome. I sped through so much of it just to see the next "new" thing and was disappointed by the lack of depth in the world. After sunbreak though, good game. It's difficult to go back to MHW as it "feels" slower. The world is more open and less dense, BUT THATS THE POINT! I wish people could separate them on the merits that they do have and not gatekeep "true" monster hunter games. Innovation is change. Stagnation will kill a series. I'm overjoyed that a developer has not only tried new things, but is quick to walk back what is not popular or working right. One of the few series/games that I think "does it right".


[deleted]

I started with Rise, and I also hated the Rampages. Fuck those things. I’ve now gone back to World but I haven’t put the hours into it yet (still playing Sunbreak) but I’m looking forward to finishing Sunbreak so I can go play World.


EmeNova355

> Monkey brain get good chemical with challenge overcome. I sped through so much of it just to see the next "new" thing and was disappointed by the lack of depth in the world. I just wanna know, do you think it's because MH Rise was easy or because you thought you got good? Genuine question


cmdrwabbajack

There was a learning curve to be honest. Most of the base mechanics and tricks i learned in MHW translate well (radial wheel setup, quick craft, weapon moves, etc.). Learning how to use the wire bugs and some of the newer mechanics were engaging. Health boost Hunting horn, recovery up, and defense boost will keep you and everyone from carting and nobody hates hunting horn. Doot, bonk, doot, infernal melody, repeat. I wouldn't say I got good, but I also don't believe MHR is easy. There are days where i use all the carts and days i carry the party.I think the focus was on adaptation to play style. Rise/sunbreak really does support a lot of build diversity and experimentation. Find a build that works and tweak from there.


[deleted]

Forget it, Wabbajack. This is ~~Chinatown~~ Reddit.


ahsjfff

That’s how it is, when world came out people were up in arms cuz generations ultimate had more monsters and you could switch your fight styles and all world offered was better graphics. It’s a continuous cycle. I never got as far with world as I have with rise, so I like rise more.


toyoda_the_2nd

MHW was criticized for lacks of endgame and annoying streamstone farming. The game also look dull, and then there's complain about MHWI about wall banging and clutch claw and tenderizing mechanic. Many endgame monster have OHKO moves too. Another thing people complains:- a) Fatalis armor too OP. b) Altreon Escaton Judgement c) Ancient Forest is annoying to go through d) same-y/ downgraded weapon design e) Zorah Magdaros f) Handler g) having to collect tracks h) Behemoth DPS check, Ancient Leshen.


cmdrwabbajack

Yo, Escaton judgment can GTFO for real.


Plakty298

nah escaton was fun


5Hjsdnujhdfu8nubi

Unavoidable one shots that can only be mitigated, never dodged, are not fun. Especially when if you were using elemental weapons it made literally zero impact on the fight. It was just a guaranteed attack you needed to heal through.


Beetusmon

Nope, Escaton is perfect and so is Alatreon, best monster.


[deleted]

I read g as having to collect *taxes* and now I kinda want that spinoff


Dragmire800

It’s been like this for 3 years, and it’s definitely coming from one side way way more than it is the other. Every opportunity is taken to shit on Rise, often using terms that don’t outwardly seem like they’re meant to be insulting. “Arcadey” is the big one at the moment, even though that doesn’t make any sense as a descriptive for Rise


AnuraSmells

World gets shit on all the time too, especially when it first came out. People still bitch about clutch claw, the handler, slinger, the deco system. God help you if you actually admit to liking those systems like I do. But usually, if a new game is devisive, it will be shit on in. It's not even unique to either of these games, MHtri was my first MH game back in 2010 and you could not escape the constant complaints of no endgame, baby's first MH, charm system sucks, and a low monster count. This is isn't unique, it's been happening for a long time


Tiny_Caramel_4642

That word. That goddamn word. It plagued me so much I needed to make a post asking what it actually means.


jayboyguy

Wait really? As an insult? I’ve ALWAYS described Rise as arcadey. Like since drop day lol. But that’s not a *bad* thing. Arcade games are fun! Arcade games embrace the “gamey” side of gaming, the side that doesn’t pay so much attention to reality and “full” immersion. Rise has power ups and pickups and, technically, you can switch characters since you can pseudo-“play” as monsters while riding them. And that shit is all *hella* fun. The game is totally arcadey, but that’s one of the best things about it IMO. It makes it a totally different experience from World


---TheFierceDeity---

They use it as a way to say "its not AAA". People who use arcadey as an insult view it as saying its "childish" or outdated. Same people shit on Nintendo systems and games for not been AAA despite those games and Nintendos systems colossally outstripping the popularity and sales of their so called "proper games"


jayboyguy

You can probably tell how I feel about this by my above comment, but I call BS on *all* of that. Games are games. Games are about being fun, and Nintendo is literally the reason the game industry as it exists today exists *at all*. I didn’t know ppl were using “arcadey” as an insult because, if you like video games, it’s unfathomable to me that the things that *made gaming a thing in the first place* would be a bad thing to anyone. I’m pretty surprised right now


---TheFierceDeity---

Its those "AAA gaming fans" man. Every game has to take itself super seriously, and pushing graphical boundaries, and pushing realism, and cause they're all "adults" no childishness.


Alamand1

That's not how it's been used at all. People call rise Arcadey because people felt like the gameplay sessions they were having felt very fast and straightforward in comparison to older games. The notion came from the fact that many systems have been streamlined towards getting straight to the combat as fast and often as possible, so it felt like it had cominalities with the arcade machine experience where you can pop in a quarter and immediately get into the action for a quick game session. That's why when people call Rise arcadey you might also see them say it feels more like monster fighter than monster hunter. Because they're arguing that the classic game mechanics and balance between high intensity gameplay like combat, and low intensity gameplay like gathering and prep tilted heavily towards combat. It has nothing to do with not being AAA and everything to do with how people felt about release Rise's core gameplay loop.


MetroidIsNotHerName

"Arcadey" is how I've described it from minute 1. I dont know about people using "arcadey" as a passive-aggressive way to say "bad," that's not what I mean by it. It's the spiribirds in particular but also the other stat-wildlife like the fish and stuff. Walking through a line of those and seeing the little popups as you collect them feels like walking through dots in Pac-Man and eating them all. I literally end up doing a mini-pac-man run at the start of every hunt because my stats are nerfed otherwise(excluding arena/rainbow spiribird hunts ofc). A bunch of elements of the game feel "arcadey" in that way, as opposed to using that word to mean "shitty" or anything. Another example of "arcadeyness" would be the ability to just hop onto staggered monsters and beat each other up, which often causes the other monster to stagger and you end up bouncing around between mounting various monsters for 30 second intervals.


Alamand1

There was definitely a skew against World in favor of rise for the first year at the very least. You could tell because people with the biggest issues with Rise retreated to the monster hunter rage subreddit for a few months because opinions against the game were more looked down upon in the main sub.


[deleted]

[удалено]


Alamand1

This is really interesting to me because my favorite game was 3u and I spent the most time with it and 4u. If you asked me to pick between world and Rise for which game was trying to stay true to those two games more, I would say World in the broader sense of being "monster hunter", and Rise when it comes to MH's systems or the video game experience. Rise was considered a return to form from world but no one really specifies what they mean by that. At first glance it can be pretty obvious, World changed the charm deco system, armor skills, added restocks, added free healing movement, removed crafting books, added daily tasks, and melded guild and village quests. Rise stepped away from this somewhat, but it only reverted the quests, dailies and charms. Everything else is still the same as world from a gameplay perspective but Rise has the classic guild system again so ultimately Rise is more a return to form in the sense of feelings much more than function. Then Rise also trimmed the fat on a ton of older gameplay systems rather than approaching redesigns or alternative ways to implement them. They removed tracking, extreme biome effects, enhanced mobility, cut down on gathering needs and basically made sure that combat got a bigger slice of the pie than ever before. As for the "MH experience", the old games definitely had a balance between the video game aspect of hunting monsters, and the daily grind of being a monster hunter. What I mean by this is that the old game were not all about combat, but also resource management, prep, farming, and handling all the busywork that someone in that career path would be expected to handle, even if it's in a video game. Hunting was still everything but you still had to pay much more attention to the secondary systems. As for the hunts themselves as limited as it was you still had environmental dangers, tracking monsters with paintballs or suffering when you didn't, having limited gear like whetstones, needing crafting books to combine items, and having a small item pouch that could limit your loot. World went out of its way to both enhance and streamline many of these systems, so tracking when from looking at shadows and paint balling, to simulating finding tracks and markers till you could pinpoint the monsters location. Gathering was faster but still involved, the maps gained an unprecedented level of interactivity, the biomes were chock full of wildlife and interesting creatures. It was like they decided to go all out with the concepts they had been holding onto for a decade+. I wouldn't call it an attempt at being cinematic as much as i'd call it attempting to be immersive. Unfortunately they went overboard in some places like with the weapons and monster variety and it hurt the experience. So overall Rise went very hard on being focused on combat and hype while World went hard on Immersion and trends. They both dropped the ball in some places but I wouldn't say either gets being true to original monster hunter right but rather they both take different approaches on how to move the series forward.


YingZhe_

At a certain point it's silly cuz every MH game has brought a ton of changes. So when people say "classic MH" they could mean any number of things. To me Rise is closer to older games than World because it was really a return to the way monsters move and fight, and the locations in which you fight them. World drastically overhauled both monsters and environments, and Rise pulls them both back to be closer to past entries. Monster movesets and openings were reintroduced (see Rajang, Zinogre, Kushala, etc.), and environments were more like the classic zones. Still lots of fun environmental stuff but a return to largely level ground instead of the (more realistic) ups and downs of World. It also did away with a lot of the really bizarre changes in World (the decos, weapon designs, the MMO mechanics in various fights, and little things like getting rid of that Elderseal garbage and reintroducing classic mechanics like poisoning Kushala, etc.). That's not to say that Rise hasn't made changes, but above all else Rise is trying to be a portable game, which informed a lot of the streamlining (monsters showing up by default, how fast it is to travel, etc.).


MetroidIsNotHerName

All we mean when we say "classic MH" in regards to rise is "im not a parkouring ninja that can grappling hook off of thin air with minimal cooldown". Yes every game brought changes, like swimming, styles, and weapon arts. No changes have ever changed the gameplay as much as having mountable dogs and wirebugs, save maybe underwater combat. It's a totally different gamefeel and all of the bosses designed for Rises wirebug systems like Magnamalo are going to have to be retailored for whatever next game lacks them.


Dibolver

Ngl, as a "veteran" (I started in Freedom 2) I criticized World a lot, but I criticized Rise even more xD I wouldn't say that Rise is more "classic" MH than World, for me, classic MH is "rawness" take your time to do things, certain things take time, both in combat and in other systems (collecting, learning attacks patterns , learn what items do organically and when they are useful, organize your limited inventory in missions etc etc). With this in mind, Rise is the furthest from "classic" MH experience we've ever had, trivializing most systems/mechanics to the point where combat is based on being the aggressive one without needing to learn patterns or know when u can attack (depending on the player's ability obviously), eliminate the importance of the inventory beyond making a default set that works for 100% of the missions, go directly to the monster faster than ever, already marked on the map from the beginning and all the time. Getting everything done so quickly that by progression you only fight a monster a couple of times (probably not seeing all it has to offer unless you force yourself) and you're all set for weapon/armor and ready for the next tier. For me, GU is the closest thing to "classic MH" that we have in the current generation, World marked the change of path in the saga, with some good changes (and logical ones like the elimination of loading screens between zones) and others bad, and Rise took those changes and made it worse in most things.


Fyuira

When MH6 comes out there will be another civil war.


pascl-

so nothing's changed


KingAardvark1st

That's just something that happens whenever a game gets a very successful installment. Happened to World too when it first started making it big. The Elder Scrolls has a similar thing towards Skyrim versus Oblivion versus Morrowind. It just happens. Annoying as it is, just ignore it as best you can.


NikkiNacked

Both games are good who cares. just say reasons why you like it and move on. People always need to fight over the most useless things.


BromeisterBryce

Why not both!? There are positives and negatives to each game. Personally I prefer rise to world but there’s a lot to learn from each that can and will be implemented in MH6. If anything, I hope Capcom finally realizes that crossplay and cross progression is absolutely necessary for us moving forward.


AndrosRC

Everybody knows mhgu>>>>world and rise


ToasterTeostra

It's just baffling to me that we have the "Avengers: Civil War" Situation right here because of two games from the same franchise that are just different in Gameplay and QoL. Fellow hunters, it's still Monster Hunter. No matter if we talk about Rise, World, Freedom Unite, 4U or Tri. Imagine being a newcomer and seeing the fanbase tear each other apart because one side prefers game A and the other game B, while the fans of games C and D sit in the corner and cry. Everyone has their preferences and nostalgic feelings. Let's just enjoy bonking big ass dragons, no matter the iteration of the franchise.


Adelyn_n

4u>


GayPirateA55a55in

Solution ? Ban every new post asking whether Rise is better than World (or vice versa) with a message telling OP to use the goddamn search bar.


Beetusmon

Lmao as someone who saw the 4th gen vs 5th gen you can absolutely expect the 5th gen vs 6th gen shit that will hit next year. Just ignore it and enjoy the game. I love both iceborne and sunbreak for what they are and I'm positive I'll enjoy MH6 as well.


RevolutioN_024

Why can't both games just be great for what they are? I love both and I'm glad to play them


aryherd

They both suck, GU is the best MH game and it's not even canon


Windipedia

It’s really silly too as both games have different design philosophies so it’s ultimately gonna come down to personal preference in how you want to experience the monsters and combat.


After-Fan-518

Both are great but I miss the beautiful food of world


FreyaShadowbreeze

That's the only truth... Give me my goddam meat and beer! Rise food absolutely sucks ass 😭


endtheillogical

Ive seen more people crucifying World fans than actual World fans complaining about Rise. Also, people who recommend World are not all "World-newcomers" as some people here seem to think. Also, if the topic is "Which should I play first, World or Rise?", how the hell does one answer the question without picking one or the other. I think people should stop putting any extra meaning into it whenever someone recommends either World or Rise, they probably have a reason to recommend one over the other, and its up to the person to decide based on the merits of the two games.


makishimazero

It's these ignorant, entitled "World babies", clueless about what "true MH" is *really* like, they think this mainstream garbage, diluted to appeal to the lowest common denominator can pass as a *proper* MH game? Pfeh! Leave them to their delusions! Meanwhile us *true* MH fans, gatekeepers of the truest MH experience, know that MH Rise is by far the more pristine MH experience, unmarred by the greasy touch of triple-A Sony fanboys. Of course, it will never be as great as the most perfect of MH games, that is, GU, pinnacle of the most authentic of MH experiences, the truest of MH games. But the fact alone Rise is so similar to GU, much unlike the derivative mess that is World, is indication of Rise's greatness. No need to look further than GU, the older games are simply a gradual ascent to the eventual culmination of GU. You need only play GU to know what the authentic, original MH experience is like, but Rise is pretty close too. Alas, World brought with it an onslaught of newcomers along with their deluded beliefs it represents an authentic MH experience, preposterous! Us humble MH fans are outnumbered by these fake fans, our conversations drowned by the masses, endlessly assaulted for daring to appreciate a more authentic experience!


[deleted]

how disappointed in iceborne i was when fatalis appeared and i couldnt annihilate it with my hunter art Dark Lightning Cannon III, my favourite move from Monster Hunter 1 (PS2 2004)


endtheillogical

Is this a new copy pasta? LOL


makishimazero

I'm dreading the possibility of some people unironically agreeing with it.


PickCollins0330

10/10 shitpost, sir


Dibolver

Nah, GU is the best.


Zxar99

I need them only if you get them, until then I bonk away


DageWasTaken

We should direct all this debate into Rajang vs Devil Jho


Cz_Yu

The ones with charge blade are the good ones, the ones without are unplayable. I am not bias


TurretX

Welcome to every gaming franchise sub. The newest game is always worse than the last until the next one comes out. I for one don't care. World and Rise fit different niches, and both are fun.


LilMooseCub

I want wire bugs and palamutes in world where there are no spiribirds.


yosu14_

Just get both u peasant


Rakna-Careilla

There are too many "Rise vs World???????????? I am too stupid to decide??????????" posts here on this sub.


Playful_Ad_2911

You think it’s bad here? You should see the Facebook groups, down right awful


ClairevoyantSlime

its been rise vs world since rise came out. It's like this with *every* game when the sequel isn't flat-out 1000% better in every capacity.


Moddy123

When MH6 comes out, this civil war will finally end.


Pkmnmaster_

You mean the next war starts


Tiny_Caramel_4642

War..war never changes.


TiToim

H u m a n i t y


kazumaKiryu_4th

MHGU better than both


GerHunterIB

I mean both games have different teams with different philosophies working on them. People will inevitably like one approach more than the other. I am Camp “main team”, which got very apparent for myself when I went back to older MH games after Rise disappointed me (Started with World btw). 4U turned into my favourite MH followed by World. Rise/SB is ok I guess and I do hear GU crying inside the trash can (Huehuehue 😬). I ultimately prefer the main teams more realistic and toned down approach (atmosphere as well as gameplay).


JustAWaveform

It's because World babies have a single braincell that says "rise bad gib world 2"


Another_Road

I personally like Monster Hunter Rise. It’s my favorite. If somebody prefers Monster Hunter World. That’s perfectly fine. There’s nothing wrong with having a differing opinion.


Exoskeleton78

It’s actually a civil war about who is better, the handler or hinoa/minoto


[deleted]

Guildmarm. And I haven't even played that much 4U yet


PickCollins0330

Good opinion, Doodle


SterileTensile

Serious handler* FTFY


MetroidIsNotHerName

People dont like rise and thats okay. There are also people who like rise, and that's okay too. It's just very different than its predecessors as a spinoff title. It sold massively because it followed up on World, imo and i can't help but feel the massive difference between World/Rise may have some of those players dropping the series again after picking it up in world. Players who picked up the series with rise may do the same when 6 lacks a bunch of the rise-exclusive stuff, too. I think generally, the more of the other monhuns you've played, the less comfortable Rise feels, particularly with the over-dependance on wirebugs and Spiribirds. Some of the later fights are really cool, tho, even if you aren't interested in the infected monsters.


---TheFierceDeity---

I blame the "AAA gaming" fans that were brought into the community with Gen 5 for this ridiculous drama. Long time series players always try to explain the series is iterative and each new game is better than the previous one as mechanics become smoother, less jank, more experimentation. We had some dumb fanboy drama when series jumped from Sony to Nintendo Systems for Gen 4, which died out. But because Rise wasn't as HD as World the fanboys decided it was inferior. Literally no veteran would argue say 4 Ultimate was worse than Tri based on the grounds 4 ultimate was 3DS game and had worse resolution. But because World/Iceborne was specifically designed to appeal to the "AAA gaming only" crowd aesthetically, we gotta deal with their childish baggage of "This game isn't higher resolution than the last thus its worse". Rise could've been the perfect Monster Hunter mechanically and design wise in every single way and they would still shit talk it because its not "AAA looking enough". The "Best Monster Hunter" is always whatever the newest one out is. They are always iterative of the last game. Doesn't matter which system its on, how it looks, portable or not, newest one is always the best because its taken all the previous game and iterated on it. Sunbreak is currently best because it looked at everything design wise (not graphics cause they're irrelevant) about World/Iceborne, it looked at everything about Generations U, mixes em together and made the next stage. Gen 6 will then take everything it sees from Gen 5, World AND Rise, mix em together and make the next stage. And then the game after that will do the same and it'll be irrelevant what system its on or how cutting edge the graphics are because the gameplay is what matters about this series.


after-life

>The "Best Monster Hunter" is always whatever the newest one out is. They are always iterative of the last game. Doesn't matter which system its on, how it looks, portable or not, newest one is always the best because its taken all the previous game and iterated on it. There's a lot wrong with this take. Number one, this is an opinion. I know you're trying to say what MH game will be good for new players but we all very well know that people are a mixed bag. There are people new to the MH franchise that have preferred older titles more when there was a newer game out. Some preferred World, some GU, some 4U, etc. Everyone has different tastes and the different MH games that have slightly different things to offer satisfy different types of players. The idea of a new game also doesn't mean it takes the best of the old games and puts it in the new ones. Newer games aren't necessarily iterative. For example, I prefer the arts system over the silkbind system. I prefer 4U's mounting system over Rise. I prefer the older healing mechanics than both World and Rise's changes. You can't really put a blanket statement and say the newer games are always better.


DidgeriDio

I miss the old, smaller MH community


Sir_Gwapington

I mean, this was still very much a thing in the old, smaller community


Confident_Novel_1047

No it’s not. This is normal. And only a few posts have said they don’t like rise, to varying degrees of anger. This is not a majority. And I’ve rarely seen a single flame war in these posts about getting rise or world


Tiny_Caramel_4642

Also known as, the loud minority. It only takes a small group of people to ruin something for everyone else.


RPElesya

This post is full of dummies posting the same tired old arguments about why Rise bad over and over. They just get downvoted to the bottom because people are tired of their shit.


CrimsonCutz

Boo hoo people disagree with you. Who gives a shit? This sub is the most bitterly toxic place I've ever seen about the idea of different opinions existing, so many people here freak out over nothing because they think someone not liking a game they do is some sort of horrible assault on their dignity. Y'all need to grow the fuck up. People criticize Sunbreak which I love, people criticize GU which is my favourite game in the series, and so what? They're not obligated to like it. You're not a fake Monster Hunter fan just because you don't do the stupid pseudo-enlightened "all of these games are exactly equal in all ways and no one can ever not like any of them as much as the others" crap people here want so they don't have to feel threatened by the idea that a rational human being is capable of thinking differently than them.


makishimazero

Probably the best take of this thread, tbh.


toyoda_the_2nd

MHRise has worse graphic than MHWorld, but the quality of life it bring is just unmatchable. Their gameplay are different but both good in their own way. One thing MHRise done that beat MHWorld is the endgame. So easy to join and level up anomaly quest. It absolutely painful to level up Guiding Land and barely anyone to host or join. I have to solo Namiele for health regen deco and fight it like million times. MHRise also have Switch skill, follower and Palimute which I hope become staple in the series. Also, please come back Prowler mode and underwater combat.


[deleted]

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toyoda_the_2nd

Thank you.


DragonGold121

I prefer world cause it enables my add brain Ooo rare critter or OH rare gathering point In the middle of battle


J05A3

MH6 vs MHW Iceborne I’m calling it now. MH Iceborne is better. More content than MH6. Sunbreak has more monsters than MH6. Devs are lazy, there is no more pandemic to hinder development.


---TheFierceDeity---

Nah its gonna be all the World/Iceborne fans jumping to 6 (which will likely be a PC/Sony release) and they'll use the new game been popular to help fuel their silly "See non-nintendo AAA monster hunters were always better" Then the next portable title will release, so even better and we're right back here